Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.21 @ 13:46:33 Player: Dendrocnid Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (86) 430 Value Destroyed (6848) 6848 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (6047) 6047 TOTAL SCORE: 18225 Bonus ------- High Alert Combat Kills 359 Follower Combat Kills 2308 Entered Garrisons 1200 Used RIF Installer 2500 Friendly Fire -320 Cogmind --------- Core Integrity 0/850 Matter 266/300 Energy 294/300 System Corruption 3% Temperature Cool (25) Movement Rolling (210) Ox8 Location -6/Garrison Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (9) ------ Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Relay Coupler [NC] (13) Relay Coupler [Grunt] (23) Relay Coupler [Brawler] (20) Relay Coupler [Sentry] (9) Relay Coupler [Hunter] (15) > --- WEAPON (3) ------- Heavy Assault Rifle KE Penetrator Railgun > --- INVENTORY (25) --- Light Nuclear Core Armored Wheel Improved Heat Sink Relay Coupler [Swarmer] (48) Relay Coupler [Swarmer] (50) Relay Coupler [Grunt] (31) Relay Coupler [Grunt] (35) Relay Coupler [Grunt] (28) Relay Coupler [Brawler] (33) Relay Coupler [Brawler] (29) Relay Coupler [Sentry] (28) Relay Coupler [Sentry] (32) Relay Coupler [Sentry] (32) Relay Coupler [Sentry] (31) Relay Coupler [Sentry] (25) Relay Coupler [Sentry] (28) Relay Coupler [Demolisher] (29) Relay Coupler [Demolisher] (27) Relay Coupler [Specialist] (26) Relay Coupler [Hunter] (25) Relay Coupler [Hunter] (23) Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Core Shielding Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Heavy Assault Rifle KE Penetrator Railgun > --- INVENTORY -------- Light Nuclear Core Armored Wheel Improved Heat Sink Improved Sensor Array Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Improved Datajack Remote Datajack [Rating: 56] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Cryofiber Web Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Heavy Laser Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . 2 2 . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 7 | . . 2 1 . . . 2 . . . 2 . . . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 187 | 6 3 12 6 23 . 5 13 35 16 12 7 42 5 2 Power 16 | 1 . 2 . 1 . . . 2 2 . 1 6 1 . Engine 12 | 1 . 2 . 1 . . . 1 . . 1 5 1 . Core 4 | . . . . . . . . 1 2 . . 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 21 | 2 . 3 2 4 . . 1 . 2 1 . 6 . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 20 | 2 . 3 2 4 . . 1 . 2 1 . 5 . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . . Utility 42 | 1 1 4 2 2 . 1 4 7 2 2 1 13 1 1 Device 9 | . 1 3 2 . . 1 . . . . . 1 1 . Storage 3 | 1 . 1 . . . . . . . . . 1 . . Processor 1 | . . . . . . . . . . . . 1 . . Hackware 21 | . . . . 1 . . 3 6 1 2 1 6 . 1 Protection 8 | . . . . 1 . . 1 1 1 . . 4 . . Artifact . | . . . . . . . . . . . . . . . Weapon 108 | 2 2 3 2 16 . 4 8 26 10 9 5 17 3 1 Energy Gun 7 | 1 . . . 2 . . . 2 . . . 2 . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 36 | 1 2 3 2 11 . 2 4 3 1 . 1 4 1 1 Ballistic Cannon 7 | . . . . . . . 1 5 1 . . . . . Launcher 3 | . . . . 1 . . . 1 . . . 1 . . Special Weapon 30 | . . . . . . . 2 7 6 4 2 7 2 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 21 | . . . . 1 . 