Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 12:46:41 Player: f3-rnm Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (127) 635 Value Destroyed (4393) 4393 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (653) 653 TOTAL SCORE: 12181 Bonus ------- Follower Combat Kills 353 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 42/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Treads Combat Linear Gravjet Long-range Tractor Beam Long-range Proton Cannon KE Penetrator Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Micro Fission Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag Array Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Seismic Detector Advanced Targeting Computer Advanced Weapon Cycler Experimental Utility Shielding Improved Hacking Suite Corruption Screen > --- WEAPON ----------- Long-range Proton Cannon Autogun > --- INVENTORY -------- Long-range Tractor Beam Thief Drone Bay Proton Cannon KE Penetrator Improved Grenade Launcher [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Lightning Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . . . . . . . . . . . . 2 . . Utility 5 | . . . 1 . . . 1 2 . . . . 1 . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Parts Attached 146 | 6 4 3 19 2 . 2 15 20 15 1 3 12 9 3 2 19 2 9 Power 12 | 1 1 . 1 . . 1 2 1 1 . . . 1 . . 3 . . Engine 5 | 1 1 . . . . . 2 . 1 . . . . . . . . . Core 6 | . . . 1 . . 1 . 1 . . . . 1 . . 2 . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 33 | 2 . . 5 1 . . 5 4 5 . . 3 1 1 1 2 1 2 Treads 20 | 2 . . 4 1 . . 5 3 5 . . . . . . . . . Leg 2 | . . . . . . . . . . . . 2 . . . . . . Wheel 3 | . . . 1 . . . . 1 . . . 1 . . . . . . Hover 8 | . . . . . . . . . . . . . 1 1 1 2 1 2 Flight . | . . . . . . . . . . . . . . . . . . . Utility 47 | 1 1 3 5 . . 1 6 8 4 1 . 2 4 2 . 5 1 3 Device 14 | . . 1 . . . . 3 3 . . . 1 . 2 . 1 1 2 Storage 3 | 1 . 1 1 . . . . . . . . . . . . . . . Processor 8 | . . . 1 . . . . 1 1 1 . . 1 . . 2 . 1 Hackware 4 | . . . . . . . . 2 . . . . 1 . . 1 . . Protection 18 | . 1 1 3 . . 1 3 2 3 . . 1 2 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 2 . 8 1 . . 2 7 5 . 3 7 3 . 1 9 . 4 Energy Gun 5 | . . . . . . . . 1 . . . . . . . 3 . 1 Energy Cannon 6 | . . . . . . . . . . . . . 1 . 1 2 . 2 Ballistic Gun 33 | 2 2 . 8 1 . . 2 4 4 . 3 1 2 . . 4 . . Ballistic Cannon 3 | . . . . . . . . 2 . . . 1 . . . . . . Launcher 7 | . . . . . . . . . 1 . . 5 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 1 . . . 1 4 . . . . 1 1 . 1 . . Corrupted Parts 6 | . . . . . . . . . . . . 4 2 . . . . . System Corruption 56 | . . . . . . . . . . . . 36 20 . . . . . Parts Lost 46 | . 1 . 1 . . 1 1 2 8 . . 12 5 . . 3 . 12 Power 6 | . 1 . . . . 1 . . 1 . . . 1 . . . . 2 Propulsion 16 | . . . 1 . . . . 1 3 . . 5 . . . 1 . 5 Utility 16 | . . . . . . . 1 1 3 . . 4 2 . . 1 . 4 Weapon 8 | . . . . . . . . . 1 . . 3 2 . . 1 . 1 Highest Loss Streak 9 | . 1 . 1 . . 1 1 1 3 . . 6 2 . . 3 . 9 To Critical Strikes 2 | . . . . . . . . . 1 . . . . . . . . 1 Average Slot Usage (%) 90 | . 92 100 98 100 100 99 97 98 90 100 79 76 36 13 22 54 82 70 Engine 3 | . 12 14 6 . . . 5 1 5 7 7 7 1 . . . . . Core 4 | . . . 4 11 11 10 3 5 1 . . . 2 . . 