Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.12 @ 15:19:05 Player: Draygarth Result: Destroyed by as-22365 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1243) 1243 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2623 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (134) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Wheel Wheel Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun Heavy Assault Rifle Autogun > --- INVENTORY -------- Shield Generator EM Pulse Gun Beam Rifle Particle Gun [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Device Shield Generator Storage Medium Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 57 | 5 26 26 . Power 15 | 1 7 7 . Engine 14 | 1 6 7 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 11 | 2 3 6 . Treads 4 | . . 4 . Leg 3 | . 3 . . Wheel 4 | 2 . 2 . Hover . | . . . . Flight . | . . . . Utility 12 | . 8 4 . Device 2 | . . 2 . Storage 4 | . 4 . . Processor 5 | . 3 2 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 19 | 2 8 9 . Energy Gun 8 | . 3 5 . Energy Cannon . | . . . . Ballistic Gun 9 | 2 3 4 . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 2 4 7 Power 4 | . 1 1 2 Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon 5 | . 1 1 3 Highest Loss Streak 7 | . 1 2 7 Average Slot Usage (%) 91 | . 95 89 77 Engine 15 | . 13 17 16 Treads 10 | . . 17 18 Leg 10 | . 22 1 . Wheel 2 | . 5 1 . Device 2 | . . 3 7 Storage 1 | . 2 . . Processor 14 | . 12 15 11 Protection 5 | . 9 1 . Energy Gun 9 | . 2 14 16 Ballistic Gun 16 | . 17 15 7 Launcher 3 | . 7 . . Naked Turns . | . . . . Heaviest Build 21 | 5 18 21 19 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 4 10 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 4 4 4 2 Average Carried 2 | 1 2 2 2 Final Capacity 4 | 4 4 4 4 Final Carried 3 | 2 3 2 2 Class Distribution -------------------- 48% | Mutant 28% | Scavenger-Gunner 12% | Scavenger-Tank 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 1391 | 165 566 660 . Remotely . | . . . . Salvage Created 1684 | 59 440 1148 37 Parts 134 | 4 32 98 . Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 30 | 1 13 15 1 Guns 26 | 1 9 15 1 AOE 4 | . 4 . . Classes Destroyed 10 | 2 3 4 1 Worker 14 | 1 . 12 1 Builder 5 | . . 5 . Tunneler 1 | . . 1 . Recycler 1 | . . 1 . Operator 1 | . 1 . . Watcher 5 | . 2 3 . Swarmer 2 | . 2 . . Grunt 22 | 1 11 10 . Sentry 5 | . . 5 . Assembled 1 | . . . 1 Best Kill Streak 10 | 1 5 10 1 Combat Bots Only 4 | 1 4 3 1 Max Kills in Single Turn 3 | 1 2 3 1 Gunslinging 1 | . . 1 . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2232 | 98 566 1008 560 Core 503 | 11 89 251 152 Absorbed by Shields 42 | . . 42 . Core Remaining (%) 77 | 95 60 . . Volleys Fired 151 | 9 56 76 10 Largest 3 | 2 2 3 3 Hottest 119 | 40 80 119 119 Shots Fired 327 | 18 85 198 26 Gun 319 | 18 77 198 26 Cannon . | . . . . Launcher 8 | . 8 . . Special . | . . . . Kinetic 225 | 18 68 131 8 Thermal 78 | . 9 51 18 Explosive 8 | . 8 . . Electromagnetic 16 | . . 16 . Robot Hit Streak 13 | 3 10 13 12 Robot Miss Streak 5 | 2 4 4 5 Penetration Max . | . . . . Secondary Targets 6 | . 2 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 205 | 12 48 128 17 Core Hits 91 | 3 33 49 6 Critical Hits 1 | 1 . . . Critical Kills . | . . . . Critical Parts Destroyed 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3228 | 103 928 1960 237 Guns 2499 | 103 435 1724 237 Cannons . | . . . . Explosions 729 | . 493 236 . Melee . | . . . . Ramming . | . . . . Kinetic 1660 | 103 423 1063 71 Thermal 732 | . 12 554 166 Explosive 651 | . 493 158 . Electromagnetic 185 | . . 185 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 64 | . 31 33 . Projectiles . | . . . . Explosions 64 | . 31 33 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 188 | . 56 132 . Shots 5 | . 3 2 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 372 | 12 54 372 337 Average Temperature 99 | 6 14 102 166 Received Heat Transfer 698 | 54 216 408 20 Effects 4 | . . 3 1 Shutdowns 1 | . . 1 . Interference 2 | . . 2 . Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 1649 | . 25 1215 409 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 363 | 25 290 363 146 Initial 141 | . 16 59 141 Average 167 | 3 176 176 130 Maximum Alert Level 1 | . 1 1 . Low Security (%) 56 | 100 37 64 100 Level 1 43 | . 62 35 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 6 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 8 | . 