Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.04 @ 11:47:30 Player: wchar_t Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (145) 725 Value Destroyed (6890) 6890 Prototype IDs (239) 4780 Alien Tech Used (0) 0 Bonus (3989) 3989 TOTAL SCORE: 20884 Bonus ------- High Alert Combat Kills 392 Follower Combat Kills 701 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -1104 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 100/100 System Corruption 43% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ High-capacity Storage Unit Visual Processing Unit Advanced Terrain Scan Processor Recalibrator > --- WEAPON (2) ------- Neutron Cannon (fused) > --- INVENTORY (20) --- Cooling System Encrypted Comm Array Improved EM Pulse Cannon Cooled Particle Cannon Improved Grenade Launcher Powered Hammer Powered Hammer Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg Armored Wheel Advanced Power Amplifier Coolant Injector Improved Signal Interpreter Actuator Array Improved Light Armor Plating Improved EM Pulse Cannon Cooled Particle Cannon Rocket Launcher Improved Grenade Launcher Powered Hammer Powered Hammer Powered Hammer Powered Hammer Powered Hammer Axe [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Powered Hammer Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . Utility 4 | . . . 1 . . . 1 . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 146 | 5 2 4 11 2 1 . . 20 29 10 18 4 15 16 9 Power 13 | . . 2 1 . . . . 3 2 1 1 . 1 2 . Engine 8 | . . 2 1 . . . . 1 2 . 1 . . 1 . Core 4 | . . . . . . . . 2 . 1 . . 1 . . Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 39 | 2 . 1 3 . . . . 8 10 4 3 . 5 3 . Treads 2 | . . . 1 . . . . . . . 1 . . . . Leg 36 | 2 . 1 2 . . . . 8 10 4 2 . 4 3 . Wheel 1 | . . . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 38 | 1 1 . 3 . 1 . . 4 5 1 8 1 5 4 4 Device 12 | . 1 . 1 . . . . . 2 . 1 1 2 2 2 Storage 3 | 1 . . 1 . 1 . . . . . . . . . . Processor 5 | . . . . . . . . 1 . . 2 . 1 . 1 Hackware 2 | . . . . . . . . . . . 2 . . . . Protection 16 | . . . 1 . . . . 3 3 1 3 . 2 2 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 56 | 2 1 1 4 2 . . . 5 12 4 6 3 4 7 5 Energy Gun 1 | . . . 1 . . . . . . . . . . . . Energy Cannon 13 | . 1 . 1 . . . . 1 2 2 3 . . 2 1 Ballistic Gun 13 | 2 . . . . . . . 2 5 1 2 1 . . . Ballistic Cannon 4 | . . 1 1 1 . . . 1 . . . . . . . Launcher 10 | . . . 1 1 . . . 1 1 . 1 . 2 . 3 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 13 | . . . . . . . . . 4 1 . 2 2 3 1 Slashing Weapon 2 | . . . . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . 1 . . . . Corrupted Parts 4 | . . . . . . . . . . . . . 1 3 . System Corruption 23 | . . . . . . . . . . . . . 4 19 . Parts Lost 59 | . . 1 2 1 . . . 6 13 4 3 1 11 13 4 Power 9 | . . . . . . . . 1 2 1 1 . 1 2 1 Propulsion 18 | . . . 1 . . . . 1 4 1 1 . 5 5 . Utility 22 | . . . 1 1 . . . 2 4 1 1 1 5 4 2 Weapon 10 | . . 1 . . . . . 2 3 1 . . . 2 1 Highest Loss Streak 11 | . . 1 1 1 . . . 3 6 2 1 1 11 8 2 To Critical Strikes 2 | . . . . . . . . . 1 . . . 1 . . Average Slot Usage (%) 89 | . 77 99 98 94 88 88 72 91 95 97 95 91 88 76 54 Engine 4 | . . 14 11 11 11 11 9 4 7 3 2 7 1 1 . Core 2 | . . . . . . . . 4 . 4 4 . 5 2 . Treads 1 | . . . 4 . . . . . . . 2 7 1 . . Leg 26 | . 28 28 28 33 33 33 27 35 34 35 27 23 19 14 7 Device 7 | . 6 14 10 11 11 11 9 . 7 9 7 4 11 15 7 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 Processor 7 | . . . . . . . . 