4 5 4 Treads 22 | . 28 28 24 33 33 33 26 20 22 23 23 5 . . . . . . Wheel 1 | . . . 8 . . . . 2 . . . 3 . . . . . . Hover 1 | . . . . . . . . . . . . . . 6 8 21 17 16 Device 7 | . . . . . . . 7 18 16 7 7 1 . 7 13 13 16 18 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 2 . . . . . Processor 6 | . . . 5 11 11 11 3 2 3 14 15 7 5 . . . 11 11 Hackware 1 | . . . . . . . . 4 . . . . 2 . . 4 5 . Protection 11 | . 9 13 16 11 11 11 14 10 8 15 15 14 10 . . . 5 4 Ballistic Gun 19 | . 26 28 21 22 22 22 26 19 22 23 3 14 5 . . 4 5 2 Peak Build Rating 82 | 6 8 14 18 21 21 21 31 43 43 44 44 50 51 20 26 67 82 82 Average Rating 29 | 3 6 8 15 18 21 20 28 39 38 43 35 40 22 15 19 46 73 63 On Entrance 28 | . 6 8 9 18 21 21 21 31 39 43 44 44 38 12 18 22 67 82 Naked Turns 70 | . . . . . . . . . . . . . 59 . . . . 11 Heaviest Build 126 | 13 17 33 94 94 94 94 107 118 115 115 114 116 126 3 3 36 36 34 Greatest Support 68 | 40 40 40 60 63 63 63 63 68 68 68 68 68 20 20 8 36 50 43 Greatest Overweight (x) 10 | 2 . . 4 1 1 1 2 10 2 1 1 7 8 . . 1 . 4 Average Overweight (x) 1 | . . . 2 1 1 1 1 1 1 1 1 6 . . . . . . Largest Inventory Capacity 25 | 8 8 15 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Average Capacity 21 | 7 8 13 16 25 25 25 25 25 25 25 25 25 12 5 5 5 5 5 Most Carried 25 | 5 8 13 22 25 25 25 25 25 25 25 25 25 23 5 5 5 5 5 Average Carried 21 | 2 5 10 15 24 25 24 24 24 24 24 25 24 10 4 4 4 5 4 Final Capacity 25 | 8 8 15 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 2 8 13 22 25 25 25 25 25 25 25 25 24 5 5 5 5 5 5 Class Distribution -------------------- 45% | Scavenger-Tank 29% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Matter Collected 5363 | 194 135 136 780 49 40 111 442 922 1119 137 . 498 56 56 129 278 . 281 Remotely 1497 | . . . . . . . . 353 1119 25 . . . . . . . . Salvage Created 5418 | . 135 64 722 48 . 314 625 1105 750 115 . 710 277 . . 183 . 370 Parts 260 | . 6 6 46 1 . 19 29 48 31 7 . 33 7 . . 10 . 17 Haulers Intercepted 6 | . . . 1 . . . 2 2 . . . . . . . . . 1 Recyclers Shooed 3 | . . 1 . . . . . 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . 33 7 . 18 . . . . . . Prevented 14 | . . . . . . . . . . . . 14 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Combat Hostiles Destroyed 90 | . 3 . 13 1 . 6 9 11 18 2 . 16 2 . . 5 . 4 Guns 68 | . 3 . 13 1 . 6 9 11 15 2 . 2 1 . . 5 . . Cannons 1 | . . . . . . . . . . . . 1 . . . . . . AOE 20 | . . . . . . . . . 3 . . 12 1 . . . . 4 Classes Destroyed 15 | . 1 1 7 . . 1 2 1 1 . . 1 . . . . . . Worker 10 | . . 3 2 . . . 1 2 . . . . 1 . . 1 . . Builder 3 | . . . 1 . . . . 1 . . . . . . . 1 . . Tunneler 3 | . . . 1 . . 1 . 1 . . . . . . . . . . Hauler 6 | . . . 1 . . . 2 2 . . . . . . . . . 1 Recycler 9 | . . . 1 . . . . 6 . . . . 1 . . . . 1 Operator 2 | . . . 1 . . . . . . . . . . . . . . 1 Watcher 4 | . . . 2 . . . 1 . . . . . . . . . . 1 Swarmer 17 | . . . . . . . 1 . 6 . . 2 . . . 5 . 3 Grunt 40 | . 3 . 9 1 . 4 3 3 9 . . 8 . . . . . . Brawler 2 | . . . . . . . . . 2 . . . . . . . . . Duelist 2 | . . . . . . 2 . . . . . . . . . . . . Sentry 13 | . . . 4 . . . 4 3 1 . . 1 . . . . . . Hunter 12 | . . . . . . . 1 2 . 2 . 4 2 . . . . 1 Programmer 3 | . . . . . . . . 