Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.04 @ 03:26:25 Player: Godsword Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (53) 265 Value Destroyed (1218) 1218 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1040) 1040 TOTAL SCORE: 7763 Bonus ------- Pacifist 200 High Alert Combat Kills 11 Follower Combat Kills 529 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 281/300 Energy 83/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Visual Processing Unit Visual Processing Unit Targeting Computer Targeting Computer Armor Integrity Analyzer Transmission Jammer Jamming Amplifier Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Rocket Launcher Improved Plasma Cutter Ripper Phasing Sabre Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- (None) > --- UTILITY ---------- Experimental Heat Sink Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Visual Processing Unit Improved Sensor Array IFF Parser Improved Targeting Computer Armor Integrity Analyzer Weapon Shielding Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Improved Datajack Axe > --- INVENTORY -------- Micro Nuclear Core Advanced ECM Suite Rocket Launcher Missile Launcher Improved Plasma Cutter [Rating: 52] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion None Utility Visual Processing Unit Device Advanced Weight Redist. System Storage Compact Battery Processor Visual Processing Unit Hackware Hacking Suite Protection Weapon Shielding Weapon Axe Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Ext Slots Evolved 10 | . . . 2 . 2 2 . . . 2 2 . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 10 | . . . 2 . 2 2 . . . 2 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 60 | . . . 7 1 16 1 5 . 1 3 13 13 Power 11 | . . . 1 . 2 . 2 . . . 1 5 Engine 6 | . . . 1 . 1 . 1 . . . . 3 Core 5 | . . . . . 1 . 1 . . . 1 2 Reactor . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 33 | . . . 2 . 8 1 2 . 1 3 10 6 Device 13 | . . . 1 . 3 . . . . 3 5 1 Storage 2 | . . . . . . . 2 . . . . . Processor 14 | . . . 1 . 2 1 . . 1 . 4 5 Hackware 3 | . . . . . 2 . . . . . 1 . Protection 1 | . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 16 | . . . 4 1 6 . 1 . . . 2 2 Energy Gun 2 | . . . . 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 6 | . . . 3 . 3 . . . . . . . Special Weapon 3 | . . . 1 . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . Unidentified Prototypes 6 | . . . 1 . 2 . . . . . 3 . Parts Lost 30 | . . . 1 . 4 . 2 . 1 . 11 11 Power 8 | . . . . . 1 . 1 . . . 2 4 Propulsion . | . . . . . . . . . . . . . Utility 15 | . . . . . 1 . 1 . . . 8 5 Weapon 7 | . . . 1 . 2 . . . 1 . 1 2 Highest Loss Streak 8 | . . . 1 . 3 . 2 . 1 . 8 4 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | . . . 2 4 4 5 4 5 4 4 4 4 Power . | . . . . . . . . 1 1 1 . . Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . 1 . 1 1 1 1 . Weapon 2 | . . . 1 3 2 3 3 3 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 6 | . . . 1 . 1 . . . . 2 . 2 Power 2 | . . . . . . . . . . 2 . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . 1 Weapon 2 | . . . 1 . . . . . . . . 1 Tool/Special 1 | . . . . . 1 . . . . . . . Average Slot Usage (%) 62 | . . . 6 29 49 67 73 76 76 79 73 50 Engine 4 | . . . . . 3 . 3 7 7 6 3 2 Core 1 | . . . . . 1 7 3 . . . 1 1 Device 14 | . . . 2 11 8 15 16 15 15 23 22 5 Storage 4 | . . . . . . . 3 7 7 6 5 4 Processor 15 | . . . . 11 15 21 17 15 15 14 15 25 Hackware 5 | . . . . . 4 7 7 7 7 6 6 5 Protection 4 | . . . . . 4 7 7 7 7 6 3 . Launcher 1 | . . . 2 . 6 . . . . . . . Slashing Weapon 4 | . . . . . 5 7 6 7 6 6 4 1 Special Melee Weapon 3 | . . . . . . . 4 7 6 6 4 . Peak Build Rating 52 | . . . 6 4 22 23 29 27 29 38 52 37 Average Rating 24 | . . . 1 3 11 22 25 27 27 34 37 28 On Entrance 15 | . . . . 3 4 20 23 27 27 29 35 31 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns 150 | . 53 25 72 . . . . . . . . . Heaviest Build 15 | . . . 