Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.21 @ 14:09:41 // Winter2019/RPGLIKE Player: Demise Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (2436) 2436 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (546) 546 TOTAL SCORE: 6492 Bonus ------- High Alert Combat Kills 246 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/800 Matter 290/300 Energy 53/275 System Corruption 0% Temperature Cool (37) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (5) ------ Advanced Terrain Scanner Transmission Jammer Heavy Armor Plating Hacking Suite > --- WEAPON (3) ------- Mini Grenade Launcher Katana > --- INVENTORY (8) ---- Protomatter-60 Protomatter-50 Structural Scanner Experimental Sensor Array YOLO Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Signal Interpreter Advanced Terrain Scanner Transmission Jammer Shield Generator Hacking Suite > --- WEAPON ----------- Enhanced Autogun Mini Grenade Launcher Katana > --- INVENTORY -------- Protomatter Protomatter Protomatter Protomatter Experimental Sensor Array YOLO Cannon [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Flight Unit Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Weapon Katana Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 7 | 1 1 . . 1 . . 4 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 4 | . 1 . . 1 . . 2 Weapon 2 | 1 . . . . . . 1 Parts Attached 51 | 6 11 1 16 1 . . 16 Power 9 | 1 1 1 4 . . . 2 Engine 9 | 1 1 1 4 . . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | 1 4 . 2 . . . 3 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 1 | 1 . . . . . . . Hover 1 | . 1 . . . . . . Flight 8 | . 3 . 2 . . . 3 Utility 12 | 2 1 . 1 1 . . 7 Device 9 | 2 . . 1 1 . . 5 Storage . | . . . . . . . . Processor 1 | . . . . . . . 1 Hackware 1 | . 1 . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 20 | 2 5 . 9 . . . 4 Energy Gun 5 | 1 1 . 3 . . . . Energy Cannon 2 | . 1 . 1 . . . . Ballistic Gun 3 | . . . . . . . 3 Ballistic Cannon 1 | . . . 1 . . . . Launcher 1 | . . . . . . . 1 Special Weapon 3 | 1 2 . . . . . . Impact Weapon 2 | . 1 . 1 . . . . Slashing Weapon 3 | . . . 3 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . 1 Parts Lost 1 | . . . . . . . 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 Average Slot Usage (%) 98 | . 98 100 93 99 100 100 99 Engine 13 | . 16 16 14 14 14 14 10 Wheel 1 | . 11 . . . . . . Flight 14 | . 3 16 16 14 14 14 17 Device 23 | . 18 16 15 23 28 28 32 Hackware 12 | . 8 16 16 14 14 14 10 Energy Gun 7 | . 17 . 7 14 14 14 1 Energy Cannon 2 | . . 16 5 . . . . Ballistic Gun 3 | . . . . . . . 8 Launcher 2 | . . . . . . . 6 Special Weapon 2 | . 17 . . . . . . Impact Weapon 3 | . . 16 6 . . . . Slashing Weapon 7 | . . . 8 14 14 14 10 Naked Turns . | . . . . . . . . Heaviest Build 20 | 9 13 13 16 15 15 15 20 Greatest Support 22 | 16 16 14 16 16 16 16 22 Greatest Overweight (x) 1 | . 1 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | . 1 2 3 5 7 7 8 Average Capacity 4 | . . 1 2 3 5 7 7 Most Carried 8 | . 1 2 3 5 7 7 8 Average Carried 4 | . . 1 2 3 5 6 7 Final Capacity 8 | . 1 2 3 5 7 7 8 Final Carried 7 | . 1 2 3 5 7 7 6 Class Distribution -------------------- 55% | Mutant 25% | Hauler-Ninja 8% | Hauler-Scout 7% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Scout | -8/Mines Hauler-Ninja | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1022 | 260 116 10 164 10 . . 462 Remotely . | . . . . . . . . Salvage Created 2266 | 169 354 137 539 96 . 83 888 Parts 187 | 19 25 15 37 25 . 8 58 Haulers Intercepted 6 | . 2 . 