Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 16:32:52 // Winter2019/RPGLIKE Player: Rentaro Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1306) 1306 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 3474 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 352/600 Matter 6/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Flying (31) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY (4) ------ Structural Scanner Signal Interpreter Bomb Drone Bay (1/16) > --- WEAPON (3) ------- Autogun Autogun > --- INVENTORY (2) ---- Autogun Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Structural Scanner Signal Interpreter Bomb Drone Bay > --- WEAPON ----------- Autogun Autogun Autogun > --- INVENTORY -------- Autogun Rocket Launcher [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Processor Signal Interpreter Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 8 | 4 4 . . . Power . | . . . . . Propulsion 3 | 1 2 . . . Utility 3 | 1 2 . . . Weapon 2 | 2 . . . . Parts Attached 26 | 8 15 2 1 . Power 2 | 2 . . . . Engine 2 | 2 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 5 . . . Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 5 | . 5 . . . Utility 7 | 1 4 2 . . Device 5 | 1 2 2 . . Storage . | . . . . . Processor 2 | . 2 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 3 6 . 1 . Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 4 . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . 1 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . 1 2 . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Backups 1 | . . 1 2 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . 1 2 . Tool/Special . | . . . . . Unused Backups 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 94 96 90 . Engine 8 | . 10 8 8 . Flight 30 | . 25 33 33 . Device 19 | . 20 21 16 . Processor 6 | . 3 8 8 . Energy Gun 1 | . 5 . . . Ballistic Gun 23 | . 25 25 19 . Launcher 1 | . . . 4 . Peak Build Rating 27 | 7 15 27 27 . Average Rating 19 | 4 10 19 26 . On Entrance 14 | . 7 15 27 25 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 22 | 10 15 21 22 . Greatest Support 31 | 31 31 21 21 . Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 2 | 1 2 2 2 . Average Capacity 1 | . 1 2 2 . Most Carried 2 | . 2 2 2 . Average Carried 1 | . 1 1 2 . Final Capacity 2 | 1 2 2 2 2 Final Carried 2 | . 1 2 2 2 Class Distribution -------------------- 51% | Scavenger-Sprinter 44% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Scavenger-Gunner | -10/Materials Scavenger-Sprinter | -10/Mines Scavenger-Gunner | -10/Subcaves Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1519 | 292 558 443 226 . Remotely 880 | 93 374 413 . . Salvage Created 1306 | 100 901 182 123 . Parts 108 | 4 77 18 9 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . . 6 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 39 | . 24 7 8 . Guns 28 | . 21 7 . . AOE 11 | . 3 . 8 . Classes Destroyed 14 | 1 9 . 4 . Worker 2 | . 2 . . . Builder 1 | . 1 . . . Tunneler 2 | . 1 1 . . Hauler 2 | . 2 . . . Recycler 2 | 1 . 1 . . Mechanic 1 | . 1 . . . Operator 1 | . 1 . . . Turret 1 | . . . 1 . Watcher 3 | . 3 . . . Swarmer 18 | . 9 6 3 . Grunt 16 | . 15 1 . . Sentry 1 | . . . 1 . Artisan 1 | . . . 1 . Subdweller 4 | . . . 4 . Best Kill Streak 5 | 1 5 3 4 . Combat Bots Only 4 | . 4 3 3 . Max Kills in Single Turn 3 | 1 3 1 2 . Gunslinging . | . . . . . Exploded 2 | . 2 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 158 | . 77 24 57 . Missed 65 | . 31 9 25 . Hits 93 | . 46 15 32 . Projectile 93 | . 46 15 32 . Critical Strikes 1 | . . . 1 . Damage Taken 1022 | . 505 125 392 . Core 832 | . 422 99 311 . Absorbed by Shields . | . . . . . Redirected to Core 617 | . 273 82 262 . Core Remaining (%) 79 | 100 . . 58 . Volleys Fired 170 | 1 117 17 35 . Largest 3 | 2 3 3 3 . Hottest 90 | 40 90 69 69 . Shots Fired 429 | 2 339 51 37 . Gun 395 | 2 339 51 3 . Cannon . | . . . . . Launcher 34 | . . . 34 . Special . | . . . . . Kinetic 345 | 2 289 51 3 . Thermal 50 | . 50 . . . Explosive 34 | . . . 34 . Electromagnetic . | . . . . . Robot Hit Streak 12 | 2 10 4 12 . Robot Miss Streak 6 | . 5 6 3 . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 152 | 2 119 15 16 . Core Hits 91 | 2 59 10 20 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 3 | . 3 . . . Burn 2 | . 2 . . . Destroy 1 | . 1 . . . Melee Attacks 2 | . 2 . . . Impact . | . . . . . Slashing 2 | . 2 . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2955 | 18 1505 283 1149 . Guns 1483 | 18 1182 283 . . Cannons . | . . . . . Explosions 1472 | . 323 . 1149 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1117 | 18 816 283 . . Thermal 366 | . 