Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.02 @ 12:22:38 Player: CrossedViper Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (186) 930 Value Destroyed (7269) 7269 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1569) 1569 TOTAL SCORE: 15668 Bonus ------- High Alert Combat Kills 1023 Follower Combat Kills 174 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -2028 Cogmind --------- Core Integrity 0/1000 Matter 18/300 Energy 93/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Terrain Scan Processor Improved Salvage Targeting Computer Target Analyzer Relay Coupler [NC] (20) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit High-capacity Battery (400) Experimental Sensor Array Guided Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Long-range Terrain Scanner Improved Terrain Scan Processor Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Guided Plasma Cannon KE Penetrator Advanced Remote Datajack > --- INVENTORY -------- Micro Fission Core Light Treads Light Treads Improved Treads Improved Cooling System High-capacity Battery High-capacity Battery Large Matter Pod Experimental Sensor Array Precision Matter Filter Improved Powered Armor Advanced Force Field Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Duelist] Recalibrator Gamma Rifle Long-range Proton Cannon KE Penetrator KE Penetrator Mini Grenade Launcher Self-destruct Interrupter [Rating: 85] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Target Analyzer Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Slots Evolved 10 | . . . . . 4 . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . . . . . . 1 . . Utility 6 | . . . . . 3 . 2 . . . . 1 . . . . Weapon 1 | . . . . . . . . . . . . 1 . . . . Parts Attached 193 | . 3 3 8 3 1 26 15 3 31 2 5 6 22 5 12 48 Power 11 | . . . . 1 . 1 1 . 1 . . . 1 1 3 2 Engine 5 | . . . . 1 . . 1 . 1 . . . 1 1 . . Core 6 | . . . . . . 1 . . . . . . . . 3 2 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 32 | . . 2 . . . 4 . 2 4 . . . 6 1 . 13 Treads 24 | . . 2 . . . 4 . 2 4 . . . 3 . . 9 Leg 1 | . . . . . . . . . . . . . . . . 1 Wheel 3 | . . . . . . . . . . . . . . . . 3 Hover 4 | . . . . . . . . . . . . . 3 1 . . Flight . | . . . . . . . . . . . . . . . . . Utility 70 | . 2 . 1 1 1 6 5 1 18 2 4 4 7 1 3 14 Device 29 | . . . . 1 . 2 1 1 10 . 2 2 3 1 2 4 Storage 5 | . 1 . 1 . . 1 1 . . . . . 1 . . . Processor 7 | . . . . . . . 1 . 2 1 1 1 . . . 1 Hackware 4 | . . . . . . . . . . . . . . . . 4 Protection 25 | . 1 . . . 1 3 2 . 6 1 1 1 3 . 1 5 Artifact . | . . . . . . . . . . . . . . . . . Weapon 80 | . 1 1 7 1 . 15 9 . 8 . 1 2 8 2 6 19 Energy Gun 14 | . . 1 3 . . 2 2 . . . 1 . 1 . 1 3 Energy Cannon 21 | . . . 4 . . 6 3 . 2 . . 1 3 . . 2 Ballistic Gun 26 | . . . . . . 5 1 . 5 . . 1 3 2 3 6 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . 3 Launcher 12 | . 1 . . 1 . 2 2 . . . . . 1 . 2 3 Special Weapon 2 | . . . . . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 1 . . . . 1 . . 1 . . . 6 Parts Lost 57 | . . . . . . 4 5 . 10 . 2 . 4 . 6 26 Power 5 | . . . . . . . . . 1 . . . . . 2 2 Propulsion 19 | . . . . . . 1 1 . 3 . 2 . 2 . . 10 Utility 14 | . . . . . . 2 1 . 3 . . . 1 . 2 5 Weapon 19 | . . . . . . 1 3 . 3 . . . 1 . 2 9 Highest Loss Streak 14 | . . . . . . 3 3 . 4 . 2 . 2 . 5 14 Average Slot Usage (%) 95 | . 