Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.07 @ 21:50:19 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (331) 1655 Value Destroyed (16786) 16786 Prototype IDs (90) 1800 Alien Tech Used (3) 600 Bonus (16813) 16813 TOTAL SCORE: 46554 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6145 Follower Combat Kills 2991 Awakened Behemoth Slayer 1000 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Win 3000 Friendly Fire -1223 Cogmind --------- Core Integrity 1576/1600 Matter 300/300 Energy 148/150 System Corruption 0% Temperature Cool (4) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY (12) ----- Advanced Cooling System Experimental Sensor Array Advanced Signal Interpreter Vampiric Brace Plating Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental System Shield Amulet of Y3-NDR > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Hacking Drone Bay (1/1) Improved Potential Cannon Guided Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Enhanced Multireflex Exoskeleton Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Vampiric Humpback Assembled Biocell Array Assembled Alloy Armor Advanced Shield Generator Experimental Hacking Suite Tech Extrapolator GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Advanced Heavy Siege Treads Enhanced Multireflex Exoskeleton Advanced Cooling System Zionite Biocell Matter Compressor Experimental Sensor Array IFF Parser Makeshift Transmission Jammer Zionite Weapon Casing Advanced Shield Generator Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Makeshift System Shield Hacking Drone Bay Amulet of Y3-NDR Transdimensional Reconstructor Zionite Phaser-S Heavy Plasma Cannon Magnetic Acceleration Cannon Enhanced Gauss Cannon Compact Mass Driver Guided Micro-nuke Launcher Guided Micro-nuke Launcher Datajack CPS Tube Multitool CR-A16's Behemoth Slayer DRS Beacon [Rating: 173] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Experimental Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Tech Extrapolator Device Experimental Sensor Array Storage Vampiric Humpback Processor Tech Extrapolator Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Antimatter Cannon Energy Gun Heavy Riot Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Barrage Gun Ballistic Cannon Antimatter Cannon Launcher Mini Smartbomb Launcher Special Weapon Multitool Impact Weapon Great Maul Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Slots Evolved 18 | . . . . . 8 . . . . . 2 . . . . 2 . . 2 2 . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . . . . . . . 2 2 . . Utility 10 | . . . . . 4 . . . . . 2 . . . . 2 . . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 210 | 5 8 16 3 8 38 2 11 4 22 1 11 1 3 2 7 28 4 . 27 5 4 . Power 30 | 1 1 4 . 1 6 . 2 . 2 . 3 . . 1 . 2 1 . 5 1 . . Engine 13 | 1 1 4 . 1 5 . . . . . 1 . . . . . . . . . . . Core 4 | . . . . . . . 2 . 1 . . . . . . 1 . . . . . . Reactor 13 | . . . . . 1 . . . 1 . 2 . . 1 . 1 1 . 5 1 . . Propulsion 52 | 2 2 1 1 4 7 . 4 . 3 . 3 . . 1 3 9 . . 10 . 2 . Treads 17 | 2 1 1 1 2 2 . 3 . . . 2 . . . . . . . 2 . 1 . Leg 19 | . 1 . . . . . 1 . 1 . 1 . . . 2 9 . . 4 . . . Wheel 9 | . . . . 2 5 . . . 1 . . . . . . . . . 1 . . . Hover 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . Flight 5 | . . . . . . . . . . . . . . 1 . . . . 3 . 1 . Utility 80 | 1 3 3 1 2 13 1 3 3 10 . 4 . 3 . 2 14 3 . 9 4 1 . Device 40 | . 1 3 . 1 8 1 3 3 4 . 1 . 1 . 2 7 2 . 2 1 . . Storage 4 | 1 1 . . . 1 . . . 1 . . . . . . . . . . . . . Processor 10 | . . . . 1 1 . . . . . 1 . 1 . . 3 1 . 1 1 . . Hackware 7 | . . . . . . . . . . . . . . . . 2 . . 3 1 1 . Protection 19 | . 1 . 1 . 3 . . . 5 . 2 . 1 . . 2 . . 3 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 1 2 8 1 1 12 1 2 1 7 1 1 1 . . 2 3 . . 3 . 1 . Energy Gun 11 | . 1 1 . . 2 . . . 6 . . . . . . . . . 1 . . . Energy Cannon 9 | . . 1 1 . 2 1 1 . . . . . . . . 1 . . 1 . 1 . Ballistic Gun 6 | 1 1 2 . . 2 . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . . 1 . . 4 . 1 1 . . . . . . 1 . . . 1 . . . Launcher 6 | . . 1 . . 1 . . . . . 1 1 . . . 2 . . . . . . Special Weapon 3 | . . 2 . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . 1 . . 1 . 2 2 10 . 6 . . 3 5 2 . . 2 . 1 . Parts Lost 69 | . 5 . . . 16 1 2 . 5 . 3 . 3 . . 13 . . 17 1 3 . Power 9 | . 1 . . . 3 . . . 1 . 1 . . . . 1 . . 2 . . . Propulsion 18 | . 2 . . . 4 . . . 1 . 1 . . . . 4 . . 4 . 2 . Utility 24 | . 1 . . . 3 . 1 . 3 . 1 . 3 . . 5 . . 5 1 1 . Weapon 18 | . 1 . . . 6 1 1 . . . . . . . . 3 . . 6 . . . Highest Loss Streak 9 | . 5 . . . 3 1 2 . 3 . 2 . 1 . . 4 . . 9 1 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 22 | 3 6 11 7 13 14 25 21 26 20 31 31 30 29 29 29 29 30 30 22 3 2 3 Power . | . . . . . . 1 1 1 . 1 . 1 1 1 1 1 . . . . . . Propulsion 1 | 1 1 2 1 2 1 5 2 2 1 1 . . . . . 1 3 3 2 . . . Utility 10 | . 1 4 2 4 4 9 9 14 9 16 15 15 13 13 13 14 14 14 10 1 1 1 Weapon 6 | 1 2 3 1 3 5 6 4 7 7 10 10 11 11 11 9 8 9 9 6 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 89 | 1 2 14 . 13 8 1 14 2 12 . 1 . . . 5 5 1 1 7 2 . . Power 4 | . . . . 1 1 . . . 1 . . . . . . . . . . 1 . . Propulsion 17 | 1 2 5 . 2 1 . 3 . 1 . . . . . 1 . 1 . . . . . Utility 46 | . . 5 . 6 4 1 8 2 7 . . . . . 2 4 . 1 5 1 . . Weapon 19 | . . 4 . 3 2 . 3 . 3 . 1 . . . 1 1 . . 1 . . . Tool/Special 3 | . . . . 1 . . . . . . . . . . 1 . . . 1 . . . Average Slot Usage (%) 88 | . 93 99 99 99 85 79 84 86 78 86 86 93 90 88 83 79 93 94 84 71 67 60 Engine 5 | . 14 19 14 14 10 13 5 . . . . 5 5 2 . . . . . . . . Core 3 | . . . . . . . 7 13 11 6 4 . . . . . 5 5 . . . . Reactor 2 | . . . . . 1 . . . . 6 4 5 5 7 8 5 5 5 7 4 4 4 Treads 10 | . 20 23 28 18 4 . 5 6 3 13 12 23 23 22 14 . . . 3 . . . Leg 6 | . 7 2 . . . . 5 6 2 . . . . . 6 16 21 21 18 8 2 . Wheel 3 | . . . . 9 12 13 6 6 8 6 4 . . . . . . . . . . . Device 10 | . 7 12 3 . 9 13 13 13 4 13 10 16 16 13 16 10 10 10 7 16 15 12 Storage 8 | . 14 12 14 14 6 6 4 6 3 6 5 5 5 5 7 10 10 10 7 . . . Processor 8 | . . . . 4 10 13 13 13 13 13 11 11 6 5 5 9 14 15 12 3 4 4 Hackware 1 | . . . . . . . . . . . . . . . . 6 5 5 9 19 19 16 Protection 4 | . 5 . 10 9 7 . . . 7 . 10 5 7 11 6 3 5 5 1 . 1 4 Energy Gun 1 | . 1 2 . . . . . . 8 5 4 4 . 1 1 . . . . . . . Energy Cannon 7 | . . 1 22 23 5 3 6 4 2 . . . 4 . 6 13 10 10 3 . . . Ballistic Gun 1 | . 22 12 . . 3 . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . 3 . . 9 14 12 13 8 13 10 10 7 8 1 . . . 4 . . . Launcher 1 | . . . . . . . . . . . . . 1 1 2 . 5 5 2 . . . Peak Build Rating 173 | 5 9 31 31 20 77 82 92 89 90 94 126 118 121 118 158 173 156 154 173 139 152 129 Average Rating 93 | 4 7 17 17 17 54 79 88 87 76 92 103 112 114 112 137 164 154 153 154 117 124 129 On Entrance 89 | . 5 9 31 15 20 77 77 87 84 86 94 123 116 113 118 158 153 154 154 139 121 129 Avg Prop Armor Cover (%) 3 | . 4 1 . . 3 . 9 10 2 10 7 . . . . . 2 . 