Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.21 @ 20:31:54 Player: AnthonyDPS 2004 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1319) 1319 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 4978 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/850 Matter 165/300 Energy 42/100 System Corruption 12% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Medium Treads > --- UTILITY (8) ------ Advanced Weight Redist. System Armor Integrity Analyzer Kinecellerator Improved Core Shielding Weapon Shielding Improved System Shield > --- WEAPON (3) ------- Heavy Flak Cannon > --- INVENTORY (5) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Armored Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Sensor Array Signal Interpreter Improved Melee Analysis Suite Microactuators Utility Shielding System Shield > --- WEAPON ----------- Improved Datajack Maul Katana > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Medium Treads Advanced Weight Redist. System Weapon Shielding Grenade Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Maul Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 6 | . . 1 . 1 2 2 Weapon 1 | . . . . 1 . . Parts Attached 76 | 7 3 7 28 6 10 15 Power 9 | 1 . 1 3 . 2 2 Engine 5 | 1 . 1 3 . . . Core 4 | . . . . . 2 2 Reactor . | . . . . . . . Propulsion 17 | 2 1 2 8 . 2 2 Treads 9 | . 1 2 5 . . 1 Leg 3 | . . . . . 2 1 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 3 | . . . 3 . . . Utility 25 | 2 . 4 6 2 3 8 Device 9 | 1 . 2 1 1 1 3 Storage 2 | 1 . . 1 . . . Processor 4 | . . . 1 . 2 1 Hackware 2 | . . . . 1 . 1 Protection 8 | . . 2 3 . . 3 Artifact . | . . . . . . . Weapon 25 | 2 2 . 11 4 3 3 Energy Gun 5 | 1 1 . 3 . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 8 | 1 1 . 6 . . . Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon 5 | . . . . 3 1 1 Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . 2 . Unidentified Prototypes 5 | . . . 4 . . 1 Parts Lost 22 | . 2 . 3 . . 17 Power 4 | . . . 1 . . 3 Propulsion 4 | . 1 . . . . 3 Utility 10 | . 1 . 2 . . 7 Weapon 4 | . . . . . . 4 Highest Loss Streak 12 | . 2 . 1 . . 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 86 90 94 87 90 49 Engine 7 | . 14 11 10 9 . . Core 1 | . . . . . 6 2 Treads 15 | . 4 30 29 . . . Leg 2 | . . . . . 10 5 Wheel 1 | . 17 . . . . . Flight 3 | . . . 2 27 6 . Device 8 | . 7 7 9 9 8 7 Storage 9 | . 14 11 10 9 7 2 Processor 6 | . . . . 9 21 10 Hackware 2 | . . . . 7 7 3 Protection 5 | . . 7 9 . . 5 Energy Gun 2 | . 14 11 . . . . Energy Cannon 1 | . . . 3 . . . Ballistic Gun 8 | . 14 11 15 . . . Impact Weapon 2 | . . . . 14 5 2 Slashing Weapon 1 | . . . . 2 7 2 Special Melee Weapon 1 | . . . . . 5 1 Naked Turns 63 | . . . . . . 63 Heaviest Build 24 | 15 15 22 24 18 17 22 Greatest Support 60 | 20 20 60 60 15 34 37 Greatest Overweight (x) 4 | 4 1 . 2 1 4 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 7 8 8 6 Most Carried 8 | 6 7 8 8 8 8 7 Average Carried 6 | 4 6 7 7 7 6 4 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 6 8 8 8 8 1 Class Distribution -------------------- 57% | Mutant 19% | Scavenger-Mutant 19% | Assassin 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Assassin | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Matter Collected 1353 | 270 80 100 689 . 150 64 Remotely . | . . . . . . . Salvage Created 1665 | 91 123 121 976 . 161 193 Parts 93 | 4 11 11 59 . 4 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 34 | . 5 2 18 . 2 7 Melee 7 | . . . . . 2 5 Guns 20 | . 5 2 13 . . . Cannons 5 | . . . 5 . . . Classes Destroyed 8 | 2 2 2 2 . . . Worker 3 | . . . 3 . . . Tunneler 1 | 1 . . . . . . Recycler 4 | 1 . . 2 . 1 . Watcher 2 | . . 1 1 . . . Swarmer 8 | . 3 . . . . 5 Grunt 18 | . 2 . 12 . 2 2 Duelist 1 | . . . 1 . . . Sentry 7 | . . 2 5 . . . Best Kill Streak 9 | 2 4 1 9 . 3 5 Combat Bots Only 6 | . 4 1 6 . 2 5 Max Kills in Single Turn 3 | 1 2 1 3 . 1 1 Gunslinging 1 | . 1 . 1 . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Damage Taken 4168 | . 188 112 1353 120 150 2245 Core 1234 | . 33 14 246 32 45 864 Absorbed by Shields . | . . . . . . . Redirected to Shielding 128 | . . . . . . 