97 100 100 100 72 94 93 100 94 100 93 79 95 99 89 91 Engine 6 | . 14 14 14 14 9 4 5 7 6 7 7 6 6 10 3 . Core 1 | . . . . . . 4 1 . . . . . . . 4 10 Treads 16 | . . 25 28 28 18 24 19 23 22 23 16 6 6 . . 6 Leg 1 | . 28 2 . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 9 22 23 12 Device 9 | . . . . 2 9 9 7 15 13 16 14 12 7 5 7 9 Storage 15 | . 14 14 14 14 9 16 15 15 15 15 15 13 13 17 17 16 Processor 9 | . . . . . . . 6 7 8 10 22 20 20 17 13 12 Protection 9 | . 11 14 14 11 9 16 21 15 9 9 1 . 11 5 1 1 Energy Gun 3 | . 19 14 14 14 9 4 1 . . . 3 6 1 . 1 1 Energy Cannon 3 | . . . 5 . . 3 3 7 4 . . 5 5 4 . 1 Ballistic Gun 7 | . . . . . . 7 6 7 9 15 10 6 9 6 11 5 Launcher 2 | . 8 14 8 14 9 3 1 . . . . . 1 4 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 144 | 13 29 29 52 45 46 74 98 90 107 107 93 103 123 133 131 144 Greatest Support 99 | 20 20 40 40 40 40 60 60 60 68 68 68 20 66 88 88 99 Greatest Overweight (x) 13 | . 1 1 1 1 1 1 2 1 1 1 4 5 5 1 1 13 Average Overweight (x) 1 | . . . . 1 1 . 1 1 1 1 1 4 1 1 1 2 Largest Inventory Capacity 28 | . 10 10 12 12 12 18 26 20 20 20 20 20 28 28 28 28 Average Capacity 19 | . 9 10 11 12 12 17 19 20 20 20 20 20 20 28 28 27 Most Carried 28 | . 10 10 12 12 11 18 20 19 20 20 20 20 23 27 28 28 Average Carried 18 | . 8 8 9 11 11 11 19 18 18 19 19 18 19 23 27 26 Final Capacity 28 | 6 10 10 12 12 12 18 20 20 20 20 20 20 28 28 28 4 Final Carried 28 | 6 10 9 12 12 11 17 19 19 20 20 19 19 23 27 28 4 Class Distribution -------------------- 56% | Scavenger-Mutant 18% | Mutant 7% | Bothacker-Mutant 4% | Hauler-Skirmisher 3% | Scavenger-Skirmisher 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Garrison Bothacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Matter Collected 4676 | 200 76 106 166 195 . 466 207 36 629 180 79 150 711 191 358 926 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8420 | . 260 145 . 84 . 891 677 . 814 180 79 . 1102 260 407 3521 Parts 374 | . 22 3 . 4 . 49 33 . 33 5 1 . 44 14 15 151 Haulers Intercepted 6 | . 1 . . . . . . . 1 . . . . . . 4 Recyclers Shooed 12 | . . . . . . . 1 . . . . . . . . 11 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 23 . 1 . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Combat Hostiles Destroyed 125 | . 11 2 . 3 . 19 9 . 15 2 1 . 19 9 11 24 Guns 47 | . 1 . . . . 5 2 . 11 2 . . 12 2 6 6 Cannons 23 | . . . . . . 8 1 . 4 . . . 4 . . 6 AOE 50 | . 10 2 . 3 . 6 6 . . . . . 3 7 5 8 Classes Destroyed 15 | . 4 . . 1 . 3 3 . 1 1 1 . . 1 . . Worker 14 | . . . . . . . 1 . . . . . . 1 . 12 Builder 13 | . . . . . . . 1 . . . . . . . . 12 Hauler 6 | . 1 . . . . . . . 1 . . . . . . 4 Recycler 12 | . . . . 1 . . 2 . . . . . . . . 9 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . Watcher 10 | . 3 . . . . . 3 . . . . . . . . 4 Swarmer 36 | . 5 . . 3 . . . . 7 . . . 11 4 6 . Grunt 51 | . 6 2 . . . 11 5 . 6 . 1 . 5 3 3 9 Brawler 4 | . . . . . . . 1 . . . . . 2 . . 1 Duelist 2 | . . . . . . 1 1 . . . . . . . . . Sentry 16 | . . . . . . 6 2 . 1 . . . 2 1 2 2 Hunter 10 | . . . . . . 1 . . 1 . . . 2 . . 6 Programmer 7 | . . . . . . . . . . . . . . 1 . 6 Tinkerer 1 | . . . . . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 22 | . 4 2 . 3 . 3 6 . 3 1 1 . 4 4 4 22 Combat Bots Only 6 | . 3 2 . 3 . 3 4 . 3 1 1 . 4 4 4 6 Max Kills in Single Turn 4 | . 4 1 . 3 . 2 2 . 1 1 1 . 2 2 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 3 1 . 