6 9 9 14 7 5 7 11 Hackware 2 | . . . . . . . . . . . 8 15 2 . . Protection 7 | . . . 10 5 . . . 12 8 8 6 7 10 8 7 Energy Cannon 6 | . 5 14 3 11 11 11 9 9 8 8 3 . . 1 4 Ballistic Gun 4 | . 22 4 . . . . . 5 8 8 6 5 . . . Ballistic Cannon 2 | . . 8 11 10 11 11 9 3 . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . 4 12 6 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 71 | 8 11 17 37 37 54 54 54 65 65 60 64 64 66 71 71 Greatest Support 63 | 20 20 20 40 40 40 40 40 52 63 58 63 48 48 56 28 Greatest Overweight (x) 17 | . . . 1 . 1 1 1 1 2 1 1 1 5 17 2 Average Overweight (x) . | . . . . . . 1 1 . . . . 1 1 1 1 Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 8 8 12 15 15 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 8 8 15 15 16 16 17 20 20 19 20 20 17 12 8 Average Carried 15 | 2 6 7 10 15 15 16 16 18 18 18 19 19 11 9 8 Final Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 8 8 15 15 16 16 17 20 19 18 20 17 11 8 8 Class Distribution -------------------- 60% | Scavenger-Mutant 32% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Matter Collected 2698 | 248 76 80 217 107 . . . 440 495 240 280 47 245 142 81 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5171 | . 141 248 447 189 . . . 605 895 273 1317 189 343 295 229 Parts 256 | . 14 4 21 19 . . . 34 44 14 71 7 9 9 10 Haulers Intercepted 7 | . . . 5 . . . . . 1 . 1 . . . . Recyclers Shooed 4 | . . . . . . . . . 3 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . 12 4 . 6 Prevented 5 | . . . . . . . . . . . . 2 3 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 125 | . 9 4 7 10 . . . 16 18 9 22 5 10 4 11 Melee 5 | . . . . . . . . . . . . . 3 2 . Guns 48 | . 8 . 1 . . . . 3 5 6 21 4 . . . Cannons 40 | . 1 4 6 7 . . . 10 7 3 1 . . . 1 AOE 24 | . . . . 3 . . . 3 5 . . . 3 . 10 Classes Destroyed 15 | . 1 1 2 1 . . . 3 4 . 2 . 1 . . Worker 1 | . . . . . . . . . . . 1 . . . . Builder 3 | . . . . . . . . . 3 . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . Hauler 7 | . . . 5 . . . . . 1 . 1 . . . . Recycler 1 | . . . . . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . Watcher 5 | . . . . . . . . . 1 . 4 . . . . Swarmer 35 | . 9 . . 7 . . . 4 . 3 3 2 3 . 4 Grunt 51 | . . 4 6 3 . . . 5 11 3 7 1 5 . 6 Brawler 2 | . . . . . . . . . . . . . 1 . 1 Duelist 1 | . . . . . . . . 1 . . . . . . . Sentry 13 | . . . 1 . . . . 2 4 . 5 1 . . . Specialist 3 | . . . . . . . . 3 . . . . . . . Hunter 10 | . . . . . . . . 1 3 3 2 . 1 . . Programmer 6 | . . . . . . . . . . . 5 1 . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . 4 . Best Kill Streak 9 | . 6 2 3 6 . . . 5 9 3 5 2 3 1 4 Combat Bots Only 6 | . 6 2 2 5 . . . 5 6 3 4 2 3 1 4 Max Kills in Single Turn 4 | . 1 1 1 3 . . . 2 4 1 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . . 1 3 . . . 1 . 3 Melee 1 | . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Damage Taken 8466 | . 141 342 265 127 . . . 1101 1735 590 822 232 1031 1362 718 Core 1264 | . 45 40 17 22 . . . 123 217 85 88 44 160 258 165 Absorbed by Shields 130 | . . . 59 53 . . . 18 . . . . . . . Redirected to Shielding 35 | . . . . . . . . . . . . . 5 30 . Regen/Repaired (Parts) 57 | . . . . . . . . . 57 . . . . . . Core Remaining (%) 69 | 100 . 66 . . . 90 . . . 22 . . . . . Volleys Fired 292 | . 16 25 35 14 . . . 58 72 33 12 . 3 4 20 Largest 2 | . 2 2 2 2 . . . 2 2 2 2 . 2 1 1 Hottest 105 | . 