9 17 5 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 298 | 9 29 47 44 50 248 248 250 242 248 242 254 256 256 250 293 298 261 261 275 51 32 32 Greatest Support 126 | 40 40 40 43 43 56 56 56 28 56 28 126 126 126 126 126 110 110 110 110 60 37 37 Greatest Overweight (x) 86 | . 1 1 1 2 7 4 8 8 8 8 9 2 2 2 4 4 86 2 4 . . . Average Overweight (x) 3 | . . . . 1 2 4 5 8 3 8 7 1 1 1 1 2 19 2 1 . . . Largest Inventory Capacity 35 | 8 15 15 15 15 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 5 5 5 Average Capacity 27 | 7 12 15 15 15 20 35 29 35 23 35 35 35 35 35 34 35 35 35 30 5 5 5 Most Carried 35 | 8 8 15 15 15 30 30 35 35 35 35 35 35 35 35 35 35 35 35 35 5 5 5 Average Carried 25 | 3 6 13 9 14 16 28 26 30 22 34 34 34 34 34 32 34 34 34 25 4 4 5 Final Capacity 35 | 8 15 15 15 15 35 35 35 35 35 35 35 35 35 35 35 35 35 35 5 5 5 5 Final Carried 35 | 8 6 15 13 15 29 30 26 35 34 35 35 35 34 35 34 35 35 35 5 5 5 5 Class Distribution -------------------- 34% | Hauler-Skirmisher 23% | Mutant 17% | Hauler-Tank 10% | Hauler-Golem 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Zion Hauler-Tank | -6/Deep Caves Hauler-Skirmisher | -5/Proximity Caves Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Tank | -4/Proximity Caves Hauler-Golem | -4/Factory Hauler-Skirmisher | -4/Upper Caves Hauler-Skirmisher | -4/Upper Caves Hauler-Tank | -3/Research Wizard-Mutant | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Matter Collected 12989 | 241 249 537 21 284 2491 359 2310 80 600 90 900 260 361 70 368 1291 65 50 2061 256 45 . Remotely 686 | . . . . . . . . . . . . . . . . 686 . . . . . . Salvage Created 14527 | 24 317 184 . . 2816 54 139 . 188 . 1066 153 549 129 435 4359 366 198 3280 176 94 . Parts 605 | 5 15 19 . . 107 4 1 . 1 . 39 3 14 . 12 215 14 6 135 11 4 . Haulers Intercepted 7 | . 1 . . . 3 . . . . . 1 . . . . 1 . . . . 1 . Recyclers Shooed 8 | . 1 . 1 . 2 . . . . . . . . . . 3 . . 1 . . . Parts Field Recycled 10 | . . . . 10 . . . . . . . . . . . . . . . . . . Retrieved Matter 16 | . . . . 16 . . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . 19 . . . 4 4 . . 6 . 3 8 . 6 . 10 6 . . . . Prevented 27 | . . . . . . . 7 . . 13 . . 5 . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Combat Hostiles Destroyed 260 | . 6 5 . . 52 4 1 . 3 . 21 5 13 . 7 80 1 4 58 . . . Melee 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Guns 17 | . 6 2 . . 6 . . . . . . . . . 1 . . . 2 . . . Cannons 157 | . . 3 . . 34 2 1 . 1 . 11 3 4 . . 62 1 2 33 . . . AOE 75 | . . . . . 8 2 . . . . 10 2 8 . 6 17 . 2 20 . . . Classes Destroyed 27 | 2 2 2 . . 12 1 . . 2 . 2 . . . 1 1 1 . 1 . . . Worker 23 | 1 . . . . 8 . . . . . 3 . . . . 6 . . 4 1 . . Builder 16 | . . . . . 4 . . . . . 3 . . . . 6 . . 3 . . . Tunneler 6 | 1 . . . . 1 . . . . . 1 . . . . 2 . . . 1 . . Hauler 7 | . 1 . . . 3 . . . . . 1 . . . . 1 . . . . 1 . Recycler 8 | . . . . . 3 . . . . . 2 . . . . . . . 2 1 . . Minesweeper 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Operator 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Swarmer 43 | . . . . . 5 4 . . . . 11 4 . . 5 11 . . 3 . . . Saboteur 4 | . . . . . 1 . . . . . . . . . . 1 . . 2 . . . Grunt 106 | . 6 . . . 29 . . . . . 3 . 8 . 2 31 . 3 24 . . . Brawler 16 | . . . . . 3 . . . . . . . 3 . . 4 . . 6 . . . Duelist 7 | . . . . . 2 . . . . . . . . . . 2 . 1 2 . . . Protector 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . Sentry 11 | . . . . . 3 . . . . . . . 1 . . 2 . . 5 . . . Specialist 5 | . . . . . 1 . . . . . 4 . . . . . . . . . . . Hunter 23 | . . . . . 1 . . . . . 2 1 1 . . 12 . . 6 . . . Programmer 29 | . . . . . 6 . . . . . . . . . . 14 . . 9 . . . Heavy 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Behemoth 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Savage 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Wizard 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 13 | 1 2 1 . . 11 4 1 . 1 . 7 4 5 . 5 13 1 4 12 1 1 . Combat Bots Only 11 | . 2 1 . . 7 4 1 . 1 . 6 4 5 . 5 9 1 4 11 . . . Max Kills in Single Turn 6 | 1 1 1 . . 3 2 1 . 1 . 5 2 3 . 4 6 2 2 3 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 2 . . . . 4 2 3 . 4 3 . 2 3 . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Hostile Shots Fired 1607 | . 54 18 . . 237 14 30 . 48 . 115 44 29 . 6 546 2 2 414 6 36 6 Missed 512 | . 6 4 . . 76 4 9 . 18 . 35 7 7 . 3 156 1 2 163 4 15 2 Hits 1095 | . 48 14 . . 161 10 21 . 30 . 80 37 22 . 3 390 1 . 251 2 21 4 Melee 17 | . . . . . 2 . . . 1 . . . . . . 12 . . 2 . . . Projectile 1078 | . 48 14 . . 159 10 21 . 29 . 80 37 22 . 3 378 1 . 249 2 21 4 AOE 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 59 | . 1 1 . . 8 . . . . . 1 . . . . 23 . . 21 . 4 . Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . Part Disruptions 6 | . . . . . 2 . . . . . . . . . . 3 . . 1 . . . Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Damage Taken 20018 | . 805 352 . . 2761 103 248 . 1124 . 1090 471 333 . 40 7167 24 . 4645 213 551 91 Core 1736 | . 149 23 . . 149 21 17 . 161 . 68 15 9 . 7 594 . . 392 28 103 . Absorbed by Shields 1994 | . . . . . 20 40 82 . 31 . 285 157 115 . 15 338 . . 911 . . . Redirected to Shielding 391 | . . . . . . . . . 34 . 84 9 6 . 4 153 . . 101 . . . Ignored by Resistances 541 | . . . . . . . . . . . . . . . . 541 . . . . . . Regen/Repaired (Parts) 415 | . . . . . 157 . . . . . . . . . . . . . 258 . . . Core Remaining (%) 61 | 100 . . . 31 . . . . . 51 . . . . 78 . . 11 37 . 87 98 Volleys Fired 794 | 4 40 43 . . 157 8 19 1 25 . 36 19 29 . 16 223 9 10 154 1 . . Largest 3 | 1 2 2 . . 3 2 3 1 3 . 3 3 3 . 1 3 2 2 3 1 . . Hottest 189 | 20 70 100 . . 167 88 156 90 170 . 126 126 156 . 60 115 115 115 189 54 . . Shots Fired 1547 | 4 80 55 . . 398 15 27 1 52 . 92 33 45 . 16 460 11 17 240 1 . . Gun 288 | 4 80 19 . . 92 . . . 19 . 26 13 4 . 9 . . . 22 . . . Cannon 1171 | . . 11 . . 300 14 27 1 33 . 63 17 36 . 1 443 11 15 198 1 . . Launcher 62 | . . 2 . . 6 1 . . . . 3 . 5 . 6 17 . 2 20 . . . Special 26 | . . 23 . . . . . . . . . 3 . . . . . . . . . . Kinetic 677 | 4 60 31 . . 288 14 8 . 30 . 63 17 16 . 1 24 . . 120 1 . . Thermal 653 | . 20 24 . . 104 . 19 1 3 . . 3 20 . . 411 2 7 39 . . . Explosive 60 | . . . . . 6 1 . . . . 3 . 5 . 6 17 . 2 20 . . . Electromagnetic 84 | . . . . . . . . . 19 . 26 13 4 . 9 . . . 13 . . . Phasic 73 | . . . . . . . . . . . . . . . . 8 9 8 48 . . . Robot Hit Streak 21 | 2 14 7 . . 18 6 10 . 11 . 7 6 7 . 5 20 11 13 21 . . . Robot Miss Streak 9 | 1 3 2 . . 5 2 1 . 3 . 5 4 2 . 2 9 . 2 7 . . . Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 . 2 . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 951 | 3 61 15 . 3 235 6 13 1 35 . 46 21 22 8 11 293 10 3 155 7 3 . Core Hits 730 | 2 22 9 . . 185 5 4 . 10 . 41 8 24 . 16 231 5 8 156 3 1 . Critical Kills 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Critical Strikes 82 | . 1 . . . 9 . . . 4 . 5 2 1 . . 5 8 1 44 1 1 . Burn 4 | . 1 . . . . . . . . . . 1 . . . . . . 