Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 04:29:30 Player: Dimolishon12 Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (109) 545 Value Destroyed (3224) 3224 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 7182 Bonus ------- Follower Combat Kills 346 Met Imprinter 300 Was Imprinted 300 Friendly Fire -913 Cogmind --------- Core Integrity 0/700 Matter 224/300 Energy 47/100 System Corruption 0% Temperature Cool (18) Movement Core (200) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Core Analyzer System Shield Improved Field Recycling Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Medium Treads Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Core Analyzer Kinecellerator Insulated Plating > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle Proton Missile Launcher > --- INVENTORY -------- Improved Heat Sink Cooling System Improved Medium Armor Plating System Shield Improved Field Recycling Unit [Rating: 46] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Large Matter Pod Device Kinecellerator Storage Large Matter Pod Processor Core Analyzer Hackware System Shield Protection Insulated Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 . 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . . Utility 3 | . . 2 . . 1 . . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 89 | 5 6 9 9 31 8 5 5 3 8 Power 15 | 1 2 2 2 3 1 3 1 . . Engine 9 | 1 2 1 . 2 1 2 . . . Core 6 | . . 1 2 1 . 1 1 . . Reactor . | . . . . . . . . . . Propulsion 13 | 2 1 1 3 3 2 . . 1 . Treads 12 | 2 1 1 3 3 2 . . . . Leg 1 | . . . . . . . . 1 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 24 | . 2 4 2 5 4 . 1 1 5 Device 15 | . 1 3 1 3 2 . 1 1 3 Storage 3 | . 1 1 . . 1 . . . . Processor 2 | . . . 1 . 1 . . . . Hackware 1 | . . . . . . . . . 1 Protection 3 | . . . . 2 . . . . 1 Artifact . | . . . . . . . . . . Weapon 37 | 2 1 2 2 20 1 2 3 1 3 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 22 | 2 . 2 1 11 . 1 2 1 2 Ballistic Cannon 3 | . 1 . . 1 . 1 . . . Launcher 5 | . . . 1 1 1 . 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 7 | . . . . 7 . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 4 . . . . . Parts Lost 36 | . 1 4 7 7 . . 3 . 14 Power 6 | . . 1 2 1 . . . . 2 Propulsion 9 | . . 2 2 2 . . 1 . 2 Utility 12 | . . 1 1 3 . . 1 . 6 Weapon 9 | . 1 . 2 1 . . 1 . 4 Highest Loss Streak 14 | . 1 3 3 3 . . 3 . 14 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 86 90 73 87 99 99 78 89 84 Engine 7 | . 13 4 . 5 15 10 8 7 6 Core 4 | . . 5 7 3 . 3 4 7 6 Treads 14 | . 27 14 6 15 23 23 9 7 5 Leg 1 | . . . . . . . . 6 6 Device 19 | . 8 21 13 12 23 23 21 23 21 Storage 7 | . 9 22 18 15 . . . . . Processor 3 | . . . 3 . . 7 7 7 7 Protection 5 | . . . . 7 12 7 7 7 6 Ballistic Gun 15 | . 17 11 16 21 21 15 8 12 18 Ballistic Cannon 3 | . 9 11 6 . . 5 1 . . Launcher 2 | . . . 1 2 1 1 5 7 1 Naked Turns . | . . . . . . . . . . Heaviest Build 119 | 8 13 27 30 37 119 44 44 40 40 Greatest Support 68 | 40 40 40 42 60 68 68 68 28 20 Greatest Overweight (x) 9 | . . 1 9 1 1 . 1 1 4 Average Overweight (x) . | . . . 2 . . . . 1 1 Largest Inventory Capacity 25 | 5 5 5 5 5 25 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 6 5 5 5 5 Most Carried 5 | 5 2 5 5 5 5 5 5 5 5 Average Carried 4 | . . 