128 Regen/Repaired (Parts) 133 | . . . 133 . . . Core Remaining (%) 81 | 100 86 . 35 94 93 . Volleys Fired 133 | 11 20 10 85 . . 7 Largest 2 | 1 2 2 2 . . 1 Hottest 124 | 50 85 85 124 . . 53 Shots Fired 229 | 11 40 15 156 . . 7 Gun 194 | 11 40 15 128 . . . Cannon 32 | . . . 27 . . 5 Launcher 3 | . . . 1 . . 2 Special . | . . . . . . . Kinetic 153 | . 20 10 118 . . 5 Thermal 73 | 11 20 5 37 . . . Explosive 3 | . . . 1 . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 7 | 4 7 7 7 . . 5 Robot Miss Streak 4 | 1 3 2 4 . . 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 163 | 8 26 10 80 . 8 31 Core Hits 73 | 3 7 5 40 . 2 16 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 7 | 2 1 . 1 . 1 2 Burn 4 | 2 1 . 1 . . . Smash 3 | . . . . . 1 2 Melee Attacks 48 | . . . . . 11 37 Impact 32 | . . . . . 7 25 Slashing 13 | . . . . . 1 12 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks 6 | . . . . . 1 5 Damage Inflicted 3566 | 99 347 132 1550 . 240 1198 Guns 1598 | 99 347 132 1020 . . . Cannons 445 | . . . 283 . . 162 Explosions 331 | . . . 247 . . 84 Melee 1192 | . . . . . 240 952 Ramming . | . . . . . . . Kinetic 1344 | . 143 90 949 . . 162 Thermal 699 | 99 204 42 354 . . . Explosive 331 | . . . 247 . . 84 Electromagnetic . | . . . . . . . Impact 865 | . . . . . 205 660 Slashing 327 | . . . . . 35 292 Piercing . | . . . . . . . Highest Corruption 12 | . . . . . . 12 Average Corruption 12 | . . . . . . 12 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . . . 13 Message Errors 7 | . . . . . . 7 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misdirections 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 253 | . . . 95 . 31 127 Projectiles . | . . . . . . . Explosions 95 | . . . 95 . . . Melee 158 | . . . . . 31 127 Knockbacks 5 | . . . . . 1 4 Impact 4 | . . . . . 1 3 Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 106 | . . . 91 . . 15 Shots 3 | . . . 2 . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 546 | 70 153 27 546 13 3 248 Average Temperature 107 | 31 55 13 139 7 3 137 Received Heat Transfer 1119 | . 60 45 450 90 99 375 Effects 13 | . . . 13 . . . Shutdowns 3 | . . . 3 . . . Interference 3 | . . . 3 . . . Matter Decay 4 | . . . 4 . . . Short Circuit 1 | . . . 1 . . . Damage (minor) 1 | . . . 1 . . . Damage (core) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 1 1 Impact Corruptions 5 | . . . . . 1 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | 1 1 1 . . . . Heat Transferred 1961 | 444 666 111 740 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Peak Influence 519 | 10 169 182 519 322 231 291 Initial 225 | . 6 70 76 225 146 22 Average 164 | 3 75 141 186 273 174 156 Maximum Alert Level 2 | . . . 2 1 1 1 Low Security (%) 69 | 100 100 100 67 . 63 65 Level 1 23 | . . . 14 100 36 34 Level 2 7 | . . . 18 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 1 . 5 1 2 4 Investigation 3 | . . . 2 . 1 . Extermination . | . . . . . . . Reinforcement 9 | . 1 . 2 1 1 4 Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Distress Signals 3 | . . . 1 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 8 4 28 7 6 25 Peak Tracking Total 11 | . 5 1 6 6 2 11 Tactical Retreats 17 | . 1 . 5 1 1 9 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Traps Triggered 4 | . . . 4 . . . Indirectly . | . . . . . . . Trap Hack Attempts 4 | . . . . . 4 . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . . . . . 1 . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Disabled 3 | . . . 3 . . . Max in Single Turn 2 | . . . 2 . . . Garrison Access 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Accessed 16 | . 2 . 9 1 3 1 Terminals 8 | . 2 . 4 1 1 . Fabricators . | . . . . . . . Repair Stations 3 | . . . 2 . 1 . Recycling Units 4 | . . . 2 . 1 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 41 | . 8 . 24 2 6 1 Successful 23 | . 3 . 16 1 2 1 Failed 18 | . 5 . 8 1 4 . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 29 | . 8 . 15 2 4 . Fabricators . | . . . . . . . Repair Stations 5 | . . . 4 . 1 . Recycling Units 6 | . . . 4 . 