Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 19:59:13 Player: ae Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (25) 125 Value Destroyed (518) 518 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1325) 1325 TOTAL SCORE: 9768 Bonus ------- Follower Combat Kills 25 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 10/300 Energy 98/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Biometal Leg Biometal Leg Biometal Leg Faulty Precision Energy Filter Peak State ------------ > --- POWER ------------ Light Neutrino Core Quantum Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Linear Gravjet Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Cloaking Device Cloaking Device Thermal Shield Skeleton Box > --- WEAPON ----------- Compact Mass Driver Great Axe > --- INVENTORY -------- Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Nuclear Pulse Array Improved System Restoration Module Improved Trap Extractor Compact Mass Driver Compact Mass Driver Compact Mass Driver Great Axe Great Axe Great Axe [Rating: 102] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Neutrino Core Reactor Quantum Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Cannon Compact Mass Driver Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Acc Slots Evolved 18 | . . . . . 4 2 . 2 2 2 . 2 2 2 Power 2 | . . . . . . . . . . . . 1 . 1 Propulsion 7 | . . . . . . 2 . . . 2 . 1 1 1 Utility 6 | . . . . . 2 . . 2 2 . . . . . Weapon 3 | . . . . . 2 . . . . . . . 1 . Parts Attached 66 | 7 4 4 1 . 8 4 . 7 2 3 11 2 11 2 Power 9 | 1 1 2 . . 1 . . 1 . . . 1 2 . Engine 6 | 1 1 2 . . 1 . . 1 . . . . . . Core 1 | . . . . . . . . . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . 2 . Propulsion 29 | 2 . . 1 . 1 4 . 1 . 3 7 1 7 2 Treads 1 | . . . 1 . . . . . . . . . . . Leg 6 | . . . . . . 4 . 1 . . . . . 1 Wheel 3 | 2 . . . . 1 . . . . . . . . . Hover 13 | . . . . . . . . . . . 7 1 5 . Flight 6 | . . . . . . . . . . 3 . . 2 1 Utility 18 | 2 1 2 . . 5 . . 2 2 . 3 . 1 . Device 11 | . 1 1 . . 2 . . 2 1 . 3 . 1 . Storage 3 | 2 . 1 . . . . . . . . . . . . Processor 2 | . . . . . 1 . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 2 | . . . . . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 10 | 2 2 . . . 1 . . 3 . . 1 . 1 . Energy Gun 5 | 2 2 . . . 1 . . . . . . . . . Energy Cannon 2 | . . . . . . . . 2 . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 1 1 . . Parts Lost 39 | . . 1 . . 2 . 2 . 6 . 4 . 20 4 Power 3 | . . . . . . . . . . . 1 . 2 . Propulsion 18 | . . 1 . . . . . . . . 1 . 14 2 Utility 13 | . . . . . 2 . . . 4 . 2 . 3 2 Weapon 5 | . . . . . . . 2 . 2 . . . 1 . Highest Loss Streak 7 | . . 1 . . 1 . 2 . 6 . 4 . 7 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 15 | 4 8 13 19 20 19 19 18 18 17 16 17 15 9 4 Power 2 | 1 1 2 2 3 3 3 3 2 2 2 1 . . 1 Propulsion 4 | 3 4 4 5 5 5 5 3 3 4 6 7 6 2 1 Utility 3 | . . 1 4 4 4 5 5 5 4 2 2 2 1 1 Weapon 5 | . 2 4 7 7 5 5 5 6 5 4 5 7 5 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 37 | 1 1 . . . 11 . 1 3 6 . 1 1 6 6 Power 5 | 1 . . . . . . . 2 1 . . 1 . . Propulsion 14 | . 1 . . . 8 . . 1 . . 1 . . 3 Utility 7 | . . . . . 1 . . . 2 . . . 2 2 Weapon 11 | . . . . . 2 . 1 . 3 . . . 4 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 91 88 100 98 92 100 99 98 52 58 62 38 6 Engine 8 | . 14 14 14 14 9 7 7 6 5 5 4 . . . Treads 2 | . . . 2 14 9 3 . . . . . . . . Leg 5 | . . . . . . 15 30 26 23 5 . . . . Wheel 8 | . 28 19 14 14 9 3 . . . . . . . . Hover 2 | . . . . . . . . . . . 19 28 16 . Device 14 | . 