Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.04.25 @ 12:36:11 Player: Catalyst Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (294) 1470 Value Destroyed (15314) 15314 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (3659) 3659 TOTAL SCORE: 27763 Bonus ------- High Alert Combat Kills 1099 Follower Combat Kills 60 Scanned by Researcher 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 239/300 Energy 99/100 System Corruption 31% Temperature Cool (9) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (8) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Remote Force Field Ragnarok Missile Launcher Faulty Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Enhanced Biometal Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Core Analyzer Advanced Actuator Array Remote Force Field Advanced Recalibrator > --- WEAPON ----------- Phase Gun Precision Phase Gun Railgun Railgun Z-bomb Delivery System Gravity Flail Molecular Scythe Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Biometal Leg Advanced Heat Sink Remote Force Field Gamma Rifle Phase Gun Precision Phase Gun Precision Phase Gun Enhanced Quantum Rifle [Rating: 184] Favorites ----------- Power Light Antimatter Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Treads Advanced Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Target Analyzer Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Scythe Energy Gun Precision Phase Gun Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Linear Accelerator Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Tes Res Qua Slots Evolved 16 | . . 2 2 2 2 . . 2 2 . . 2 . 2 . Power 2 | . . . . . 2 . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . . . . 1 . . . Utility 5 | . . 1 1 . . . . . 2 . . 1 . . . Weapon 6 | . . . . 2 . . . 2 . . . . . 2 . Parts Attached 337 | 5 7 12 30 23 . . 9 10 19 6 2 82 21 71 40 Power 51 | 1 . 1 3 1 . . . 2 1 1 . 14 5 14 8 Engine 8 | 1 . 1 2 . . . . . . . . . 1 3 . Core 6 | . . . 1 1 . . . 2 . 1 . 1 . . . Reactor 37 | . . . . . . . . . 1 . . 13 4 11 8 Propulsion 87 | 2 . 3 12 7 . . 3 2 6 . . 26 6 16 4 Treads 5 | . . . 4 . . . . . 1 . . . . . . Leg 65 | 2 . 3 8 1 . . . . 3 . . 22 6 16 4 Wheel 4 | . . . . . . . 2 . 2 . . . . . . Hover 4 | . . . . . . . . . . . . 4 . . . Flight 9 | . . . . 6 . . 1 2 . . . . . . . Utility 73 | . 4 1 6 2 . . 4 2 3 4 . 22 4 16 5 Device 42 | . . . 5 1 . . . . 2 2 . 16 3 8 5 Storage 7 | . . 1 1 . . . . 1 1 1 . 1 . 1 . Processor 4 | . . . . . . . . . . . . 1 1 2 . Hackware 2 | . . . . . . . . 1 . . . 1 . . . Protection 18 | . 4 . . 1 . . 4 . . 1 . 3 . 5 . Artifact . | . . . . . . . . . . . . . . . . Weapon 126 | 2 3 7 9 13 . . 2 4 9 1 2 20 6 25 23 Energy Gun 30 | 1 1 2 1 4 . . 1 . 2 . . 1 1 7 9 Energy Cannon 6 | . . . . . . . . . . . . 3 1 1 1 Ballistic Gun 21 | 1 . 2 5 4 . . . 1 1 1 . 2 . 2 2 Ballistic Cannon 12 | . . . . . . . . 1 2 . . 3 2 3 1 Launcher 35 | . 2 1 3 5 . . 1 . 2 . 2 4 1 6 8 Special Weapon 1 | . . . . . . . . . . . . . . 1 . Impact Weapon 3 | . . 2 . . . . . . . . . . . 1 . Slashing Weapon 11 | . . . . . . . . 2 1 . . 5 . 3 . Piercing Weapon 5 | . . . . . . . . . . . . 2 1 . 2 Special Melee Weapon 2 | . . . . . . . . . 1 . . . . 1 . Unidentified Prototypes 16 | . . 1 . 1 . . . . . . . 2 4 7 1 Parts Lost 162 | . . 1 4 20 . . 2 7 10 1 2 26 12 35 42 Power 32 | . . . 1 1 . . . 3 1 . 2 5 4 8 7 Propulsion 33 | . . . 