2 . . . Meltdown 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Blast 29 | . . . . . 5 . . . 4 . 5 1 1 . . 2 . . 11 . . . Smash 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Phase 43 | . . . . . . . . . . . . . . . . 3 8 1 31 . . . Melee Attacks 54 | . . . . 3 3 . . 1 . . . 2 . 8 12 2 . . . 11 9 3 Impact 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 40 | . . . . . . . . . . . . . . 5 12 . . . . 11 9 3 Sneak Attacks 16 | . . . . 3 1 . . 1 . . . 2 . 3 . 2 . . . 3 1 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51979 | 31 571 323 4 . 8395 356 489 . 1013 . 3159 641 2143 260 1580 19123 477 566 12358 337 153 . Guns 3110 | 25 557 144 . . 991 . . . 245 . 294 179 102 . 110 . . . 463 . . . Cannons 30759 | . . 122 . . 6120 210 489 . 643 . 1214 237 676 . . 14360 477 139 6072 . . . Explosions 16741 | . . 57 . . 1181 146 . . 125 . 1651 187 1365 . 1135 4672 . 427 5795 . . . Melee 1188 | . . . . . 103 . . . . . . . . 260 335 . . . . 337 153 . Ramming 143 | 6 14 . 4 . . . . . . . . . . . . 91 . . 28 . . . Kinetic 13066 | 25 369 301 . . 5503 210 253 . 643 . 1214 237 417 . . 649 . . 3245 . . . Thermal 18462 | . 188 22 . . 1764 . 236 . 125 . 809 225 259 . 25 13591 77 55 1086 . . . Explosive 15382 | . . . . . 1025 146 . . . . 842 . 1365 . 1110 4672 . 427 5795 . . . Electromagnetic 1315 | . . . . . . . . . 245 . 294 179 102 . 110 . . . 385 . . . Impact 103 | . . . . . 103 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 1085 | . . . . . . . . . . . . . . 260 335 . . . . 337 153 . Phasic 2423 | . . . . . . . . . . . . . . . . 120 400 84 1819 . . . Highest Corruption 14 | . . . . . 2 1 . . . . . . . . . 6 6 . 14 . . . Average Corruption 3 | . . . . . 1 1 . . . . . . . . . 2 4 . 10 . . . Corruption Purged 13 | . . . . . 2 1 . . . . . . . . . 4 6 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 113 | . . . . . 17 1 . . . . . . . . . 39 2 . 54 . . . Message Errors 19 | . . . . . 3 . . . . . . . . . . 9 . . 7 . . . Matter Fused 27 | . . . . . 4 . . . . . . . . . . 7 1 . 15 . . . Heat Flow Errors 23 | . . . . . 3 1 . . . . . . . . . 13 . . 6 . . . Energy Discharges 14 | . . . . . 2 . . . . . . . . . . 3 . . 9 . . . Parts Rejected 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 11 | . . . . . 2 . . . . . . . . . . 2 1 . 6 . . . Data Loss (major) 7 | . . . . . 1 . . . . . . . . . . 3 . . 3 . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Alerts 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . . Weapon Failures 5 | . . . . . 1 . . . . . . . . . . . . . 4 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1741 | . . 8 . . 310 22 44 . 38 . 155 12 15 15 28 730 13 26 266 59 . . Projectiles 970 | . . . . . 31 22 44 . 38 . 33 12 . . . 637 13 . 140 . . . Explosions 558 | . . 8 . . 210 . . . . . 122 . 15 . . 58 . 26 119 . . . Melee 213 | . . . . . 69 . . . . . . . . 15 28 35 . . 7 59 . . Knockbacks 105 | . . 1 . . 51 2 . . 4 . 5 3 . . . 12 . . 27 . . . Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 92 | . . 1 . . 44 2 . . 4 . 5 2 . . . 9 . . 25 . . . Secondary 12 | . . . . . 7 . . . . . . 1 . . . 2 . . 2 . . . Self-Inflicted Damage 950 | . . . . . 110 . . . 55 . 50 . . . . 530 . . 205 . . . Shots 34 | . . . . . 1 . . . 1 . 1 . . . . 23 . . 8 . . . Rammed 15 | 5 7 . 3 . . . . . . . . . . . . . . . . . . . Targets Rammed 23 | 6 7 . 3 . . . . . . . . . . . . 4 . . 3 . . . Kicked 7 | . . . . . . . . . . . . . . . . 4 . . 3 . . . Crushed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 358 | . 287 229 . . 244 186 176 48 144 . 358 . 18 . . 252 4 2 275 . . . Average Temperature 68 | . 79 103 . . 47 111 53 26 57 . 156 . 7 . . 91 2 1 67 . . . Received Heat Transfer 3849 | . 426 332 . . 839 . 27 . 204 . 73 . 99 . 6 1153 9 . 669 12 . . Effects 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . 2 . . 1 1 . 1 . . . 2 . . . Combat Hostiles 6 | . . . . . . . . . 2 . . 1 1 . . . . . 2 . . . Parts Fried 19 | . . . . . . . . . . . 3 . 4 . 1 3 . . 8 . . . Impact Corruptions 4 | . . . . . 1 . . . . . . . . . . 2 . . 1 . . . Robots Melted 4 | . . . . . 3 . . . . . . . . . . 1 . . . . . . Combat Hostiles 4 | . . . . . 3 . . . . . . . . . . 1 . . . . . . Parts Melted 18 | . . . . . 7 . . . . . 2 1 . . . 7 . . 1 . . . Heat Transferred 13282 | . 629 25 . . 2656 . 350 . 62 . 562 550 400 . 50 7004 50 25 919 . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 2 . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . 1 . 2 1 . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Maximum Alert Level 5 | . . . . . 4 . . . . . 4 . . . . 5 . . 5 4 2 . Low Security (%) 38 | 100 100 . 100 . 17 . . . . . 34 . . . . 32 . . 9 . 37 100 Level 1 14 | . . . . . 18 . . . . . 37 . . . . 10 . . 23 . 40 . Level 2 7 | . . . . . 8 . . . . . 6 . . . . 14 . . . . 21 . Level 3 16 | . . . . . 27 . . . . . 13 . . . . 17 . . 13 65 . . Level 4 16 | . . . . . 28 . . . . . 7 . . . . 16 . . 25 34 . . Level 5 4 | . . . . . . . . . . . . . . . . 3 . . 26 . . . High Security 1 | . . . . . . . . . . . . . . . . 4 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2267 | 5 82 . 49 . 1511 . . . . . 1238 . . . . 2267 . . 2008 1144 628 40 Initial 1126 | . 3 . 49 . . . . . . . . . . . . . . . 38 1126 628 4 Average 578 | . 13 . 3 . 717 . . . . . 406 . . . . 644 . . 1054 1069 226 4 Influence Increases 12917 | 10 208 119 94 . 2527 90 225 . . 205 1912 127 325 5 195 3537 5 90 2785 268 54 136 Destroy 0b10 Robot/C 6400 | . 120 80 60 . 1300 80 140 . . 100 580 100 260 . 140 1840 . 80 1400 40 . 80 Destroy 0b10 Robot/NC 460 | 10 5 . . . 115 . 5 . . . 70 5 5 5 20 105 5 . 85 20 5 . Destroy Leader 1268 | . 32 . . . 308 10 30 . . 30 116 20 30 . 20 376 . 10 252 12 2 20 Allied During Kill 532 | . . 24 18 . 64 . 50 . . 75 96 2 . . . 61 . . 126 16 . . Trap Triggered on 0b10 50 | . . . . . 50 . . . . . . . . . . . . . . . . . Successful Hack 193 | . 6 . 16 . 65 . . . . . . . . . . 34 . . 4 18 20 30 Disable Machine 1200 | . . . . . 270 . . . . . 390 . . . . 375 . . 90 60 15 . Anti-Garrison Action 300 | . . . . . . . . . . . 150 . . . . . . . 150 . . . Destroy Structure 1989 | . . . . . 205 . . . . . 390 . . . . 656 . . 618 102 12 6 Lose Combat Pursuer 525 | . 45 15 . . 150 . . . . . 120 . 30 . 15 90 . . 60 . . . Influence Decreases 12877 | 5 213 15 198 . 1019 961 862 . . 205 690 1011 663 5 195 1270 1610 695 839 1153 1165 103 Entered New Map 3612 | . 2 . 55 . . 559 122 . . . . 453 65 . . . 840 127 19 877 490 3 Time Decay 6965 | 5 169 . 143 . 679 392 700 . . 185 480 538 568 5 195 670 770 568 570 206 65 57 Lost Part 632 | . 42 . . . 160 10 20 . . . 30 . 30 . . 130 . . 170 10 30 . Lost Ally 488 | . . 15 . . 30 . 20 . . 20 180 20 . . . 20 . . 80 60 . 43 Purge Threat 1180 | . . . . . 150 . . . . . . . . . . 450 . . . . 580 . Squads Dispatched 86 | . 1 . . . 21 . . . . . 11 . . . . 26 . . 21 1 1 4 Investigation 16 | . . . . . 3 . . . . . 1 . . . . 5 . . 2 1 1 3 Extermination 19 | . . . . . 6 . . . . . 1 . . . . 