Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 21:20:29 Player: BELIAL Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (69) 345 Value Destroyed (1666) 1666 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (154) 154 TOTAL SCORE: 6885 Bonus ------- Follower Combat Kills 154 Cogmind --------- Core Integrity 967/1000 Matter 300/300 Energy 311/315 System Corruption 0% Temperature Cool (12) Movement Flying (101) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (5) --- Improved Flight Unit Improved Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY (8) ------ Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Advanced Cooling System Structural Scanner Stasis Canceller Advanced Transmission Jammer ECM Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine Neutrino Core > --- PROPULSION ------- Improved Flight Unit Improved Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Improved Ion Engine Biomechanical Wings Structural Scanner Stasis Canceller ECM Suite [Rating: 79] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Improved Assault Rifle Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Fac Slots Evolved 10 | . . 2 2 . 2 . . 2 . 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . 1 1 . . . . . . 1 Utility 6 | . . 1 1 . 2 . . 2 . . Weapon . | . . . . . . . . . . . Parts Attached 115 | 6 10 19 8 19 4 . 16 22 3 8 Power 13 | 1 1 3 . 2 . . 2 1 . 3 Engine 4 | 1 . 1 . . . . . . . 2 Core 9 | . 1 2 . 2 . . 2 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 30 | 2 2 5 5 4 . . 2 10 . . Treads 4 | . . 3 1 . . . . . . . Leg 10 | 2 2 2 4 . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 16 | . . . . 4 . . 2 10 . . Utility 43 | 1 3 2 2 3 4 . 10 10 3 5 Device 19 | . 1 2 1 2 . . 5 5 . 3 Storage 2 | 1 1 . . . . . . . . . Processor 7 | . 1 . 1 1 1 . . 2 . 1 Hackware 13 | . . . . . 3 . 5 3 1 1 Protection 2 | . . . . . . . . . 2 . Artifact . | . . . . . . . . . . . Weapon 29 | 2 4 9 1 10 . . 2 1 . . Energy Gun 15 | 1 4 7 . 3 . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | 1 . 2 1 3 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 7 | . . . . 4 . . 2 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 1 . . . 3 . . Corrupted Parts 1 | . 1 . . . . . . . . . System Corruption 7 | . 7 . . . . . . . . . Parts Lost 18 | . 1 6 . 3 . . 1 4 1 2 Power 4 | . . 1 . 1 . . . . 1 1 Propulsion 4 | . . 1 . . . . 1 1 . 1 Utility 4 | . . . . 1 . . . 3 . . Weapon 6 | . 1 4 . 1 . . . . . . Highest Loss Streak 4 | . 1 4 . 3 . . 1 2 1 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 93 88 92 97 98 100 97 92 93 82 Engine 2 | . 13 3 . . . . . . . 4 Core 5 | . . 6 9 8 7 7 7 6 6 3 Treads 4 | . . 10 31 . . . . . . . Leg 8 | . 28 12 4 28 . . . . . . Flight 14 | . . . . 7 30 30 27 23 26 23 Device 10 | . 7 11 12 11 7 7 6 16 12 6 Storage 4 | . 14 11 9 7 . . . . . . Processor 10 | . . 11 9 15 17 15 11 8 13 11 Hackware 13 | . . . . . 18 23 26 26 26 23 Energy Gun 5 | . 26 10 . 2 . . . . . . Ballistic Gun 5 | . 1 10 16 13 7 7 . . . . Slashing Weapon 4 | . . . . 1 7 7 14 8 6 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 24 | 11 21 22 23 23 13 13 14 17 13 24 Greatest Support 83 | 20 20 63 83 72 20 20 20 23 23 23 Greatest Overweight (x) 3 | . 1 2 1 1 . . . 1 3 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 Average Capacity 7 | 6 8 10 10 9 5 5 5 5 5 5 Most Carried 10 | 4 9 9 10 10 5 3 5 5 5 5 Average Carried 5 | 3 6 6 8 8 3 3 3 3 5 4 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 4 9 9 10 5 3 3 4 5 5 5 Class Distribution -------------------- 30% | Mutant 21% | Hacker-Scout 14% | Hacker-Sprinter 10% | Hacker-Ninja 8% | Scavenger-Mutant 6% | Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Ninja | -6/Factory Hacker-Scout | -6/Extension Hacker-Scout | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Fac Matter Collected 1737 | 199 150 318 212 326 40 . 