Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.09 @ 23:17:13 // Winter2019/RPGLIKE Player: Plexion Result: Destroyed by M Guard with Hellfire Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (419) 2095 Value Destroyed (18806) 18806 Prototype IDs (72) 1440 Alien Tech Used (5) 1000 Bonus (14168) 14168 TOTAL SCORE: 49009 Bonus ------- High Alert Combat Kills 3144 Follower Combat Kills 32 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3738 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -1146 Cogmind --------- Core Integrity 0/1800 Matter 50/550 Energy 69/375 System Corruption 3% Temperature Cool (9) Movement Hovering (96) Ox1 Location -1/Command Parts ------- > --- POWER (2) -------- Particle Reactor Compact Particle Reactor > --- PROPULSION (5) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Matter Compressor Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Improved Kinecellerator Improved Weapon Cycler Advanced Reaction Control System Experimental Phase Shifter Improved Powered Armor > --- WEAPON (4) ------- Improved Potential Cannon > --- INVENTORY (9) ---- Transdimensional Reconstructor Subatomic Replicator XL Autogun Array Sigix Broadsword GAL Module Peak State ------------ > --- POWER ------------ Fusion Reactor Compact Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Matter Compressor Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Improved Kinecellerator Improved Weapon Cycler Advanced Reaction Control System Experimental Phase Shifter Improved Powered Armor Core Physics Calibrator > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Transdimensional Reconstructor Subatomic Replicator Improved Potential Cannon Sigix Broadsword GAL Module SGEMP Prototype [Rating: 187] Favorites ----------- Power Zionite Light DM Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Zionite Glidesys I Treads Light Treads Hover Unit Zionite Glidesys I Utility Experimental Targeting Computer Device Kinecellerator Storage Matter Compressor Processor Experimental Targeting Computer Hackware System Mapper Protection Improved Powered Armor Artifact Core Physics Calibrator Weapon XL Autogun Array Energy Gun EM Pulse Gun Energy Cannon Improved Potential Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Perforator Launcher Grenade Launcher Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | 3 . . . . 2 . 2 2 . . . . 1 . . . 2 . 1 . . 3 . . . . . . 1 1 . . . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | 1 . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Utility 10 | 1 . . . . . . 2 1 . . . . 1 . . . 1 . 1 . . 1 . . . . . . 1 1 . . . . . Weapon 3 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 145 | 6 . . 8 2 10 1 6 8 . . 3 . 1 . 4 3 11 . 4 . . 18 . 3 1 . 5 1 3 21 12 5 2 5 2 Power 15 | 1 . . . . 1 . . 1 . . . . . . . . 1 . . . . 2 . . . . 1 . . 1 1 3 . 2 1 Engine 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . 1 1 3 . 2 1 Propulsion 28 | 2 . . . . 2 . 2 3 . . . . . . . 1 5 . . . . 6 . 3 . . . . 1 1 2 . . . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 26 | . . . . . 2 . 2 3 . . . . . . . 1 5 . . . . 6 . 3 . . . . 1 1 2 . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 64 | . . . 2 . 3 1 4 4 . . 3 . 1 . 3 2 5 . 4 . . 10 . . 1 . 4 1 2 10 1 . 2 1 . Device 34 | . . . . . 1 . 1 2 . . 2 . . . 1 1 2 . 1 . . 7 . . 1 . 3 1 1 7 1 . 1 1 . Storage 7 | . . . . . 1 1 . 1 . . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . Processor 11 | . . . 1 . 1 . 2 1 . . . . 1 . 1 1 . . 1 . . 2 . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protection 10 | . . . 1 . . . 1 . . . . . . . . . 2 . 1 . . 1 . . . . 1 . . 3 . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 38 | 3 . . 6 2 4 . . . . . . . . . 1 . . . . . . . . . . . . . . 9 8 2 . 2 1 Energy Gun 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . 1 1 Ballistic Gun 20 | 1 . . 3 1 3 . . . . . . . . . 1 . . . . . . . . . . . . . . 5 4 1 . 1 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Launcher 4 | . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . . . 2 1 2 . . . 2 . . . 1 1 5 . . . . 5 . . . . 4 . . 5 1 1 2 . . Parts Lost 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 1 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . Average Slot Usage (%) 79 | . 71 71 88 100 76 66 69 66 76 76 75 76 76 78 68 72 77 76 82 83 83 83 85 85 85 85 84 85 85 85 84 86 85 81 82 Engine 3 | . 14 14 14 14 11 11 9 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 4 7 7 7 7 7 7 6 6 3 . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 9 9 9 9 8 9 9 8 8 8 8 8 8 Treads 6 | . 28 28 28 28 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . 1 22 18 16 23 23 23 23 22 21 18 14 21 23 22 22 22 22 23 23 23 23 23 23 22 21 21 21 21 21 21 Device 13 | . . . . . 2 . . 2 15 15 13 15 14 14 12 19 15 11 15 16 16 18 19 19 19 19 19 19 18 22 28 30 26 25 26 Storage 1 | . . . . . . 11 1 . . . . . . . . . . . 4 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Processor 16 | . . . 12 14 11 11 23 26 23 23 23 23 24 28 24 24 24 23 13 16 16 15 14 14 14 14 14 14 13 13 13 13 13 13 13 Protection 5 | . . . 4 14 8 . 8 5 . . . . . . . . 2 5 10 11 11 10 9 9 9 9 9 9 9 8 4 4 4 4 4 Energy Gun 1 | . 14 14 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 14 14 18 28 15 11 9 7 7 7 7 7 7 7 4 6 5 5 5 5 5 4 4 4 4 4 4 4 4 3 3 3 4 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 7 7 7 12 12 23 23 27 27 26 26 26 26 26 26 26 31 31 31 49 49 49 67 63 63 63 63 63 63 63 67 78 76 73 80 81 Greatest Support 89 | 40 40 40 40 40 40 28 28 33 33 33 33 33 33 33 33 29 56 56 56 56 56 68 68 68 63 63 63 63 73 71 77 89 77 77 77 Greatest Overweight (x) 3 | . . . . . 1 . 1 1 . . . . . . 1 1 3 . . . . 1 . . . . . . . 