Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 20:44:18 Player: Niamak Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (30) 150 Value Destroyed (746) 746 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 4656 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 197/700 Matter 300/300 Energy 4/100 System Corruption 8% Temperature Cool (0) Movement Walking (123) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (6) ------ Small Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor System Shield Improved Field Recycling Unit > --- WEAPON (2) ------- Flail > --- INVENTORY (8) ---- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Cloak of Protection Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Cloak of Protection Hacking Suite System Shield > --- WEAPON ----------- Proton Missile Launcher Flail > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Terrain Scanner [Rating: 51] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Flight Unit Flight Unit Utility Small Storage Unit Device Cloak of Protection Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 38 | 7 2 3 1 1 5 16 3 Power 6 | 1 . . . . 1 4 . Engine 2 | 1 . . . . 1 . . Core 4 | . . . . . . 4 . Reactor . | . . . . . . . . Propulsion 12 | 2 . . . . 2 5 3 Treads 2 | 2 . . . . . . . Leg 8 | . . . . . . 5 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . 2 . . Utility 13 | 2 1 1 1 1 2 5 . Device 6 | 1 . 1 . 1 . 3 . Storage 3 | 1 1 . 1 . . . . Processor 2 | . . . . . 1 1 . Hackware 2 | . . . . . 1 1 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 7 | 2 1 2 . . . 2 . Energy Gun 2 | 1 . 1 . . . . . Energy Cannon 1 | . 1 . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 10 | . . 2 . . . 2 6 Power 2 | . . . . . . . 2 Propulsion 4 | . . . . . . 2 2 Utility 1 | . . . . . . . 1 Weapon 3 | . . 2 . . . . 1 Highest Loss Streak 4 | . . 2 . . . 2 4 To Critical Strikes . | . . . . . . . . Average Backups 8 | 2 4 8 12 14 10 7 7 Power 1 | . 1 1 2 2 2 2 . Propulsion 2 | . . . 3 3 1 3 5 Utility 2 | . 1 4 5 6 4 1 1 Weapon 1 | 1 2 2 2 3 2 . . Tool/Special . | . . . . . . . . Unused Backups 15 | . . . . 1 6 1 7 Power 1 | . . . . . 1 . . Propulsion 7 | . . . . . 1 1 5 Utility 3 | . . . . 1 1 . 1 Weapon 4 | . . . . . 3 . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 100 100 100 100 49 91 85 Engine 7 | . 14 14 14 14 8 1 . Core 5 | . . . . . . 11 10 Treads 12 | . 28 28 28 28 7 . . Leg 9 | . . . . . . 18 20 Flight 1 | . . . . . 10 2 . Device 9 | . 14 14 14 14 4 6 7 Storage 10 | . 14 14 14 14 9 7 7 Processor 7 | . . . . . 3 14 15 Hackware 7 | . . . . . . 14 11 Energy Gun 4 | . 10 7 14 14 3 . . Energy Cannon 1 | . 3 6 . . . . . Ballistic Gun 6 | . 14 14 14 14 3 . . Launcher 2 | . . . . . . 5 2 Impact Weapon 3 | . . . . . . 5 7 Peak Build Rating 51 | 9 9 12 13 15 15 51 51 Average Rating 27 | 5 9 10 12 14 11 43 40 On Entrance 14 | . 9 9 12 13 15 13 47 Avg Prop Armor Cover (%) 9 | . . . . . . 9 . Naked Turns . | . . . . . . . . Heaviest Build 38 | 15 31 33 33 33 33 38 38 Greatest Support 56 | 40 40 40 40 40 40 54 56 Greatest Overweight (x) 1 | 1 . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 8 Average Capacity 10 | 7 8 15 15 15 10 8 8 Most Carried 15 | 7 7 12 14 15 15 8 8 Average Carried 8 | 2 4 8 12 14 10 7 7 Final Capacity 15 | 8 15 15 15 15 8 8 8 Final Carried 15 | 3 7 12 14 15 8 8 4 Class Distribution -------------------- 53% | Mutant 43% | Hacker-Mutant 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Matter Collected 687 | 297 6 271 . 20 . 87 6 Remotely . | . . . . . . . . Salvage Created 838 | 153 86 316 . . . 152 131 Parts 58 | 10 8 19 . 1 . 15 5 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed . | . . . . . . . . Parts Field Recycled 25 | . . . . . . 20 5 Retrieved Matter 289 | . . . . . . 226 63 Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 18 | . 4 9 . . . 2 3 Melee 3 | . . . . . . 1 2 Guns 9 | . 3 6 . . . . . Cannons 4 | . 1 3 . . . . . AOE 2 | . . . . . . 1 1 Classes Destroyed 10 | 2 2 1 . 1 . 3 1 Worker 3 | . . . . 1 . 2 . Builder 3 | . . . . . . 3 . Tunneler 2 | 2 . . . . . . . Hauler 1 | . . . . . . . 