154 146 117 75 Remotely . | . . . . . . . . . . . Salvage Created 2608 | . 473 466 399 560 82 . 231 222 . 175 Parts 162 | . 36 33 14 29 10 . 11 14 . 15 Haulers Intercepted 5 | . 1 1 . 1 . . . 1 . 1 Recyclers Shooed 4 | . . . 2 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Fac Combat Hostiles Destroyed 35 | . 10 10 4 9 . . 2 . . . Melee 2 | . . . . . . . 2 . . . Guns 31 | . 8 10 4 9 . . . . . . AOE 2 | . 2 . . . . . . . . . Classes Destroyed 11 | . 5 2 1 1 . . 1 . . 1 Worker 1 | . . . . . . . . . . 1 Builder 8 | . . 1 . . 3 . 2 1 . 1 Hauler 5 | . 1 1 . 1 . . . 1 . 1 Recycler 4 | . . . 2 2 . . . . . . Operator 8 | . 3 1 1 1 1 . . . . 1 Watcher 8 | . 2 . . . . . 2 3 . 1 Swarmer 12 | . 5 4 . 3 . . . . . . Grunt 14 | . 5 2 3 4 . . . . . . Brawler 1 | . . . . 1 . . . . . . Sentry 6 | . . 4 1 1 . . . . . . Hunter 2 | . . . . . . . 2 . . . Best Kill Streak 4 | . 4 3 4 3 2 . 1 1 . 1 Combat Bots Only 4 | . 4 2 3 3 . . 1 . . . Max Kills in Single Turn 2 | . 2 1 2 2 1 . 1 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 1 | . 1 . . . . . . . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Fac Hostile Shots Fired 396 | . 47 77 26 60 27 . 50 68 32 9 Missed 158 | . 14 16 6 21 20 . 28 34 17 2 Damage Taken 2880 | . 355 634 303 630 49 . 185 425 192 107 Core 609 | . 80 56 46 74 12 . 92 173 43 33 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 187 | . . 43 86 . . . . 58 . . Core Remaining (%) 81 | 100 68 86 . 78 . . 85 . 74 . Volleys Fired 138 | . 43 42 20 33 . . . . . . Largest 2 | . 2 2 2 2 . . . . . . Hottest 90 | . 90 90 46 86 . . . . . . Shots Fired 268 | . 85 78 40 65 . . . . . . Gun 268 | . 85 78 40 65 . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 146 | . 9 50 40 47 . . . . . . Thermal 18 | . . . . 18 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 104 | . 76 28 . . . . . . . . Robot Hit Streak 11 | . 9 10 10 11 . . . . . . Robot Miss Streak 4 | . 3 4 2 3 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 9 | . 3 2 1 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . Shots Hit Robots 204 | . 43 47 29 46 7 . 12 12 . 8 Core Hits 83 | . 19 18 14 18 3 . 3 5 . 3 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 6 | . 1 . . 1 . . 1 3 . . Destroy 1 | . . . . 1 . . . . . . Corrupt 1 | . 1 . . . . . . . . . Sever 4 | . . . . . . . 1 3 . . Melee Attacks 131 | . . . . 11 14 . 30 36 16 24 Impact . | . . . . . . . . . . . Slashing 131 | . . . . 11 14 . 30 36 16 24 Piercing . | . . . . . . . . . . . Sneak Attacks 18 | . . . . 1 4 . 4 5 . 4 Combat Hostiles 2 | . . . . . . . 1 1 . . Follow-up Attacks 3 | . . . . . . . 3 . . . Damage Inflicted 5261 | . 799 783 460 876 459 . 632 691 . 561 Guns 2639 | . 645 730 460 804 . . . . . . Cannons . | . . . . . . . . . . . Explosions 207 | . 154 53 . . . . . . . . Melee 2415 | . . . . 72 459 . 632 691 . 561 Ramming . | . . . . . . . . . . . Kinetic 1636 | . 51 540 460 585 . . . . . . Thermal 426 | . 154 53 . 219 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 784 | . 594 190 . . . . . . . . Impact . | . . . . . . . . . . . Slashing 2415 | . . . . 72 459 . 632 691 . 561 Piercing . | . . . . . . . . . . . Highest Corruption 7 | . 7 . . . . 6 6 4 4 . Average Corruption 4 | . 7 . . . . 6 4 4 4 . Corruption Purged 6 | . . . . . . . 6 . . . Corruption Blocked . | . . . . . . . . . . . Effects 16 | . . . . . . . 10 3 3 . Message Errors 1 | . . . . . . . 1 . . . Matter Fused 5 | . . . . . . . 2 . 