3 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | . 1 2 4 1 . 3 3 4 8 1 . 4 2 . . 3 . 4 Combat Bots Only 8 | . 1 . 3 1 . 3 2 3 8 1 . 4 2 . . 3 . 4 Max Kills in Single Turn 3 | . 1 1 2 1 . 1 1 2 1 1 . 2 1 . . 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 1 . . 2 1 . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Hostile Shots Fired 846 | . 29 . 53 1 . 7 49 129 93 9 . 87 159 . . 66 . 164 Missed 266 | . 4 . 12 1 . . 9 35 29 4 . 24 67 . . 29 . 52 Damage Taken 8395 | . 328 . 546 20 . 118 552 822 998 55 . 1259 1232 . . 709 . 1756 Core 2099 | . 23 . 35 . . . 58 50 112 8 . 62 745 . . 235 . 771 Absorbed by Shields 460 | . . . . . . . 16 272 172 . . . . . . . . . Redirected to Shielding 161 | . . . . . . . . . . . . . . . . . . 161 Ignored by Resistances 326 | . . . . . . . 8 . . 15 . 71 . . . . . 232 Regen/Repaired (Parts) 41 | . 41 . . . . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . 90 . . . 91 89 . . . . 66 . . 12 . . . Volleys Fired 373 | 1 28 7 53 6 . 16 29 75 49 7 . 41 19 . . 24 . 18 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 . 3 3 . . 3 . 1 Hottest 101 | 40 40 40 46 46 . 46 76 101 75 76 . 95 86 . . 75 . 81 Shots Fired 822 | 2 56 14 106 12 . 32 87 191 140 23 . 64 44 . . 33 . 18 Gun 726 | 2 56 14 106 12 . 32 87 156 133 23 . 31 42 . . 32 . . Cannon 61 | . . . . . . . . 35 . . . 9 . . . 1 . 16 Launcher 35 | . . . . . . . . . 7 . . 24 2 . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 756 | 2 56 14 106 12 . 32 87 191 133 23 . 40 42 . . 18 . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 24 | . . . . . . . . . 7 . . 13 2 . . . . 2 Electromagnetic 42 | . . . . . . . . . . . . 11 . . . 15 . 16 Robot Hit Streak 17 | . 9 1 9 5 . 7 17 15 16 14 . 17 6 . . 6 . 7 Robot Miss Streak 7 | . 3 2 7 2 . 4 3 4 4 1 . 2 3 . . 3 . 4 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . . Secondary Targets 6 | . . . . . . 1 1 1 3 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 1 1 . . . . . . . . . Shots Hit Robots 521 | . 42 5 75 8 . 21 58 112 88 16 . 40 26 . . 17 . 13 Core Hits 251 | 1 10 3 43 2 . 10 24 40 41 6 . 38 9 . . 13 . 11 Critical Kills 3 | . . . 1 . . . . 1 . . . . 1 . . . . . Critical Parts Destroyed 3 | . 2 . . . . . . 1 . . . . . . . . . . Critical Strikes 8 | . 2 . 1 . . . . 3 . . . 1 1 . . . . . Destroy 7 | . 2 . 1 . . . . 3 . . . . 1 . . . . . Blast 1 | . . . . . . . . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 11011 | 7 452 60 1138 119 . 326 947 2252 1738 198 . 2106 495 . . 332 . 841 Guns 7722 | 7 452 60 1138 119 . 326 947 2037 1405 198 . 384 346 . . 303 . . Cannons 850 | . . . . . . . . 215 . . . 183 . . . . . 452 Explosions 2361 | . . . . . . . . . 333 . . 1539 129 . . . . 360 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 78 | . . . . . . . . . . . . . 20 . . 29 . 29 Kinetic 7957 | 7 452 60 1138 119 . 326 947 2252 1405 198 . 567 346 . . 140 . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 1851 | . . . . . . . . . 333 . . 1029 129 . . . . 360 Electromagnetic 1125 | . . . . . . . . . . . . 510 . . . 163 . 452 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 52 | . . . . . . . . 5 16 16 16 52 32 32 32 2 2 2 Average Corruption 17 | . . . . . . . . 