Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.20 @ 14:58:36 Player: HeartGrenade Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (189) 945 Value Destroyed (7344) 7344 Prototype IDs (32) 640 Alien Tech Used (2) 400 Bonus (4027) 4027 TOTAL SCORE: 21456 Bonus ------- High Alert Combat Kills 663 Follower Combat Kills 2548 Met Imprinter 300 Met Zhirov 300 A7 Reached Mainframe 300 Friendly Fire -84 Cogmind --------- Core Integrity 0/1300 Matter 250/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Improved Matter Compressor (198) Hacking Drone Bay (1/1) Gamma Bomb Array Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Recoil Nullifier Improved Transmission Jammer Hardened Light Armor Plating Advanced Hacking Suite Makeshift System Shield > --- WEAPON ----------- Mass Driver Mass Driver > --- INVENTORY -------- Heavy Treads Heavy Treads Centrium Wheel Impulse Thruster Matter Compressor Improved Medium Armor Plating Medium Reflective Plating Experimental Hacking Suite High-powered Tractor Beam Hacking Drone Bay Mass Driver Mass Driver Mass Driver Mass Driver Mass Driver Hardcell Cannon Hardcell Cannon Heavy Gauss Cannon Long-range Missile Launcher Spear [Rating: 133] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Linear Gravjet Flight Unit Impulse Thruster Utility Improved Medium Armor Plating Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Makeshift System Shield Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 . . . 2 2 . . . . 2 . . . . 2 2 . . . . 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 4 | . . 1 . . . 1 . . . . . . . . . . 1 1 . . . . . Utility 8 | . . 1 . . . 1 2 . . . . 1 . . . . 1 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 268 | 6 7 21 5 . 3 23 10 1 2 4 3 23 23 5 24 6 11 48 9 2 7 19 6 Power 28 | 1 2 3 1 . . 1 . . . . 1 5 3 1 1 2 . 3 1 . 2 1 . Engine 14 | 1 2 3 1 . . 1 . . . . 1 1 3 . 1 . . . . . . . . Core 5 | . . . . . . . . . . . . 2 . 1 . . . 2 . . . . . Reactor 9 | . . . . . . . . . . . . 2 . . . 2 . 1 1 . 2 1 . Propulsion 58 | 2 . 5 . . 1 7 3 . . . . 2 4 2 10 3 1 5 4 . . 6 3 Treads 40 | 2 . 5 . . 1 7 3 . . . . 2 2 1 8 3 1 4 1 . . . . Leg 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . Wheel 9 | . . . . . . . . . . . . . 2 . 1 . . . 2 . . 2 2 Hover 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . Flight 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Utility 110 | 1 3 7 3 . 1 8 5 . 2 4 1 11 9 2 7 1 8 22 3 1 4 7 . Device 49 | . . 1 1 . . 1 2 . . 3 1 7 1 . 3 1 6 13 2 . 2 5 . Storage 9 | 1 2 . . . . 1 . . 1 . . . . . . . . 2 . . 1 1 . Processor 7 | . . . . . 1 3 1 . . . . . . . . . . 1 1 . . . . Hackware 6 | . . . . . . . 1 . . 1 . . 1 1 . . . 1 . . . 1 . Protection 39 | . 1 6 2 . . 3 1 . 1 . . 4 7 1 4 . 2 5 . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 2 6 1 . 1 7 2 1 . . 1 5 7 . 6 . 2 18 1 1 1 5 3 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 46 | . 2 4 . . 1 5 1 . . . 1 3 5 . 5 . 1 12 1 . 1 3 1 Launcher 5 | . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 1 1 . . . 2 . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . . . . . . . 1 . 1 4 . 1 . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . . 2 . 1 . . . 1 . 1 1 . 4 . 1 Corrupted Parts 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . System Corruption 8 | . . . . . . . . . . . 5 . . . . 3 . . . . . . . Parts Lost 77 | . . 6 1 . 2 1 . . . . . . 10 . 8 . . 21 . . . 24 4 Power 13 | . . . . . . 1 . . . . . . 3 . . . . 6 . . . 3 . Propulsion 17 | . . 1 . . 1 . . . . . . . 1 . 2 . . 4 . . . 7 1 Utility 34 | . . 3 1 . 1 . . . . . . . 3 . 5 . . 9 . . . 11 1 Weapon 13 | . . 2 . . . . . . . . . . 3 . 1 . . 2 . . . 3 2 Highest Loss Streak 14 | . . 2 1 . 1 1 . . . . . . 5 . 3 . . 5 . . . 14 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 94 97 100 100 90 99 100 100 100 100 100 100 62 80 95 87 86 78 61 77 74 32 10 Engine 5 | . 13 11 11 11 11 9 7 7 7 7 7 7 2 . 4 1 . . . . . . . Core 1 | . . . . . . . . . . . . 4 1 4 6 . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 10 11 6 . 5 7 . . Treads 22 | . 28 31 33 33 32 35 30 30 30 30 30 26 8 1 17 14 16 14 8 10 10 . . Wheel 1 | . . . . . . . . . . . . . 6 13 6 . . . 2 . . 1 5 Device 6 | . . . . . . . 9 7 7 7 7 11 4 . 6 6 12 13 9 10 10 1 . Storage 6 | . 14 11 11 11 11 9 7 7 7 7 7 6 2 . . . . 3 5 5 5 4 . Processor 6 | . . . . . 1 17 15 15 15 15 15 13 4 . . . . 3 6 10 10 6 . Hackware 7 | . . . . . . . 4 7 7 7 7 6 3 11 13 13 11 11 15 15 15 8 3 Protection 12 | . 9 21 22 22 12 9 7 7 7 7 7 7 14 32 24 26 20 9 . 4 3 . . Ballistic Gun 1 | . 27 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 11 | . . 21 21 11 21 16 14 11 7 7 13 10 10 13 12 13 9 7 10 8 . 1 . Slashing Weapon 1 | . . . . . . . . 3 7 7 1 2 . . . . . . . . . . . Naked Turns 41 | . . . . . . . . . . . . . 9 . . . . . . . . . 