Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.13 @ 07:54:15

Player: Sifan

Result: Destroyed by as-27047 with Assembled Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (9)       45
Value Destroyed (241)      241
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (-202)               -202
              TOTAL SCORE: 484

 Bonus
-------
Friendly Fire              -202

 Cogmind 
---------
Core Integrity             0/250
Matter                     280/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (39)
Movement                   Core (300) Ox5
Location                   -10/Mines

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
  Large Storage Unit
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (10) ---
        Ion Engine
  Light Treads
  Light Treads
        Aluminum Leg
  Small Matter Pod (20)
        Particle Cannon

 Peak State 
------------
>          --- POWER ------------
  Improved Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
     Large Storage Unit
    Medium Battery
>          --- WEAPON -----------
           Spread Laser
           Particle Cannon
>          --- INVENTORY --------
           Ion Engine
     Light Treads
     Light Treads
     Small Matter Pod
           Targeting Computer
           Targeting Computer
    Medium Laser
    Medium Laser
           Spread Laser
           Particle Cannon
[Rating: 11]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Medium Battery
  Storage                  Medium Battery
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Energy Cannon            Particle Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             19   | 6   8   5   
  Power                    4    | 1   1   2   
    Engine                 4    | 1   1   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               3    | 2   1   .   
    Treads                 .    | .   .   .   
    Leg                    3    | 2   1   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | 1   2   .   
    Device                 .    | .   .   .   
    Storage                3    | 1   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   9    | 2   4   3   
    Energy Gun             5    | 2   2   1   
    Energy Cannon          1    | .   1   .   
    Ballistic Gun          .    | .   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               3    | .   1   2   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 11   | .   1   10  
  Power                    2    | .   .   2   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   6    | .   1   5   
  Highest Loss Streak      8    | .   1   8   
Average Slot Usage (%)     97   | .   98  93  
  Engine                   13   | .   14  11  
  Leg                      27   | .   28  27  
  Storage                  27   | .   27  28  
  Energy Gun               13   | .   18  .   
  Energy Cannon            9    | .   9   13  
  Launcher                 3    | .   .   13  
Naked Turns                .    | .   .   .   
Heaviest Build             32   | 13  32  32  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  3    | 2   3   1   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 10   | 6   10  10  
  Average Capacity         9    | 4   9   10  
  Most Carried             10   | 3   10  9   
  Average Carried          6    | 1   6   8   
  Final Capacity           10   | 6   10  10  
  Final Carried            9    | 3   9   6   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           445  | 240 110 95  
  Remotely                 .    | .   .   .   
Salvage Created            372  | .   205 167 
  Parts                    19   | .   11  8   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  17   | .   4   13  
  Guns                     3    | .   1   2   
  Cannons                  5    | .   3   2   
  AOE                      9    | .   .   9   
Classes Destroyed          5    | .   2   3   
  Hauler                   1    | .   1   .   
  Grunt                    4    | .   4   .   
  Sentry                   2    | .   .   2   
  Zionite                  1    | .   .   1   
  Assembled                11   | .   .   11  
  Thug                     1    | .   .   1   
Best Kill Streak           11   | .   2   11  
  Combat Bots Only         11   | .   2   11  
Max Kills in Single Turn   4    | .   1   4   
  Gunslinging              .    | .   .   .   
  Exploded                 4    | .   .   4   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Scr  Mat  Min  
Damage Taken               1018 | .    171  847  
  Core                     261  | .    29   232  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              26   | .    15   11   
  Largest                  2    | .    2    2    
  Hottest                  133  | .    133  98   
Shots Fired                36   | .    21   15   
  Gun                      8    | .    6    2    
  Cannon                   22   | .    15   7    
  Launcher                 6    | .    .    6    
  Special                  .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Thermal                  30   | .    21   9    
  Explosive                6    | .    .    6    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         4    | .    4    3    
  Robot Miss Streak        4    | .    3    4    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           25   | .    17   8    
  Core Hits                44   | .    9    35   
  Critical Hits            .    | .    .    .    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1461 | .    316  1145 
  Guns                     90   | .    68   22   
  Cannons                  308  | .    248  60   
  Explosions               1063 | .    .    1063 
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Thermal                  398  | .    316  82   
  Explosive                1063 | .    .    1063 
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            42   | .    1    41   
  Projectiles              1    | .    1    .    
  Explosions               41   | .    .    41   
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      51   | .    .    51   
  Shots                    4    | .    .    4    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        376  | .    376  132  
  Average Temperature      94   | .    118  46   
  Received Heat Transfer   301  | .    96   205  
  Effects                  2    | .    2    .    
    Interference           1    | .    1    .    
    Matter Decay           1    | .    1    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    1    .    
  Heat Transferred         675  | .    534  141  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             115  | .   115 40  
  Initial                  2    | .   .   2   
  Average                  38   | .   46  31  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              26   | .   4   22  
  Peak Tracking Total      20   | .   2   20  
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          2    | .   .   2   
  Max in Single Turn       2    | .   .   2   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   
Fab Network Shutdowns      .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          4    | .   4   .   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                12   | .   12  .   
  Successful               6    | .   6   .   
  Failed                   6    | .   6   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   2    | .   2   .   
  Terminals                10   | .   10  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             4    | .   4   .   
  Alert Level              1    | .   1   .   
  Transport Status         1    | .   1   .   
  Investigation Status     1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       2    | .   2   .   
  Report Inventory         1    | .   1   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   3   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Matter                 .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     1    | .   1   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               2    | .   .   2   
  Largest Group            2    | .   .   2   
  Highest-Rated Group      42   | .   .   42  
  Highest-Rated Ally       31   | .   .   31  
Total Orders               .    | .   .   .   
Ally Attacks               4    | .   .   4   
  Total Damage             21   | .   .   21  
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Scr Mat Min 
Turns Passed               667  | 71  455 141 
Spaces Moved               377  | 57  248 72  
  Core                     30   | 30  .   .   
  Treads                   .    | .   .   .   
  Legs                     347  | 27  248 72  
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 150 
  Average Speed            140  | 104 146 150 
  Slowest Speed            210  | 150 210 150 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       21   | 3   43  18  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             2    | .   .   2   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          45   | .   .   45  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      45   | .   .   45  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Total                      473  | 65  319 89  
  Wait                     32   | .   32  .   
  Move                     375  | 56  247 72  
  Hop                      .    | .   .   .   
  Pick Up                  15   | 3   11  1   
  Fast Attach              7    | 6   1   .   
  Attach                   5    | .   1   4   
  Detach                   .    | .   .   .   
  Swap                     7    | .   6   1   
  Drop                     6    | .   6   .   
  Fire                     26   | .   15  11  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 16)
   72 | -11/Scrapyard | Entered Materials
  338 | -10/Materials | Build established: Mutant
  357 | -10/Materials | Discovered new exit (range 16)
  527 | -10/Materials | Entered Mines
  632 | -10/Mines     | Assembled infested the area
  663 | -10/Mines     | Core integrity fell below 50%
  665 | -10/Mines     | Core integrity fell below 20%
  668 | -10/Mines     | Destroyed by as-27047 with Assembled Rifle