6 3 12 10 12 11 14 12 12 15 Greatest Support 12 | 3 3 3 3 3 12 12 12 12 12 12 12 12 Greatest Overweight (x) 3 | . . . 1 . 3 . . . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 4 4 5 5 5 5 5 5 5 5 Average Carried 4 | . . . 2 4 4 5 4 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 4 4 5 5 5 5 4 5 4 5 Class Distribution -------------------- 73% | Mutant 15% | Scout 7% | Scavenger-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Ext Matter Collected 1781 | 200 . . 30 68 346 . 360 . 104 42 219 412 Remotely . | . . . . . . . . . . . . . Salvage Created 1269 | . . . 30 . 275 . 57 . 286 42 201 378 Parts 69 | . . . 6 . 25 . 5 . 1 3 16 13 Haulers Intercepted 2 | . . . . . 1 . . . . . 1 . Recyclers Shooed 1 | . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Ext Combat Hostiles Destroyed 34 | . . . 4 . 19 . 3 . 5 . 2 1 Melee 5 | . . . . . 2 . 2 . . . . 1 AOE 29 | . . . 4 . 17 . 1 . 5 . 2 . Classes Destroyed 13 | . . . 2 . 5 . . . 2 1 2 1 Worker 6 | . . . . . 3 . . . . . 3 . Builder 5 | . . . . . 1 . . . . 1 1 2 Tunneler 1 | . . . . . . . . . . 1 . . Hauler 2 | . . . . . 1 . . . . . 1 . Recycler 3 | . . . . . 1 . . . . . . 2 Watcher 2 | . . . . . . . . . . . 2 . Swarmer 18 | . . . 3 . 12 . 3 . . . . . Grunt 6 | . . . . . 4 . . . 2 . . . Brawler 1 | . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . 1 . . . Sentry 5 | . . . 1 . 3 . . . 1 . . . Hunter 1 | . . . . . . . . . . . . 1 Programmer 2 | . . . . . . . . . . . 2 . Best Kill Streak 8 | . . . 3 . 8 . 2 . 5 2 5 4 Combat Bots Only 7 | . . . 3 . 7 . 2 . 5 . 2 1 Max Kills in Single Turn 4 | . . . 3 . 4 . 1 . 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 3 . 2 . 1 . 3 . 1 . Melee 1 | . . . . . 1 . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Ext Hostile Shots Fired 298 | . . 2 24 . 107 . 38 . 14 . 45 68 Missed 103 | . . . 10 . 34 . 20 . 5 . 16 18 Hits 195 | . . 2 14 . 73 . 18 . 9 . 29 50 Projectile 195 | . . 2 14 . 73 . 18 . 9 . 29 50 AOE 3 | . . 3 . . . . . . . . . . Critical Strikes 8 | . . . . . 1 . . . . . 2 5 Part Disruptions 1 | . . . . . . . . . . . 1 . Actively Blocked 1 | . . . . . . . . . . . 1 . Damage Taken 3446 | . 1 125 325 . 853 . 256 . 63 . 580 1243 Core 2009 | . 1 125 207 . 497 . 174 . . . 205 800 Absorbed by Shields 13 | . . . . . . . . . . . . 13 Redirected to Shielding 53 | . . . . . 17 . . . 13 . 23 . Regen/Repaired (Parts) 75 | . . . . . 75 . . . . . . . Core Remaining (%) 63 | 100 . 49 . 48 9 . . . 75 100 . . Volleys Fired 43 | . . . 4 1 19 . 2 . 8 . 9 . Largest 2 | . . . 2 1 2 . 1 . 2 . 2 . Hottest 72 | . . . 72 40 69 . 33 . 69 . 69 . Shots Fired 61 | . . . 5 1 29 . 2 . 15 . 9 . Gun 4 | . . . . 1 3 . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 57 | . . . 5 . 26 . 2 . 15 . 9 . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 57 | . . . 5 . 26 . 2 . 15 . 9 . Electromagnetic 4 | . . . . 1 3 . . . . . . . Robot Hit Streak 7 | . . . 4 . 7 . . . 2 . 4 . Robot Miss Streak 4 | . . . 1 1 4 . 2 . 1 . 1 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 88 | . . . 4 . 24 2 3 . 13 2 25 15 Core Hits 95 | . . . 7 . 41 . 3 . 20 2 19 3 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . 1 1 Sever 2 | . . . . . . . . . . . 1 1 Melee Attacks 155 | . . . . . 35 2 4 . 26 28 43 17 Impact . | . . . . . . . . . . . . . Slashing 147 | . . . . . 35 2 4 . 23 28 42 13 Piercing . | . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . 1 1 . . . 2 8 7 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5508 | . 4 . 260 . 2017 108 196 . 918 125 1256 624 Guns 18 | . . . . . 18 . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 3094 | . . . 260 . 1602 . 97 . 736 . 399 . Melee 2392 | . . . . . 397 108 99 . 182 125 857 624 Ramming 4 | . 4 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 3094 | . . . 260 . 1602 . 97 . 736 . 399 . Electromagnetic 18 | . . . . . 18 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2392 | . . . . . 397 108 99 . 182 125 857 624 Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . 2 2 . . . . . . 4 5 Average Corruption 3 | . . . 2 2 . . . . . . 3 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 19 | . . . 3 1 . . . . . . 6 9 Message Errors 3 | . . . . . . . . . . . 2 1 Matter Fused 7 | . . . 2 1 . . . . . . 1 3 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Energy Discharges 5 | . . . 1 . . . . . . . 1 3 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 512 | . . . . . 146 28 . . 26 . 162 150 Projectiles . | . . . . . . . . . . . . . Explosions 154 | . . . . . 122 . . . 26 . 6 . Melee 358 | . . . . . 24 28 . . . . 156 150 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 199 | . 1 . 173 . 25 . . . . . . . Shots 6 | . . . 5 . 1 . . . . . . . Rammed 3 | . 3 . . . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 304 | . . . . . 10 . . . 8 . 304 259 Average Temperature 102 | . . . . . 3 . . . 4 . 154 128 Received Heat Transfer 687 | . . . 27 . 297 . 9 . 9 . 69 276 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Ext Maximum Alert Level 2 | . . . . . 2 . . . . . . . Low Security (%) 81 | 100 100 100 100 100 20 100 . . . 100 100 100 Level 1 15 | . . . . . 66 . . . . . . . Level 2 2 | . . . . . 12 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 425 | . . . 143 36 425 186 . . . 17 108 122 Initial 186 | . . . . 36 . 186 . . . . 11 52 Average 84 | . . . 70 20 262 182 . . . 1 24 42 Influence Increases 1980 | . . . 153 . 678 . 190 . 105 98 371 385 Destroy 0b10 Robot/C 940 | . . . 80 . 380 . 60 . 100 40 40 240 Destroy 0b10 Robot/NC 105 | . . . . . 30 . . . 5 10 40 20 Destroy Leader 150 | . . . 20 . 72 . 10 . . . 18 30 Allied During Kill 43 | . . . . . . . . . . 4 . 39 Successful Hack 58 | . . . . . 17 . . . . 14 24 3 Disable Machine 45 | . . . 15 . 15 . . . . . 15 . Destroy Structure 264 | . . . 38 . 119 . . . . 15 84 8 Partial Spotted 60 | . . . . . . . . . . 15 30 15 Lose Combat Pursuer 315 | . . . . . 45 . 120 . . . 120 30 Influence Decreases 1980 | . . . 60 93 267 235 316 50 103 76 287 493 Entered New Map 469 | . . . . 57 . 225 66 50 . 2 13 56 Time Decay 1000 | . . . 60 36 227 10 230 . 93 54 120 170 Lost Part 239 | . . . . . 40 . 20 . 10 . 99 70 Lost Ally 219 | . . . . . . . . . . 20 2 197 Purge Threat 53 | . . . . . . . . . . . 53 . Squads Dispatched 12 | . 1 . 1 . 4 . . . . 3 2 1 Investigation 3 | . 1 . . . . . . . . 2 . . Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 8 | . . . 1 . 4 . . . . 1 1 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Ext Distress Signals 3 | . . . . . 1 . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 105 | . 1 7 13 . 28 . 12 . 5 1 16 22 Peak Tracking Total 10 | . 1 9 9 . 10 . 8 . 4 1 5 8 Tactical Retreats 12 | . . . . . 2 . 4 . . . 4 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Ext Traps Triggered 3 | . 1 . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Ext Machines Disabled 3 | . . . 1 . 1 . . . . . 1 . Max in Single Turn 1 | . . . 1 . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Ext Machines Accessed 21 | . . . 1 . 5 . . 4 . 3 6 2 Terminals 12 | . . . 1 . 3 . . . . 1 5 2 Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 75 | . . . 2 . 14 . . 31 . 7 18 3 Successful 55 | . . . . . 10 . . 31 . 3 10 1 Failed 20 | . . . 2 . 4 . . . . 4 8 2 Catastrophic 3 | . . . . . . . . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 26 | . . . 2 . 5 . . . . 1 15 3 Fabricators 6 | . . . . . . . . . . 6 . . Repair Stations 8 | . . . . . 8 . . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 45 | . . . . . 3 . . 31 . . 10 1 Record 12 | . . . . . . . . 11 . . 1 . Part Schematic 11 | . . . . . . . . 11 . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . Level Access Points 1 | . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . 1 . Zone Layout 3 | . . . . . 1 . . . . . 2 . Fabricator Hacks 3 | . . . . . . . . . . 3 . . Load Schematic 2 | . . . . . . . . . . 2 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 6 | . . . . . 6 . . . . . . . Scan Component 3 | . . . . . 