1 7 . . 1 2 4 . . 2 2 6 8 Utility 34 | . . 1 1 3 . . . 1 1 . . 6 3 10 8 Weapon 63 | . . . 1 9 . . 1 1 4 1 . 13 3 11 19 Highest Loss Streak 26 | . . 1 1 6 . . 1 5 7 1 2 11 8 17 26 Average Slot Usage (%) 79 | . 93 86 89 72 . . 7 48 43 57 73 91 94 92 68 Engine 2 | . 14 11 4 4 . . . 7 . . . . 1 2 . Core 1 | . . . 3 . . . . 4 2 2 . 1 2 . . Reactor 6 | . . . . . . . . . . 5 . 10 6 9 9 Treads 3 | . . . 3 18 . . . . 2 5 5 . . . . Leg 16 | . 28 33 30 . . . . . 5 10 10 20 22 20 15 Device 11 | . . . 17 9 . . . . 2 6 15 16 14 10 14 Storage 5 | . . 2 9 11 . . . . 3 7 10 6 5 4 3 Processor 2 | . . . . . . . . . . . . 2 6 8 3 Protection 2 | . 22 17 1 . . . 1 . . . . 1 . 4 . Energy Gun 3 | . 8 1 2 4 . . . 7 1 . . . . 10 7 Ballistic Gun 4 | . 8 2 12 11 . . . . 2 5 10 3 . 1 3 Ballistic Cannon 2 | . . . . . . . . . . . . 2 12 5 1 Launcher 3 | . 11 7 2 5 . . . . 4 . 10 5 . . . Slashing Weapon 4 | . . . . . . . . 6 9 10 10 7 1 3 2 Piercing Weapon 1 | . . . . . . . . . . . . 2 8 3 1 Naked Turns 387 | . . . . 64 24 54 170 . . . . . . . 75 Heaviest Build 165 | 7 21 55 86 92 . . 36 60 76 82 71 158 145 165 148 Greatest Support 150 | 20 20 30 88 88 3 3 20 20 75 41 41 150 125 148 148 Greatest Overweight (x) 24 | . 1 1 2 12 . . 4 3 7 1 1 3 1 1 24 Average Overweight (x) . | . . . . . . . . . 1 1 1 . . . . Largest Inventory Capacity 20 | 4 4 12 20 20 4 4 4 12 12 12 12 12 12 12 12 Average Capacity 11 | 4 4 5 12 16 4 4 4 4 9 12 12 12 12 12 10 Most Carried 20 | 4 4 12 17 20 4 4 4 5 12 12 12 12 12 12 12 Average Carried 10 | . 3 5 12 13 4 4 3 3 8 12 11 11 11 11 9 Final Capacity 20 | 4 4 12 20 4 4 4 4 12 12 12 12 12 12 12 4 Final Carried 17 | 4 4 12 17 4 4 4 4 5 12 12 12 12 12 11 4 Class Distribution -------------------- 60% | Scavenger-Mutant 17% | Mutant 7% | Hauler-Gunner 3% | Scavenger-Executioner 3% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hauler-Gunner | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Tes Res Qua Matter Collected 8389 | 259 78 310 269 890 . . 23 359 254 255 75 1780 767 1894 1176 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 12639 | 41 156 468 472 1677 . . 23 170 530 106 162 4299 924 2426 1185 Parts 697 | 3 9 31 32 114 . . 5 9 20 3 4 257 47 123 40 Haulers Intercepted 3 | . . 1 . 1 . . . . . . . . . 1 . Recyclers Shooed 8 | . 1 1 . 2 . . . . . . . 2 . 1 1 Parts Field Recycled 8 | . . . . . . . . . . . . 8 . . . Retrieved Matter 50 | . . . . . . . . . . . . 50 . . . Parts Self-Destructed 6 | . . . . . . . . . . 4 2 . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Tes Res Qua Combat Hostiles Destroyed 218 | 1 6 13 11 29 . . . 3 12 1 4 62 14 38 24 Melee 78 | . . 1 1 2 . . . 1 5 1 1 34 6 18 8 Guns 34 | 1 . 1 5 13 . . . 2 1 . . 1 1 7 2 Cannons 26 | . . . . . . . . . . . . 14 6 6 . AOE 74 | . 6 9 5 13 . . . . 6 . 3 13 . 7 12 Classes Destroyed 21 | 1 2 6 1 5 . . . . . 1 1 . 3 1 . Worker 16 | . 1 1 . 8 . . . . 2 . . 2 . . 2 Builder 29 | . 1 1 . 12 . . 1 . . . . 7 1 1 5 Hauler 3 | . . 1 . 1 . . . . . . . . . 1 . Recycler 13 | . . . . 4 . . . . 1 . . 3 1 3 1 Minesweeper 1 | . . . . . . . . . . . 1 . . . . Mechanic 3 | . . . . 1 . . . . . . . . . . 2 Operator 1 | . . 1 . . . . . . . . . . . . . Watcher 7 | . . 2 2 1 . . . 1 . . . 1 . . . Swarmer 25 | . . 4 2 3 . . . 1 2 . . 10 . 2 1 Grunt 87 | 1 6 5 4 16 . . . 1 6 . 4 14 7 15 8 Brawler 3 | . . 1 . . . . . . . . . . . 1 1 Duelist 2 | . . . . 