366 . . . Explosive 1419 | . 270 . 1149 . Electromagnetic 53 | . 53 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 26 | . 6 12 8 . Message Errors 6 | . 1 4 1 . Matter Fused 5 | . 1 3 1 . Heat Flow Errors 3 | . 1 2 . . Energy Discharges 4 | . . 1 3 . Data Loss (minor) 7 | . 2 2 3 . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 57 | . 53 . 4 . Projectiles . | . . . . . Explosions 57 | . 53 . 4 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 16 | . . . 16 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 286 | . 286 221 6 . Average Temperature 56 | . 52 73 4 . Received Heat Transfer 345 | . 213 . 132 . Effects 2 | . 2 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1221 | . 1221 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level 3 | . 3 1 . . Low Security (%) 49 | 100 23 67 . . Level 1 26 | . 21 32 . . Level 2 19 | . 46 . . . Level 3 3 | . 9 . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 799 | 5 799 309 . . Initial 309 | . . 309 . 39 Average 262 | 1 389 175 . . Influence Increases 1518 | 5 1165 233 115 . Destroy 0b10 Robot/C 720 | . 480 140 100 . Destroy 0b10 Robot/NC 70 | 5 55 10 . . Destroy Leader 120 | . 90 30 . . Trap Triggered on 0b10 10 | . 10 . . . Successful Hack 33 | . 25 8 . . Select Force Hacks 30 | . 30 . . . Disable Machine 330 | . 285 45 . . Destroy Structure 130 | . 130 . . . Lose Combat Pursuer 75 | . 60 . 15 . Influence Decreases 1479 | 5 372 958 106 38 Entered New Map 558 | . . 484 36 38 Time Decay 909 | 5 372 474 58 . Lost Ally 12 | . . . 12 . Squads Dispatched 6 | . 5 1 . . Investigation 6 | . 5 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 36 7 12 . Peak Tracking Total 7 | . 7 3 6 . Tactical Retreats 4 | . 3 . 1 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . 6 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Objects Rigged 9 | . 9 . . . Exploded 2 | . 2 . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 26 | . 19 3 4 . Max in Single Turn 3 | . 3 1 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 10 | . 8 2 . . Terminals 8 | . 7 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 20 6 . . Successful 13 | . 10 3 . . Failed 13 | . 10 3 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 26 | . 22 4 . . Terminals 24 | . 19 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 2 . . Open Door 1 | . . 1 . . Level Access Points 1 | . . 1 . . Recycling Unit Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Reprogram Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 7 1 . . Terminals 7 | . 6 1 . . Botnet 4 | . 3 1 . . Detonate 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 6 1 . . Full Trace Events 5 | . 4 1 . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 6 | . . 5 1 . ROAM 2 | . . 1 1 . EXPLORE 3 | . . 3 . . RETURN 1 | . . 1 . . Ally Attacks 14 | . . . 14 . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 3056 | . 667 1209 1180 . Structural 3056 | . 667 1209 1180 . T.N.C. 2 | . 2 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . 3 1 . Drone Launches 32 | . . 16 16 . Drone Recoveries 17 | . . 16 1 . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 3377 | 55 933 1209 1180 . Spaces Moved 2710 | 44 1321 720 625 . Core 1 | 1 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 104 | 43 61 . . . Hover . | . . . . . Flight 2605 | . 1260 720 625 . Fastest Speed 31 | 50 31 31 31 . Average Speed 49 | 89 37 31 94 . Slowest Speed 111 | 100 90 31 111 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 10 | . 7 3 . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 4 96 99 54 1 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 1 1 1 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 3 | . . 3 . . Spaces Dug 24 | . . . 24 . Terrain Destroyed 362 | . 146 . 216 . Melee . | . . . . . Projectile . | . . . . . AOE 362 | . 146 . 216 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 4454 | 54 1550 1674 1176 . Wait 1490 | . 53 925 512 . Move 2686 | 43 1306 713 624 . Hop 10 | . 7 3 . . Pick Up 7 | . 6 1 . . Fast Attach 14 | 7 5 2 . . Attach 2 | . 2 . . . Detach 1 | . 1 . . . Swap 17 | 2 13 1 1 . Drop 15 | 1 10 3 1 . Fire 170 | 1 117 17 35 . Melee 2 | . 2 . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 40 | . 