Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.22 @ 22:29:25 Player: inSANE Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (117) 585 Value Destroyed (4759) 4759 Prototype IDs (25) 500 Alien Tech Used (1) 200 Bonus (2196) 2196 TOTAL SCORE: 16040 Bonus ------- High Alert Combat Kills 180 Follower Combat Kills 318 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 300 Friendly Fire -202 Cogmind --------- Core Integrity 1065/1150 Matter 272/300 Energy 170/170 System Corruption 5% Temperature Cool (141) Location -4/Factory Parts ------- Power (2) Micro Fission Core Propulsion (4) Flexi-carbon Leg Experimental Myomer Leg Experimental Myomer Leg Utility (10) Large Storage Unit Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Weapon (4) High-powered Shotgun Coil Gun Coil Gun Inventory (16) Light Antimatter Reactor Improved Treads Wheel Compact Wheel Compact Wheel Improved Gyrokinetic Inverter Matter Neutralizer Heavy Battle Rifle Coil Gun KE Penetrator Makeshift Sword Lance Peak State ------------ Power Vortex Chain Reactor Propulsion Flexi-carbon Leg Experimental Myomer Leg Experimental Myomer Leg Improved Gyrokinetic Inverter Utility Experimental Cooling System Large Storage Unit Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Makeshift Armor Plating Weapon Vortex Shotgun Vortex Shotgun Vortex Shotgun Makeshift Sword Inventory Neutrino Core Micro Fission Core Compact Wheel Hardened Heavy Armor Plating HERF Cannon Matter Neutralizer Heavy Battle Rifle Hypervelocity Gauss Cannon Lance [Rating: 110] Favorites ----------- Power Nuclear Core Engine Makeshift Power Source Power Core Nuclear Core Reactor Vortex Chain Reactor Propulsion Compact Wheel Treads Advanced Treads Leg Experimental Myomer Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Makeshift Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Shotgun Energy Cannon HERF Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Advanced EMP Blaster Slashing Weapon Makeshift Sword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 4 . 2 . . . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Utility 8 | . . . . . 2 . 2 . . . . . . 1 . . . . 1 . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 214 | 7 6 2 . . 41 19 3 1 . 6 2 6 1 18 4 5 5 1 19 9 13 12 14 20 Power 14 | 1 . . . . 2 1 . 1 . . . 1 . 2 . . . . 1 1 1 1 . 2 Engine 3 | 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . Core 10 | . . . . . 2 1 . 1 . . . . . 1 . . . . 1 1 1 . . 2 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 72 | 3 4 . . . 23 9 . . . 2 . . . 6 . . . . 8 . 6 . 6 5 Treads 34 | 1 2 . . . 11 5 . . . 1 . . . 4 . . . . 5 . 3 . 2 . Leg 7 | 1 . . . . . . . . . . . . . . . . . . . . . . 3 3 Wheel 28 | 1 2 . . . 12 4 . . . 1 . . . 2 . . . . 2 . 3 . 1 . Hover 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 43 | 1 2 . . . 5 . 3 . . 4 1 1 1 3 . 2 . . 6 2 3 6 1 2 Device 20 | . . . . . 2 . 2 . . 2 1 1 . 1 . 1 . . 4 . 1 5 . . Storage 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . Processor 7 | . . . . . 3 . 1 . . . . . 1 1 . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 13 | . . . . . . . . . . 2 . . . 1 . 1 . . 2 2 1 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 . 2 . . 11 9 . . . . 1 4 . 7 4 3 5 1 4 6 3 5 7 11 Energy Gun 21 | 2 . 1 . . 3 5 . . . . . 1 . . . . . . . . . 1 5 3 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 36 | . . 1 . . 6 3 . . . . . 2 . 3 2 1 3 . 2 4 2 3 1 3 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Launcher 7 | . . . . . 2 1 . . . . . . . 1 . . 1 . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . . . . . . 1 1 . 3 2 2 1 1 2 1 . 1 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 1 5 . . . . 1 . . . . . . . 1 . . 4 2 . Parts Lost 51 | . . 1 . . 6 1 . . . . . . . 3 . . . . 4 5 9 . 10 12 Power 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 Propulsion 18 | . . . . . 3 . . . . . . . . 2 . . . . 2 . 6 . 