1 . . . . . . . . . 1 . Protector 1 | . . . . 1 . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . 2 . 1 Sentry 22 | . . 3 3 2 . . . 1 . . . 6 . 5 2 Hunter 26 | . . . 2 1 . . . . . . . 10 . 5 8 Programmer 44 | . . . . 5 . . . . 4 1 . 22 4 5 3 Q-Series 5 | . . . . . . . . . . . . . . 4 1 Striker 2 | . . . . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 12 | 1 6 5 5 12 . . 1 1 5 1 4 7 3 6 7 Combat Bots Only 10 | 1 4 4 4 10 . . . 1 5 1 4 5 3 6 5 Max Kills in Single Turn 5 | 1 2 4 1 5 . . 1 1 3 1 2 4 1 3 5 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 2 4 1 3 . . . . 2 . 2 4 . 2 3 Melee 1 | . . 1 1 1 . . . 1 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Tes Res Qua Damage Taken 25385 | 32 63 434 691 2652 . 103 253 482 1100 202 336 5982 1833 5899 5323 Core 3377 | 8 . 43 70 694 . 103 111 92 148 62 38 438 103 432 1035 Absorbed by Shields 6745 | . . . . . . . . . . . . 2938 1020 2284 503 Core Remaining (%) 74 | 96 96 89 87 . . . 74 90 . . 78 . 58 . . Volleys Fired 348 | 3 5 14 47 67 . . 5 10 14 . 5 64 33 52 29 Largest 6 | 2 2 2 2 4 . . 1 3 3 . 3 4 4 6 5 Hottest 446 | 70 60 68 75 144 . . 60 111 126 . 131 275 311 446 318 Shots Fired 765 | 6 9 20 80 153 . . 5 19 24 . 12 117 74 180 66 Gun 407 | 6 . 11 74 114 . . 2 15 8 . 8 24 2 93 50 Cannon 224 | . . . . . . . . 4 . . . 65 69 81 5 Launcher 134 | . 9 9 6 39 . . 3 . 16 . 4 28 3 6 11 Special . | . . . . . . . . . . . . . . . . Kinetic 402 | 3 . 10 65 86 . . . 8 8 . 8 44 57 92 21 Thermal 164 | 3 . . . 1 . . . 11 . . . 27 14 75 33 Explosive 126 | . 9 9 6 39 . . 3 . 16 . 4 20 3 6 11 Electromagnetic 73 | . . 1 9 27 . . 2 . . . . 26 . 7 1 Robot Hit Streak 37 | 2 8 9 16 37 . . 5 14 8 . 4 20 14 33 12 Robot Miss Streak 3 | 1 . 2 3 2 . . . 1 1 . 2 3 2 2 2 Penetration Max 2 | . . . . . . . . 1 . . . 1 . 2 1 Secondary Targets 2 | . . . 1 . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . 1 Shots Hit Robots 989 | 4 6 40 65 126 . . 2 23 38 13 12 268 75 232 85 Core Hits 609 | 2 18 18 29 142 . . 2 16 32 2 12 158 29 88 61 Critical Hits 63 | . . . . 1 . . . 2 1 1 1 26 11 16 4 Critical Kills 29 | . . . . . . . . . . . . 15 5 8 1 Critical Parts Destroyed 28 | . . . . 1 . . . 2 1 1 1 10 6 5 1 Melee Attacks 597 | . . 28 . . . . . 13 32 13 4 295 43 130 39 Impact 36 | . . 28 . . . . . . . . . . . . 8 Slashing 349 | . . . . . . . . 13 32 12 4 175 3 92 18 Piercing 211 | . . . . . . . . . . . . 120 40 38 13 Sneak Attacks 38 | . . 7 . . . . . 1 3 4 2 14 1 5 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Follow-up Attacks 69 | . . 4 . . . . . 1 2 1 . 37 5 13 6 Damage Inflicted 51648 | 62 699 1510 1288 5619 . . 53 615 2603 546 1057 14121 3389 11972 8114 Guns 6773 | 62 . 95 798 1785 . . 37 143 113 . 141 384 84 2154 977 Cannons 5475 | . . . . . . . . 58 . . . 2027 1718 1556 116 Explosions 18396 | . 698 541 483 3557 . . . . 1540 . 671 2448 207 2861 5390 Melee 20684 | . . 861 . . . . . 408 950 546 245 9262 1380 5401 1631 Ramming 320 | . 1 13 7 277 . . 16 6 . . . . . . . Kinetic 7083 | 36 . 86 657 1417 . . . 146 113 . 141 1096 1338 1708 345 Thermal 4843 | 26 . . 30 692 . . . 55 . . . 922 464 1933 721 Explosive 17152 | . 698 541 453 2870 . . . . 1540 . 671 1921 207 2861 5390 Electromagnetic 1566 | . . 9 141 363 . . 37 . . . . 920 . 69 27 Impact 1107 | . . 861 . . . . . . . . . . . . 246 Slashing 11763 | . . . . . . . . 