1 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 9 | 3 3 3 3 3 3 4 4 6 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 9 9 9 9 Average Capacity 6 | 2 3 3 3 3 3 3 4 5 6 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 9 9 9 Most Carried 9 | 1 1 3 3 3 3 4 4 6 6 7 8 8 8 8 8 6 8 8 8 8 8 8 8 8 7 7 8 8 8 8 9 9 9 9 9 Average Carried 5 | . . 1 3 2 1 3 3 5 6 6 7 8 7 8 6 5 6 7 8 8 8 7 8 7 6 7 7 7 7 7 8 8 9 7 8 Final Capacity 9 | 3 3 3 3 3 3 4 4 6 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 9 9 9 9 Final Carried 9 | . 1 3 3 1 3 4 4 6 6 7 8 8 8 8 4 6 7 8 8 8 8 8 8 7 7 7 7 8 7 8 9 9 9 8 9 Class Distribution -------------------- 56% | Scavenger-Gunner 25% | Mutant 8% | Gunner 5% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Gunner | -6/Zion Scavenger-Gunner | -6/Deep Caves Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Gunner | -3/Testing Hacker-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Gunner | -2/Section 7 Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 15868 | 226 40 69 227 96 1000 411 855 950 . 90 404 481 195 145 270 625 511 321 1646 426 36 1405 . 358 89 452 . 384 49 2465 738 228 . 247 429 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19321 | . 57 229 494 212 244 411 901 1516 100 . 119 608 351 476 274 644 313 272 2531 400 . 1642 . 1025 107 429 . 240 30 2828 1229 248 . 488 903 Parts 1108 | . 3 6 44 12 48 15 57 98 4 3 20 29 8 16 14 51 36 16 164 14 . 80 3 61 9 10 . 11 6 131 48 15 . 22 54 Haulers Intercepted 7 | . . . . . . . 3 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 253 | . . . . . . . . . 4 3 . 29 . 18 14 . . 16 . 8 . 131 . . 9 10 . 11 . . . . . . . Prevented 7 | . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 334 | . 1 4 17 5 4 5 21 24 1 1 4 9 3 7 9 2 9 9 50 2 . 30 1 15 4 7 . 4 1 40 17 2 . 6 20 Guns 316 | . 1 3 9 2 1 5 21 24 1 1 4 9 3 7 9 2 9 9 47 2 . 30 1 15 4 7 . 4 1 40 17 2 . 6 20 AOE 17 | . . . 8 3 3 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Classes Destroyed 36 | . 1 . 4 . 3 . 3 6 . . . . . . . 3 2 1 . 1 . 5 . 1 . . . . . 5 1 . . . . Worker 17 | . . . 1 2 . . 1 7 . . . . . . . . . . 2 . . . . . . . . . 1 1 1 . . . 1 Builder 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Tunneler 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 7 | . . . . . . . 3 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Recycler 13 | . . . 2 . . 3 . 2 . . . . . . . . . . 4 . . . . . . . . . . 2 . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 8 | . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . 1 . 1 . 1 . Drone 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 11 | . . . . . . . . 3 . . . . . . . . . . 4 . . . . 1 . . . . . 2 . . . 1 . Swarmer 83 | . . . 9 3 . 4 4 1 . . . . . 1 5 . . . 23 . . . . 5 4 5 . . . 1 4 . . 4 10 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Grunt 124 | . 1 3 6 2 . . 12 15 . . . 3 2 6 3 . . 9 15 . . 13 . 7 . 1 . 4 . 15 4 . . . 3 Brawler 6 | . . . . . . . . 1 . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . 1 Duelist 4 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . Protector 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Sentry 27 | . . . 2 . . . 3 3 . . . 1 1 . 1 . . . 8 1 . . . 2 . 1 . . . . . . . 2 2 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hunter 26 | . . . . . . . 2 . 1 1 . 4 . . . . . . . 1 . 2 . . . . . . . 8 5 2 . . . Programmer 16 | . . . . . . . . 2 . . . 1 . . . . . . 1 . . 1 . . . . . . . 7 2 . . . 2 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zionite 30 | . . . . . 7 . . . . . . . . . . 23 . . . . . . . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 6 | . . . . . 3 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 17 | . 1 1 6 4 9 6 14 10 1 1 4 3 4 6 5 7 6 4 12 2 . 8 1 17 4 4 . 4 2 8 9 2 . 6 6 Combat Bots Only 14 | . 1 1 6 3 3 4 14 5 1 1 4 3 3 6 5 1 6 4 9 2 . 8 1 10 4 4 . 4 1 7 8 2 . 5 6 Max Kills in Single Turn 4 | . 1 1 4 3 1 1 2 2 1 1 1 1 1 1 1 1 2 1 3 1 1 2 1 2 1 2 . 1 2 2 2 1 . 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 3 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . 1 . . 4 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) P1-3CE (-8/Mines) Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 12559 | . 21 304 396 372 825 803 431 189 21 35 140 334 54 119 206 110 219 197 657 44 . 237 22 227 48 97 . 182 135 2123 618 20 192 524 2657 Core 8233 | . 16 249 304 260 654 669 323 133 16 27 111 268 41 93 169 90 174 121 237 34 . 109 17 121 14 30 . 69 27 964 470 16 117 363 1927 Absorbed by Shields 23 | . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . . Redirected to Core 6876 | . 16 174 266 260 578 486 260 117 16 27 111 231 41 93 115 72 117 79 208 34 . 109 17 99 14 30 . 69 27 886 319 16 117 312 1560 Core Remaining (%) 86 | 100 . 100 . . . 31 71 . . . . 95 . . . . . 100 . . . . 98 . . . . 100 . 80 . . 93 . . Volleys Fired 956 | . 2 24 29 11 47 21 34 58 4 2 21 21 9 10 15 44 29 19 105 17 2 74 6 46 8 20 . 11 6 135 45 12 2 13 54 Largest 2 | . 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 Hottest 200 | . 60 60 60 46 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 60 . 60 60 60 200 60 60 200 200 Shots Fired 1015 | . 4 48 52 21 47 21 34 58 4 2 21 21 9 10 15 44 29 19 105 17 2 74 6 46 8 20 . 11 6 135 45 12 2 13 54 Gun 998 | . 4 48 46 20 41 21 34 58 4 2 21 21 9 10 15 44 29 19 105 17 2 74 6 46 8 20 . 11 6 135 43 12 2 12 53 Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 Launcher 13 | . . . 6 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 956 | . 2 24 30 20 41 21 34 58 4 2 21 21 9 10 15 44 29 19 105 17 2 74 6 46 8 20 . 11 6 135 43 12 2 12 53 Thermal 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 Explosive 13 | . . . 6 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 42 | . 2 24 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 45 | . 