Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.09 @ 06:49:02 Player: Calanor Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (378) 378 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1023 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 219/250 System Corruption 0% Temperature Cool (197) Movement Core (350) Ox6 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Large Storage Unit High-capacity Storage Unit Hacking Suite Assault Rifle Light Assault Rifle Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Hacking Suite Light Assault Rifle Light Assault Rifle Datajack [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Signal Interpreter Storage Large Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 15 . Power 4 | 2 2 . Engine 4 | 2 2 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 1 | . 1 . Leg . | . . . Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 7 . Energy Gun 6 | 2 4 . Energy Cannon 1 | . 1 . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 7 3 Power . | . . . Propulsion 4 | . 3 1 Utility . | . . . Weapon 6 | . 4 2 Highest Loss Streak 4 | . 4 3 Average Slot Usage (%) 90 | . 90 81 Engine 13 | . 13 14 Treads 4 | . 4 14 Wheel 15 | . 16 . Storage 14 | . 14 14 Processor 12 | . 12 14 Energy Gun 14 | . 14 12 Energy Cannon 5 | . 5 12 Ballistic Gun 7 | . 7 . Naked Turns . | . . . Heaviest Build 26 | 12 26 26 Greatest Support 32 | 32 32 20 Greatest Overweight (x) 8 | . 8 6 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 6 10 10 Average Capacity 8 | 5 8 10 Most Carried 9 | 4 9 8 Average Carried 7 | 1 7 8 Final Capacity 10 | 6 10 10 Final Carried 8 | 4 8 8 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 561 | 186 375 . Remotely . | . . . Salvage Created 747 | . 677 70 Parts 55 | . 49 6 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 20 | . 16 4 Guns 17 | . 14 3 Cannons 3 | . 2 1 Classes Destroyed 9 | . 8 1 Worker 1 | . 1 . Hauler 1 | . 1 . Recycler 2 | . 2 . Mechanic 1 | . 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 15 | . 12 3 Grunt 4 | . 4 . Assembled 1 | . . 1 Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1099 | . 552 547 Core 250 | . 88 162 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 90 | . 79 11 Largest 2 | . 2 2 Hottest 100 | . 100 100 Shots Fired 165 | . 143 22 Gun 144 | . 133 11 Cannon 21 | . 10 11 Launcher . | . . . Special . | . . . Kinetic 78 | . 78 . Thermal 26 | . 15 11 Explosive . | . . . Electromagnetic 61 | . 50 11 Robot Hit Streak 8 | . 8 4 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 76 | . 67 9 Core Hits 44 | . 38 6 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 954 | . 827 127 Guns 831 | . 757 74 Cannons 123 | . 70 53 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 448 | . 448 . Thermal 168 | . 115 53 Explosive . | . . . Electromagnetic 338 | . 264 74 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 9 | . . 9 Projectiles 9 | . . 9 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 353 | . 78 353 Average Temperature 70 | . 32 160 Received Heat Transfer 148 | . 48 100 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 359 | . 248 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 202 | . 202 85 Average Influence 46 | . 47 65 Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 99 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 25 8 Peak Tracking Total 5 | . 5 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 21 | . 21 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 12 . Prototype ID Bank 3 | . 3 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Registered Prototypes 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks 3 | . 3 . Report Inventory 3 | . 3 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 3 . Time 78 | . 78 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2214 | 62 2079 73 Spaces Moved 1377 | 49 1309 19 Core 35 | 1 33 1 Treads 341 | . 323 18 Legs . | . . . Wheels 1001 | 48 953 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 180 Average Speed 128 | 98 128 188 Slowest Speed 450 | 100 450 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 3 99 6 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1665 | 59 1570 36 Wait 153 | . 147 6 Move 1375 | 48 1308 19 Hop . | . . . Pick Up 18 | 4 14 . Fast Attach 9 | 6 3 . Attach 6 | . 6 . Detach . | . . . Swap 7 | 1 6 . Drop 7 | . 7 . Fire 90 | . 79 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Identified exit to Mines 328 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 16) 628 | -10/Materials | Discovered new exit (range 13) 1324 | -10/Materials | Lost 4 parts (2n2w) 1554 | -10/Materials | Repaired EM Pulse Gun 1582 | -10/Materials | Repaired Ion Engine 1609 | -10/Materials | Repaired Assault Rifle 1632 | -10/Materials | Discovered new exit (range 15) 1722 | -10/Materials | Identified exit to Materials 2142 | -10/Materials | Entered Mines 2143 | -10/Mines | Assembled infested the area 2185 | -10/Mines | Core integrity fell below 50% 2214 | -10/Mines | Core integrity fell below 20% 2215 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- K-01 Serf cleans the Machine. LOCATION=MINES GOAL=ESCAPE S-10 Pest destroyed. ALERT: Infestation in the mines, dispatching Demolisher response squad. S-10 Pest destroyed. T-07 Excavator destroyed. as-09865 shuts down. as-09865 destroyed. as-07718 shuts down. Destroyed Asb. F-torch. as-12640 destroyed. as-16475 destroyed. as-07718 destroyed. The unstable cave ceiling collapses. EM Pulse Gun destroyed. Beam Cannon destroyed. The unstable cave ceiling collapses. Overheating: Energy bleed (-50). Lgt. Treads destroyed. 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