8 . . 4 . . . Reinforcement 16 | . 1 . . . 5 . . . . . 5 . . . . 3 . . 2 . . . Assault 28 | . . . . . 3 . . . . . 4 . . . . 10 . . 11 . . . Garrison 7 | . . . . . 4 . . . . . . . . . . . . . 2 . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 2 . . . . . 1 . . . . 1 . . 2 . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Distress Signals 16 | . 1 . . . 4 . . . . . 2 . . . . 7 . . 2 . . . Communications Jammed 112 | . . . . . . . . . . . . . . . . 112 . . . . . . Distress Signals 112 | . . . . . . . . . . . . . . . . 112 . . . . . . Times Spotted 437 | . 18 16 1 . 89 4 4 . 17 3 33 6 14 . 4 121 1 2 89 7 5 3 Peak Tracking Total 8 | . 7 6 1 . 7 4 3 . 5 2 5 4 4 . 2 8 . 4 8 2 5 2 Tactical Retreats 29 | . 2 1 . . 9 . . . . . 6 . 1 . 1 5 . . 4 . . . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Traps Triggered 9 | . . . . . 6 . . . . . . . . . . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 38 | . . . . . 38 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . 3 . . . 5 . . . . . . . . . . . . . . . . . Reused 6 | . . . . . 5 . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Triggered 6 | . . . . . 5 . . . . . . . . . 1 . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Machines Disabled 88 | . . 3 . . 18 1 1 . . . 27 . . . 1 25 . . 7 4 1 . Max in Single Turn 9 | . . 1 . . 2 1 . . . . 9 . . . 1 6 . . 2 1 1 . Garrison Access 7 | . . . . . . . . . . . 1 . . . . 3 . . 2 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Machines Accessed 79 | . 4 4 11 2 14 1 1 . . . 1 . . 4 1 15 1 . 4 3 6 7 Terminals 30 | . 4 . 6 . 4 . . . . . . . . . . 6 . . . 1 4 5 Fabricators 11 | . . . . . 2 . . . . . . . . . . 5 . . . 1 2 1 Repair Stations 5 | . . . . . 3 . . . . . . . . . . . . . 2 . . . Recycling Units 8 | . . . 5 . 2 . . . . . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . Garrison Access 9 | . . . . . 2 . . . . . 1 . . . . 3 . . 2 1 . . Total Hacks 209 | . 13 7 24 21 32 1 1 . . . 2 . . 17 1 39 1 . 8 6 20 16 Successful 137 | . 6 7 14 21 15 1 1 . . . . . . 17 1 18 1 . 4 6 15 10 Failed 71 | . 6 . 10 . 17 . . . . . 2 . . . . 21 . . 4 . 5 6 Catastrophic 12 | . 1 . 1 . 4 . . . . . 1 . . . . 3 . . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 60 | . 4 . 12 . 9 . . 4 . . 2 . . . . 9 . . 2 1 10 7 Terminals 87 | . 13 . 15 . 10 . . . . . . . . . . 16 . . . 3 17 13 Fabricators 28 | . . . . . 5 . . . . . . . . . . 16 . . . 2 3 2 Repair Stations 10 | . . . . . 6 . . . . . . . . . . . . . 4 . . . Recycling Units 13 | . . . 9 . 3 . . . . . . . . . . . . . . . . 1 Scanalyzers 6 | . . . . . 5 . . . . . . . . . . 1 . . . . . . Garrison Access 16 | . . . . . 3 . . . . . 2 . . . . 6 . . 4 1 . . Terminal Hacks 87 | . 6 7 3 21 3 1 1 . . . . . . 17 1 7 1 . . 2 10 7 Record 25 | . . 4 . 15 . . . . . . . . . 5 1 . . . . . . . Part Schematic 6 | . . . 2 . . . . . . . . . . 4 . . . . . . . . Robot Analysis 14 | . 3 . . 6 . . . . . . . . . 4 . . . . . . . 1 Prototype ID Bank 5 | . 1 . . . . . . . . . . . . 4 . . . . . . . . Open Door 5 | . . 1 . . . 1 1 . . . . . . . . . 1 . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 3 | . . . . . 1 . . . . . . . . . . 1 . . . 1 . . Terminal Index 3 | . . . 1 . . . . . . . . . . . . . . . . 1 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 8 | . . . . . 1 . . . . . . . . . . 3 . . . . 4 . Locate Traps 7 | . 1 . . . 1 . . . . . . . . . . 1 . . . . 2 2 Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . 3 . . . . . . . . . . 6 . . . 2 2 1 Network Status 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Load Schematic 7 | . . . . . 1 . . . . . . . . . . 4 . . . 1 1 . Build 5 | . . . . . 1 . . . . . . . . . . 2 . . . 1 1 . Repair Station Hacks 5 | . . . . . 3 . . . . . . . . . . . . . 2 . . . Scan Component 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . Repair 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 3 . . . . . . . . . . 1 . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Study 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . . 3 . . 1 1 . . Seal Access 5 | . . . . . . . . . . . . . . . . 3 . . 1 1 . . Unauthorized Hacks 18 | . . . 7 . 3 . . . . . . . . . . 1 . . 1 1 3 2 Terminals 13 | . . . 6 . 2 . . . . . . . . . . 1 . . . 1 2 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 6 | . . . 1 . 2 . . . . . . . . . . 1 . . . 1 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Skim 5 | . . . 5 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . 1 Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 4 . 9 . 13 . . . . . 1 . . . . 13 . . 2 2 4 5 Full Trace Events 13 | . . . 1 . 2 . . . . . 1 . . . . 5 . . 1 1 . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 72 | . . . 2 11 19 2 4 18 . 3 . . . 5 1 5 1 . 1 . . . Parts Built 5 | . . . . . 1 . . . . . . . . . . 2 . . . 1 1 . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Time 504 | . . . . . 99 . . . . . . . . . . 259 . . . 84 62 . Total Part Build Rating 34 | . . . . . 2 . . . . . . . . . . 19 . . . 6 7 . Part Studies Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Time 146 | . . . . . 38 . . . . . . . . . . . . . 108 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . 8 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . 3 1 . . 1 . . . . . 3 . 1 . . . . . . Non-combat 3 | . . . . 1 1 . . . . . . . . . . 1 . . . . . . Combat 6 | . . . . 2 . . . 1 . . . . . 3 . . . . . . . . Robot Hacks Applied 10 | . . . . 3 1 . . 1 . . . . . 3 . 2 . . . . . . parse_system 8 | . . . . 3 . . . 1 . . . . . 3 . 1 . . . . . . find_chute 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . 3 . . . . . . . 2 . . . Machine Destruction 5 | . . . . . . . . . . . 3 . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 3 . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Total Allies 50 | . . 7 . 1 . . 9 . 1 5 7 1 . . 1 . . . 6 6 . 6 Largest Group 8 | . . 7 5 6 6 . 8 8 8 5 5 1 . . 1 1 . . 4 4 . 6 Highest-Rated Group 507 | . . 133 95 146 146 . 507 507 507 418 418 41 . . 83 83 . . 324 324 . 374 Highest-Rated Ally 99 | . . 19 19 51 51 . 99 99 99 94 94 41 . . 83 83 . . 81 81 . 67 Total Orders 14 | . . . . . 1 . 2 . 11 . . . . . . . . . . . . . STAY 8 | . . . . . . . 1 . 7 . . . . . . . . . . . . . FOLLOW 5 | . . . . . . . 1 . 4 . . . . . . . . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 480 | . . 16 7 . 88 . 21 . 80 44 64 2 . . . 55 . . 63 15 . 25 Total Damage 14908 | . . 293 137 . 2157 . 624 . 2485 1061 3001 45 . . . 1281 . . 1952 1284 . 588 Kills 109 | . . 5 3 . 17 . 7 . 15 5 12 . . . . 17 . . 19 5 . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Active Infowar (turns) 30175 | . . 2623 . . 280 798 4488 2243 . 1206 667 1358 2581 170 2038 2291 5761 1715 1146 433 174 203 Optics 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Sensors 24699 | . . . . . 280 798 4488 2243 . 1206 665 1358 1827 . 1930 743 5761 1715 875 433 174 203 IFF 1032 | . . . . . . . . . . . . . 754 170 108 . . . . . . . Seismic 2623 | . . 