Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.20 @ 16:50:22 Player: Pimski Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (1941) 1941 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (429) 429 TOTAL SCORE: 6245 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 107 Aligned with FarCom 300 Cogmind --------- Core Integrity 609/700 Matter 138/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1100) Ox21 Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Light Treads Light Treads Cesium-ion Thruster Medium Storage Unit Large Storage Unit Advanced Signal Interpreter Light Armor Plating Improved Light Armor Plating Assault Rifle Assault Rifle Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun Enhanced Autogun Flak Gun Advanced EMP Blaster Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Cesium-ion Thruster Medium Storage Unit Large Storage Unit Advanced Signal Interpreter Light Armor Plating Improved Light Armor Plating Chronowheel Assault Rifle Assault Rifle Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Minigun Enhanced Autogun Flak Gun Advanced EMP Blaster Advanced EMP Blaster Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 5 | . . . . . 4 1 . Weapon . | . . . . . . . . Parts Attached 44 | 1 15 4 2 . 16 6 . Power 4 | . 1 . . . 2 1 . Engine 2 | . . . . . 1 1 . Core 2 | . 1 . . . 1 . . Reactor . | . . . . . . . . Propulsion 11 | . 4 2 . . 3 2 . Treads 10 | . 4 1 . . 3 2 . Leg . | . . . . . . . . Wheel 1 | . . 1 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 3 . 2 . 5 3 . Device . | . . . . . . . . Storage 7 | 1 3 . 2 . 1 . . Processor . | . . . . . . . . Hackware 1 | . . . . . . 1 . Protection 6 | . . . . . 4 2 . Artifact . | . . . . . . . . Weapon 15 | . 7 2 . . 6 . . Energy Gun 3 | . 3 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | . 3 2 . . 4 . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . 2 . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 16 | . 3 . . . 5 4 4 Power 3 | . . . . . 1 1 1 Propulsion 7 | . 1 . . . 3 1 2 Utility 3 | . . . . . 1 2 . Weapon 3 | . 2 . . . . . 1 Highest Loss Streak 4 | . 2 . . . 3 4 3 Average Slot Usage (%) 98 | . 99 99 100 100 99 92 88 Engine 3 | . 10 . . . 5 1 1 Core 8 | . 3 14 14 14 3 4 . Treads 23 | . 24 27 28 28 17 19 23 Storage 27 | . 28 28 28 28 27 23 23 Protection 8 | . . . . . 27 23 17 Energy Gun 2 | . 13 . . . . . . Ballistic Gun 21 | . 14 27 28 28 17 15 15 Naked Turns . | . . . . . . . . Heaviest Build 109 | 15 57 59 75 75 106 109 109 Greatest Support 60 | 20 40 40 40 40 40 60 60 Greatest Overweight (x) 5 | . 1 5 1 1 2 2 3 Average Overweight (x) 1 | . . 1 1 1 2 1 1 Largest Inventory Capacity 26 | 8 18 18 20 20 26 26 26 Average Capacity 19 | 6 13 18 19 20 25 26 25 Most Carried 26 | 6 17 18 20 20 26 26 24 Average Carried 19 | 6 12 17 19 19 24 24 22 Final Capacity 26 | 8 18 18 20 20 26 26 20 Final Carried 26 | 6 17 18 20 20 26 24 20 Class Distribution -------------------- 40% | Hauler-Mutant 33% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Matter Collected 1883 | 210 536 202 20 48 725 142 . Remotely . | . . . . . . . . Salvage Created 3477 | 81 949 98 . 128 1405 232 584 Parts 160 | 3 45 9 . 10 81 10 2 Haulers Intercepted 5 | . 2 . . . 3 . . Recyclers Shooed 2 | . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 57 | . 14 6 . 3 27 4 3 Guns 56 | . 14 6 . 3 26 4 3 AOE 1 | . . . . . 1 . . Classes Destroyed 14 | 1 5 . . 1 6 . 1 Worker 4 | . 2 . . . 2 . . Builder 1 | . . . . . 1 . . Tunneler 1 | . . . . . 1 . . Hauler 5 | . 2 . . . 3 . . Recycler 6 | 1 4 . . . 1 . . Mechanic 2 | . . . . . 2 . . Operator 1 | . . . . . 1 . . Watcher 2 | . 1 . . . 1 . . Swarmer 20 | . 3 6 . . 11 . . Grunt 28 | . 11 . . 2 12 3 . Brawler 1 | . . . . 1 . . . Sentry 4 | . . . . . 3 1 . Hunter 1 | . . . . . 1 . . Compactor 3 | . . . . . . . 