2 1 5 2 5 2 3 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . 1 . . . 3 . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . . . . . . . . Parts Lost 49 | . . . 2 8 1 . 2 5 3 . . 26 1 1 Power 9 | . . . . 1 . . . 2 1 . . 5 . . Propulsion 9 | . . . . 2 . . . . 1 . . 5 1 . Utility 13 | . . . 1 1 1 . 1 1 . . . 7 . 1 Weapon 18 | . . . 1 4 . . 1 2 1 . . 9 . . Highest Loss Streak 11 | . . . 1 2 1 . 1 2 3 . . 11 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 93 95 85 95 97 87 88 93 100 89 74 96 87 Engine 6 | . 14 10 9 8 9 9 7 1 4 . 5 5 6 6 Core 1 | . . . . . . . . 5 2 7 . . . . Wheel 13 | . 28 20 18 17 18 18 9 7 9 15 13 9 12 6 Device 9 | . 11 28 31 22 14 16 15 9 . . . . 6 6 Storage 7 | . 14 11 9 9 9 9 7 7 7 7 6 5 6 6 Hackware 22 | . . . . . 9 9 13 26 38 38 43 30 30 27 Protection 4 | . . . . . 9 9 9 5 7 6 . 5 6 6 Ballistic Gun 15 | . 23 21 26 25 27 25 15 11 10 7 6 9 16 13 Ballistic Cannon 2 | . . . . . . . 6 3 3 7 6 . . . Special Weapon 1 | . . . . . . . . 1 1 2 3 1 2 6 Slashing Weapon 1 | . . . . . . 1 . 3 4 4 2 1 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 120 | 14 18 97 101 105 105 105 110 107 105 101 105 120 106 106 Greatest Support 32 | 32 32 32 32 32 24 24 28 28 28 24 24 24 24 12 Greatest Overweight (x) 31 | . . 31 4 8 4 4 4 3 4 4 4 8 8 8 Average Overweight (x) 3 | . . 2 3 3 4 4 3 3 3 4 4 4 4 8 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 23 25 25 25 25 25 25 25 25 25 22 25 25 Most Carried 25 | 6 8 12 12 21 20 25 25 25 25 25 25 24 22 24 Average Carried 18 | 2 7 8 11 15 18 20 23 23 22 22 23 14 20 20 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 8 12 12 18 19 25 24 24 21 24 24 21 19 23 Class Distribution -------------------- 29% | Botlord-Mutant 21% | Bothacker-Mutant 18% | Tank 11% | Mutant 6% | Bothacker-Tank 3% | Botlord-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Bothacker-Tank | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Skirmisher | -6/Factory Botlord-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 5051 | 224 168 256 394 746 170 431 249 617 234 275 203 820 200 64 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4097 | . 265 221 557 1186 70 263 65 443 79 226 15 643 43 21 Parts 178 | . 14 9 27 37 5 22 7 14 8 8 3 16 5 3 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 79 | . 8 5 9 25 2 10 2 7 2 1 . 6 1 1 Melee 1 | . . . . . . . . . . . . 1 . . Guns 68 | . 8 5 9 22 2 10 1 5 . . . 4 1 1 Cannons 6 | . . . . . . . 1 2 2 1 . . . . AOE 4 | . . . . 3 . . . . . . . 1 . . Classes Destroyed 14 | . 2 1 5 2 . . 2 . . . 1 . . 1 Worker 1 | . . . . . . . . . . . 1 . . . Builder 1 | . . . 1 . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . Operator 2 | . . . 1 . . . 1 . . . . . . . Swarmer 16 | . 3 1 . 3 . 6 . 2 . . . 1 . . Cutter 1 | . . . . . . . . . . . . . . 1 Grunt 34 | . 5 1 5 13 1 2 . 4 . 1 . 2 . . Brawler 2 | . . . 1 . . . . . . . . 1 . . Duelist 4 | . . . . 1 . . . . 1 . . 2 . . Sentry 16 | . . 3 3 7 1 2 . . . . . . . . Specialist 1 | . . . . 1 . . . . . . . . . . Programmer 5 | . . . . . . . 1 1 1 . . 1 1 . Guerrilla 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 6 | . 3 2 4 6 1 6 2 4 1 1 1 2 1 1 Combat Bots Only 6 | . 3 2 4 6 1 6 2 4 1 1 . 