Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.25 @ 22:25:36 Player: Tmvn Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (217) 217 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 1600 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 237/400 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Medium Storage Unit Beam Rifle Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Heat Sink Small Storage Unit Light Armor Plating > --- WEAPON ----------- EM Shotgun Improved Datajack > --- INVENTORY -------- Cooled Ion Engine Hover Unit Medium Storage Unit Beam Rifle Heavy Assault Rifle Rocket Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 21 | . 11 . 9 1 Power 2 | . 1 . 1 . Engine 2 | . 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | . 7 . 1 1 Treads . | . . . . . Leg 4 | . 4 . . . Wheel . | . . . . . Hover 5 | . 3 . 1 1 Flight . | . . . . . Utility 5 | . 1 . 4 . Device 1 | . 1 . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . . 4 . Artifact . | . . . . . Weapon 5 | . 2 . 3 . Energy Gun 4 | . 2 . 2 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 1 | . . . 1 . Parts Lost 11 | . 1 . . 10 Power 1 | . . . . 1 Propulsion 5 | . 1 . . 4 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Highest Loss Streak 10 | . 1 . . 10 Average Slot Usage (%) 91 | . 95 100 100 50 Engine 11 | . 14 14 11 5 Leg 6 | . 17 . . . Hover 20 | . 8 28 33 13 Device 10 | . 10 14 11 6 Storage 12 | . 14 14 11 11 Protection 3 | . . . 11 2 Energy Gun 14 | . 14 14 19 1 Ballistic Gun 7 | . 14 14 1 . Special Melee Weapon 1 | . . . 1 8 Naked Turns . | . . . . . Heaviest Build 22 | 13 14 13 22 20 Greatest Support 20 | 20 20 12 18 18 Greatest Overweight (x) 4 | . 4 1 1 4 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 6 | 6 6 6 6 6 Most Carried 6 | 6 6 6 6 6 Average Carried 5 | 6 5 5 5 5 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 6 5 6 6 4 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 453 | 200 169 26 58 . Remotely . | . . . . . Salvage Created 257 | . 257 . . . Parts 12 | . 12 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 6 | . 6 . . . Guns 6 | . 6 . . . Classes Destroyed 1 | . 1 . . . Grunt 6 | . 6 . . . Best Kill Streak 3 | . 3 . . . Combat Bots Only 3 | . 3 . . . Max Kills in Single Turn 1 | . 1 . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1174 | . 508 . . 666 Core 317 | . 154 . . 163 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 . 38 . . Volleys Fired 31 | . 30 . 1 . Largest 2 | . 2 . 2 . Hottest 101 | . 60 . 101 . Shots Fired 62 | . 60 . 2 . Gun 62 | . 60 . 2 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 30 | . 30 . . . Thermal 21 | . 20 . 1 . Explosive . | . . . . . Electromagnetic 11 | . 10 . 1 . Robot Hit Streak 7 | . 7 . 5 . Robot Miss Streak 3 | . 3 . 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 44 | . 41 . 1 2 Core Hits 14 | . 13 . . 1 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 479 | . 426 . 20 33 Guns 446 | . 426 . 20 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 33 | . . . . 33 Kinetic 170 | . 170 . . . Thermal 151 | . 151 . . . Explosive . | . . . . . Electromagnetic 125 | . 105 . 20 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . . . . 15 Average Corruption 12 | . . . . 12 Corruption Purged . | . . . . . Effects 3 | . . . . 3 Message Errors 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 15 | . . . . 15 Shots . | . . . . . Rammed 7 | . . . . 7 Targets Rammed 7 | . . . . 7 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 200 | . 69 . 12 200 Average Temperature 42 | . 31 . 8 102 Received Heat Transfer 516 | . 282 . . 234 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 350 | . 350 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 180 | . 180 70 91 50 Initial 70 | . . 70 27 35 Average 73 | . 107 70 61 17 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 3 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 17 . 3 22 Peak Tracking Total 14 | . 4 . 1 14 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful 1 | . . . 1 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 47 | . . 