3 Best Kill Streak 8 | 1 4 3 . 3 8 2 2 Combat Bots Only 4 | . 3 3 . 3 4 2 2 Max Kills in Single Turn 2 | 1 2 2 . 1 1 1 1 Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Damage Taken 3323 | . 768 340 . 87 1405 561 162 Core 559 | . 143 50 . 31 244 42 49 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 55 | 100 . . . 10 55 . . Volleys Fired 255 | 3 78 22 . 8 101 16 27 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 100 | 100 100 46 . 46 50 50 50 Shots Fired 506 | 6 154 44 . 16 200 32 54 Gun 503 | 6 153 44 . 16 198 32 54 Cannon . | . . . . . . . . Launcher 2 | . . . . . 2 . . Special 1 | . 1 . . . . . . Kinetic 421 | . 77 44 . 16 198 32 54 Thermal 83 | 6 77 . . . . . . Explosive . | . . . . . . . . Electromagnetic 2 | . . . . . 2 . . Robot Hit Streak 33 | 5 26 10 . 11 20 9 33 Robot Miss Streak 4 | 1 3 3 . 1 4 1 2 Penetration Max . | . . . . . . . . Secondary Targets 12 | . 4 2 . 2 2 1 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 1 1 Shots Hit Robots 369 | 5 116 26 . 14 132 25 51 Core Hits 136 | 2 44 7 . 5 57 10 11 Critical Hits 2 | . 1 . . . 1 . . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5447 | 52 1379 376 . 235 2097 433 875 Guns 5349 | 52 1374 376 . 235 2010 427 875 Cannons . | . . . . . . . . Explosions 79 | . . . . . 79 . . Melee . | . . . . . . . . Ramming 19 | . 5 . . . 8 6 . Kinetic 4557 | . 634 376 . 235 2010 427 875 Thermal 792 | 52 740 . . . . . . Explosive . | . . . . . . . . Electromagnetic 79 | . . . . . 79 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . 1 . . Impact 1 | . . . . . 1 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 18 | . . . . . 18 . . Shots 1 | . . . . . 1 . . Rammed 4 | . 2 . . . 1 1 . Targets Rammed 4 | . 2 . . . 1 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 236 | 117 216 1 . 3 236 121 60 Average Temperature 62 | 59 62 1 . 3 64 59 31 Received Heat Transfer 1038 | . 387 21 . 24 369 237 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 3 . . . . . . Heat Transferred 2368 | 148 2220 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Peak Influence 439 | 5 296 85 . 70 439 171 59 Initial 91 | . 3 56 . . 27 91 59 Average 134 | 3 165 46 . 68 229 103 29 Maximum Alert Level 2 | . 1 . . . 2 . . Low Security (%) 74 | 100 69 100 . 100 41 100 100 Level 1 19 | . 30 . . . 41 . . Level 2 5 | . . . . . 17 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . . . 5 1 . Investigation 3 | . 1 . . . 1 1 . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . 1 . . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Distress Signals 2 | . 2 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 22 10 . 2 34 6 6 Peak Tracking Total 6 | . 5 3 . 2 6 4 6 Tactical Retreats 9 | . 2 2 . . 4 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Traps Triggered 4 | . 1 . . . 2 1 . Indirectly 2 | . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Accessed 17 | . 7 . 2 . 6 2 . Terminals 11 | . 5 . . . 4 2 . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 50 | . 22 . 2 . 19 7 . Successful 26 | . 13 . 2 . 9 2 . Failed 24 | . 9 . . . 10 5 . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 25 | . 10 . 1 . 11 3 . Terminals 37 | . 17 . . . 13 7 . Fabricators . | . . . . . . . . Repair Stations 5 | . 2 . . . 3 . . Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 16 | . 8 . 2 . 5 1 . Record 1 | . . . 1 . . . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 2 | . 2 . . . . . . Branch Access Points 1 | . . . . . 1 . . Terminal Index 2 | . 1 . . . . 1 . Unreport Threat 2 | . . . . . 2 . . Locate Traps 3 | . 2 . . . 1 . . Hauler Manifests 2 | . 1 . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . Scan Component 2 | . 1 . . . 1 . . Repair 2 | . 1 . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 2 . . . 2 1 . Terminals 4 | . 2 . . . 