Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 00:18:19 Player: HybriD Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (69) 345 Value Destroyed (3044) 3044 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (773) 773 TOTAL SCORE: 10662 Bonus ------- Pacifist 200 Follower Combat Kills 73 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 268/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Advanced Coolant Injector Spectral Analyzer Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Phase Gun Disruptor Cannon HERF Cannon Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Diametric Drive Diametric Drive Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Coolant Injector Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON ----------- Enhanced Quantum Rifle Heavy Machine Gun KE Penetrator Ionic Axe > --- INVENTORY -------- Particle Reactor Xenon Bombardment Thruster Phase Gun HERF Cannon Hellfire Missile Launcher [Rating: 147] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Airjet Wheel Wheel Hover Unit Cooled Airjet Flight Unit Diametric Drive Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Variable Charge Gun Energy Gun Variable Charge Gun Energy Cannon HERF Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Ionic Axe Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Res Slots Evolved 16 | . . 2 . 2 2 . 2 2 2 2 2 Power 3 | . . . . . 1 . . 1 . 1 . Propulsion 5 | . . . . 1 1 . 1 . . 1 1 Utility 6 | . . 2 . 1 . . . 1 2 . . Weapon 2 | . . . . . . . 1 . . . 1 Parts Attached 98 | 6 1 . 2 18 2 4 2 8 2 26 27 Power 21 | 1 . . . 4 1 1 . 3 . 6 5 Engine 9 | 1 . . . 4 . 1 . . . 3 . Core 5 | . . . . . 1 . . 3 . 1 . Reactor 7 | . . . . . . . . . . 2 5 Propulsion 29 | 2 . . . 9 . . . 2 1 5 10 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 7 | 2 . . . 5 . . . . . . . Hover 11 | . . . . 3 . . . 2 1 5 . Flight 11 | . . . . 1 . . . . . . 10 Utility 25 | 1 1 . 2 2 . 2 . 1 1 8 7 Device 15 | . 1 . 2 . . 2 . . 1 5 4 Storage 3 | 1 . . . 1 . . . 1 . . . Processor 5 | . . . . . . . . . . 2 3 Hackware 1 | . . . . 1 . . . . . . . Protection 1 | . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 23 | 2 . . . 3 1 1 2 2 . 7 5 Energy Gun 8 | 1 . . . 1 . . 2 2 . 1 1 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 6 | 1 . . . 1 1 1 . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 3 . Piercing Weapon 3 | . . . . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 2 . . 1 . . 1 2 Parts Lost 54 | . . . . 6 . 2 . . . 21 25 Power 13 | . . . . 1 . 1 . . . 7 4 Propulsion 19 | . . . . 3 . . . . . 5 11 Utility 15 | . . . . . . 1 . . . 8 6 Weapon 7 | . . . . 2 . . . . . 1 4 Highest Loss Streak 9 | . . . . 6 . 1 . . . 6 9 To Critical Strikes 2 | . . . . . . . . . . . 2 Average Backups 6 | 3 2 3 7 7 7 7 7 7 7 6 4 Power 1 | 1 1 1 2 2 1 1 1 . . . . Propulsion 1 | . . . . . 1 1 1 2 3 2 1 Utility . | . . 1 2 1 1 . . . . . . Weapon 3 | 1 1 1 2 2 4 4 4 4 3 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 14 | . . . 1 3 . . . 2 1 3 4 Power 2 | . . . 1 . . . . . . . 1 Propulsion 2 | . . . . . . . . . . 1 1 Utility 2 | . . . . 2 . . . . . . . Weapon 8 | . . . . 1 . . . 2 1 2 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 97 77 99 90 92 88 86 88 88 80 58 Engine 6 | . 14 11 11 8 7 13 13 6 . 2 . Core 4 | . . . . . 7 . . 9 15 7 . Reactor 2 | . . . . . . . . . . 5 5 Wheel 5 | . 28 22 22 9 . . . . . . . Hover 12 | . . . . 8 23 23 20 19 21 18 . Flight 2 | . . . . 3 . . . . . . 16 Device 20 | . 11 11 32 26 23 20 20 17 20 17 10 Storage 7 | . 14 11 11 8 7 7 6 9 10 6 . Processor 2 | . . . . . . . . . . 2 14 Hackware 3 | . . . . 8 7 7 6 5 5 2 . Energy Gun 7 | . 14 11 11 8 7 5 12 10 10 3 1 Ballistic Gun 5 | . 14 11 11 8 7 6 6 5 5 . 