6 14 14 14 12 15 15 23 28 15 17 19 6 2 Storage 9 | . 21 14 14 14 9 7 7 6 5 5 5 4 2 . Processor 1 | . . . . . 5 . . . 1 5 5 4 4 3 Protection 3 | . . . . . 8 7 7 9 9 . . . . . Energy Gun 20 | . 28 28 28 28 35 30 30 8 4 . . . . . Energy Cannon 2 | . . . . . . . . 12 10 1 . . . . Peak Build Rating 102 | 7 7 11 13 13 24 36 38 58 66 63 96 89 102 18 Average Rating 28 | 5 7 9 12 13 22 27 36 51 63 61 69 84 58 9 On Entrance 32 | . 7 7 11 13 13 24 36 36 58 52 63 77 89 8 Avg Prop Armor Cover (%) 9 | . . . 14 14 7 . . . . . 7 2 8 . Naked Turns 49 | . . . . . . . . . . . . . . 49 Heaviest Build 91 | 19 19 50 50 50 61 61 61 83 91 56 66 59 79 . Greatest Support 72 | 26 26 26 16 16 16 72 72 72 70 39 70 67 67 28 Greatest Overweight (x) 6 | . . 3 3 3 6 6 . 1 1 1 4 1 1 . Average Overweight (x) 1 | . . 1 3 3 3 4 . 1 . 1 . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 17 | 7 8 14 20 20 20 20 20 20 20 20 20 20 14 5 Most Carried 20 | 8 8 20 20 20 20 20 20 20 20 20 20 17 16 5 Average Carried 16 | 5 8 13 19 20 19 19 18 18 19 18 19 16 10 4 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 8 8 20 20 20 20 18 20 20 19 18 18 16 4 5 Class Distribution -------------------- 58% | Mutant 21% | Skirmisher 19% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/DSF Tank | -6/Factory Tank | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Acc Matter Collected 498 | 258 42 50 . 10 126 . . . . . . 12 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 819 | 88 205 265 . 58 203 . . . . . . . . . Parts 42 | 7 10 16 . 2 7 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 19 | . 3 6 . 4 6 . . . . . . . . . Guns 18 | . 3 6 . 4 5 . . . . . . . . . Classes Destroyed 8 | 2 2 1 . . 3 . . . . . . . . . Worker 2 | . 1 1 . . . . . . . . . . . . Tunneler 3 | 1 1 1 . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . Swarmer 10 | . . 3 . 4 3 . . . . . . . . . Grunt 6 | . 3 3 . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 4 | 1 2 4 . 3 3 . . . . . . . . . Combat Bots Only 3 | . 2 3 . 3 3 . . . . . . . . . Max Kills in Single Turn 2 | 1 1 1 . 1 2 . . . . . . . . . Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Acc Hostile Shots Fired 476 | . 4 32 . 13 19 . 22 2 26 . 11 . 201 146 Missed 167 | . . 6 . 1 6 . 6 . 4 . 2 . 72 70 Hits 309 | . 4 26 . 12 13 . 16 2 22 . 9 . 129 76 Melee 12 | . . . . . 2 . . . 3 . 7 . . . Projectile 297 | . 4 26 . 12 11 . 16 2 19 . 2 . 129 76 AOE 20 | . . . . . . . . . 19 . 1 . . . Critical Strikes 10 | . . . . . . . . . . . 4 . 4 2 Damage Taken 6814 | 24 44 322 . 97 170 . 284 29 1035 . 289 . 2640 1880 Core 2992 | . . 107 . 51 . . 12 . 75 . 16 . 1122 1609 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 182 | . . . . . 69 . . . 113 . . . . . Core Remaining (%) 82 | 100 . . . 36 100 . 98 100 92 . 98 100 22 . Volleys Fired 55 | 3 10 16 . 8 15 . . . . . . 3 . . Largest 4 | 2 2 2 . 2 4 . . . . . . 1 . . Hottest 190 | 90 90 100 . 100 190 . . . . . . 54 . . Shots Fired 138 | 6 20 32 . 16 61 . . . . . . 3 . . Gun 135 | 6 20 32 . 16 61 . . . . . . . . . Cannon 3 | . . . . . . . . . . . . 3 . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . 3 . . Thermal 122 | 3 10 32 . 16 61 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 13 | 3 10 . . . . . . . . . . . . . Robot Hit Streak 7 | 3 6 4 . 4 7 . . . . . . 4 . . Robot Miss Streak 4 | 1 1 4 . 3 3 . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . 2 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . Shots Hit Robots 77 | 4 8 19 . 8 35 . . . . . . 2 1 . Core Hits 37 | 2 6 10 . 4 12 . . . . . . 1 1 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 4 | . . 