3 . 2 1 . . . . . 2 2 2 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . 1 . . . . . . YI-UF0 (-10/Mines) 12-ASH (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Damage Taken 12019 | . 209 70 . 90 . 840 932 . 1761 250 100 42 1575 370 823 4957 Core 1779 | . 60 14 . 6 . 132 95 . 231 23 19 . 184 50 139 826 Absorbed by Shields 42 | . . . . . . . . . . 42 . . . . . . Core Remaining (%) 73 | 100 . . . 68 . 76 . . . . 47 . 78 . . . Volleys Fired 535 | . 22 15 . 5 . 77 39 . 69 23 22 2 74 11 33 143 Largest 3 | . 2 1 . 1 . 2 2 . 2 2 2 3 3 3 3 3 Hottest 187 | . 90 40 . 30 . 120 120 . 79 51 97 187 187 79 84 142 Shots Fired 816 | . 24 15 . 5 . 88 42 . 128 46 44 6 145 19 62 192 Gun 520 | . 8 10 . . . 48 11 . 117 46 44 4 81 12 54 85 Cannon 191 | . . . . . . 33 23 . 11 . . 2 58 . . 64 Launcher 96 | . 16 5 . 5 . 7 8 . . . . . 6 7 8 34 Special 9 | . . . . . . . . . . . . . . . . 9 Kinetic 437 | . . . . . . 37 4 . 117 46 34 2 61 12 54 70 Thermal 195 | . 6 . . . . 40 26 . . . 10 4 52 . . 57 Explosive 70 | . 16 5 . 5 . 7 8 . . . . . 6 7 8 8 Electromagnetic 105 | . 2 10 . . . 4 4 . 11 . . . 26 . . 48 Robot Hit Streak 24 | . 13 3 . 1 . 14 14 . 17 14 12 3 20 10 14 24 Robot Miss Streak 5 | . 1 3 . 1 . 3 1 . 5 2 2 1 2 2 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 Secondary Targets 5 | . . . . . . 1 . . 2 . . . . . 1 1 Max Gunslinging Chain 1 | . . . . . . 1 . . 1 . . . . . 1 1 Shots Hit Robots 508 | . 16 8 . 1 . 37 17 . 94 37 33 5 96 11 38 115 Core Hits 373 | . 21 9 . 6 . 35 33 . 35 11 6 1 50 31 26 109 Critical Hits 21 | . . . . . . . 1 . 2 3 1 1 5 . 4 4 Critical Kills 11 | . . . . . . . 1 . 2 1 . . 2 . 2 3 Critical Parts Destroyed 8 | . . . . . . . . . . 2 1 1 2 . 2 . Melee Attacks 5 | . . . . . . . . . 5 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . 5 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 5 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20775 | . 1168 445 . 205 . 1827 1628 . 2033 565 444 162 2522 1085 1373 7318 Guns 6687 | . 87 54 . . . 515 149 . 1215 565 444 84 929 199 808 1638 Cannons 4898 | . . . . . . 852 691 . 225 . . 78 1144 . . 1908 Explosions 8589 | . 1081 378 . 205 . 460 784 . 44 . . . 449 886 565 3737 Melee 549 | . . . . . . . . . 549 . . . . . . . Ramming 52 | . . 13 . . . . 4 . . . . . . . . 35 Kinetic 5723 | . . . . . . 335 48 . 1215 565 309 36 585 199 808 1623 Thermal 5192 | . 62 43 . . . 984 821 . 44 . 135 126 928 . . 2049 Explosive 6227 | . 1081 335 . 205 . 460 712 . . . . . 449 886 565 1534 Electromagnetic 3032 | . 25 54 . . . 48 43 . 225 . . . 560 . . 2077 Impact . | . . . . . . . . . . . . . . . . . Slashing 549 | . . . . . . . . . 549 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . . . 1 . . 1 1 19 Average Corruption 5 | . . . . . . . . . . . 1 . . 1 1 8 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 59 | . . . . . . . . . . . 1 . . . 3 55 Message Errors 16 | . . . . . . . . . . . 1 . . . . 15 Matter Fused 10 | . . . . . . . . . . . . . . . . 10 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . 4 Energy Discharges 3 | . . . . . . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . . . . . 4 Misfires 2 | . . . . . . . . . . . . . . . . 2 Targeting Errors 18 | . . . . . . . . . . . . . . . 3 15 Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 788 | . 44 14 . . . 14 76 . 59 . . 8 52 . 38 483 Projectiles 144 | . . . . . . . 