Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 01:15:36 Player: Terminus Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (769) 3845 Value Destroyed (52192) 52192 Prototype IDs (381) 7620 Alien Tech Used (7) 1400 Bonus (103562) 103562 TOTAL SCORE: 179719 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 19050 Follower Combat Kills 2199 Prayed to X0-1V1 5000 Major X0-1V1 Interference 15900 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 8338 Scanned by Researcher 500 Pursued by Intercept 2000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1125 Cogmind --------- Core Integrity 921/1650 Matter 124/300 Energy 1897/2250 System Corruption 3% Temperature Cool (8) Movement Walking (209) Ox1 Location 0b11 Command Parts ------- > --- POWER (3) -------- Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION (6) --- High-density Centrium Leg High-density Centrium Leg Experimental Armored Exoskeleton > --- UTILITY (12) ----- Concept Phasing Heat Sink Concept Thermoelectric Network High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Concept Core Analysis Suite Quantum Capacitor Concept Reaction Jets Heavy Regenerative Plating Architect God Chip A > --- WEAPON (5) ------- Long-range Gatling Laser Modified Sigix Sheargun Concept Plasma Driver A3's Sniper Rifle Concept Miniperforator > --- INVENTORY (20) --- Quantum Reactor Quantum Reactor Zero-point Reactor Concept Zero-point Core Advanced Cooling System Concept Thermoelectric Network Experimental Energy Well (600) Concept Chromion Battery (800) Experimental Matter Compressor (500) ST Field Compressor Experimental Targeting Computer Experimental Targeting Computer Quantum Capacitor Experimental Weapon Cycler Experimental Weapon Shielding Advanced Remote Force Field Enhanced Quantum Rifle Sigix Corpse Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Experimental Antimatter Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Armored Exoskeleton Concept Biometal Exoskeleton > --- UTILITY ---------- Concept Phasing Heat Sink Concept Thermoelectric Network Concept Antigrav Storage Unit Experimental Targeting Computer Concept Core Analysis Suite Concept Reaction Jets Concept Cloak Mesh Concept Cloak Mesh SHELL Armor Experimental Force Field > --- WEAPON ----------- Concept Plasma Driver Concept Plasma Driver Concept Plasma Driver Concept Miniperforator > --- INVENTORY -------- Quantum Reactor Concept Zero-point Core Experimental Biometal Leg Experimental Armored Exoskeleton Concept Phasing Heat Sink Concept Thermoelectric Network Experimental Energy Well Concept Chromion Battery Experimental Matter Compressor Advanced Sensor Array Advanced Signal Interpreter Concept Core Analysis Suite Experimental Force Field Concept Antimissile System Crosscalibrator X0-1V1's Piety Tracker Transdimensional Reconstructor Concept Disintegration Ray Concept Heavy Railcannon [Rating: 305] Favorites ----------- Power Improved Quantum Reactor Engine Angular Momentum Engine Power Core Cooled Fission Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Experimental Armored Exoskeleton Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Architect God Chip A Protection SHELL Armor Weapon Advanced KE Penetrator Energy Gun Long-range Gatling Laser Energy Cannon Concept Plasma Driver Ballistic Gun Advanced KE Penetrator Ballistic Cannon Concept Miniperforator Launcher Scatter Rocket Array Special Weapon Plasma Flamer Impact Weapon Gravity Flail Slashing Weapon Centrium Greatsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . 4 . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Utility 10 | . . . 2 . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 310 | 6 9 23 12 14 12 6 4 3 . . 9 . 1 6 . 16 1 . 1 . 13 2 1 11 . 12 17 18 11 58 10 18 16 Power 40 | 1 1 3 . 1 . 3 . 1 . . . . . . . 1 . . . . 1 . . . . 1 2 2 1 14 . 3 5 Engine 8 | 1 1 3 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Reactor 28 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 2 2 1 13 . 2 5 Propulsion 65 | 2 2 4 6 5 1 . . . . . . . . 2 . 5 . . . . 2 1 . 2 . 3 9 3 1 12 1 3 1 Treads 26 | 2 2 3 3 5 1 . . . . . . . . . . 2 . . . . . . . . . 2 . . 1 4 . 1 . Leg 29 | . . . 2 . . . . . . . . . . 2 . 3 . . . . 2 1 . 2 . . 2 3 . 