Cogmind - Beta 14 --- EXPLORER MODE // 2025.01.02 @ 21:32:23 Player: Sputz Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (2765) 2765 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6000 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 104/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Signal Interpreter Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Launcher Guidance Computer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Signal Interpreter Seismic Detector Improved Light Armor Plating Force Field > --- WEAPON ----------- Pulse Rifle Ion Cannon Heavy Ion Cannon Minigun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Carbon-fiber Leg VSS Leg VSS Leg VSS Leg High-capacity Matter Pod Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Target Analyzer Light Armor Plating Ion Cannon Ion Cannon Minigun Rocket Launcher Rocket Launcher [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Signal Interpreter Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Ion Cannon Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Minigun Launcher Precision Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Slots Evolved 7 | . 1 2 . 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 4 | . 1 . . 2 1 . Weapon 2 | . . 2 . . . . Parts Attached 75 | 7 7 6 . 6 26 23 Power 8 | 1 . 1 . 1 2 3 Engine 3 | 1 . 1 . 1 . . Core 5 | . . . . . 2 3 Reactor . | . . . . . . . Propulsion 17 | 2 2 2 . . 5 6 Treads 2 | 2 . . . . . . Leg 15 | . 2 2 . . 5 6 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 2 5 . . 3 7 2 Device 7 | 2 . . . 1 3 1 Storage 7 | . 4 . . 2 1 . Processor 3 | . 1 . . . 1 1 Hackware . | . . . . . . . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 31 | 2 . 3 . 2 12 12 Energy Gun 3 | . . 1 . 1 . 1 Energy Cannon 14 | . . 2 . 1 7 4 Ballistic Gun 6 | 2 . . . . 4 . Ballistic Cannon . | . . . . . . . Launcher 8 | . . . . . 1 7 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 29 | . . . . 1 3 25 Power 4 | . . . . . . 4 Propulsion 6 | . . . . . . 6 Utility 7 | . . . . . 2 5 Weapon 12 | . . . . 1 1 10 Highest Loss Streak 13 | . . . . 1 2 13 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 98 | . 100 100 100 98 99 89 Engine 6 | . 12 10 10 8 3 . Core 2 | . . . . . 3 4 Treads 1 | . 20 . . . . . Leg 18 | . 4 20 20 16 20 19 Device 13 | . 12 10 10 16 14 12 Storage 12 | . 12 10 10 14 13 10 Processor 9 | . 12 10 10 8 8 16 Protection 2 | . . . . . 5 . Energy Gun 8 | . . 10 10 13 9 5 Energy Cannon 9 | . . 10 10 15 10 7 Ballistic Gun 11 | . 25 20 20 2 7 9 Peak Build Rating 45 | 9 9 20 20 30 45 41 Average Rating 28 | 6 8 18 20 28 37 36 On Entrance 18 | . 9 9 20 20 30 40 Naked Turns . | . . . . . . . Heaviest Build 78 | 10 49 57 57 70 78 70 Greatest Support 45 | 40 40 27 27 27 45 45 Greatest Overweight (x) 17 | . 2 2 2 2 5 17 Average Overweight (x) 1 | . . 2 2 2 1 1 Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 Average Capacity 18 | 5 11 20 20 20 20 18 Most Carried 20 | 5 15 20 20 20 20 20 Average Carried 17 | 2 7 19 19 19 18 16 Final Capacity 20 | 5 20 20 20 20 20 5 Final Carried 20 | 5 15 20 20 20 18 3 Class Distribution -------------------- 58% | Hacker-Skirmisher 24% | Hacker-Gunner 12% | Hacker-Mutant 4% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Matter Collected 2262 | 229 110 681 82 74 711 375 Remotely . | . . . . . . . Salvage Created 3240 | 61 110 867 82 240 659 1221 Parts 195 | 6 8 48 8 16 37 72 Haulers Intercepted 3 | . . . . . . 3 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 62 | . 3 17 . 5 13 24 Guns 30 | . 3 12 . 3 7 5 Cannons 23 | . . 5 . 2 6 10 AOE 9 | . . . . . . 9 Classes Destroyed 14 | 2 1 6 . . 4 1 Worker 3 | . . 1 . . . 2 Builder 5 | . . . . . 1 4 Tunneler 2 | 1 . . 1 . . . Hauler 3 | . . . . . . 3 Recycler 5 | 1 . 1 1 . . 2 Operator 2 | . . 1 . . 1 . Watcher 5 | . . 1 . 1 1 2 Swarmer 13 | . . 3 . 2 2 6 Grunt 30 | . 3 11 . 2 2 12 Brawler 2 | . . . . . 1 1 Duelist 4 | . . 1 . . 3 . Sentry 8 | . . 2 . 1 1 4 Hunter 1 | . . . . . 1 . Programmer 4 | . . . . . 3 1 Best Kill Streak 8 | 2 2 4 1 3 2 8 Combat Bots Only 6 | . 2 3 . 3 2 6 Max Kills in Single Turn 3 | 1 1 1 1 1 1 3 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Hostile Shots Fired 476 | . 9 58 . 24 62 323 Missed 131 | . 1 14 . 7 20 89 Damage Taken 3268 | . 60 338 26 155 592 2097 Core 782 | . 14 32 . 31 179 526 Absorbed by Shields 30 | . . . . . 