3 2 Utility 11 | . . . . . . . . . . . . . . . . . . . 1 2 2 . 2 4 Weapon 18 | . . 1 . . 3 1 . . . . . . . . . . . . . 3 1 . 5 4 Highest Loss Streak 6 | . . 1 . . 2 1 . . . . . . . 3 . . . . 4 4 3 . 4 6 Average Slot Usage (%) 96 | . 99 99 100 100 96 99 100 100 100 100 99 92 100 99 100 100 79 100 96 97 96 86 85 78 Engine 2 | . 14 14 14 14 . . . . . . . 4 7 4 . . . . . . . . . . Core 5 | . . . . . 8 9 7 7 7 7 7 2 . 1 6 6 6 6 8 9 10 2 . 1 Treads 10 | . 15 14 14 14 10 12 7 7 7 7 7 7 7 11 12 12 12 12 11 11 10 11 14 . Wheel 11 | . 12 14 14 14 16 14 15 15 15 14 14 14 14 11 12 12 12 12 10 11 10 11 2 . Device 9 | . . . . . 8 . 15 15 15 14 14 14 14 11 12 11 12 12 14 11 6 9 6 4 Storage 14 | . 27 28 28 28 18 18 15 15 15 15 14 14 14 12 12 12 12 12 11 11 11 11 11 10 Processor 13 | . . . . . 7 18 15 15 15 15 14 14 14 17 18 18 18 18 14 11 14 16 16 15 Protection 1 | . . . . . . . . . . . . . . . . . . . 2 9 9 . 5 6 Energy Gun 5 | . 28 21 28 28 12 9 7 7 7 7 7 7 7 . . . . . . . . . 5 9 Ballistic Gun 14 | . . 6 . . 13 17 15 15 15 15 8 7 21 18 18 18 3 18 17 17 19 19 10 . Slashing Weapon 2 | . . . . . . . . . . . 6 7 . 5 5 5 . 4 4 3 1 . . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 13 41 41 41 41 51 48 50 50 50 54 50 55 55 63 63 62 63 63 72 80 85 98 109 119 Greatest Support 95 | 10 40 10 10 10 40 44 26 26 26 26 26 26 26 74 42 42 42 42 42 40 50 50 73 95 Greatest Overweight (x) 4 | 1 4 4 4 4 4 4 1 1 1 2 2 2 2 2 1 1 1 1 2 2 3 3 3 2 Average Overweight (x) 1 | . 3 3 4 4 2 2 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 5 14 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Most Carried 16 | 4 13 14 14 14 16 16 14 12 12 15 16 16 16 16 16 16 16 16 16 14 16 16 16 15 Average Carried 14 | 2 8 13 14 14 15 14 12 12 12 13 15 15 15 15 15 15 16 16 14 11 14 15 14 10 Final Capacity 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 Final Carried 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 Class Distribution -------------------- 23% | Assassin 13% | Skirmisher 12% | Derelict-Assassin 11% | Mutant 10% | Gunner 9% | Derelict-Gunner 6% | Scavenger-Tank 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Assassin | -7/Lower Caves Derelict-Assassin | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Derelict-Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Mutant | -6/Data Miner Assassin | -5/Proximity Caves Scavenger-Assassin | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Derelict-Gunner | -5/Warlord Derelict-Gunner | -4/Proximity Caves Derelict-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 4295 | 246 84 20 . . 614 440 . . . 51 119 107 52 350 119 149 . . 281 369 265 294 547 188 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5257 | . 209 45 . . 1233 1018 . . . 50 66 . 64 411 128 29 . . 448 285 223 189 527 332 Parts 227 | . 11 2 . . 67 42 . . . 2 2 . 2 22 1 4 . . 12 11 9 4 23 13 Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . 1 1 . . . . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . . . . . . . . 2 . . 3 . 14 5 . . . 4 3 40 22 . Prevented 22 | . . . . . . . . . . . . . . . 3 . . . . . 5 14 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 106 | . 4 3 . . 28 16 . . . 1 1 . 1 7 2 1 . . 6 8 4 3 17 4 Guns 85 | . 4 3 . . 21 15 . . . 1 1 . 1 7 2 1 . . 3 5 2 3 15 1 Cannons 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 AOE 14 | . . . . . 6 1 . . . . . . . . . . . . 3 3 1 . . . Classes Destroyed 14 | . 1 1 . . 4 3 . . . . 1 . . 2 1 . . . . . 1 . . . Builder 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Hauler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Recycler 4 | . . . . . 2 1 . . . . . . . . . . . . 1 . . . . . Operator 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Swarmer 33 | . . 3 . . 14 . . . . . . . . . . 1 . . . 6 1 . 8 . Grunt 35 | . 4 . . . 6 11 . . . 1 . . 1 2 . . . . 2 1 . 3 3 1 Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 16 | . . . . . 7 3 . . . . . . . 2 . . . . 