2 . . . 2 Recyclers Shooed 2 | 2 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 61 | . 11 9 12 7 . 4 18 Melee 6 | . . 3 1 1 . . 1 Guns 42 | . 8 . 7 6 . 4 17 Cannons 11 | . 3 4 4 . . . . Classes Destroyed 13 | 3 5 . 3 1 . . 1 Worker 6 | 2 . . . 3 . . 1 Builder 2 | . 1 . . 1 . . . Tunneler 10 | 5 . 3 . . . 2 . Hauler 6 | . 2 . 2 . . . 2 Recycler 1 | 1 . . . . . . . Operator 3 | . 1 . 1 . . . 1 Watcher 1 | . . . 1 . . . . Swarmer 23 | . 6 9 4 . . 4 . Grunt 25 | . 5 . 5 4 . . 11 Duelist 1 | . . . 1 . . . . Sentry 10 | . . . 2 2 . . 6 Hunter 1 | . . . . . . . 1 Assembled 1 | . . . . 1 . . . Best Kill Streak 7 | 5 4 3 4 5 . 4 7 Combat Bots Only 5 | . 3 3 4 5 . 4 5 Max Kills in Single Turn 2 | 1 2 1 2 1 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 3276 | . 399 153 756 157 . 94 1717 Core 2734 | . 325 127 653 136 . 74 1419 Absorbed by Shields 355 | . . . . . . 37 318 Redirected to Core 1822 | . 214 87 359 69 . 56 1037 Core Remaining (%) 98 | 100 . 95 . . . 100 . Volleys Fired 289 | 25 58 7 65 15 . 9 110 Largest 2 | 2 2 1 1 1 . 1 1 Hottest 150 | 150 150 56 68 45 . 45 45 Shots Fired 298 | 26 66 7 65 15 . 9 110 Gun 223 | 25 43 . 21 15 . 9 110 Cannon 51 | . . 7 44 . . . . Launcher . | . . . . . . . . Special 24 | 1 23 . . . . . . Kinetic 106 | . . . 1 . . . 105 Thermal 106 | 26 37 . 43 . . . . Explosive . | . . . . . . . . Electromagnetic 86 | . 29 7 21 15 . 9 5 Robot Hit Streak 26 | 6 7 7 11 26 . 8 25 Robot Miss Streak 5 | 2 5 1 4 1 . 2 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 253 | 20 32 16 51 22 . 13 99 Core Hits 127 | 9 21 7 22 19 . 6 43 Critical Hits 5 | . . . 3 . . . 2 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 3 | . . . 3 . . . . Melee Attacks 227 | . . 41 51 20 . 16 99 Impact 51 | . . 41 10 . . . . Slashing 176 | . . . 41 20 . 16 99 Piercing . | . . . . . . . . Sneak Attacks 14 | . . 3 1 4 . 2 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6044 | 273 636 474 1264 818 . 474 2105 Guns 2818 | 249 377 . 304 299 . 102 1487 Cannons 624 | . . 94 530 . . . . Explosions 231 | . 67 . 58 . . 106 . Melee 2155 | . . 380 372 519 . 266 618 Ramming . | . . . . . . . . Kinetic 1401 | . . . . . . . 1401 Thermal 1313 | 273 346 . 588 . . 106 . Explosive . | . . . . . . . . Electromagnetic 1175 | . 290 94 304 299 . 102 86 Impact 413 | . . 380 33 . . . . Slashing 1742 | . . . 339 519 . 266 618 Piercing . | . . . . . . . . Highest Corruption 4 | . 4 4 1 1 1 1 . Average Corruption 2 | . 2 4 1 1 1 1 . Corruption Purged . | . . . . . . . . Effects 14 | . 5 6 . 1 . 2 . Message Errors 4 | . . 3 . 1 . . . Matter Fused 1 | . 1 . . . . . . Heat Flow Errors 1 | . 1 . . . . . . Energy Discharges 3 | . 1 1 . . . 1 . Data Loss (minor) 1 | . 1 . . . . . . Targeting Errors 4 | . 1 2 . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 464 | . 4 99 89 119 . 84 69 Projectiles 66 | . 4 . 62 . . . . Explosions 26 | . . . . . . 26 . Melee 372 | . . 99 27 119 . 58 69 Knockbacks 2 | . . 2 . . . . . Impact 2 | . . 2 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 90 | . . . 33 . . 57 . Shots 2 | . . . 1 . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 489 | 120 217 73 489 174 . 72 177 Average Temperature 87 | 41 55 31 191 73 . 36 43 Received Heat Transfer 1035 | . 84 . 189 78 . . 684 Effects 16 | . . . 16 . . . . Shutdowns 1 | . . . 1 . . . . Energy Bleed 5 | . . . 5 . . . . Matter Decay 1 | . . . 1 . . . . Short Circuit 2 | . . . 2 . . . . Damage (minor) 1 | . . . 1 . . . . Damage (major) 6 | . . . 6 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Fried 17 | . . 