1 Recycler 1 | 1 . . . . . . . Mechanic 1 | . . 1 . . . . . Watcher 1 | . . . . . . 1 . Swarmer 8 | . 3 3 . . . . 2 Grunt 7 | . 1 6 . . . . . Programmer 3 | . . . . . . 2 1 Best Kill Streak 5 | 3 2 4 . 1 . 5 2 Combat Bots Only 4 | . 2 4 . . . 1 1 Max Kills in Single Turn 3 | 1 1 1 . 1 . 3 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 335 | . 16 59 . . 5 53 202 Missed 127 | . 3 11 . . 5 18 90 Hits 208 | . 13 48 . . . 35 112 Projectile 208 | . 13 48 . . . 35 112 Critical Strikes 4 | . . 2 . . . 1 1 Damage Taken 2763 | . 109 618 . . . 810 1226 Core 632 | . 35 94 . . . 207 296 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 . . . 48 100 . . Volleys Fired 58 | 9 13 32 . . . 1 3 Largest 2 | 2 2 2 . . . 1 1 Hottest 95 | 70 80 95 . . . 39 39 Shots Fired 113 | 18 26 64 . . . 1 4 Gun 78 | 18 16 44 . . . . . Cannon 30 | . 10 20 . . . . . Launcher 5 | . . . . . . 1 4 Special . | . . . . . . . . Kinetic 54 | 9 13 32 . . . . . Thermal 54 | 9 13 32 . . . . . Explosive . | . . . . . . . . Electromagnetic 5 | . . . . . . 1 4 Robot Hit Streak 11 | 3 2 11 . . . . . Robot Miss Streak 4 | 2 4 3 . . . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 82 | 11 9 42 . . . 12 8 Core Hits 32 | 3 4 15 . . . 5 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 2 | . . 1 . . . 1 . Burn 1 | . . 1 . . . . . Smash 1 | . . . . . . 1 . Melee Attacks 42 | . . . . . . 25 17 Impact 42 | . . . . . . 25 17 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2380 | 148 135 680 . 3 . 1011 403 Guns 629 | 139 65 425 . . . . . Cannons 313 | . 70 243 . . . . . Explosions 609 | . . . . . . 477 132 Melee 788 | . . . . . . 517 271 Ramming 41 | 9 . 12 . 3 . 17 . Kinetic 392 | 77 52 263 . . . . . Thermal 550 | 62 83 405 . . . . . Explosive 419 | . . . . . . 419 . Electromagnetic 190 | . . . . . . 58 132 Impact 788 | . . . . . . 517 271 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . 4 8 Average Corruption 3 | . . . . . . 3 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . . . . . . 13 8 Message Errors 5 | . . . . . . 3 2 Matter Fused 3 | . . . . . . 2 1 Heat Flow Errors 4 | . . . . . . 2 2 Energy Discharges 5 | . . . . . . 5 . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 284 | . . . . . . 236 48 Projectiles . | . . . . . . . . Explosions 128 | . . . . . . 116 12 Melee 156 | . . . . . . 120 36 Knockbacks 8 | . . . . . . 8 . Impact 8 | . . . . . . 8 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 168 | . . . . . . 124 44 Shots 4 | . . . . . . 2 2 Rammed 4 | 2 . 2 . . . . . Targets Rammed 10 | 2 . 3 . 1 . 4 . Kicked 4 | . . . . . . 4 . Crushed 2 | . . 1 . 1 . . . Highest Temperature 315 | 63 180 315 . . . 180 255 Average Temperature 93 | 30 75 124 . . . 71 90 Received Heat Transfer 537 | . . 363 . . . 24 150 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . 3 . Impact Corruptions 9 | . . . . . . 8 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 1258 | 185 185 888 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 98 | 100 100 100 . 100 100 95 100 Level 1 1 | . . . . . . 4 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 211 | 15 60 114 . 5 15 211 74 Initial 74 | . . 19 . . . 2 74 Average 29 | 2 16 39 . . 2 36 29 Influence Increases 898 | 15 112 300 . 5 26 317 123 Destroy 0b10 Robot/C 400 | . 80 220 . . . 40 60 Destroy 0b10 Robot/NC 60 | 15 . 5 . 5 . 30 5 Destroy Leader 94 | . 20 40 . . . 22 12 Allied During Kill 5 | . . 5 . . . . . Successful Hack 79 | . 12 . . . 11 56 . Disable Machine 165 | . . 30 . . . 135 . Destroy Structure 35 | . . . . . . 34 1 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 45 | . . . . . 15 . 30 Influence Decreases 868 | 15 62 281 69 5 21 158 257 Entered New Map 193 | . . 31 69 . . 3 90 Time Decay 583 | 15 52 210 . 5 21 155 125 Lost Part 62 | . . 20 . . . . 42 Lost Ally 20 | . . 20 . . . . . Purge Threat 10 | . 10 . . . . . . Squads Dispatched 8 | . 2 1 . . . 4 1 Investigation 2 | . 1 . . . . 1 . Extermination 4 | . . . . . . 3 1 Reinforcement 1 | . 1 . . . . . . Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Distress Signals 1 | . . . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 44 | . 7 13 . . 5 4 15 Peak Tracking Total 7 | . 4 5 . . 4 2 7 Tactical Retreats 3 | . . . . . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Traps Triggered 4 | . 1 . . . . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Disabled 11 | . . 2 . . . 9 . Max in Single Turn 4 | . . 1 . . . 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Accessed 17 | . 2 1 1 . 1 10 2 Terminals 13 | . 2 1 . . 1 7 2 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 43 | . 5 2 1 . 2 30 3 Successful 28 | . 5 1 1 . 2 17 2 Failed 15 | . . 1 . . . 13 1 Catastrophic 3 | . . . . . . 3 . Database Lockouts . | . . . . . . . . Manual 2 | . . 1 1 . . . . Terminals 37 | . 5 2 . . 2 25 3 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . . . 4 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 24 | . 5 1 1 . 2 13 2 Robot Analysis 2 | . 1 . . . . 1 . Prototype ID Bank 1 | . . . . . . 1 . Open Door 2 | . . . . . . . 2 Branch Access Points 2 | . . . . . 1 1 . Emergency Access Points 2 | . 1 . . . . 1 . Terminal Index 1 | . . . . . . 1 . Alert Level 1 | . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 4 | . . . . . 1 3 . Dispatch Records 1 | . . 1 . . . . . Security Status 1 | . . . . . . 1 . Reinforcement Status 1 | . . . . . . 1 . Hauler Manifests 2 | . . . . . . 2 . Registered Components 1 | . 1 . . . . . . Registered Prototypes 1 | . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . Process 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Retrieve Matter 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 1 . . 1 6 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 27 | . . . . . . 27 . Retrieved Matter 27 | . . . . . . 27 . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 13 | . . 13 . . . . . Total Damage 126 | . . 126 . . . . . Kills 2 | . . 2 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Active Infowar (turns) 1480 | 20 211 52 . . . 1093 104 Sensors 61 | . . . . . . 61 . Terrain 473 | 20 211 52 . . . 190 . Cloaking 946 | . . . . . . 842 104 Robot Analysis Total 2 | . 1 . . . . 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Turns Passed 3385 | 102 211 576 380 236 142 1439 299 Spaces Moved 2360 | 43 104 291 236 145 128 1222 191 Core 17 | 17 . . . . . . . Treads 829 | 26 104 291 236 145 27 . . Legs 1113 | . . . . . . 922 191 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 401 | . . . . . 101 300 . Fastest Speed 37 | 50 160 160 160 160 37 37 120 Average Speed 119 | 129 160 160 160 160 62 99 120 Slowest Speed 160 | 160 160 160 160 160 160 120 125 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . 2 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 30 45 60 25 18 29 39 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 3 | . . . . . . 2 1 Terrain Destroyed 35 | . . . . . . 34 1 Melee 3 | . . . . . . 2 1 Projectile . | . . . . . . . . AOE 32 | . . . . . . 32 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total 2737 | 70 122 335 238 149 194 1398 231 Wait 152 | . . . . . 41 105 6 Move 2350 | 43 103 290 235 144 127 1217 191 Hop 2 | . . . . . . 2 . Pick Up 46 | 10 4 7 2 2 5 12 4 Fast Attach 7 | . . . . . 2 5 . Attach 21 | 7 . 2 . . 3 5 4 Detach . | . . . . . . . . Swap 21 | . 2 1 1 1 1 13 2 Drop 29 | . . . . 1 15 9 4 Fire 58 | 9 13 32 . . . 1 3 Melee 42 | . . . . . . 25 17 Ram . | . . . . . . . . Kick 4 | . . . . . . 4 . Crush 5 | 1 . 3 . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 103 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 14) 233 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Entered Mines 315 | -10/Mines | Met a Derelict testing a Signal Generator 323 | -10/Mines | Build established: Mutant 452 | -10/Mines | Discovered new exit (range 3) 625 | -10/Mines | Discovered new exit (range 7) 702 | -10/Mines | Discovered new exit (range 8) 803 | -10/Mines | Found a hidden stash of uninstalled traps 852 | -10/Mines | Core integrity fell below 50% 883 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 883 | -10/Mines | Discovered new exit (range 5) 890 | -10/Mines | Entered Exiles 929 | -10/Exiles | Met 8R-AWN 956 | -10/Exiles | Met EX-HEX 1001 | -10/Exiles | Met EX-BIN 1030 | -10/Exiles | Aligned with FarCom system 1031 | -10/Exiles | Given EX-Vault access code 1073 | -10/Exiles | Opened EX-Vault 1082 | -10/Exiles | Found Cloak of Protection 1117 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1160 | -10/Exiles | Met EX-DEC 1252 | -10/Exiles | Discovered new exit (range 14) 1270 | -10/Exiles | Left Exiles lab with Cloak of Protection 1270 | -10/Exiles | Entered Mines 1393 | -9/Mines | Discovered new exit (range 7) 1506 | -9/Mines | Entered Materials 1506 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1641 | -8/Materials | Discovered new exit (range 13) 1647 | -8/Materials | Identified exit to Factory 1648 | -8/Materials | Entered Factory 1648 | -7/Factory | Evolved 2 slots: Utility x2 1786 | -7/Factory | Identified exit to Storage 1786 | -7/Factory | Identified exit to Lower Caves 2312 | -7/Factory | Build established: Hacker-Mutant 3087 | -7/Factory | Entered Storage 3301 | -7/Storage | Lost 4 parts (1p1n1u1w) 3361 | -7/Storage | Core integrity fell below 50% 3386 | -7/Storage | Self-destructed Last Messages --------------- 03300_ ALERT: Potential suspicious activity detected, Programmers report to Storage Zone 3L. 03322_ Triggered Blade Trap. 03322_ Massive razor-sharp blades shoot up from within the floor. 03322_ Mic. Nuclear Core severed. 03323_ Imp. Field Recycling Unit collects Mic. Nuclear Core, recycling 1 matter... 03323_ U-05 Engineer lays Concrete. 03348_ System corrupted: Heat flow error (+256). 03348_ Imp. Carbon-fiber Leg destroyed. 03366_ Mic. Nuclear Core destroyed. 03377_ System corrupted: Imp. Titanium Leg rejected. 03378_ Imp. Field Recycling Unit collects Imp. Titanium Leg, recycling 9 matter... 03378_ Destroyed Imp. Heat Sink. 03378_ P-60 Hacker system corrupted by crushing effect. 03378_ P-60 Hacker destroyed. 03386_ Acquired 6 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ????????????????????????????????????###??????# | | ????????????????????????????????? # ???? | | ????????????????????????????????# #!// "?????? | | ????????????????????????????????# #!// ""??##### | | ????????????????????????????????# #!// ""??# | | ?????????????????g??????????????# # ?+ | | ??????????????????????####??????# #? ?# | | ??????????????????????# ??????# #?""T"" # | | ??????????????????????# ??????# # """"" # | | ??????????????????????# #?????# # / | | ??????????????????##### #?????# ##""T""####### | | ??????????????????? # #?????# #?"??????????? | | ????????????????????? + #?????# #????????????? | | ??????????????????????#w ####### ############## | | ??????????????????????# %!! | | ??????????????????????+ % %= | | ??????????????????????# g Y | | ??????????????????????###Y########+######+######## | | ????????????????????????#@#?????? # #?? | | ???????????Y??Y?????????# #?????? ## #? | | ????????????????????????# #?????" ## ###" | | ????????????????????????# #?????#T### """"" #?? | | ????????????????????????# #?????##??# """"" #?? | | ????????????????????????# #?????????# """"" #?!! | | ????????????????????????#Y#?????????# #?!! | | ????????????????????????# #?????????# #?## | | ????????????????????#####+##????????######/####??? | | ????????????????????# #?????????????# #?????? | | ????????????????????# #?????????????# #?????? | | ????????????????????# #?????????????# #?????? | | ????????????????????# !] #?????????????# #?????? | | ????????????????????# !] #?????????????# #?????? | | ????????????????????# ! ?????????????# #?????? | | ????????????????????#########????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????#%####### | | ?????????????????????????????????????????# | | ????????????????????????????????????????## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 5 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Batter Up I Spy Challenges ------------ None Game ------ Seed HypercooledGravmagData Manual? 0 Play Time 01:04:50 Cumulative 31.8 hours Start 2026.08.31 @ 16:16:39 End 2026.09.01 @ 20:44:18 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 80f9e585-7ce8-4c8f-b3a3-4eec8e593911