3 4 4 4 4 3 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 5 3 5 5 5 5 5 . Class Distribution -------------------- 42% | Mutant 34% | Gunner 16% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Tank | -8/Storage Tank | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -7/Zion Derelict-Gunner | -7/Deep Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Matter Collected 3343 | 125 115 731 409 943 192 356 313 36 123 Remotely . | . . . . . . . . . . Salvage Created 3748 | . 256 375 501 1290 708 123 320 . 175 Parts 223 | . 25 33 34 65 44 7 9 . 6 Haulers Intercepted 2 | . . . . 2 . . . . . Recyclers Shooed 5 | . 2 . 1 1 1 . . . . Parts Field Recycled 8 | . . 8 . . . . . . . Retrieved Matter 48 | . . 48 . . . . . . . Parts Self-Destructed 12 | . . . . . . 5 7 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 81 | . 11 11 16 21 9 3 4 . 6 Guns 56 | . 11 6 5 17 8 2 2 . 5 Cannons 13 | . . 5 5 . . 1 2 . . AOE 11 | . . . 6 4 . . . . 1 Classes Destroyed 19 | . 4 3 3 4 2 1 . . 2 Worker 5 | . . 2 1 1 1 . . . . Builder 6 | . . 1 1 2 2 . . . . Tunneler 1 | . 1 . . . . . . . . Hauler 2 | . . . . 2 . . . . . Recycler 7 | . . . 1 5 1 . . . . Mechanic 1 | . . . . 1 . . . . . Operator 2 | . . . 1 . 1 . . . . Drone 4 | . . . . 4 . . . . . Watcher 7 | . 1 1 1 2 2 . . . . Swarmer 20 | . 9 3 4 4 . . . . . Grunt 38 | . 2 5 8 14 5 . 4 . . Brawler 2 | . . . . 2 . . . . . Duelist 2 | . . . 2 . . . . . . Sentry 9 | . . 3 2 2 2 . . . . Hunter 1 | . . . . . 1 . . . . Programmer 2 | . . . . . 1 1 . . . Z-Light 1 | . . . . . . . . . 1 Assembled 5 | . . . . . . . . . 5 Wasp 1 | . . . . . . . . . 1 Thug 1 | . . . . . . 1 . . . Fireman 1 | . . . . . . 1 . . . Best Kill Streak 13 | . 13 4 11 6 5 1 2 . 3 Combat Bots Only 6 | . 6 3 6 3 3 1 2 . 3 Max Kills in Single Turn 7 | . 2 1 4 7 2 1 1 . 1 Gunslinging 1 | . 1 . . 1 . . . . . Exploded 2 | . . . 2 1 . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Hostile Shots Fired 542 | . 83 70 63 80 78 9 56 . 103 Missed 169 | . 29 31 15 21 25 2 11 . 35 Damage Taken 6035 | . 475 473 868 1034 187 106 818 . 2074 Core 1176 | . 65 60 177 174 . 31 245 . 424 Absorbed by Shields 382 | . . 62 . 8 172 16 124 . . Ignored by Resistances 76 | . . . . 11 52 9 . . 4 Regen/Repaired (Parts) 667 | . . . . . . . . 667 . Core Remaining (%) 73 | 100 74 85 . 36 . . . . . Volleys Fired 269 | 1 33 54 40 58 30 10 25 . 18 Largest 3 | 2 2 2 3 3 3 3 3 . 3 Hottest 94 | 40 55 58 81 76 85 94 94 . 92 Shots Fired 625 | 2 56 108 96 144 90 32 53 . 44 Gun 487 | 2 53 54 72 130 81 23 38 . 34 Cannon 97 | . 3 54 16 . . 9 15 . . Launcher 41 | . . . 8 14 9 . . . 10 Special . | . . . . . . . . . . Kinetic 584 | 2 56 108 88 130 81 32 53 . 34 Thermal . | . . . . . . . . . . Explosive 22 | . . . 8 14 . . . . . Electromagnetic 19 | . . . . . 9 . . . 10 Robot Hit Streak 35 | 2 5 7 11 17 35 8 5 . 5 Robot Miss Streak 8 | . 3 4 7 3 3 4 8 . 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 6 | . 3 . . 2 . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . . 1 Shots Hit Robots 346 | 2 36 52 57 79 59 19 23 . 19 Core Hits 220 | 1 19 23 31 76 35 7 9 . 19 Critical Kills 3 | . 1 . . . 1 . 1 . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 5 | . 1 . 2 . 1 . 1 . . Destroy 5 | . 1 . 2 . 1 . 1 . . Melee Attacks 63 | . . . . 63 . . . . . Impact 63 | . . . . 63 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8936 | 21 402 831 1970 2725 1588 490 437 . 472 Guns 4581 | 21 362 350 648 1331 925 302 330 . 312 Cannons 993 | . 40 481 177 . . 188 107 . . Explosions 3347 | . . . 1142 1382 663 . . . 160 Melee . | . . . . . . . . . . Ramming 15 | . . . 3 12 . . . . . Kinetic 5574 | 21 402 831 825 1331 925 490 437 . 312 Thermal 303 | . . . 