71 . . . . 8 6 . . 59 Explosions 592 | . 44 14 . . . 14 5 . 12 . . . 46 . 38 419 Melee 52 | . . . . . . . . . 47 . . . . . . 5 Knockbacks 6 | . . . . . . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1353 | . 49 56 . 70 . 101 135 . 42 . . . 50 18 76 756 Shots 33 | . 3 1 . 2 . 3 3 . 1 . . . 2 1 2 15 Rammed 4 | . . 1 . . . . 1 . . . . . . . . 2 Targets Rammed 4 | . . 1 . . . . 1 . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 350 | . 84 30 . . . 312 328 . . . 4 24 114 18 24 350 Average Temperature 81 | . 21 10 . . . 122 124 . . . 4 14 37 8 11 72 Received Heat Transfer 2418 | . 66 9 . . . 378 201 . 357 . 45 . 363 87 252 660 Effects 7 | . . . . . . 4 3 . . . . . . . . . Energy Bleed 3 | . . . . . . 3 . . . . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . 1 . . . 1 . . 5 Combat Hostiles 4 | . . . . . . . . . . . . . . . . 4 Parts Fried 32 | . . . . . . . . . 1 . . . 9 2 . 20 Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . 1 . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . Parts Melted 20 | . . . . . . 4 1 . . . . . 2 . . 13 Heat Transferred 9131 | . 185 50 . . . 2139 1761 . 50 . 259 148 1233 . . 3306 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 1 . . . . 1 . 1 . . . . . . 4 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Peak Influence 1308 | . 363 113 . 105 44 765 587 . . . . 26 790 729 781 1308 Initial 510 | . . 63 . . 40 28 401 . . . . 12 18 414 510 409 Average 406 | . 125 84 . 100 40 438 448 . . . . 15 433 554 661 569 Maximum Alert Level 4 | . 1 . . . . 3 2 . . . . . 3 3 3 4 Low Security (%) 28 | . 78 100 . 100 100 22 . . . . . 100 14 . . 8 Level 1 13 | . 21 . . . . 19 32 . . . . . 22 . . 3 Level 2 44 | . . . . . . 45 67 . . . . . 40 89 87 59 Level 3 11 | . . . . . . 12 . . . . . . 22 10 12 16 Level 4 2 | . . . . . . . . . . . . . . . . 11 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . . . . . 3 . . . . 1 . . . 15 Investigation 2 | . 1 . . . . . 1 . . . . . . . . . Extermination 4 | . . . . . . . . . . . . 1 . . . 3 Reinforcement 9 | . 1 . . . . . 2 . . . . . . . . 6 Assault 2 | . . . . . . . . . . . . . . . . 2 Garrison 4 | . . . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 4 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Distress Signals 7 | . 2 . . . . . 2 . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 169 | . 18 2 . 3 . 12 18 . 17 9 1 1 25 10 8 45 Peak Tracking Total 12 | . 4 1 . 3 . 3 6 . 5 3 1 1 4 5 5 12 Tactical Retreats 16 | . 2 . . . . . . . 3 6 . . 3 . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Traps Triggered 19 | . 1 . . . . 9 1 . . . . . 3 . 1 4 Indirectly 2 | . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . 10 . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Machines Disabled 29 | . . . . 2 . 5 . . . . . . 4 . 2 16 Max in Single Turn 6 | . . . . 1 . 1 . . . . . . 1 . 1 6 Garrison Relay 5 | . . . . . . 2 . . . . . . 2 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Machines Accessed 9 | . . . . . 1 . 1 . . . . 2 . 3 . 2 Terminals 2 | . . . . . . . . . . . . . . 1 . 1 Fabricators 1 | . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . 1 . 1 . 1 Total Hacks 20 | . . . . . 1 . 1 . . . . 4 . 8 . 6 Successful 10 | . . . . . 1 . 1 . . . . 2 . 3 . 3 Failed 10 | . . . . . . . . . . . . 2 . 5 . 3 Catastrophic 2 | . . . . . . . . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 10 | . . . 