32 Heaviest Build 153 | 11 34 47 47 46 47 70 76 70 68 68 70 104 93 55 57 71 72 153 117 120 129 133 13 Greatest Support 235 | 40 40 60 60 60 60 92 90 87 87 87 87 87 86 24 101 160 190 235 108 108 108 108 44 Greatest Overweight (x) 7 | . . . . . 1 . . . . . . 1 2 2 4 . . 1 7 1 1 6 . Average Overweight (x) . | . . . . . . . . . . . . . . 1 1 . . . 4 1 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 5 5 5 5 25 25 25 25 25 5 Average Capacity 16 | 6 12 15 15 15 15 19 20 20 20 20 20 20 11 5 5 5 5 19 25 25 25 12 5 Most Carried 25 | 1 15 15 15 14 14 20 20 20 20 20 20 20 20 5 5 5 5 25 17 22 25 24 5 Average Carried 14 | . 5 13 14 14 13 19 19 20 20 19 20 19 10 4 4 5 4 16 16 19 24 10 3 Final Capacity 25 | 8 15 15 15 15 15 20 20 20 20 20 20 20 5 5 5 5 5 25 25 25 25 5 5 Final Carried 24 | 1 12 15 14 14 13 20 20 20 20 20 20 20 5 5 5 5 5 18 16 22 24 5 4 Class Distribution -------------------- 54% | Mutant 23% | Scavenger-Mutant 20% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Matter Collected 9797 | 203 199 1289 230 14 43 720 345 191 24 31 170 622 683 40 1123 267 179 2436 138 192 312 346 . Remotely 1708 | . . 65 42 . . 92 . . . . . 78 . . . . . 1241 . . . 190 . Salvage Created 6436 | . 200 1222 284 . 66 516 154 186 . . 128 271 221 . 751 141 189 1473 76 23 312 223 . Parts 326 | . 11 82 18 . 7 36 11 1 . . 4 15 . . 24 7 13 82 5 . 3 7 . Haulers Intercepted 11 | . 1 4 . . . 4 1 . . . . . . . 1 . . . . . . . . Recyclers Shooed 7 | . . 2 1 . . . . . . . . . . . . . . 4 . . . . . Parts Field Recycled 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Retrieved Matter 216 | . . . . . . . . . . . . 216 . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . 2 3 . 8 . . . . . . . 5 1 2 7 . Prevented 5 | . . . . . . . . . 2 . . . . . . . . . . 3 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 148 | . 3 33 10 . 4 16 3 . . . 3 9 1 . 11 3 8 36 1 1 . 6 . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Guns 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Cannons 141 | . . 33 10 . 3 16 3 . . . 3 9 1 . 11 3 8 33 1 1 . 6 . AOE 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Classes Destroyed 17 | . 3 6 . . 1 2 1 . . . . . 1 . 2 . . 1 . . . . . Worker 8 | . . 2 . . . . 1 . . . . . . . . . . 5 . . . . . Builder 6 | . . 2 . . . . . . . . . 1 . . 1 . . 2 . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 11 | . 1 4 . . . 4 1 . . . . . . . 1 . . . . . . . . Recycler 7 | . . 1 1 . . . 1 . . . . . . . 1 . . 3 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . Watcher 4 | . . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . Swarmer 33 | . . 4 4 . 3 6 . . . . . . . . . . 5 9 . . . 2 . Grunt 64 | . 3 19 6 . . 8 . . . . 2 6 . . 2 1 . 13 . . . 4 . Brawler 3 | . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . Duelist 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Sentry 19 | . . 9 . . . . 1 . . . . . . . 4 . 1 2 1 1 . . . Hunter 9 | . . . . . 1 2 1 . . . . 1 . . 2 . . 2 . . . . . Programmer 15 | . . . . . . . 1 . . . 1 2 . . . . 2 9 . . . . . Compactor 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | . 2 7 4 . 3 4 2 . . . 2 6 1 . 3 2 5 10 1 1 . 2 . Combat Bots Only 7 | . 2 7 4 . 3 3 1 . . . 2 2 1 . 3 2 5 6 1 1 . 2 . Max Kills in Single Turn 5 | . 1 2 1 . 1 1 1 . . . 1 1 1 . 2 1 1 5 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Damage Taken 19161 | . 292 1428 316 . 124 716 235 . . . 59 576 462 76 2290 231 628 6780 49 231 . 3029 1639 Core 3166 | . 50 212 33 . 6 71 28 . . . . 76 161 18 147 25 75 264 . . . 752 1248 Absorbed by Shields 662 | . . . . . . . 12 . . . . 288 . . 20 84 . 176 . . . 82 . Reduced by Siege Mode 536 | . . . . . . . . . . . . . . . . . 18 518 . . . . . Redirected to Shielding 253 | . 25 70 . . . . . . . . . . . . . . . . . . . 158 . Regen/Repaired (Parts) 1205 | . . 97 . . . . . . . . . . . . . . 306 802 . . . . . Core Remaining (%) 69 | 100 80 . . . 37 87 . . . . 96 . . . . 49 92 . . . . 11 . Volleys Fired 543 | . 23 99 24 . 7 55 20 . . . 10 33 25 . 53 18 17 124 2 12 . 21 . Largest 2 | . 2 2 2 . 1 2 2 . . . 2 2 2 . 2 2 2 2 2 2 . 2 . Hottest 122 | . 40 70 70 . 35 96 96 . . . 96 96 105 . 106 106 106 122 122 122 . 122 . Shots Fired 973 | . 46 189 40 . 7 94 41 . . . 20 63 42 . 105 33 26 210 6 19 . 32 . Gun 46 | . 46 . . . . . . . . . . . . . . . . . . . . . . Cannon 910 | . . 183 40 . 7 94 41 . . . 20 63 34 . 105 33 26 207 6 19 . 32 . Launcher 11 | . . . . . . . . . . . . . 8 . . . . 3 . . . . . Special 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . Kinetic 953 | . 46 183 40 . 7 94 41 . . . 20 63 34 . 105 33 26 207 6 19 . 29 . Thermal 9 | . . 6 . . . . . . . . . . . . . . . . . . . 3 . Explosive 11 | . . . . . . . . . . . . . 8 . . . . 3 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 7 20 8 . 3 17 6 . . . 10 18 8 . 10 10 22 25 2 4 . 6 . Robot Miss Streak 5 | . 4 5 2 . 1 4 3 . . . 3 2 2 . 3 3 1 3 1 1 . 3 . Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 695 | . 34 128 29 . 5 70 26 5 . . 11 47 34 . 65 24 23 158 2 9 6 19 . Core Hits 309 | . 10 54 12 . 4 32 9 1 . . 6 19 10 . 29 9 12 83 2 2 5 10 . Critical Kills 3 | . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . Critical Parts Destroyed 5 | . 1 . . . . . . . . . . . 2 . 2 . . . . . . . . Critical Strikes 49 | . 2 6 . . . 7 1 . . . 2 2 8 . 8 1 1 6 . . . 5 . Destroy 13 | . 2 . . . . . . . . . . . 8 . 3 . . . . . . . . Blast 34 | . . 5 . . . 7 1 . . . 2 2 . . 4 1 1 6 . . . 5 . Sever 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 96 | . . 3 3 . 2 8 2 8 . 5 . 17 . . 1 . 5 24 . 8 6 2 2 Impact 12 | . . 3 3 . 2 4 . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . 4 2 8 . 5 . 17 . . . . . . . . . . . Piercing 48 | . . . . . . . . . . . . . . . 1 . 5 24 . 8 6 2 2 Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22288 | . 447 2352 569 . 150 1518 769 334 . . 389 1295 2211 . 2297 769 735 6868 77 380 312 816 . Guns 350 | . 350 . . . . . . . . . . . . . . . . . . . . . . Cannons 18455 | . . 2307 564 . 97 1518 769 . . . 389 1291 707 . 2241 769 735 5795 77 380 . 816 . Explosions 2493 | . 97 . . . . . . . . . . . 1504 . . . . 892 . . . . . Melee 922 | . . . . . 53 . . 334 . . . . . . 56 . . 167 . . 312 . . Ramming 23 | . . . 5 . . . . . . . . 4 . . . . . 14 . . . . . Kinetic 18697 | . 350 2307 564 . 97 1518 769 . . . 389 1291 707 . 2241 769 735 5795 77 380 . 708 . Thermal 153 | . . 45 . . . . . . . . . . . . . . . . . . . 108 . Explosive 2493 | . 97 . . . . . . . . . . . 1504 . . . . 892 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 53 | . . . . . 53 . . . . . . . . . . . . . . . . . . Slashing 334 | . . . . . . . . 334 . . . . . . . . . . . . . . . Piercing 535 | . . . . . . . . . . . . . . . 56 . . 167 . . 312 . . Highest Corruption 18 | . . . . . . . 2 2 2 2 5 1 1 1 1 4 1 7 7 7 7 18 4 Average Corruption 3 | . . . . . . . 1 2 2 2 5 1 1 1 1 3 1 3 7 7 7 10 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 186 | . . . . . . . 14 8 2 1 . . 7 2 21 8 2 33 30 32 8 17 1 Message Errors 43 | . . . . . . . 2 1 . . . . 2 2 6 2 1 4 10 7 3 3 . Matter Fused 32 | . . . . . . . 2 1 2 . . . . . 3 1 . 8 4 9 1 1 . Heat Flow Errors 22 | . . . . . . . 2 1 . . . . 1 . 4 . 1 4 2 5 . 2 . Energy Discharges 29 | . . . . . . . 2 1 . . . . . . 3 1 . 5 5 5 2 4 1 Parts Rejected 5 | . . . . . . . 1 . . . . . . . . 1 . 3 . . . . . Data Loss (minor) 28 | . . . . . . . 2 3 . . . . 3 . 3 3 . 6 3 3 . 2 . Data Loss (major) 10 | . . . . . . . . 1 . 1 . . 1 . . . . . 3 3 1 . . Misfires 7 | . . . . . . . 1 . . . . . . . 1 . . 1 2 . . 2 . Alerts 5 | . . . . . . . 2 . . . . . . . 1 . . . 1 . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 787 | . . . . . . 15 33 137 . . . 4 32 . 125 13 2 336 . . 59 31 . Projectiles 375 | . . . . . . 15 33 . . . . 4 . . 20 13 2 257 . . . 31 . Explosions 82 | . . . . . . . . . . . . . 32 . . . . 50 . . . . . Melee 330 | . . . . . . . . 137 . . . . . . 105 . . 29 . . 59 . . Knockbacks 128 | . . 12 5 . . 12 6 . . . 1 9 . . 13 2 3 48 . 1 . 16 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 114 | . . 11 5 . . 10 6 . . . 1 9 . . 11 2 3 41 . 1 . 14 . Secondary 14 | . . 1 . . . 2 . . . . . . . . 2 . . 7 . . . 2 . Self-Inflicted Damage 411 | . 101 . . . . . . . . . . . 74 . . . . 236 . . . . . Shots 8 | . 1 . . . . . . . . . . . 3 . . . . 4 . . . . . Rammed 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 3 | . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Highest Temperature 461 | . 18 292 293 . 5 174 239 158 . . 177 440 231 . 461 209 265 382 200 237 . 328 . Average Temperature 105 | . 6 55 98 . 2 40 65 90 . . 78 153 104 . 152 79 64 129 95 93 . 171 . Received Heat Transfer 3916 | . 96 627 105 . . 243 30 . . . 30 211 . . 415 55 45 1126 9 45 . 665 214 Effects 27 | . . . 2 . . . 3 . . . . 6 1 . 11 . . 4 . . . . . Shutdowns 7 | . . . . . . . . . . . . 2 . . 3 . . 2 . . . . . Energy Bleed 7 | . . . 1 . . . . . . . . 2 . . 2 . . 2 . . . . . Interference 10 | . . . 1 . . . 3 . . . . 1 1 . 4 . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . . 1 9 . . . . . Total Turns 249 | . . . . . . . . . . . . . . . . . 12 237 . . . . . Longest Duration 100 | . . . . . . . . . . . . . . . . . 12 100 . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Heat Transferred 259 | . . 148 . . . . . . . . . . . . . . . . . . . 111 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Peak Influence 1108 | . 163 753 363 . 125 326 248 . . . . 332 41 368 1108 920 436 898 . . . . 257 Initial 620 | . . 11 268 . . . 91 . . . . 14 13 . 81 620 422 142 . . . . 175 Average 247 | . 40 370 232 . 102 145 88 . . . . 73 5 120 353 778 315 401 . . . . 207 Maximum Alert Level 4 | . . 3 1 . . 1 1 . . . . 1 . 1 4 3 2 3 . . . . 1 Low Security (%) 49 | 100 100 11 22 . 100 72 93 . . . . 84 100 69 50 . . 