2 1 1 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 2 1 1 1 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . 1 . . Melee 1 | . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Damage Taken 7042 | . 193 314 213 1113 76 271 131 1378 337 121 250 2390 130 125 Core 1638 | . 50 96 38 251 17 37 . 210 72 13 54 755 17 28 Absorbed by Shields 710 | . 49 122 82 199 . . . 31 . 6 . 83 52 86 Redirected to Shielding 22 | . . . . . . . . . . . . 15 3 4 Core Remaining (%) 70 | 100 80 76 . . . 37 . . . 57 . . . . Volleys Fired 469 | . 21 20 24 71 4 17 14 43 16 28 20 157 25 9 Largest 3 | . 2 2 3 3 3 3 3 3 2 1 2 2 3 3 Hottest 101 | . 70 46 73 90 81 81 101 101 72 44 72 92 91 91 Shots Fired 751 | . 42 40 72 152 12 50 26 67 18 28 24 170 36 14 Gun 584 | . 42 40 72 149 12 50 13 35 2 . 4 137 20 8 Cannon 27 | . . . . . . . 5 10 2 3 4 3 . . Launcher 6 | . . . . 3 . . . 1 . . . 2 . . Special 134 | . . . . . . . 8 21 14 25 16 28 16 6 Kinetic 545 | . 36 40 72 139 12 50 18 45 4 3 8 90 20 8 Thermal 56 | . 6 . . . . . . . . . . 50 . . Explosive 4 | . . . . 3 . . . 1 . . . . . . Electromagnetic 12 | . . . . 10 . . . . . . . 2 . . Robot Hit Streak 31 | . 19 20 17 31 10 9 6 15 13 14 7 25 7 3 Robot Miss Streak 12 | . 4 1 9 5 5 7 4 12 1 3 3 3 1 2 Penetration Max 2 | . . . . . . . . . . . . . 2 1 Secondary Targets 10 | . . . . 7 . . . . . . . 1 1 1 Max Gunslinging Chain 1 | . . . . 1 . . . . . . . 1 1 1 Shots Hit Robots 604 | . 30 36 45 131 12 35 19 68 15 28 15 141 22 7 Core Hits 281 | . 12 9 27 103 7 33 5 32 3 5 2 38 3 2 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 2 . . 1 . . . . . . . Critical Strikes 14 | . . . 1 6 . . 1 2 . 1 . 3 . . Burn 1 | . . . . . . . . . . . . 1 . . Destroy 4 | . . . 1 2 . . 1 . . . . . . . Sever 9 | . . . . 4 . . . 2 . 1 . 2 . . Melee Attacks 85 | . . . . 13 . 3 2 26 14 15 5 7 . . Impact . | . . . . . . . . . . . . . . . Slashing 77 | . . . . 13 . 3 2 18 14 15 5 7 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10140 | . 443 555 794 2828 194 586 253 1433 73 557 133 1865 303 123 Guns 7167 | . 443 555 794 1987 194 586 109 473 16 . 70 1514 303 123 Cannons 501 | . . . . . . . 144 146 57 53 50 51 . . Explosions 555 | . . . . 285 . . . 152 . . . 118 . . Melee 1904 | . . . . 556 . . . 662 . 504 . 182 . . Ramming 13 | . . . . . . . . . . . 13 . . . Kinetic 6689 | . 431 555 794 1892 194 586 253 619 73 53 120 693 303 123 Thermal 928 | . 12 . . 44 . . . . . . . 872 . . Explosive 393 | . . . . 241 . . . 152 . . . . . . Electromagnetic 213 | . . . . 95 . . . . . . . 118 . . Impact . | . . . . . . . . . . . . . . . Slashing 1904 | . . . . 556 . . . 662 . 504 . 182 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 1 1 1 2 2 3 3 Average Corruption 1 | . . . . . . . . 1 1 1 2 2 2 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 64 | . . . . . . . . 14 5 4 3 26 9 3 Message Errors 17 | . . . . . . . . 5 1 1 1 8 1 . Matter Fused 11 | . . . . . . . . 2 2 . 1 4 . 2 Heat Flow Errors 8 | . . . . . . . . 1 1 1 1 3 1 . Energy Discharges 11 | . . . . . . . . 2 1 . . 4 4 . Data Loss (minor) 7 | . . . . . . . . 3 . 1 . 1 2 . Data Loss (major) 2 | . . . . . . . . 1 . . . 1 . . Misfires 4 | . . . . . . . . . . . . 3 . 1 Alerts 2 | . . . . . . . . . . 1 . 1 . . Weapon Failures 2 | . . . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 55 | . . . . 