1 . . . 1 . . . . . . 2 . 6 Terminals 6 | . . . . . . . . . . . . . . 1 . 5 Fabricators 3 | . . . . . . . . . . . . 3 . . . . Repair Stations 4 | . . . . . . . . . . . . . . 4 . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . . . . . 1 . 3 . 1 Terminal Hacks . | . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . 1 . 1 . . Unlock Access 3 | . . . . . 1 . . . . . . 1 . 1 . . Unauthorized Hacks 5 | . . . . . . . 1 . . . . . . 1 . 3 Terminals 2 | . . . . . . . . . . . . . . . . 2 Botnet 1 | . . . . . . . . . . . . . . . . 1 Operators 1 | . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . 1 Restock 2 | . . . . . . . . . . . . . . 1 . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . . . . . . . . . . 2 . 3 . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . Matter 212 | . . . . . . . . . . . . 212 . . . . Time 53 | . . . . . . . . . . . . 53 . . . . Total Part Build Rating 6 | . . . . . . . . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . 1 . . . . . . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . 1 . Watcher Feeds 1 | . . . . . . . . . . . . . 1 . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 9 | . . . . . . . . . . . . . . . . 9 check_alert 1 | . . . . . . . . . . . . . . . . 1 purge_threat 8 | . . . . . . . . . . . . . . . . 8 Relay Couplers Released 29 | . . . . . . 8 . . . . . . 9 3 5 4 Machine Destruction 22 | . . . . . . 8 . . . . . . 9 . 5 . Programmers 7 | . . . . . . . . . . . . . . 3 . 4 Attached 4 | . . . . . . . . . . . . . . . . 4 Robots Rewired 6 | . . . . . . . . . . . . . 6 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Total Allies 6 | . . . . . . . . . . . . . 6 . . . Largest Group 6 | . . . . . . . . . . . . . 6 2 . . Highest-Rated Group 132 | . . . . . . . . . . . . . 132 64 . . Highest-Rated Ally 32 | . . . . . . . . . . . . . 32 32 . . Total Orders 3 | . . . . . . . . . . . . . 3 . . . STAY 2 | . . . . . . . . . . . . . 2 . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . Ally Attacks 30 | . . . . . . . . . . . . . 18 12 . . Total Damage 637 | . . . . . . . . . . . . . 258 379 . . Kills 8 | . . . . . . . . . . . . . 6 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Turns Passed 11651 | . 422 443 647 214 37 1034 734 754 2361 533 755 352 1256 333 430 1346 Spaces Moved 5573 | 1 257 256 359 110 21 442 326 416 1156 256 338 135 509 208 206 577 Core 2 | . . . . . . . . . . . . . . . . 2 Treads 4079 | . . 228 359 110 21 442 326 416 1156 256 338 135 182 . . 110 Legs 286 | 1 257 28 . . . . . . . . . . . . . . Wheels 107 | . . . . . . . . . . . . . . . . 107 Hover 1099 | . . . . . . . . . . . . . 327 208 206 358 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 150 160 180 180 160 180 180 180 180 180 240 142 138 138 50 Average Speed 172 | 120 142 158 175 180 180 177 189 180 180 180 199 242 167 138 138 149 Slowest Speed 380 | 120 150 160 180 180 180 180 200 180 180 180 240 260 380 142 142 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 60 63 69 29 4 74 13 67 73 14 53 2 66 4 36 17 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . . . . . . Known Exits Taken 7 | . . . . . 1 . 1 1 1 . 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . 1 . . . . . . Scrap Searched 6 | . . . . 2 . . . 2 2 . . . . . . . Spaces Dug 62 | . 6 . . . . 14 1 . . . . . 19 . . 22 Terrain Destroyed 418 | . 