3 8 13 12 10 27 14 16 8 11 11 14 12 30 11 24 23 21 37 20 . 27 13 20 9 14 . 8 14 39 22 11 . 14 45 Robot Miss Streak 6 | . . 2 3 2 2 2 4 5 2 1 6 3 3 2 6 2 2 2 4 1 . 2 1 3 1 4 . 3 1 5 3 3 . 5 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 889 | . 3 33 36 13 43 21 33 55 4 2 19 21 9 10 13 42 24 19 94 9 . 74 2 39 4 16 . 10 6 121 42 9 . 10 53 Core Hits 941 | . 2 10 31 8 39 15 44 75 4 2 23 24 11 17 17 32 20 19 117 11 2 80 2 42 4 14 . 12 5 122 45 9 . 14 69 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 63079 | . 37 422 974 339 2538 1554 1960 3278 169 81 1346 1186 613 869 749 2838 1607 1509 7877 679 57 6624 202 3112 175 1091 . 747 587 10384 3411 486 . 930 4648 Guns 61249 | . 37 422 417 207 2361 1554 1946 3278 169 81 1346 1186 613 869 749 2838 1607 1509 7372 679 57 6624 202 2944 175 1091 . 747 587 10384 3311 486 . 930 4471 Cannons 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Explosions 1667 | . . . 557 132 177 . . . . . . . . . . . . . 505 . . . . 168 . . . . . . . . . . 128 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 114 | . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . Kinetic 60827 | . 11 225 218 207 2361 1554 1946 3278 169 81 1346 1186 613 869 749 2838 1607 1509 7372 679 57 6624 202 2944 175 1091 . 747 587 10384 3311 486 . 930 4471 Thermal 335 | . . . . . . . . . . . . . . . . . . . . . . . . 158 . . . . . . . . . . 177 Explosive 1371 | . . . 557 132 177 . . . . . . . . . . . . . 505 . . . . . . . . . . . . . . . . Electromagnetic 432 | . 26 197 199 . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 1 1 1 1 1 . . . . . . 1 1 1 1 . 1 1 1 1 1 . 2 2 4 4 . 3 Average Corruption 1 | . . . . . . . . 1 1 1 1 1 . . . . . . 1 1 1 1 . 1 1 1 1 1 . 2 2 3 4 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 31 | . . . . . . . . 2 . . 1 3 . . . . . . . . 1 . . . . . 3 . . 7 . 11 1 . 2 Message Errors 12 | . . . . . . . . 2 . . . 3 . . . . . . . . 1 . . . . . 2 . . 4 . . . . . Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . Energy Discharges 9 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 5 1 . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 75 | . . . 3 . . . . . . . . . . . . . . . 29 . . . . 43 . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 75 | . . . 3 . . . . . . . . . . . . . . . 29 . . . . 43 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 166 | . . . 11 . 48 . 7 . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . Shots 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 414 | . 12 63 30 12 349 52 107 56 16 12 46 57 27 42 36 42 66 147 222 77 17 327 14 224 36 281 . 236 240 414 60 176 . 60 46 Average Temperature 70 | . 9 34 15 5 219 20 29 17 11 9 16 24 14 20 16 11 24 64 54 29 17 99 9 73 18 107 . 121 111 125 34 95 . 42 28 Received Heat Transfer 1116 | . 12 96 144 30 9 . 108 48 . . 18 9 21 27 . . 63 45 138 . . 21 . 45 . 21 . 27 . 90 . . 18 18 108 Effects 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . Heat Transferred 217 | . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . 117 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 1479 | . 60 103 395 158 . 115 706 762 . . . . 265 . . . . . 1479 . . . . 801 . . . . 128 729 807 475 195 870 1093 Initial 556 | . . 23 12 153 . . 44 256 . . . . 138 . . . . . 138 . . . . . . . . . 60 72 409 404 72 116 556 Average 352 | . 47 46 231 124 . 35 339 500 . . . . 212 . . . . . 662 . . . . 446 . . . . 98 353 645 255 124 409 880 Maximum Alert Level 4 | . . . 1 . . . 3 3 . . . . 1 . . . . . 4 . . . . 3 . . . . . 3 3 2 . 3 3 Low Security (%) 43 | 100 100 100 31 100 . 100 43 . . . . . 41 . . . . . 7 . . . . 30 . . . . 100 41 . 45 100 27 . Level 1 16 | . . . 68 . . . 9 16 . . . . 58 . . . . . 22 . . . . 10 . . . . . 11 . 31 . 20 . Level 2 27 | . . . . . . . 45 77 . . . . . . . . . . 25 . . . . 42 . . . . . 39 53 22 . 36 15 Level 3 11 | . . . . . . . . 5 . . . . . . . . . . 29 . . . . 17 . . . . . 8 46 . . 15 84 Level 4 1 | . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 . 1 . . . 3 5 . . . . 1 . . . . . 8 . . . . 5 . . . . 1 8 2 3 1 . 1 Investigation 5 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Extermination 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 Reinforcement 20 | . 1 . 1 . . . 2 2 . . . . 1 . . . . . 1 . . . . 2 . . . . 1 3 2 3 1 . . Assault 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . . Garrison 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 22 | . . . . . . . . 1 . . . . . . . . . . 4 . . 1 . 2 . . . . . 1 6 1 1 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 528 | . 5 9 26 7 24 5 29 30 1 1 5 8 3 6 13 23 7 9 56 2 . 48 4 22 3 8 . 4 1 55 23 9 14 47 21 Peak Tracking Total 15 | . 3 4 5 3 9 4 12 6 1 1 2 3 2 3 4 3 4 4 6 1 . 13 5 9 3 5 . 4 1 7 9 6 14 15 6 Tactical Retreats 27 | . . 2 2 . 4 . 2 . . . . . . . . . . 1 1 . . . . 2 . 1 . . . 1 . 3 1 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . 2 . . . 3 . . . 8 . . . . . 1 . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 66 | . . . . . 13 . 1 3 . . 1 . . . 1 . 2 . 15 . . . . 5 . . . . . 13 4 4 2 2 . Max in Single Turn 3 | . . . . . 2 . 1 1 . . 1 . . . 1 . 1 . 3 . . . . 1 . . . . . 2 3 1 1 1 . Garrison Access 8 | . . . . . . . 1 1 . . . . . . . . . . 3 . . . . . . . . . 1 . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 57 | . . . . . 2 . 2 7 . . 3 . 3 1 . . . . 11 . 1 1 . 7 . . 4 . 2 5 1 4 . 3 . Terminals 32 | . . . . . . . 1 4 . . . . 2 . . . . . 8 . . . . 6 . . . . 1 5 . 2 . 3 . Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Garrison Access 8 | . . . . . . . 1 1 . . . . . . . . . . 3 . . . . . . . . . 1 . 1 1 . . . Total Hacks 148 | . . . . . 2 . 5 16 . . 20 . 6 1 . . . . 29 . 1 1 . 17 . . 17 . 4 11 2 11 . 5 . Successful 93 | . . . . . 2 . 2 5 . . 20 . 4 1 . . . . 6 . 1 1 . 11 . . 