3 Slashing Weapon 1 | . . . . . . . . . . 6 3 Peak Build Rating 147 | 6 7 7 12 31 36 41 46 73 81 130 147 Average Rating 59 | 3 6 7 11 20 34 37 45 63 80 108 100 On Entrance 33 | . 6 7 7 12 31 36 40 46 73 81 68 Naked Turns . | . . . . . . . . . . . . Heaviest Build 76 | 12 13 13 15 21 26 33 36 49 48 76 65 Greatest Support 70 | 20 20 20 20 38 24 24 24 44 47 70 49 Greatest Overweight (x) 4 | 1 . . . 4 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . 1 . 1 1 1 . . Largest Inventory Capacity 15 | 8 8 8 8 15 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 8 8 8 8 8 8 5 Most Carried 9 | 7 4 6 8 9 8 8 8 8 8 8 6 Average Carried 7 | 3 2 3 7 7 7 7 7 7 8 7 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 3 6 8 8 8 7 8 8 8 7 4 Class Distribution -------------------- 36% | Mutant 26% | Tank 21% | Scavenger-Mutant 3% | Scavenger-Sprinter 3% | Generator-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Tank | -6/Factory Tank | -5/Factory Tank | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Sprinter | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Res Matter Collected 2133 | 256 . 20 53 308 . 262 59 108 41 577 449 Remotely . | . . . . . . . . . . . . Salvage Created 3293 | . . 54 110 486 . 268 59 108 79 1461 668 Parts 173 | . . 4 5 24 . 20 2 7 . 83 28 Haulers Intercepted 1 | . . . . . . 1 . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Res Combat Hostiles Destroyed 49 | . . 1 . 10 . 9 1 . 1 16 11 Melee 15 | . . . . . . . . . . 9 6 Guns 22 | . . 1 . 10 . 1 1 . 1 3 5 AOE 12 | . . . . . . 8 . . . 4 . Classes Destroyed 13 | . . 1 2 4 . 2 . 2 . 2 . Worker 7 | . . . . . . . . 1 . 6 . Builder 1 | . . . . 1 . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . Recycler 5 | . . . 1 1 . . . . . 3 . Operator 2 | . . . . 1 . . . 1 . . . Watcher 3 | . . . . . . . . 2 . . 1 Swarmer 13 | . . . . 4 . 3 . . . . 6 Grunt 12 | . . . . 4 . . . . . 5 3 Sentry 7 | . . 1 . 2 . . 1 . 1 1 1 Specialist 6 | . . . . . . 6 . . . . . Hunter 2 | . . . . . . . . . . 1 1 Programmer 9 | . . . . . . . . . . 9 . Best Kill Streak 9 | . . 1 2 5 . 7 1 2 1 9 5 Combat Bots Only 6 | . . 1 . 4 . 6 1 . 1 5 4 Max Kills in Single Turn 3 | . . 1 1 1 . 3 1 1 1 3 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . 2 . Melee 1 | . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Res Hostile Shots Fired 636 | . . 9 6 76 . 97 27 2 12 171 236 Missed 215 | . . 4 1 22 . 50 8 . 3 45 82 Hits 421 | . . 5 5 54 . 47 19 2 9 126 154 Projectile 421 | . . 5 5 54 . 47 19 2 9 126 154 Critical Strikes 17 | . . . . 5 . . . . . 5 7 Part Disruptions 3 | . . . . . . . . . . 3 . Damage Taken 7631 | . . 59 55 697 . 602 88 20 148 2404 3558 Core 2144 | . . 12 . 103 . 106 3 . 42 413 1465 Absorbed by Shields 882 | . . . . . . 184 62 20 153 463 . Ignored by Resistances 77 | . . . . . . . . . . 77 . Regen/Repaired (Parts) 192 | . . . . 136 . . . 56 . . . Core Remaining (%) 91 | 100 100 . 97 81 . 84 99 100 96 68 . Volleys Fired 127 | . 1 1 11 39 . 18 3 4 9 24 17 Largest 3 | . 2 2 2 2 . 2 3 3 3 3 3 Hottest 225 | . 70 70 70 83 . 83 154 173 173 225 128 Shots Fired 275 | . 2 2 22 72 . 36 9 12 22 47 51 Gun 257 | . 2 2 22 69 . 27 9 12 22 41 51 Cannon . | . . . . . . . . . . . . Launcher 18 | . . . . 3 . 9 . . . 6 . Special . | . . . . . . . . . . . . Kinetic 99 | . 1 1 11 29 . 12 3 4 4 . 34 Thermal 151 | . 1 1 11 40 . 15 6 8 18 34 17 Explosive 18 | . . . . 3 . 9 . . . 6 . Electromagnetic 7 | . . . . . . . . . . 7 . Robot Hit Streak 21 | . . 2 6 10 . 12 9 2 16 21 15 Robot Miss Streak 6 | . . . 2 6 . 5 3 1 . 3 5 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 4 | . . . . 2 . . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 . . . . . 1 1 Shots Hit Robots 243 | . . 2 15 46 . 26 8 5 14 77 50 Core Hits 125 | . . 