3 . Heat Flow Errors 2 | . . . . . . . 2 . . . Energy Discharges 3 | . . . . . . . 1 2 . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . 1 1 . . Data Loss (major) 1 | . . . . . . . 1 . . . Alerts 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 578 | . . 2 . . 159 . 135 105 . 177 Projectiles . | . . . . . . . . . . . Explosions 2 | . . 2 . . . . . . . . Melee 576 | . . . . . 159 . 135 105 . 177 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 467 | . 150 467 9 147 . . 148 1 306 . Average Temperature 61 | . 52 88 9 51 . . 72 1 154 . Received Heat Transfer 1186 | . 123 117 162 324 12 . 42 51 355 . Effects 1 | . . 1 . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . 3 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 731 | . 150 100 . 481 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 3 1 . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Fac Peak Influence 299 | . 299 192 156 203 176 91 291 158 253 191 Initial 126 | . . 126 24 5 79 61 63 57 65 119 Average 95 | . 137 94 65 84 130 68 120 56 94 119 Maximum Alert Level 1 | . 1 . . 1 . . 1 . 1 . Low Security (%) 94 | 100 78 100 100 97 100 100 83 100 95 100 Level 1 5 | . 21 . . 2 . . 16 . 4 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 2 . 1 1 1 . 3 11 3 2 Investigation 14 | . . . . . 1 . 3 7 1 2 Extermination 2 | . . . . . . . . 2 . . Reinforcement 7 | . 2 . 1 1 . . . 1 2 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Fac Distress Signals 6 | . . 2 1 . . . 1 1 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 142 | . 16 16 7 18 5 3 26 19 16 16 Peak Tracking Total 8 | . 4 4 4 3 2 3 7 6 8 6 Tactical Retreats 26 | . . 1 . 2 2 . 8 7 3 3 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Fac Traps Triggered 7 | . . 2 . 2 1 . . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 10 | . . . . . . . 10 . . . Reused 3 | . . . . . . . 3 . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 5 | . . . . . . . 3 2 . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Fac Machines Disabled 11 | . 5 1 . 4 . . . . 1 . Max in Single Turn 2 | . 2 1 . 1 . . . . . . Garrison Access 3 | . . . . . . . 2 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Fac Machines Accessed 77 | . 4 3 3 10 8 . 16 23 3 7 Terminals 49 | . 3 2 1 9 5 . 8 14 3 4 Fabricators 9 | . . . . . 2 . 3 3 . 1 Repair Stations 4 | . . 1 1 . . . . 2 . . Recycling Units 7 | . 1 . . . 1 . 2 1 . 2 Scanalyzers 3 | . . . . . . . 1 2 . . Garrison Access 5 | . . . 1 1 . . 2 1 . . Total Hacks 206 | . 10 8 6 28 17 . 52 61 6 18 Successful 136 | . 5 4 2 16 11 . 36 47 3 12 Failed 69 | . 5 4 4 12 6 . 16 13 3 6 Catastrophic 5 | . . . . 1 . . 1 3 . . Database Lockouts 1 | . . . . . . . . 1 . . Manual 88 | . 7 3 2 12 11 . 21 26 . 6 Terminals 141 | . 8 6 2 25 11 . 34 39 6 10 Fabricators 27 | . . . . . 5 . 9 10 . 3 Repair Stations 8 | . . 2 2 . . . . 4 . . Recycling Units 12 | . 2 . . . 1 . 3 1 . 5 Scanalyzers 8 | . . . . . . . 2 6 . . Garrison Access 10 | . . . 2 3 . . 4 1 . . Terminal Hacks 59 | . 2 2 . 10 3 . 17 18 3 4 Part Schematic 7 | . . . . . 1 . . 4 . 2 Robot Schematic 1 | . . . . . . . . 1 . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . Open Door 5 | . . . . 2 . . . . 3 . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . 1 . . Machine Index 1 | . . . . . 1 . . . . . Terminal Index 6 | . 1 . . 1 . . 1 2 . 1 Fabricator Index 3 | . . . . . . . 1 1 . 1 Scanalyzer Index 1 | . . . . . . . 1 . . . Alert Level 1 | . . . . 1 . . . . . . Unreport Threat 5 | . . 2 . . . . 2 1 . . Locate Traps 7 | . . . . 2 . . 2 3 . . Reprogram Traps 2 | . . . . . . . 2 . . . Investigation Status 2 | . . . . . . . 1 1 . . Recall Investigation 4 | . . . . . . . 