408 950 546 245 4821 30 3929 834 Piercing 7814 | . . . . . . . . . . . . 4441 1350 1472 551 Highest Corruption 32 | . . . . 7 . 5 5 . 2 4 4 27 32 24 31 Average Corruption 13 | . . . . 3 . 5 5 . 1 2 4 15 30 8 25 Corruption Purged 11 | . . . . . . . . . . . . 11 . . . Effects 524 | . . . . 32 . 1 10 . 6 6 7 243 100 46 73 Message Errors 94 | . . . . 15 . 1 4 . 2 3 2 41 12 7 7 Matter Fused 57 | . . . . 1 . . 1 . . 1 1 27 12 9 5 Heat Flow Errors 46 | . . . . 4 . . 2 . 3 . 1 20 8 4 4 Energy Discharges 41 | . . . . 3 . . 1 . . 1 . 17 9 7 3 Parts Rejected 8 | . . . . . . . . . . . 1 3 1 1 2 Data Loss (minor) 43 | . . . . 4 . . 1 . 1 1 1 17 5 2 11 Data Loss (major) 14 | . . . . 1 . . 1 . . . . 5 3 2 2 Misfires 14 | . . . . . . . . . . . . 6 5 2 1 Alerts 9 | . . . . . . . . . . . . 7 1 . 1 Misdirections 63 | . . . . . . . . . . . . 36 17 . 10 Targeting Errors 126 | . . . . 3 . . . . . . 1 59 27 12 24 Weapon Failures 9 | . . . . 1 . . . . . . . 5 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 3674 | . 27 211 55 191 . . 7 66 212 172 173 1108 170 625 657 Projectiles 138 | . . . . . . . . . . . . 25 105 8 . Explosions 1869 | . 27 . 55 191 . . 7 . 124 . 34 268 4 520 639 Melee 1667 | . . 211 . . . . . 66 88 172 139 815 61 97 18 Knockbacks 50 | . . 4 . 1 . . . 5 . . . 12 13 11 4 Impact 7 | . . 4 . 1 . . . . . . . . . . 2 Kinetic 38 | . . . . . . . . 3 . . . 10 13 10 2 Secondary 5 | . . . . . . . . 2 . . . 2 . 1 . Self-Inflicted Damage 1621 | . 4 35 17 465 . . 133 3 156 . 99 158 13 168 370 Shots 39 | . 1 1 1 13 . . 2 . 5 . 2 9 1 1 3 Rammed 27 | . . . . 23 . . 1 2 . . . . . . 1 Targets Rammed 34 | . 1 1 3 25 . . 1 2 . . . . . . 1 Kicked 4 | . 1 1 2 . . . . . . . . . . . . Crushed 3 | . . . 1 2 . . . . . . . . . . . Highest Temperature 390 | 45 69 21 9 184 . . 248 137 158 . 205 238 195 390 193 Average Temperature 82 | 27 32 11 7 76 . . 78 60 81 . 98 64 92 105 54 Received Heat Transfer 3280 | 24 27 153 270 792 . . 60 165 111 . 87 268 237 466 620 Effects 4 | . . . . . . . . . . . . . . 4 . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Parts Fried 21 | . . 6 1 3 . . . . . . . 6 . . 5 Impact Corruptions 12 | . . 10 . . . . . . . . . . . . 2 Robots Melted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Melted 6 | . . . . . . . . . . . . 2 1 3 . Heat Transferred 5203 | 74 . . . 437 . . . 222 . . . 881 481 2109 999 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 1 3 . . . . . . . 3 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Tes Res Qua Peak Influence 1484 | 20 165 453 505 1484 557 192 328 214 495 . . 504 384 433 638 Initial 557 | . 11 59 130 134 557 162 118 53 81 . . 56 221 121 142 Average 302 | 6 39 267 262 713 557 177 228 108 232 . . 227 257 264 396 Maximum Alert Level 4 | . . 2 2 4 2 . 1 1 2 . . 2 1 2 2 Low Security (%) 32 | 100 100 24 16 21 . 100 27 96 41 . . 40 11 24 10 Level 1 52 | . . 73 77 22 . . 72 3 56 . . 52 88 66 36 Level 2 8 | . . 2 6 8 100 . . . 2 . . 7 . 8 53 Level 3 . | . . . . 7 . . . . . . . . . . . Level 4 5 | . . . . 40 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 73 | . . 2 2 16 . . 2 2 5 . . 17 4 11 12 Investigation 7 | . . 1 1 2 . . . . . . . 1 . 1 1 Extermination 24 | . . . . 4 . . . . 1 . . 8 3 6 2 Reinforcement 24 | . . 1 1 5 . . 2 1 . . . 4 1 4 5 Assault 6 | . . . . 4 . . . . . . . 1 . . 1 Garrison 12 | . . . . 1 . . . 1 4 . . 3 . . 3 Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . 1 4 . . . . . . . 2 . 2 1 Haulers Reinforced 2 | . . . . 1 . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Tes Res Qua Distress Signals 16 | . . 1 4 1 . . 1 . 1 . . 3 1 4 . Communications Jammed 3 | . . . 3 . . . . . . . . . . . . Distress Signals 3 | . . . 3 . . . . . . . . . . . . Times Spotted 383 | 1 4 20 21 75 . 6 4 16 14 1 4 91 22 61 43 Peak Tracking Total 9 | 1 3 4 6 9 . 6 2 9 4 1 4 6 5 9 8 Tactical Retreats 42 | . . 2 2 12 . . . . 1 . . 11 2 9 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Tes Res Qua Traps Triggered 11 | . 2 . . 1 1 . . . 2 . . 1 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Tes Res Qua Machines Disabled 42 | . . 2 1 8 . . 3 . 4 . . 9 7 2 6 Max in Single Turn 3 | . . 2 1 3 . . 2 . 2 . . 3 1 1 2 Garrison Access 2 | . . . . 1 . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Tes Res Qua Machines Accessed 36 | . 3 2 1 3 . . 6 2 2 . . 11 1 3 2 Terminals 23 | . 3 2 1 2 . . 3 . 2 . . 7 . 2 1 Fabricators 3 | . . . . 1 . . . . . . . 1 . 1 . Repair Stations 5 | . . . . . . . . 2 . . . 1 1 . 1 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 3 . . . . 2 . . . Total Hacks 62 | . 9 4 3 4 . . 10 2 6 . . 14 1 7 2 Successful 17 | . 2 . . 1 . . 5 2 2 . . 4 . 1 . Failed 45 | . 7 4 3 3 . . 5 . 4 . . 10 1 6 2 Catastrophic 14 | . 2 1 2 1 . . . . 2 . . 3 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 43 | . 8 1 3 3 . . 9 2 3 . . 9 1 2 2 Terminals 46 | . 9 4 3 3 . . 5 . 6 . . 9 . 6 1 Fabricators 4 | . . . . 1 . . . . . . . 2 . 1 . Repair Stations 5 | . . . . . . . . 2 . . . 1 1 . 1 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 5 . . . . 2 . . . Terminal Hacks 10 | . 2 . . . . . 3 . 2 . . 2 . 1 . Record 3 | . . . . . . . 1 . 1 . . 1 . . . Open Door 1 | . . . . . . . . . . . . . . 1 . Level Access Points 2 | . . . . . . . 1 . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 2 . . . 1 . . . Refit 3 | . . . . . . . . 2 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 2 . . . . 1 . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . . . . 1 . . . Reprogram 3 | . . . . . . . 2 . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 29 | . 3 2 1 3 . . 3 . 2 . . 10 1 2 2 Full Trace Events 4 | . . . 1 1 . . . . . . . 1 . 1 . Feedback Events 1 | . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 1 | . . . . 1 . . . . . . . . . . . Matter 168 | . . . . 168 . . . . . . . . . . . Time 42 | . . . . 42 . . . . . . . . . . . Total Part Build Rating 4 | . . . . 4 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . 6 . . . . . . . 2 . . . Machine Destruction 4 | . . . . 2 . . . . . . . 2 . . . Programmers 4 | . . . . 4 . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Tes Res Qua Total Allies 3 | . . . . . . . 2 . . . . 1 . . . Largest Group 2 | . . . . . . . 2 2 . . . 1 . . . Highest-Rated Group 82 | . . . . . . . 82 63 . . . 47 . . . Highest-Rated Ally 47 | . . . . . . . 41 41 . . . 47 . . . Total Orders 2 | . . . . . . . . . 2 . . . . . . EXPLORE 2 | . . . . . . . . . 2 . . . . . . Ally Attacks 18 | . . . . . . . 4 11 . . . 3 . . . Total Damage 548 | . . . . . . . 153 272 . . . 123 . . . Kills 4 | . . . . . . . 1 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Tes Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . . Drone Launches 2 | . . . . . . . . . 2 . . . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Tes Res Qua Turns Passed 14409 | 116 325 619 513 1711 24 54 417 359 775 738 328 4355 1177 2166 732 Spaces Moved 8598 | 93 223 363 238 1315 48 107 570 351 262 462 191 2228 583 1149 415 Core 656 | 23 . . . 127 48 107 217 . . . . . . . 134 Treads 669 | . . . 20 591 . . . . 58 . . . . . . Legs 5909 | 70 223 363 218 9 . . . . 134 462 191 2226 583 1149 281 Wheels 435 | . . . . . . . 38 327 70 . . . . . . Hover 2 | . . . . . . . . . . . . 2 . . . Flight 927 | . . . . 588 . . 315 24 . . . . . . . Fastest Speed 29 | 50 120 120 120 29 50 50 40 47 80 150 150 100 116 112 50 Average Speed 119 | 102 131 125 131 98 50 50 47 79 146 150 150 136 148 128 103 Slowest Speed 1250 | 120 150 150 185 885 50 50 360 127 210 150 150 210 150 150 1250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . 9 . . 3 4 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 9 31 31 23 25 1 75 13 7 10 69 15 45 39 22 23 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . 1 . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . 1 . 1 1 1 . 1 . Scrap Searched 1 | . . . . . . . . . . 1 . . . . . Spaces Dug 132 | . . . . 13 . . 38 1 4 . . 48 4 21 3 Terrain Destroyed 1156 | . 60 87 33 237 . . 63 1 111 . 91 257 49 95 72 Melee 81 | . . . . . . . . 1 4 . . 48 4 21 3 Projectile 55 | . . . . . . . . . . . . 2 14 38 1 AOE 1020 | . 60 87 33 237 . . 63 . 107 . 91 207 31 36 68 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Res Tes Res Qua Total 11216 | 105 245 469 359 1585 48 106 709 392 583 487 216 2983 758 1566 605 Wait 1121 | 1 . 33 15 144 . . 114 3 237 8 13 299 67 127 60 Move 8552 | 92 222 362 237 1296 48 106 563 342 261 461 190 2227 582 1148 415 Hop 16 | . . . . 9 . . 3 4 . . . . . . . Pick Up 127 | 4 5 14 8 10 . . 5 4 12 . 2 29 10 16 8 Fast Attach 142 | 5 5 2 12 8 . . 7 5 11 6 . 36 5 31 9 Attach 102 | . . 1 1 10 . . 2 6 6 . 2 22 10 18 24 Detach 27 | . . . . 2 . . 1 4 1 . . 4 . 7 8 Swap 94 | . 2 9 17 5 . . . . 2 . . 24 6 22 7 Drop 143 | . 5 9 19 9 . . 8 1 2 . . 52 7 25 6 Fire 348 | 3 5 14 47 67 . . 5 10 14 . 5 64 33 52 29 Melee 485 | . . 24 . . . . . 11 27 12 4 226 36 115 30 Ram 5 | . . . . 1 . . 1 2 . . . . . . 1 Kick 4 | . 1 1 2 . . . . . . . . . . . . Crush 25 | . . . 1 24 . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . 10 . . . 2 5 8 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: Res x3 / *Tes) -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 117 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 10) 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 989 | -9/Materials | Discovered new exit (range 5) 1061 | -9/Materials | Entered another Materials area 1061 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1285 | -8/Materials | Build established: Scavenger-Mutant 1386 | -8/Materials | Discovered new exit (range 13) 1574 | -8/Materials | Entered Factory 1574 | -7/Factory | Evolved 2 slots: Weapon x2 1825 | -7/Factory | Build established: Hauler-Gunner 2205 | -7/Factory | Fabricated Imp. EM Pulse Cannon? 