4 13 16 16 38 23 32 32 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 240 | . . . . . . . . 34 61 28 12 56 28 10 3 4 1 3 Message Errors 51 | . . . . . . . . 11 10 3 4 11 4 4 1 1 . 2 Matter Fused 49 | . . . . . . . . 4 15 4 3 15 2 3 1 1 . 1 Heat Flow Errors 31 | . . . . . . . . 4 8 4 2 7 4 . . 1 1 . Energy Discharges 21 | . . . . . . . . 3 3 5 2 6 1 . 1 . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . Parts Fused 5 | . . . . . . . . 1 4 . . . . . . . . . Data Loss (minor) 31 | . . . . . . . . 3 6 5 1 8 6 2 . . . . Data Loss (major) 15 | . . . . . . . . 3 4 3 . 2 2 1 . . . . Misfires 17 | . . . . . . . . 4 8 3 . 2 . . . . . . Alerts 6 | . . . . . . . . . 3 . . 2 1 . . . . . Misdirections 6 | . . . . . . . . . . . . . 6 . . . . . Weapon Failures 7 | . . . . . . . . . . 1 . 3 2 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 113 | . . . . . . . . . . . . . 19 . . . . 94 Projectiles 35 | . . . . . . . . . . . . . . . . . . 35 Explosions 76 | . . . . . . . . . . . . . 17 . . . . 59 Melee 2 | . . . . . . . . . . . . . 2 . . . . . Knockbacks 2 | . . . . . . . . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 119 | . . . . . . . . . 26 . . 18 47 . . 14 . 14 Shots 4 | . . . . . . . . . 1 . . 1 2 . . . . . Rammed 7 | . . . . . . . . . . . . . 2 . . 3 . 2 Targets Rammed 7 | . . . . . . . . . . . . . 2 . . 3 . 2 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 347 | . 27 . 12 3 . 6 210 230 245 193 210 347 216 . . 77 67 50 Average Temperature 61 | . 8 . 5 3 . 4 58 31 61 63 90 130 69 . . 23 37 32 Received Heat Transfer 1381 | . 207 . 243 12 . 63 198 115 180 . . 213 60 . . 9 . 81 Effects 3 | . . . . . . . . . . . . 3 . . . . . . Interference 2 | . . . . . . . . . . . . 2 . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 1 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . Parts Fried 16 | . . . . . . . . . . . . 6 1 . . . . 9 Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Peak Influence 370 | . 165 15 277 248 . 159 216 99 . . . . 139 . . 322 42 370 Initial 63 | . . . . 63 . . 22 29 . . . . 37 . . 21 42 29 Average 73 | . 106 11 99 73 . 82 74 44 . . . . 74 . . 159 42 189 Maximum Alert Level 1 | . . . 1 1 . . 1 . . . . . . . . 1 . 1 Low Security (%) 92 | 100 100 100 91 86 . 100 92 100 . . . . 100 . . 70 100 47 Level 1 7 | . . . 8 13 . . 7 . . . . . . . . 29 . 52 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . 1 1 . . 3 9 . . . . 4 . . 2 . 4 Investigation 8 | . . . . 1 . . . 2 . . . . 1 . . 1 . 3 Extermination 5 | . . . . . . . . 5 . . . . . . . . . . Reinforcement 9 | . 1 . 1 . . . . 2 . . . . 3 . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . 1 . . 1 . 2 Construction Impeded 2 | . . . . . . . . . . . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Distress Signals 11 | . 1 . 3 . . . 3 1 . . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 197 | . 8 . 24 9 . 10 19 27 22 2 . 17 14 . . 14 5 26 Peak Tracking Total 10 | . 4 . 3 3 . 4 5 7 8 1 . 4 4 . . 5 5 10 Tactical Retreats 20 | . 1 . 2 . . . 1 . 2 . . 1 4 . . 4 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Traps Triggered 10 | . . . . . . . . 4 . . . . 3 . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 2 2 2 2 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Machines Disabled 6 | . . . . . . . 