1 1 1 . . 1 Hunter 9 | . . . . . 1 1 . . . . . . . . . . . . 2 . 1 . 2 2 Programmer 8 | . . . . . . . . . . . . . . 3 . . . . 1 . . . 4 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Best Kill Streak 7 | . 3 3 . . 5 4 . . . 1 1 . 1 4 1 1 . . 6 5 2 3 7 3 Combat Bots Only 7 | . 3 3 . . 4 4 . . . 1 1 . 1 4 1 1 . . 5 5 2 3 7 2 Max Kills in Single Turn 4 | . 1 1 . . 3 2 . . . 1 1 . 1 1 1 1 . . 4 2 1 2 2 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Exploded 3 | . . . . . 3 1 . . . . . . . . . . . . 3 2 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Damage Taken 9886 | . 226 38 . . 835 679 . . . 122 55 . . 473 . 32 . . 1140 448 1482 304 1966 2086 Core 1068 | . 56 . . . 75 94 . . . . . . . 41 . . . . 151 136 217 74 139 85 Absorbed by Shields 261 | . . . . . . . . . . . . . . . . . . . . . . 89 172 . Core Remaining (%) 78 | 100 . . . 77 . 69 . . . . . . 100 . . . . 95 . . . . 28 . Volleys Fired 238 | . 10 5 . . 48 40 . . . 3 3 . 2 14 2 1 . . 10 14 21 5 41 19 Largest 4 | . 2 2 . . 3 3 . . . 3 3 . 4 4 4 4 . . 4 4 4 4 4 4 Hottest 241 | . 80 80 . . 118 125 . . . 103 103 . 131 114 114 114 . . 117 118 124 129 241 237 Shots Fired 723 | . 20 7 . . 118 120 . . . 9 7 . 8 56 8 4 . . 40 43 63 20 162 38 Gun 649 | . 20 7 . . 113 120 . . . 9 7 . 8 56 8 4 . . 40 39 55 20 129 14 Cannon 57 | . . . . . . . . . . . . . . . . . . . . . . . 33 24 Launcher 17 | . . . . . 5 . . . . . . . . . . . . . . 4 8 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 495 | . . . . . 59 80 . . . 6 5 . 6 56 8 4 . . 40 39 55 20 109 8 Thermal 24 | . . . . . . . . . . . . . 2 . . . . . . . . . 22 . Explosive 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . Electromagnetic 161 | . 20 7 . . 54 40 . . . 3 2 . . . . . . . . 4 8 . . 23 Entropic 38 | . . . . . . . . . . . . . . . . . . . . . . . 31 7 Robot Hit Streak 55 | . 6 2 . . 55 42 . . . 6 8 . 8 18 22 23 . . 14 17 18 5 12 15 Robot Miss Streak 4 | . 2 3 . . 3 2 . . . 1 1 . 1 4 . . . . 2 3 3 2 4 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Secondary Targets 15 | . 1 1 . . 2 3 . . . . . . 1 . . . . . 1 1 . 1 4 . Max Gunslinging Chain 2 | . 1 1 . . 1 1 . . . . . . 1 . . . . . 1 1 . 1 2 . Shots Hit Robots 527 | . 14 3 . . 91 95 . . . 9 4 . 6 39 4 1 . . 32 25 41 14 115 34 Core Hits 239 | . 9 3 . . 48 47 . . . 4 4 . 3 16 3 1 . . 20 12 10 9 34 16 Critical Hits 14 | . . . . . 1 3 . . . . . . . 2 . . . . . 2 . . 6 . Critical Kills 5 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . 2 . Critical Parts Destroyed 9 | . . . . . . 2 . . . . . . . 2 . . . . . 1 . . 4 . Melee Attacks 130 | . . . . . . . . . . . 8 . . 53 14 8 . 6 17 7 1 4 . 12 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 130 | . . . . . . . . . . . 8 . . 53 14 8 . 6 17 7 1 4 . 12 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13175 | . 202 45 . . 2168 1594 . . . 198 88 . 114 1181 86 21 . . 1562 807 1010 405 2604 1090 Guns 9995 | . 202 45 . . 1295 1495 . . . 157 88 . 114 1181 86 21 . . 802 477 743 405 2418 466 Cannons 810 | . . . . . . . . . . . . . . . . . . . . . . . 186 624 Explosions 2274 | . . . . . 873 99 . . . 41 . . . . . . . . 664 330 267 . . . Melee 96 | . . . . . . . . . . . . . . . . . . . 96 . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6743 | . . . . . 708 795 . . . 74 35 . 97 1181 86 21 . . 802 477 743 405 1134 185 Thermal 720 | . . . . . 253 99 . . . 41 . . 17 . . . . . . . . . 310 . Explosive 1254 | . . . . . 590 . . . . . . . . . . . . . 664 . . . . . Electromagnetic 2921 | . 202 45 . . 617 700 . . . 83 53 . . . . . . . . 330 267 . . 624 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 96 | . . . . . . . . . . . . . . . . . . . 96 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1441 | . . . . . . . . . . . . . . . . . . . . . . . 1160 281 Highest Corruption 7 | . . . . . . . . 5 5 5 5 5 . 3 3 3 3 3 4 4 7 7 3 5 Average Corruption 4 | . . . . . . . . 5 5 5 5 5 . 