2623 . . . . . . . . . . . . . . . . . . . . Machine Analysis 271 | . . . . . . . . . . . . . . . . . . . 271 . . . Jamming 1548 | . . . . . . . . . . . . . . . . 1548 . . . . . . ECM 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Robot Analysis Total 14 | . 3 . . 6 . . . . . . . . . 4 . . . . . . . 1 Derelict Logs Recovered 18 | . . 1 . 3 . 2 . 2 . 2 . 3 2 . . . 2 1 . . . . Drone Launches 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Turns Passed 54740 | 102 873 5358 1582 5071 2888 925 5931 2269 3193 1777 1291 1525 2905 438 3859 4455 5761 1715 2008 437 174 203 Spaces Moved 22981 | 47 353 2531 701 2707 1445 583 2802 1056 1945 712 476 596 952 166 1262 1426 503 706 724 609 317 362 Core 113 | 6 . . . . . . . . . . . . . . . . 107 . . . . . Treads 7503 | 41 353 2531 701 1320 . . . . . . 71 596 952 166 772 . . . . . . . Legs 3745 | . . . . . . . . . . . . . . . 490 1426 396 706 724 3 . . Wheels 10335 | . . . . 1387 1445 583 2802 1056 1945 712 405 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 1285 | . . . . . . . . . . . . . . . . . . . . 606 317 362 Fastest Speed 32 | 50 160 160 160 115 90 150 105 210 90 210 210 240 240 240 136 222 235 235 120 54 32 32 Average Speed 205 | 145 202 192 219 179 128 150 175 210 142 210 217 242 288 240 236 228 1110 235 203 54 38 32 Slowest Speed 4350 | 160 240 250 250 250 185 150 210 210 210 210 400 320 320 320 400 311 4350 235 400 120 82 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 58 | 4 56 96 97 89 31 64 95 86 73 82 17 71 92 60 82 39 57 83 19 14 31 11 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 10 | . . 1 1 . . 1 . 1 . 1 . . 1 3 . . . 1 . . . . Known Exits Taken 15 | . . . 1 . 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 . . . . . . . . 1 1 1 . . . . . . . Scrap Searched 36 | . . 7 . 7 . 2 1 3 . 5 . 1 3 . 1 . 3 3 . . . . Spaces Dug 160 | . . 15 . . 5 9 3 . 1 . 33 . 6 . 5 17 13 39 9 . 4 1 Terrain Destroyed 1669 | . . 24 . . 214 11 13 . 30 . 204 9 71 . 111 394 93 88 401 1 4 1 Melee 10 | . . . . . . . . . . . . . . . 5 . . . . . 4 1 Projectile 626 | . . . . . 57 2 13 . 14 . 23 9 16 . . 110 93 76 212 1 . . AOE 1033 | . . 24 . . 157 9 . . 16 . 181 . 55 . 106 284 . 12 189 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Total 28954 | 72 436 2920 740 2941 2144 616 3824 1105 2337 990 662 639 1068 195 2138 2200 670 746 1021 699 349 442 Wait 3863 | 1 22 254 21 164 377 11 874 28 193 269 101 . 63 . 702 430 141 27 48 53 20 64 Move 22949 | 47 352 2530 700 2706 1444 582 2801 1055 1944 711 475 595 951 165 1261 1425 502 705 723 608 308 359 Hop 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 Pick Up 322 | 9 4 20 10 26 31 3 46 10 55 1 7 4 3 4 47 26 4 2 7 3 . . Fast Attach 155 | 5 3 8 2 5 35 . . 1 22 . 11 . 2 5 12 15 4 . 15 6 4 . Attach 99 | . 4 1 . 1 13 1 11 . 9 . 7 5 8 1 4 13 . . 18 2 1 . Detach 81 | . . 4 2 4 2 . 5 1 6 . 7 1 4 1 9 21 1 . 7 4 2 . Swap 174 | . 1 29 1 4 28 7 9 6 9 9 5 9 5 3 3 23 2 . 20 1 . . Drop 364 | 1 3 31 1 28 16 2 44 2 74 . 13 4 3 8 70 18 7 2 26 10 1 . Fire 794 | 4 40 43 . . 157 8 19 1 25 . 36 19 29 . 16 223 9 10 154 1 . . Melee 54 | . . . . 3 3 . . 1 . . . 2 . 8 12 2 . . . 11 9 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . . 4 . . 3 . . . Crush 15 | 5 7 . 3 . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . 15 Rewire 18 | . . . . . . 2 15 . . . . . . . 1 . . . . . . . Trap 39 | . . . . . 38 . . . . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Central database locked down 187 | -10/Materials | Discovered new exit (range 14) 292 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 9) 495 | -10/Materials | Core integrity fell below 50% 519 | -10/Materials | Lost 5 parts (1p2n1u1w) 759 | -10/Materials | Discovered new exit (range 15) 976 | -10/Materials | Entered Subcaves 1015 | -10/Subcaves | Discovered new exit (range 8) 1289 | -10/Subcaves | Visited 4L-MR0's lab 1314 | -10/Subcaves | Found Power Bank 1668 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1705 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1991 | -10/Subcaves | Disturbed a concealed Subdweller 2156 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 3377 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3394 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3399 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3553 | -10/Subcaves | Visited triangular shrine 3566 | -10/Subcaves | Found Prototype Device 3566 | -10/Subcaves | Identified V3-11A's Pendant 3571 | -10/Subcaves | Befriended Subdweller 3656 | -10/Subcaves | Discovered new exit (range 7) 3702 | -10/Subcaves | Visited Clippyterm 3707 | -10/Subcaves | Learned location of Section 7 (-2) 3707 | -10/Subcaves | Learned Factory garrison access intel 3767 | -10/Subcaves | Befriended Subdweller 3767 | -10/Subcaves | Befriended Subdweller 4129 | -10/Subcaves | Befriended Subdweller 4231 | -10/Subcaves | Befriended Subdweller 4231 | -10/Subcaves | Befriended Subdweller 4313 | -10/Subcaves | Befriended Subdweller 4514 | -10/Subcaves | Learned Materials stockpile data 5570 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 5592 | -10/Subcaves | Discovered new exit (range 16) 5997 | -10/Subcaves | Found SUBCON Basin 6334 | -10/Subcaves | Entered Recycling 6334 | -9/Recycling | Accompanied by 5 allies 6582 | -9/Recycling | Scanned before Scraplab entrance 6606 | -9/Recycling | Entered Scraplab 6934 | -9/Recycling | Discovered new exit (range 6) 7440 | -9/Recycling | Learned Materials terminal intel 7512 | -9/Recycling | Identified exit to Scraptown 7575 | -9/Recycling | Learned 8 Materials zone layouts 7629 | -9/Recycling | Learned 4 Materials zone layouts 7916 | -9/Recycling | Entered Scraptown 7916 | -9/Scraptown | Accompanied by 5 allies 8249 | -9/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 8499 | -9/Scraptown | Discovered new exit (range 11) 8626 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 8627 | -9/Scraptown | Learned location of 1 exit from Research 8630 | -9/Scraptown | Learned Research stockpile data 8700 | -9/Scraptown | Visited Fellowship of the Rings 8752 | -9/Scraptown | Visited Comm Corps 8865 | -9/Scraptown | Visited Shadow of the Wyrm 8902 | -9/Scraptown | Visited Assassins FH 8947 | -9/Scraptown | Visited Spacefarers 8992 | -9/Scraptown | Visited Cyclists 9007 | -9/Scraptown | Visited Symbiants 9050 | -9/Scraptown | Visited UFD Registry 9050 | -9/Scraptown | Registered with UFD as "Scrapparser" 9242 | -9/Scraptown | Guru changed UFD alias to "Maceframe" 9566 | -9/Scraptown | Entered Cyclist Reading Room 10163 | -9/Scraptown | Visited DA-N13 Charitable Foundation 10173 | -9/Scraptown | Found DCF Scrap (30 items) 10308 | -9/Scraptown | Visited Botcube Research 10344 | -9/Scraptown | Visited Research Penetration Think Tank 10452 | -9/Scraptown | Received an X-ray algorithm 10594 | -9/Scraptown | Visited Curators Association 10666 | -9/Scraptown | Visited Infowarlord's