17 . 3 9 . 8 . 3 . Failed 55 | . . . . . . . 3 11 . . . . 2 . . . . . 23 . . . . 6 . . . . 1 2 2 3 . 2 . Catastrophic 8 | . . . . . . . . 1 . . . . . . . . . . 4 . . . . 2 . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 72 | . . . . . 1 . 3 12 . . . . 4 . . 4 . . 20 . . 1 . 10 . . . . 2 8 . 7 . . . Terminals 79 | . . . . . . . 3 8 . . . . 3 . . . . . 25 . . . . 14 . . . . 3 11 . 7 . 5 . Fabricators 8 | . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 3 . . . Garrison Access 11 | . . . . . . . 2 1 . . . . . . . . . . 4 . . . . . . . . . 1 . 2 1 . . . Terminal Hacks 68 | . . . . . 2 . . 1 . . 20 . 1 1 . . . . 3 . 1 1 . 5 . . 17 . 2 7 . 4 . 3 . Record 15 | . . . . . 1 . . . . . 6 . . 1 . . . . . . . . . 1 . . 5 . 1 . . . . . . Part Schematic 12 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . 4 . . 1 . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 6 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . 3 . Branch Access Points 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Alert Level 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . 1 . . . Unreport Threat 8 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 3 . 2 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 3 . . . Insert Component 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 3 . . . Garrison Access Hacks 7 | . . . . . . . 1 1 . . . . . . . . . . 3 . . . . . . . . . 1 . . 1 . . . Seal Access 7 | . . . . . . . 1 1 . . . . . . . . . . 3 . . . . . . . . . 1 . . 1 . . . Unauthorized Hacks 9 | . . . . . . . 1 2 . . . . 1 . . . . . . . . . . 3 . . . . . 2 . . . . . Terminals 7 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 3 . . . . . 2 . . . . . Track 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . 1 . Used 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Hacking Detections 31 | . . . . . . . 1 6 . . . . 3 . . . . . 7 . . . . 6 . . . . 1 3 1 2 . 1 . Full Trace Events 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . 4 . . 1 . . . . . Parts Built 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Matter 425 | . . . . . . . . 212 . . . . 213 . . . . . . . . . . . . . . . . . . . . . . Time 258 | . . . . . . . . 106 . . . . 152 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 11 | . . . . . . . . 6 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 12 | . . 3 . 1 . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . . . 3 . Largest Group 3 | . . 3 1 1 . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . 3 . Highest-Rated Group 373 | . . 40 16 31 . . . . . . . . . . . . . . . . . 176 . 45 . . . . . . . . . 373 . Highest-Rated Ally 131 | . . 16 16 31 . . . . . . . . . . . . . . . . . 65 . 45 . . . . . . . . . 131 . Total Orders 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . STAY 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 39 | . . 19 6 7 . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . 1 . Total Damage 349 | . . 156 81 60 . . . . . . . . . . . . . . . . . 52 . . . . . . . . . . . . . Kills 4 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . 1 . . 1 . 1 . 2 . 1 . 1 . . . . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 16002 | 62 370 762 637 730 1356 155 510 901 152 135 143 349 207 120 309 1806 882 240 952 276 124 898 94 293 126 131 72 153 59 1199 602 604 88 235 270 Spaces Moved 18237 | 40 223 413 311 402 855 130 620 972 242 236 158 569 300 185 403 897 939 401 1666 546 247 1247 223 661 299 320 154 350 104 1458 850 794 189 434 399 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2073 | 30 223 413 311 402 694 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16154 | . . . . . 161 130 620 972 242 236 158 569 300 185 403 897 939 401 1666 546 247 1247 223 661 299 320 154 350 104 1458 850 794 189 434 399 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 160 160 71 71 61 55 55 55 55 55 55 55 51 111 48 48 48 48 48 40 40 36 36 36 36 36 36 32 32 30 40 40 40 Average Speed 66 | 132 160 160 160 160 143 71 63 75 55 55 55 55 55 55 56 111 56 48 48 48 48 45 40 36 36 36 36 36 36 57 52 39 40 41 45 Slowest Speed 230 | 160 160 160 160 160 160 71 126 126 55 55 55 55 55 55 111 115 230 48 48 48 48 122 40 40 36 36 36 36 36 96 96 40 40 96 96 Overloaded Moves 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 49 | 3 45 66 27 93 87 26 57 31 46 46 79 71 6 37 59 80 78 68 56 71 46 86 47 24 43 50 60 65 3 94 17 76 17 15 12 Regions Visited 35 Branch Regions 25 Pre-discovered Areas 9 | . . . . . 1 . . . 1 . 1 . . . . 3 . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 8 | . . . . . . . . 1 . . . . 1 1 . . . . 1 . . . . 1 1 . . . 1 . . . . 1 . Unknown Exits Taken 27 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 . 1 1 1 1 . . 1 1 1 . 1 1 1 1 . . Scrap Searched 26 | . . 2 . 2 . . . . 3 2 . . . . 2 4 . 1 . 1 1 . . . 2 1 . 5 . . . . . . . Spaces Dug 120 | . . . . . . . . 1 . . . . . . 3 . 12 . 23 12 4 . 12 18 15 8 . 4 . . 8 . . . . Terrain Destroyed 714 | . . . 30 5 33 12 29 15 5 2 2 12 14 10 30 7 34 16 155 41 6 26 18 84 25 42 . 18 . . 20 . . 15 8 Melee 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Projectile 534 | . . . . . 11 12 29 15 5 2 2 12 14 10 30 7 34 16 107 41 6 26 18 48 25 42 . 18 . . 1 . . . 3 AOE 171 | . . . 30 5 22 . . . . . . . . . . . . . 48 . . . . 36 . . . . . . 10 . . 15 5 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 22099 | 47 232 466 396 468 984 193 738 1141 261 240 216 604 341 202 483 1697 1289 450 1839 562 252 1592 228 721 318 339 170 380 125 1847 1003 1086 200 491 498 Wait 2097 | . 7 15 26 39 26 31 31 37 11 . 20 5 30 . 42 752 273 16 28 . . 208 . 4 . . . 8 6 149 34 262 5 29 3 Move 18202 | 39 222 412 310 401 854 129 619 971 241 235 157 568 299 184 402 896 938 400 1665 545 246 1246 222 660 298 319 153 349 103 1457 849 793 188 433 399 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 74 | . 