13 1 2 . 1 . Impact Corruptions 6 | . . 6 . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | 2 . . . . . . . Heat Transferred 2611 | 790 709 . 1012 . . 100 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 821 | 40 263 402 564 367 . 180 821 Average Influence 339 | 16 120 295 325 300 . 111 524 Maximum Alert Level 3 | . 1 2 2 1 . . 3 Low Security (%) 28 | 100 80 12 6 12 . 100 10 Level 1 43 | . 19 86 68 87 . . 27 Level 2 16 | . . 1 25 . . . 30 Level 3 11 | . . . . . . . 31 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 5 . 3 . . . 4 Investigation 6 | . 3 . 3 . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 2 . . . . . 2 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 6 | . . 1 4 . . . 1 Communications Jammed 21 | . . . . . . . 21 Distress Signals 20 | . . . . . . . 20 Times Spotted 131 | . 20 13 41 9 . 5 43 Peak Tracking Total 12 | . 4 3 12 5 . 4 7 Tactical Retreats 17 | . 1 3 5 1 . 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 46 | . 1 6 8 3 . 4 24 Max in Single Turn 2 | . 1 1 1 1 . 2 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 34 | . 8 1 12 . 1 . 12 Terminals 22 | . 6 1 8 . . . 7 Fabricators . | . . . . . . . . Repair Stations 4 | . 1 . 1 . . . 2 Recycling Units 3 | . 1 . 1 . . . 1 Scanalyzers 4 | . . . 2 . . . 2 Garrison Access . | . . . . . . . . Total Hacks 108 | . 26 3 44 . 1 . 34 Successful 76 | . 15 3 34 . 1 . 23 Failed 32 | . 11 . 10 . . . 11 Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 39 | . 13 1 12 . 1 . 12 Terminals 78 | . 22 3 31 . . . 22 Fabricators . | . . . . . . . . Repair Stations 15 | . 2 . 6 . . . 7 Recycling Units 4 | . 2 . 1 . . . 1 Scanalyzers 10 | . . . 6 . . . 4 Garrison Access . | . . . . . . . . Terminal Hacks 25 | . 5 2 12 . 1 . 5 Record 2 | . . 2 . . . . . Prototype ID Bank 4 | . 1 . 3 . . . . Level Access Points 1 | . . . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . . Terminal Index 1 | . . . 1 . . . . Alert Level 1 | . . . . . . . 1 Unreport Threat 2 | . . . 2 . . . . Locate Traps 2 | . . . 2 . . . . Maintenance Status 1 | . . . . . . . 1 Security Status 1 | . . . 1 . . . . Hauler Manifests 3 | . 2 . 1 . . . . Registered Components 1 | . . . . . . . 1 Registered Prototypes 1 | . . . . . . . 1 Zone Layout 2 | . 1 . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 14 | . 2 . 6 . . . 6 Scan Component 7 | . 1 . 3 . . . 3 Repair 7 | . 1 . 3 . . . 3 Recycling Unit Hacks 4 | . 2 . 1 . . . 1 Report Inventory 3 | . 1 . 1 . . . 1 Retrieve Components 1 | . 1 . . . . . . Scanalyzer 10 | . . . 6 . . . 4 Insert Component 5 | . . . 3 . . . 2 Analyze 5 | . . . 3 . . . 2 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 58 | . 18 2 19 . . . 19 Terminals 23 | . 6 1 9 . . . 7 Assimilate 1 | . . . 1 . . . . Botnet 22 | . 6 1 8 . . . 7 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 Used 1 | . . . 1 . . . . Hacking Detections 26 | . 6 1 11 . . . 8 Full Trace Events 9 | . 3 1 4 . . . 1 Feedback Events 3 | . 2 . 1 . . . . Corruption 3 | . 2 . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . 3 . . . 2 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 7 | . 1 . 3 . . . 3 Time 253 | . 26 . 114 . . . 113 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed 5 | . . . 3 . . . 2 Part Schematics Acquired 5 | . . . 3 . . . 2 Parts Damaged 2 | . . . 1 . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 . . . . Highest-Rated Group 10 | . . . 10 . . . . Highest-Rated Ally 10 | . . . 