Domain 10699 | -9/Scraptown | Visited Derelict Rescue Squad 10719 | -9/Scraptown | Found DRS Beacon 10756 | -9/Scraptown | Visited Chapter 10 10790 | -9/Scraptown | Visited Analyses Database 10850 | -9/Scraptown | Visited LU-1G1's Boring Crew 11465 | -9/Scraptown | Tech Extrapolator generated special schematic: Vmp. Humpback 11507 | -9/Scraptown | Visited Science Testing Area 11553 | -9/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 11874 | -9/Scraptown | Found Botcube 11972 | -9/Scraptown | Found Scrap Suit 12016 | -9/Scraptown | Tech Extrapolator generated special schematic: Deep Structural Scanner 12106 | -9/Scraptown | Botcube activated 12128 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 12790 | -9/Scraptown | Found Exp. Sensor Array 12894 | -9/Scraptown | Met Optimus 12894 | -9/Scraptown | Accepted into 0bPrime 12959 | -9/Scraptown | Discovered new exit (range 3) 12987 | -9/Scraptown | Entered Factory 12987 | -6/Factory | Accompanied by 6 allies 12987 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 12988 | -6/Factory | Loaded intel: 4 garrison access locations 13009 | -6/Factory | Garrison activated, responded to threat 13187 | -6/Factory | Lost 4 allies 13304 | -6/Factory | Allied Derelicts emerged from ambush trap array 13310 | -6/Factory | Spotted B-75 Beast 13320 | -6/Factory | Destroyed B-75 Beast 13368 | -6/Factory | Lost 3 allies 13740 | -6/Factory | Tech Extrapolator generated special schematic: Vmp. Brace Plating 13831 | -6/Factory | Found Botcube 13832 | -6/Factory | Lost 3 parts (2n1w) 14108 | -6/Factory | Destroyed 7 combat bots 14158 | -6/Factory | Build established: Scavenger-Tank 14171 | -6/Factory | Garrison activated, responded to threat 14292 | -6/Factory | Loaded intel: 8 recycling unit locations 14387 | -6/Factory | First assault squad dispatched 14400 | -6/Factory | Identified exit to Lower Caves 14400 | -6/Factory | Identified exit to Extension 14578 | -6/Factory | Repaired Imp. Light Armor Plating 14609 | -6/Factory | Discovered new exit (range 11) 14626 | -6/Factory | Identified exit to Factory 14829 | -6/Factory | Fabricated Vmp. Humpback? 15342 | -6/Factory | Build established: Hauler-Tank 15567 | -6/Factory | Discovered exit to Factory (range 15) 15875 | -6/Factory | Entered Lower Caves 15902 | -6/Lower Caves | Tech Extrapolator generated special schematic: Energy Deflector 16065 | -6/Lower Caves | Learned location of Extension (-6) 16401 | -6/Lower Caves | Learned Factory security intel 16445 | -6/Lower Caves | Found Prototype Device 16502 | -6/Lower Caves | Build established: Hauler-Skirmisher 16542 | -6/Lower Caves | Discovered new exit (range 15) 16635 | -6/Lower Caves | Identified exit to Lower Caves 16800 | -6/Lower Caves | Entered another Lower Caves area 16800 | -6/Lower Caves | Spotted B-75 Beast 16970 | -6/Lower Caves | Destroyed B-75 Beast 17010 | -6/Lower Caves | Discovered exit to Factory (range 15) 17231 | -6/Lower Caves | Prototype Device suddenly appears! 17256 | -6/Lower Caves | Found Prototype Device 17257 | -6/Lower Caves | Identified Amulet of Y3-NDR 17334 | -6/Lower Caves | Encountered a Warlord checkpoint 17341 | -6/Lower Caves | Joined by bewildered Wizard 17342 | -6/Lower Caves | Joined by bewildered Wizard 17404 | -6/Lower Caves | Joined by bewildered Wizard 17427 | -6/Lower Caves | Joined by bewildered Wizard 18534 | -6/Lower Caves | Discovered new exit (range 10) 21155 | -6/Lower Caves | Identified Heart of Steel 21404 | -6/Lower Caves | Build established: Gunner 22120 | -6/Lower Caves | Heart of Steel transformed into Warbot 22548 | -6/Lower Caves | Build established: Hauler-Skirmisher 22720 | -6/Lower Caves | Identified exit to Zion 22731 | -6/Lower Caves | Entered Zion 22731 | -6/Zion | Accompanied by 8 allies (Warbot) 22828 | -6/Zion | Given the Hacking Drone Bay 22829 | -6/Zion | Found Prototype Device 22829 | -6/Zion | Identified Hacking Drone Bay 22873 | -6/Zion | Discovered new exit (range 16) 23102 | -6/Zion | Learned Factory garrison access intel 23209 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 23579 | -6/Zion | Found Prototype Device 23580 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 23704 | -6/Zion | Learned Factory terminal intel 23972 | -6/Zion | Found CR-A16's Pointy Stick 24382 | -6/Zion | Opened final containment barrier to the Deep Caves 24571 | -6/Zion | Turned away by Imprinter 24769 | -6/Zion | Build established: Hauler-Mutant 24977 | -6/Zion | Discovered new exit (range 5) 24981 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 24997 | -6/Zion | Identified exit to Deep Caves 25000 | -6/Zion | Entered Deep Caves 25000 | -6/Deep Caves | Accompanied by 8 allies (Warbot) 25195 | -6/Deep Caves | Attacked by Z-Imprinter 25222 | -6/Deep Caves | Allies destroyed Z-Imprinter 25246 | -6/Deep Caves | Lost 6 allies 25339 | -6/Deep Caves | Build established: Hauler-Tank 25403 | -6/Deep Caves | Z-Facility disabled 25465 | -6/Deep Caves | Found Prototype Protection 25465 | -6/Deep Caves | Identified Zio. Weapon Casing 25612 | -6/Deep Caves | Found Prototype Protection 25612 | -6/Deep Caves | Identified Zio. Heavy Carapace 26304 | -6/Deep Caves | Discovered new exit (range 11) 26835 | -6/Deep Caves | Found Zio. Weapon Casing 26903 | -6/Deep Caves | Build established: Scavenger-Tank 26927 | -6/Deep Caves | Found Zio. Weapon Casing 26959 | -6/Deep Caves | Botcube activated 26983 | -6/Deep Caves | Botcube completed mutation into legged form, armed with 2 guns. 27176 | -6/Deep Caves | Spotted AG-93306 27245 | -6/Deep Caves | Destroyed AG-93306 27665 | -6/Deep Caves | Spotted AG-81033 27704 | -6/Deep Caves | Lost 3 parts (1p1n1u) 27732 | -6/Deep Caves | Destroyed AG-81033 27738 | -6/Deep Caves | Found GOLEM Unit 27742 | -6/Deep Caves | Found Botcube 28114 | -6/Deep Caves | Build established: Hauler-Tank 28191 | -6/Deep Caves | Identified exit to Proximity Caves 28193 | -6/Deep Caves | Entered Proximity Caves 28193 | -5/Proximity Caves | Accompanied by 1 ally (Warbot) 28509 | -5/Proximity Caves | Joined by bewildered Wizard 28509 | -5/Proximity Caves | Joined by bewildered Wizard 28512 | -5/Proximity Caves | Joined by bewildered Wizard 28593 | -5/Proximity Caves | Joined by bewildered Wizard 28789 | -5/Proximity Caves | Tech Extrapolator generated special schematic: Heat Bomb Trap 28863 | -5/Proximity Caves | Spotted B-75 Beast 28875 | -5/Proximity Caves | Allies destroyed B-75 Beast 29218 | -5/Proximity Caves | Joined by bewildered Wizard 29324 | -5/Proximity Caves | Build established: Hauler-Skirmisher 29407 | -5/Proximity Caves | Learned location of Armory (-3) 29559 | -5/Proximity Caves | Discovered exit to Factory (range 3) 29563 | -5/Proximity Caves | Learned Factory emergency access door positions 29970 | -5/Proximity Caves | Entered Factory 29970 | -5/Factory | Accompanied by 5 allies (Warbot) 29970 | -5/Factory | Evolved 2 slots: Utility x2 29973 | -5/Factory | Loaded intel: 26 terminal locations 29974 | -5/Factory | Loaded intel: 4 garrison access locations 30120 | -5/Factory | Lost 4 allies 30192 | -5/Factory | Joined by bewildered Wizard 30193 | -5/Factory | Joined by bewildered Wizard 30259 | -5/Factory | Joined by bewildered Wizard 30259 | -5/Factory | Joined by bewildered Wizard 30590 | -5/Factory | Discovered new exit (range 15) 30597 | -5/Factory | Joined by bewildered Wizard 30632 | -5/Factory | Identified exit to Upper Caves 30783 | -5/Factory | Lost 5 allies 30910 | -5/Factory | Cargo convoy interrupted 31001 | -5/Factory | Build established: Hauler-Tank 31076 | -5/Factory | Found Prototype Launcher 31076 | -5/Factory | Identified Gui. Micro-nuke Launcher 31081 | -5/Factory | Found Gui. Micro-nuke Launcher 31084 | -5/Factory | Found Prototype Device 31084 | -5/Factory | Identified Exp. Thermal Defense Suite 31170 | -5/Factory | First assault squad dispatched 31261 | -5/Factory | Entered Upper Caves 31330 | -5/Upper Caves | Build established: Hauler-Skirmisher 31754 | -5/Upper Caves | Learned Factory terminal intel 31834 | -5/Upper Caves | Learned Factory stockpile data 32465 | -5/Upper Caves | Discovered new exit (range 5) 32503 | -5/Upper Caves | Identified exit to Upper Caves 32786 | -5/Upper Caves | Entered another Upper Caves area 32864 | -5/Upper Caves | Discovered new exit (range 14) 33569 | -5/Upper Caves | Entered a destroyed Warlord outpost 33649 | -5/Upper Caves | Learned Factory garrison access intel 33712 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 33922 | -5/Upper Caves | Discovered new exit (range 16) 33992 | -5/Upper Caves | Build established: Hauler-Tank 35691 | -5/Upper Caves | Entered Zhirov 35693 | -5/Zhirov | Discovered new exit (range 3) 35736 | -5/Zhirov | Met Zhirov 35813 | -5/Zhirov | Learned location of Quarantine (-3) 35813 | -5/Zhirov | Learned location of Testing (-2) 35813 | -5/Zhirov | Learned location of Command (-1) 35827 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 35864 | -5/Zhirov | Found Alien Artifact 35864 | -5/Zhirov | Identified Integrated Dissipator 35864 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 35900 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 35981 | -5/Zhirov | Build established: Hauler-Mutant 36027 | -5/Zhirov | Found Alien Artifact 36129 | -5/Zhirov | Entered Proximity Caves 36308 | -4/Proximity Caves | Build established: Hauler-Tank 37349 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 37729 | -4/Proximity Caves | Found Prototype Device 37729 | -4/Proximity Caves | Identified Exp. EM Disruption Field 37747 | -4/Proximity Caves | Found Prototype Hackware 37796 | -4/Proximity Caves | Discovered new exit (range 13) 38029 | -4/Proximity Caves | Found Alien Artifact 38029 | -4/Proximity Caves | Identified Dimensional Node Initializer 38029 | -4/Proximity Caves | Initialized slip node 38598 | -4/Proximity Caves | Build established: Hauler-Golem 39135 | -4/Proximity Caves | Botcube activated 39155 | -4/Proximity Caves | Botcube completed mutation into treaded form, armed with 2 cannons. 39988 | -4/Proximity Caves | Entered Factory 39988 | -4/Factory | Accompanied by 1 ally 39988 | -4/Factory | Evolved 2 slots: Utility x2 39989 | -4/Factory | Identified Exp. Hacking Suite 39990 | -4/Factory | Loaded intel: 25 terminal locations 39991 | -4/Factory | Loaded intel: 3 garrison access locations 40050 | -4/Factory | Spotted B-86 Titan 40074 | -4/Factory | Allies destroyed B-86 Titan 40264 | -4/Factory | Fabricated Adv. Heavy Siege Treads (x1) 40324 | -4/Factory | Tech Extrapolator generated special schematic: Vmp. Heavy Siege Treads 40417 | -4/Factory | Discovered new exit (range 6) 40640 | -4/Factory | Identified exit to Research 40728 | -4/Factory | Found Prototype Launcher 40742 | -4/Factory | Identified Scatter Rocket Array 41034 | -4/Factory | Found Prototype Hackware 41269 | -4/Factory | Tech Extrapolator generated special schematic: Hyp. Alpha Cannon 41634 | -4/Factory | Discovered exit to Research (range 5) 41752 | -4/Factory | Identified exit to Upper Caves 42092 | -4/Factory | Tech Extrapolator generated special schematic: Active Sensor Spoofer 42738 | -4/Factory | First assault squad dispatched 43386 | -4/Factory | Destroyed 9 combat bots 43685 | -4/Factory | Core integrity fell below 50% 43974 | -4/Factory | Fabricated Hyp. Alpha Cannon? 44132 | -4/Factory | Lost 4 parts (1p2n1u) 44149 | -4/Factory | Destroyed 8 combat bots 44167 | -4/Factory | Found Prototype Launcher 44192 | -4/Factory | Identified Mni. Smartbomb Launcher 44206 | -4/Factory | Lost 3 parts (2u1w) 44246 | -4/Factory | High security lockdown imminent 44258 | -4/Factory | Core integrity fell below 20% 44326 | -4/Factory | High security lockdown engaged 44443 | -4/Factory | Entered Upper Caves 44729 | -4/Upper Caves | Build established: Hauler-Skirmisher 44814 | -4/Upper Caves | Learned Research garrison access intel 45216 | -4/Upper Caves | Discovered new exit (range 16) 45221 | -4/Upper Caves | Learned Research security intel 45256 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 45318 | -4/Upper Caves | Identified exit to Upper Caves 50204 | -4/Upper Caves | Entered another Upper Caves area 50205 | -4/Upper Caves | Identified exit to Warlord 50466 | -4/Upper Caves | Discovered exit to Research (range 3) 51919 | -4/Upper Caves | Entered Research 51919 | -3/Research | Evolved 2 slots: Propulsion x2 51920 | -3/Research | Identified exit to Quarantine 51921 | -3/Research | Identified exit to Research 51924 | -3/Research | Loaded intel: 4 garrison access locations 52607 | -3/Research | Lost 3 parts (2u1w) 52669 | -3/Research | First assault squad dispatched 52671 | -3/Research | Joined by bewildered Wizard 52671 | -3/Research | Joined by bewildered Wizard 52673 | -3/Research | Joined by bewildered Wizard 52708 | -3/Research | Joined by bewildered Wizard 52738 | -3/Research | Garrison activated, responded to threat 52786 | -3/Research | Repaired Exp. Sensor Array? 52834 | -3/Research | Joined by bewildered Wizard 52834 | -3/Research | Joined by bewildered Wizard 52872 | -3/Research | Build established: Hauler-Tank 53095 | -3/Research | Destroyed 11 combat bots 53366 | -3/Research | System corruption reached 10% 53423 | -3/Research | Destroyed 7 combat bots 53493 | -3/Research | Identified Transdimensional Reconstructor 53493 | -3/Research | Warped through subspace 53494 | -3/Research | Core integrity fell below 50% 53521 | -3/Research | Lost 9 parts (1p4n2u2w) 53611 | -3/Research | Identified Exp. System Shield 53927 | -3/Research | Entered another Research area 53927 | -2/Research | Evolved 2 slots: Propulsion x2 54015 | -2/Research | Joined by bewildered Wizard 54016 | -2/Research | Joined by bewildered Wizard 54032 | -2/Research | Joined by bewildered Wizard 54032 | -2/Research | Joined by bewildered Wizard 54147 | -2/Research | Discovered new exit (range 4) 54151 | -2/Research | Identified exit to Testing 54169 | -2/Research | Lost 3 allies 54179 | -2/Research | Joined by bewildered Wizard 54192 | -2/Research | Joined by bewildered Wizard 54217 | -2/Research | Build established: Wizard-Mutant 54283 | -2/Research | Fabricated Vmp. Brace Plating? 