80 80 103 103 . . . 103 96 100 105 . 69 90 90 Shots Fired 665 | . 32 42 70 28 . . . 116 129 66 134 18 6 3 21 Gun 316 | . 24 17 20 . . . . 24 58 33 122 18 . . . Cannon 312 | . 8 25 50 26 . . . 89 63 33 12 . . 3 3 Launcher 37 | . . . . 2 . . . 3 8 . . . 6 . 18 Special . | . . . . . . . . . . . . . . . . Kinetic 374 | . 24 17 35 12 . . . 55 58 33 122 18 . . . Thermal 254 | . 8 25 35 14 . . . 58 63 33 12 . . 3 3 Explosive 37 | . . . . 2 . . . 3 8 . . . 6 . 18 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 4 7 8 5 . . . 17 14 15 10 5 . . 3 Robot Miss Streak 8 | . 2 3 4 2 . . . 8 4 3 5 1 . . 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Autonomous 131 | . . . . . . . . . . . 112 19 . . . Shots Hit Robots 439 | . 16 30 43 13 . . . 58 84 32 85 17 22 28 11 Core Hits 231 | . 10 10 17 12 . . . 28 51 17 40 6 9 6 25 Critical Kills 7 | . . 1 1 . . . . . 1 . 1 . 2 1 . Critical Parts Destroyed 10 | . . . . . . . . 1 . . . . 4 5 . Critical Strikes 21 | . . 1 2 1 . . . 2 1 . 1 . 6 7 . Meltdown 3 | . . 1 1 . . . . . 1 . . . . . . Destroy 2 | . . . . . . . . 1 . . 1 . . . . Blast 3 | . . . 1 1 . . . 1 . . . . . . . Smash 12 | . . . . . . . . . . . . . 6 6 . Sever 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 89 | . . . . . . . . . 7 1 . 3 30 48 . Impact 65 | . . . . . . . . . 7 1 . 3 30 24 . Slashing 24 | . . . . . . . . . . . . . . 24 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . 2 1 . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . Follow-up Attacks 8 | . . . . . . . . . . . . . 3 5 . Damage Inflicted 13675 | . 220 547 834 485 . . . 1322 2508 687 2695 524 1379 1119 1355 Guns 4778 | . 179 167 189 . . . . 242 726 345 2530 400 . . . Cannons 3566 | . 35 328 615 307 . . . 854 897 342 149 . . . 39 Explosions 3096 | . . . . 178 . . . 226 869 . . . 507 . 1316 Melee 2115 | . . . . . . . . . . . . 124 872 1119 . Ramming 120 | . 6 52 30 . . . . . 16 . 16 . . . . Kinetic 5377 | . 179 167 466 123 . . . 441 726 345 2530 400 . . . Thermal 2967 | . 35 328 338 184 . . . 655 897 342 149 . . . 39 Explosive 3096 | . . . . 178 . . . 226 869 . . . 507 . 1316 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 1716 | . . . . . . . . . . . . 124 872 720 . Slashing 399 | . . . . . . . . . . . . . . 399 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 47 | . . . . . . . . . . . 2 3 28 47 47 Average Corruption 19 | . . . . . . . . . . . 1 2 22 33 44 Corruption Purged 4 | . . . . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 146 | . . . . . . . . . . . 22 4 33 28 59 Message Errors 42 | . . . . . . . . . . . 7 . 10 9 16 Matter Fused 30 | . . . . . . . . . . . 6 1 8 4 11 Heat Flow Errors 15 | . . . . . . . . . . . 2 . 6 1 6 Energy Discharges 18 | . . . . . . . . . . . 4 . 3 2 9 Parts Rejected 5 | . . . . . . . . . . . . 1 . 3 1 Parts Fused 2 | . . . . . . . . . . . . . . 1 1 Data Loss (minor) 14 | . . . . . . . . . . . 2 2 2 3 5 Data Loss (major) 11 | . . . . . . . . . . . . . 3 3 5 Misfires 2 | . . . . . . . . . . . . . . . 2 Alerts 3 | . . . . . . . . . . . 1 . . . 2 Misdirections 2 | . . . . . . . . . . . . . 1 1 . Weapon Failures 2 | . . . . . . . . . . . . . . 1 1 Overload Shots 2 | . . . . . . . . . . . . . . 2 . Overflow Damage 562 | . . . . 21 . . . 20 19 . 26 15 196 228 37 Projectiles 47 | . . . . 15 . . . . 6 . 26 . . . . Explosions 84 | . . . . 6 . . . 20 13 . . . 8 . 37 Melee 431 | . . . . . . . . . . . . 15 188 228 . Knockbacks 19 | . . . 