 Last Messages 
---------------
00658_ Particle Cannon destroyed.
00659_ Aluminum Leg destroyed.
00659_ Destroyed Asb. Hover Unit.
00659_ as-03765 destroyed.
00659_ as-70450 destroyed.
00659_ as-82132 destroyed.
00659_ as-86477 destroyed.
00660_ Aluminum Leg destroyed.
00661_ Destroyed Asb. F-torch.
00661_ Destroyed Asb. Hover Unit.
00661_ Destroyed Asb. F-torch.
00661_ as-58656 destroyed.
00661_ as-41046 destroyed.
00661_ as-10373 destroyed.
00661_ Grenade Launcher destroyed.
00663_ The unstable cave ceiling collapses.
00664_ as-99717 destroyed.
00666_ as-42526 destroyed.
00666_ Spread Laser destroyed.
00667_ Med. Battery destroyed.

 Map 
-----
+----------------------------------------------------+
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|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          12
Energy Capacity            465
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Backstab
Hunted

 Challenges 
------------
None

 Game 
------
Seed              ZioniteGyrokineticDatajack
  Manual?         0
Play Time         00:11:53
  Cumulative      6.5 hours
  Start           2021.07.13 @ 07:44:33
  End             2021.07.13 @ 07:54:15
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          7
  Rogue           7
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             4
Gallery%          9
Achievement%      9
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              18/Terminus
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 3e193028-5559-41b6-9d57-70a89a5e2302