1 . 1 2 . . . . . . . . . Burn 4 | . . 1 . 1 2 . . . . . . . . . Melee Attacks 7 | . . . . . . . . 3 1 . . . 3 . Impact . | . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . 3 1 . . . 3 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1168 | 80 110 252 . 100 433 . . . . . . 76 95 22 Guns 938 | 43 110 252 . 100 433 . . . . . . . . . Cannons 76 | . . . . . . . . . . . . 76 . . Explosions 37 | 37 . . . . . . . . . . . . . . Melee 34 | . . . . . . . . . . . . . 34 . Ramming 83 | . . . . . . . . . . . . . 61 22 Kinetic 76 | . . . . . . . . . . . . 76 . . Thermal 847 | 37 25 252 . 100 433 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 128 | 43 85 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . . . . . . . 34 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 . . . . . . . 5 3 Average Corruption 4 | . . . . . 5 . . . . . . . 2 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 15 | . . . . . 12 . . . . . . . 2 1 Message Errors 1 | . . . . . 1 . . . . . . . . . Matter Fused 5 | . . . . . 4 . . . . . . . . 1 Heat Flow Errors 2 | . . . . . 2 . . . . . . . . . Energy Discharges 3 | . . . . . 3 . . . . . . . . . Data Loss (minor) 2 | . . . . . 1 . . . . . . . 1 . Misfires 1 | . . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 6 | . . . . . . . . . . . . 6 . . Projectiles 6 | . . . . . . . . . . . . 6 . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 64 | 24 . . . . . . . . . . . . 30 10 Shots 1 | 1 . . . . . . . . . . . . . . Rammed 9 | . . . . . . . . . . . . . 6 3 Targets Rammed 9 | . . . . . . . . . . . . . 6 3 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 329 | 60 147 153 . . 329 . . . . . 5 144 216 . Average Temperature 100 | 30 59 66 . . 88 . . . . . 5 51 145 . Received Heat Transfer 459 | . 27 108 . . . . . . . . . . 315 9 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Melted 11 | . . 6 . 2 3 . . . . . . . . . Heat Transferred 2629 | . 74 814 . 370 1371 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . 1 1 Low Security (%) 97 | 100 100 100 . 100 100 100 100 100 100 100 100 100 79 90 Level 1 2 | . . . . . . . . . . . . . 20 9 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 285 | 5 41 96 . 85 87 . 15 15 12 5 3 . 285 218 Initial 140 | . 3 . . . 17 . . . . . 3 . . 140 Average 28 | 1 20 19 . 53 23 . 3 . . . 2 . 78 137 Influence Increases 1455 | 10 82 191 . 105 214 . 15 17 12 5 . . 546 258 Destroy 0b10 Robot/C 400 | . 60 140 . 80 120 . . . . . . . . . Destroy 0b10 Robot/NC 30 | 10 10 10 . . . . . . . . . . . . Destroy Leader 90 | . 10 30 . 10 40 . . . . . . . . . Allied During Kill 11 | . . 11 . . . . . . . . . . . . Successful Hack 59 | . . . . . 9 . . . 12 5 . . . 33 Disable Machine 15 | . . . . . . . . 15 . . . . . . Destroy Structure 10 | . 2 . . . . . . 2 . . . . 6 . Partial Spotted 15 | . . . . . . . . . . . . . 15 . Lose Combat Pursuer 825 | . . . . 15 45 . 15 . . . . . 525 225 Influence Decreases 1247 | 5 85 193 . 60 259 . 15 17 12 . 5 . 311 285 Entered New Map 129 | . 2 2 . . 28 . . . . . 2 . . 95 Time Decay 779 | 5 83 161 . 60 211 . . 17 12 . . . 80 150 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . Lost Part 219 | . . 10 . . 20 . 15 . . . 3 . 131 40 Lost Ally 20 | . . 20 . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . . 1 . 1 2 . . 1 . 4 2 Investigation 4 | . . . . . 1 . . 1 . . . . 1 1 Extermination 3 | . . . . . . . . 1 . . . . 1 1 Reinforcement 5 | . 1 . . . . . 1 . . . 1 . 2 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Acc Distress Signals 6 | . 