Cogmind - Beta 11 --- EXPLORER MODE // 2022.03.22 @ 02:32:52 Player: Infomantis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (155) 775 Value Destroyed (7180) 7180 Prototype IDs (7) 140 Alien Tech Used (1) 200 Bonus (7500) 7500 TOTAL SCORE: 23095 Bonus ------- High Alert Combat Kills 958 Follower Combat Kills 164 Entered DSFs 500 Recovered Sigix Corpse 2000 Win 3000 Win Speed 878 Cogmind --------- Core Integrity 1351/1600 Matter 184/300 Energy 269/280 System Corruption 0% Temperature Cool (6) Movement Walking (112) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (9) --- Experimental Myomer Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Improved System Shield Improved Corruption Screen > --- WEAPON (3) ------- Enhanced Nova Cannon KE Penetrator Antimatter Cannon > --- INVENTORY (10) --- Micro Fission Core Micro Fission Core Improved Antigrav System Improved Antigrav System Medium Storage Unit KE Penetrator Gamma Bomb Array Fusion Bomb Launcher Lance Sigix Corpse Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Advanced Heavy Siege Treads Experimental Myomer Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Thermal Generator Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Medium Storage Unit Hacking Suite Hacking Suite Improved System Shield Advanced Component Analysis Suite Improved Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon Hypervelocity Railgun Lance > --- INVENTORY -------- Micro Fission Core Light Quantum Reactor Improved Antigrav System Improved Antigrav System KE Penetrator Hypervelocity Railgun Antimatter Cannon Gamma Bomb Array Fusion Bomb Launcher Sigix Corpse [Rating: 177] Favorites ----------- Power Micro Fission Core Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Centrium Leg Treads Armored Medium Treads Leg Centrium Leg Wheel Armored Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Improved Light Cannon Energy Gun Thermic Laser Energy Cannon Disruptor Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac DSF Fac Fac Res Res Qua Acc Slots Evolved 19 | . 1 . 2 2 . 2 2 . 2 2 2 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 7 | . . . 2 . . 1 . . 1 1 . 1 . 1 Utility 10 | . 1 . . 2 . 1 . . 1 1 2 1 . 1 Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 133 | 5 4 . 15 12 10 7 7 . 14 5 5 5 10 34 Power 14 | 1 . . 3 2 . 1 1 . 1 . 1 . . 4 Engine 8 | 1 . . 3 2 . 1 1 . . . . . . . Core 3 | . . . . . . . . . 1 . 1 . . 1 Reactor 3 | . . . . . . . . . . . . . . 3 Propulsion 52 | 2 . . 8 2 4 3 3 . 6 3 1 4 4 12 Treads 11 | . . . 3 1 1 . 1 . 2 . . 1 . 2 Leg 39 | 2 . . 5 1 1 3 2 . 4 3 1 3 4 10 Wheel 2 | . . . . . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 32 | 1 2 . 2 3 1 2 . . 5 1 2 1 2 10 Device 17 | . . . . 2 1 1 . . 1 . 1 1 2 8 Storage 2 | 1 . . . . . 1 . . . . . . . . Processor 3 | . 1 . . . . . . . 1 . . . . 1 Hackware 4 | . . . . 1 . . . . 2 . . . . 1 Protection 6 | . 1 . 2 . . . . . 1 1 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 35 | 1 2 . 2 5 5 1 3 . 2 1 1 . 4 8 Energy Gun 9 | 1 1 . . 1 2 . 1 . 1 . 1 . . 1 Energy Cannon 2 | . . . . . . . . . 1 . . . . 1 Ballistic Gun 9 | . . . 1 3 1 . 1 . . . . . 1 2 Ballistic Cannon 6 | . 1 . 1 1 1 . 1 . . . . . . 1 Launcher 7 | . . . . . 1 1 . . . . . . 