3 1 . . Registered Components 1 | . . . . 1 . . . . . . Registered Prototypes 2 | . . . . . . . 1 1 . . Zone Layout 7 | . . . . 3 1 . 2 1 . . Fabricator Hacks 18 | . . . . . 3 . 6 7 . 2 Load Schematic 8 | . . . . . 1 . 3 3 . 1 Build 10 | . . . . . 2 . 3 4 . 1 Repair Station Hacks 8 | . . 2 2 . . . . 4 . . Scan Component 4 | . . 1 1 . . . . 2 . . Repair 4 | . . 1 1 . . . . 2 . . Recycling Unit Hacks 6 | . 1 . . . 1 . 2 1 . 1 Retrieve Components 6 | . 1 . . . 1 . 2 1 . 1 Scanalyzer 8 | . . . . . . . 2 6 . . Insert Component 4 | . . . . . . . 1 3 . . Analyze 4 | . . . . . . . 1 3 . . Garrison Access Hacks 3 | . . . . . . . 2 1 . . Seal Access 3 | . . . . . . . 2 1 . . Unauthorized Hacks 34 | . 2 . . 6 4 . 7 10 . 5 Terminals 28 | . 2 . . 6 3 . 5 8 . 4 Track 1 | . . . . . . . 1 . . . Assimilate 5 | . . . . 1 . . 1 1 . 2 Botnet 18 | . 1 . . 4 3 . 2 6 . 2 Operators 4 | . 1 . . 1 . . 1 1 . . Fabricators 6 | . . . . . 1 . 2 2 . 1 Prioritize 6 | . . . . . 1 . 2 2 . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 5 | . 1 1 . 1 1 . . . . 1 Used 1 | . . 1 . . . . . . . . Hacking Detections 59 | . 3 3 2 7 5 . 14 16 2 7 Full Trace Events 14 | . . . . . 1 . 3 7 1 2 Feedback Events 1 | . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 1 . 1 6 . 2 Parts Built 9 | . . . . . 1 . 3 4 . 1 Authchips . | . . . . . . . . . . . Time 526 | . . . . . 142 . 141 190 . 53 Total Part Build Rating 51 | . . . . . 5 . 15 25 . 6 Parts Repaired 4 | . . 1 1 . . . . 2 . . Time 125 | . . 32 51 . . . . 42 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . . . . . 2 . 2 . . . Parts Scanalyzed 4 | . . . . . . . 1 3 . . Part Schematics Acquired 3 | . . . . . . . 1 2 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Fac Total Allies 7 | . . . . . . . . . 6 1 Largest Group 6 | . . . . . . . . . 6 1 Highest-Rated Group 190 | . . . . . . . . . 190 26 Highest-Rated Ally 39 | . . . . . . . . . 39 26 Total Orders . | . . . . . . . . . . . Ally Attacks 35 | . . . . . . . . . 35 . Total Damage 479 | . . . . . . . . . 479 . Kills 5 | . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Fac Turns Passed 5591 | 61 648 889 421 624 268 25 760 1026 293 576 Spaces Moved 6662 | 44 397 392 186 525 654 72 1398 1829 508 657 Core 7 | 6 . . . . . . . . 1 . Treads 321 | . . 160 161 . . . . . . . Legs 963 | 38 397 232 25 271 . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 5371 | . . . . 254 654 72 1398 1829 507 657 Fastest Speed 27 | 50 120 120 120 31 31 31 31 27 27 27 Average Speed 51 | 110 120 169 155 77 31 31 32 30 27 27 Slowest Speed 260 | 120 190 260 190 120 31 31 34 104 200 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 18 | . . . . 3 8 . 5 2 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 4 66 34 15 90 21 73 38 54 49 17 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 52 | . . . . 6 5 . 6 22 . 13 Terrain Destroyed 90 | . 36 2 . 6 5 . 6 22 . 13 Melee 52 | . . . . 6 5 . 6 22 . 13 Projectile . | . . . . . . . . . . . AOE 38 | . 36 2 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Ext Fac Total 8334 | 53 486 537 282 663 687 73 1656 2243 635 1019 Wait 1180 | . 22 65 50 52 16 2 212 338 102 321 Move 6619 | 43 396 391 185 518 639 71 1388 1824 507 657 Hop 16 | . . . . 3 7 . 4 2 . . Pick Up 57 | 4 8 10 9 8 4 . 4 8 . 2 Fast Attach 55 | 6 2 12 5 7 1 . 5 13 . 4 Attach 26 | . 1 5 3 7 2 . 2 5 . 1 Detach 8 | . . . . 1 . . 2 3 . 2 Swap 34 | . 7 2 . 5 1 . 9 4 3 3 Drop 68 | . 7 10 10 18 3 . 5 10 . 5 Fire 138 | . 43 42 20 33 . . . . . . Melee 126 | . . . . 11 14 . 25 36 16 24 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 7 | . . . . . . . . . 