298 . 5 . . . . Explosive 2226 | . . . 844 1382 . . . . . Electromagnetic 818 | . . . . . 658 . . . 160 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . 3 . 5 1 1 1 1 . Average Corruption 1 | . . 2 . 2 1 1 1 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 33 | . . 5 . 9 2 6 9 2 . Message Errors 7 | . . 1 . 1 . 2 3 . . Matter Fused 10 | . . 2 . 2 1 . 3 2 . Heat Flow Errors 1 | . . . . . . . 1 . . Energy Discharges 2 | . . . . 1 . . 1 . . Parts Rejected 1 | . . . . . . 1 . . . Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 6 | . . 1 . 2 1 1 1 . . Data Loss (major) 1 | . . . . 1 . . . . . Misfires 2 | . . . . . . 2 . . . Alerts 2 | . . 1 . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 226 | . . . 98 24 92 12 . . . Projectiles 12 | . . . . . . 12 . . . Explosions 214 | . . . 98 24 92 . . . . Melee . | . . . . . . . . . . Knockbacks 7 | . 1 2 2 . . 2 . . . Impact . | . . . . . . . . . . Kinetic 7 | . 1 2 2 . . 2 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 229 | . . . 135 64 8 . . . 22 Shots 8 | . . . 4 2 1 . . . 1 Rammed 2 | . . . 1 1 . . . . . Targets Rammed 2 | . . . 1 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 630 | . 68 20 27 17 58 237 630 . 178 Average Temperature 150 | . 30 8 15 9 29 87 348 . 64 Received Heat Transfer 2197 | . 102 188 324 397 100 28 398 . 660 Effects 29 | . . . . . . 2 27 . . Shutdowns 7 | . . . . . . . 7 . . Energy Bleed 4 | . . . . . . 2 2 . . Interference 1 | . . . . . . . 1 . . Matter Decay 3 | . . . . . . . 3 . . Short Circuit 5 | . . . . . . . 5 . . Damage (minor) 2 | . . . . . . . 2 . . Damage (major) 5 | . . . . . . . 5 . . Damage (core) 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 5 | . . . . . 5 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 300 | . . . 250 . 50 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Peak Influence 460 | . 282 191 303 460 339 . . . . Initial 165 | . . 34 . 127 165 . . . . Average 205 | . 217 78 90 335 205 . . . . Maximum Alert Level 2 | . 1 . 1 2 1 . . . . Low Security (%) 54 | 100 27 100 87 10 69 . . . . Level 1 39 | . 72 . 12 72 30 . . . . Level 2 6 | . . . . 17 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 1 . 1 4 3 . . . . Investigation 4 | . 1 . . 2 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . . . 1 2 2 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Distress Signals 9 | . 1 1 2 1 4 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 125 | . 15 15 21 34 22 5 4 . 9 Peak Tracking Total 6 | . 6 3 5 3 5 4 4 . 3 Tactical Retreats 3 | . . . . . . . . . 3 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Traps Triggered 8 | . 2 2 . 3 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Machines Disabled 14 | . 1 . 4 8 1 . . . . Max in Single Turn 2 | . 1 . 2 1 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Machines Accessed 9 | . . 2 . 5 . 2 . . . Terminals 6 | . . 1 . 5 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 19 | . . 4 . 9 . 6 . . . Successful 14 | . . 3 . 5 . 6 . . . Failed 5 | . . 1 . 4 . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 8 | . . . . . . . . 8 . Terminals 11 | . . 2 . 9 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . . 1 . 5 . 6 . . . Record 8 | . . 1 . 2 . 5 . . . Open Door 3 | . . . . 2 . 1 . . . Alert Level 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . . 2 . 2 . . . . . Full Trace Events 2 | . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Total Allies 19 | . . . . 10 . 3 . 6 . Largest Group 10 | . . . . 