2 3 3 3 3 3 4 6 7 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 129 | . . . . . . . . 3 . 15 18 3 . 7 15 21 1 4 8 8 22 1 2 1 Message Errors 37 | . . . . . . . . 1 . 4 6 1 . 2 4 6 . 2 3 2 6 . . . Matter Fused 32 | . . . . . . . . 1 . 5 3 1 . 2 5 5 . . 4 1 3 1 1 . Heat Flow Errors 16 | . . . . . . . . . . 4 2 . . . 2 6 . . 1 1 . . . . Energy Discharges 14 | . . . . . . . . . . . 3 1 . 1 2 . . 1 . . 5 . 1 . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 12 | . . . . . . . . . . 1 2 . . . 2 4 1 1 . 1 . . . . Data Loss (major) 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Targeting Errors 13 | . . . . . . . . . . 1 1 . . 2 . . . . . 3 5 . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 330 | . . . . . 140 4 . . . 3 . . . . . . . . 115 21 47 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 304 | . . . . . 140 4 . . . 3 . . . . . . . . 89 21 47 . . . Melee 26 | . . . . . . . . . . . . . . . . . . . 26 . . . . . Knockbacks 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 523 | . . . . . 150 53 . . . 48 . . . . . . . . 174 . 98 . . . Shots 13 | . . . . . 4 1 . . . 1 . . . . . . . . 2 . 5 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 389 | . 174 36 . . 180 355 . . . 257 162 . 96 246 218 217 . . 239 168 315 . 167 389 Average Temperature 88 | . 75 27 . . 49 128 . . . 95 65 . 51 83 71 77 . . 40 88 109 . 31 160 Received Heat Transfer 1262 | . 126 . . . 189 324 . . . 9 . . . 126 . . . . 63 27 114 40 103 141 Effects 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . 2 Combat Hostiles 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . 2 Parts Fried 16 | . 1 . . . 2 3 . . . . . . . . . . . . . 2 1 . . 7 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 1153 | . . . . . 300 100 . . . 50 . . 37 . . . . . . . . . 666 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 5 1 . . . 1 . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Peak Influence 573 | . 132 71 . . 545 573 260 121 63 . . . . 219 . . . . 234 . . . . 169 Average Influence 161 | . 34 60 . . 283 388 260 106 63 . . . . 95 . . . . 75 . . . . 102 Maximum Alert Level 2 | . . . . . 2 2 1 . . . . . . 1 . . . . 1 . . . . . Low Security (%) 68 | . . . . . . . . . . . . . . . . . . . . . . . . . Level 1 19 | . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 12 | . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . . . 4 3 . . . . . . . 7 . . . . 2 . . . . 3 Investigation 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . Extermination 5 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 Reinforcement 9 | . 1 . . . 3 2 . . . . . . . 1 . . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 10 | . 1 . . . 3 3 . . . . . . . 1 . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 195 | . 9 3 . . 45 29 . 5 . 2 1 . 4 11 6 1 . . 13 8 5 17 18 18 Peak Tracking Total 13 | . 4 3 . . 6 4 . 5 . 2 1 . 4 4 5 1 . . 7 5 3 8 7 13 Tactical Retreats 17 | . 1 . . . 5 1 . . . 1 . . . 1 2 . . . 4 . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 8 | . . . . . 1 . 1 . . . . . . 2 . . . . 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . 1 . . . . 1 5 . . . . 1 4 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 13 | . . . . . 5 3 . . . . 1 . . 1 . . . . 3 . . . . . Max in Single Turn 3 | . . . . . 3 1 . . . . 1 . . 1 . . . . 3 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 31 | . 2 . . . 6 1 . . . 1 1 1 . 4 . 1 4 . 3 . . 4 . 3 Terminals 18 | . 2 . . . 5 1 . . . . . . . 4 . . . . 3 . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 87 | . 5 . . . 12 1 . . . 1 1 2 . 11 . 1 27 . 4 . . 5 . 17 Successful 62 | . 2 . . . 5 1 . . . 1 1 2 . 6 . 1 27 . 1 . . 5 . 10 Failed 25 | . 3 . . . 7 . . . . . . . . 5 . . . . 3 . . . . 7 Catastrophic 5 | . . . . . 2 . . . . . . . . 1 . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 40 | . 5 . . . 9 . . . . . . 1 . 6 . . . . 2 . . 1 . 16 Terminals 48 | . 5 . . . 10 1 . . . . . . . 11 . . . . 4 . . . . 