2 3 26 . 19 6 5 4 40 20 Critical Kills 3 | . . . . . . . . . . . 3 Critical Parts Destroyed 3 | . . . . . . 1 . . . . 2 Critical Strikes 21 | . . . 2 . . 2 1 . . 9 7 Burn 4 | . . . 2 . . 1 1 . . . . Destroy 6 | . . . . . . 1 . . . . 5 Sever 3 | . . . . . . . . . . 2 1 Impale 8 | . . . . . . . . . . 7 1 Melee Attacks 87 | . . . . . . . . . . 64 23 Impact . | . . . . . . . . . . . . Slashing 35 | . . . . . . . . . . 25 10 Piercing 52 | . . . . . . . . . . 39 13 Sneak Attacks 5 | . . . . . . . . . . 5 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 18 | . . . . . . . . . . 13 5 Damage Inflicted 8212 | . . 24 195 618 . 1002 134 93 271 4143 1732 Guns 3339 | . . 24 195 618 . 304 134 93 271 793 907 Cannons . | . . . . . . . . . . . . Explosions 2015 | . . . . . . 698 . . . 1317 . Melee 2858 | . . . . . . . . . . 2033 825 Ramming . | . . . . . . . . . . . . Kinetic 1244 | . . 11 69 283 . 168 29 14 59 . 611 Thermal 1958 | . . 13 126 335 . 136 105 79 212 656 296 Explosive 2015 | . . . . . . 698 . . . 1317 . Electromagnetic 137 | . . . . . . . . . . 137 . Impact . | . . . . . . . . . . . . Slashing 934 | . . . . . . . . . . 637 297 Piercing 1924 | . . . . . . . . . . 1396 528 Highest Corruption 26 | . . . . 2 . . . 1 1 26 1 Average Corruption 9 | . . . . 2 . . . 1 1 15 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 41 | . . . . 6 . . . . . 35 . Message Errors 11 | . . . . . . . . . . 11 . Matter Fused 10 | . . . . . . . . . . 10 . Heat Flow Errors 5 | . . . . 1 . . . . . 4 . Energy Discharges 2 | . . . . 1 . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . 2 . . . . . 4 . Data Loss (major) 1 | . . . . . . . . . . 1 . Misfires 1 | . . . . 1 . . . . . . . Alerts 3 | . . . . 1 . . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 314 | . . . . . . . . . . 294 20 Projectiles . | . . . . . . . . . . . . Explosions 14 | . . . . . . . . . . 14 . Melee 300 | . . . . . . . . . . 280 20 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 43 | . . . . 43 . . . . . . . Shots 1 | . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 260 | . 9 . 30 193 . . 164 188 192 212 260 Average Temperature 115 | . 6 . 19 87 . . 73 80 96 141 77 Received Heat Transfer 1271 | . . 33 30 369 . . 18 10 12 228 571 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . . . 3 . . 1 . . 2 . Heat Transferred 4083 | . . 37 518 999 . 481 235 148 370 925 370 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Res Maximum Alert Level 1 | . . . . . . 1 . . . 1 1 Low Security (%) 96 | 100 100 100 100 100 100 81 100 100 100 96 84 Level 1 3 | . . . . . . 18 . . . 3 15 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 294 | . 4 30 58 106 14 294 154 55 30 252 212 Initial 154 | . . . 7 19 14 . 154 55 2 . 112 Average 38 | . . 2 2 41 1 90 125 8 5 18 150 Influence Increases 2081 | . 4 30 83 398 . 304 39 43 74 585 521 Destroy 0b10 Robot/C 1080 | . . 20 40 260 . 180 20 . 20 320 220 Destroy 0b10 Robot/NC 100 | . . . 10 15 . 5 . 20 . 45 5 Destroy Leader 226 | . . 10 10 50 . 30 10 4 10 70 32 Allied During Kill 15 | . . . 8 7 . . . . . . . Successful Hack 42 | . 4 . . 12 . . 8 4 14 . . Disable Machine 150 | . . . . 30 . 15 . . 30 60 15 Destroy Structure 168 | . . . . 24 . 44 1 . . 90 9 Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 285 | . . . 15 . . 30 . 15 . . 225 Influence Decreases 1912 | . 4 10 53 417 31 10 220 149 81 385 552 Entered New Map 352 | . . . 13 31 17 . 140 58 5 . 88 Time Decay 1036 | . 4 10 40 266 14 . 80 91 76 241 214 Lost Part 464 | . . . . 60 . 10 . . . 144 250 Lost Ally 60 | . . . . 60 . . . . . . . Squads Dispatched 14 | . . 1 . 1 1 2 1 1 . 4 3 Investigation 4 | . . . . 1 1 . . 1 . 1 . Extermination 3 | . . . . . . . . . . 2 1 Reinforcement 7 | . . 