8 . . . . 37 Level 1 32 | . . 54 77 . . 27 6 . . . . 15 . 30 21 . 82 46 . . . . 62 Level 2 12 | . . 30 . . . . . . . . . . . . 3 35 17 37 . . . . . Level 3 5 | . . 3 . . . . . . . . . . . . 17 64 . 7 . . . . . Level 4 . | . . . . . . . . . . . . . . . 6 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 7 1 . . 2 2 . . . . 3 . . 7 . 1 15 . . . . 1 Investigation 7 | . . 2 1 . . 1 . . . . . 1 . . 1 . . 1 . . . . . Extermination 10 | . . . . . . . 2 . . . . 2 . . . . 1 5 . . . . . Reinforcement 13 | . 1 5 . . . 1 . . . . . . . . 3 . . 2 . . . . 1 Assault 7 | . . . . . . . . . . . . . . . 3 . . 4 . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Distress Signals 15 | . . 3 . . . . . . . . . 3 . . 5 1 . 2 . . . 1 . Communications Jammed 41 | . . . . . . . . . . . . . . . . . 1 40 . . . . . Distress Signals 41 | . . . . . . . . . . . . . . . . . 1 40 . . . . . Times Spotted 348 | . 7 59 10 . 5 25 8 . . . 5 17 7 3 58 14 11 66 1 1 . 31 20 Peak Tracking Total 13 | . 2 5 4 . 4 6 2 . . . 4 6 4 2 12 5 5 10 1 1 . 13 11 Tactical Retreats 31 | . . 1 . . 1 5 . . . . 1 3 2 . 3 . . 5 . . . 7 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Traps Triggered 5 | . 1 2 . . . . . . . . . 1 . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Machines Disabled 24 | . 2 2 . . . . . . . . . 1 . 5 2 4 . 8 . . . . . Max in Single Turn 5 | . 2 1 . . . . . . . . . 1 . . . 1 . 5 . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Machines Accessed 77 | . 7 5 1 1 . 8 8 1 . . 1 9 . 4 9 3 3 10 . 1 4 1 1 Terminals 49 | . 6 3 . . . 7 4 . . . 1 4 . 3 9 3 1 6 . 1 . 1 . Fabricators 5 | . . . . . . . . . . . . 2 . . . . . 2 . . . . 1 Repair Stations 4 | . . 1 . . . . . . . . . 1 . . . . 1 1 . . . . . Recycling Units 4 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 1 . . . 1 1 . . . . 1 . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . Total Hacks 252 | . 26 17 1 1 . 31 22 1 . . 1 25 . 12 28 9 13 43 . 1 17 2 2 Successful 171 | . 12 11 1 1 . 19 17 1 . . 1 20 . 6 19 4 11 28 . 1 17 1 1 Failed 80 | . 14 5 . . . 12 5 . . . . 5 . 6 9 5 2 15 . . . 1 1 Catastrophic 9 | . . . . . . 3 1 . . . . . . 1 1 2 1 . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 95 | . 12 4 . . . 18 10 . . . . 10 . 9 13 1 4 14 . . . . . Terminals 163 | . 21 10 . . . 25 11 . . . 1 11 . 11 28 9 6 27 . 1 . 2 . Fabricators 12 | . . . . . . . . . . . . 5 . . . . . 5 . . . . 2 Repair Stations 21 | . . 5 . . . . . . . . . 1 . . . . 6 9 . . . . . Recycling Units 13 | . 5 . . . . . 8 . . . . . . . . . . . . . . . . Scanalyzers 18 | . . 2 . . . 6 3 . . . . 5 . . . . . 2 . . . . . Garrison Access 5 | . . . . . . . . . . . . 3 . 1 . . 1 . . . . . . Terminal Hacks 97 | . 8 5 1 1 . 10 5 1 . . 1 6 . 3 16 4 3 14 . 1 17 1 . Record 13 | . . . . 1 . . . . . . 1 . . . . 3 . 2 . 1 5 . . Part Schematic 10 | . 2 . . . . 3 1 . . . . . . . . . . . . . 4 . . Robot Analysis 15 | . 2 1 . . . 2 . . . . . 1 . . 3 . . 2 . . 4 . . Prototype ID Bank 11 | . 2 . . . . 2 . . . . . . . 1 1 . . 1 . . 4 . . Open Door 10 | . . . 1 . . . . 1 . . . . . . 6 1 . . . . . 1 . Branch Access Points 7 | . . . . . . 1 1 . . . . 1 . 1 1 . 1 1 . . . . . Terminal Index 4 | . . . . . . . 1 . . . . 1 . 1 . . . 1 . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . . . 1 . . 3 . . . . . . . . Locate Traps 9 | . 1 2 . . . 1 . . . . . 1 . . 1 . 1 2 . . . . . Security Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 4 | . 1 1 . . . 1 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 5 | . . . . . . . 1 . . . . . . . 1 . 1 2 . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . 3 . . . . . 3 . . . . 1 Network Status 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 Load Schematic 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . Build 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . Repair Station Hacks 14 | . . 3 . . . . . . . . . . . . . . 6 5 . . . . . Scan Component 7 | . . 2 . . . . . . . . . . . . . . 3 2 . . . . . Repair 6 | . . 1 . . . . . . . . . . . . . . 3 2 . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 7 | . 3 . . . . . 4 . . . . . . . . . . . . . . . . Process 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Report Inventory 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Matter 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . 2 . . . 6 3 . . . . 4 . . . . . . . . . . . Insert Component 8 | . . 1 . . . 3 2 . . . . 2 . . . . . . . . . . . Analyze 7 | . . 1 . . . 3 1 . . . . 2 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . Seal Access 3 | . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . Unauthorized Hacks 28 | . 1 1 . . . 3 5 . . . . 6 . 2 3 . 1 6 . . . . . Terminals 23 | . 1 1 . . . 3 3 . . . . 4 . 2 3 . 1 5 . . . . . Track 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . Assimilate 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Botnet 12 | . 