17 . . 18 . . 16 . 4 . . Projectiles 18 | . . . . . . . 18 . . . . . . . Explosions 21 | . . . . 17 . . . . . . . 4 . . Melee 16 | . . . . . . . . . . 16 . . . . Knockbacks 6 | . . . . . . . 2 1 . 1 1 1 . . Impact . | . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . 2 1 . 1 1 1 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 73 | . . . . 26 . . . . . . 6 41 . . Shots 3 | . . . . 1 . . . . . . . 2 . . Rammed 1 | . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 300 | . 54 . . . . . . 103 112 154 227 300 89 17 Average Temperature 78 | . 19 . . . . . . 25 64 86 125 99 39 11 Received Heat Transfer 2001 | . 70 90 104 483 36 72 9 468 39 39 12 526 27 26 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . 2 . . . 2 . . Heat Transferred 1400 | . 37 . . 50 . . . . . . . 1313 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 941 | . 220 207 183 802 500 941 528 639 341 590 824 907 545 376 Initial 516 | . . 27 4 94 390 325 493 203 335 120 309 516 476 298 Average 400 | . 88 81 88 403 430 691 411 341 185 372 554 620 447 324 Maximum Alert Level 3 | . 1 1 . 3 2 3 2 2 1 2 3 3 2 1 Low Security (%) 24 | 100 91 91 100 26 . . . 13 65 17 . . . . Level 1 23 | . 8 8 . 21 10 16 46 49 34 28 35 . 24 100 Level 2 41 | . . . . 43 89 35 53 36 . 53 29 77 75 . Level 3 10 | . . . . 8 . 48 . . . . 34 22 . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 1 . . . . 3 . 2 . 3 . 3 . Investigation 2 | . 1 . . . . . . . 1 . . . . . Extermination 4 | . . . . . . . 1 . 1 . 1 . 1 . Reinforcement 4 | . . 1 . . . . 2 . . . 1 . . . Assault 3 | . . . . . . . . . . . 1 . 2 . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 7 | . . 2 5 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 228 | . 12 7 15 26 4 18 6 31 12 22 16 34 16 9 Peak Tracking Total 9 | . 4 3 5 4 2 5 3 9 2 8 3 6 7 5 Tactical Retreats 10 | . . . 2 . . 2 . 2 1 . 1 2 . . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 40 | . . 4 . 3 . 4 1 9 1 7 . 9 . 2 Indirectly 1 | . . . . . . . . . . . . 1 . . Trap Hack Attempts 15 | . . . . . . . . 15 . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . 2 . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 39 | . . . . 2 . 2 . 4 1 4 21 4 . 1 Max in Single Turn 1 | . . . . 1 . 1 . 1 . 1 . 1 . 1 Garrison Relay 17 | . . . . 2 . 2 . 4 . 4 . 4 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 35 | . 6 2 4 1 5 1 3 3 4 1 2 2 1 . Terminals 28 | . 6 2 3 1 4 1 1 3 3 1 1 2 . . Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . 1 . 1 . 1 . 1 . 1 . Total Hacks 66 | . 17 5 8 2 14 1 4 3 5 1 3 2 1 . Successful 35 | . 6 3 7 . 8 1 1 2 3 1 2 . 1 . Failed 31 | . 11 2 1 2 6 . 3 1 2 . 1 2 . . Catastrophic 4 | . . . . . 1 . 1 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 44 | . 12 5 5 2 13 . 2 . 3 . . 2 . . Terminals 58 | . 17 5 7 2 12 1 2 3 4 1 2 2 . . Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . 2 . 1 . 1 . 1 . 1 . Terminal Hacks 13 | . 2 1 3 . 2 1 . 2 . 1 1 . . . Part Schematic 2 | . 1 . . . 1 . . . . . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . . . . . . Open Door 3 | . . . . . . 1 . 1 . . 1 . . . Emergency Access Points 2 | . . . . . 1 . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 . 2 . 1 . 1 . 1 . 1 . Unlock Access 6 | . . . 1 . 1 . 1 . 1 . 