1 . . . 2 1 . . 1 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Res Distress Signals 5 | . . . . . . . . . . 1 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 115 | . 1 4 3 17 . 11 1 5 2 23 48 Peak Tracking Total 21 | . 1 3 2 5 . 7 2 1 2 5 21 Tactical Retreats 11 | . . . 1 . . 2 . 1 . . 7 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Res Traps Triggered 10 | . . . . 1 . 2 . . 2 4 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Res Machines Disabled 10 | . . . . 2 . 1 . . 2 4 1 Max in Single Turn 3 | . . . . 1 . 1 . . 1 3 1 Garrison Access 2 | . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Res Machines Accessed 29 | . 1 1 . 5 4 . 2 5 3 5 3 Terminals 18 | . 1 1 . 4 1 . 1 3 3 2 2 Fabricators 2 | . . . . . 2 . . . . . . Repair Stations 2 | . . . . 1 . . . 1 . . . Recycling Units 2 | . . . . . . . 1 . . 1 . Scanalyzers 3 | . . . . . 1 . . 1 . 1 . Garrison Access 2 | . . . . . . . . . . 1 1 Total Hacks 79 | . 7 4 . 19 8 . 3 10 8 15 5 Successful 51 | . 4 4 . 14 7 . 2 8 5 6 1 Failed 28 | . 3 . . 5 1 . 1 2 3 9 4 Catastrophic 4 | . . . . . 1 . 1 . . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 47 | . 7 4 . 13 1 . 2 5 8 4 3 Fabricators 5 | . . . . . 5 . . . . . . Repair Stations 8 | . . . . 6 . . . 2 . . . Recycling Units 6 | . . . . . . . 1 . . 5 . Scanalyzers 8 | . . . . . 2 . . 3 . 3 . Garrison Access 5 | . . . . . . . . . . 3 2 Terminal Hacks 30 | . 4 4 . 8 1 . 2 4 5 2 . Record 13 | . 4 4 . . . . 1 1 1 2 . Prototype ID Bank 4 | . . . . 2 . . . 1 1 . . Open DSF 2 | . . . . . 1 . . 1 . . . Emergency Access Points 2 | . . . . 1 . . . . 1 . . Alert Level 4 | . . . . 2 . . . 1 1 . . Locate Traps 4 | . . . . 2 . . 1 . 1 . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . 4 . . . . . . Network Status 2 | . . . . . 2 . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 8 | . . . . 6 . . . 2 . . . Scan Component 4 | . . . . 3 . . . 1 . . . Repair 4 | . . . . 3 . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . 1 . Scanalyzer 6 | . . . . . 2 . . 2 . 2 . Insert Component 3 | . . . . . 1 . . 1 . 1 . Analyze 3 | . . . . . 1 . . 1 . 1 . Garrison Access Hacks 2 | . . . . . . . . . . 1 1 Seal Access 2 | . . . . . . . . . . 1 1 Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . 1 . . . Used 1 | . . . . 1 . . . . . . . Hacking Detections 25 | . 1 1 . 5 4 . 2 3 3 4 2 Full Trace Events 3 | . . . . . 1 . . 1 . 1 . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . 1 . 1 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 116 | . . . . . 116 . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . . 3 . . . 1 . . . Time 160 | . . . . 90 . . . 70 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . 1 . 1 . Part Schematics Acquired 3 | . . . . . 1 . . 1 . 1 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Res Total Allies 3 | . . . 3 . . . . . . . . Largest Group 3 | . . . 3 3 . . . . . . . Highest-Rated Group 40 | . . . 40 40 . . . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . . . . Total Orders 3 | . . . . . . . . . . 3 . EXPLORE 3 | . . . . . . . . . . 3 . Ally Attacks 21 | . . . 11 10 . . . . . . . Total Damage 177 | . . . 107 70 . . . . . . . Kills 5 | . . . 2 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Res Active Infowar (turns) 3151 | . 76 85 521 643 199 215 170 497 272 113 360 Optics 360 | . . . . . . . . . . . 360 Sensors 84 | . . . . . . . . . . . 84 Terrain 1382 | . . . 504 605 199 74 . . . . . Structural 1574 | . 76 85 521 643 199 50 . . . . . Seismic 2616 | . . . 507 643 199 215 170 497 272 113 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches 3 | . . . . . . . . . . 3 . Drone Recoveries 2 | . . . . . . . . . . 2 . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Res Turns Passed 4154 | 43 91 85 521 643 199 215 170 497 272 961 457 Spaces Moved 3562 | 39 106 72 489 463 175 129 145 403 247 681 613 Core 78 | 16 . . . 6 . . . . . . 56 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 966 | 23 106 72 489 276 . . . . . . . Hover 1973 | . . . . 181 175 129 145 403 247 681 12 Flight 545 | . . . . . . . . . . . 545 Fastest Speed 20 | 50 80 80 80 42 102 42 102 97 97 48 20 Average Speed 77 | 75 80 80 80 74 102 89 102 99 97 74 45 Slowest Speed 250 | 100 80 80 80 250 102 102 102 102 97 106 112 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . 4 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 5 24 8 89 34 5 83 4 10 6 20 19 Regions Visited 11 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 23 | . . . . 23 . . . . . . . Terrain Destroyed 132 | . . . . 23 . 48 . . . 58 3 Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . 3 AOE 129 | . . . . 23 . 48 . . . 58 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Res Res Total 4547 | 52 109 97 596 690 196 191 159 490 260 991 716 Wait 546 | . . 22 90 133 18 8 5 64 . 188 18 Move 3543 | 38 105 71 488 462 174 128 144 402 246 680 605 Hop 4 | . . . . . . . . . . . 4 Pick Up 68 | 8 2 3 4 16 1 2 3 3 1 8 17 Fast Attach 48 | . . . 1 7 . 2 . 5 2 20 11 Attach 37 | 6 1 . 1 7 1 1 1 1 . 2 16 Detach 3 | . . . . 1 . . . . . 1 1 Swap 31 | . . . . 13 1 3 2 4 . 6 2 Drop 52 | . . . 1 12 1 3 1 7 2 17 8 Fire 127 | . 1 1 11 39 . 18 3 4 9 24 17 Melee 62 | . . . . . . . . . . 45 17 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 26 | . . . . . . 26 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research -2/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 4) 135 | -10/Materials | Entered another Materials area 135 | -9/Materials | Evolved 2 slots: Utility x2 206 | -9/Materials | Discovered new exit (range 11) 220 | -9/Materials | Entered Mines 281 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 315 | -9/Mines | Build established: Mutant 350 | -9/Mines | Identified exit to Materials 433 | -9/Mines | Learned location of Storage (-8) 556 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 714 | -9/Mines | Discovered exit to Materials (range 10) 741 | -9/Mines | Entered Materials 741 | -8/Materials | Accompanied by 3 allies 741 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 828 | -8/Materials | Lost 3 allies 909 | -8/Materials | Lost 6 parts (1p3n2w) 1257 | -8/Materials | Repaired Imp. Terrain Scanner 1285 | -8/Materials | Repaired Med. Laser 1291 | -8/Materials | Discovered new exit (range 7) 1312 | -8/Materials | Repaired Sml. Storage Unit 1373 | -8/Materials | Discovered new exit (range 5) 1384 | -8/Materials | Entered Factory 1384 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1583 | -7/Factory | Identified exit to DSF 1583 | -7/Factory | Entered DSF 1617 | -7/DSF | Build established: Scavenger-Mutant 1653 | -7/DSF | Additional patrols routed to DSF 1752 | -7/DSF | Discovered new exit (range 11) 1798 | -7/DSF | Entered Factory 1798 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1857 | -6/Factory | Discovered new exit (range 6) 1968 | -6/Factory | Entered another Factory area 1968 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2109 | -5/Factory | Build established: Tank 2144 | -5/Factory | Discovered new exit (range 15) 2252 | -5/Factory | Repaired Cld. Airjet 2465 | -5/Factory | Entered another Factory area 2465 | -4/Factory | Evolved 2 slots: Utility x2 2505 | -4/Factory | Discovered new exit (range 12) 2685 | -4/Factory | Discovered new exit (range 3) 2737 | -4/Factory | Entered Research 2737 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3046 | -3/Research | System corruption reached 10% 3355 | -3/Research | Lost 4 