30 . Ignored by Resistances 1923 | . 39 217 14 97 297 1259 Core Remaining (%) 95 | 100 94 . 92 94 . . Volleys Fired 148 | 2 7 31 3 12 39 54 Largest 4 | 1 2 4 4 4 4 4 Hottest 223 | 20 40 140 140 223 223 210 Shots Fired 436 | 2 14 124 8 45 129 114 Gun 283 | 2 14 93 7 25 89 53 Cannon 134 | . . 31 1 20 39 43 Launcher 19 | . . . . . 1 18 Special . | . . . . . . . Kinetic 186 | 2 14 62 4 10 53 41 Thermal 181 | . . 31 1 23 71 55 Explosive 19 | . . . . . 1 18 Electromagnetic 50 | . . 31 3 12 4 . Robot Hit Streak 48 | 2 16 26 29 9 23 48 Robot Miss Streak 3 | . . 2 1 1 3 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 306 | 2 14 76 4 26 90 94 Core Hits 160 | 2 7 37 4 11 30 69 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 5 | . . 1 . . 3 1 Burn 3 | . . . . . 2 1 Destroy 2 | . . 1 . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7035 | 29 138 1111 83 438 1788 3448 Guns 2798 | 29 138 638 40 162 981 810 Cannons 2444 | . . 473 22 276 736 937 Explosions 1793 | . . . 21 . 71 1701 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1665 | 29 138 316 . 49 532 601 Thermal 3114 | . . 473 43 294 1158 1146 Explosive 1772 | . . . . . 71 1701 Electromagnetic 484 | . . 322 40 95 27 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . 1 . 10 Average Corruption 2 | . . . . 1 . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . . 5 . 11 Message Errors 5 | . . . . 2 . 3 Matter Fused 5 | . . . . 2 . 3 Heat Flow Errors 3 | . . . . . . 3 Data Loss (minor) 3 | . . . . 1 . 2 Overload Shots . | . . . . . . . Overflow Damage 81 | . . 7 . 4 20 50 Projectiles 31 | . . 7 . 4 20 . Explosions 50 | . . . . . . 50 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 56 | . . . 26 . . 30 Shots 4 | . . . 1 . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 769 | . 24 334 81 298 769 614 Average Temperature 173 | . 12 120 32 110 178 259 Received Heat Transfer 1797 | . 54 210 . 126 210 1197 Effects 66 | . . 1 . 1 23 41 Shutdowns 10 | . . 1 . . 3 6 Energy Bleed 6 | . . . . 1 1 4 Interference 13 | . . . . . 7 6 Matter Decay 7 | . . . . . 4 3 Short Circuit 6 | . . . . . 3 3 Damage (minor) 8 | . . . . . 3 5 Damage (major) 14 | . . . . . 1 13 Damage (core) 2 | . . . . . 1 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . 1 . . 4 1 Heat Transferred 5452 | . . 851 87 481 2146 1887 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Peak Influence 300 | 10 54 256 42 104 172 300 Initial 26 | . 4 8 26 11 16 . Average 50 | 7 14 92 31 38 36 94 Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 96 | 100 100 88 100 100 100 85 Level 1 3 | . . 11 . . . 14 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 2 . . 2 9 Investigation 2 | . 1 . . . . 1 Extermination 3 | . . . . . 2 1 Reinforcement 6 | . . 2 . . . 4 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 3 | . . . . . . 3 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Distress Signals 4 | . . 1 . . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 4 20 . 5 16 31 Peak Tracking Total 7 | . 2 4 . 2 3 7 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Traps Triggered 3 | . . . . 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Accessed 13 | . 3 3 . 1 3 3 Terminals 9 | . 2 3 . 1 2 1 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 29 | . 8 8 . 1 6 6 Successful 15 | . 1 5 . 1 6 2 Failed 14 | . 7 3 . . . 4 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 19 | . 5 8 . 1 4 1 Fabricators 2 | . . . . . 2 . Repair Stations 2 | . . . . . . 2 Recycling Units 6 | . 3 . . . . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . . 5 . 1 4 1 Record 2 | . . . . . 2 . Prototype ID Bank 2 | . . 1 . 1 . . Open Door 1 | . . . . . . 1 Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . Locate Traps 2 | . . 1 . . 1 . Recall Investigation 1 | . . 1 . . . . Registered Components 1 | . . 1 . . . . Fabricator Hacks 2 | . . . . . 2 . Network Status 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 Retrieve Components 2 | . 1 . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 10 | . 3 1 . . 3 3 Full Trace Events 3 | . 2 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 95 | . . . . . 95 . Total Part Build Rating 10 | . . . . . 10 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 8 | . 2 . . . . 6 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 31 | . . . 