1 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 12 | . 3 . 7 1 1 . Record 1 | . . . . . 1 . Prototype ID Bank 4 | . 1 . 3 . . . Open Door 1 | . . . 1 . . . Branch Access Points 1 | . 1 . . . . . Unreport Threat 1 | . . . 1 . . . Dispatch Records 1 | . . . 1 . . . Maintenance Status 1 | . 1 . . . . . Registered Components 1 | . . . . 1 . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 6 | . . . 4 . 1 1 Process 1 | . . . 1 . . . Report Inventory 4 | . . . 2 . 1 1 Retrieve Matter 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 . 5 . 3 1 Full Trace Events 3 | . . . 2 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 52 | . . . 52 . . . Parts Recycled . | . . . . . . . Recycled Matter 233 | . . . 233 . . . Retrieved Matter 319 | . . . 319 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat 1 | . . . . . 1 . Combat . | . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . parse_system 1 | . . . . . 1 . no_distress 2 | . . . . . 2 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Turns Passed 2655 | 108 223 232 1082 160 445 405 Spaces Moved 2053 | 70 145 107 532 288 533 378 Core 306 | 18 . . 3 . 2 283 Treads 537 | . 37 107 363 . . 30 Legs 281 | . . . . . 216 65 Wheels 160 | 52 108 . . . . . Hover . | . . . . . . . Flight 769 | . . . 166 288 315 . Fastest Speed 34 | 50 80 160 34 34 34 50 Average Speed 87 | 97 102 160 120 34 73 72 Slowest Speed 250 | 250 160 160 160 104 250 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 19 | . . . . 8 11 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 4 26 8 62 27 16 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 21 | . . . 13 . . 8 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 21 | . . . 13 . . 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Total 2621 | 95 181 154 830 343 561 457 Wait 243 | . 10 19 146 41 4 23 Move 2012 | 69 144 106 531 271 513 378 Hop 16 | . . . . 8 8 . Pick Up 39 | 7 1 6 14 6 3 2 Fast Attach 44 | 7 2 4 13 6 6 6 Attach 21 | . 1 1 7 . 3 9 Detach 4 | . . . 1 2 1 . Swap 11 | . . 2 8 . 1 . Drop 54 | 1 3 6 25 9 8 2 Fire 133 | 11 20 10 85 . . 7 Melee 40 | . . . . . 10 30 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 4 | . . . . . 4 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 8) 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 350 | -9/Materials | Discovered new exit (range 16) 564 | -9/Materials | Entered Storage 697 | -9/Storage | Repaired Lgt. Treads 1276 | -9/Storage | Garrison activated, responded to threat 1412 | -9/Storage | Core integrity fell below 50% 1607 | -9/Storage | Repaired Sml. Storage Unit 1645 | -9/Storage | Discovered new exit (range 5) 1646 | -9/Storage | Entered Materials 1646 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1798 | -8/Materials | Discovered new exit (range 17) 1806 | -8/Materials | Entered Factory 1806 | -7/Factory | Evolved 2 slots: Utility x2 2198 | -7/Factory | Build established: Assassin 2229 | -7/Factory | Discovered new exit (range 18) 2250 | -7/Factory | Identified exit to Factory 2251 | -7/Factory | Entered another Factory area 2251 | -6/Factory | Evolved 2 slots: Utility x2 2397 | -6/Factory | Lost 4 parts (1p2n1w) 2426 | -6/Factory | Core integrity fell below 50% 2431 | -6/Factory | System corruption reached 10% 2442 | -6/Factory | Core integrity fell below 20% 2469 | -6/Factory | Lost 12 parts (1p1n7u3w) 2656 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02615_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02622_ Acquired Hvy. Flak Cannon. 02624_ U-05 Engineer builds a Wall. 02624_ Slug penetrates Wall. 02630_ U-05 Engineer builds a Wall. 02632_ Acquired 7 matter. 02635_ Slug penetrates Wall. 02636_ U-05 Engineer builds a Wall. 02637_ 16TQSRD7 :OWN40TNP4EBW9MVLD 02639_ U-05 Engineer builds a Wall. 02644_ H-61 Shepherd calls for reinforcements. 02644_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02644_ Slug penetrates Wall. 02646_ Assembly Bed disabled. 02647_ U-05 Engineer builds a Wall. 02651_ Lgt. Fission Core destroyed. 02655_ System corrupted: Energy discharge (-21). 02656_ K-01 Serf knocked back. 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