17 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 48 | . . . . . 1 1 . . . 1 1 2 . 3 . 1 27 . 1 . . 5 . 5 Record 15 | . . . . . . . . . . . . . . . . . 11 . . . . 4 . . Part Schematic 8 | . . . . . . . . . . . . 2 . . . . 6 . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 1 . . 3 . . . . . . . Open Door 5 | . . . . . . 1 . . . 1 1 . . . . 1 . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Alert Level 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 30 | . 5 . . . 5 . . . . . . . . 6 . . . . 2 . . . . 12 Terminals 12 | . 2 . . . 2 . . . . . . . . 3 . . . . . . . . . 5 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 9 | . 2 . . . 2 . . . . . . . . 3 . . . . . . . . . 2 Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . . . 6 . . . . . . . . 4 . . . . 3 . . . . 3 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 1 . . . . . . 2 . . . . 6 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total Allies 12 | . . . . . . . . . . . . 9 . 3 . . . . . . . . . . Largest Group 9 | . . . . . . . . . . . . 9 9 9 . . . . . . . . . . Highest-Rated Group 264 | . . . . . . . . . . . . 264 264 264 . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . . . . . . 31 31 31 . . . . . . . . . . Total Orders 4 | . . . . . . 3 1 . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . GOTO 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 78 | . . . . . . . . . . . . . 18 60 . . . . . . . . . . Total Damage 1396 | . . . . . . . . . . . . . 375 1021 . . . . . . . . . . Kills 11 | . . . . . . . . . . . . . 3 8 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . . . 1 1 2 . . . . 1 . 2 1 . 1 . Drone Launches 14 | . . . . . . 14 . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 13281 | 51 539 279 150 12 1193 700 46 104 15 784 653 851 351 1397 977 1020 96 346 769 523 673 531 641 580 Spaces Moved 8711 | 41 400 219 126 11 848 378 41 99 16 545 412 815 303 896 485 392 79 251 507 362 462 409 293 321 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . Treads 1321 | . 14 . . . 93 67 . . . 1 214 . . 5 282 373 1 49 5 3 19 10 185 . Legs 334 | . . . . . . . . . . . . . . . . . . . . . . . 13 321 Wheels 7051 | 36 386 219 126 11 755 311 41 99 16 544 198 815 303 891 203 19 78 202 502 359 443 399 95 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 110 120 120 100 100 100 100 100 100 100 100 110 100 110 110 110 110 110 120 110 110 130 105 Average Speed 120 | 82 116 114 120 120 109 117 100 100 100 100 144 100 110 110 146 168 110 122 119 120 123 115 163 136 Slowest Speed 230 | 90 200 120 120 120 200 200 100 100 100 185 185 110 110 150 172 172 172 172 172 185 230 185 183 175 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 66 45 50 8 77 52 2 92 2 60 62 85 53 29 62 52 68 52 17 53 55 58 51 10 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 5 | . . . . . . . . . . . . 1 . . . . 1 1 . . 1 . 1 . Known Exits Taken 17 | . . . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . 1 . . . . . . . . 1 3 3 . . 1 . . . 2 3 . 1 . Spaces Dug 134 | . . . . . . . . . . . 8 . . 53 14 8 . 6 15 13 1 4 . 12 Terrain Destroyed 281 | . . . . . 41 6 . . . 4 9 . . 53 18 8 . 6 60 15 2 4 38 17 Melee 128 | . . . . . . . . . . . 8 . . 53 14 8 . 6 15 7 1 4 . 12 Projectile 53 | . . . . . . . . . . . 1 . . . 4 . . . 2 2 1 . 38 5 AOE 100 | . . . . . 41 6 . . . 4 . . . . . . . . 43 6 . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total 10884 | 56 452 239 125 10 1026 570 47 103 15 773 459 852 316 1215 733 737 87 284 626 412 529 452 350 416 Wait 1389 | . 27 13 . . 43 107 2 4 . 217 24 26 10 225 228 328 . 27 56 18 18 1 2 13 Move 8688 | 40 399 218 125 10 847 377 41 98 15 544 411 814 302 895 484 391 78 250 506 361 461 408 292 321 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 103 | 7 9 1 . . 24 5 . . . 3 4 1 1 6 1 3 . . 7 3 7 7 1 13 Fast Attach 51 | 4 1 1 . . 4 7 . 1 . . 2 3 . 3 . . 4 . 1 2 2 10 . 6 Attach 63 | 3 . . . . 7 3 3 . . . . 1 . 4 . . . . 