2 1 . . . . 3 . . . . . Max in Single Turn 2 | . . . . . . . 2 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Machines Accessed 31 | . 2 1 4 1 4 . 4 2 . . 3 . 3 . . 3 . 4 Terminals 13 | . 1 . 4 . . . 3 1 . . . . 2 . . 1 . 1 Fabricators 3 | . . . . . . . . 1 . . . . . . . 1 . 1 Repair Stations 2 | . 1 . . . . . . . . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . . . . . . 1 . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Total Hacks 81 | . 3 1 8 1 4 . 8 5 . . 23 . 10 . . 7 . 11 Successful 52 | . 3 1 2 1 4 . 3 2 . . 23 . 5 . . 4 . 4 Failed 29 | . . . 6 . . . 5 3 . . . . 5 . . 3 . 7 Catastrophic 2 | . . . 1 . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 9 | . . . 4 . . . . 5 . . . . . . . . . . Terminals 25 | . 1 . 8 . . . 5 4 . . . . 4 . . 1 . 2 Fabricators 8 | . . . . . . . . 1 . . . . . . . 4 . 3 Repair Stations 5 | . 2 . . . . . . . . . . . . . . . . 3 Recycling Units 8 | . . . . . . . . . . . . . 6 . . 2 . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . 3 Garrison Access 3 | . . . . . . . 3 . . . . . . . . . . . Terminal Hacks 41 | . 1 1 2 1 4 . 3 1 . . 23 . 3 . . 1 . 1 Record 10 | . . . . . 4 . . . . . 6 . . . . . . . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . Open Door 2 | . . 1 . 1 . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . 1 1 . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 2 . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 1 . 1 Load Schematic 2 | . . . . . . . . . . . . . . . . 1 . 1 Repair Station Hacks 3 | . 2 . . . . . . . . . . . . . . . . 1 Scan Component 2 | . 1 . . . . . . . . . . . . . . . . 1 Repair 1 | . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . 2 . . 2 . . Process 2 | . . . . . . . . . . . . . 1 . . 1 . . Retrieve Matter 2 | . . . . . . . . . . . . . 1 . . 1 . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . 2 . . . 2 1 . . . . 2 . . 2 . 4 Full Trace Events 6 | . . . . . . . 1 . . . . . 1 . . 1 . 3 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . 10 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 4 | . . . . . . . . . . . . . 4 . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Total Allies 15 | . . . . 4 . . . 6 2 . . . 3 . . . . . Largest Group 4 | . . . . 4 4 2 . 3 2 1 . . 3 . . . . . Highest-Rated Group 93 | . . . . 71 71 32 . 93 46 30 . . 93 . . . . . Highest-Rated Ally 31 | . . . . 31 31 16 . 31 30 30 . . 31 . . . . . Total Orders 2 | . . . . 2 . . . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . Ally Attacks 134 | . . . . 52 . 28 . 19 17 . . . 10 . . . . 8 Total Damage 1372 | . . . . 535 . 288 . 206 199 . . . 124 . . . . 20 Kills 20 | . . . . 11 . 5 . 1 2 . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . 1 . . 1 . 1 . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . 5 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Turns Passed 14790 | 62 400 425 1019 1894 1267 594 1233 2875 1614 607 256 987 520 234 54 406 65 278 Spaces Moved 7364 | 47 158 247 497 758 523 219 453 1018 607 244 105 298 595 393 101 579 90 432 Core 817 | 30 . . . . . . . . . . . . 496 185 79 . . 27 Treads 4435 | 17 158 247 110 758 523 219 453 988 607 244 105 6 . . . . . . Legs 96 | . . . . . . . . . . . . 