3 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | 1 26 30 14 Peak Tracking Total 11 | 1 5 6 11 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 5 | . 2 3 . Max in Single Turn 2 | . 2 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 8 | . 3 5 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 18 | . 10 8 . Successful 15 | . 8 7 . Failed 3 | . 2 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations 4 | . 2 2 . Recycling Units 6 | . 5 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 5 | . 2 3 . Record 3 | . 2 1 . Robot Analysis 1 | . . 1 . Terminal Index 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 2 . Scan Component 2 | . 1 1 . Repair 2 | . 1 1 . Recycling Unit Hacks 4 | . 4 . . Recycle Component 1 | . 1 . . Process 2 | . 2 . . Report Inventory 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 42 | . 26 16 . Parts Recycled 1 | . 1 . . Recycled Matter 129 | . 129 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 2010 | 92 802 1056 60 Spaces Moved 1091 | 65 525 482 19 Core 22 | 22 . . . Treads 440 | . . 421 19 Legs 432 | . 388 44 . Wheels 197 | 43 137 17 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 160 Average Speed 127 | 69 109 153 160 Slowest Speed 180 | 80 150 180 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 6 68 41 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 76 | . 57 19 . Melee . | . . . . Projectile . | . . . . AOE 76 | . 57 19 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1434 | 96 671 638 29 Wait 57 | 11 28 18 . Move 1088 | 64 524 481 19 Hop . | . . . . Pick Up 48 | 7 22 19 . Fast Attach 4 | . . 4 . Attach 20 | 5 7 8 . Detach . | . . . . Swap 33 | . 19 14 . Drop 32 | . 15 17 . Fire 151 | 9 56 76 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 93 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 403 | -10/Materials | Repaired Grenade Launcher 788 | -10/Materials | Discovered new exit (range 16) 895 | -10/Materials | Entered another Materials area 895 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1258 | -9/Materials | Build established: Scavenger-Gunner 1384 | -9/Materials | Repaired Hvy. Assault Rifle 1596 | -9/Materials | Discovered new exit (range 15) 1626 | -9/Materials | Core integrity fell below 50% 1951 | -9/Materials | Entered Mines 1954 | -9/Mines | Assembled infested the area 1995 | -9/Mines | Core integrity fell below 20% 2011 | -9/Mines | Destroyed by as-22365 with Assembled Heavy Rifle Last Messages --------------- 01994_ Lgt. Treads destroyed. 01995_ Ion Engine destroyed. 01996_ Shield Generator destroyed. 01996_ D-53 Grenadier destroyed. 01997_ The unstable cave ceiling collapses. [Achievement: Storm Trooper] 01998_ The unstable cave ceiling collapses. 01998_ Hvy. Assault Rifle destroyed. 01999_ Beam Rifle destroyed. Once familiar with the basic mechanics, press ESC then '3' to read the in-game manual for more details. 02000_ The unstable cave ceiling collapses. 02001_ D-53 Grenadier destroyed. 02002_ The unstable cave ceiling collapses. 02003_ Critical hit. 02003_ Sml. Laser destroyed. 02004_ Overheating: Visual Processing Unit damaged (-5). 02004_ The unstable cave ceiling collapses. 02004_ Ion Engine destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????############# #????????? #???????????? | | ???????????# ## #?????? #????????????? | | ???????????# """ ## #### #????????????? | | ???????????# """ ## $ ??????????????????? | | ???????????# % """ u###?????????????????????? | | ???????????# ##????????????????????? | | ???????????########## @ #????????????????????? | | ???????????????????# # #????????????????????? | | ???????????????????# # # ##???????????????????? | | ???????????????????# a #???????????????????? | | ??????????????#*%[%%* a #???????????????????? | | ??????????????######! # #???????????????????? | | ???????????????????# ##???????????????????? | | ???????????????????# ##????????????????????? | | ???????????????????## ######?????????????????????? | | ????????????????????# ???????????????????????????? | | ???????????????????? a???????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? ??????????????????????????????? | | ???????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 400 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness One Hack Too Far Part-time Mechanic Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed TerrabombAccelerationWand Manual? 0 Play Time 00:59:41 Cumulative 1.9 hours Start 2021.06.12 @ 14:13:48 End 2021.06.12 @ 15:19:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bae79ce0-a6c8-4be2-8707-2f8697171459