8 1 2 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Flight 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 102 | 1 4 4 2 4 7 1 1 . . . 6 . . . . 8 1 . 1 . 4 . . 5 . 3 1 5 4 20 6 10 4 Device 67 | . 3 2 1 4 4 1 1 . . . 3 . . . . 6 1 . . . 2 . . 4 . 2 1 3 2 13 6 5 3 Storage 8 | 1 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . 1 . Processor 11 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . 1 . . . . 1 4 . 2 . Hackware 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 Protection 12 | . . 2 1 . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . 2 1 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 103 | 2 2 12 4 4 4 2 3 2 . . 3 . 1 4 . 2 . . . . 6 1 1 4 . 5 5 8 5 12 3 2 6 Energy Gun 31 | . . 5 . 1 2 1 2 . . . . . . 2 . 1 . . . . 1 . 1 . . . 1 5 . 4 . . 5 Energy Cannon 28 | . 1 4 3 2 1 1 1 . . . . . 1 . . . . . . . 1 . . 2 . 1 2 1 2 1 2 2 . Ballistic Gun 23 | 2 . . . 1 . . . 2 . . 1 . . . . 1 . . . . 3 1 . . . 4 1 2 1 3 . . 1 Ballistic Cannon 9 | . 1 2 . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . 3 . . . Launcher 5 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Piercing Weapon 3 | . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . 1 2 1 . 2 . . . . . 1 . . . . 1 . . 1 . . . . 4 . 1 1 3 1 8 3 . 6 Corrupted Parts 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . System Corruption 17 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 8 . . 5 . . . Parts Lost 69 | . 1 6 . 1 1 . . . . . 2 . . 2 . 3 1 . . . . 1 . 3 . 1 10 6 2 19 1 . 9 Power 8 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 . . 1 Propulsion 17 | . . 3 . . . . . . . . . . . 1 . 1 . . . . . . . . . . 5 . 1 5 . . 1 Utility 20 | . . . . . 1 . . . . . 1 . . . . 1 1 . . . . . . 1 . . 2 3 . 7 1 . 2 Weapon 24 | . 1 1 . 1 . . . . . . 1 . . 1 . 1 . . . . . 1 . 2 . 1 2 2 1 4 . . 5 Highest Loss Streak 4 | . 1 3 . 1 1 . . . . . 1 . . 1 . 1 1 . . . . 1 . 1 . 1 4 3 2 3 1 . 3 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Average Backups 18 | . 9 14 13 14 14 14 14 14 15 15 17 24 23 22 24 22 22 23 22 23 21 21 21 20 19 20 20 19 20 20 19 17 17 Power 1 | . . . 1 1 1 . . . . . . 1 1 1 1 . 1 1 1 1 1 1 2 1 2 2 2 . . 1 2 2 3 Propulsion 1 | . . 1 . 1 1 1 2 4 4 3 2 3 3 3 3 2 3 3 3 3 1 1 1 1 2 . . . . 2 2 1 . Utility 9 | . 3 4 3 5 4 5 6 6 6 6 8 11 11 12 14 12 12 13 12 11 10 10 10 11 10 11 11 11 10 9 10 8 11 Weapon 5 | . 5 7 6 5 6 5 5 3 4 5 6 9 8 6 5 6 6 6 6 6 8 7 6 5 4 5 3 6 7 5 3 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 109 | . 7 8 . 6 2 2 . . 2 1 6 1 1 2 3 9 . . . . 3 . . 4 3 6 4 2 2 17 2 1 15 Power 13 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . 2 1 . . 2 . . 4 Propulsion 20 | . . 2 . . 1 . . . 1 1 1 . . . 1 . . . . . . . . . 3 . . 1 . 9 . . . Utility 46 | . 1 2 . 3 . 1 . . . . 3 1 1 1 . 6 . . . . 1 . . 2 . 1 3 . 2 4 2 1 11 Weapon 28 | . 6 4 . 2 1 . . . 1 . 2 . . . 2 3 . . . . 2 . . . . 3 . 1 . 1 . . . Tool/Special 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 85 | . 96 96 98 99 97 89 88 85 84 85 93 92 93 89 93 82 83 88 89 93 87 86 77 88 83 93 84 88 81 72 68 68 76 Engine 2 | . 13 12 7 6 1 . 2 2 7 7 4 . . . . . . . . 4 4 . . . . . . . . . . . . Core 2 | . . . . 2 7 4 4 7 6 7 5 13 12 6 6 6 5 5 5 . 3 3 . . . . . . . 1 . . . Reactor 5 | . . . . . . 3 5 . . . 2 . . 6 6 3 5 5 5 5 2 6 10 10 10 8 7 8 8 10 12 11 10 Treads 14 | . 27 24 17 33 33 23 21 20 15 16 20 20 20 14 19 18 17 17 19 23 10 10 10 11 13 19 6 14 13 3 . . . Leg 2 | . . . 1 . . . . . . . . . . 4 . . . . . . 5 4 . . . . 1 3 5 6 7 7 11 Device 21 | . 11 7 21 23 26 26 23 23 15 15 26 30 30 30 33 21 21 24 17 17 31 24 22 27 31 35 23 23 26 19 23 16 14 Storage 6 | . 14 13 7 8 9 7 7 7 7 7 6 6 8 8 6 5 5 5 5 5 5 9 13 5 5 4 4 4 4 3 4 3 3 Processor 3 | . . . . . . . . . . . 2 . . . . . . . . 2 . . . 2 5 . 11 8 3 4 8 11 11 Protection 2 | . . 2 . 1 . 1 . . 6 7 2 . . . . 4 8 4 10 7 . 2 3 . . . . 2 2 3 4 3 3 Energy Gun 5 | . . 15 22 5 . 10 22 16 4 . 2 19 15 6 8 10 . . . . . 3 1 . . . 2 6 1 2 . 3 9 Energy Cannon 5 | . 3 9 8 11 17 2 . . 9 23 9 . 1 . 7 3 . . . . 3 12 . 3 . 2 1 . 2 7 4 7 3 Ballistic Gun 3 | . 14 . . . . . . 3 5 . 5 . . . . . 10 17 17 11 9 . . . 8 17 5 3 1 1 . . . Ballistic Cannon 2 | . 8 5 . . . 6 . . . . . . . 4 . 1 5 . . . . . 6 1 3 . . . 4 3 4 . 1 Launcher 1 | . . . . 