10 . 3 . 6 2 Highest-Rated Group 197 | . . . . 173 . 60 . 197 45 Highest-Rated Ally 39 | . . . . 29 . 20 . 39 31 Total Orders . | . . . . . . . . . . Ally Attacks 59 | . . . . 45 . 6 . . 8 Total Damage 1094 | . . . . 688 . 310 . . 96 Kills 11 | . . . . 9 . 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 . 2 . Drone Launches 16 | . . . . 16 . . . . . Drone Recoveries 2 | . . . . 2 . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Turns Passed 9581 | 54 427 1346 649 1944 754 1126 1006 1834 441 Spaces Moved 4510 | 36 207 634 196 835 387 678 431 913 193 Core 82 | 14 . . 54 . . . . . 14 Treads 3349 | 22 207 634 142 835 387 678 431 13 . Legs 1079 | . . . . . . . . 900 179 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 152 145 160 160 160 200 50 Average Speed 185 | 117 160 181 258 179 163 160 215 200 192 Slowest Speed 500 | 160 160 240 500 240 240 160 240 240 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 3 46 49 22 96 13 77 52 85 30 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . 1 . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . 3 1 2 . Spaces Dug 10 | . . . . 10 . . . . . Terrain Destroyed 191 | . . . 63 108 6 2 11 . 1 Melee 10 | . . . . 10 . . . . . Projectile 14 | . . . . . . 2 11 . 1 AOE 167 | . . . 63 98 6 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Dee Total 5081 | 46 254 730 253 1054 438 697 469 915 225 Wait 51 | . 1 9 4 32 . 1 . . 4 Move 4501 | 35 206 633 195 834 386 677 430 912 193 Hop . | . . . . . . . . . . Pick Up 62 | 5 7 17 3 16 7 1 5 . 1 Fast Attach 12 | . . . 4 3 2 1 . 2 . Attach 40 | 5 5 5 5 9 2 . 4 . 5 Detach 2 | . . . . 2 . . . . . Swap 37 | . 1 4 . 19 4 4 1 1 3 Drop 34 | . 1 8 1 9 7 3 4 . 1 Fire 269 | 1 33 54 40 58 30 10 25 . 18 Melee 63 | . . . . 63 . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . 1 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . Trap . | . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 482 | -10/Materials | Entered another Materials area 482 | -9/Materials | Evolved 2 slots: Utility x2 1029 | -9/Materials | Lost 3 parts (1p1n1u) 1765 | -9/Materials | Discovered new exit (range 9) 1828 | -9/Materials | Entered another Materials area 1828 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1958 | -8/Materials | Discovered new exit (range 7) 2127 | -8/Materials | Build established: Gunner 2408 | -8/Materials | Lost 3 parts (1n1u1w) 2477 | -8/Materials | Entered Storage 2489 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2619 | -8/Storage | Lost 6 allies 2920 | -8/Storage | Core integrity fell below 50% 2950 | -8/Storage | Lost 4 allies 2971 | -8/Storage | Lost 3 parts (1p1u1w) 3281 | -8/Storage | Discovered new exit (range 16) 3960 | -8/Storage | Lost 6 allies 4182 | -8/Storage | Build established: Tank 4421 | -8/Storage | Entered Factory 4421 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5134 | -7/Factory | Discovered new exit (range 7) 5175 | -7/Factory | Entered Lower Caves 5176 | -7/Lower Caves | Encountered a Warlord checkpoint 5387 | -7/Lower Caves | A Commander dispatched an escort 5391 | -7/Lower Caves | Learned 8 Factory zone layouts 5395 | -7/Lower Caves | Learned Armory garrison access intel 5399 | -7/Lower Caves | Build established: Gunner 5806 | -7/Lower Caves | Learned Factory stockpile data 6171 | -7/Lower Caves | Ambushed by wild Derelicts 6240 | -7/Lower Caves | Lost 3 allies 6272 | -7/Lower Caves | Discovered new exit (range 7) 6301 | -7/Lower Caves | Entered another