2 3 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 2 2 1 1 . . . . . 1 1 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . System Corruption 3 | . . . . . . . . . 3 . . . . . Parts Lost 32 | . . . 2 3 2 4 . . 3 . . . 4 14 Power 4 | . . . . 2 . . . . . . . . . 2 Propulsion 6 | . . . . 1 1 1 . . 1 . . . . 2 Utility 17 | . . . 1 . 1 2 . . 1 . . . 4 8 Weapon 5 | . . . 1 . . 1 . . 1 . . . . 2 Highest Loss Streak 4 | . . . 1 2 1 2 . . 2 . . . 3 4 To Critical Strikes 4 | . . . 1 1 . . . . 1 . . . . 1 Average Slot Usage (%) 94 | . 97 100 99 98 93 94 86 93 98 100 91 90 91 88 Engine 6 | . 12 12 10 7 8 7 8 12 6 5 4 4 4 . Core 1 | . . . . . . . . . 3 5 4 4 4 1 Treads 6 | . . . 11 8 13 2 6 6 5 10 9 6 4 6 Leg 23 | . 25 25 28 22 9 17 21 25 25 25 22 25 25 23 Wheel 1 | . . . . . 5 13 3 . . . . . . . Device 11 | . . . . 8 10 21 18 18 15 10 9 8 14 21 Storage 8 | . 12 12 10 8 8 9 12 12 11 10 9 8 8 6 Processor 5 | . 12 12 10 8 8 3 . . 2 5 4 4 4 3 Hackware 5 | . . . . 8 8 5 . . 6 10 9 8 8 7 Protection 4 | . 12 12 9 8 3 . . . 1 5 5 8 5 . Energy Gun 4 | . 12 12 1 . 10 6 2 6 6 3 1 4 4 . Energy Cannon 1 | . . . . . . . . . 1 5 4 4 . 2 Ballistic Gun 4 | . . . 6 11 4 7 6 6 5 5 2 . 2 2 Ballistic Cannon 3 | . 9 12 12 4 . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 98 | 15 23 23 28 27 28 42 60 60 63 64 79 80 86 98 Greatest Support 164 | 20 20 20 40 36 42 42 62 62 83 96 104 134 139 164 Greatest Overweight (x) 2 | . 1 1 1 1 2 1 . . . . . . . . Average Overweight (x) . | . . 1 . . 1 . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 9 10 10 10 10 10 10 10 10 10 9 10 10 10 10 Average Carried 9 | 5 8 9 9 9 9 9 9 10 9 8 9 9 9 9 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 9 9 10 10 10 10 10 10 10 10 9 10 10 10 10 Class Distribution -------------------- 85% | Hacker-Mutant 6% | Hacker-Skirmisher 4% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Skirmisher | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac DSF Fac Fac Res Res Qua Acc Matter Collected 3850 | 245 24 69 408 598 112 168 . . 435 20 60 40 178 1493 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7337 | . 19 21 585 882 438 258 . . 812 20 95 105 510 3592 Parts 347 | . 2 . 26 43 20 17 . . 50 2 4 4 30 149 Haulers Intercepted 1 | . . . . . . . . . . . . . . 1 Recyclers Shooed 6 | . . . . 1 1 . . . 1 . 1 . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac DSF Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 116 | . 2 2 15 19 6 5 . . 13 . 1 1 5 47 Guns 46 | . . . 1 14 2 3 . . 7 . . . 2 17 Cannons 41 | . 2 2 14 5 . . . . . . . . . 18 AOE 22 | . . . . . 4 2 . . 4 . 1 . 3 8 Classes Destroyed 15 | . 1 1 6 2 1 . . . 1 . . . 2 1 Worker 10 | . . . . . 1 3 . . 2 . . . . 4 Builder 12 | . . . . . . . . . 2 1 . . . 9 Hauler 1 | . . . . . . . . . . . . . . 1 Recycler 5 | . . . 1 1 3 . . . . . . . . . Operator 7 | . . . 2 . . . . . 2 . . . 2 1 Watcher 5 | . . . 3 . 1 . . . . . . . 1 . Swarmer 18 | . 2 . 2 2 3 . . . 4 . . . . 5 Grunt 44 | . . . 9 8 1 4 . . 2 . . . . 20 Brawler 1 | . . . . 1 . . . . . . . . . . Duelist 4 | . . . 1 . . . . . 2 . . . . 1 Researcher 1 | . . . . . . . . . . . . . 1 . Sentry 22 | . . . 3 7 2 . . . 3 . 1 1 . 5 Hunter 13 | . . . . 1 . 1 . . 2 . . . 2 7 Programmer 12 | . . . . . . . . . . . . . 3 9 Assembled 2 | . . 