1 1 . . . 2 1 . . . . 2 . 1 1 . 1 2 . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 5 | . . . . . . 1 1 . . . . 1 . 1 1 . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 6 5 . . . 7 8 . . . 1 8 . 3 4 2 1 10 . . . 1 1 Full Trace Events 4 | . . 1 . . . 1 . . . . . 1 . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . 2 1 . . . 6 2 . . 13 . 2 . . . . . . . . 4 . . Parts Built 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 78 | . . . . . . . . . . . . 36 . . . . . 42 . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . 6 . . . . . 4 . . . . . Parts Repaired 6 | . . 1 . . . . . . . . . . . . . . 3 2 . . . . . Time 216 | . . 26 . . . . . . . . . . . . . . 114 76 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 131 | . . . . . . . 131 . . . . . . . . . . . . . . . . Retrieved Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieved Components 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . 1 . . . 3 1 . . . . 2 . . . . . . . . . . . Part Schematics Acquired 7 | . . 1 . . . 3 1 . . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . 15 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Total Allies 50 | . . . 1 . . . 1 . . 4 . 1 19 . 23 1 . . . . . . . Largest Group 19 | . . . 1 . . . 1 1 1 5 5 3 19 12 16 4 1 . . . . . . Highest-Rated Group 702 | . . . 31 . . . 26 26 26 127 127 77 702 502 489 289 151 . . . . . . Highest-Rated Ally 159 | . . . 31 . . . 26 26 26 31 31 31 50 50 159 159 151 . . . . . . Total Orders 6 | . . . . . . . . 2 . . . . . . . . 1 3 . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . RETURN 4 | . . . . . . . . . . . . . . . . . 1 3 . . . . . Ally Attacks 467 | . . . . . . . . . . . 25 16 91 13 288 34 . . . . . . . Total Damage 12686 | . . . . . . . . . . . 546 387 3675 667 6178 1233 . . . . . . . Kills 85 | . . . . . . . . . . . 3 1 10 4 56 11 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Robot Analysis Total 15 | . 2 1 . . . 2 . . . . . 1 . . 3 . . 2 . . 4 . . Derelict Logs Recovered 10 | . . . 3 . . . . 1 . . 2 . . . . . . . 2 2 . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . 1 3 . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . 1 3 . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Turns Passed 21551 | 63 879 2048 947 282 428 1513 1108 755 297 1567 600 1848 417 456 1924 453 703 2267 1001 1089 341 384 181 Spaces Moved 11831 | 36 484 938 529 177 251 773 614 470 190 992 357 892 284 353 1162 242 344 972 384 414 158 570 245 Core 247 | 3 . . . . . . . . . . . . 56 . . . . . . . . 57 131 Treads 9386 | 33 484 938 529 177 251 773 614 470 190 992 357 892 48 . 396 242 344 972 108 414 158 4 . Legs 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Wheels 1672 | . . . . . . . . . . . . . 180 353 766 . . . 276 . . 25 72 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 524 | . . . . . . . . . . . . . . . . . . . . . . 482 42 Fastest Speed 40 | 50 160 160 160 160 160 152 152 155 155 155 155 151 50 105 105 160 160 160 210 240 160 40 40 Average Speed 153 | 150 160 160 160 160 160 156 154 155 155 155 155 174 105 117 138 160 160 160 218 240 196 51 62 Slowest Speed 480 | 160 160 160 160 160 240 160 155 155 155 155 155 235 317 120 160 160 160 240 240 240 240 480 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . 1 . . . . . . . . . . . 3 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 3 77 80 84 55 59 51 20 67 46 86 56 22 95 12 95 77 9 30 64 60 60 66 10 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 7 | . . . 1 1 . . . . . 1 . . . . . . . . 1 . 3 . . Known Exits Taken 10 | . . . . . . 1 1 . . . . . . 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 1 1 1 . . . . . 1 . . . . . . Scrap Searched 22 | . . . 1 . 1 . . 1 2 2 4 . . . . . . . 5 4 . 2 . Spaces Dug 118 | . . 2 2 . . 5 2 3 . . . 15 . . . . 3 71 . 12 . 2 1 Terrain Destroyed 350 | . 24 2 2 . . 11 4 3 . . 1 20 68 . 13 2 5 155 5 18 . 16 1 Melee 54 | . . 2 2 . . 5 2 3 . . . 15 . . . . 3 12 . 7 . 2 1 Projectile 112 | . . . . . . 6 2 . . . 1 5 . . 13 2 2 51 5 11 . 14 . AOE 184 | . 24 . . . . . . . . . . . 68 . . . . 92 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Fac Upp Upp Zhi Pro Res Total 14150 | 42 549 1289 585 176 266 975 728 482 193 1015 386 1093 351 396 1363 278 462 1429 542 478 183 622 267 Wait 1092 | . 14 194 16 . 4 69 73 4 . 4 12 105 15 32 54 4 78 217 145 37 . 5 10 Move 11800 | 35 483 937 528 176 250 772 613 469 189 989 356 892 283 352 1161 241 343 971 383 413 157 564 243 Hop 4 | . . . . . . . . . . 1 . . . . . . . . . . . 2 1 Pick Up 135 | 1 13 18 4 . . 24 5 . . 6 2 8 3 4 4 1 2 28 . 6 3 2 1 Fast Attach 97 | 6 3 4 . . 1 2 1 . 2 . . 5 12 3 13 5 8 13 4 1 6 5 3 Attach 68 | . 2 7 1 . 1 4 2 . . 1 . 2 7 2 4 . 1 13 5 . 1 11 4 Detach 25 | . 3 1 . . . 1 . . . . . . . . 2 . . 5 3 . 4 4 2 Swap 105 | . 2 10 4 . 1 17 7 1 . 3 3 16 4 . 7 1 2 22 . 1 1 3 . Drop 128 | . 