31 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Turns Passed 5664 | 92 513 1024 383 910 2127 615 Spaces Moved 2172 | 49 204 334 141 319 937 188 Core 25 | 7 . . . . . 18 Treads 203 | 42 161 . . . . . Legs 1944 | . 43 334 141 319 937 170 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 260 265 265 186 50 Average Speed 217 | 144 166 263 265 265 189 227 Slowest Speed 900 | 160 260 265 265 265 470 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 4 29 32 41 25 18 38 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 118 | . . 1 6 1 5 105 Melee . | . . . . . . . Projectile 7 | . . 1 . 1 1 4 AOE 111 | . . . 6 . 4 101 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Total 2863 | 68 366 414 147 362 1212 294 Wait 350 | . 130 18 . 7 181 14 Move 2166 | 48 203 333 140 318 936 188 Hop . | . . . . . . . Pick Up 77 | 11 15 15 2 10 15 9 Fast Attach 4 | 1 . 1 . 1 . 1 Attach 47 | 6 2 2 . 4 15 18 Detach 7 | . . . . 1 5 1 Swap 24 | . 5 3 . 1 11 4 Drop 40 | . 4 11 2 8 10 5 Fire 148 | 2 7 31 3 12 39 54 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Identified exit to Materials 18 | -11/Scrapyard | Discovered exit to Materials (range 14) 93 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Evolved 1 slot: Utility x1 305 | -10/Materials | Build established: Hacker-Mutant 535 | -10/Materials | Identified exit to Materials 535 | -10/Materials | Discovered exit to Materials (range 8) 606 | -10/Materials | Entered another Materials area 606 | -9/Materials | Evolved 2 slots: Weapon x2 917 | -9/Materials | Build established: Hacker-Gunner 1216 | -9/Materials | Identified exit to Mines 1630 | -9/Materials | Entered Mines 1633 | -9/Mines | Received a Mining Laser from a helpful Derelict 1992 | -9/Mines | Identified exit to Materials 1992 | -9/Mines | Discovered exit to Materials (range 8) 2013 | -9/Mines | Entered Materials 2013 | -8/Materials | Evolved 2 slots: Utility x2 2307 | -8/Materials | Build established: Hacker-Skirmisher 2865 | -8/Materials | Identified exit to Factory 2865 | -8/Materials | Discovered exit to Factory (range 10) 2923 | -8/Materials | Entered Factory 2923 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4198 | -7/Factory | Fabricated Imp. Target Analyzer (x2) 5030 | -7/Factory | Identified exit to Storage 5030 | -7/Factory | Discovered exit to Storage (range 6) 5050 | -7/Factory | Entered Storage 5312 | -7/Storage | Garrison activated, responded to threat 5449 | -7/Storage | Core integrity fell below 50% 5509 | -7/Storage | Lost 10 parts (3p2n1u4w) 5604 | -7/Storage | System corruption reached 10% 5646 | -7/Storage | Core integrity fell below 20% 5665 | -7/Storage | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- A-02 Transporter calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. A-02 Transporter destroyed. The unstable cave ceiling collapses. Prototype Engine crushed. Destroyed Imp. Heat Sink. G-47 Trooper destroyed. Penetrated by Slug. The unstable cave ceiling collapses. Destroyed Aluminum Leg. K-01 Serf collects debris. U-05 Engineer builds a Door. Slug penetrates Wall. Prc. Grenade Launcher destroyed. Imp. Signal Interpreter destroyed. The unstable cave ceiling collapses. Prototype Engine crushed. Acquired 6 matter. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????# # #?????# # | | ?????????????????????????# # #?????# # | | ?????????????????????????######+### #?????# # | | ??????????????????????????????# #?# #?????# # | | ??????????????????????????????# #?# #?????# # | | ?????????????????????????????##*#?# #?????# + | | ??????????????#################!#?# #?????# # | | ????????????? """"#^^^= %==!=### ##????# # | | ?????????????????## ^*[[[=#####%## #????###+## | | ??????????????????#^^"*"%*#???#%## % #?###### # | | ??????????????????# "Y"[ #???#[![ #?#!! # # | | ??????????????????# """ #???#### #?# # | | ??????????????????# ][ #??????# #?#!!!!#T## | | ??????????????????# [%] #??????###+###?########? | | ?????????????????## ]# ##??????"" ""??????????? | | ?????????????????# %= # #???? 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Target Analyzer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed ThunderGunCompanion Manual? 0 Play Time 00:59:15 Cumulative 20.1 hours Start 2025.01.01 @ 19:34:20 End 2025.01.02 @ 21:32:23 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 17 Rogue 0 Adventurer 0 Explorer 17 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6d03fdfd-1140-4d6b-b1e1-82f7580eb715