54364 | -2/Research | Entered Testing 54369 | -2/Testing | Identified exit to Access 54377 | -2/Testing | Spotted PH-OLRTYXNAID 54488 | -2/Testing | Found Prototype Energy Cannon 54488 | -2/Testing | Identified Imp. Potential Cannon 54510 | -2/Testing | Fabricated Vmp. Heavy Siege Treads (x1) 54538 | -2/Testing | Entered Access 54538 | -1/Access | Evolved 2 slots: Utility x2 54636 | -1/Access | Identified exit to Surface 54713 | -1/Access | Scrapoids reinforcements arrived? 54729 | -1/Access | Garrison activated, responded to threat 54741 | *** | Escaped! Last Messages --------------- >>Open(Door) Sealed Barrier opened. 54683_ Connecting with Recycling Unit... >>Force(Scrapoids) UFD!MEMBER UFD!ALLOCATE<49-3=46> UFD!ETA<30> UFD!SANITIZING UFD!... 54683_ ALERT: Suspicious activity at Recycling Unit A003. Dispatching Investigation squad. 54697_ The Access Shell folds into the floor. 54713_ >> RECYCLER: Scrapoids arrived? 54722_ Slug penetrates Director 10a. 54725_ Director 10a destroyed. 54725_ Slug penetrates Wall. 54729_ ALERT: Activating Garrison Access A006. 54740_ Penetrated by Slug. 54741_ Vmp. Brace Plating cannibalizes 17 core integrity to repair itself (+68). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????##########?? | | ??????????????????????????????????????# #?? | | ??????????????????????????????????????# = #?? | | ??????????????????????????????????????# ""#?? | | ??????????????????????????????????????# ""#?? | | ??????????????????????????????????????# Y"#?? | | ??????????????????????????????????????# ""#?? | | ??????????????????????????????????????# ""#?? | | ??????????????????????????????????????# #?? | | ??????????????????????????????????????# #?? | | ?????????######+###########################+###### | | ??????? !/ | | ??????? k uh h !%! | | ??????????????####### ""############+###### | | ????????????????????# ""#??????# #? | | ????????????????????# ""#??????# #? | | ????????????????????# T#??????# " #? | | ????????????????????# ""#??????# """ ## | | ????????????????????# ""#??????# """ + | | ???????????????????## ""##?????# " ## | | ?????*?????????????# #?????# #? | | ???????????????????## ##?????# #? | | ????????????????????# #??????###########? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????BB????BB???????????????????# | | ??????????????????????BB????BB???????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 45 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 40 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 63 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 58 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Adv. Assault Cannon | -9/Recycling | Hacked Cooling System | -9/Recycling | Hacked Lgt. Humpback | -9/Scraptown | Extrapolated Vmp. Humpback | -9/Scraptown | Extrapolated Machine Rigger | -9/Scraptown | Extrapolated Spk. Treads | -9/Scraptown | Extrapolated Mak. Leg | -9/Scraptown | Extrapolated Mak. Coolant Network | -9/Scraptown | Extrapolated Mak. Light Armor Plating | -9/Scraptown | Extrapolated Deep Structural Scanner | -9/Scraptown | Extrapolated Mak. Terrain Scanner | -9/Scraptown | Extrapolated Mak. Sensor Array | -9/Scraptown | Extrapolated Hvy. Battle Rifle | -9/Scraptown | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Mak. Targeting Computer | -6/Factory | Extrapolated Mak. Medium Armor Plating | -6/Factory | Extrapolated Mak. Ablative Armor | -6/Factory | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Mak. Power Shielding | -6/Factory | Extrapolated Vmp. Brace Plating | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Mak. Salvage Targeting Computer | -6/Factory | Extrapolated Mak. Core Shielding | -6/Factory | Extrapolated Hvy. Beamcaster | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated Bore Cannon | -6/Factory | Extrapolated Mak. Hover Unit | -6/Factory | Extrapolated Humpback | -6/Factory | Extrapolated Mak. Terrain Scan Processor | -6/Factory | Extrapolated Energy Deflector | -6/Lower Caves | Extrapolated Mak. Hacking Suite | -6/Lower Caves | Extrapolated Mak. System Shield | -6/Lower Caves | Extrapolated Arc Thrower | -6/Lower Caves | Extrapolated Enh. Flamer | -6/Lower Caves | Extrapolated Plasma Flamer | -6/Lower Caves | Extrapolated Mak. Heavy Armor Plating | -6/Zion | Extrapolated Mak. Thermal Plating | -6/Zion | Extrapolated Mak. System Restoration Module | -6/Zion | Extrapolated Mak. Weapon Shielding | -6/Zion | Extrapolated Adv. Signal Interpreter | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Phase Cannon | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Fission Core | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Mak. Trap Scanner | -5/Proximity Caves | Extrapolated Heat Bomb Trap | -5/Proximity Caves | Extrapolated Mak. Transmission Jammer | -5/Proximity Caves | Extrapolated Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Spk. Heavy Treads | -5/Zhirov | Extrapolated Multireflex Exoskeleton | -4/Proximity Caves | Extrapolated Vmp. Heavy Siege Treads | -4/Factory | Extrapolated Tactical Coordination Suite | -4/Factory | Extrapolated Hyp. Alpha Cannon | -4/Factory | Extrapolated Mak. Shrapnel Gun | -4/Factory | Extrapolated Active Sensor Spoofer | -4/Factory | Extrapolated Mak. Propulsion Shielding | -4/Upper Caves | Extrapolated Mak. Hammer | -3/Research | Extrapolated Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Vmp. Humpback | x1 | -6/Factory Adv. Heavy Siege Treads | x1 | -4/Factory | Preloaded Hyp. Alpha Cannon | x1 | -4/Factory Vmp. Brace Plating | x1 | -2/Research Vmp. Heavy Siege Treads | x1 | -2/Testing | Authchip Repaired ---------- Imp. Light Armor Plating | 12% | -6/Factory Exp. Sensor Array | 37% | -3/Research Studied --------- Arm. Huge Wheel | -6/Factory | Hacked Hvy. Flak Cannon | -6/Factory | Hacked Magnetic Acceleration Cannon | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- All Kinds Of Bad News Art Critic Bob, First Of His Name Brother of Steel Frankenstein Inventory Pressure Longdome?! Mistaken Identity Rodney's Helpers SUBSUB Scientist At Large The Robot, The Myth, The Legend Well-fed Force Field Challenges ------------ None Game ------ Seed KineticAntigravDrive Manual? 0 Play Time 03:20:07 Cumulative 1947.6 hours Start 2025.09.07 @ 18:07:30 End 2025.09.07 @ 21:50:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1282 Rogue 1278 Adventurer 4 Explorer 0 Win Type 0 Total 258 Types 194/12/19/10/3/1/4/9/4/2 Lore% 98 Gallery% 97 Achievement% 70 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ce8e013-0b96-4f4b-92ab-d01e1b2f02ff