Lower Caves area 6496 | -7/Lower Caves | Lost 3 parts (1n1u1w) 6762 | -7/Lower Caves | Build established: Mutant 7269 | -7/Lower Caves | Discovered new exit (range 14) 7307 | -7/Lower Caves | Entered Zion 7334 | -7/Zion | Learned Factory security intel 7440 | -7/Zion | System corruption cleaned by Quarantine Array 7518 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7584 | -7/Zion | Gained Derelict followers 7962 | -7/Zion | Learned Factory emergency access door positions 8122 | -7/Zion | Given the Hacking Drone Bay 8260 | -7/Zion | Build established: Gunner 8276 | -7/Zion | Visited the Megawrench Repair Shop 8277 | -7/Zion | Megawrench repaired 10 parts 8905 | -7/Zion | Imprinted 8907 | -7/Zion | Declared Zion's savior 9095 | -7/Zion | Opened final containment barrier to the Deep Caves 9131 | -7/Zion | Discovered new exit (range 3) 9131 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9141 | -7/Zion | Entered Deep Caves 9141 | -7/Deep Caves | Accompanied by 6 allies 9502 | -7/Deep Caves | Attacked by Z-Imprinter 9541 | -7/Deep Caves | Core integrity fell below 50% 9567 | -7/Deep Caves | Z-Facility disabled 9572 | -7/Deep Caves | Core integrity fell below 20% 9582 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- Med. Treads destroyed. Slug penetrates Wall. Gauss Rifle destroyed. Battle Rifle destroyed. Proton Missile Launcher destroyed. TU-S1Z(z) misfires. 7Z-80A(o) is busy at the terminal. Insulated Plating destroyed. Imp. Assault Rifle destroyed. Imp. Deuterium Engine destroyed. Lgt. Fission Core destroyed. TU-S1Z(z) IFF system glitched. Imp. Titanium Leg destroyed. Imp. Heat Sink destroyed. Imp. Medium Armor Plating destroyed. Kinecellerator destroyed. NV-84U(o) destroyed. Z-Facility disabled. Imp. Heat Sink destroyed. TU-S1Z(z) IFF system glitched. Map ----- +----------------------------------------------------+ | ???????????????????????????"""" | | ???????????????????????????"""" | | ???????????????????????????? | | ????????????????????????????""" | | ???????????????????????????"""" | | ????????????????????????""""""" | | ????????????????????????""""""" | | ????????????????????????"" " " | | ????????????????????????""" | | ????????????????????????"" | | ????????????????????????""" | | ????????????????????????""" | | ????????????????????????""""" | | ?????????????????????"""""""""" | | ??????????????????????"" | | ??????????????????????"" """ | | ??????????????????????"" """"" | | ??????????????????????"" """"""" | | ?????????????????????""" """"""" | | ?????????????????????""" """"""" | | ????????????????????"""" """"" | | ????????????????????"""" """ | | ??????????????????? """" = | | ??????????????? ? """""""" " %/ ?? | | ?????????? """"""""" * ?? | | ?????????? @ I ?? | | ?????????? ??? | | ?????????? ??? | | ??????????? ???? | | ??????????? ???? | | ???????????? ???? | | ???????????? ##### ????? | | ????????????### ####????## ????? | | ??????????????## ##??????????#?????? | | ???????????????### #####?????????????????? | | ?????????????????##########??????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 29 Energy Capacity 470 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer One Hack Too Far Signs Are For Wimps Challenges ------------ None Game ------ Seed CompositeMetafieldBuckler Manual? 0 Play Time 01:16:55 Cumulative 8.4 hours Start 2024.04.08 @ 02:49:28 End 2024.04.08 @ 04:29:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fea7765f-163d-4bb4-9095-1351a3103eb9