1 . . . 2 . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 117 | . 4 7 . 5 14 . 2 1 6 . 3 2 36 37 Peak Tracking Total 27 | . 2 4 . 4 5 . 2 1 5 . 5 2 27 16 Tactical Retreats 14 | . . . . 1 2 . 1 . . . . . 5 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Acc Traps Triggered 3 | . . 1 . . . . . . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Acc Machines Disabled 1 | . . . . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Acc Machines Accessed 20 | . 1 2 2 . 6 1 . 3 1 1 . 1 . 2 Terminals 10 | . . 1 . . 4 1 . 1 . 1 . . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 1 . . 1 1 . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 . . Total Hacks 43 | . 1 4 2 . 15 2 . 6 3 3 . 2 . 5 Successful 20 | . 1 1 2 . 6 1 . 1 2 1 . 1 . 4 Failed 23 | . . 3 . . 9 1 . 5 1 2 . 1 . 1 Catastrophic 6 | . . 1 . . 1 . . 4 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 13 | . . 3 1 . 6 . . . . . . . . 3 Terminals 25 | . . 3 . . 9 2 . 3 . 3 . . . 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . 2 . . 1 3 . . . . . Recycling Units 3 | . 1 . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 4 . . . . . . 2 . . Terminal Hacks 10 | . . 1 2 . 1 1 . . . 1 . . . 4 Record 5 | . . . 1 . . . . . . . . . . 4 Robot Analysis 1 | . . . . . 1 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Open DSF 2 | . . . . . . 1 . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . 2 . . . . . Scan Component 2 | . . . . . 1 . . . 1 . . . . . Repair 2 | . . . . . 1 . . . 1 . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . . . . . . Process 1 | . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . 1 . . Unauthorized Hacks 3 | . . . . . 3 . . . . . . . . . Terminals 3 | . . . . . 3 . . . . . . . . . Botnet 3 | . . . . . 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 1 . . 6 1 . 3 1 1 . . . 2 Full Trace Events 3 | . . . . . 1 . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . 1 . . . . . Time 42 | . . . . . 26 . . . 16 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Acc Total Allies 2 | . . 2 . . . . . . . . . . . . Largest Group 2 | . . 2 . . . . . . . . . . . . Highest-Rated Group 45 | . . 45 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 8 | . . 8 . . . . . . . . . . . . Total Damage 106 | . . 106 . . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Acc Active Infowar (turns) 568 | . . . . . 564 . . . . . 4 . . . Optics 564 | . . . . . 564 . . . . . . . . . Cloaking 4 | . . . . . . . . . . . 4 . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Acc Turns Passed 4806 | 72 195 761 737 151 1002 11 58 614 329 33 99 165 273 306 Spaces Moved 3374 | 46 133 598 504 72 401 4 44 261 157 24 73 118 416 523 Core 439 | 1 . . . . . . . . . . . . 8 430 Treads . | . . . . . . . . . . . . . . . Legs 475 | . . . . . . 1 44 261 157 . . . . 12 Wheels 1756 | 45 133 598 504 72 401 3 . . . . . . . . Hover 390 | . . . . . . . . . . . 68 118 204 . Flight 314 | . . . . . . . . . . 24 5 . 204 81 Fastest Speed 35 | 50 90 90 145 145 145 120 120 190 120 114 46 41 35 40 Average Speed 112 | 90 90 114 145 145 152 157 120 190 189 114 90 51 53 49 Slowest Speed 300 | 100 90 145 145 145 170 170 120 190 190 114 300 111 100 110 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . 7 2 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 27 93 91 17 38 . 38 7 6 1 44 4 21 19 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . . 1 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 4 | . . . . . . . . 2 . . . . 2 . Terrain Destroyed 7 | 3 . . . . . . . 2 . . . . 2 . Melee 4 | . . . . . . . . 