Cogmind - Beta 12 *** ADVENTURER MODE // 2024.01.17 @ 03:47:41 Player: Apothem Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (2899) 2899 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (110) 110 TOTAL SCORE: 6134 Bonus ------- High Alert Combat Kills 110 Cogmind --------- Core Integrity 0/700 Matter 189/300 Energy 95/100 System Corruption 6% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit High-capacity Battery (250) High-capacity Matter Pod (157) Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Medium Treads Wheel > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Matter Filter Transmission Jammer > --- WEAPON ----------- Ion Cannon Gauss Rifle Precision Assault Rifle > --- INVENTORY -------- High-capacity Battery High-capacity Battery High-capacity Matter Pod System Restoration Module Improved Grenade Launcher [Rating: 38] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . 1 . . . . Propulsion 2 | . . 1 . 1 . . Utility 2 | . . . 1 1 . . Weapon 1 | . . . 1 . . . Parts Attached 72 | 7 2 9 20 2 . 32 Power 12 | 1 . 3 5 . . 3 Engine 10 | 1 . 3 5 . . 1 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 19 | 3 . 5 5 . . 6 Treads 12 | 1 . 3 5 . . 3 Leg 2 | . . 2 . . . . Wheel 5 | 2 . . . . . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 2 . 3 1 . 12 Device 7 | . . . 2 . . 5 Storage 5 | 1 1 . . . . 3 Processor 2 | . 1 . . . . 1 Hackware . | . . . . . . . Protection 5 | . . . 1 1 . 3 Artifact . | . . . . . . . Weapon 22 | 2 . 1 7 1 . 11 Energy Gun 3 | . . . 1 . . 2 Energy Cannon 4 | . . 1 . 1 . 2 Ballistic Gun 9 | 2 . . 2 . . 5 Ballistic Cannon 1 | . . . 1 . . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . 3 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 45 | . . 5 9 3 4 24 Power 9 | . . 2 3 . 1 3 Propulsion 13 | . . 2 4 1 . 6 Utility 9 | . . . 1 1 1 6 Weapon 14 | . . 1 1 1 2 9 Highest Loss Streak 19 | . . 4 2 1 4 19 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 83 | . 90 78 88 90 34 76 Engine 10 | . 14 14 15 15 6 2 Core 2 | . . . . . . 7 Treads 14 | . . 5 19 22 5 12 Wheel 5 | . 28 15 . . . 6 Device 10 | . . . 7 7 3 18 Storage 6 | . 14 11 9 7 3 1 Processor 7 | . 5 11 9 7 3 6 Protection 1 | . . . 1 6 . . Energy Cannon 3 | . . 2 4 2 3 4 Ballistic Gun 11 | . 28 19 9 7 3 11 Ballistic Cannon 2 | . . . 4 4 . . Impact Weapon 3 | . . . 6 7 3 . Naked Turns 42 | . . . . . 26 16 Heaviest Build 102 | 13 48 51 71 74 70 102 Greatest Support 60 | 26 26 40 60 60 40 48 Greatest Overweight (x) 31 | . 1 15 3 1 19 31 Average Overweight (x) 1 | . . 1 1 1 . 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 Average Capacity 15 | 6 19 20 20 20 11 7 Most Carried 20 | 5 13 16 20 19 17 10 Average Carried 11 | 4 10 12 17 17 10 4 Final Capacity 20 | 8 20 20 20 20 5 5 Final Carried 17 | 5 12 12 16 17 5 4 Class Distribution -------------------- 51% | Scavenger-Mutant 29% | Mutant 7% | Scavenger-Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Was Fac Matter Collected 2066 | 224 63 406 423 130 . 820 Remotely . | . . . . . . . Salvage Created 2915 | . 63 397 1207 372 . 876 Parts 162 | . 6 31 55 13 . 57 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 68 | . 3 12 24 7 . 22 Melee 5 | . . . 4 1 . . Guns 38 | . 3 11 7 1 . 16 Cannons 20 | . . 1 11 3 . 5 AOE 1 | . . . . . . 1 Classes Destroyed 12 | . 2 2 3 3 . 2 Worker 3 | . . . 2 . . 1 Builder 1 | . . . . 1 . . Recycler 1 | . . . . . . 1 Operator 2 | . . . . 1 . 1 Watcher 6 | . 1 . 4 . . 1 Swarmer 19 | . 3 6 3 . . 7 Grunt 22 | . . 3 9 5 . 5 Brawler 1 | . . . 1 . . . Duelist 1 | . . . . . . 1 Sentry 16 | . . 3 9 1 . 3 Hunter 4 | . . . 2 . . 2 Programmer 5 | . . . . 1 . 4 Best Kill Streak 7 | . 4 7 6 3 . 4 Combat Bots Only 7 | . 3 7 6 3 . 4 Max Kills in Single Turn 2 | . 1 1 2 2 . 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Damage Taken 5542 | . 59 639 1595 384 188 2677 Core 1097 | . 31 185 177 45 118 541 Absorbed by Shields 135 | . . . 135 . . . Core Remaining (%) 76 | 100 87 53 67 . . . Volleys Fired 203 | . 14 29 60 19 . 81 Largest 3 | . 2 2 3 2 . 