2 . . . . . . . . . . . . Best Kill Streak 18 | . 2 2 10 8 6 5 . . 6 1 1 1 4 18 Combat Bots Only 8 | . 2 2 6 7 4 2 . . 4 . 1 1 2 8 Max Kills in Single Turn 3 | . 1 1 2 1 2 2 . . 3 1 1 1 2 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 1 . . 1 . 1 . 2 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac DSF Fac Fac Res Res Qua Acc Damage Taken 9133 | . 10 194 273 873 137 420 . 27 902 107 48 105 2100 3937 Core 744 | . . 40 . 147 30 84 . . 62 12 . . 120 249 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 91 | 100 . 84 100 . 67 88 . 100 93 98 100 . 91 84 Volleys Fired 369 | . 3 9 44 63 23 19 . . 42 . 4 5 35 122 Largest 3 | . 1 2 2 2 2 2 . . 3 . 2 2 3 3 Hottest 240 | . 39 84 78 59 106 70 . . 170 . 166 166 177 240 Shots Fired 786 | . 3 18 87 126 35 37 . . 100 . 8 10 65 297 Gun 478 | . . 9 24 94 28 37 . . 82 . 4 5 60 135 Cannon 285 | . 3 9 63 32 3 . . . 10 . 4 5 2 154 Launcher 23 | . . . . . 4 . . . 8 . . . 3 8 Special . | . . . . . . . . . . . . . . . Kinetic 500 | . 3 9 87 126 3 19 . . 42 . . . 25 186 Thermal 174 | . . . . . 16 . . . 11 . 4 5 35 103 Explosive 12 | . . . . . 4 . . . . . . . 3 5 Electromagnetic 100 | . . 9 . . 12 18 . . 47 . 4 5 2 3 Robot Hit Streak 37 | . 2 11 22 28 25 25 . . 21 . 29 9 24 37 Robot Miss Streak 3 | . 1 1 1 2 1 1 . . 2 . . 1 1 3 Penetration Max 3 | . . . . . . . . . . . . . 1 3 Secondary Targets 6 | . . . . 3 . 1 . . 2 . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . 1 . . . . . Shots Hit Robots 657 | . 2 17 73 109 29 35 . . 84 1 8 10 56 233 Core Hits 305 | . 2 7 23 38 17 15 . . 44 1 5 3 22 128 Critical Kills 22 | . . . . . . . . . . . . . 3 19 Critical Parts Destroyed 28 | . . . . . . . . . . . . . 10 18 Critical Strikes 69 | . 1 1 2 2 1 . . . 2 . . 2 15 43 Burn 11 | . . . . . 1 . . . 2 . . 2 2 4 Meltdown 3 | . . . . . . . . . . . . . . 3 Destroy 47 | . . . . . . . . . . . . . 13 34 Blast 8 | . 1 1 2 2 . . . . . . . . . 2 Melee Attacks 10 | . . . . . . . . . . 5 . 1 4 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . 5 . 1 4 . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18385 | . 60 264 1335 1737 837 1177 . . 2419 54 241 218 1601 8442 Guns 6624 | . . 97 203 1260 499 613 . . 1302 . 72 72 871 1635 Cannons 7241 | . 60 167 1132 474 . . . . 156 . 66 82 6 5098 Explosions 4351 | . . . . . 338 564 . . 961 . 103 . 676 1709 Melee 131 | . . . . . . . . . . 54 . 29 48 . Ramming 38 | . . . . 3 . . . . . . . 35 . . Kinetic 7721 | . 60 167 1335 1734 . 262 . . 610 . . . 223 3330 Thermal 5459 | . . . . . 260 113 . . 788 . 175 72 648 3403 Explosive 3002 | . . . . . 338 451 . . 131 . . . 676 1406 Electromagnetic 2034 | . . 97 . . 239 351 . . 890 . 66 82 6 303 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 131 | . . . . . . . . . . 54 . 29 48 . Highest Corruption 3 | . . . . . . . . . 3 . . . . . Average Corruption 3 | . . . . . . . . . 3 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . . . 1 . . . 8 5 Effects 9 | . . . . . . . . . 9 . . . . . Message Errors 3 | . . . . . . . . . 3 . . . . . Matter Fused 1 | . . . . . . . . . 1 . . . . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . . . Data Loss (major) 2 | . . . . . . . . . 2 . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 419 | . . 22 29 . . 91 . . 3 . . . 64 210 Projectiles 154 | . . 