6 16 4 . . 23 5 . 2 6 3 14 2 3 10 8 6 11 . . 5 3 1 Fire 543 | . 23 99 24 . 7 55 20 . . . 10 33 25 . 53 18 17 124 2 12 . 21 . Melee 96 | . . 3 3 . 2 8 2 8 . 5 . 17 . . 1 . 5 24 . 8 6 2 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . Rewire 46 | . . . . . . . . . . . . . . . 46 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Waste -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 10) 327 | -10/Materials | Build established: Mutant 670 | -10/Materials | Discovered new exit (range 15) 865 | -10/Materials | Discovered new exit (range 5) 943 | -10/Materials | Entered another Materials area 943 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1654 | -9/Materials | Discovered new exit (range 7) 1763 | -9/Materials | Repaired Lgt. Cannon 1973 | -9/Materials | Discovered new exit (range 15) 2412 | -9/Materials | Discovered new exit (range 8) 2644 | -9/Materials | Build established: Scavenger-Mutant 2658 | -9/Materials | Core integrity fell below 50% 2711 | -9/Materials | Destroyed 7 combat bots 2743 | -9/Materials | Central database locked down 2991 | -9/Materials | Entered Mines 3011 | -9/Mines | Learned location of Zion (-7) 3020 | -9/Mines | Learned Materials security intel 3025 | -9/Mines | Received a Mining Laser from a helpful Derelict 3073 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3075 | -9/Mines | Discovered new exit (range 5) 3106 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3221 | -9/Mines | Learned location of 1 exit from Materials 3654 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3730 | -9/Mines | Met a Derelict shopkeep closing up shop 3938 | -9/Mines | Entered Exiles 3982 | -9/Exiles | Met 8R-AWN 4004 | -9/Exiles | Met EX-HEX 4027 | -9/Exiles | Build established: Mutant 4103 | -9/Exiles | Met EX-DEC 4202 | -9/Exiles | Discovered new exit (range 11) 4220 | -9/Exiles | Entered Mines 4603 | -8/Mines | Discovered new exit (range 9) 4648 | -8/Mines | Entered Materials 4648 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4649 | -8/Materials | Identified exit to Factory 4663 | -8/Materials | Identified exit to Storage 6161 | -8/Materials | Entered Factory 6161 | -7/Factory | Evolved 2 slots: Utility x2 6518 | -7/Factory | Identified exit to Lower Caves 7269 | -7/Factory | Entered Lower Caves 7269 | -7/Lower Caves | Accompanied by 1 ally 7401 | -7/Lower Caves | Learned 12 Factory zone layouts 7456 | -7/Lower Caves | Encountered a Warlord checkpoint 8016 | -7/Lower Caves | Discovered new exit (range 6) 8024 | -7/Lower Caves | Entered another Lower Caves area 8024 | -7/Lower Caves | Accompanied by 1 ally 8301 | -7/Lower Caves | Discovered new exit (range 14) 8321 | -7/Lower Caves | Entered Zion 8321 | -7/Zion | Accompanied by 1 ally 8412 | -7/Zion | Discovered new exit (range 14) 8482 | -7/Zion | System corruption cleaned by Quarantine Array 8632 | -7/Zion | Learned location of Quarantine (-3) 8698 | -7/Zion | Found Prototype Device 8833 | -7/Zion | Given the Hacking Drone Bay 8834 | -7/Zion | Found Prototype Device 8960 | -7/Zion | Gained Derelict followers 9158 | -7/Zion | Learned Factory recycling unit intel 9664 | -7/Zion | Identified Phasing AFG 9666 | -7/Zion | Identified Hacking Drone Bay 9888 | -7/Zion | Entered Proximity Caves 9888 | -6/Proximity Caves | Accompanied by 5 allies 10016 | -6/Proximity Caves | P-60 Hacker assimilated allied I9-QK2(l) 10311 | -6/Proximity Caves | Discovered new exit (range 14) 10317 | -6/Proximity Caves | Learned 4 Factory zone layouts 10448 | -6/Proximity Caves | Learned Factory garrison access intel 10488 | -6/Proximity Caves | Entered Factory 10488 | -6/Factory | Accompanied by 3 allies 10488 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10489 | -6/Factory | Identified exit to Factory 10490 | -6/Factory | Loaded intel: 6 recycling unit locations 10491 | -6/Factory | Loaded intel: 4 garrison access locations 11130 | -6/Factory | Identified exit to Lower Caves 11130 | -6/Factory | Identified exit to Extension 11268 | -6/Factory | Fabricated Adv. Treads? 12336 | -6/Factory | Sucked down chute 12336 | -6/Factory | Entered Waste 12346 | -6/Waste | Spotted C-40 Crusher 12386 | -6/Waste | Spotted C-40 Crusher 12418 | -6/Waste | Spotted C-40 Crusher 12435 | -6/Waste | Spotted C-40 Crusher 12448 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12452 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12455 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12458 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12459 | -6/Waste | Destroyed C-40 Crusher 12488 | -6/Waste | Spotted C-40 Crusher 12489 | -6/Waste | Lost 5 parts (1p1n2u1w) 12511 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12514 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12517 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12520 