81 37 . 23 . 29 24 . 4 . . . 24 33 36 127 Melee . | . . . . . . . . . . . . . . . . . Projectile 27 | . . . . . . . 2 . . . . . . . . 25 AOE 391 | . 81 37 . 23 . 29 22 . 4 . . . 24 33 36 102 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Gar Fac Total 6850 | . 290 277 374 122 21 594 397 421 1307 292 379 157 789 237 296 897 Wait 203 | . . . . . . 16 5 . 19 2 2 5 63 6 20 65 Move 5558 | . 256 255 358 109 20 441 325 415 1155 255 337 135 508 207 205 577 Hop . | . . . . . . . . . . . . . . . . . Pick Up 102 | . 6 1 5 2 . 13 6 2 15 5 1 4 11 7 7 17 Fast Attach 44 | . 1 . . 1 . 4 6 . 5 . . 1 8 . 6 12 Attach 53 | . . 2 1 . 1 5 2 1 11 1 1 5 2 2 2 17 Detach 8 | . . . . . . . 1 . 3 . . 2 . . . 2 Swap 97 | . 2 1 7 2 . 17 7 2 15 1 4 . 12 3 4 20 Drop 87 | . 3 2 3 3 . 5 5 1 10 5 2 3 9 1 6 29 Fire 535 | . 22 15 . 5 . 77 39 . 69 23 22 2 74 11 33 143 Melee 5 | . . . . . . . . . 5 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 4 | . . 1 . . . . 1 . . . . . . . . 2 Escape Stasis 59 | . . . . . . 16 . . . . . . 17 . 13 13 Rewire 85 | . . . . . . . . . . . . . 85 . . . Trap 10 | . . . . . . . . . . . 10 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [Ext] / Gar) -5/Garrison -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 9) 284 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 15) 395 | -10/Materials | Discovered new exit (range 15) 423 | -10/Materials | Entered Mines 473 | -10/Mines | Assembled infested the area 624 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 629 | -10/Mines | Destroyed YI-UF0 718 | -10/Mines | Discovered new exit (range 9) 855 | -10/Mines | Learned Materials security intel 859 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 859 | -10/Mines | Discovered new exit (range 5) 866 | -10/Mines | Entered Exiles 906 | -10/Exiles | Met 8R-AWN 932 | -10/Exiles | Met EX-HEX 1026 | -10/Exiles | Met EX-DEC 1163 | -10/Exiles | Met EX-BIN 1188 | -10/Exiles | Aligned with FarCom system 1190 | -10/Exiles | Given EX-Vault access code 1231 | -10/Exiles | Opened EX-Vault 1242 | -10/Exiles | Found Prototype Energy Cannon 1253 | -10/Exiles | Identified Gui. Plasma Cannon 1311 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1425 | -10/Exiles | Discovered new exit (range 14) 1513 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1513 | -10/Exiles | Entered Mines 1557 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1609 | -9/Mines | Discovered new exit (range 6) 1682 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1686 | -9/Mines | Found Prototype Device 1686 | -9/Mines | Identified Exp. Sensor Array 1727 | -9/Mines | Entered Materials 1727 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1759 | -8/Materials | Identified exit to Garrison 1764 | -8/Materials | Entered Garrison 1773 | -8/Garrison | Triggered checkpoint 1938 | -8/Garrison | Lost 3 parts (2u1w) 1940 | -8/Garrison | Triggered checkpoint 1941 | -8/Garrison | Garrison Relay disabled 2000 | -8/Garrison | Triggered checkpoint 2096 | -8/Garrison | Discovered new exit (range 12) 2285 | -8/Garrison | Triggered checkpoint 2385 | -8/Garrison | Discovered new exit (range 10) 2491 | -8/Garrison | Triggered checkpoint 2660 | -8/Garrison | Triggered checkpoint 2696 | -8/Garrison | Garrison Relay disabled 2758 | -8/Garrison | Discovered new exit (range 12) 2791 | -8/Garrison | Installed Relay