22 29 . . . . . . . . . . 103 Explosions 265 | . . . . . . 91 . . 3 . . . 64 107 Melee . | . . . . . . . . . . . . . . . Knockbacks 33 | . . 2 12 6 . . . . . . . . . 13 Impact . | . . . . . . . . . . . . . . . Kinetic 32 | . . 2 12 6 . . . . . . . . . 12 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 358 | . . . . . . 81 . . 169 . . . 81 27 Shots 16 | . . . . . . 3 . . 7 . . . 2 4 Rammed 1 | . . . . 1 . . . . . . . . . . Targets Rammed 5 | . . . . 2 . . . . . . . 3 . . Kicked 4 | . . . . 1 . . . . . . . 3 . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 287 | . 12 205 228 139 130 12 . . 287 . 102 126 . . Average Temperature 58 | . 7 95 66 36 45 6 . . 91 . 48 49 . . Received Heat Transfer 2338 | . . 40 207 567 72 219 . . 234 36 9 27 180 747 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . Parts Fried 3 | . . . . . . 2 . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . 1 . 4 Combat Hostiles 5 | . . . . . . . . . . . . 1 . 4 Parts Melted 21 | . . . . . 3 . . . 3 . . 1 1 13 Heat Transferred 7932 | . . . . . 555 50 . . 1200 . 200 400 1800 3727 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . 2 . . 6 . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac DSF Fac Fac Res Res Qua Acc Peak Influence 956 | . 50 28 346 446 317 387 128 68 451 186 143 119 230 956 Initial 140 | . . 13 7 57 86 104 128 68 26 140 72 59 50 92 Average 215 | . 21 21 168 199 145 211 128 68 283 152 91 87 122 452 Maximum Alert Level 3 | . . . 1 2 1 1 . . 2 . . . 1 3 Low Security (%) 57 | 100 100 100 65 48 86 49 100 100 27 100 100 100 78 10 Level 1 30 | . . . 34 43 13 50 . . 52 . . . 21 46 Level 2 7 | . . . . 7 . . . . 20 . . . . 20 Level 3 4 | . . . . . . . . . . . . . . 22 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . . 4 . 2 . . 7 1 . 1 4 10 Investigation 4 | . . . . . . 1 . . 2 1 . . . . Extermination 3 | . . . . . . . . . . . . . 1 2 Reinforcement 8 | . . . . 1 . 1 . . . . . . 2 4 Assault 1 | . . . . . . . . . 1 . . . . . Garrison 13 | . . . . 3 . . . . 4 . . 1 1 4 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 3 Haulers Reinforced 2 | . . . . . . 1 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac DSF Fac Fac Res Res Qua Acc Distress Signals 11 | . . . 2 2 1 . . . . . . . . 6 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 175 | . 1 3 23 25 7 9 . . 24 3 1 2 16 61 Peak Tracking Total 8 | . 2 3 8 7 4 3 . 1 5 3 1 1 8 7 Tactical Retreats 5 | . . . . . . . . . 1 . . . 1 3 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac DSF Fac Fac Res Res Qua Acc Traps Triggered 6 | . . . . . 1 . . . 1 1 . . . 3 Indirectly 2 | . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac DSF Fac Fac Res Res Qua Acc Machines Disabled 34 | . . . . . 2 12 . . 13 . . . 2 5 Max in Single Turn 7 | . . . . . 1 7 . . 4 . . . 1 2 Garrison Access 1 | . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac DSF Fac Fac Res Res Qua Acc Machines Accessed 29 | . . . 3 4 4 1 1 . 3 1 1 . 5 6 Terminals 27 | . . . 3 4 4 1 1 . 2 1 1 . 5 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 Total Hacks 69 | . . . 9 5 11 3 1 . 8 5 5 . 11 11 Successful 47 | . . . 7 5 8 2 1 . 3 3 4 . 9 5 Failed 22 | . . . 2 . 3 1 . . 5 2 1 . 2 6 Catastrophic 6 | . . . 1 . . . . . . 1 . