Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.28 @ 04:54:00 Player: ICDT Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (208) 208 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 668 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Structural Scanner Signal Interpreter Terrain Scan Processor Salvage Targeting Computer Salvage Targeting Computer Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Salvage Targeting Computer Salvage Targeting Computer Small Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 6 2 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 10 | 1 8 15 Power 2 | . 2 4 Propulsion 2 | . 2 4 Utility 4 | . 3 6 Weapon . | . . 1 Tool/Special . | . . . Unused Backups 15 | . . 15 Power 4 | . . 4 Propulsion 4 | . . 4 Utility 5 | . . 5 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 13 | . 14 13 Leg 27 | . 28 27 Device 12 | . 12 14 Storage 14 | . 15 14 Ballistic Gun 27 | . 28 27 Peak Build Rating 8 | 6 8 8 Average Rating 7 | 4 7 7 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 32 | 12 32 28 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 6 | . 1 6 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 5 15 15 Average Carried 10 | 1 8 15 Final Capacity 15 | 8 15 15 Final Carried 15 | 1 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 373 | 273 76 24 Remotely . | . . . Salvage Created 442 | 86 317 39 Parts 24 | 3 19 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 7 | . 6 1 Guns 5 | . 4 1 AOE 2 | . 2 . Classes Destroyed 5 | 1 4 . Worker 2 | . 2 . Builder 1 | . 1 . Recycler 2 | 1 1 . Swarmer 3 | . 3 . Grunt 4 | . 3 1 Best Kill Streak 4 | 1 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 4 | 1 4 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 67 | . 28 39 Missed 17 | . 8 9 Hits 50 | . 20 30 Projectile 50 | . 20 30 AOE 14 | . . 14 Damage Taken 742 | . 172 570 Core 253 | . 66 187 Absorbed by Shields . | . . . Ignored by Resistances 220 | . 54 166 Core Remaining (%) 100 | 100 . . Volleys Fired 51 | 11 28 12 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 93 | 13 56 24 Gun 93 | 13 56 24 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 93 | 13 56 24 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | 7 16 11 Robot Miss Streak 3 | 1 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 71 | 10 39 22 Core Hits 33 | 3 24 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 726 | 95 439 192 Guns 605 | 95 318 192 Cannons . | . . . Explosions 121 | . 121 . Melee . | . . . Ramming . | . . . Kinetic 605 | 95 318 192 Thermal . | . . . Explosive . | . . . Electromagnetic 121 | . 121 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 34 | . 25 34 Average Temperature 17 | . 11 21 Received Heat Transfer 222 | . 93 129 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 84 | 5 84 20 Initial 1 | . . 1 Average 8 | . 13 . Influence Increases 200 | 5 175 20 Destroy 0b10 Robot/C 140 | . 120 20 Destroy 0b10 Robot/NC 25 | 5 20 . Destroy Leader 20 | . 20 . Successful Hack 6 | . 6 . Disable Machine 9 | . 9 . Influence Decreases 200 | 5 171 24 Entered New Map 3 | . . 3 Time Decay 197 | 5 171 21 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 11 4 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 6 | . 6 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Maintenance Status 1 | . 1 . Security Status 1 | . 1 . Reinforcement Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1113 | . 675 438 Sensors 1113 | . 675 438 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1282 | 75 766 441 Spaces Moved 583 | 45 334 204 Core 18 | 17 . 1 Treads . | . . . Legs 565 | 28 334 203 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 182 | 93 188 191 Slowest Speed 350 | 120 190 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 3 50 51 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 732 | 67 425 240 Wait 64 | . 46 18 Move 581 | 44 333 204 Hop . | . . . Pick Up 22 | 6 15 1 Fast Attach 1 | 1 . . Attach 7 | 5 2 . Detach 1 | . 1 . Swap 2 | . . 2 Drop 3 | . . 3 Fire 51 | 11 28 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / Sub) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 709 | -10/Materials | Discovered new exit (range 15) 842 | -10/Materials | Entered Mines 896 | -10/Mines | Identified exit to Subcaves 1195 | -10/Mines | Discovered new exit (range 8) 1266 | -10/Mines | Assembled infested the area 1275 | -10/Mines | Core integrity fell below 50% 1282 | -10/Mines | Core integrity fell below 20% 1283 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01195_ EXIT=FOUND 01216_ T-07 Excavator is excavating. 01234_ U-05 Engineer lays Concrete. 01266_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01270_ C-45 Heavy ARC bursts open, deploying its payload. 01270_ D-53 Grenadier unfolds itself. 01270_ Ion Engine destroyed. 01270_ K-01 Serf destroyed. 01274_ The unstable cave ceiling collapses. 01274_ Lgt. Assault Rifle destroyed. 01275_ Aluminum Leg destroyed. 01277_ The unstable cave ceiling collapses. 01278_ Lgt. Assault Rifle destroyed. 01280_ The unstable cave ceiling collapses. 01280_ Sensor Array destroyed. 01280_ Aluminum Leg destroyed. 01281_ U-05 Engineer lays Concrete. 01282_ The unstable cave ceiling collapses. 01282_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????## ##????????? | | ??????????????????????????????## ##???????? | | ???????????????????????????????### #???????? | | ?????????????????????????????????## #???????? | | ??????????????????????????????????## ##??????? | | ??????????????????????????????####?## #??????? | | ?????????????????????????????## ##?## #??##### | | ?????????????????????????????# #### #### | | ?????????????????????????????# ## ## | | ??????????????????????????????# % | | ??????????????????????????????# % | | ???????????????????????????#### | | ???????????????????????????# ##### ## ## | | ???????????????????????????# ## #???# ### ### | | ???????????????????????????#??# #???# #?## ## | | ?????????????????????????????## ##### ##?## ## | | ????????????????????????????## r #??## ### | | ????????????????????????????# k #???###?# | | ????????????????????????????# < ### #????????? | | ????????????????????????????## u #?# #???????# | | ??????????????????????###### u #?# ####????# | | ?????????????????????## # ##?# #????# | | ?????????????????????# dd #?# #?????? | | ?????????????????????# ####### #?????? | | ?????????????????##### #????# #?????? | | ??????????????# @ #????? #?????? | | ??????????????# ### # #????? ##?????? | | ????????????????????# #????##???????? | | ????????????????????## # ###?????????????? | | ?????????????????????# # ##???????????????? | | ?????????????????????## ####????????????????? | | ??????????????????????###### #???????????????????? | | ???????????????????????????# #???????????????????? | | ??>???????????????????????? #???????????????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed cogmind Manual? 1 Play Time 00:14:36 Cumulative 14.6 hours Start 2025.10.28 @ 04:42:25 End 2025.10.28 @ 04:54:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 0 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: d4f64971-74c3-45db-9be3-84e2e05ce4a2