76 20 . . . . . Wheels 633 | . . . 387 . . . . 30 . . . 216 . . . . . . Hover 1383 | . . . . . . . . . . . . . 79 208 22 579 90 405 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 160 160 110 240 240 240 240 230 240 240 240 190 50 50 50 42 43 43 Average Speed 178 | 100 160 160 151 240 240 240 240 257 240 240 240 292 71 55 50 49 44 48 Slowest Speed 680 | 160 160 160 240 240 240 240 320 320 320 240 240 610 680 60 50 110 45 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 26 50 32 98 72 56 37 30 68 47 69 61 24 58 15 16 65 12 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 3 | . . . . 2 . . . . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . . . 1 . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 . . . Scrap Searched 15 | . . 1 . 2 . . . . 6 3 . . . 1 2 . . . Spaces Dug 6 | . . . . . . . . 6 . . . . . . . . . . Terrain Destroyed 172 | . . . . . . . . 14 40 . . 99 6 . . . . 13 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 16 | . . . . . . . . 14 . . . 1 1 . . . . . AOE 156 | . . . . . . . . . 40 . . 98 5 . . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Was Fac Total 8457 | 59 251 262 670 824 537 257 550 1179 708 256 110 358 649 408 103 667 113 496 Wait 353 | . 55 . 50 47 13 15 28 23 25 1 . 1 8 12 . 32 21 22 Move 7347 | 46 157 246 496 757 522 218 452 1017 606 243 104 297 594 392 100 579 89 432 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 102 | 6 7 5 25 7 1 3 8 15 7 2 . 5 8 . . 1 . 2 Fast Attach 67 | 2 2 . 7 . . 1 9 9 3 . 3 3 3 2 1 15 2 5 Attach 42 | 4 1 . 1 1 . 1 2 4 6 1 . 6 6 1 1 4 . 3 Detach 11 | . . . . . . . . 1 . . . 1 1 1 1 3 . 3 Swap 38 | . 1 3 11 1 . . 4 8 6 . . 3 . . . . . 1 Drop 102 | . . 1 27 5 1 3 18 21 . 2 3 1 8 . . 3 1 8 Fire 373 | 1 28 7 53 6 . 16 29 75 49 7 . 41 19 . . 24 . 18 Melee . | . . . . . . . . . . . . . . . . . . . Ram 7 | . . . . . . . . . . . . . 2 . . 3 . 2 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . 6 . . . . . . . 3 . . Rewire 6 | . . . . . . . . . 6 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Repaired Lgt. Assault Rifle 302 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 6) 463 | -10/Materials | Entered Mines 476 | -10/Mines | Met a Derelict bent on vengeance 573 | -10/Mines | Discovered new exit (range 5) 597 | -10/Mines | Discovered new exit (range 5) 698 | -10/Mines | Found a hidden stash of uninstalled traps 728 | -10/Mines | Learned Materials non-interactive machine intel 753 | -10/Mines | Found the Drone Emporium 764 | -10/Mines | Found Prototype Device 765 | -10/Mines | Identified Thief Drone Bay 888 | -10/Mines | Entered Materials 888 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 889 | -9/Materials | Loaded intel: 35 non-interactive machine locations 1429 | -9/Materials | Discovered new exit (range 15) 1664 | -9/Materials | Discovered new exit (range 8) 1907 | -9/Materials | Entered Mines 1980 | -9/Mines | Build established: Scavenger-Mutant 2111 | -9/Mines | Learned location of Zion (-6) 2195 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2485 | -9/Mines | Discovered new exit (range 11) 2787 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2793 | -9/Mines | Found Prototype Device 3058 | -9/Mines | Discovered new exit (range 7) 3207 | -9/Mines | Escorted by a lone wolf Derelict 3642 | -9/Mines | Met a Derelict shopkeep closing up shop 3769 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3771 | -9/Mines | Discovered new exit (range 5) 3801 | -9/Mines | Entered Exiles 3801 | -9/Exiles | Found Exiles lab abandoned 3801 | -9/Exiles | Accompanied by 4 allies 4522 | -9/Exiles | Discovered new exit (range 11) 5068 | -9/Exiles | Entered Mines 5068 | -8/Mines | Accompanied by 3 allies 5469 | -8/Mines | Discovered new exit (range 15) 5662 | -8/Mines | Entered Materials 5662 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5777 | -8/Materials | Garrison activated, responded to threat 6057 | -8/Materials | Build established: Scavenger-Tank 6684 | -8/Materials | Discovered new exit (range 5) 6895 | -8/Materials | Entered Factory 6895 | -7/Factory | Evolved 2 slots: Utility x2 7035 | -7/Factory | Identified Exp. Sensor Array 7108 | -7/Factory | Discovered new exit (range 15) 7721 | -7/Factory | Allied Derelicts emerged from ambush trap array 7972 | -7/Factory | Lost 3 allies 8397 | -7/Factory | Identified exit to Lower Caves 9243 | -7/Factory | Discovered new exit (range 16) 9770 | -7/Factory | Entered Lower Caves 10102 | -7/Lower Caves | System corruption reached 10% 10121 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10122 | -7/Lower Caves | Destroyed 8 combat bots 10202 | -7/Lower Caves | Lost 3 parts (2u1w) 10734 | -7/Lower Caves | Learned Factory stockpile data 11350 | -7/Lower Caves | Discovered new exit (range 15) 11384 | -7/Lower Caves | Entered another Lower Caves area 11384 | -7/Lower Caves | Accompanied by 1 ally 11406 | -7/Lower Caves | Discovered new exit (range 6) 11958 | -7/Lower Caves | Discovered new exit (range 13) 11991 | -7/Lower Caves | Entered Data Miner 11993 | -7/Data Miner | Discovered new exit (range 6) 12039 | -7/Data Miner | Met Data Miner 12084 | -7/Data Miner | Learned location of Section 7 (-3) 12084 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12125 | -7/Data Miner | Received God Mode back door access code from Data Miner 12247 | -7/Data Miner | Entered Proximity Caves 12257 | -6/Proximity Caves | Spotted B-75 Beast 12287 | -6/Proximity Caves | Destroyed B-75 Beast 12315 | -6/Proximity Caves | Lost 6 parts (1n3u2w) 12593 | -6/Proximity Caves | System corruption reached 30% 12764 | -6/Proximity Caves | Learned Factory emergency access door positions 12859 | -6/Proximity Caves | Lost 3 parts (2n1u) 13101 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13154 | -6/Proximity Caves | Discovered new exit (range 15) 13234 | -6/Proximity Caves | Entered Factory 13234 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13365 | -6/Factory | System corruption reached 10% 13441 | -6/Factory | Released all parts (10) 13454 | -6/Factory | Core integrity fell below 50% 13503 | -6/Factory | Allied Derelicts emerged from ambush trap array 13509 | -6/Factory | Identified exit to Lower Caves 13648 | -6/Factory | System corruption reached 30% 13657 | -6/Factory | Core integrity fell below 20% 13753 | -6/Factory | Incoming investigation squad redirected 13754 | -6/Factory | Entered Lower Caves 13756 | -6/Lower Caves | Build