3 . . . . . . . Repair 3 | . . . . . 3 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . . . 1 . 3 . . . . 3 6 2 Full Trace Events 2 | . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . Robots Built 2 | . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . Time 76 | . . . . . . . . . . 76 . . Total Robot Build Rating 10 | . . . . . . . . . . 10 . . Part Schematics Acquired 11 | . . . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . . . Time 84 | . . . . . 84 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . 7 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Ext Total Allies 13 | . . . . . . . . . . 2 . 11 Largest Group 4 | . . . . . . . . . . 2 1 4 Highest-Rated Group 112 | . . . . . . . . . . 82 40 112 Highest-Rated Ally 41 | . . . . . . . . . . 41 40 39 Total Orders 2 | . . . . . . . . . . . 1 1 GUARD 2 | . . . . . . . . . . . 1 1 Ally Attacks 68 | . . . . . . . . . . 5 6 57 Total Damage 1579 | . . . . . . . . . . 216 159 1204 Kills 14 | . . . . . . . . . . 2 1 11 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Ext Active Infowar (turns) 3376 | . . . 58 81 531 30 495 48 782 369 579 403 Optics 3327 | . . . 9 81 531 30 495 48 782 369 579 403 Sensors 2095 | . . . . . 130 30 335 48 782 369 401 . IFF 703 | . . . . . . . . . . 289 414 . Terrain 151 | . . . 58 81 12 . . . . . . . T.N.C. 1866 | . . . . . 351 30 495 48 782 79 81 . Jamming 1 | . . . . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Ext Turns Passed 3596 | 10 53 25 190 81 531 30 495 48 782 369 579 403 Spaces Moved 3948 | 19 99 38 292 141 484 46 723 95 618 354 530 509 Core 3948 | 19 99 38 292 141 484 46 723 95 618 354 530 509 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 54 50 50 50 50 50 50 50 50 52 Slowest Speed 200 | 50 50 50 100 50 200 50 50 50 100 50 50 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 43 | . . . . . 10 . . . 12 10 11 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 20 23 36 33 59 2 71 73 70 7 15 56 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken 2 | . . . . . 1 . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 1 . . Scrap Searched 4 | . . . . 1 . . 2 . 1 . . . Spaces Dug 88 | . . . . . 23 . . . 20 26 19 . Terrain Destroyed 346 | . . . 45 . 131 . 15 . 66 26 63 . Melee 88 | . . . . . 23 . . . 20 26 19 . Projectile . | . . . . . . . . . . . . . AOE 258 | . . . 45 . 108 . 15 . 46 . 44 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Ext Total 5180 | 18 101 43 317 149 675 48 844 94 1026 496 747 622 Wait 837 | . . 6 4 7 91 . 105 . 367 102 125 30 Move 3936 | 18 98 37 291 140 483 45 722 94 617 353 529 509 Hop . | . . . . . . . . . . . . . Pick Up 17 | . . . 4 . 4 . 1 . . 2 3 3 Fast Attach 52 | . . . 7 1 15 1 2 . 1 3 12 10 Attach 21 | . . . . . 8 . 2 . 1 1 3 6 Detach 19 | . . . 3 . 8 . 1 . . 2 . 5 Swap 27 | . . . . . 6 . 4 . 6 2 5 4 Drop 26 | . . . 4 . 6 . 1 . . 3 9 3 Fire 43 | . . . 4 1 19 . 2 . 8 . 9 . Melee 155 | . . . . . 35 2 4 . 26 28 43 17 Ram 3 | . 3 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . 13 Rewire 22 | . . . . . . . . . . . . 22 Trap . | . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . 9 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: [*Fac] / [*Cet]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 11 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 14) 64 | -10/Materials | Entered Mines 74 | -10/Mines | Assembled infested the area 75 | -10/Mines | Discovered new exit (range 15) 79 | -10/Mines | Assisted by a Guerilla fighting off Assembled 88 | -10/Mines | Core integrity fell below 50% 89 | -10/Mines | Entered Materials 89 | -9/Materials | Evolved 2 slots: Utility x2 264 | -9/Materials | Discovered new exit (range 8) 278 | -9/Materials | Core integrity fell below 50% 279 | -9/Materials | Entered Mines 322 | -9/Mines | Build established: Mutant 346 | -9/Mines | Discovered new exit (range 15) 349 | -9/Mines | Learned 8 Materials zone layouts 358 | -9/Mines | Learned Materials terminal intel 360 | -9/Mines | Entered Materials 360 | -8/Materials | Evolved 2 slots: Utility x2 361 | -8/Materials | Identified exit to Factory 362 | -8/Materials | Loaded intel: 12 terminal locations 499 | -8/Materials | Core integrity fell below 50% 503 | -8/Materials | Destroyed 7 combat bots 521 | -8/Materials | Lost 3 parts (1u2w) 531 | -8/Materials | Core integrity fell below 20% 578 | -8/Materials | Repaired Lgt. Ion Engine 610 | -8/Materials | Repaired Rocket Launcher 637 | -8/Materials | Repaired Lgt. Ion Engine 891 | -8/Materials | Entered Factory 891 | -7/Factory | Evolved 2 slots: Utility x2 908 | -7/Factory | Discovered new exit (range 11) 921 | -7/Factory | Entered Lower Caves 923 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1186 | -7/Lower Caves | Learned Factory terminal intel 1410 | -7/Lower Caves | Discovered new exit (range 7) 1412 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1416 | -7/Lower Caves | Entered Data Miner 1416 | -7/Data Miner | Discovered new exit (range 6) 1425 | -7/Data Miner | Met Data Miner 1439 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1439 | -7/Data Miner | Learned location of Section 7 (-2) 1451 | -7/Data Miner | Received God Mode back door access code from Data Miner 1464 | -7/Data Miner | Entered Proximity Caves 2037 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2092 | -6/Proximity Caves | Learned Factory emergency access door positions 2185 | -6/Proximity Caves | Spotted B-75 Beast 2243 | -6/Proximity Caves | Discovered new exit (range 3) 2246 | -6/Proximity Caves | Entered Factory 2246 | -6/Factory | Evolved 2 slots: Utility x2 2248 | -6/Factory | Loaded intel: 26 terminal locations 2312 | -6/Factory | Discovered new exit (range 10) 2333 | -6/Factory | Discovered new exit (range 5) 2462 | -6/Factory | Incoming investigation squad redirected 2597 | -6/Factory | Fabricated H-66 Slayer? 2615 | -6/Factory | Entered another Factory area 2615 | -5/Factory | Accompanied by 1 ally 2615 | -5/Factory | Evolved 2 slots: Utility x2 2626 | -5/Factory | Build established: Scout 3000 | -5/Factory | Identified exit to Upper Caves 3000 | -5/Factory | Identified exit to Extension 3063 | -5/Factory | Lost 8 parts (1p6u1w) 3194 | -5/Factory | Entered Extension 3303 | -5/Extension | Lost 4 parts (1p1u2w) 3382 | -5/Extension | Core integrity fell below 50% 3466 | -5/Extension | Lost 6 allies 3491 | -5/Extension | Rescued a captive Derelict 3492 | -5/Extension | Rescued a captive Derelict 3505 | -5/Extension | Spotted B-75 Beast 3506 | -5/Extension | Rescued a captive Derelict 3507 | -5/Extension | Rescued a captive Derelict 3542 | -5/Extension | Spotted B-75 Beast 3549 | -5/Extension | Core integrity fell below 20% 3573 | -5/Extension | Lost 4 allies 3588 | -5/Extension | Lost 4 parts (1p3u) 3596 | -5/Extension | Discovered new exit (range 18) 3597 | -5/Extension | Discovered new exit (range 16) 3597 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03544_ Critical hit (Burn: +37). 03544_ Penetrated by Slug. 03545_ R-10 Processor collects Melee Analysis Suite. 03546_ Penetrated by Slug. 03547_ R-10 Processor collects Imp. Heat Sink. 03548_ Machine disabled. 03549_ Com. Battery destroyed. 03549_ Slug penetrates Wall. 03549_ Penetrated by Slug. 03549_ Fission Core destroyed. 03551_ Melee Analysis Suite destroyed. 03551_ Critical hit (Blast). 03557_ Adv. Weight Redist. System destroyed. 03562_ System corrupted: Matter fused (-9). 03585_ Acquired Transmission Jammer. 03589_ System corrupted: Energy discharge (-29). 03596_ EXIT=FOUND 03597_ U-05 Engineer exits Transfer Station. 03597_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????#####???????????????????????? | | ?????????###### !!#???????????????????????? | | ?????????# #???????????????????????? | | ?????????# #### #???????????????????????? | | ##########+#####+############### " " ???? | | @ !# | | ! =< # | | [ =# | | #?? | | tu tR k k A g ] ! ? | | ################################ b g =