2 . . . . 2 . Projectile . | . . . . . . . . . . . . . . . AOE 3 | 3 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Acc Total 4274 | 67 189 642 511 103 758 7 50 377 190 32 108 219 453 568 Wait 631 | 2 38 7 . 24 302 . . 92 16 . 2 96 20 32 Move 3342 | 45 132 597 503 71 400 3 43 260 156 23 72 117 401 519 Hop 9 | . . . . . . . . . . . . . 7 2 Pick Up 73 | 9 1 13 2 . 16 . 4 7 5 . 10 . . 6 Fast Attach 28 | 7 1 . . . 2 . . 1 1 . 9 1 5 1 Attach 30 | . . . 1 . 5 2 . 4 3 3 3 1 7 1 Detach 11 | . . . . . . . . 1 . 5 2 . 3 . Swap 17 | . 3 4 . . 4 2 . 3 1 . . . . . Drop 57 | 1 4 5 1 . 14 . 2 6 7 1 10 1 1 4 Fire 55 | 3 10 16 . 8 15 . . . . . . 3 . . Melee 7 | . . . . . . . . 3 1 . . . 3 . Ram 9 | . . . . . . . . . . . . . 6 3 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 5 | . . . 4 . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -2/Research -1/Access History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 14) 254 | -10/Materials | Met 8R-AWN 268 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 712 | -10/Mines | Discovered new exit (range 3) 723 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1023 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1023 | -10/Mines | Discovered new exit (range 5) 1029 | -10/Mines | Entered Exiles 1073 | -10/Exiles | Welcomed by 8R-AWN 1096 | -10/Exiles | Met EX-HEX 1193 | -10/Exiles | Met EX-DEC 1229 | -10/Exiles | Visited The Gauntlet 1450 | -10/Exiles | Met EX-BIN 1554 | -10/Exiles | Aligned with FarCom system 1556 | -10/Exiles | Given EX-Vault access code 1589 | -10/Exiles | Opened EX-Vault 1622 | -10/Exiles | Found Skeleton Box 1650 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1755 | -10/Exiles | Discovered new exit (range 10) 1766 | -10/Exiles | Left Exiles lab with Skeleton Box 1766 | -10/Exiles | Entered Mines 1798 | -9/Mines | Core integrity fell below 50% 1890 | -9/Mines | Discovered new exit (range 8) 1917 | -9/Mines | Entered Materials 1917 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2222 | -8/Materials | Build established: Skirmisher 2445 | -8/Materials | Repaired Med. Laser 2796 | -8/Materials | Discovered new exit (range 8) 2919 | -8/Materials | Entered Factory 2919 | -7/Factory | Evolved 2 slots: Propulsion x2 2925 | -7/Factory | Identified exit to DSF 2930 | -7/Factory | Entered DSF 2953 | -7/DSF | Discovered new exit (range 11) 2963 | -7/DSF | Additional patrols routed to DSF 2988 | -7/DSF | Entered Factory 2988 | -6/Factory | Evolved 2 slots: Utility x2 3288 | -6/Factory | Build established: Tank 3590 | -6/Factory | Discovered new exit (range 7) 3602 | -6/Factory | Entered another Factory area 3602 | -5/Factory | Evolved 2 slots: Utility x2 3728 | -5/Factory | Repaired Med. Armor Plating 3752 | -5/Factory | Discovered new exit (range 13) 3856 | -5/Factory | Identified exit to Factory 3904 | -5/Factory | Assembled infested ambush trap array 3931 | -5/Factory | Entered another Factory area 3931 | -4/Factory | Evolved 2 slots: Propulsion x2 3961 | -4/Factory | Lost 6 parts (4u2w) 3963 | -4/Factory | Identified exit to DSF 3964 | -4/Factory | Entered DSF 4050 | -4/DSF | Discovered new exit (range 11) 4051 | -4/DSF | Additional patrols routed to DSF 4061 | -4/DSF | Identified exit to Research 4063 | -4/DSF | Entered Research 4063 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4092 | -3/Research | Lost 4 parts (1p1n2u) 4215 | -3/Research | Discovered new exit (range 11) 4223 | -3/Research | Identified exit to Research 4228 | -3/Research | Entered another Research area 4228 