parts (1p3u) 3406 | -3/Research | Found Prototype Launcher 3406 | -3/Research | Identified Hellfire Missile Launcher 3442 | -3/Research | Spotted B-86 Titan 3531 | -3/Research | Lost 6 parts (2p2n2u) 3590 | -3/Research | Discovered new exit (range 49) 3678 | -3/Research | Lost 6 parts (2p2n1u1w) 3698 | -3/Research | Entered another Research area 3698 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 3724 | -2/Research | Lost 4 parts (2p1n1u) 3799 | -2/Research | Lost 8 parts (2n3u3w) 4014 | -2/Research | Core integrity fell below 50% 4061 | -2/Research | Lost 8 parts (2p4n1u1w) 4078 | -2/Research | Spotted B-90 Cyclops 4090 | -2/Research | Found Prototype Processor 4091 | -2/Research | Identified Spectral Analyzer 4126 | -2/Research | Core integrity fell below 20% 4155 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04111_ Adv. Power Amplifier destroyed. 04114_ Connecting with DSF Access... 04119_ Impulse Thruster destroyed. 04121_ Connecting with Terminal... 04124_ Critical hit (Burn: +37). 04128_ Diametric Drive destroyed. 04131_ U-05 Engineer destroyed. 04131_ Triggered Ambush Trap. 04131_ L-61 Swordsman emerges from a hatch in the floor. 04131_ S-43 Plague emerges from a hatch in the floor. 04133_ W-44 Eye sends out distress signal. 04134_ K-01 Serf collects debris. 04135_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04135_ K-01 Serf collects debris. 04136_ U-05 Engineer lays Concrete. 04137_ O-32 Director uses terminal to summon reinforcements. 04137_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R017. 04137_ O-32 Director locks terminal. 04138_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????####+####?####??# | | ?????????????????###+##?????????# ###T #### | | ?????????????????# #######+## | | ?????????????????# ^ "" | | ?????????????????# T" | | ?????????????????# | | ?????????????????# """ ###### | | ?????????????????# """ #????# ###+###### | | ?????????????????# """ #????#########? ???? | | ?????????????????# """ #?????????????? ??? | | ?????????????????# """ #????????????? =?? | | ?????????????????# #????????????? ?# | | ???????????# ### #????????????# # | | ??????????+ " #????????????# # | | ??????????## ######### ##### #????# " # | | ???????????##??????????# +????# "" # | | ???????????????????????#s#######! #????# G ### | | ?????????????????????### ###????????????# "" #?? | | ?????????????????????# #????????????# " #?? | | ?????????????????????# #????????????# #?? | | ?????????????????????# #????????????# #?? | | ?????????????????????# #????????????### ####?? | | ?????????????????????# #???????????????#?????? | | ?????????????????????## ##?????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# "" ??????????????????????? | | ????????????????????? "T ??????????????????????? | | ????????????????????## ??????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????### ###?????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 165 Energy Generation 72 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 600 Resistance: KI 25 Resistance: EX 50 Phase Shifting 10 Evasion (%) 65 Target Analysis 12 Offensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Scanalyzed Rocket Launcher | -5/Factory | Scanalyzed Lgt. Fission Core | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 22% | -8/Materials Med. Laser | 20% | -8/Materials Sml. Storage Unit | 58% | -8/Materials Cld. Airjet | 37% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorBoreWarhead Manual? 0 Play Time 01:25:23 Cumulative 117.3 hours Start 2025.05.08 @ 22:36:08 End 2025.05.09 @ 00:18:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 26 Gallery% 49 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fde7a276-9ac1-4e1a-9b8d-a2a57b1beefc