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 23 | . . . 1 1 2 3 . . 5 1 . . 5 5 Terminals 67 | . . . 9 5 11 3 1 . 7 5 5 . 11 10 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 Terminal Hacks 44 | . . . 7 5 8 1 1 . 2 3 4 . 9 4 Record 25 | . . . 7 2 4 . . . 1 . 4 . 6 1 Part Schematic 1 | . . . . . . . . . . 1 . . . . Robot Analysis 3 | . . . . . 1 . . . 1 1 . . . . Open Door 2 | . . . . . 1 . . . . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . . . . . Level Access Points 5 | . . . . 1 1 1 . . . 1 . . 1 . Branch Access Points 3 | . . . . 1 1 . . . . . . . . 1 Terminal Index 2 | . . . . . . . . . . . . . 1 1 Unreport Threat 1 | . . . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . 1 Unauthorized Hacks 2 | . . . . . . 1 . . 1 . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . Data Cores Recovered 5 | . . . 2 . . . . . 1 . . . 1 1 Used 4 | . . . 1 . . . . . 1 . . . 1 1 Hacking Detections 18 | . . . 3 1 2 1 . . 2 1 1 . 2 5 Full Trace Events 3 | . . . 1 . . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac DSF Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac DSF Fac Fac Res Res Qua Acc Total Allies 5 | . . 1 . . . 1 . . 3 . . . . . Largest Group 2 | . . 1 1 . . 1 . . 2 . . . . . Highest-Rated Group 98 | . . 31 31 . . 26 . . 98 . . . . . Highest-Rated Ally 49 | . . 31 31 . . 26 . . 49 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 19 | . . 3 . . . . . . 16 . . . . . Total Damage 459 | . . 22 . . . . . . 437 . . . . . Kills 5 | . . 1 . . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac DSF Fac Fac Res Res Qua Acc Robot Analysis Total 3 | . . . . . 1 . . . 1 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac DSF Fac Fac Res Res Qua Acc Turns Passed 5102 | 72 147 364 591 576 382 297 72 31 795 131 141 232 338 933 Spaces Moved 2960 | 56 76 177 305 265 234 217 58 30 558 94 97 174 180 439 Core 19 | 19 . . . . . . . . . . . . . . Treads 121 | . . . 86 23 12 . . . . . . . . . Legs 2603 | 37 76 177 219 242 54 168 58 30 558 94 97 174 180 439 Wheels 217 | . . . . . 168 49 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 95 95 100 105 108 120 118 112 114 105 Average Speed 124 | 96 173 190 140 138 130 99 101 105 114 120 118 115 115 109 Slowest Speed 240 | 120 190 190 240 240 190 190 105 105 120 120 120 117 116 114 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 19 | 3 19 49 33 28 45 9 2 34 16 4 4 6 23 13 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 5 | . . . . . . . . . . 4 . . 1 . Terrain Destroyed 298 | . . . . 3 17 48 . . 71 4 17 . 56 82 Melee 5 | . . . . . . . . . . 4 . . 1 . Projectile 19 | . . . . 3 . . . . . . . . . 16 AOE 272 | . . . . . 17 48 . . 71 . 17 . 54 65 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac DSF Fac Fac Res Res Qua Acc Total 3651 | 74 89 187 379 361 273 266 69 29 639 103 116 194 240 632 Wait 52 | . . 1 5 5 . 17 . . 4 . 4 2 2 12 Move 2946 | 55 75 176 304 264 233 216 57 29 557 93 96 174 179 438 Hop . | . . . . . . . . . . . . . . . Pick Up 60 | 14 5 1 4 4 3 2 2 . 10 . 3 1 3 8 Fast Attach 40 | . . . 1 7 3 5 2 . 2 . 1 2 3 14 Attach 31 | 5 3 . 4 2 2 1 2 . 5 2 . 1 . 4 Detach 5 | . . . 1 . 1 1 1 . . . . . . 1 Swap 64 | . 1 . 10 4 5 1 3 . 7 3 4 2 8 16 Drop 68 | . 2 . 6 10 3 4 2 . 10 . 4 4 6 17 Fire 369 | . 3 9 44 63 23 19 . . 