3 . . . . . . . . . . . . . . . . . 1 8 18 5 . . . . . . . . Peak Build Rating 305 | 6 20 30 57 59 66 75 75 82 88 89 107 110 106 109 110 154 146 137 143 145 168 164 155 166 169 182 177 211 228 271 305 300 269 Average Rating 143 | 5 7 13 48 49 61 71 74 77 84 86 102 107 102 101 108 138 140 136 140 142 160 158 148 156 166 176 167 194 211 238 281 263 253 On Entrance 122 | . 6 10 30 47 59 66 75 74 82 86 89 105 104 97 109 109 146 135 136 142 145 164 153 150 166 165 173 176 205 203 240 282 232 Avg Prop Armor Cover (%) 5 | 34 10 11 10 2 . . . . . . . . . 5 4 2 . . . . 3 2 . 4 . 5 5 2 3 4 . 6 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 250 | 13 32 39 47 58 58 68 56 51 79 79 146 131 144 134 128 166 172 147 147 131 172 173 176 192 187 168 163 212 196 250 180 180 177 Greatest Support 230 | 40 40 40 80 92 112 118 145 145 145 145 135 133 133 123 133 183 180 175 175 161 159 145 145 155 130 176 140 132 230 225 158 164 164 Greatest Overweight (x) 9 | . 9 4 3 . . . . . . . 1 1 1 1 1 1 1 . . . 1 6 1 2 1 4 2 2 1 9 1 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . 1 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Capacity 21 | 7 13 15 15 15 15 15 15 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 20 Most Carried 25 | 1 15 15 15 15 15 15 15 15 15 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Carried 20 | . 9 14 13 14 14 14 14 14 15 15 17 24 24 23 24 24 24 25 24 24 23 24 24 24 23 24 22 24 24 23 24 21 19 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 Final Carried 25 | 1 15 14 15 15 15 15 11 15 15 15 24 25 24 25 25 24 25 25 25 25 25 24 24 24 24 20 25 25 21 24 25 20 19 Transmogrified Parts 510 | . . 1 2 15 17 12 7 7 12 4 33 11 15 16 5 47 18 11 6 16 19 34 28 45 13 31 46 11 28 . . . . Integrity Recovered 10613 | . . 13 45 188 259 62 232 341 214 153 943 231 224 349 52 939 435 178 217 460 244 615 181 750 381 558 1454 194 701 . . . . Class Distribution -------------------- 32% | Tank 25% | Mutant 10% | Scavenger-Gunner 6% | Gunner 5% | Wizard-Gunner 3% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Commander-Mutant | -8/Garrison Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Tank | -5/Factory Mutant | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Zhirov Mutant | -4/Proximity Caves Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -4/Warlord Tank | -3/Proximity Caves Tank | -3/Research Mutant | -3/Testing Scavenger-Tank | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Gunner | -2/Protoforge Mutant | -1/Access Scavenger-Gunner | -1/Command Wizard-Gunner | -1/Access_0 Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 22266 | 239 500 746 747 311 206 314 66 666 268 . 881 173 454 111 10 269 716 94 250 335 485 709 324 1717 205 912 1006 529 425 4555 686 1754 1603 Remotely 61 | . . . . . 61 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 47106 | . 679 406 899 823 1118 437 67 349 . 56 1210 127 373 260 20 2805 554 14 . 265 792 623 134 2541 231 1033 2063 943 560 19397 487 3576 4264 Parts 1871 | . 47 33 42 34 59 22 1 16 . 2 50 2 16 9 . 108 35 . . 14 41 34 1 81 6 34 106 38 28 645 28 97 242 Haulers Intercepted 13 | . 2 . 2 . 5 . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . Recyclers Shooed 9 | . 3 . 2 . 2 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 123 | . . 30 . . . . 5 16 . 3 . 2 3 . . . 24 1 . 13 . 17 1 . 8 . . . . . . . . Prevented 22 | . . . . . . . . 4 . . . . 1 . . . . . . 1 . 16 . . . . . . . . . . . Parts Restored 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Faulty 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 689 | . 12 21 15 19 15 9 1 8 . 1 21 3 7 4 2 38 17 . . 8 14 10 1 62 9 12 30 18 7 249 3 29 44 Melee 27 | . . . . . . . . . . . . . . 2 . 1 4 . . . 3 . . . . . 11 5 . 1 . . . Guns 106 | . 7 5 9 2 . 2 . 7 . . 7 3 7 . . 11 5 . . 6 2 4 . . 2 8 9 2 2 6 . . . Cannons 336 | . 5 7 3 10 12 2 . . . 1 11 . . 2 2 10 7 . . 1 4 1 1 8 1 2 2 . 2 175 3 24 40 AOE 137 | . . 9 2 6 3 5 . . . . 1 . . . . 8 . . . . 2 2 . 45 6 . 3 10 2 33 . . . Classes Destroyed 36 | . 7 2 2 2 3 . 1 . . . 1 . . . 1 1 1 . . . . . 1 4 . 1 1 . 1 7 . . . Worker 19 | . 3 . 1 . 3 . . . . . 2 . . . . 4 . . . . 1 . . . . . 1 . . 1 2 1 . Builder 8 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . 1 1 . 1 1 . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . 2 . 5 . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . Recycler 8 | . 2 . 3 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Carrier 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Mechanic 11 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Operator 10 | . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 4 . 1 . . . . Drone 7 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . 2 . . . . 2 . . . Watcher 24 | . 2 . 1 1 3 . . . . . 2 . . . . 5 . . . . 1 . . . . . . 2 . . 3 4 . Swarmer 59 | . 3 12 3 3 3 . . . . . 3 2 . . . . 8 . . 5 4 . . 8 . . . 4 . . . 1 . Saboteur 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Grunt 223 | . 9 2 4 9 2 5 . 5 . . 7 . . . . 17 2 . . 2 3 3 . 32 5 1 8 8 . 90 . 9 . Brawler 28 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . 24 . . . Duelist 25 | . . . . 1 . . . 1 . 1 1 . . . . . 1 . . 1 . . . 1 1 . . . . 17 . . . Protector 14 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 9 . 1 . Researcher 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 6 . . . Sentry 47 | . . . 1 5 3 3 . 1 . . 3 1 . . . 3 1 . . . 1 . 1 . . 1 . 1 . 20 2 . . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Specialist 28 | . . . . . 2 . . . . . . . . . . 2 . . . . 1 3 . 2 . . 4 . . 3 . 9 2 Hunter 58 | . . . 7 . 4 . . 1 . . 4 . . . . 5 1 . . . 3 2 . 2 . 1 4 3 2 16 . 3 . Programmer 47 | . . . . 1 . 1 . . . . 2 . 1 . . 6 . . . . 2 1 . 5 . 3 13 . 4 7 . 1 . Heavy 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Behemoth 5 | . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . 2 . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 22 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 18 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Hotshot 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Decapitator 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . Immortal 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Tracker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 7 . . . Combat Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 5 . 2 . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . V-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thug 10 | . . . . . . . . . . . . . 5 . . 4 . . . . . . . 1 . . . . . . . . . Fireman 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Mutant 3 | . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 53 | . 5 4 9 5 4 8 1 3 . 1 5 3 4 1 1 8 5 . . 5 4 3 1 21 4 3 7 7 2 53 2 8 6 Combat Bots Only 34 | . 5 4 5 5 3 7 1 3 . 1 4 3 4 1 1 8 5 . . 5 4 3 1 21 4 2 6 5 2 34 1 7 6 Max Kills in Single Turn 12 | . 2 3 2 3 4 2 1 1 . 1 2 1 1 1 1 3 1 1 . 1 3 1 1 12 3 1 2 3 2 5 2 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploded 12 | . . 3 2 3 3 2 . . . . 1 . . . . 3 . . . . 2 1 . 12 3 . 2 3 2 4 . . . Melee 2 | . . . . . . . . . . . . . . 1 . 1 1 . . . 1 . . . . . 2 1 . 1 . . . Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 6099 | . 69 167 219 60 74 76 69 55 . 2 291 14 28 26 . 754 190 . . 48 244 111 4 168 23 175 648 410 229 1214 4 140 587 Missed 1680 | . 16 46 46 14 17 31 8 17 . . 67 4 10 4 . 143 36 . . 5 72 28 1 56 13 47 209 152 57 366 1 42 172 Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hits 4419 | . 53 121 173 46 57 45 61 38 . 2 224 10 18 22 . 611 154 . . 43 172 83 3 112 10 128 439 258 172 848 3 98 415 Melee 129 | . . 18 . . . . . 3 . . . . . . . 16 2 . . 2 . . . 3 . . . . . 83 . . 2 Projectile 4290 | . 53 103 173 46 57 45 61 35 . 2 224 10 18 22 . 595 152 . . 41 172 83 3 109 10 128 439 258 172 765 3 98 413 AOE 9 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 4 . 2 . Critical Strikes 177 | . . 3 1 . 2 1 2 4 . . 2 . 1 . . 13 5 . . 4 4 2 . 3 . 5 12 6 2 76 . 4 25 Actively Blocked 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Disruptions 30 | . . 1 . . . . . . . . . . . 1 . 2 1 . . . . 5 . 1 . 1 . . 1 1 . 10 6 Damage Taken 43437 | . 615 1424 387 634 298 298 623 399 . 39 1415 32 226 1020 . 2992 1011 . . 624 827 635 25 1490 258 1562 3610 1562 1156 12566 166 1265 6278 Core 3309 | . 139 260 31 151 36 14 2 48 . . 60 . 15 . . 143 57 . . 62 100 16 . 58 . 100 417 70 75 629 26 114 686 Absorbed by Shields 11118 | . . . . 35 . . . . . . 307 . 69 . . . . . . . 103 103 . . . . . 614 . 