10 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 3745 | 114 560 374 722 345 87 207 1336 Spaces Moved 4198 | 61 521 489 704 516 245 347 1315 Core 15 | 15 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 260 | 46 214 . . . . . . Hover 87 | . 87 . . . . . . Flight 3836 | . 220 489 704 516 245 347 1315 Fastest Speed 32 | 50 40 40 35 35 35 35 32 Average Speed 41 | 87 68 40 37 35 35 35 36 Slowest Speed 120 | 100 120 40 120 35 35 35 105 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 9 | . 1 . 1 . . . 7 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 72 | 3 76 98 74 90 65 92 79 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 3 | . 1 . 1 . . 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . Scrap Searched 4 | . . 1 . 1 . 2 . Spaces Dug 128 | . 9 17 30 5 . 9 58 Terrain Destroyed 154 | . 16 17 33 5 . 25 58 Melee 119 | . . 17 30 5 . 9 58 Projectile 13 | . 13 . . . . . . AOE 22 | . 3 . 3 . . 16 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 5531 | 92 611 578 1012 639 245 399 1955 Wait 612 | . 4 27 145 47 . 22 367 Move 4173 | 60 518 488 701 515 244 346 1301 Hop 9 | . 1 . 1 . . . 7 Pick Up 25 | . 1 1 2 10 1 1 9 Fast Attach 34 | 5 7 . 13 1 . . 8 Attach 5 | . . . 1 . . . 4 Detach 7 | . . . 3 . . . 4 Swap 12 | 1 4 1 2 . . . 4 Drop 46 | 1 9 1 12 8 . 1 14 Fire 289 | 25 58 7 65 15 . 9 110 Melee 227 | . . 41 51 20 . 16 99 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 92 | . 9 12 16 23 . 4 28 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Upgraded with Weapon slot (x1) 115 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 16) 356 | -10/Materials | Repaired Ion Engine 392 | -10/Materials | Upgraded with Utility slot (x1) 462 | -10/Materials | Discovered new exit (range 16) 650 | -10/Materials | Identified exit to Mines 675 | -10/Materials | Entered Mines 677 | -10/Mines | Reached level 2 731 | -10/Mines | Discovered new exit (range 12) 798 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 800 | -10/Mines | Found Prototype Device 820 | -10/Mines | Discovered new exit (range 6) 858 | -10/Mines | Learned location of Zion (-7) 917 | -10/Mines | Reached level 3 1049 | -10/Mines | Entered Materials 1051 | -9/Materials | Reached level 4 1056 | -9/Materials | Identified exit to Materials 1127 | -9/Materials | Discovered new exit (range 14) 1199 | -9/Materials | Core integrity fell below 50% 1284 | -9/Materials | Core integrity fell below 20% 1335 | -9/Materials | Reached level 5 1468 | -9/Materials | Discovered new exit (range 5) 1473 | -9/Materials | Discovered new exit (range 11) 1474 | -9/Materials | Identified exit to Mines 1474 | -9/Materials | Identified exit to Storage 1539 | -9/Materials | Repaired Broken Imp. Terrain Scanner 1578 | -9/Materials | Repaired Katana 1612 | -9/Materials | Repaired Imp. Ion Engine 1771 | -9/Materials | Entered Mines 1773 | -9/Mines | Reached level 6 1789 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1789 | -9/Mines | Discovered new exit (range 5) 1796 | -9/Mines | Discovered exit to Materials (range 9) 1805 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1806 | -9/Mines | Met a Derelict bent on vengeance 1809 | -9/Mines | Discovered exit to Materials (range 10) 1812 | -9/Mines | Learned 8 Materials zone layouts 1898 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1899 | -9/Mines | Upgraded with Utility slot (x1) 2038 | -9/Mines | Excavation squad dispatched 2038 | -9/Mines | A large section of the Mines collapsed 2116 | -9/Mines | Entered Exiles 2125 | -9/Exiles | Met 8R-AWN 2131 | -9/Exiles | Met EX-HEX 2152 | -9/Exiles | Met EX-BIN 