42 . 4 5 35 122 Melee 10 | . . . . . . . . . . 5 . 1 4 . Ram . | . . . . . . . . . . . . . . . Kick 3 | . . . . 1 . . . . . . . 2 . . Crush 1 | . . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 5 exits: Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/DSF -5/Factory -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research -2/Research -2/Quarantine -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 73 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Evolved 1 slot: Utility x1 191 | -10/Materials | Identified exit to Mines 191 | -10/Materials | Discovered exit to Mines (range 16) 220 | -10/Materials | Entered Mines 263 | -10/Mines | Assembled infested the area 268 | -10/Mines | Assisted by a Guerilla fighting off Assembled 317 | -10/Mines | Build established: Hacker-Mutant 317 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 412 | -10/Mines | Received a Mining Laser from a helpful Derelict 570 | -10/Mines | Identified exit to Materials 570 | -10/Mines | Discovered exit to Materials (range 7) 584 | -10/Mines | Entered Materials 584 | -9/Materials | Accompanied by 1 ally 584 | -9/Materials | Evolved 2 slots: Propulsion x2 1076 | -9/Materials | Identified exit to Materials 1076 | -9/Materials | Discovered exit to Materials (range 8) 1175 | -9/Materials | Entered another Materials area 1175 | -8/Materials | Evolved 2 slots: Utility x2 1271 | -8/Materials | Identified exit to Factory 1347 | -8/Materials | Identified exit to Storage 1408 | -8/Materials | Garrison activated, responded to threat 1510 | -8/Materials | Destroyed 7 combat bots 1751 | -8/Materials | Entered Storage 2054 | -8/Storage | Identified exit to Recycling 2133 | -8/Storage | Entered Factory 2133 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2313 | -7/Factory | Identified exit to Factory 2430 | -7/Factory | Entered another Factory area 2430 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2493 | -6/Factory | Identified exit to DSF 2502 | -6/Factory | Entered DSF 2520 | -6/DSF | Identified exit to Factory 2520 | -6/DSF | Discovered exit to Factory (range 12) 2527 | -6/DSF | Additional patrols routed to DSF 2533 | -6/DSF | Entered Factory 2533 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2706 | -5/Factory | Garrison activated, responded to threat 2833 | -5/Factory | First assault squad dispatched 2963 | -5/Factory | Garrison activated, responded to threat 3310 | -5/Factory | Identified exit to Factory 3310 | -5/Factory | Discovered exit to Factory (range 15) 3328 | -5/Factory | Entered another Factory area 3328 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3398 | -4/Factory | Identified exit to Research 3446 | -4/Factory | Identified exit to Upper Caves 3446 | -4/Factory | Discovered exit to Upper Caves (range 11) 3459 | -4/Factory | Entered Research 3459 | -3/Research | Evolved 2 slots: Utility x2 3551 | -3/Research | Identified exit to Research 3551 | -3/Research | Discovered exit to Research (range 15) 3600 | -3/Research | Entered another Research area 3600 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3706 | -2/Research | Found Fusion Bomb Launcher 3710 | -2/Research | Garrison activated, responded to threat 3812 | -2/Research | Identified exit to Quarantine 3812 | -2/Research | Discovered exit to Quarantine (range 10) 3832 | -2/Research | Entered Quarantine 3852 | -2/Quarantine | Identified exit to Access 3905 | -2/Quarantine | Garrison activated, responded to threat 4104 | -2/Quarantine | Found Sigix Corpse 4162 | -2/Quarantine | Found Alien Artifact 4162 | -2/Quarantine | Identified Subatomic Replicator 4170 | -2/Quarantine | Entered Access 4170 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4191 | -1/Access | Lost 3 parts (3u) 4365 | -1/Access | Found Gamma Bomb Array 4454 | -1/Access | Identified exit to Command 4552 | -1/Access | Garrison activated, responded to threat 4930 | -1/Access | Destroyed 8 combat bots 4997 | -1/Access | Destroyed 7 combat bots 5091 | -1/Access | Identified exit to Surface 5091 | -1/Access | Discovered exit to Surface (range 10) 5103 | *** | Escaped! Last Messages --------------- 05078_ Transport Network Coupler destroyed. 05079_ Slug penetrates Y-72 Warden. 05082_ Acquired 6 matter. 05083_ K-01 Serf collects debris. 05083_ Acquired 3 matter. 05084_ Penetrated by Slug. 05086_ Acquired 6 matter. 05086_ Slug penetrates Wall. 05086_ K-01 Serf collects debris. 05091_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05091_ Terminal disabled. 05091_ Slug penetrates Main Access Shell. 05091_ Main Access Shell breached. 05091_ EXIT=FOUND: SURFACE 05092_ K-01 Serf collects debris. 05098_ The Access Shell folds into the floor. 05099_ K-01 Serf collects debris. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ?????????????????# "@ #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ! ###########??????# #??????????????????? | | # """"" #?????## ##?????????????????? | | # ""T"" #?????# #?????????????????? | | # #?????##"" ##?????????????????? | | # #??????#"" #??????????????????? | | # #??????#" #??????????????????? | | # #??????#T #??????????????????? | | # #??????#"" #??????????????????? | | # #??###?#"" % #??????????????????? | | "####+#+########"###"" k* % #??????????????????? | | [!=%![%=%! *%! * %% ???????????? | | =[%=!%=%* !% *|%=%%R % ???????????? | | [ ##########+####################+#????????????? | | % #??????? ?????????????????????????????????? | | #????? ?????????????????????????????????? | | #???? "? ????????????????????????????????? | | ##??#"?? ????????????????????????????????? | | ?#?? #???????????????????????????????? | | # #???" +???????????????????????????????? | | #?"" ! #???????????????????????????????? | | % #???????????????????????????????? | | % #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Energy Generation 45 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Corruption Block 15 Armor Coverage 825 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 12 Item Schematics ----------------- Cmb. Linear Gravjet | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- 20k Club Challenges ------------ None Game ------ Seed LightningHypercooledNetwork Manual? 0 Play Time 01:15:22 Cumulative 72.6 hours Start 2022.03.22 @ 01:11:14 End 2022.03.22 @ 02:32:52 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 67 Rogue 57 Adventurer 6 Explorer 4 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 60 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04563fa5-6714-4241-b466-842bf4915979