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 4235 | -2/Research | Build established: Mutant 4315 | -2/Research | Spotted B-90 Cyclops 4355 | -2/Research | Lost 7 parts (4n3u) 4410 | -2/Research | Lost 6 parts (2p3n1w) 4418 | -2/Research | Core integrity fell below 50% 4459 | -2/Research | Lost 3 parts (3n) 4478 | -2/Research | Search patrols dispatched 4495 | -2/Research | Discovered new exit (range 14) 4500 | -2/Research | Identified exit to Access 4501 | -2/Research | Entered Access 4501 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 4532 | -1/Access | Lost 4 parts (4n) 4745 | -1/Access | Core integrity fell below 50% 4788 | -1/Access | Core integrity fell below 20% 4789 | -1/Access | Lost 3 parts (1n2u) 4807 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Reactor. 04739_ Biometal Leg destroyed. 04739_ Critical hit (Blast). 04739_ Knocked back. 04739_ R-10 Processor collects Hvy. Machine Gun. 04740_ Knocked back. 04742_ Slug penetrates Wall. 04755_ Acquired Prototype Device. 04758_ Penetrated by Slug. 04758_ Imp. Signal Interpreter destroyed. 04758_ Penetrated by Slug. 04760_ Slug penetrates Wall. 04763_ Penetrated by Slug. 04763_ Slug penetrates S-43 Plague. 04764_ K-01 Serf destroyed. 04782_ Slammed into S-43 Plague. 04787_ P-80 Master resets S-43 Plague, system corruption cleaned. 04797_ S-43 Plague destroyed. 04803_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????s???????????????????????? | | ???????????????????????????s?ss??????????????????? | | ?????????????????????????ss??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????########+##????????????????????????? | | ??????????????# ########?????????????????? | | ??????????????# ??????????????????? | | ??????????????# A #???????????????????? | | ??????????????# #???????????????????? | | ??????????????# g #???????????????????? | | ?????????###### p p #???????????????????? | | ?????????# @ #???????????????????? | | ?????????# ### #???????????????????? | | ?????????# #?? #???????????????????? | | ???????# w #??? #???????????????????? | | ####### #??? #???????????????????? | | #???? #???????????????????? | | #???? ???????????????????? | | #?????##??????????????????? | | ??# s p #?????????????????????????? | | ??# s##########?????????????????????????? | | ??# #??????????????????????????????????? | | ??# #### #??????????????????????????????????? | | ??# ????#+############???????????????????????? | | ??# ###?????# " #???????????????????????? | | ????????????# """ #???????????????????????? | | ????????????# """ #???????????????????????? | | ????????????# " ######??????????????????? | | ????????????# # !!]#??????????????????? | | ???????# ### # !]]#??????????????????? | | ???????# + # !] #??????????????????? | | ???????# ### # #??????????????????? | | ????????????# = # ######?????????????? | | ????????????# =%= # # #?????????????? | | ????????????# [ # + " #?????????????? | | ????????????# # # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 39 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: TH 20 Evasion (%) 63 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 1% | -8/Materials Med. Armor Plating | 5% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Suspicious Challenges ------------ None Game ------ Seed SurgeBiocellExoskeleton Manual? 0 Play Time 00:56:33 Cumulative 54.7 hours Start 2026.01.18 @ 19:02:06 End 2026.01.18 @ 19:59:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 31 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 144a6873-da98-4e46-b724-43cc8bd92474