28 9 3 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 7 | -11/Scrapyard | Upgraded with Utility slot (x1) 7 | -11/Scrapyard | Upgraded with Weapon slot (x2) 16 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Discovered new exit (range 6) 321 | -10/Materials | Reached level 2 328 | -10/Materials | Upgraded with Propulsion slot (x1) 328 | -10/Materials | Upgraded with Utility slot (x1) 335 | -10/Materials | Discovered new exit (range 16) 427 | -10/Materials | Build established: Scavenger-Gunner 483 | -10/Materials | Discovered new exit (range 6) 514 | -10/Materials | Discovered new exit (range 8) 607 | -10/Materials | Reached level 3 618 | -10/Materials | Identified exit to Mines 642 | -10/Materials | Identified exit to Materials 692 | -10/Materials | Identified exit to Subcaves 704 | -10/Materials | Discovered exit to Materials (range 16) 746 | -10/Materials | Upgraded with Utility slot (x1) 972 | -10/Materials | Reached level 4 973 | -10/Materials | Upgraded with Propulsion slot (x1) 989 | -10/Materials | Entered Mines 998 | -10/Mines | Found a hidden stash of uninstalled traps 1002 | -10/Mines | Learned 2 Materials zone layouts 1281 | -10/Mines | Build established: Scavenger-Sprinter 1328 | -10/Mines | Discovered exit to Materials (range 13) 1350 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1613 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1658 | -10/Mines | Found Prototype Device 1658 | -10/Mines | Identified Exp. Sensor Array 1671 | -10/Mines | Reached level 5 1725 | -10/Mines | Found the Drone Emporium 1770 | -10/Mines | Learned location of Storage (-7) 1771 | -10/Mines | Found Prototype Device 1771 | -10/Mines | Identified Bomb Drone Bay 2198 | -10/Mines | Entered Subcaves 2199 | -10/Subcaves | Approached by a straggling Scientist 2200 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2747 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2909 | -10/Subcaves | Ambushed by Subdweller buried in earth 2941 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3002 | -10/Subcaves | Build established: Scavenger-Gunner 3007 | -10/Subcaves | Learned location of 1 exit from Materials 3074 | -10/Subcaves | Ambushed by Subdweller buried in earth 3128 | -10/Subcaves | Lost 3 allies 3148 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3168 | -10/Subcaves | Discovered new exit (range 14) 3181 | -10/Subcaves | Identified exit to Materials 3277 | -10/Subcaves | Learned location of Zion (-7) 3277 | -10/Subcaves | Met a Zionite searching for "candidates" 3324 | -10/Subcaves | Discovered new exit (range 15) 3378 | -10/Subcaves | Entered Materials 3378 | -8/Materials | Self-destructed Last Messages --------------- 03325_ S-10 Pest springs to life. 03326_ S-10 Pest destroyed. 03326_ Machine disabled. 03326_ S-10 Pest destroyed. 03328_ Autobeam Turret destroyed. 03328_ Machine disabled. 03332_ Lgt. Assault Rifle fries itself beyond repair. 03332_ Subatomizers dissect the Lgt. Assault Rifle. 03332_ S-10 Pest destroyed. 03334_ Machine disabled. 03335_ The unstable cave ceiling collapses. 03336_ Flight Unit fries itself beyond repair. 03338_ Lgt. Assault Rifle fries itself beyond repair. 03344_ Destroyed Autobeam. 03346_ The unstable cave ceiling collapses. 03355_ Dropped Rocket Launcher. 03356_ Acquired 5 matter. 03359_ The unstable cave ceiling collapses. LOCATION=MATERIALS GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????## # ????????????????????? | | ??????????????????????## # ????????????????????? | | ??????????????????????## # ????????????????????? | | ??????????????????????## # ????????????????????? | | ??????????????????????## + ????????????????????? | | ??????????????????????## # ????????????????????? | | ??????????????????????## # ????????????????????? | | ??????????????????????## # ????????????????????? | | ??????????????????????## ##????????????????????? | | ??????????????????????## ##????????????????????? | | ??????????????????????## ##????????????????????? | | ??????????????????????## ##????????????????????? | | ??????????????????????## ##????????????????????? | | ??????????????????????## @ ##????????????????????? | | ??????????????????????## ##????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Levels Raised 4 | . 3 1 . . XP Earned 10164 | 3000 4544 1576 1044 . XP Spent 6950 | 2650 4300 . . . Upgrades 11 | 6 5 . . . Propulsion Slot 3 | 1 2 . . . Utility Slot 3 | 1 2 . . . Weapon Slot 2 | 2 . . . . Mass Support 1 | 1 . . . . Inventory Capacity 2 | 1 1 . . . Protomatter Created 340 | . 255 61 24 . Integrity Restored 717 | . 499 155 63 . Core 584 | . 402 119 63 . Parts 133 | . 97 36 . . Protomatter Decayed 99 | . 47 6 46 . Game ------ Seed HugeAntimatterGenerator Manual? 0 Play Time 00:27:01 Cumulative 195.9 hours Start 2025.11.19 @ 15:43:49 End 2025.11.19 @ 16:32:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 7 Types 2/1/1/3/0/0/0/0/0/0 Lore% 61 Gallery% 58 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 20/X11 Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8affe58a-77ff-43a3-9102-2117f94d6532