3 Hottest 166 | . 40 80 139 83 . 166 Shots Fired 428 | . 28 54 148 38 . 160 Gun 316 | . 28 50 88 19 . 131 Cannon 101 | . . 4 60 19 . 18 Launcher 11 | . . . . . . 11 Special . | . . . . . . . Kinetic 294 | . 28 50 73 24 . 119 Thermal 123 | . . 4 75 14 . 30 Explosive 11 | . . . . . . 11 Electromagnetic . | . . . . . . . Robot Hit Streak 23 | . 6 15 23 20 . 14 Robot Miss Streak 4 | . 2 3 3 1 . 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . 2 2 . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 359 | . 17 46 128 37 . 131 Core Hits 200 | . 7 20 46 13 . 114 Critical Kills 3 | . . . 2 1 . . Critical Parts Destroyed 7 | . . . 3 3 . 1 Critical Strikes 11 | . . . 6 4 . 1 Burn 1 | . . . 1 . . . Meltdown 1 | . . . 1 . . . Destroy 3 | . . . 1 1 . 1 Smash 6 | . . . 3 3 . . Melee Attacks 21 | . . . 17 4 . . Impact 21 | . . . 17 4 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7100 | . 176 535 2486 766 . 3137 Guns 4124 | . 176 465 964 259 . 2260 Cannons 1528 | . . 70 828 347 . 283 Explosions 591 | . . . . . . 591 Melee 854 | . . . 694 160 . . Ramming 3 | . . . . . . 3 Kinetic 3993 | . 176 465 903 350 . 2099 Thermal 1791 | . . 70 889 256 . 576 Explosive 459 | . . . . . . 459 Electromagnetic . | . . . . . . . Impact 854 | . . . 694 160 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . 3 3 3 6 Average Corruption 3 | . . . 3 2 3 4 Corruption Purged 1 | . . . . . . 1 Corruption Blocked . | . . . . . . . Effects 49 | . . . 9 3 . 37 Message Errors 10 | . . . 1 . . 9 Matter Fused 15 | . . . 1 1 . 13 Heat Flow Errors 5 | . . . 2 . . 3 Energy Discharges 3 | . . . . 1 . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 9 | . . . 2 1 . 6 Data Loss (major) 3 | . . . 2 . . 1 Misfires 1 | . . . 1 . . . Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 381 | . . . 201 81 . 99 Projectiles . | . . . . . . . Explosions 99 | . . . . . . 99 Melee 282 | . . . 201 81 . . Knockbacks 7 | . . . 6 1 . . Impact 4 | . . . 4 . . . Kinetic 3 | . . . 2 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 56 | . . . . . . 56 Shots 1 | . . . . . . 1 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 459 | . . 77 459 46 . 455 Average Temperature 110 | . . 18 138 16 . 109 Received Heat Transfer 1826 | . . 174 779 204 . 669 Effects 8 | . . . 1 . . 7 Shutdowns 1 | . . . 1 . . . Damage (major) 7 | . . . . . . 7 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions 11 | . . . 7 4 . . Robots Melted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . 1 5 . . 1 Heat Transferred 3505 | . . 148 2072 481 . 804 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Peak Influence 573 | . 92 303 573 140 18 287 Initial 108 | . . 33 108 102 18 9 Average 168 | . 43 189 329 91 11 123 Maximum Alert Level 2 | . . 1 2 . . 1 Low Security (%) 67 | 100 100 42 19 100 100 81 Level 1 22 | . . 58 41 . . 18 Level 2 10 | . . . 38 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . . 6 2 . 4 Investigation . | . . . . . . . Extermination 3 | . . . . 1 . 2 Reinforcement 4 | . . . 2 1 . 1 Assault . | . . . . . . . Garrison 5 | . . . 4 . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Distress Signals 5 | . 1 . 4 . . . Communications Jammed 32 | . . . . . . 32 Distress Signals 32 | . . . . . . 32 Times Spotted 104 | . 5 14 32 10 5 38 Peak Tracking Total 8 | . 5 8 5 3 5 7 Tactical Retreats 2 | . . . 1 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Traps Triggered 4 | . . . . 3 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Was Fac Machines Disabled 3 | . . . . . . 3 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Machines Accessed 2 | . . . . 1 . 1 Terminals 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 4 | . . . . 2 . 2 Successful 2 | . . . . 1 . 1 Failed 2 | . . . . 1 . 1 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . . . . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . . . 1 Record 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . 1 . . Insert Component 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 Used . | . . . . . . . Hacking Detections 1 | . . . . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Was Fac Turns Passed 4460 | 84 314 350 1208 920 56 1528 Spaces Moved 2172 | 79 254 174 366 353 59 887 Core 123 | 10 . 4 . . 50 59 Treads 1098 | . . 30 366 353 9 340 Legs . | . . . . . . . Wheels 951 | 69 254 140 . . . 488 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 105 160 240 50 50 Average Speed 166 | 84 103 145 246 240 95 137 Slowest Speed 1600 | 90 105 800 400 240 1000 1600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 38 22 56 12 68 24 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 56 | . . . . . . 56 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 56 | . . . . . . 56 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Total 2634 | 97 280 225 532 387 58 1055 Wait 53 | . . 1 32 . . 20 Move 2167 | 78 253 173 365 353 58 887 Hop . | . . . . . . . Pick Up 85 | 10 9 9 26 4 . 27 Fast Attach 6 | 2 . . . . . 4 Attach 62 | 5 2 9 18 2 . 26 Detach 6 | 1 1 1 2 . . 1 Swap 4 | . . . 2 . . 2 Drop 22 | 1 1 3 10 1 . 6 Fire 203 | . 14 29 60 19 . 81 Melee 21 | . . . 17 4 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis 4 | . . . . 4 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Sto x2) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 85 | -11/Junkyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 392 | -10/Materials | Identified exit to Materials 399 | -10/Materials | Entered another Materials area 399 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 440 | -9/Materials | Discovered new exit (range 16) 458 | -9/Materials | Discovered new exit (range 15) 469 | -9/Materials | Identified exit to Storage 570 | -9/Materials | Destroyed 7 combat bots 693 | -9/Materials | Lost 4 parts (1p2n1w) 713 | -9/Materials | Discovered new exit (range 16) 747 | -9/Materials | Identified exit to Materials 749 | -9/Materials | Entered another Materials area 749 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1282 | -8/Materials | Garrison activated, responded to threat 1387 | -8/Materials | Garrison activated, responded to threat 1893 | -8/Materials | Build established: Scavenger-Mutant 1933 | -8/Materials | Discovered new exit (range 11) 1955 | -8/Materials | Identified exit to Factory 1957 | -8/Materials | Entered Factory 1957 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2877 | -7/Factory | Sucked down chute 2877 | -7/Factory | Entered Waste 2885 | -7/Waste | Spotted C-40 Crusher 2897 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2899 | -7/Waste | Spotted C-40 Crusher 2901 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2904 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2907 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2914 | -7/Waste | Spotted C-40 Crusher 2921 | -7/Waste | Spotted C-40 Crusher 2921 | -7/Waste | Spotted C-40 Crusher 2926 | -7/Waste | Discovered new exit (range 15) 2933 | -7/Waste | Entered Factory 2938 | -7/Factory | Lost 4 parts (1p1u2w) 4089 | -7/Factory | Core integrity fell below 50% 4361 | -7/Factory | Cargo convoy interrupted 4392 | -7/Factory | Garrison activated, responded to threat 4430 | -7/Factory | Core integrity fell below 20% 4461 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04444_ The unstable cave ceiling collapses. 04444_ U-05 Engineer builds a Wall. 04444_ R-06 Scavenger collects Terrain Scan Processor. 04444_ U-05 Engineer lays Concrete. 04445_ U-05 Engineer builds a Wall. 04445_ System Restoration Module destroyed. 04448_ U-05 Engineer lays Concrete. 04449_ R-06 Scavenger collects VSS Leg. 04450_ U-05 Engineer builds a Wall. 04450_ Penetrated by Slug. 04450_ Hpw. Shotgun destroyed. 04450_ U-05 Engineer builds a Wall. 04453_ H-55 Commando destroyed. 04455_ R-06 Scavenger collects Weight Redist. System. 04456_ U-05 Engineer builds a Wall. 04457_ U-05 Engineer lays Concrete. 04458_ U-05 Engineer builds a Wall. 04458_ Shotgun destroyed. 04459_ Dropped Huge Storage Unit. 04459_ Acquired 57 matter. 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