7 . . . . 2 . . 1 . 2 7 . Impact 9 | . . . 1 . . . . . . . 1 . 2 5 . Kinetic 6 | . . . 4 . . . . 2 . . . . . . . Secondary 4 | . . . 2 . . . . . . . . . . 2 . Self-Inflicted Damage 240 | . . . . . . . . 113 48 . . . 17 . 62 Shots 7 | . . . . . . . . 3 1 . . . 1 . 2 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 21 | . 2 10 2 . . . . . 3 . 4 . . . . Kicked 21 | . 2 10 2 . . . . . 3 . 4 . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 389 | . 12 389 260 240 . . . 234 324 146 148 . 267 80 251 Average Temperature 87 | . 6 125 60 97 . . . 78 142 36 28 . 88 37 86 Received Heat Transfer 1987 | . . 195 86 8 . . . 195 531 135 156 57 450 . 174 Effects 6 | . . 4 . . . . . . 2 . . . . . . Shutdowns 2 | . . 2 . . . . . . . . . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . Damage (minor) 2 | . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . 1 6 1 . Impact Corruptions 15 | . . . . . . . . . 1 . . 1 8 5 . Robots Melted 3 | . . 1 1 . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Parts Melted 15 | . . 3 3 1 . . . 2 6 . . . . . . Heat Transferred 5467 | . 74 703 777 333 . . . 1184 1628 518 250 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Peak Influence 886 | . 233 266 366 488 . . . 886 798 513 426 . . . . Initial 431 | . . 90 . 142 . . . 2 431 208 268 . . . . Average 286 | . 99 107 159 385 . . . 472 559 318 154 . . . . Maximum Alert Level 3 | . 1 1 1 2 . . . 3 3 2 2 . . . . Low Security (%) 44 | 100 87 87 65 . . 100 100 19 . . 71 . . . . Level 1 27 | . 12 12 34 59 . . . 25 5 72 28 . . . . Level 2 20 | . . . . 40 . . . 27 83 27 . . . . . Level 3 7 | . . . . . . . . 27 11 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 1 4 . . . . . 3 . 8 . . . . Investigation 4 | . . 1 1 . . . . . 1 . 1 . . . . Extermination 5 | . . . . . . . . . . . 5 . . . . Reinforcement 7 | . 1 . 3 . . . . . 2 . 1 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Distress Signals 10 | . 2 . 4 . . . . . 1 . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 186 | . 11 7 25 12 . . . 22 33 8 34 5 10 4 15 Peak Tracking Total 8 | . 4 2 5 4 . . . 5 8 3 4 3 4 2 4 Tactical Retreats 9 | . . . . . . . . 4 1 . 1 . 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Traps Triggered 11 | . . . 2 . . . . 2 1 3 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Machines Disabled 26 | . . 2 1 1 . . . 7 7 2 6 . . . . Max in Single Turn 5 | . . 1 1 1 . . . 2 1 1 5 . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Garrison Relay 6 | . . . . . . . . 4 . 2 . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Machines Accessed 30 | . 1 1 2 . 2 . 1 2 7 1 10 . . 3 . Terminals 17 | . 1 . 2 . . . . 2 4 1 7 . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . . . Total Hacks 77 | . 3 1 5 . 2 . 2 4 15 2 18 . . 25 . Successful 48 | . 2 1 2 . 2 . 1 . 9 1 5 . . 25 . Failed 29 | . 1 . 3 . . . 1 4 6 1 13 . . . . Catastrophic 8 | . 1 . 1 . . . . 2 2 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 8 | . . . . . 1 . . . 4 . 3 . . . . Terminals 37 | . 3 . 5 . . . . 4 10 2 13 . . . . Fabricators 4 | . . . . . . . . . . . 4 . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . Garrison Access 4 | . . . . . . . 2 . 1 . 1 . . . . Terminal Hacks 40 | . 2 1 2 . 2 . . . 4 1 3 . . 25 . Record 7 | . . . . . 1 . . . . . . . . 6 . Part Schematic 11 | . . . . . . . . . . . . . . 11 . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . Open Door 1 | . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . 2 . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 17 | . . . 1 . . . . 2 6 1 7 . . . . Full Trace Events 2 | . . . 1 . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 1 . . . . 11 . Parts Built 1 | . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . 117 . . . . Total Part Build Rating 7 | . . . . . . . . . . . 7 . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . Time 32 | . . . . . . . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . . . 14 . 8 . . . . . Machine Destruction 22 | . . . . . . . . 14 . 8 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Total Allies 13 | . . 4 . . . . . 6 . . 3 . . . . Largest Group 3 | . . 3 3 2 1 1 1 3 3 . 3 . . . . Highest-Rated Group 120 | . . 40 40 24 16 16 16 120 120 . 93 . . . . Highest-Rated Ally 40 | . . 31 16 16 16 16 16 40 40 . 31 . . . . Total Orders 7 | . . . 2 2 . . . 1 2 . . . . . . STAY 4 | . . . 1 1 . . . 1 1 . . . . . . FOLLOW 3 | . . . 1 1 . . . . 1 . . . . . . Ally Attacks 147 | . . 2 43 18 . . . 27 8 . 49 . . . . Total Damage 2048 | . . 44 500 118 . . . 453 253 . 680 . . . . Kills 32 | . . 2 11 4 . . . 5 5 . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Robot Analysis Total 132 | . . . . . . . . . . . 1 . . 131 . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Turns Passed 12166 | 61 212 922 778 243 307 22 34 1720 1264 807 2826 392 773 564 1241 Spaces Moved 6180 | 44 130 684 485 153 231 12 17 775 545 389 1548 196 347 157 467 Core 6 | 5 . . . . . . . . . . . . . 1 . Treads . | . . . . . . . . . . . . . . . . Legs 6099 | 39 130 684 485 153 231 12 17 775 545 389 1548 196 272 156 467 Wheels 75 | . . . . . . . . . . . . . 75 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 123 123 123 193 193 122 112 105 120 190 165 190 190 Average Speed 163 | 112 120 120 127 123 131 193 193 190 133 145 164 190 193 217 252 Slowest Speed 900 | 120 120 120 195 123 193 193 193 193 265 187 190 190 260 900 260 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 31 90 58 40 61 8 4 69 48 48 42 41 51 83 54 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 26 | . . . . . 1 . . . . . . 1 . 24 . Known Exits Taken 3 | . . . . . . . 1 . 1 . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . . . 1 1 1 . Scrap Searched 8 | . . 2 . 1 . . . . . . . 1 2 . 2 Spaces Dug 8 | . . . . . . . . . 6 1 . . . 1 . Terrain Destroyed 391 | . . . . 11 . . . 108 35 1 95 11 54 3 73 Melee 8 | . . . . . . . . . 6 1 . . . 1 . Projectile 71 | . . . . . . . . 8 1 . 47 11 . 2 2 AOE 312 | . . . . 11 . . . 100 28 . 48 . 54 . 71 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Total 7591 | 53 154 743 577 179 235 11 18 900 934 560 1810 213 399 300 505 Wait 712 | . 2 12 26 11 . . . 8 260 108 178 8 7 83 9 Move 6166 | 43 129 683 484 152 230 11 17 774 544 388 1547 195 346 156 467 Hop . | . . . . . . . . . . . . . . . . Pick Up 59 | 5 2 4 10 . 1 . 1 3 11 2 18 1 1 . . Fast Attach 55 | 5 2 1 6 . 1 . . 7 4 1 11 1 4 8 4 Attach 33 | . . 1 1 . . . . 3 9 4 1 3 7 4 . Detach 10 | . 1 . 2 . 1 . . 1 . 1 3 . . 1 . Swap 58 | . . 2 4 2 . . . 10 16 5 6 . 4 4 5 Drop 56 | . . 5 7 . 2 . . 5 8 2 25 2 . . . Fire 292 | . 16 25 35 14 . . . 58 72 33 12 . 3 4 20 Melee 78 | . . . . . . . . . 7 1 . 3 27 40 . Ram . | . . . . . . . . . . . . . . . . Kick 21 | . 2 10 2 . . . . . 3 . 4 . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . 5 . 15 5 . . . . Rewire 26 | . . . . . . . . 