1 . 1 . Coupler Status 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 15 | . 4 2 3 . 4 . . . 2 . . . . . Terminals 15 | . 4 2 3 . 4 . . . 2 . . . . . Botnet 15 | . 4 2 3 . 4 . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 22 | . 5 1 2 1 3 . 2 2 2 1 1 2 . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 5 | . . . . 1 . 1 . 1 . 1 . 1 . . Coupler Efficiency 1 | . . . . . . 1 . . . . . . . . Hotswap 1 | . . . . . . . . 1 . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . 1 . . Autooverride 1 | . . . . . . . . . . 1 . . . . Robots Hacked 68 | . . . . . . . 4 15 7 11 6 14 9 2 Non-combat 3 | . . . . . . . . . . . 1 . 2 . Combat 65 | . . . . . . . 4 15 7 11 5 14 7 2 Autooverrided 6 | . . . . . . . . . . 1 2 1 1 1 Robot Hacks Applied 65 | . . . . . . . 5 15 7 11 4 14 8 1 parse_system 1 | . . . . . . . . . . 1 . . . . find_garrison 1 | . . . . . . . 1 . . . . . . . link_complan 2 | . . . . . . . . . . . . 2 . . broadcast_data 1 | . . . . . . . . . . . . 1 . . disable_weapons 1 | . . . . . . . . 1 . . . . . . go_dormant 1 | . . . . . . . . . 1 . . . . . overwrite_iff 1 | . . . . . . . . 1 . . . . . . streamctrl_high 1 | . . . . . . . . . . . . 1 . . formatsys_high 56 | . . . . . . . 4 13 6 10 4 10 8 1 Relay Couplers Released 76 | . . . . 7 . 9 . 17 . 18 3 17 . 5 Machine Destruction 69 | . . . . 7 . 9 . 13 . 18 . 17 . 5 Programmers 7 | . . . . . . . . 4 . . 3 . . . Attached 20 | . . . . 1 . . 2 6 1 2 1 6 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 69 | . . . . . . 2 4 16 6 13 6 11 9 2 Largest Group 8 | . . . . . . 2 3 5 4 6 7 8 7 5 Highest-Rated Group 298 | . . . . . . 64 48 126 98 237 298 259 250 183 Highest-Rated Ally 80 | . . . . . . 39 39 32 32 80 80 80 47 42 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 376 | . . . . . . 36 13 59 12 74 60 65 45 12 Total Damage 10853 | . . . . . . 630 145 1230 314 1822 2991 2037 1351 333 Kills 80 | . . . . . . 9 . 10 6 15 16 13 8 3 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 12317 | 69 535 535 558 1324 372 687 742 1294 1148 975 925 2333 637 183 Spaces Moved 6879 | 55 396 316 301 703 223 364 445 683 713 534 552 1178 348 68 Core 31 | 3 . 1 . . . . . . . . . 27 . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 6816 | 52 396 315 301 703 223 364 445 683 713 534 552 1119 348 68 Hover . | . . . . . . . . . . . . . . . Flight 32 | . . . . . . . . . . . . 32 . . Fastest Speed 35 | 50 100 100 145 140 150 150 145 145 135 150 150 35 150 210 Average Speed 145 | 97 100 135 145 146 150 150 146 145 145 150 150 151 154 210 Slowest Speed 1600 | 100 100 1600 145 210 150 150 150 145 150 150 150 250 210 210 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 73 38 35 46 22 44 12 60 18 75 16 84 12 14 Regions Visited 14 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 27 | . . . . . . . 2 . 14 . 5 . 6 . Terrain Destroyed 42 | . . . . 14 . . 2 . 14 . 5 . 7 . Melee 21 | . . . . . . . 2 . 14 . 5 . . . Projectile 7 | . . . . . . . . . . . . . 7 . AOE 14 | . . . . 14 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 8434 | 67 494 379 367 845 252 463 513 907 786 665 623 1554 417 102 Wait 404 | . 61 21 31 13 20 46 29 16 15 12 33 69 36 2 Move 6869 | 54 395 315 301 702 223 363 445 681 712 533 552 1177 348 68 Hop . | . . . . . . . . . . . . . . . Pick Up 109 | 7 7 8 3 12 3 9 3 14 6 7 2 23 . 