7 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Extension -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 14) 467 | -10/Materials | Discovered new exit (range 4) 689 | -10/Materials | Discovered new exit (range 16) 708 | -10/Materials | Identified exit to Materials 710 | -10/Materials | Entered another Materials area 710 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 776 | -9/Materials | Repaired Hvy. EM Pulse Gun 1007 | -9/Materials | Build established: Scavenger-Mutant 1181 | -9/Materials | Lost 4 parts (1p3w) 1192 | -9/Materials | Discovered new exit (range 16) 1436 | -9/Materials | Build established: Mutant 1597 | -9/Materials | Identified exit to Materials 1599 | -9/Materials | Entered another Materials area 1599 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1602 | -8/Materials | Discovered new exit (range 14) 1707 | -8/Materials | Repaired Imp. Assault Rifle 1853 | -8/Materials | Identified exit to Storage 2020 | -8/Materials | Entered Storage 2161 | -8/Storage | Build established: Skirmisher 2373 | -8/Storage | Lost 3 parts (1p1u1w) 2502 | -8/Storage | Build established: Mutant 2576 | -8/Storage | Discovered new exit (range 10) 2603 | -8/Storage | Discovered new exit (range 16) 2644 | -8/Storage | Identified exit to Factory 2644 | -8/Storage | Entered Factory 2644 | -7/Factory | Evolved 2 slots: Utility x2 2884 | -7/Factory | Fabricated Imp. Hacking Suite? 2912 | -7/Factory | Sucked down chute 2912 | -7/Factory | Entered Waste 2921 | -7/Waste | Spotted C-40 Crusher 2921 | -7/Waste | Spotted C-40 Crusher 2927 | -7/Waste | EMP discharged 2927 | -7/Waste | Spotted C-40 Crusher 2928 | -7/Waste | Spotted C-40 Crusher 2931 | -7/Waste | Build established: Hacker-Sprinter 2931 | -7/Waste | Discovered new exit (range 10) 2931 | -7/Waste | Spotted C-40 Crusher 2936 | -7/Waste | Identified exit to Factory 2937 | -7/Waste | Entered Factory 3032 | -7/Factory | Discovered new exit (range 14) 3036 | -7/Factory | Identified exit to Lower Caves 3038 | -7/Factory | Fabricated Imp. Hacking Suite? 3070 | -7/Factory | Discovered new exit (range 11) 3073 | -7/Factory | Identified exit to Factory 3090 | -7/Factory | Fabricated Imp. Hacking Suite? 3146 | -7/Factory | Discovered exit to Factory (range 20) 3209 | -7/Factory | Fabricated Imp. Hacking Suite? 3697 | -7/Factory | Entered another Factory area 3697 | -6/Factory | Evolved 2 slots: Utility x2 3703 | -6/Factory | Discovered new exit (range 3) 3706 | -6/Factory | Identified exit to Lower Caves 3740 | -6/Factory | Identified exit to Extension 3776 | -6/Factory | Repaired Imp. Flight Unit 3779 | -6/Factory | Fabricated Adv. Hacking Suite? 3834 | -6/Factory | Identified exit to DSF 3855 | -6/Factory | Central database locked down 3987 | -6/Factory | Build established: Hacker-Scout 4033 | -6/Factory | Repaired Imp. Flight Unit 4062 | -6/Factory | Garrison activated, responded to threat 4176 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 4302 | -6/Factory | Spotted B-75 Beast 4339 | -6/Factory | Fabricated Adv. Transmission Jammer? 4435 | -6/Factory | Imp. Hacking Suite fried by hacking feedback 4550 | -6/Factory | Cargo convoy interrupted 4601 | -6/Factory | Discovered new exit (range 21) 4684 | -6/Factory | Fabricated Adv. Hacking Suite? 4723 | -6/Factory | Entered Extension 4784 | -6/Extension | Rescued a captive Derelict 4785 | -6/Extension | Rescued a captive Derelict 4803 | -6/Extension | Rescued a captive Derelict 4994 | -6/Extension | Lost 4 allies 5006 | -6/Extension | Spotted B-75 Beast 5010 | -6/Extension | Spotted B-75 Beast 5015 | -6/Extension | Discovered new exit (range 3) 5015 | -6/Extension | Identified exit to Factory 5016 | -6/Extension | Entered Factory 5016 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5359 | -5/Factory | Fabricated Adv. Hacking Suite? 