Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.07 @ 01:03:36 Player: P9H Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (516) 516 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2216 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 141/300 Energy 30/100 System Corruption 0% Temperature Cool (27) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Small Laser > --- INVENTORY (15) --- Light Treads Light Treads Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON ----------- Small Laser Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Heat Sink Heat Sink Improved Targeting Computer Small Laser Beam Rifle Light Assault Rifle Heavy Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 38 | 3 7 9 19 Power 6 | . 1 1 4 Engine 6 | . 1 1 4 Core . | . . . . Reactor . | . . . . Propulsion 9 | . 2 1 6 Treads 2 | . . . 2 Leg . | . . . . Wheel 5 | . 2 1 2 Hover . | . . . . Flight 2 | . . . 2 Utility 12 | 1 4 3 4 Device 5 | . 2 1 2 Storage 3 | 1 1 1 . Processor 3 | . 1 . 2 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 11 | 2 . 4 5 Energy Gun 3 | . . 1 2 Energy Cannon . | . . . . Ballistic Gun 8 | 2 . 3 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . . 4 19 Power 6 | . . 1 5 Propulsion 4 | . . 1 3 Utility 5 | . . 1 4 Weapon 8 | . . 1 7 Highest Loss Streak 19 | . . 3 19 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 90 94 81 Engine 10 | . 9 10 12 Wheel 20 | . 26 21 12 Device 10 | . 3 17 9 Storage 12 | . 16 11 9 Processor 3 | . 5 . 6 Protection 2 | . . 3 6 Energy Gun 4 | . . 6 8 Ballistic Gun 23 | . 28 24 15 Peak Build Rating 18 | 3 7 12 18 Average Rating 8 | 2 6 9 12 On Entrance 5 | . 3 7 12 Naked Turns . | . . . . Heaviest Build 37 | 8 23 32 37 Greatest Support 32 | 3 26 32 32 Greatest Overweight (x) 6 | 2 2 1 6 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 12 | 7 9 14 15 Most Carried 15 | 6 9 15 15 Average Carried 9 | 5 7 10 13 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 6 8 15 2 Class Distribution -------------------- 51% | Mutant 27% | Scavenger-Tank 9% | Gunner 8% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 598 | 188 148 202 60 Remotely . | . . . . Salvage Created 628 | . 175 305 148 Parts 47 | . 11 24 12 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 19 | . 6 7 6 Guns 19 | . 6 7 6 Classes Destroyed 4 | . 2 2 . Watcher 1 | . . 1 . Swarmer 9 | . 3 2 4 Grunt 6 | . 3 1 2 Sentry 4 | . . 4 . Best Kill Streak 4 | . 3 3 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 235 | . 12 46 177 Missed 69 | . . 23 46 Damage Taken 2432 | . 118 294 2020 Core 597 | . 20 24 553 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 92 94 . Volleys Fired 88 | 1 13 31 43 Largest 3 | 2 2 3 3 Hottest 96 | 40 40 80 96 Shots Fired 207 | 2 26 79 100 Gun 207 | 2 26 79 100 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 164 | 2 26 66 70 Thermal 43 | . . 13 30 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 4 7 6 Robot Miss Streak 4 | . 4 3 3 Penetration Max . | . . . . Secondary Targets 6 | . 1 2 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 104 | . 12 47 45 Core Hits 42 | 1 7 15 19 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1088 | 7 144 423 514 Guns 1088 | 7 144 423 514 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 902 | 7 144 357 394 Thermal 186 | . . 66 120 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 60 | . 1 40 60 Average Temperature 16 | . 1 16 18 Received Heat Transfer 948 | . 42 78 828 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 437 | . . 150 287 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 331 | . 165 331 229 Initial 139 | . . 69 139 Average 155 | . 105 229 158 Maximum Alert Level 1 | . . 1 1 Low Security (%) 75 | 100 100 37 91 Level 1 24 | . . 62 8 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 9 13 13 Peak Tracking Total 9 | . 3 4 9 Tactical Retreats 5 | . . 4 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1050 | 64 370 382 234 Spaces Moved 561 | 43 193 249 76 Core 58 | 43 15 . . Treads . | . . . . Legs . | . . . . Wheels 502 | . 178 249 75 Hover . | . . . . Flight 1 | . . . 1 Fastest Speed 50 | 50 90 90 100 Average Speed 102 | 117 94 102 115 Slowest Speed 525 | 150 150 115 525 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 5 25 22 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 879 | 54 357 319 149 Wait 145 | . 135 9 1 Move 558 | 42 192 248 76 Hop . | . . . . Pick Up 39 | 8 8 17 6 Fast Attach 1 | 1 . . . Attach 33 | 2 6 6 19 Detach . | . . . . Swap 4 | . 1 3 . Drop 11 | . 2 5 4 Fire 88 | 1 13 31 43 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 12) 65 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 11) 319 | -10/Materials | Build established: Mutant 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 706 | -9/Materials | Lost 3 parts (1n1u1w) 774 | -9/Materials | Discovered new exit (range 16) 817 | -9/Materials | Entered another Materials area 817 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1021 | -8/Materials | Core integrity fell below 50% 1036 | -8/Materials | Core integrity fell below 20% 1051 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00999_ Flight Unit melted. 00999_ S-10 Pest destroyed. 01006_ Ion Engine destroyed. 01006_ Heat Sink destroyed. 01010_ Com. Wheel destroyed. 01016_ G-47 Trooper destroyed. 01018_ Critical hit (Burn: +37). 01021_ Sml. Laser destroyed. 01022_ Heat Sink destroyed. 01023_ Lgt. Ion Engine destroyed. 01023_ Imp. Ion Engine destroyed. 01024_ Lgt. Assault Rifle destroyed. 01030_ Adv. Terrain Scan Processor destroyed. 01032_ Critical hit (Burn: +37). 01033_ Lgt. Assault Rifle destroyed. 01036_ G-47 Trooper destroyed. 01038_ Imp. Ion Engine destroyed. 01038_ Lgt. Treads destroyed. 01042_ Hvy. Assault Rifle destroyed. 01050_ Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????## | | ??????????????????????????????????#######????## # | | ????????????????????############### #???? | | ????????????????????# #??? | | ????????????????????# #??? | | ????????????????????# #???!! | | ????????????????????############### #???!! | | ??????????????????????????????????##^^ ##??? | | ???????????????????????????????????# #???? | | ???????????????????????????????????# #???? ?? | | ?????????????????????############### #####/#### | | ?????????????????????# | | ?????????????????????# Y Y | | ?????????????????????# g= * | | ?????????????????????#g=%####### ##### [ ### | | ?????????????????????# %@#?????# #???#! #?? | | ?????????????????????# #?????#! == =#???# % #?? | | ?????????????????????# #?????#!!= ==#???# + ? | | ?????????????????????# #?????########???# # " | | ?????????????????????#=% #????????????????# # | | ?????????????????????#%[ #????????????????# #?# | | ?????????????????????== ????????????????# #?? | | ????????????????????? % ????????????????# #?? | | ????????????????????+ T ????????????????? #?? | | ????????????????????# ????????????????? #?? | | ????????????????????# ????????????????? #?? | | ????????????????????######????????????????? #?? | | ??????????????????????????????????????????? #?? | | ??????????????????????????????????????????? ?? | | ??????????????????????????????????????????? ??? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumWarlordLegs Manual? 0 Play Time 00:12:52 Cumulative 34.2 hours Start 2025.04.07 @ 00:52:53 End 2025.04.07 @ 01:03:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfd34625-e473-4927-a273-6048f2eadf7d