5 Fast Attach 49 | 5 3 9 1 2 . 1 3 3 1 . . 21 . . Attach 55 | 1 . 2 2 8 . 1 5 13 6 . 1 15 . 1 Detach 13 | . . . . . . 1 1 4 3 . . 4 . . Swap 83 | . . 1 3 13 . 3 5 19 9 12 6 6 5 1 Drop 44 | . 7 3 2 3 2 3 4 6 3 2 2 5 2 . Fire 469 | . 21 20 24 71 4 17 14 43 16 28 20 157 25 9 Melee 85 | . . . . 13 . 3 2 26 14 15 5 7 . . Ram 1 | . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 227 | . . . . 8 . 16 . 62 . 56 . 69 . 16 Rewire 11 | . . . . . . . 2 5 1 . 1 1 1 . Trap 15 | . . . . . . . . 15 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: [*Fac] / [*Low] / [*Ext] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 70 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 8) 416 | -10/Materials | Discovered new exit (range 6) 536 | -10/Materials | Discovered new exit (range 16) 605 | -10/Materials | Entered another Materials area 605 | -9/Materials | Evolved 2 slots: Utility x2 687 | -9/Materials | Discovered new exit (range 15) 1099 | -9/Materials | Discovered new exit (range 16) 1140 | -9/Materials | Entered another Materials area 1140 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1466 | -8/Materials | Discovered new exit (range 3) 1698 | -8/Materials | Identified exit to Garrison 1698 | -8/Materials | Entered Garrison 1708 | -8/Garrison | Build established: Tank 1867 | -8/Garrison | Garrison Relay disabled 1876 | -8/Garrison | Triggered checkpoint 1980 | -8/Garrison | Triggered checkpoint 2092 | -8/Garrison | Triggered checkpoint 2396 | -8/Garrison | Triggered checkpoint 2483 | -8/Garrison | Garrison Relay disabled 2548 | -8/Garrison | Discovered new exit (range 15) 2722 | -8/Garrison | Triggered checkpoint 2831 | -8/Garrison | Installed Relay Interface Framework 2872 | -8/Garrison | Discovered new exit (range 9) 2906 | -8/Garrison | Triggered checkpoint 2948 | -8/Garrison | Core integrity fell below 50% 3022 | -8/Garrison | Entered Materials 3394 | -8/Materials | Identified exit to Garrison 3394 | -8/Materials | Entered Garrison 3402 | -8/Garrison | Triggered checkpoint 3592 | -8/Garrison | Rescued a captive Derelict 3594 | -8/Garrison | Rescued a captive Derelict 3643 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 3659 | -8/Garrison | Garrison Relay disabled 3730 | -8/Garrison | Triggered checkpoint 3786 | -8/Garrison | Triggered checkpoint 3874 | -8/Garrison | Discovered new exit (range 12) 3949 | -8/Garrison | Garrison Relay disabled 4081 | -8/Garrison | Entered Factory 4081 | -7/Factory | Accompanied by 1 ally 4081 | -7/Factory | Evolved 2 slots: Utility x2 4384 | -7/Factory | Discovered new exit (range 9) 4432 | -7/Factory | P-60 Hacker assimilated allied GY-LKY(h) 4812 | -7/Factory | Build established: Bothacker-Tank 4823 | -7/Factory | Identified exit to Garrison 4823 | -7/Factory | Entered Garrison 4823 | -7/Garrison | Accompanied by 2 allies 4890 | -7/Garrison | Triggered checkpoint 4949 | -7/Garrison | Garrison Relay disabled 5130 | -7/Garrison | Triggered checkpoint 5234 | -7/Garrison | Triggered checkpoint 5294 | -7/Garrison | Garrison Relay disabled 5332 | -7/Garrison | Expanded RIF knowledge: Hotswap 5394 | -7/Garrison | Discovered new exit (range 11) 5456 | -7/Garrison | Triggered checkpoint 5484 | -7/Garrison | Triggered checkpoint 5604 | -7/Garrison | Triggered checkpoint 5642 | -7/Garrison | Garrison Relay disabled 5693 | -7/Garrison | Discovered new exit (range 11) 5767 | -7/Garrison | Build established: Bothacker-Mutant 5844 | -7/Garrison | Triggered checkpoint 5905 | -7/Garrison | Garrison Relay disabled 5937 | -7/Garrison | Discovered new exit (range 12) 6081 | -7/Garrison | Discovered new exit (range 70) 6081 | -7/Garrison | Discovered new exit (range 82) 6081 | -7/Garrison | Discovered new exit (range 15) 6117 | -7/Garrison | Entered Factory 6117 | -7/Factory | Accompanied by 2 allies 6866 | -7/Factory | Lost 3 parts (1p1n1w) 7252 | -7/Factory | Identified exit to Garrison 7265 | -7/Factory | Entered Garrison 7265 | -7/Garrison | Accompanied by 4 allies 7322 | -7/Garrison | Triggered checkpoint 7388 | -7/Garrison | Garrison Relay disabled 7480 | -7/Garrison | Triggered checkpoint 7508 | -7/Garrison | Triggered checkpoint 7540 | -7/Garrison | Triggered checkpoint 7625 | -7/Garrison | Expanded RIF knowledge: Autooverride 7648 | -7/Garrison | Found embedded Infiltrators 7676 | -7/Garrison | Discovered new exit (range 12) 7690 | -7/Garrison | Triggered checkpoint 7719 | -7/Garrison | Garrison Relay disabled 7900 | -7/Garrison | Discovered new exit (range 12) 7932 | -7/Garrison | Triggered checkpoint 7937 | -7/Garrison | Build established: Botlord-Mutant 7954 | -7/Garrison | Garrison Relay disabled 8114 | -7/Garrison | Discovered new exit (range 8) 8132 | -7/Garrison | Triggered checkpoint 8178 | -7/Garrison | Garrison Relay disabled 8240 | -7/Garrison | Entered Factory 8240 | -6/Factory | Accompanied by 6 allies 8240 | -6/Factory | Evolved 2 slots: Utility x2 8520 | -6/Factory | P-60 Hacker assimilated allied Gladiator 4a 8590 | -6/Factory | First assault squad dispatched 8601 | -6/Factory | Discovered new exit (range 13) 8854 | -6/Factory | Discovered new exit (range 6) 9133 | -6/Factory | Discovered new exit (range 13) 9158 | -6/Factory | Identified exit to Garrison 9165 | -6/Factory | Entered Garrison 9165 | -6/Garrison | Accompanied by 5 allies 9201 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 9242 | -6/Garrison | Triggered checkpoint 9264 | -6/Garrison | Garrison Relay disabled 9393 | -6/Garrison | Triggered checkpoint 9436 | -6/Garrison | Triggered checkpoint 9553 | -6/Garrison | Lost 11 parts (2p2n3u4w) 9842 | -6/Garrison | Core integrity fell below 50% 9866 | -6/Garrison | Triggered checkpoint 9866 | -6/Garrison | Lost 8 parts (1p1n4u2w) 9904 | -6/Garrison | Garrison Relay disabled 10384 | -6/Garrison | Triggered checkpoint 10389 | -6/Garrison | Core integrity fell below 20% 10460 | -6/Garrison | Discovered new exit (range 10) 10466 | -6/Garrison | Lost 4 parts (2p1n1w) 10742 | -6/Garrison | Discovered new exit (range 13) 10790 | -6/Garrison | Triggered checkpoint 10804 | -6/Garrison | Garrison Relay disabled 10914 | -6/Garrison | Build established: Botlord-Tank 11010 | -6/Garrison | Triggered checkpoint 11042 | -6/Garrison | Garrison Relay disabled 11083 | -6/Garrison | Discovered new exit (range 14) 11332 | -6/Garrison | Build established: Botlord-Mutant 11496 | -6/Garrison | Identified exit to Factory 11498 | -6/Garrison | Entered Factory 11848 | -6/Factory | First assault squad dispatched 12035 | -6/Factory | P-60 Hacker assimilated allied Veteran 5c 12040 | -6/Factory | P-60 Hacker assimilated allied Gladiator 5a 12129 | -6/Factory | Identified exit to Garrison 12135 | -6/Factory | Entered Garrison 12135 | -6/Garrison | Accompanied by 4 allies 12184 | -6/Garrison | Triggered checkpoint 12229 | -6/Garrison | Garrison Relay disabled 12311 | -6/Garrison | Triggered checkpoint 12318 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12311_ C-17 Slicer knocked back. 12311_ Knocked back. 12311_ Soldier 5f knocked back. 12311_ Angel 5a knocked back. 12311_ Guardian 5c destroyed. 12311_ Angel 5b knocked back. 12312_ Angel 5a knocked back. 12312_ C-17 Slicer knocked back. 12312_ Angel 5a knocked back. 12312_ Soldier 5f destroyed. 12312_ Angel 5b knocked back. 12313_ C-17 Slicer destroyed. 12313_ Core Shielding destroyed. 12315_ Slug penetrates Wall. 12315_ Slug penetrates C-17 Slicer. 12315_ C-17 Slicer destroyed. 12315_ Slug penetrates G-50 Soldier. 12315_ Switching to secondary target: G-50 Soldier. 12316_ Critical hit (Burn: +19). 12318_ Slug penetrates Veteran 5b. Map ----- +----------------------------------------------------+ | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???###?????????????????????? | | ?????????????????# #?? [#?????????????????????? | | ?????????????????# #? [#?????????????????????? | | ?????????????????# ## [#?????????????????????? | | ?????????????????# [#?????????????????????? | | ?????????????????# [#?????????????????????? | | ?????????????????# ## [#?????????????????????? | | ?????????????????# #? [#?????????????????????? | | ?????????????????# #??####?????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ??################ #??###??????????????????????? | | ??# #?? ??????????????????????? | | ??# #?? ??????????????????????? | | ??### ##### ## #??# #??????????????????????? | | ???#"" ""#??# ## #??# #??????????????????????? | | ???#######??###### #??# #??????????????????????? | | ?????????????????# #??# #??????????????????????? | | ?????????????????# #??# #??????????????????????? | | ?????????????????# % #??# #??????????????????????? | | ?????????????????# [%####@########"??????????????? | | ?????????????????# * =%* ???????? | | ?????????????????# [i!c! ???????? | | ?????????????????# *gc%gg ???????? | | ?????????????????############ ## ## ????????? | | ????????????????????????????? #???? #??????????? | | ?????????????????????????????? ???????????????? | | ??????????????????????????????? ?????????????? | | ???????????????????????????????? ????????????? | | ????????????????????????????????? ???????????? | | ?????????????????????????????????? #??????????? | | ?????????????????????????????????? ???????????? | | ??????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Core Shielding 20 Evasion (%) 63 Relay Coupler Types 8 Relay Coupler Value 122 Authchip Count 2 Item Schematics ----------------- Datajack | -10/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectDynamicFlakker Manual? 0 Play Time 02:25:26 Cumulative 133.2 hours Start 2024.01.20 @ 22:42:30 End 2024.01.21 @ 13:46:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9739bce8-81c7-44c0-8499-bb92e973a20b