3374 173 1316 5024 Reduced by Siege Mode 1349 | . . . . . . 9 57 36 . . 38 . 10 143 . 155 100 . . 20 . . . . . . 50 . 43 678 . 10 . Redirected to Shielding 24 | . . 12 . 9 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Ignored by Resistances 42392 | . . 131 2256 204 717 118 1173 198 . . 1645 61 . . . 8011 1576 . . 186 2544 578 52 1572 65 1256 3936 4046 2431 6972 48 1194 1422 Regen/Repaired (Parts) 7864 | . 110 . . . 61 . . . . . . . . . . . . . . . . . . . . . . . 66 5399 168 644 1416 Core Remaining (%) 77 | 100 . 87 . . 87 . . . . 91 . . . . 91 . . . . 75 . . . . 85 . 61 . . 44 . . 55 Volleys Fired 2167 | . 65 58 47 87 75 16 23 25 . 7 89 4 14 21 3 143 32 3 . 13 34 29 4 51 11 58 74 23 27 600 43 134 354 Largest 5 | . 2 3 5 4 2 3 3 3 . 3 3 3 3 3 2 3 3 1 . 2 2 4 2 3 2 5 4 4 3 5 3 2 1 Hottest 429 | . 90 195 311 244 130 207 241 160 . 280 290 129 186 205 162 280 144 35 . 70 200 381 130 208 160 254 162 297 240 429 420 250 140 Shots Fired 3407 | . 131 116 128 141 149 40 55 42 . 13 165 12 42 29 6 201 59 3 . 26 56 45 5 68 18 166 146 40 53 917 45 134 356 Gun 1294 | . 94 50 105 32 . 22 53 42 . . 76 12 42 15 3 118 33 3 . 26 44 16 . . 7 130 99 29 30 171 . 6 36 Cannon 2013 | . 37 60 23 87 148 15 2 . . 13 89 . . 10 3 79 26 . . . 12 24 5 36 7 36 39 4 23 742 45 128 320 Launcher 97 | . . 6 . 22 1 3 . . . . . . . 1 . 4 . . . . . 5 . 32 4 . 8 7 . 4 . . . Special 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Kinetic 902 | . 120 24 . . 1 7 . 10 . . 56 . . 10 . 14 59 3 . 26 40 15 5 4 14 133 102 9 20 128 5 35 62 Thermal 2112 | . 11 86 128 119 147 30 55 18 . 13 99 12 42 18 3 75 . . . . 4 2 . 21 . 27 3 23 33 728 40 92 283 Explosive 56 | . . 6 . 3 1 3 . . . . . . . 1 . 4 . . . . . 5 . 10 4 . 8 7 . 4 . . . Electromagnetic 298 | . . . . 19 . . . 14 . . 10 . . . 3 108 . . . . 12 23 . 33 . 6 33 1 . 31 . 1 4 Slashing 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Entropic 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . 6 3 Robot Hit Streak 44 | . 15 19 22 18 26 16 43 44 . 1 20 8 11 16 1 28 18 . . 19 6 10 11 12 8 16 9 10 19 34 6 22 28 Robot Miss Streak 10 | . 5 2 6 2 5 1 2 3 . 10 6 1 2 2 3 3 3 . . 2 3 3 . 7 3 7 3 2 2 5 3 5 5 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . 1 . . 3 1 2 2 Secondary Targets 25 | . 5 . 5 . . . . 2 . . 1 1 . . . 1 . . . 4 . . . . . . 5 1 . . . . . Max Gunslinging Chain 2 | . 1 . 1 . . . . 1 . . 1 1 . . . 1 . . . 1 . . . . . . 2 1 . . . . . Capacitor 676 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 288 . 94 294 Shots Hit Robots 2319 | . 87 66 93 65 97 30 49 36 . 2 113 8 27 27 2 135 37 . . 21 36 35 2 44 13 90 105 49 39 639 6 98 268 Core Hits 1768 | . 34 45 102 39 33 19 11 26 . 2 55 4 12 29 2 85 19 . . 10 24 23 2 284 18 27 56 35 15 470 12 76 199 Critical Kills 176 | . . . . . 1 . . . . . 1 . . . . . 3 . . . 1 . . 1 . 4 3 . 1 95 6 20 40 Critical Parts Destroyed 144 | . 2 . . . . . . . . . . . . . . . 4 . . 1 . 1 . . . 3 6 . . 58 4 16 49 Critical Strikes 396 | . 3 1 2 2 1 1 1 . . . 1 1 2 3 . 1 11 . . 1 1 1 1 1 . 10 15 3 2 179 10 39 103 Burn 24 | . . . 2 2 . 1 1 . . . . 1 2 1 . . . . . . . . . . . . . 1 1 9 . . 3 Meltdown 39 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 27 . 5 3 Destroy 313 | . 2 . . . . . . . . . 1 . . . . . 7 . . 1 1 1 . . . 7 9 . . 143 10 34 97 Blast 7 | . 1 1 . . . . . . . . . . . . . . 4 . . . . . 1 . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Sever 9 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 6 1 . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Melee Attacks 149 | . . . . . . . . . . . 8 . . 14 . 4 . . . 1 21 1 . . . 1 56 37 6 . . . . Impact 22 | . . . . . . . . . . . . . . . . . . . . 1 21 . . . . . . . . . . . . Slashing 102 | . . . . . . . . . . . . . . 13 . 4 . . . . . . . . . . 56 29 . . . . . Piercing 25 | . . . . . . . . . . . 8 . . 1 . . . . . . . 1 . . . 1 . 8 6 . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 7 7 . . . . . Damage Inflicted 129579 | . 1090 1821 1637 1960 2949 1156 1088 773 . 48 3374 165 682 957 128 7082 1552 30 . 821 2083 1457 179 12202 1731 2997 6166 4183 1302 46380 516 7462 15608 Guns 23898 | . 647 481 1385 285 . 322 1033 773 . . 1117 165 682 140 . 2884 661 . . 643 621 521 . . 204 2075 1790 581 627 4543 . 189 1529 Cannons 71707 | . 