7 4 10 . 9 12 Detach 20 | 1 . . . . . 4 1 . . . . . . . . . . . 2 . 6 . . 6 Swap 101 | . 5 1 . . 30 9 . . . 6 1 2 1 11 4 5 1 1 11 3 1 2 5 2 Drop 80 | 1 1 . . . 23 11 . . . . 6 5 . 4 . 1 4 . 5 . 2 15 . 2 Fire 238 | . 10 5 . . 48 40 . . . 3 3 . 2 14 2 1 . . 10 14 21 5 41 19 Melee 130 | . . . . . . . . . . . 8 . . 53 14 8 . 6 17 7 1 4 . 12 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . . . . . . 4 . . . . 10 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 9 exits: Res x4 / Upp x2 / Ext x2 / Arm) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 9) 520 | -10/Materials | Discovered new exit (range 8) 575 | -10/Materials | Discovered new exit (range 14) 591 | -10/Materials | Entered Mines 661 | -10/Mines | Learned Materials security intel 716 | -10/Mines | Discovered new exit (range 3) 864 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 864 | -10/Mines | Discovered new exit (range 5) 870 | -10/Mines | Entered Exiles 899 | -10/Exiles | Met 8R-AWN 918 | -10/Exiles | Met EX-HEX 965 | -10/Exiles | Met EX-DEC 1007 | -10/Exiles | Discovered new exit (range 14) 1020 | -10/Exiles | Entered Mines 1020 | -9/Mines | Discovered new exit (range 11) 1032 | -9/Mines | Entered Materials 1032 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1211 | -8/Materials | Discovered new exit (range 3) 1470 | -8/Materials | Discovered new exit (range 15) 1681 | -8/Materials | Discovered new exit (range 14) 2145 | -8/Materials | Discovered new exit (range 10) 2202 | -8/Materials | Identified exit to Storage 2225 | -8/Materials | Entered Storage 2241 | -8/Storage | Build established: Gunner 2832 | -8/Storage | Discovered new exit (range 19) 2923 | -8/Storage | Identified exit to Factory 2925 | -8/Storage | Entered Factory 2925 | -7/Factory | Accompanied by 12 allies 2925 | -7/Factory | Evolved 2 slots: Utility x2 2971 | -7/Factory | Sucked down chute 2971 | -7/Factory | Entered Waste 2980 | -7/Waste | Spotted C-40 Crusher 2986 | -7/Waste | EMP discharged 2992 | -7/Waste | Spotted C-40 Crusher 3015 | -7/Waste | Spotted C-40 Crusher 3025 | -7/Waste | Spotted C-40 Crusher 3040 | -7/Waste | Spotted C-40 Crusher 3045 | -7/Waste | 5 allies followed down the chute 3055 | -7/Waste | Discovered new exit (range 17) 3070 | -7/Waste | Identified exit to Factory 3075 | -7/Waste | Entered Factory 3075 | -7/Factory | Accompanied by 2 allies 3075 | -7/Factory | Discovered new exit (range 16) 3089 | -7/Factory | Identified exit to Lower Caves 3090 | -7/Factory | Entered Lower Caves 3090 | -7/Lower Caves | Accompanied by 2 allies 3213 | -7/Lower Caves | Build established: Skirmisher 3744 | -7/Lower Caves | Discovered new exit (range 12) 3873 | -7/Lower Caves | Identified exit to Lower Caves 3874 | -7/Lower Caves | Entered another Lower Caves area 3948 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4256 | -7/Lower Caves | Build established: Assassin 4419 | -7/Lower Caves | Learned location of 1 exit from Factory 4451 | -7/Lower Caves | Discovered new exit (range 19) 4456 | -7/Lower Caves | Found Prototype Device 4499 | -7/Lower Caves | Found Alien Artifact 4499 | -7/Lower Caves | Identified Core Expander 4499 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 4509 | -7/Lower Caves | Identified exit to Zion 4527 | -7/Lower Caves | Entered Zion 4589 | -7/Zion | Given A8's code to call for help 4593 | -7/Zion | Discovered new exit (range 9) 4601 | -7/Zion | Identified exit to Proximity Caves 4631 | -7/Zion | Gained Derelict followers 4657 | -7/Zion | System corruption cleaned by Quarantine Array 4717 | -7/Zion | Gained Derelict followers 4743 | -7/Zion | Received a hallucinogenic algorithm 4895 | -7/Zion | Learned Factory emergency access door positions 5050 | -7/Zion | Build established: Derelict-Assassin 5378 | -7/Zion | Entered Proximity Caves 5378 | -6/Proximity Caves | Accompanied by 9 allies 5421 | -6/Proximity Caves | Learned Factory stockpile