2355 | -7/Factory | Local fabrication network quarantined 2374 | -7/Factory | First assault squad dispatched 2494 | -7/Factory | Garrison activated, responded to threat 2535 | -7/Factory | Lost 3 parts (1n2w) 2578 | -7/Factory | Destroyed 10 combat bots 2760 | -7/Factory | Lost 6 parts (1p2n1u2w) 2900 | -7/Factory | Lost 3 parts (1u2w) 2923 | -7/Factory | Core integrity fell below 50% 3152 | -7/Factory | Build established: Mutant 3241 | -7/Factory | Core integrity fell below 20% 3277 | -7/Factory | Discovered new exit (range 16) 3285 | -7/Factory | Entered another Factory area 3285 | -6/Factory | Evolved 2 slots: Power x2 3309 | -6/Factory | Sucked down chute 3309 | -6/Factory | Entered Waste 3324 | -6/Waste | EMP discharged 3324 | -6/Waste | Spotted C-40 Crusher 3332 | -6/Waste | Spotted C-40 Crusher 3333 | -6/Waste | Spotted C-40 Crusher 3337 | -6/Waste | Spotted C-40 Crusher 3341 | -6/Waste | Spotted C-40 Crusher 3341 | -6/Waste | Spotted C-40 Crusher 3355 | -6/Waste | Discovered new exit (range 14) 3363 | -6/Waste | Entered Factory 3425 | -6/Factory | Identified exit to Factory 3780 | -6/Factory | Entered another Factory area 3780 | -5/Factory | Accompanied by 2 allies 3780 | -5/Factory | Evolved 2 slots: Weapon x2 4111 | -5/Factory | Garrison activated, responded to threat 4121 | -5/Factory | Discovered new exit (range 16) 4139 | -5/Factory | Entered another Factory area 4139 | -4/Factory | Evolved 2 slots: Utility x2 4168 | -4/Factory | Lost 5 parts (2p2n1u) 4319 | -4/Factory | Garrison activated, responded to threat 4553 | -4/Factory | Lost 7 parts (1p3n1u2w) 4577 | -4/Factory | Identified exit to Upper Caves 4577 | -4/Factory | Identified exit to Armory 4906 | -4/Factory | Garrison activated, responded to threat 4914 | -4/Factory | Entered Upper Caves 5017 | -4/Upper Caves | Learned Research terminal intel 5027 | -4/Upper Caves | Encountered a Warlord checkpoint 5096 | -4/Upper Caves | Build established: Scavenger-Mutant 5641 | -4/Upper Caves | Discovered new exit (range 6) 5652 | -4/Upper Caves | Entered another Upper Caves area 5962 | -4/Upper Caves | Discovered new exit (range 8) 5980 | -4/Upper Caves | Entered Research 5980 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5981 | -3/Research | Loaded intel: 18 terminal locations 7029 | -3/Research | System corruption reached 10% 7051 | -3/Research | Found Gamma Bomb Array 7643 | -3/Research | Lost 3 parts (2u1w) 8287 | -3/Research | Build established: Generator-Mutant 8489 | -3/Research | Lost 11 parts (3p3u5w) 8547 | -3/Research | Found Enh. Force Lance 8620 | -3/Research | Spotted B-86 Titan 8689 | -3/Research | Lost 4 parts (2p2n) 8699 | -3/Research | Build established: Scavenger-Mutant 9007 | -3/Research | Identified exit to Research 9130 | -3/Research | Garrison activated, responded to threat 10001 | -3/Research | Lost 3 parts (1u2w) 10065 | -3/Research | Discovered new exit (range 4) 10335 | -3/Research | Entered Testing 10359 | -3/Testing | Scanned by Researcher 10419 | -3/Testing | Found Prototype Device 10419 | -3/Testing | Identified Exp. Hardlight Generator 10761 | -3/Testing | Spotted Striker 10761 | -3/Testing | Spotted Striker 10768 | -3/Testing | Spotted Alpha 7 10775 | -3/Testing | Destroyed Striker 10794 | -3/Testing | Destroyed Striker 10823 | -3/Testing | Destroyed Alpha 7 10827 | -3/Testing | Found Prototype Processor 10841 | -3/Testing | Found Prototype Device 10849 | -3/Testing | Lost 8 parts (3p1n2u2w) 10866 | -3/Testing | System corruption reached 30% 10914 | -3/Testing | Identified Exp. ECM Suite 10915 | -3/Testing | Identified Exp. Target Analyzer 10916 | -3/Testing | Stole the SGEMP Prototype 11240 | -3/Testing | Found Prototype Launcher 11467 | -3/Testing | Discovered exit to Research (range 10) 11512 | -3/Testing | Entered Research 11512 | -2/Research | Evolved 2 slots: Weapon x2 11512 | -2/Research | Identified Z-bomb Delivery System 11806 | -2/Research | Build established: Scavenger-Executioner 12098 | -2/Research | Lost 17 parts (3p5n3u6w) 12297 | -2/Research | Build established: Scavenger-Mutant 12485 | -2/Research | Found Prototype Slashing Weapon 12485 | -2/Research | Identified Molecular Scythe 13046 | -2/Research | Spotted B-90 Cyclops 13156 | -2/Research | Found Molecular Scythe 13508 | -2/Research | System corruption reached 10% 13581 | -2/Research | Lost 10 parts (2p1n5u2w) 13650 | -2/Research | Discovered new exit (range 7) 13660 | -2/Research | Lost 4 parts (2p1u1w) 13678 | -2/Research | Entered Quarantine 13834 | -2/Quarantine | Lost 4 parts (1u3w) 13951 | -2/Quarantine | Garrison activated, responded to threat 13962 | -2/Quarantine | Found Enh. Force Lance 14072 | -2/Quarantine | Core integrity fell below 50% 14103 | -2/Quarantine | Lost 7 parts (3p1n3w) 14145 | -2/Quarantine | Lost 3 parts (2u1w) 14215 | -2/Quarantine | First assault squad dispatched 14298 | -2/Quarantine | System corruption reached 30% 14311 | -2/Quarantine | Core integrity fell below 20% 14311 | -2/Quarantine | Found Prototype Launcher 14313 | -2/Quarantine | Found Prototype Launcher 14328 | -2/Quarantine | Lost 26 parts (4p6n5u11w) 14337 | -2/Quarantine | Identified Ragnarok Missile Launcher (x2) 14390 | -2/Quarantine | Found Ragnarok Missile Launcher 14410 | -2/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 14383_ U-05 Engineer builds a Wall. 14383_ U-05 Engineer lays Concrete. 14384_ Penetrated by Slug. 14384_ U-05 Engineer lays Concrete. 14385_ Slug penetrates Wall. 14385_ Ragnarok Missile Launcher destroyed. 14386_ U-05 Engineer lays Concrete. 14387_ The unstable cave ceiling collapses. 14387_ U-05 Engineer lays Concrete. 14387_ Penetrated by Slug. 14388_ U-05 Engineer builds a Wall. 14390_ Acquired Ragnarok Missile Launcher. 14391_ The unstable cave ceiling collapses. 14392_ System corrupted: Matter fused (-9). 14396_ K-01 Serf cleans the Cryocooling Duct. 14397_ Acquired 112 matter. 14404_ Acquired 52 matter. [Achievement: 20k Club] [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? 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""" """ """ !# ???????????????????????????? | | ????""" """ """ #?? ???????????????????????????? | | ?????"" """ """ #??????????????????????????????? | | ??????" """ """ #??????????????????????????????? | | ???????? #??????????????????????????????? | | ?????????##########??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 100 Energy Generation 63 Energy Capacity 1120 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 900 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Thermal Conversion 90 Melee Speed Boost 30 Evasion (%) 64 Target Analysis 12 Core Analysis 10 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. EM Pulse Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 20k Club Achiever Can't Touch This Dangerous Findings Hard Hitter Just Browsing Respectable Loadout Rockin' Loadout Tank Challenges ------------ None Game ------ Seed GatlingGravitonBuckler Manual? 0 Play Time 03:45:28 Cumulative 26.1 hours Start 2021.04.24 @ 19:34:42 End 2021.04.25 @ 12:36:11 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16ef49ba-3da3-4e76-8af7-013655dfa225