421 784 250 920 2696 344 55 . . 48 1867 . . 326 128 2007 810 . . 90 269 487 161 1105 477 851 1019 . 429 34302 509 7273 14079 Explosions 27796 | . . 556 . 751 247 483 . . . . 114 . . 28 . 1837 . . . . 365 449 . 11097 1050 . 1059 2171 87 7502 . . . Melee 5630 | . . . . . . . . . . . 135 . . 437 . 253 . . . 88 827 . . . . 55 2298 1379 158 . . . . Ramming 489 | . 22 . 2 4 6 7 . . . . 141 . . . . 101 81 30 . . 1 . 18 . . 16 . 52 1 . 7 . . Kinetic 16498 | . 964 364 . . . 181 . 236 . . 906 . . 326 . 169 1471 . . 643 621 455 161 199 681 2133 1688 192 403 2285 50 1598 772 Thermal 79383 | . 104 901 1635 1205 2696 485 1088 422 . 48 2055 165 682 166 . 2268 . . . 90 . 66 . 973 . 566 102 574 653 41728 459 5675 14577 Explosive 17736 | . . 556 . 338 247 483 . . . . . . . 28 . 1448 . . . . 365 449 . 8879 1050 . 1059 1960 87 787 . . . Electromagnetic 8556 | . . . . 413 . . . 115 . . 137 . . . 128 2843 . . . . 269 487 . 2151 . 227 1019 26 . 634 . . 107 Impact 915 | . . . . . . . . . . . . . . . . . . . . 88 827 . . . . . . . . . . . . Slashing 4023 | . . . . . . . . . . . . . . 338 . 253 . . . . . . . . . . 2298 1070 . 33 . . 31 Piercing 756 | . . . . . . . . . . . 135 . . 99 . . . . . . . . . . . 55 . 309 158 . . . . Entropic 1223 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 913 . 189 121 Highest Corruption 46 | . 6 22 . 11 11 2 2 2 . . 2 2 2 2 2 12 12 12 . . 2 8 8 8 3 21 46 . 6 44 1 17 5 Average Corruption 10 | . 4 7 . 11 11 1 2 2 . . 1 2 1 2 2 7 12 12 . . 1 7 8 3 3 10 34 . 5 24 1 12 3 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 841 | . 17 83 . 2 53 2 4 9 . . 15 . 11 10 6 31 26 18 . . 4 35 19 5 8 24 93 . 23 232 3 56 52 Message Errors 210 | . 6 21 . 1 11 1 2 3 . . 5 . 5 2 1 6 5 5 . . . 8 7 . 1 7 25 . 3 51 1 21 12 Matter Fused 191 | . 6 19 . . 6 1 1 2 . . 1 . . 2 2 7 10 6 . . 1 12 7 3 2 6 24 . 10 47 1 6 9 Heat Flow Errors 86 | . 1 9 . . 9 . . 2 . . 3 . 2 1 1 3 3 3 . . . 3 3 . 1 1 7 . 2 18 . 7 7 Energy Discharges 77 | . . 10 . . 9 . . . . . 2 . . 2 . 5 1 . . . . 3 1 . 2 5 4 . 1 18 . 8 6 Parts Rejected 17 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 1 3 . 2 5 . . 3 Parts Fused 8 | . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 1 . . . Data Loss (minor) 88 | . . 14 . . 5 . . 1 . . 2 . . 1 1 2 5 3 . . . 4 1 . 1 1 9 . . 20 1 9 8 Data Loss (major) 39 | . 2 3 . . 5 . . . . . . . 2 2 1 2 1 . . . 1 2 . 1 . . 6 . 1 9 . . 1 Misfires 41 | . 1 4 . 1 2 . 1 1 . . 1 . 1 . . 3 1 . . . 2 2 . 1 . 1 5 . 1 11 . . 2 Alerts 19 | . 1 1 . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . 1 . 1 7 . 2 2 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . . Weapon Failures 59 | . . 1 . . 1 . . . . . . . . . . 2 . . . . . 1 . . . 2 6 . 1 40 . 3 2 Overload Shots 10 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . 7 . . . Overflow Damage 4615 | . 1 57 . 39 46 25 . . . . 33 . . . . 58 31 20 . 65 83 . 12 182 145 74 321 242 99 2511 74 250 247 Projectiles 3034 | . . . . 22 46 25 . . . . 23 . . . . 50 31 . . 65 . . . 147 63 34 21 . . 1936 74 250 247 Explosions 1106 | . . 57 . 17 . . . . . . . . . . . 6 . . . . . . . 35 82 . 94 173 67 575 . . . Melee 475 | . 1 . . . . . . . . . 10 . . . . 2 . 20 . . 83 . 12 . . 40 206 69 32 . . . . Knockbacks 122 | . 6 4 . . . 1 . . . . 5 . . . . . 9 . . . 1 . . 1 5 1 . . 1 53 2 9 24 Impact 7 | . 1 . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . 1 . . Kinetic 109 | . 5 4 . . . 1 . . . . 1 . . . . . 9 . . . . . . 1 5 1 . . 1 47 1 9 24 Secondary 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Self-Inflicted Damage 1452 | . . . . 95 . . . . . . 169 . . . . 242 . . . . . . . 304 123 . . 104 . 415 . . . Shots 29 | . . . . 3 . . . . . . 2 . . . . 4 . . . . . . . 10 2 . . 2 . 6 . . . Rammed 37 | . 3 . 2 2 1 1 . . . . 9 . . . . 9 3 1 . . . . 1 . . 2 . 2 1 . . . . Targets Rammed 47 | . 4 . 2 2 1 1 . . . . 10 . . . . 10 7 1 . . 1 . 2 . . 2 . 2 1 . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed 9 | . 1 . . . . . . . . . 1 . . . . 1 4 . . . 1 . 1 . . . . . . . . . . Highest Temperature 555 | . 207 251 403 297 295 378 319 155 . 348 431 54 198 331 40 438 490 127 . 342 294 340 271 427 366 148 356 477 371 555 187 367 204 Average Temperature 113 | . 23 89 129 78 59 154 148 44 . 151 121 27 100 147 22 139 157 62 . 