1 2 . . 13 3 2 8 1 1 3 . 1 . 1 2 3 3 2 . . 5 . . 1 . 1 2 . 9 3 4 . 2 1 Fast Attach 96 | 6 . . 3 . 7 1 3 4 . . 3 . 1 . 5 3 10 . 4 . . 13 . 1 . . 5 . . 12 5 4 3 2 1 Attach 23 | . . . . . 3 . 2 4 . . . . . . . . 1 . . . . 1 . . . . 1 . 1 2 5 . . 2 1 Detach 31 | 1 . . . . 5 . 2 5 . . . . . . . . 3 . 2 . . 1 . . . . 1 . . 2 5 . . 4 . Swap 29 | . . . 5 2 . . 1 . . . . . . . . . . . . . . 4 . 2 1 . . 1 2 7 2 1 . 1 . Drop 136 | 1 . . 2 2 17 3 4 7 1 . 5 . 1 . 5 . 11 2 2 . . 16 . 4 1 . 5 1 1 19 8 10 2 3 3 Fire 956 | . 2 24 29 11 47 21 34 58 4 2 21 21 9 10 15 44 29 19 105 17 2 74 6 46 8 20 . 11 6 135 45 12 2 13 54 Melee 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Ram 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 437 | . . 13 21 13 12 5 39 47 3 2 7 10 . 8 13 . 21 10 31 . 4 16 . 4 9 . 4 8 6 55 38 . . 2 36 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / [*Sec]) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Upgraded with Utility slot (x1) 6 | -11/Scrapyard | Upgraded with Weapon slot (x1) 39 | -11/Scrapyard | Discovered new exit (range 12) 63 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 433 | -10/Materials | Entered Mines 622 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 666 | -10/Mines | Destroyed YI-UF0 714 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 825 | -10/Mines | Learned Materials stockpile data 1017 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1168 | -10/Mines | Discovered new exit (range 7) 1195 | -10/Mines | Entered Materials 1195 | -9/Materials | Accompanied by 1 ally 1197 | -9/Materials | Reached level 2 1325 | -9/Materials | Discovered new exit (range 6) 1334 | -9/Materials | Reached level 3 1640 | -9/Materials | Reached level 4 1832 | -9/Materials | Entered Mines 1835 | -9/Mines | Received a Mining Laser from a helpful Derelict 1873 | -9/Mines | Met a Derelict bent on vengeance 1882 | -9/Mines | Learned Materials non-interactive machine intel 1981 | -9/Mines | Assembled infested the area 2195 | -9/Mines | Discovered new exit (range 10) 2254 | -9/Mines | Discovered new exit (range 9) 2262 | -9/Mines | Reached level 5 2554 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2556 | -9/Mines | Discovered new exit (range 5) 2562 | -9/Mines | Entered Exiles 2602 | -9/Exiles | Met 8R-AWN 2630 | -9/Exiles | Met EX-HEX 2689 | -9/Exiles | Met EX-DEC 2716 | -9/Exiles | Learned location of Zion (-6) 2750 | -9/Exiles | Met EX-BIN 2839 | -9/Exiles | Aligned with FarCom system 2841 | -9/Exiles | Given EX-Vault access code 2878 | -9/Exiles | Opened EX-Vault 2889 | -9/Exiles | Upgraded with Weapon slot (x2) 2893 | -9/Exiles | Found XL Autogun Array 2908 | -9/Exiles | Found Modified TNC 2941 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3055 | -9/Exiles | Discovered new exit (range 11) 3437 | -9/Exiles | Attacked by the Exiles 3542 | -9/Exiles | Core integrity fell below 50% 3552 | -9/Exiles | Destroyed 8R-AWN 3571 | -9/Exiles | Found Prototype Processor 3571 | -9/Exiles | Identified Exp. Targeting Computer 3713 | -9/Exiles | Destroyed EX-BIN 3716 | -9/Exiles | Destroyed EX-DEC 3748 | -9/Exiles | Destroyed EX-HEX 3777 | -9/Exiles | Build established: Gunner 3813 | -9/Exiles | Found Deploy-a-Sentry 3918 | -9/Exiles | Stole three prototypes: XL Autogun Array, Modified TNC, Deploy-a-Sentry 3918 | -9/Exiles | Entered Mines 3959 | -8/Mines | P1-3CE came to Exiles' defense 3973 | -8/Mines | Destroyed P1-3CE 3980 | -8/Mines | Found Prototype Processor 4023 | -8/Mines | Discovered new exit (range 9) 4027 | -8/Mines | Reached level 6 4073 | -8/Mines | Entered Materials 4074 | -8/Materials | Loaded intel: 36 non-interactive machine locations 4074 | -8/Materials | Core integrity fell below 50% 4075 | -8/Materials | Reached level 7 4079 | -8/Materials | Build established: Scavenger-Gunner 4116 | -8/Materials | Upgraded with Utility slot (x2) 4117 | -8/Materials | Identified Exp. Core Analyzer 4345 | -8/Materials | Reached level 8 4414 | -8/Materials | Destroyed 14 combat bots 4447 | -8/Materials | Discovered new exit (range 15) 4450 | -8/Materials | Reached level 9 4583 | -8/Materials | Entered Factory 4585 | -7/Factory | Reached level 10 4587 | -7/Factory | Upgraded with Propulsion slot (x1) 4587 | -7/Factory | Upgraded with Utility slot (x1) 4645 | -7/Factory | Discovered new exit (range 15) 4657 | -7/Factory | Identified exit to Storage 4657 | -7/Factory | Identified exit to Lower Caves 4850 | -7/Factory | Fabricated Adv. Salvage Targeting Computer (x1) 4925 | -7/Factory | Reached level 11 5406 | -7/Factory | Reached level 12 5484 | -7/Factory | Entered Lower Caves 5549 | -7/Lower Caves | Encountered a Warlord checkpoint 5609 | -7/Lower Caves | Discovered new exit (range 9) 5636 | -7/Lower Caves | Entered another Lower Caves area 5638 | -7/Lower Caves | Reached level 13 5766 | -7/Lower Caves | Discovered new exit (range 9) 5771 | -7/Lower Caves | Entered Data Miner 5771 | -7/Data Miner | Discovered new exit (range 6) 5782 | -7/Data Miner | Met Data Miner 5791 | -7/Data Miner | Learned location of Section 7 (-2) 5791 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5801 | -7/Data Miner | Received God Mode back door access code from Data Miner 5807 | -7/Data Miner | Data Conduit disabled 5883 | -7/Data Miner | Found Prototype Device 5883 | -7/Data Miner | Identified Exp. Thermal Shield 5914 | -7/Data Miner | Entered Proximity Caves 5916 | -6/Proximity Caves | Reached level 14 5956 | -6/Proximity Caves | Learned 8 Factory zone layouts 6122 | -6/Proximity Caves | Reached level 15 6257 | -6/Proximity Caves | Discovered new exit (range 7) 6263 | -6/Proximity Caves | Entered Factory 6265 | -6/Factory | Reached