47 47 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 4 | . . . 4 . Total Damage 42 | . . . 42 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 959 | 3 357 163 306 130 Spaces Moved 733 | 3 192 139 281 118 Core 53 | . 2 . . 51 Treads . | . . . . . Legs 119 | 3 116 . . . Wheels . | . . . . . Hover 561 | . 74 139 281 67 Flight . | . . . . . Fastest Speed 52 | 120 116 116 52 52 Average Speed 109 | 120 121 116 100 100 Slowest Speed 250 | 120 250 116 112 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 2 34 38 18 48 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 837 | 2 260 141 306 128 Wait 11 | . 11 . . . Move 729 | 2 191 138 280 118 Hop . | . . . . . Pick Up 11 | . 4 2 5 . Fast Attach 8 | . 3 . 5 . Attach 4 | . 1 . 2 1 Detach 1 | . . . 1 . Swap 9 | . 7 . 2 . Drop 24 | . 13 1 10 . Fire 31 | . 30 . 1 . Melee 2 | . . . . 2 Ram 7 | . . . . 7 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 15) 290 | -10/Materials | Core integrity fell below 50% 361 | -10/Materials | Entered Mines 368 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 422 | -10/Mines | Learned location of Zion (-7) 494 | -10/Mines | Discovered new exit (range 14) 524 | -10/Mines | Build established: Mutant 524 | -10/Mines | Entered Materials 524 | -9/Materials | Accompanied by 2 allies 524 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 529 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 823 | -9/Materials | Discovered new exit (range 7) 830 | -9/Materials | Entered Mines 859 | -9/Mines | Assembled infested the area 864 | -9/Mines | Assisted by a Guerilla fighting off Assembled 884 | -9/Mines | Met a Derelict bent on vengeance 917 | -9/Mines | System corruption reached 10% 950 | -9/Mines | Learned location of Storage (-7) 960 | -9/Mines | Self-destructed Last Messages --------------- 00935_ Imp. Datajack destroyed. 00935_ System corrupted by crushing effect (+3). 00935_ Knocked back. 00937_ as-60821 destroyed. 00941_ System corrupted: Heat flow error (+228). 00950_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -7/Storage. 00952_ L3-OYP(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 00952_ L3-OYP(g) slips back into the shadows. 00956_ as-47690 sneak attacks. 00956_ K-01 Serf system corrupted by crushing effect. 00956_ K-01 Serf knocked back. 00957_ 7:MJ4TJPLEIA7ZJUIW HGF/4APY W 00957_ K-01 Serf system terminally corrupted. 00960_ Sml. Storage Unit destroyed. 00960_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????####??????????????????? | | ???????????????????????### ##?????????????????? | | ????????????###???????## #?????????????????? | | ???????????## #########@ #?????????????????? | | ???????????# a% ##?????????????????? | | ???????????# #### #### ########?????????????? | | ??????????## #### #??###### ##????????????? | | ??????????# ## #?????## #????????????? | | ??????????# ##???## #????????????? | | ??????????## #???# #????????????? | | ???????????# #???# ##????????????? | | ???????????# #???## ##?????????????? | | ??????????## ### ##????# ####??????????????? | | ???????#### ##?####?????# #?????????????????? | | ???#!### #???????????# #?????????????????? | | ???#%$ ##??????????## #?????????????????? | | ???#%* """" ##?????###### #?????????????????? | | ???###%%""" ####??# #?????????????????? | | ?????#%"""" ##?# #?????????????????? | | ?????# ! #?# #?????????????????? | | ?????## #?### ##?????????????????? | | ??????## ##???## ##??################# | | ??????## ### ##?????#%###??## | | ??????# # #??????#=#???## | | ?????# ^ ## # ###???##%#??## ########### | | ?????#^ ?# # % #####%%#### #?????????? | | ???? # ???^# # # # % ## ## ##?????????? | | ?# # # =# ######??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 54 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanAntimatterReconfigurator Manual? 0 Play Time 00:13:06 Cumulative 21.6 hours Start 2020.09.25 @ 21:25:59 End 2020.09.25 @ 22:25:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters SATURATION(70) Filters SATURATION(65)|SHIFT_HUE(14) Steam 1 RUN: 810f6f15-710a-44c5-8cb8-c03cb9c204dd