26 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / [*Min x2] / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 5 | -11/Junkyard | Discovered new exit (range 16) 62 | -11/Junkyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 12) 274 | -10/Materials | Entered Mines 277 | -10/Mines | Received a Mining Laser from a helpful Derelict 304 | -10/Mines | Discovered new exit (range 16) 314 | -10/Mines | Build established: Mutant 371 | -10/Mines | Discovered new exit (range 6) 388 | -10/Mines | Met a Derelict shopkeep closing up shop 486 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 526 | -10/Mines | Destroyed YI-UF0 1101 | -10/Mines | Learned Materials garrison access intel 1101 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1196 | -10/Mines | Entered Materials 1196 | -9/Materials | Accompanied by 3 allies 1196 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1197 | -9/Materials | Identified exit to Storage 1240 | -9/Materials | Discovered new exit (range 7) 1679 | -9/Materials | Discovered new exit (range 16) 1848 | -9/Materials | Discovered new exit (range 9) 1874 | -9/Materials | Discovered exit to Storage (range 16) 1974 | -9/Materials | Entered Mines 1974 | -9/Mines | Accompanied by 2 allies 2187 | -9/Mines | Learned Materials stockpile data 2197 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2198 | -9/Mines | Discovered new exit (range 5) 2217 | -9/Mines | Entered Exiles 2217 | -9/Exiles | Accompanied by 1 ally 2247 | -9/Exiles | Met 8R-AWN 2268 | -9/Exiles | Met EX-HEX 2301 | -9/Exiles | Met EX-BIN 2316 | -9/Exiles | Aligned with FarCom system 2317 | -9/Exiles | Given EX-Vault access code 2348 | -9/Exiles | Opened EX-Vault 2357 | -9/Exiles | Found AWS/Gauss 2387 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2424 | -9/Exiles | Met EX-DEC 2429 | -9/Exiles | Learned location of Zion (-6) 2507 | -9/Exiles | Discovered new exit (range 10) 2524 | -9/Exiles | Left Exiles lab with AWS/Gauss 2524 | -9/Exiles | Entered Mines 2524 | -8/Mines | Accompanied by 1 ally 2524 | -8/Mines | Discovered new exit (range 11) 2546 | -8/Mines | Entered Materials 2546 | -8/Materials | Accompanied by 1 ally 2546 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2548 | -8/Materials | Loaded intel: 1 garrison access location 2580 | -8/Materials | Identified exit to Garrison 2580 | -8/Materials | Entered Garrison 2580 | -8/Garrison | Accompanied by 1 ally 2582 | -8/Garrison | Triggered checkpoint 2807 | -8/Garrison | Phase Generator disabled 3042 | -8/Garrison | Triggered checkpoint 3166 | -8/Garrison | Discovered new exit (range 10) 3210 | -8/Garrison | Triggered checkpoint 3225 | -8/Garrison | Discovered new exit (range 3) 3296 | -8/Garrison | Build established: Scavenger-Mutant 3395 | -8/Garrison | Triggered checkpoint 3478 | -8/Garrison | Garrison Relay disabled 3498 | -8/Garrison | Triggered checkpoint 3538 | -8/Garrison | Lost 3 parts (1p1u1w) 3697 | -8/Garrison | Garrison Relay disabled 3820 | -8/Garrison | Triggered checkpoint 3965 | -8/Garrison | Discovered new exit (range 10) 4020 | -8/Garrison | Triggered checkpoint 4020 | -8/Garrison | Garrison Relay disabled 4092 | -8/Garrison | Garrison Relay disabled 4300 | -8/Garrison | Entered Materials 4300 | -8/Materials | Accompanied by 3 allies 4399 | -8/Materials | Lost 3 parts (1p1n1u) 4455 | -8/Materials | Lost 3 parts (1n1u1w) 4671 | -8/Materials | Repaired