151 95 144 107 135 132 37 130 159 111 97 25 129 106 Received Heat Transfer 7731 | . 324 317 144 266 162 123 201 216 . 18 780 18 93 . . 810 748 . . 198 360 47 9 270 54 120 153 276 72 1723 4 84 141 Thermoelectric Energy+ 4033 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 2043 1970 Effects 61 | . . . 3 . 3 . 2 . . 4 7 . . 2 . 10 4 . . 2 . 2 . 6 . . 3 7 3 3 . . . Shutdowns 12 | . . . . . . . . . . . . . . . . 4 . . . 1 . . . 2 . . 1 2 1 1 . . . Energy Bleed 15 | . . . 1 . 1 . . . . 2 2 . . . . 2 . . . 1 . 1 . . . . 2 1 2 . . . . Interference 20 | . . . 2 . 2 . 2 . . 1 5 . . 2 . 3 . . . . . 1 . 2 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Damage (major) 9 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 4 . 2 . . . Siege Activations 48 | . . . . . . 1 1 2 . . 6 . 1 4 . 9 2 . . 1 1 . . . . 1 3 . 3 12 . 1 . Total Turns 1044 | . . . . . . 29 66 40 . . 162 . 24 52 . 202 41 . . 36 5 . . . . 9 87 . 23 242 . 26 . Longest Duration 76 | . . . . . . 29 66 25 . . 53 . 24 28 . 76 23 . . 36 5 . . . . 9 46 . 15 54 . 26 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 39 | . . . . 1 . . . . . . 1 . . . . 10 . 1 . 1 3 2 1 7 . 1 5 . . 5 . . 1 Combat Hostiles 33 | . . . . 1 . . . . . . . . . . . 8 . . . 1 3 2 . 7 . . 5 . . 5 . . 1 Parts Fried 100 | . 1 . . 3 . . . 2 . . 3 . . . . 32 . 1 . 3 3 7 1 24 . 1 6 . . 9 . . 4 Impact Corruptions 14 | . 1 . . . . . . . . . 1 . . . . 1 . 3 . 1 4 . 2 . . . . 1 . . . . . Robots Melted 46 | . . . 1 . 1 . 1 1 . . 1 . . . . . . . . . . . . 2 . 1 . . 1 29 . 5 3 Combat Hostiles 43 | . . . 1 . . . 1 1 . . 1 . . . . . . . . . . . . 2 . 1 . . 1 27 . 5 3 Parts Melted 124 | . . 1 5 6 8 1 . 2 . 1 8 2 3 . . 7 . . . . . . . 5 . . . 1 . 56 1 8 9 Heat Transferred 60435 | . 222 1483 2692 2553 3700 888 2191 950 . 62 2820 437 1316 696 . 2008 . . . 50 . 74 . 1004 . 481 74 724 787 27829 250 2021 5123 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Stolen 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . . . 2 . . . . . . . 4 . . . 1 . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 5 | . . . 1 4 2 1 . . . . 2 . . . . 4 . . . . 1 . . . . 1 2 3 2 5 5 5 . Low Security (%) 19 | 100 100 . 81 3 . 62 . . . . . . . . . 8 . . . . 52 . . . . 54 25 . . 1 . . . Level 1 28 | . . . 18 11 50 37 . . . . 73 . . . . 38 . . . . 47 . . . . 45 63 56 8 5 . . . Level 2 15 | . . . . 27 49 . . . . . 26 . . . . 8 . . . . . . . . . . 10 20 91 10 . . . Level 3 6 | . . . . 29 . . . . . . . . . . . 20 . . . . . . . . . . . 23 . 8 . . . Level 4 7 | . . . . 28 . . . . . . . . . . . 24 . . . . . . . . . . . . . 15 . . . Level 5 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 8 87 . High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 91 12 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 7213 | . 150 . 244 1288 633 311 . . . . 539 . . . . 1355 . . . . 297 . . . . 316 494 756 651 7213 4623 3504 . Initial 4327 | . . . 59 145 627 168 . . . . 464 . . . . 150 . . . . 6 . . . . 310 159 275 384 210 4327 2958 . Average 1116 | . 39 . 150 773 422 180 . . . . 362 . . . . 670 . . . . 150 . . . . 182 251 457 489 2895 4450 3229 . Influence Increases 25160 | . 416 453 411 1433 572 260 20 195 . 106 1333 60 30 . 10 2119 405 . . 170 560 240 20 1270 170 1097 1041 850 581 8015 326 1710 1287 Destroy 0b10 Robot/C 13160 | . 240 360 300 720 300 180 20 160 . 60 500 60 20 . . 820 320 . . 160 300 200 20 1160 140 280 640 360 140 4980 60 660 . Destroy 0b10 Robot/NC 650 | . 55 . 40 5 60 5 . . . 10 25 . . . 10 115 . . . . 15 . . 20 10 20 30 15 5 130 30 50 . Destroy Leader 1852 | . 68 . 36 20 116 40 . 20 . 10 114 . 10 . . 156 40 . . 10 62 40 . . 20 112 80 64 30 680 36 88 . Allied During Kill 516 | . . 18 . 176 . . . . . 26 23 . . . . 12 . . . . 5 . . . . 76 1 . 10 84 . 85 . Successful Hack 100 | . 7 . 4 35 5 8 . . . . 16 . . . . . . . . . 5 . . . . 16 4 . . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1545 | . . . 30 15 45 15 . . . . 105 . . . . 345 . . . . 45 . . . . 15 135 60 105 360 45 75 150 Anti-Garrison Action 650 | . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . 150 150 . 50 . Destroy Structure 4460 | . 1 . 1 117 46 12 . . . . 55 . . . . 346 . . . . 98 . . . . 60 136 276 141 1192 155 687 1137 Advance Influence 900 | . . . . . . . . . . . 450 . . . . 