level 16 6313 | -6/Factory | Spotted B-75 Beast 6356 | -6/Factory | Discovered new exit (range 13) 6402 | -6/Factory | Upgraded with Utility slot (x1) 6446 | -6/Factory | Fabricated Exp. Targeting Computer (x1) 6469 | -6/Factory | Identified exit to Lower Caves 6470 | -6/Factory | Entered Lower Caves 6477 | -6/Lower Caves | Reached level 17 6488 | -6/Lower Caves | Learned Factory emergency access door positions 6555 | -6/Lower Caves | Encountered a Warlord checkpoint 6585 | -6/Lower Caves | Discovered new exit (range 10) 6589 | -6/Lower Caves | Identified exit to Lower Caves 6590 | -6/Lower Caves | Entered another Lower Caves area 6590 | -6/Lower Caves | Discovered new exit (range 13) 6610 | -6/Lower Caves | Found Alien Artifact 6610 | -6/Lower Caves | Identified Core Expander 6610 | -6/Lower Caves | Installed Core Expander, added new Utility slot 6662 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6788 | -6/Lower Caves | Spotted Q6-4B0(f) 6790 | -6/Lower Caves | Spotted NN-MWZ(f) 6791 | -6/Lower Caves | Encountered a Master Thief 6791 | -6/Lower Caves | Encountered a Master Thief 6791 | -6/Lower Caves | Spotted 7I-IQY(f) 6792 | -6/Lower Caves | Encountered a Master Thief 6795 | -6/Lower Caves | Spotted 9N-S3M(f) 6796 | -6/Lower Caves | Encountered a Master Thief 6797 | -6/Lower Caves | Discovered new exit (range 6) 6806 | -6/Lower Caves | Modified TNC stolen by Master Thief 6816 | -6/Lower Caves | Plasma Cutter stolen by Master Thief 6821 | -6/Lower Caves | Cmb. Antigrav System stolen by Master Thief 6870 | -6/Lower Caves | Adv. Matter Compressor stolen by Master Thief 6899 | -6/Lower Caves | Entered Zion 6901 | -6/Zion | Reached level 18 6917 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6951 | -6/Zion | Learned Factory interactive machine intel 6957 | -6/Zion | Discovered new exit (range 9) 6983 | -6/Zion | Found Prototype Device 6983 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 7151 | -6/Zion | Received a visual enhancement algorithm 7156 | -6/Zion | Build established: Gunner 7246 | -6/Zion | Found CR-A16's Pointy Stick 7321 | -6/Zion | Given A8's code to call for help 7344 | -6/Zion | Learned location of Warlord (-5) 7345 | -6/Zion | Learned Factory emergency access door positions 7376 | -6/Zion | Learned location of Armory (-3) 7419 | -6/Zion | Found GAL Module 8020 | -6/Zion | Build established: Mutant 8348 | -6/Zion | Attacked by Zionites 8485 | -6/Zion | Destroyed Imprinter 8494 | -6/Zion | Extracted access codes from Imprinter's data core 8683 | -6/Zion | Opened final containment barrier to the Deep Caves 8693 | -6/Zion | Build established: Scavenger-Gunner 8700 | -6/Zion | Discovered new exit (range 5) 8702 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8705 | -6/Zion | Entered Deep Caves 8924 | -6/Deep Caves | Z-Facility disabled 9186 | -6/Deep Caves | Found Prototype Protection 9186 | -6/Deep Caves | Identified Zio. Weapon Casing 9210 | -6/Deep Caves | Upgraded with Propulsion slot (x1) 9210 | -6/Deep Caves | Upgraded with Utility slot (x1) 9232 | -6/Deep Caves | Found Zio. Weapon Casing 9417 | -6/Deep Caves | Discovered new exit (range 7) 9587 | -6/Deep Caves | Entered Proximity Caves 9589 | -5/Proximity Caves | Reached level 19 9589 | -5/Proximity Caves | Learned 4 Factory zone layouts 9644 | -5/Proximity Caves | Spotted B-75 Beast 9802 | -5/Proximity Caves | Discovered new exit (range 15) 9827 | -5/Proximity Caves | Entered Factory 9829 | -5/Factory | Reached level 20 9830 | -5/Factory | Loaded intel: 45 interactive machine locations 9858 | -5/Factory | Found Imp. Powered Armor 9980 | -5/Factory | Discovered new exit (range 9) 10090 | -5/Factory | Reached level 21 10427 | -5/Factory | First assault squad dispatched 10455 | -5/Factory | Reached level 22 10594 | -5/Factory | Discovered new exit (range 14) 10610 | -5/Factory | Upgraded with Utility slot (x1) 10614 | -5/Factory | Garrison activated, responded to threat 10675 | -5/Factory | Destroyed 7 combat bots 10719 | -5/Factory | Destroyed 9 combat bots 10763 | -5/Factory | Identified exit to Upper Caves 10779 | -5/Factory | Entered Upper Caves 10781 | -5/Upper Caves | Reached level 23 10795 | -5/Upper Caves | Learned 4 Factory zone layouts 11045 | -5/Upper Caves | Discovered new exit (range 8) 11055 | -5/Upper Caves | Entered another Upper Caves area 11175 | -5/Upper Caves | Discovered new exit (range 8) 11179 | -5/Upper Caves | Entered Warlord 11193 | -5/Warlord | Discovered new exit (range 8) 11233 | -5/Warlord | System corruption cleaned by Quarantine Array 11490 | -5/Warlord | Warlord's base attacked by MAIN.C 11555 | -5/Warlord | Met Warlord 11560 | -5/Warlord | Opened Warlord's prototype stash 11572 | -5/Warlord | Found Prototype Device 11572 | -5/Warlord | Identified Exp. Phase Shifter 11583 | -5/Warlord | Found Prototype Device 11583 | -5/Warlord | Identified Exp. Focal Shield 11588 | -5/Warlord | Found Prototype Processor 11589 | -5/Warlord | Upgraded with Utility slot (x1) 11591 | -5/Warlord | Found Prototype Hackware 11634 | -5/Warlord | Spotted B-75 Beast 11634 | -5/Warlord | Spotted B-86 Titan 11636 | -5/Warlord | Destroyed B-75 Beast 11641 | -5/Warlord | Destroyed B-86 Titan 11731 | -5/Warlord | Upgraded with Propulsion slot (x1) 11840 | -5/Warlord | Warlord forces counterattacked 11862 | -5/Warlord | Spotted Executioner 11877 | -5/Warlord | Destroyed Executioner 11903 | -5/Warlord | Destroyed 8 combat bots 11912 | -5/Warlord | Spotted Executioner 11913 | -5/Warlord | Spotted Executioner 11915 | -5/Warlord | Destroyed Executioner 11948 | -5/Warlord | Destroyed 8 combat bots 11990 | -5/Warlord | Spotted Striker 12003 | -5/Warlord | Upgraded with Power slot (x1) 12006 | -5/Warlord | Reached level 24 12077 | -5/Warlord | Entered Proximity Caves 12139 | -4/Proximity Caves | Attacked by a faux Warlord 12166 | -4/Proximity Caves | Discovered new exit (range 15) 12171 | -4/Proximity Caves | Entered Factory 12258 | -4/Factory | Reached level 25 12291 | -4/Factory | Garrison activated, responded to threat 12306 | -4/Factory | Spotted B-86 Titan 12337 | -4/Factory | Identified System Mapper 12337 | -4/Factory | Identified Spectral Analyzer 12343 | -4/Factory | Destroyed 10 combat bots 12412 | -4/Factory | Identified exit to Upper Caves 12412 | -4/Factory | Identified exit to Extension 12464 | -4/Factory | Entered Upper Caves 12514 | -4/Upper Caves | Encountered a Warlord checkpoint 12552 | -4/Upper Caves | Identified exit to Upper Caves 12590 | -4/Upper Caves | Entered another Upper Caves area 12612 | -4/Upper Caves | Learned 4 Research zone layouts 12633 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12689 | -4/Upper Caves | Reached level 26 12719 | -4/Upper Caves | Discovered new exit (range 8) 12721 | -4/Upper Caves | Entered Zhirov 12721 | -4/Zhirov | Discovered new exit (range 3) 12728 | -4/Zhirov | Met Zhirov 12734 | -4/Zhirov | Learned location of Quarantine (-2) 12734 | -4/Zhirov | Learned location of Testing (-3) 12734 | -4/Zhirov | Learned location of Command (-1) 12738 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12746 | -4/Zhirov | Found Alien Artifact 12746 | -4/Zhirov | Identified Integrated Reactor 12746 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12753 | -4/Zhirov | Found Alien Artifact 12793 | -4/Zhirov | Entered Proximity Caves 12872 | -3/Proximity Caves | Spotted B-86 Titan 12942 | -3/Proximity Caves | Discovered new exit (range 5) 12946 | -3/Proximity Caves | Entered Research 12948 | -3/Research | Reached level 27 12952 | -3/Research | Upgraded with Utility slot (x1) 12958 | -3/Research | Identified exit to Armory 12958 | -3/Research | Identified exit to Testing 13005 | -3/Research | Entered Testing 13007 | -3/Testing | Reached level 28 13008 | -3/Testing | Protovariant out of control (PH-ASGCV9VR1S) 13011 | -3/Testing | Found Prototype Ballistic Gun 13011 | -3/Testing | Identified Hyp. Multirail 13065 | -3/Testing | Found Prototype Hackware 13256 | -3/Testing | Build established: Hacker-Gunner 13281 | -3/Testing | Discovered new exit (range 9) 13324 | -3/Testing | Found Exp. Phase Shifter 13420 | -3/Testing | Found Prototype Energy Cannon 13420 | -3/Testing | Identified Potential Cannon 13422 | -3/Testing | Found Prototype Energy Cannon 13422 | -3/Testing | Identified Imp. Potential Cannon 13431 | -3/Testing | Spotted Striker 13432 | -3/Testing | Spotted Striker 13433 | -3/Testing | Destroyed Striker 13438 | -3/Testing | Destroyed Striker 13439 | -3/Testing | Spotted Alpha 7 13460 | -3/Testing | Destroyed Alpha 7 13491 | -3/Testing | Scanned by Researcher 13496 | -3/Testing | Stole the SGEMP Prototype 13496 | -3/Testing | Reached level 29 13564 | -3/Testing | Upgraded with Utility slot (x1) 13593 | -3/Testing | Destroyed 7 combat bots 13745 | -3/Testing | Found Prototype Ballistic Cannon 13745 | -3/Testing | Identified Perforator 13859 | -3/Testing | Found Prototype Ballistic Cannon 13859 | -3/Testing | Identified Omega Cannon 14204 | -3/Testing | Entered Research 14204 | -2/Research | Warlord forces began assault on 0b10 14206 | -2/Research | Reached level 30 14314 | -2/Research | Research machine network offline 14342 | -2/Research | Destroyed ZH-HDH(L) 14352 | -2/Research | Reached level 31 14402 | -2/Research | Destroyed 8 combat bots 14525 | -2/Research | Met up with Warlord 14577 | -2/Research | Spotted Striker 14584 | -2/Research | Destroyed Striker 14687 | -2/Research | Crushed by falling debris 14689 | -2/Research | Borebot progress halted 14796 | -2/Research | Discovered new exit (range 16) 14806 | -2/Research | Entered Quarantine 14816 | -2/Quarantine | Found Alien Slashing Weapon 14878 | -2/Quarantine | Found Alien Energy Cannon 14878 | -2/Quarantine | Identified Core Cannon 14916 | -2/Quarantine | Discovered new exit (range 4) 14932 | -2/Quarantine | Found Alien Artifact 14947 | -2/Quarantine | Identified Transdimensional Reconstructor 14947 | -2/Quarantine | Identified Subatomic Replicator 15104 | -2/Quarantine | Build established: Scavenger-Gunner 15122 | -2/Quarantine | Spotted Fortress 15136 | -2/Quarantine | Reached level 32 15149 | -2/Quarantine | Discovered new exit (range 5) 15410 | -2/Quarantine | Entered Section 7 15411 | -2/Section 7 | Spotted S7 Guard 15417 | -2/Section 7 | Found Alien Artifact 15417 | -2/Section 7 | Identified Core Regenerator 15417 | -2/Section 7 | Used Core Regenerator, restored core integrity (+251) 15430 | -2/Section 7 | Spotted S7 Guard 15436 | -2/Section 7 | Found Alien Artifact 15436 | -2/Section 7 | Identified Core Physics Calibrator 15444 | -2/Section 7 | Spotted B-90 Cyclops 15459 | -2/Section 7 | Spotted B-90 Cyclops 15471 | -2/Section 7 | Spotted Alpha 7 15494 | -2/Section 7 | Discovered new exit (range 10) 15498 | -2/Section 7 | Entered Access 15499 | -1/Access | Loaded intel: 117 machine locations 15499 | -1/Access | Loaded intel: 99 trap records 15499 | -1/Access | Identified exit to Surface 15499 | -1/Access | Discovered exit to Surface (range 106) 15499 | -1/Access | Identified exit to Command 15499 | -1/Access | Discovered exit to Command (range 179) 15499 | -1/Access | Delivered the SGEMP Prototype to Zhirov 15499 | -1/Access | Zhirov transferred Access data 15500 | -1/Access | Reached level 33 15578 | -1/Access | Reached level 34 15733 | -1/Access | Entered Command 15735 | -1/Command | Reached level 35 15931 | -1/Command | Spotted M Guard 15931 | -1/Command | Spotted M Guard 15931 | -1/Command | Spotted Combat Programmer 15935 | -1/Command | Spotted Combat Programmer 15942 | -1/Command | Destroyed Combat Programmer 15947 | -1/Command | Destroyed Combat Programmer 15951 | -1/Command | Core integrity fell below 50% 15966 | -1/Command | Core integrity fell below 20% 16003 | -1/Command | Destroyed by M Guard with Hellfire Missile Launcher Last Messages --------------- 15946_ The unstable cave ceiling collapses. 