2155 | -9/Exiles | Aligned with FarCom system 2156 | -9/Exiles | Given EX-Vault access code 2164 | -9/Exiles | Opened EX-Vault 2166 | -9/Exiles | Found YOLO Cannon 2175 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2185 | -9/Exiles | Met EX-DEC 2199 | -9/Exiles | Discovered new exit (range 14) 2203 | -9/Exiles | Left Exiles lab with YOLO Cannon 2203 | -9/Exiles | Entered Mines 2204 | -8/Mines | Reached level 7 2215 | -8/Mines | Discovered exit to Materials (range 5) 2285 | -8/Mines | Discovered exit to Materials (range 13) 2410 | -8/Mines | Entered Materials 2411 | -8/Materials | Identified exit to Factory 2412 | -8/Materials | Reached level 8 2486 | -8/Materials | Reached level 9 2491 | -8/Materials | Build established: Hauler-Scout 2509 | -8/Materials | Upgraded with Utility slot (x1) 2655 | -8/Materials | Upgraded with Propulsion slot (x1) 2808 | -8/Materials | Build established: Hauler-Ninja 2847 | -8/Materials | Upgraded with Weapon slot (x1) 2916 | -8/Materials | Reached level 10 2952 | -8/Materials | Repaired Enh. Autogun 3039 | -8/Materials | Upgraded with Utility slot (x1) 3217 | -8/Materials | Repaired Shield Generator 3249 | -8/Materials | Reached level 11 3346 | -8/Materials | Discovered exit to Factory (range 13) 3419 | -8/Materials | Repaired Imp. Flight Unit 3610 | -8/Materials | First assault squad dispatched 3680 | -8/Materials | Core integrity fell below 50% 3719 | -8/Materials | Core integrity fell below 20% 3746 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03711_ Acquired 3 matter. 03714_ K-01 Serf collects debris. 03716_ Acquired 3 matter. 03716_ G-47 Trooper destroyed. 03717_ Acquired 3 matter. 03717_ K-01 Serf collects debris. 03719_ Acquired 3 matter. 03720_ K-01 Serf collects debris. 03721_ Acquired 3 matter. 03721_ Upgraded: Core Integrity (+200) 03722_ Acquired 3 matter. 03723_ K-01 Serf collects debris. 03724_ Acquired 3 matter. 03728_ K-01 Serf distress signal jammed. 03729_ Acquired 3 matter. 03732_ Enh. Autogun severed. 03736_ Shield Generator destroyed. 03743_ R-06 Scavenger collects Imp. Heat Sink. 03746_ L-31 Rogue destroyed. 03746_ R-06 Scavenger collects Katana. 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" | | ???????????????"?"? ## ########### | | ??????????? ????? ## """ ############## | | ?????? ?????? ?? ## """"" ############## | | ?? ?????????? ? # """"" ############## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 8 Armor Coverage 600 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Levels Raised 10 | . . 2 2 1 . 1 4 XP Earned 18748 | 3000 1420 2000 3813 1375 350 1250 5540 XP Spent 15580 | 900 1170 500 750 3050 3250 . 5960 Upgrades 24 | 2 6 1 1 3 2 . 9 Propulsion Slot 1 | . . . . . . . 1 Utility Slot 4 | . 1 . . 1 . . 2 Weapon Slot 2 | 1 . . . . . . 1 Core Integrity 4 | . . . . . . . 4 Mass Support 2 | . 2 . . . . . . Inventory Capacity 8 | . 1 1 1 2 2 . 1 Terrain Scan Density 2 | . 2 . . . . . . Ranged Accuracy 1 | 1 . . . . . . . Protomatter Created 1046 | . 73 80 168 279 . 34 412 Integrity Restored 1928 | . 186 240 345 470 . 74 613 Core 1928 | . 186 240 345 470 . 74 613 Protomatter Decayed 223 | . 11 . 53 59 . 15 85 Game ------ Seed AerolevAntigravComputer Manual? 0 Play Time 01:15:04 Cumulative 143.6 hours Start 2019.12.21 @ 12:55:19 End 2019.12.21 @ 14:09:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 192 Rogue 181 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 45 Gallery% 58 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 578e9b88-e964-4d24-9452-81f53fd42e6c