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12522 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12535 | -6/Waste | Spotted C-40 Crusher 12539 | -6/Waste | Warlord forces began an assault 12553 | -6/Waste | Lost 5 parts (2p1u2w) 12722 | -6/Waste | Discovered new exit (range 12) 12753 | -6/Waste | Entered Factory 12753 | -6/Factory | Accompanied by 12 allies 13113 | -6/Factory | Build established: Hacker-Mutant 13209 | -6/Factory | Entered Extension 13209 | -6/Extension | Accompanied by 12 allies 13429 | -6/Extension | Spotted B-75 Beast 13441 | -6/Extension | Allies destroyed B-75 Beast 13451 | -6/Extension | Spotted B-75 Beast 13633 | -6/Extension | Lost 3 parts (3u) 13877 | -6/Extension | Identified exit to Cetus 13885 | -6/Extension | Rescued a captive Derelict 13886 | -6/Extension | Rescued a captive Derelict 13940 | -6/Extension | Rescued a captive Derelict 13956 | -6/Extension | Rescued a captive Derelict 13998 | -6/Extension | Rescued a captive Derelict 14028 | -6/Extension | Build established: Scavenger-Mutant 14198 | -6/Extension | Allies destroyed B-75 Beast 14209 | -6/Extension | Disrupted transfer network 14301 | -6/Extension | Rescued a captive Derelict 14302 | -6/Extension | Rescued a captive Derelict 14609 | -6/Extension | First assault squad dispatched 14790 | -6/Extension | Rescued A7 15025 | -6/Extension | Discovered exit to Factory (range 16) 15133 | -6/Extension | Entered Cetus 15133 | -6/Cetus | Accompanied by 4 allies (A7) 15138 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 15155 | -6/Cetus | Spotted Cetus Guard 15155 | -6/Cetus | Spotted Cetus Guard 15157 | -6/Cetus | Spotted Cetus Guard 15161 | -6/Cetus | Spotted Cetus Guard 15166 | -6/Cetus | Allies destroyed Cetus Guard 15172 | -6/Cetus | Allies destroyed Cetus Guard 15173 | -6/Cetus | Core integrity fell below 50% 15173 | -6/Cetus | Allies destroyed Cetus Guard 15175 | -6/Cetus | Destroyed Cetus Guard 15266 | -6/Cetus | Started Cetus Manufacturing Module 15278 | -6/Cetus | Escorted A7 to Cetus Mainframe 15291 | -6/Cetus | Manufactured an Enhanced Grunt 15304 | -6/Cetus | Cetus Manufacturing Module disabled 15562 | -6/Cetus | Discovered exit to Factory (range 16) 15586 | -6/Cetus | Entered Factory 15586 | -5/Factory | Accompanied by 1 ally (A7) 15586 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15591 | -5/Factory | Received a hacking code to weaken MAIN.C 15640 | -5/Factory | Identified exit to Upper Caves 15758 | -5/Factory | Repaired Hrd. Light Armor Plating 15810 | -5/Factory | Repaired Magnetic Acceleration Cannon 15894 | -5/Factory | Repaired Arm. Wheel 16248 | -5/Factory | Discovered new exit (range 8) 16289 | -5/Factory | Entered another Factory area 16289 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16775 | -4/Factory | Discovered new exit (range 12) 16882 | -4/Factory | Found Prototype Hackware 17085 | -4/Factory | Identified exit to Research 17686 | -4/Factory | Identified Exp. Hacking Suite 17687 | -4/Factory | Identified exit to Upper Caves 17751 | -4/Factory | Repaired Imp. Medium Armor Plating 17813 | -4/Factory | Repaired Centrium Heavy Treads 17991 | -4/Factory | Build established: Hacker-Mutant 18039 | -4/Factory | First assault squad dispatched 18064 | -4/Factory | Garrison activated, responded to threat 18099 | -4/Factory | Lost 4 parts (1p3u) 18253 | -4/Factory | Fabricated Med. Reactive Plating (x1) 18439 | -4/Factory | Lost 3 parts (1p1n1u) 18529 | -4/Factory | Lost 3 parts (1p1u1w) 18556 | -4/Factory | Entered Upper Caves 18584 | -4/Upper Caves | Lost 5 parts (1p2n1u1w) 18803 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19249 | -4/Upper Caves | Discovered new exit (range 15) 19287 | -4/Upper Caves | Identified exit to Upper Caves 19438 | -4/Upper Caves | Learned 4 Research zone layouts 19557 | -4/Upper Caves | Entered another Upper Caves area 19561 | -4/Upper Caves | Encountered a Warlord checkpoint 19584 | -4/Upper Caves | Learned Research stockpile data 19997 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20467 | -4/Upper Caves | Learned location of 1 exit from Research 20626 | -4/Upper Caves | Discovered new exit (range 9) 20643 | -4/Upper Caves | Identified exit to Zhirov 20646 | -4/Upper Caves | Entered Zhirov 20647 | -4/Zhirov | Discovered new exit (range 3) 20676 | -4/Zhirov | Met Zhirov 20706 | -4/Zhirov | Learned location of Testing (-2) 20706 | -4/Zhirov | Learned location of Command (-1) 20721 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20745 | -4/Zhirov | Found Alien Artifact 20745 | -4/Zhirov | Identified Integrated Reactor 20745 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20764 | -4/Zhirov | Found Alien Artifact 20985 | -4/Zhirov | Identified exit to Proximity Caves 20987 | -4/Zhirov | Entered Proximity Caves 21080 | -3/Proximity Caves | Lost 14 parts (3p3n6u2w) 