15947_ Combat Programmer fries systems beyond repair. 15947_ Combat Programmer destroyed. 15950_ The unstable cave ceiling collapses. 15957_ Dropped XL Autogun Array. 15958_ The unstable cave ceiling collapses. 15958_ Dropped Particle Reactor. 15959_ Acquired XL Autogun Array. 15960_ The unstable cave ceiling collapses. 15960_ Dropped Fusion Reactor. 15961_ Acquired Particle Reactor. 15962_ The unstable cave ceiling collapses. 15962_ Warlord HL-1SK destroyed. 15963_ The unstable cave ceiling collapses. 15975_ K-01 Serf collects debris. 15976_ The unstable cave ceiling collapses. 15979_ K-01 Serf collects debris. 15982_ System corrupted: Energy discharge (-124). 15983_ ALERT: Rogue bot located, Programmers report to Command Zone 7A. 15984_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????########????????????????? | | ????????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ??????????????????????#"""" #????????????????? | | ##########????????????#"""" #????????????????# | | #####????????#"""" #????????????????# | | ## ##???????#"""" #????????????????# | | ########## #????????????????# | | # ; # #????????????????# | | W ;; ################???# | | ; !!! ##### | | Y; =%k | | Y ; [[*= | | ; @ [! | | ; | | W #### ##########+#+####### | | #??# #??????? ?????# | | ## # #####?# ##??????? ?????# | | # ####?????## ## #??????? ????# | | ## ########?????????# = ## #???????"" ????# | | ###?????????????????# R ## #??????"""" ???# | | ????????????????????# = ## #??????"""" ???# | | ????????????????????#%= ## #?????# "" ??# | | ????????????????????#= * ## #???????? ??# | | ????????????????????#= = ## #???????? ?# | | ????????????????????# =[= ## #???????? ?# | | ????????????????????#* ## #???????? # | | ????????????????????# ## #???????? # | | ????????????????????######## #################### | | ???????????????????????????# | | ???????????????????????????# ###########+######## | | ???????????????????????????# #???????? =?????? | | ???????????????????????????# #?????? #???? | | ????????????????######?????# #????# """"#???? | | ????????????????# ####### #????# """"#???? | | ????????????????# #????# """"#???? | | ????????????????# #????# """"#???? | | ????????????????# ####### #????# ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 65 Energy Capacity 385 Matter Stores 675 Matter Capacity 700 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 400 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 92 Targeting Accuracy 32 Core Analysis 15 Armor Integrity Analysis 40 Recoil Reduction 2 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 45 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Hvy. Regenerative Plating | -3/Testing | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Adv. Salvage Targeting Computer | x1 | -7/Factory | Preloaded Exp. Targeting Computer | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Core Cannon Core Regenerator Core Physics Calibrator Achievements -------------- All-out Warlord Equal Opportunity Bot Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Levels Raised 34 | . . . 3 1 . 1 3 3 . 1 . 2 1 1 . 1 . 1 3 1 . 1 . 1 . 1 . . 1 2 2 1 . 2 1 XP Earned 54897 | 3000 150 1187 3918 1100 350 950 4592 4924 656 656 650 2100 1885 1192 1011 349 489 2075 4654 231 118 1292 489 1755 319 439 152 1010 1549 2716 2798 789 564 3182 1606 XP Spent 47330 | 3000 . . . . 2670 2600 1900 5550 . 3750 . 700 1700 . . . 3100 . 4700 . . 5350 . . . . . . 3600 5360 3350 . . . . Upgrades 72 | 6 . . . . 9 17 2 6 . 2 . 2 1 . . . 2 . 4 . . 5 . . . . . . 3 11 2 . . . . Power Slot 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion Slot 4 | 1 . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Utility Slot 10 | 1 . . . . . . 2 1 . . . . 1 . . . 1 . 1 . . 1 . . . . . . 1 1 . . . . . Weapon Slot 3 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 24 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Heat Dissipation 9 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Energy Generation 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Mass Support 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Inventory Capacity 9 | 3 . . . . . 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Hack Attack % 5 | . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . KI Damage % 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 5695 | . . 94 148 8 95 27 337 480 108 46 246 92 . 63 155 . 217 307 865 . 57 499 62 187 15 35 . 106 76 666 308 . . 16 380 Integrity Restored 8972 | . . 265 426 284 285 81 882 972 39 27 148 217 . 189 253 . 421 197 549 . 70 263 . 68 197 . 76 165 114 1154 826 . . 48 756 Core 6164 | . . 265 304 260 285 81 882 517 30 27 111 204 . 189 133 . 309 121 217 . 54 109 . 38 114 . 30 69 27 621 578 . . 48 541 Parts 2808 | . . . 122 24 . . . 455 9 . 37 13 . . 120 . 112 76 332 . 16 154 . 30 83 . 46 96 87 533 248 . . . 215 Protomatter Decayed 5187 | . . . 39 . 7 . 43 18 35 . 89 18 . 47 45 . 155 108 438 . . 1306 . 117 . 9 . . . 565 1804 220 . . 124 Game ------ Seed CloakMissileKatana Manual? 0 Play Time 02:54:52 Cumulative 233.4 hours Start 2021.09.08 @ 19:20:46 End 2021.09.09 @ 23:17:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 290 Rogue 203 Adventurer 87 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 71 Gallery% 79 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aba0e556-aa22-472a-acb3-65f840fd61c0