Interface Framework 2798 | -8/Garrison | Entered Factory 2798 | -7/Factory | Evolved 2 slots: Utility x2 2853 | -7/Factory | Build established: Scavenger-Mutant 3112 | -7/Factory | Discovered new exit (range 13) 3148 | -7/Factory | Identified exit to Factory 3231 | -7/Factory | Lost 3 parts (1n2w) 3410 | -7/Factory | Discovered new exit (range 9) 3461 | -7/Factory | Identified exit to Lower Caves 3532 | -7/Factory | Entered Lower Caves 3588 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3606 | -7/Lower Caves | Identified exit to Zion 3763 | -7/Lower Caves | Learned location of Zion (-7) 4225 | -7/Lower Caves | Discovered new exit (range 11) 4281 | -7/Lower Caves | Identified exit to Lower Caves 4286 | -7/Lower Caves | Entered another Lower Caves area 4306 | -7/Lower Caves | Discovered exit to Factory (range 9) 5510 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5657 | -7/Lower Caves | Lost 4 parts (1p1u2w) 6210 | -7/Lower Caves | Found Imp. Powered Armor 6214 | -7/Lower Caves | Found Imp. Powered Armor 6278 | -7/Lower Caves | Encountered a Warlord checkpoint 6622 | -7/Lower Caves | Discovered exit to Zion (range 10) 6647 | -7/Lower Caves | Entered Zion 6761 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6883 | -7/Zion | Discovered new exit (range 8) 6946 | -7/Zion | RIF detected upon attempting to enter Zion 6946 | -7/Zion | Attacked by Zionites 6996 | -7/Zion | 12-ASH came to Zion's defense 7067 | -7/Zion | Destroyed 12-ASH 7180 | -7/Zion | Entered Proximity Caves 7629 | -6/Proximity Caves | Core integrity fell below 50% 7904 | -6/Proximity Caves | Discovered exit to Factory (range 15) 7926 | -6/Proximity Caves | Build established: Hauler-Mutant 7935 | -6/Proximity Caves | Entered Factory 7935 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8240 | -6/Factory | Fabricated Lrn. Proton Cannon (x1) 8256 | -6/Factory | Build established: Hauler-Skirmisher 8287 | -6/Factory | Identified exit to Garrison 8287 | -6/Factory | Entered Garrison 8360 | -6/Garrison | Triggered checkpoint 8662 | -6/Garrison | Triggered checkpoint 9184 | -6/Garrison | Garrison Relay disabled 9223 | -6/Garrison | Build established: Scavenger-Mutant 9242 | -6/Garrison | Triggered checkpoint 9256 | -6/Garrison | Triggered checkpoint 9291 | -6/Garrison | Discovered new exit (range 12) 9407 | -6/Garrison | Discovered new exit (range 8) 9427 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 9480 | -6/Garrison | Triggered checkpoint 9492 | -6/Garrison | Garrison Relay disabled 9543 | -6/Garrison | Entered Factory 9543 | -5/Factory | Accompanied by 2 allies 9543 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9727 | -5/Factory | Identified exit to Garrison 9732 | -5/Factory | Discovered new exit (range 24) 9841 | -5/Factory | P-80 Master assimilated allied Guardian 5b 9876 | -5/Factory | Entered Garrison 9914 | -5/Garrison | Triggered checkpoint 9948 | -5/Garrison | Garrison Relay disabled 10042 | -5/Garrison | Triggered checkpoint 10141 | -5/Garrison | Lost 5 parts (2p1u2w) 10253 | -5/Garrison | Triggered checkpoint 10267 | -5/Garrison | Discovered new exit (range 15) 10300 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 10306 | -5/Garrison | Entered Factory 10494 | -5/Factory | Garrison activated, responded to threat 10877 | -5/Factory | Build established: Bothacker-Mutant 10906 | -5/Factory | First assault squad dispatched 11022 | -5/Factory | System corruption reached 10% 11073 | -5/Factory | Lost 6 parts (2n2u2w) 11374 | -5/Factory | Lost 3 parts (2n1u) 11635 | -5/Factory | Core integrity fell below 50% 11650 | -5/Factory | Core integrity fell below 20% 11652 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 11642_ Penetrated by Slug. 11643_ P-70 Sage destroyed. 