data 5544 | -6/Proximity Caves | Learned Factory terminal intel 5703 | -6/Proximity Caves | Discovered new exit (range 4) 5705 | -6/Proximity Caves | Identified exit to Factory 5729 | -6/Proximity Caves | Entered Factory 5729 | -6/Factory | Accompanied by 9 allies 5729 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5730 | -6/Factory | Identified exit to Factory 5733 | -6/Factory | Loaded intel: 20 terminal locations 6091 | -6/Factory | Garrison activated, responded to threat 6580 | -6/Factory | Allied Derelicts emerged from ambush trap array 6808 | -6/Factory | Discovered exit to Factory (range 7) 6895 | -6/Factory | Lost 3 parts (1p2n) 7114 | -6/Factory | Discovered new exit (range 11) 7124 | -6/Factory | Identified exit to Lower Caves 7126 | -6/Factory | Entered Lower Caves 7211 | -6/Lower Caves | Build established: Assassin 7533 | -6/Lower Caves | Attacked by a faux Warlord 8094 | -6/Lower Caves | Discovered new exit (range 5) 8100 | -6/Lower Caves | Identified exit to Lower Caves 8103 | -6/Lower Caves | Entered another Lower Caves area 8103 | -6/Lower Caves | Discovered exit to Factory (range 13) 9082 | -6/Lower Caves | Discovered new exit (range 17) 9121 | -6/Lower Caves | Identified exit to Data Miner 9123 | -6/Lower Caves | Entered Data Miner 9123 | -6/Data Miner | Discovered new exit (range 6) 9128 | -6/Data Miner | Identified exit to Proximity Caves 9146 | -6/Data Miner | Met Data Miner 9165 | -6/Data Miner | Learned location of Section 7 (-2) 9165 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9182 | -6/Data Miner | Received God Mode back door access code from Data Miner 9219 | -6/Data Miner | Entered Proximity Caves 9550 | -5/Proximity Caves | Discovered exit to Factory (range 10) 9565 | -5/Proximity Caves | Entered Factory 9565 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9833 | -5/Factory | Identified exit to Upper Caves 10127 | -5/Factory | Lost 4 parts (1p2n1u) 10334 | -5/Factory | Entered Upper Caves 10445 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10481 | -5/Upper Caves | Lost 4 parts (1u3w) 10725 | -5/Upper Caves | Build established: Scavenger-Tank 10752 | -5/Upper Caves | Learned Factory garrison access intel 10763 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 10796 | -5/Upper Caves | Discovered new exit (range 7) 10804 | -5/Upper Caves | Identified exit to Upper Caves 10857 | -5/Upper Caves | Entered another Upper Caves area 10858 | -5/Upper Caves | Encountered a Warlord checkpoint 11020 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11071 | -5/Upper Caves | Lost 3 parts (2n1u) 11312 | -5/Upper Caves | Learned location of Warlord (-5) 11316 | -5/Upper Caves | Spotted B-75 Beast 11386 | -5/Upper Caves | Core integrity fell below 50% 11404 | -5/Upper Caves | Destroyed B-75 Beast 11407 | -5/Upper Caves | Lost 3 parts (3n) 11512 | -5/Upper Caves | Discovered new exit (range 12) 11526 | -5/Upper Caves | Identified exit to Warlord 11530 | -5/Upper Caves | Entered Warlord 11568 | -5/Warlord | System corruption cleaned by Quarantine Array 11626 | -5/Warlord | Build established: Scavenger-Gunner 11648 | -5/Warlord | Learned Armory repair station intel 11724 | -5/Warlord | Visited the Vortex Lab 11737 | -5/Warlord | Found Prototype Energy Gun 11740 | -5/Warlord | Found Prototype Energy Gun 11741 | -5/Warlord | Warlord's base attacked by MAIN.C 11744 | -5/Warlord | Found Prototype Energy Gun 11746 | -5/Warlord | Found Prototype Energy Gun 11801 | -5/Warlord | Met Warlord 11811 | -5/Warlord | Opened Warlord's prototype stash 11816 | -5/Warlord | Found Prototype Reactor 11816 | -5/Warlord | Identified Vortex Chain Reactor 11835 | -5/Warlord | Found Prototype Device 11835 | -5/Warlord | Identified Thermal Barrier 11960 | -5/Warlord | Warlord forces counterattacked 11973 | -5/Warlord | Build established: Derelict-Gunner 12033 | -5/Warlord | Discovered new exit (range 15) 12060 | -5/Warlord | Identified exit to Proximity Caves 12061 | -5/Warlord | Entered Proximity Caves 12062 | -4/Proximity Caves | Identified exit to Factory 12072 | -4/Proximity Caves | Learned location of Testing (-2) 12131 | -4/Proximity Caves | Destroyed 7 combat bots 12294 | -4/Proximity Caves | Lost 4 parts (1n2u1w) 12580 | -4/Proximity Caves | Identified Vortex Shotgun (x4) 12702 | -4/Proximity Caves | Entered Factory 12702 | -4/Factory | Evolved 2 slots: Utility x2 12703 | -4/Factory | Identified exit to Extension 12704 | -4/Factory | Loaded intel: 4 garrison access locations 12788 | -4/Factory | Identified exit to Research 12788 | -4/Factory | Identified exit to Upper Caves 12788 | -4/Factory | Identified exit to Armory 13158 | -4/Factory | Lost 3 parts (1n1u1w) 13237 | -4/Factory | Lost 3 parts (1p1u1w) 13252 | -4/Factory | Spotted B-86 Titan 13282 | -4/Factory | Self-destructed Last Messages --------------- 13265_ Hrd. Heavy Armor Plating destroyed. 13265_ Penetrated by Slug. 13265_ K-01 Serf collects debris. 13270_ HERF Cannon destroyed. 13270_ K-01 Serf collects debris. 13274_ Destroyed Imp. Phase Shifter. 13274_ Slug penetrates H-77 Assassin. 13274_ Slug penetrates Wall. 13276_ Slug penetrates Subcomponent Replicator. 13276_ Subcomponent Replicator disabled. 13276_ Slug penetrates Wall. 13276_ Penetrated by Slug. 13277_ P-70 Sage resets H-77 Assassin, system corruption cleaned. 13278_ K-01 Serf collects debris. 13278_ HERF Cannon destroyed. 13279_ System corrupted: Coil Gun targeting data glitched. 13279_ Slug penetrates H-77 Assassin. 13279_ Neutrino Core destroyed. 13281_ Myomer Leg destroyed. 13281_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????"?????????????????????? | | ???????????????????????? """""????????+??????????? | | ?????????????????????????"""""??????? #??????????? | | ?????????????????????????? ??????? #??????????? | | ??????????????????????????? ?????? #??????????? | | ??????????????????????#######/###### #??????????? | | ??????????????????????# # ???????????? | | ??????????????????????# g #???????????? | | ??????????????????????# #????????????? | | ??????????????????????# gg #?????????????? | | ??????????????????????#ggg""" " #?????????????? | | ??????????????????????# """ " % #?????????????? | | ??????????????????????# """ "kk %#?????????????o | | ??????????????????????# "" k= #???????????? | | ??????????????????????# @ g " % ####????????? | | ??????????????????????# hp p=*; #????????? | | ??????????????????????# h ## #????????? | | ??????????????????????# ##+######+#??? | | ??????????????????????############## + ? ??? | | ???????????????????????????????????# #??# #??## | | ???????????????????????????????????# #??# #??# | | ???????????????????????????????????# #### #### | | ???????????????????????????????????# ## ## | | ???????????????????????????????????# ## ## | | ???????????????????????????????????# ##! % + | | ???????????????????????????????????# ## ## | | ??????????????????????????????????## ## ## | | ??????????????????????????????????# #### ##+ #### | | ??????????????????????????????????###??### ## | | ?????????????????????????????????????????# """" #? | | ?????????????????????????????????????????# """" #? | | ?????????????????????????????????????????# """" #? | | ?????????????????????????????????????????# """" #? | | ?????????????????????????????????????????# #? | | ?????????????????????????????????????????########? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 825 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Lgt. Assault Rifle | -8/Materials | Scanalyzed Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularAutogunDevice Manual? 0 Play Time 03:29:39 Cumulative 267.9 hours Start 2019.10.22 @ 17:05:26 End 2019.10.22 @ 22:29:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 69 Gallery% 75 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85ba6289-3c56-448b-859f-fee884668a0c