21105 | -3/Proximity Caves | Spotted B-86 Titan 21107 | -3/Proximity Caves | Core integrity fell below 50% 21137 | -3/Proximity Caves | System corruption reached 10% 21146 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 21170 | -3/Proximity Caves | Lost 7 parts (3n3u1w) 21230 | -3/Proximity Caves | Entered a huge 0b10 base via the front door 21332 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21338 | -3/Proximity Caves | Core integrity fell below 20% 21369 | -3/Proximity Caves | Discovered exit to Research (range 5) 21371 | -3/Proximity Caves | Lost 3 parts (1n2u) 21371 | -3/Proximity Caves | Entered Research 21371 | -3/Research | Evolved 2 slots: Power x1, Utility x1 21372 | -3/Research | Identified exit to Research 21513 | -3/Research | Identified Transdimensional Reconstructor 21513 | -3/Research | Warped through subspace 21517 | -3/Research | Found Gamma Bomb Array 21520 | -3/Research | Core integrity fell below 50% 21540 | -3/Research | Core integrity fell below 20% 21552 | -3/Research | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 21513_ Identified Transdimensional Reconstructor. 21513_ Warped through subspace. 21515_ Knocked back. 21517_ Acquired Gamma Bomb Array. 21517_ H-71 Marshal calls for reinforcements. 21517_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 21517_ Knocked back. 21519_ Mak. System Shield destroyed. 21519_ System corrupted by crushing effect (+2). 21519_ Knocked back. 21519_ Penetrated by Slug. 21519_ Knocked back. 21520_ ALERT: Security rotation in progress. 21520_ Knocked back. 21521_ Slug penetrates Wall. 21521_ Knocked back. 21522_ Connecting with Repair Station... 21540_ System corrupted: Energy discharge (-24). [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ??????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ????????????????????????????????########/########+ | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# """S " # " | | ????????????????????????????????# """ " # " | | ????????????????????????????????# # " | | ????????????????????????????????# # " | | ????????????????????????????????# # " | | ????????????????????????????????# """ """ # | | ????????????????????????????????# """ """ # | | ????????????????????????????????# """ """ ##### | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????##############???? | | ????????????????????? ???????????????????????????? | | ??????????????# ????? ########???????????????????? | | ??????????????# ##### # #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # @ #???????????????????? | | ??????????????# ##c#####???????????????????? | | ??????????????# cs +???????????????????? | | ???????????????# s ###???????????????????? | | ???????????????# Rg #?????????????????????? | | ???????????????# #######+###???????????? | | ???????????????# t #######+####+ | | ???????????????# | | ???????????????+ / | | ???????????????# | | ???????????????# ######## | | ???????? k ####/####### #???# | | ?????? ###### ?? ????# #???# | | ???????????????# # #???# #???# " | | ???????????????+ # ] #???# !! #???# " | | ???????????????####?# #???# !! #???# " | | ????????????????????# #???# !! #???# " | | ????????????????????# #???# ##### | | ????????????????????########???# / | | ???????????????????????????????# ######## | | ???????????????????????????????# ###+##??????? | | ???????????????????????????????#######???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 51 Energy Capacity 600 Matter Stores 550 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 15 Resistance: EM 15 Weapon Shielding 90 Evasion (%) 62 Targeting Accuracy 6 Armor Integrity Analysis 40 Recoil Reduction 12 Offensive Hacking 30 Defensive Hacking 25 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Transport Network Coupler | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Adv. Targeting Computer | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Imp. Medium Armor Plating | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Imp. Signal Interpreter | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Scanalyzed Fusion Compressor | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Mass Driver | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Coil Gun | -7/Zion | Archive Flak Gun | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Bore Cannon | -6/Factory | Scanalyzed Med. Reactive Plating | -6/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Adv. Treads | x2 | -6/Factory Med. Reactive Plating | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Generalissimo Main Advantage Overachiever Challenges ------------ None Game ------ Seed WardroneAngularWand Manual? 0 Play Time 03:57:01 Cumulative 109.2 hours Start 2022.07.19 @ 15:37:10 End 2022.07.20 @ 14:58:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc4bbfc5-0868-45dc-ba23-47a9e7b1121c