11644_ Self-destruct Interrupter emitting active interruption sequence. 11646_ Dropped Relay Coupler [NC]. 11647_ Self-destruct Interrupter emitting active interruption sequence. 11647_ Dropped Relay Coupler [NC]. 11647_ R-10 Processor collects Core Shielding. 11648_ Dropped Relay Coupler [Brawler]. 11648_ Dropped Relay Coupler [Duelist]. 11648_ Tri-rail Accelerator destroyed. 11649_ Penetrated by Slug. 11649_ Dropped Hcp. Storage Unit. 11649_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11649_ Dropped Hcp. Storage Unit. 11650_ Dropped Lrn. Proton Cannon. 11650_ P-70 Sage destroyed. 11651_ Self-destruct Interrupter emitting active interruption sequence. 11651_ Acquired Gui. Plasma Cannon. 11652_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#+##???????? | | ?????????????????????????????????????? ???????? | | ????????????????????????????#####????# #???????? | | ????????????????????????????# ?????b #???????? | | ???????????????????????######/######## #???????? | | ?????????????????????###!!|!gp[ # #???????? | | ?????????????????##### ;!*!!!%[ # #???????? | | ?????????????# Y ; ;]!!&|| # ########? | | ?????????????#* "" ## # @!! % g # # | | ??????????????? ???????# m g #* / | | ??????????????????????#; g R#! #? | | ???????????????o??????## h /% %#???????? | | ???????????????????????# g # %[#???????? | | ???????????????????????# !g!#*=%#???????? | | ???????????????????????# !!!# [ #???????? | | ???????????????????????# !!!# =##??#???? | | ???????????????????????############### #?##???#? | | ??????????????????????????????????#??# #??#?#?# | | ???????????????????????? ??????? #### #??###?## | | ????????????????????? ? ???? ? ??## #? ? | | ???????????????????? ?? ?? " ??? ##?# # ?"?" | | ?????????????????? ? ? ##?" ??#??# # "?" | | ???????????????? ??? #??? ?? ##?# # ?? F" | | ????????????????????? ## ??? ?#?# + ? "" | | ?????????????????? ? ?##?" ?"? ##?# # """? | | ?????????????????? ?????## " ?""?#?## # ?"" | | ?????????????? ?? ?# ? ?" ?### # """ | | ????????????? ??? ? ? ???## " ?"" #### # ?? | | ????????????? ??? ? ?#? ? #?## ##?###### | | ?????????????#??##?+#############+### ######## | | ????????????? ? ??? """T""" ! | | ?????????????? ? ? ? | | ????????????????? ? ?? ? o | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 40 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 110 Power Amplification 30 Armor Coverage 550 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Salvage Targeting 2 Relay Coupler Types 35 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lrn. Proton Cannon | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed bombardmentlegdevice Manual? 1 Play Time 01:22:21 Cumulative 287.3 hours Start 2021.02.01 @ 10:04:21 End 2021.02.02 @ 12:22:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 237 Adventurer 0 Explorer 7 Win Type - Total 9 Types 3/0/6/0/0/0/0/0/0 Lore% 75 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19bbd62c-51e3-4e4a-abcc-474c23fe9ee4