Rocket Launcher 4947 | -8/Materials | Discovered new exit (range 6) 5254 | -8/Materials | Core integrity fell below 50% 5347 | -8/Materials | Lost 6 parts (2n2u2w) 5535 | -8/Materials | Identified exit to Garrison 5564 | -8/Materials | Entered Garrison 5733 | -8/Garrison | Spotted B-75 Beast 5782 | -8/Garrison | Triggered checkpoint 5989 | -8/Garrison | Garrison Relay disabled 6134 | -8/Garrison | Triggered checkpoint 6291 | -8/Garrison | Garrison Relay disabled 6334 | -8/Garrison | Discovered new exit (range 10) 6371 | -8/Garrison | Entered Factory 6371 | -7/Factory | Evolved 2 slots: Utility x2 6595 | -7/Factory | Allied Derelicts emerged from ambush trap array 7295 | -7/Factory | Fabricated Adv. Power Amplifier (x1) 7319 | -7/Factory | P-60 Hacker assimilated allied RL-62K(g) 8617 | -7/Factory | Garrison activated, responded to threat 8967 | -7/Factory | Identified exit to Lower Caves 9197 | -7/Factory | Entered Lower Caves 9206 | -7/Lower Caves | Met a Warlord Commander 9207 | -7/Lower Caves | Learned location of Warlord (-4) 9216 | -7/Lower Caves | Found Encrypted Comm Array 9422 | -7/Lower Caves | Learned location of 1 exit from Factory 9447 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9561 | -7/Lower Caves | Discovered new exit (range 13) 9589 | -7/Lower Caves | Entered another Lower Caves area 9628 | -7/Lower Caves | Build established: Hacker-Mutant 9643 | -7/Lower Caves | Learned Factory stockpile data 9711 | -7/Lower Caves | System corruption reached 10% 9772 | -7/Lower Caves | Lost 11 parts (1p5n5u) 9946 | -7/Lower Caves | Discovered new exit (range 16) 9953 | -7/Lower Caves | Learned Factory trap positions 10009 | -7/Lower Caves | Build established: Mutant 10330 | -7/Lower Caves | Build established: Scavenger-Mutant 10349 | -7/Lower Caves | Discovered new exit (range 5) 10362 | -7/Lower Caves | Entered Data Miner 10362 | -7/Data Miner | Discovered new exit (range 6) 10395 | -7/Data Miner | Met Data Miner 10448 | -7/Data Miner | Learned location of Section 7 (-3) 10448 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10467 | -7/Data Miner | Received God Mode back door access code from Data Miner 10489 | -7/Data Miner | Interfaced with the Data Conduit 10607 | -7/Data Miner | Core integrity fell below 50% 10648 | -7/Data Miner | Lost 8 parts (1p4n2u1w) 10649 | -7/Data Miner | System corruption reached 30% 10792 | -7/Data Miner | Lost 3 parts (1p1u1w) 10926 | -7/Data Miner | Entered Proximity Caves 11107 | -6/Proximity Caves | Core integrity fell below 20% 11856 | -6/Proximity Caves | Build established: Mutant 12167 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11703_ System corrupted: Matter fused (-8). 11718_ System corrupted: Substantial component data lost. 11788_ System corrupted: Neutron Cannon fused. 11821_ System corrupted: IFF burst signal emitted. 11836_ KU%#ZY3/ WJJ K0Z9VEAG < Z,FWA,T=A 11851_ System corrupted: Energy discharge (-24). 11883_ System corrupted: Substantial component data lost. 11917_ System corrupted: FCS attempts to trigger Neutron Cannon. 11917_ System corrupted: Neutron Cannon misfires. 11936_ System corrupted: Heat flow error (+280). 11960_ System corrupted: IFF burst signal emitted. 11978_ FTGJY1LRVS9TT7Q6UD1% 74BDHK9VJK3SCGIU4LG 11993_ /LRP2IZWBZEDUF:ZPB=MTUXU B |%AMGG/8I6DP 12010_ System corrupted: Component data lost. 12043_ System corrupted: Heat flow error (+122). 12064_ 3EZTZ