5517 | -5/Factory | Discovered new exit (range 12) 5519 | -5/Factory | Identified exit to Upper Caves 5592 | -5/Factory | Self-destructed Last Messages --------------- >>Index(Fabricators) Found 6 fabricators. Downloaded coordinate data. EXIT=IDENTIFIED: UPPER CAVES Acquired System Shield. Connecting with Terminal... >>Schematic(Mic. Fission Core) Downloading schematic... Mic. Fission Core Rating: 6 Schematic downloaded. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-24 Administrator destroyed. Acquired data core, extracted dynamic key. Decrypted 6 local trap positions from data. K-01 Serf collects debris. U-05 Engineer builds a Wall. Lgt. Deuterium Engine destroyed. Cld. Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | ???????# """ """ """ # #????????????? | | ???????# """ """ """ # #????????????? | | ???????# """ """ """ # #????????????? | | ???????# # #????????????? | | ???????#[[ """ """ # #????????????? | | ???????#[[ """ """ # #????????????? | | ???????#[[ """ """ # #????????????? | | ???????# # #????????????? | | ???????################# #????????????? | | ????????#] """ #?# #????????????? | | ????????# "Y" #########/############??????? | | ????????# " " # | | ????????# # | | ????????# """ # | | ????????# """"" ! + | | ????????# """"" # | | ????????# # ##################+###? | | ????????# """ # #?????????????????????? | | ????????# """"" # #?????????????????????? | | ????????# """"" # #?????????????????????? | | ????????# # k#?????????????????????? | | ????????#############; #?????????????????????? | | ???????########?????## #?????????????????????? | | ???????# #??????#k #?????????????????????? | | ???????# ######## #?????????????????????? | | ???????# """ # s @ #?????????????????????? | | ???????# """ # s s #?????????????????????? | | ??????## """ # s s #?????????????????????? | | #######" + #?????????????????????? | | # # #?????????????????????? | | # # #?????????????#???#???? | | " """" ###+#### ############# ##T ### | | " """" # ^ | | " """" # ^ | | " """" / "" k"" "" | | " """" # "" "" "" ^^ | | " """" + """k""" """ w ^^ | | " """" # """ """ """ ####+#############?????? | | # """ """ """ ## !#??????????????? | | # ## #??????????????? | | # "" "" ## """ #???????###????? | | ######## "" "" ## """ ##############?? | | ???????# """ """ ## """ # #?? | | ???????# """ """ ## # #?? | | ???????# "" """ """ ## # #?? | | ######## "" ] ###+##### #?? | | "Y # ]= """ #?? | | "" # ]/ """ #?? | | "" + ]/ """ #?? | | # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 28 Energy Capacity 355 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 52 Defensive Hacking 10 Item Schematics ----------------- Imp. Hacking Suite | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Scanalyzed Adv. Hacking Suite | -6/Factory | Hacked Imp. Flight Unit | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Hacked Imp. Light Armor Plating | -6/Factory | Scanalyzed Power Amplifier | -6/Factory | Hacked Adv. Salvage Targeting Computer | -6/Factory | Hacked Adv. Cooling System | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Robot Schematics ------------------ T-07 Excavator | -6/Factory | Hacked Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Transmission Jammer | x1 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalCorruptionSystem Manual? 0 Play Time 01:21:03 Cumulative 118.2 hours Start 2024.06.07 @ 19:59:19 End 2024.06.07 @ 21:20:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7ccd6964-4a6b-4d6f-9136-56098c51ee96