1 1 . Botnet 4 | . 2 . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Jam 1 | . . . . . 1 . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 7 . . . 6 2 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . Time 58 | . 26 . . . 32 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 7 | . 7 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 40 | . . . . 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 39 | . . . . . 15 . 24 Total Damage 1503 | . . . . . 178 . 1325 Kills 4 | . . . . . 3 . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Turrets Deployed 3 | . . . . . . . 3 Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Turns Passed 4836 | 24 1024 1151 696 297 1240 205 199 Spaces Moved 2050 | 12 432 579 379 141 356 76 75 Core . | . . . . . . . . Treads 1897 | . 350 520 379 141 356 76 75 Legs 94 | 12 82 . . . . . . Wheels 59 | . . 59 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 130 180 180 200 180 180 Average Speed 176 | 120 154 174 180 180 200 190 181 Slowest Speed 220 | 120 180 180 180 180 200 200 220 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 3 75 99 68 25 35 3 40 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug 1 | . 1 . . . . . . Terrain Destroyed 1 | . 1 . . . . . . Melee . | . . . . . . . . Projectile 1 | . 1 . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Total 2853 | 15 640 678 401 170 725 117 107 Wait 371 | . 60 59 . 18 217 15 2 Move 2044 | 11 431 578 378 140 355 76 75 Hop . | . . . . . . . . Pick Up 76 | . 31 7 11 2 22 3 . Fast Attach 12 | 1 3 2 . . 5 1 . Attach 16 | . 3 . . . 8 5 . Detach 2 | . . . . . 2 . . Swap 16 | . 9 2 2 . 3 . . Drop 57 | . 23 8 10 2 11 . 3 Fire 255 | 3 78 22 . 8 101 16 27 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . 2 . . . 1 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 25 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 7) 333 | -10/Materials | Build established: Mutant 659 | -10/Materials | Discovered new exit (range 16) 736 | -10/Materials | Repaired Lgt. Treads 751 | -10/Materials | Core integrity fell below 50% 860 | -10/Materials | Discovered new exit (range 8) 931 | -10/Materials | Discovered new exit (range 16) 1049 | -10/Materials | Entered Mines 1050 | -10/Mines | Assembled infested the area 1074 | -10/Mines | Met 8R-AWN 1083 | -10/Mines | Discovered new exit (range 12) 1084 | -10/Mines | Met a Derelict bent on vengeance 1286 | -10/Mines | Discovered new exit (range 5) 1324 | -10/Mines | Discovered new exit (range 14) 1617 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1763 | -10/Mines | Learned location of Zion (-6) 1924 | -10/Mines | Build established: Scavenger-Mutant 2200 | -10/Mines | Entered Exiles 2245 | -10/Exiles | Welcomed by 8R-AWN 2274 | -10/Exiles | Met EX-HEX 2366 | -10/Exiles | Met EX-DEC 2628 | -10/Exiles | Met EX-BIN 2653 | -10/Exiles | Aligned with FarCom system 2655 | -10/Exiles | Given EX-Vault access code 2696 | -10/Exiles | Opened EX-Vault 2706 | -10/Exiles | Found Chronowheel 2711 | -10/Exiles | Found Deploy-a-Sentry 2714 | -10/Exiles | Found Deploy-a-Sentry 2717 | -10/Exiles | Found Deploy-a-Sentry 2738 | -10/Exiles | Build established: Hauler-Mutant 2756 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2830 | -10/Exiles | Learned about 8R-AWN's background 2873 | -10/Exiles | Discovered new exit (range 15) 2896 | -10/Exiles | Stole two prototypes: Chronowheel, Deploy-a-Sentry 2896 | -10/Exiles | Entered Mines 2899 | -9/Mines | Core integrity fell below 20% 3035 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3184 | -9/Mines | Discovered new exit (range 5) 3193 | -9/Mines | Entered Materials 3193 | -8/Materials | Accompanied by 3 allies 3193 | -8/Materials | Evolved 4 slots: Utility x4 3330 | -8/Materials | Garrison activated, responded to threat 