established: Mutant 13863 | -6/Lower Caves | Learned location of 1 exit from Factory 13982 | -6/Lower Caves | Discovered new exit (range 13) 13988 | -6/Lower Caves | Entered another Lower Caves area 14016 | -6/Lower Caves | Discovered new exit (range 10) 14042 | -6/Lower Caves | Entered Factory 14042 | -5/Factory | Evolved 2 slots: Propulsion x2 14043 | -5/Factory | Identified exit to Factory 14077 | -5/Factory | Incoming investigation squad redirected 14261 | -5/Factory | Spotted B-75 Beast 14401 | -5/Factory | Lost 3 parts (1n1u1w) 14448 | -5/Factory | Sucked down chute 14448 | -5/Factory | Entered Waste 14457 | -5/Waste | Spotted C-40 Crusher 14477 | -5/Waste | Spotted C-40 Crusher 14480 | -5/Waste | Spotted C-40 Crusher 14481 | -5/Waste | Spotted C-40 Crusher 14506 | -5/Waste | Spotted C-40 Crusher 14509 | -5/Waste | Discovered new exit (range 10) 14513 | -5/Waste | Entered Factory 14525 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 14545 | -5/Factory | Incoming investigation squad redirected 14609 | -5/Factory | Incoming investigation squad redirected 14774 | -5/Factory | Core integrity fell below 50% 14780 | -5/Factory | Released all parts (4) 14783 | -5/Factory | Core integrity fell below 20% 14791 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14767_ Slug penetrates Wall. 14767_ Thief Drone destroyed. 14772_ Slammed into H-66 Slayer. 14772_ Slug penetrates Wall. 14773_ Seismic Detector destroyed. 14774_ Penetrated by Slug. 14774_ Antigrav System destroyed. 14774_ Y-64 Sentinel suffers critical hit (Destroy). 14775_ Penetrated by Slug. 14775_ H-66 Slayer destroyed. 14776_ Penetrated by Slug. 14778_ Slug penetrates Wall. 14778_ Thief Drone Bay destroyed. 14780_ Penetrated by Slug. 14780_ Released Adv. Targeting Computer. 14780_ Released Adv. Cooling System. 14780_ Released Machine Analyzer. 14780_ Released Imp. Focal Shield. 14782_ Slug penetrates S-27 Virus. 14783_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? "?????????????? | | ???????????????????????????????? "?????????????? | | ??????????????????????????????? ""????????????? | | ??????????????????????????????? ?????????????? | | ??????????????????????????????? ?????????????? | | ?????????????????????########## ""??????????????? | | ?????????????????????? ! 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[## #??? | | ??????????????????????# ! ## #??? | | ??????????????????????# !% [ ## #??? | | ??????????????????????# ##### ![ ## #??? | | ??????????????????????######+###???# ! ## #### | | ???????????????????????????????????########## | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 700 Resistance: KI 25 Resistance: TH 10 Utility Shielding 90 Weapon Cycling 25 Evasion (%) 66 Targeting Accuracy 10 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Reaction Control System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastInertialObliterator Manual? 0 Play Time 01:07:24 Cumulative 244.8 hours Start 2024.08.21 @ 11:22:18 End 2024.08.28 @ 12:46:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 218 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 62 Gallery% 82 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2978985-e295-458c-90a0-91176e792e18