3362 | -8/Materials | Lost 3 parts (1p2n) 3658 | -8/Materials | Build established: Scavenger-Mutant 3959 | -8/Materials | Repaired Hvy. Assault Rifle 4085 | -8/Materials | Build established: Hauler-Mutant 4373 | -8/Materials | Discovered new exit (range 16) 4433 | -8/Materials | Entered Factory 4433 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4434 | -7/Factory | Identified exit to Storage 4435 | -7/Factory | FarCom data flow suspended 4582 | -7/Factory | Lost 4 parts (1p1n2u) 4638 | -7/Factory | Sucked down chute 4638 | -7/Factory | Entered Waste 4651 | -7/Waste | Spotted C-40 Crusher 4670 | -7/Waste | Spotted C-40 Crusher 4682 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4694 | -7/Waste | Spotted C-40 Crusher 4697 | -7/Waste | Spotted C-40 Crusher 4702 | -7/Waste | DAS Turret deployed 4703 | -7/Waste | Spotted C-40 Crusher 4716 | -7/Waste | DAS Turret deployed 4723 | -7/Waste | Spotted C-40 Crusher 4724 | -7/Waste | DAS Turret deployed 4725 | -7/Waste | Destroyed C-40 Crusher 4731 | -7/Waste | Destroyed C-40 Crusher 4742 | -7/Waste | Allies destroyed C-40 Crusher 4779 | -7/Waste | Destroyed C-40 Crusher 4830 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4833 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4835 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4837 | -7/Waste | Self-destructed Last Messages --------------- 04726_ DAS Turret destroyed. 04729_ 161 Matter crushed. 04731_ C-40 Crusher destroyed. 04731_ Switching to secondary target: C-40 Crusher. 04737_ 244 Matter crushed. 04739_ DAS Turret suffers critical hit. 04742_ C-40 Crusher destroyed. 04753_ DAS Turret suffers critical hit. 04753_ DAS Turret destroyed. 04779_ C-40 Crusher destroyed. 04780_ Antimatter Reactor crushed. 04782_ DAS Turret suffers critical hit. 04782_ DAS Turret destroyed. 04830_ Enh. Autogun crushed. 04830_ Imp. Light Armor Plating crushed. 04833_ Lgt. Treads crushed. 04833_ Lrg. Storage Unit crushed. 04835_ Lgt. Treads crushed. 04835_ Hrd. Light Armor Plating crushed. 04836_ Chronowheel crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##########????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ?????????######????# CC #????????????????????? | | ?????????#= #????### CC###????????????????????? | | ?????????# #??????# =#??????????????????????? | | ?????????# #??????# CC!#??????????????????????? | | ?????????# #??????# CC@#??????????????????????? | | ???????### ######## #??????????????????????? | | ???????# ! #??????????????????????? | | ???????# ! #??????????????????????? | | ???????# =% #??????????????????????? | | ???????# #??????????????????????? | | ???????### ######## #??????????????????????? | | #######??# #??????# #??????????????????????? | | #??# #??????# #??????????????????????? | | #??# #??????# #??????????????????????? | | #### ######## % #??????????????????????? | | = #??????????????????????? | | * % #??????????????????????? | | #??????????????????????? | | % % #??????????????????????? | | #### ######## #??????????????????????? | | #??# #??????# #??????????????????????? | | #??# #??????# #??????????????????????? | | #######??# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ????????? ?????? ??????????????????????? | | ???????? ????? ?????????????????????? | | ???????# ??? * ????????????????????? | | ???????# ?? ???????????????????? | | ???????### ####??## #####??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallArchitectRecalibrator Manual? 0 Play Time 00:39:50 Cumulative 738.0 hours Start 2020.09.20 @ 16:11:04 End 2020.09.20 @ 16:50:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 476 Rogue 476 Adventurer 0 Explorer 0 Win Type - Total 110 Types 75/7/8/10/5/1/4/0/0 Lore% 96 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3dac9e1e-9e2f-41e0-b764-7d43176da0ac