150 . . . . . . . . . 300 . . . . . . . Lose Combat Pursuer 765 | . 15 75 . 45 . . . 15 . . 45 . . . . 75 45 . . . 30 . . 90 . . 15 75 . 225 . 15 . Active Sensor Use 200 | . . . . . . . . . . . . . . . . 100 . . . . . . . . . 100 . . . . . . . Miscellaneous 332 | . . . . . . . . . . . . . . . . . . . . . . . . . . 118 . . . 214 . . . Influence Decreases 24023 | . 416 338 302 369 1489 529 122 195 . 82 850 403 194 . 10 777 857 400 490 160 289 521 20 212 1212 828 836 655 891 1177 2916 1915 4568 Entered New Map 13375 | . . . 56 79 661 203 39 . . . 10 189 32 . . . 497 170 490 . 4 105 . . 1058 6 126 215 301 165 2886 1665 4418 Time Decay 8146 | . 406 188 246 . 518 326 83 195 . 82 580 214 162 . 10 577 350 230 . 160 265 406 20 182 154 510 550 380 380 762 20 190 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . Lost Part 640 | . 10 30 . 10 10 . . . . . 20 . . . . 30 10 . . . . 10 . 30 . 10 100 60 20 190 10 . 90 Lost Ally 862 | . . 120 . 280 . . . . . . 90 . . . . 20 . . . . 20 . . . . 52 60 . 40 60 . 60 60 Purge Threat 900 | . . . . . 300 . . . . . 150 . . . . 150 . . . . . . . . . 150 . . 150 . . . . Squads Dispatched 162 | . 3 . . . 7 4 . . . . 12 . . . . 18 . . . . 2 . . . . 10 7 1 7 55 24 12 . Investigation 14 | . 1 . . . 2 . . . . . 2 . . . . 6 . . . . . . . . . 2 . . . . . 1 . Extermination 27 | . . . . . . 2 . . . . 4 . . . . 4 . . . . 1 . . . . 4 4 . 1 7 . . . Reinforcement 28 | . 2 . . . 4 . . . . . 3 . . . . 7 . . . . 1 . . . . . 2 1 . 7 1 . . Assault 78 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 4 38 23 11 . Garrison 9 | . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . 3 . . 1 . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 3 . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Active Scanning Responses 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 40 | . 2 . . 1 . . . . . . 3 . . . . . . . . . 1 . . . . 1 1 7 2 1 . 21 . Communications Jammed 255 | . . . . . . . . . . . . . . . . . . . . . . . . 226 . . 29 . . . . . . Distress Signals 255 | . . . . . . . . . . . . . . . . . . . . . . . . 226 . . 29 . . . . . . Times Spotted 1059 | . 19 45 24 36 31 10 2 9 . 4 40 3 8 4 2 67 19 . . 10 19 9 1 123 9 22 42 26 15 352 2 39 67 Peak Tracking Total 21 | . 7 6 9 5 4 5 1 4 . 3 4 3 5 1 1 14 5 . . 5 6 3 1 19 4 9 8 7 4 21 1 6 7 Tactical Retreats 41 | . 1 3 . 3 . . . 1 . . 2 . . . . 5 3 . . . 2 . . 3 . . 1 4 . 12 . 1 . Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 34 | . 10 . . 5 2 . . . . . 1 . . . . . . . . . 1 . . . . 4 . . . 9 1 1 . Indirectly 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 138 | . . . 2 5 3 1 . . . . 7 . . . . 23 . . . . 3 . . 2 . 1 11 4 8 44 3 7 14 Max in Single Turn 5 | . . . 1 1 1 1 . . . . 5 . . . . 5 . . . . 2 . . 2 . 1 2 1 2 2 1 2 1 Garrison Access 6 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . Garrison Relay 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 60 | . 4 . 3 4 6 4 1 1 . . 6 . 1 4 . 7 . 2 4 . 1 . . . . 6 1 . 1 2 . 1 1 Terminals 34 | . 2 . 1 4 4 2 . . . . 4 . . . . 7 . . . . 1 . . . . 5 1 . 1 1 . 1 . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . Total Hacks 178 | . 11 . 6 7 19 7 1 1 . . 10 . 1 32 . 21 . 4 13 . 3 . . . . 15 1 . 4 4 . 1 17 Successful 108 | . 5 . 3 4 8 4 1 1 . . 4 . 1 32 . 1 . 4 13 . 1 . . . . 5 1 . 1 1 . 1 17 Failed 68 | . 5 . 2 3 11 3 . . . . 6 . . . . 20 . . . . 2 . . . . 10 . . 3 3 . . . Catastrophic 25 | . . . . 1 2 1 . . . . 3 . . . . 10 . . . . 1 . . . . 5 . . 1 1 . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 7 . 3 . 9 2 . . . . 2 . . . . 12 . . . . 3 . . 1 . 7 . . 4 1 . . . Terminals 81 | . 4 . 3 7 13 4 . . . . 6 . . . . 21 . . . . 3 . . . . 11 1 . 4 3 . 1 . Fabricators 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . 5 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . 1 . 3 1 . . . . 2 . . . . . . . . . . . . . . 4 . . . 1 . . . Terminal Hacks 91 | . 1 . 1 4 4 3 1 1 . . 1 . 1 32 . 1 . 4 13 . . . . . . 3 1 . 1 1 . 1 17 Record 36 | . . . . . . . . . . . . . . 11 . . . 3 5 . . . . . . . . . . . . . 17 Part Schematic 17 | . 1 . . . . . . . . . . . . 12 . . . . 4 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . Open Door 6 | . . . . 1 . . 1 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 7 | . . . 1 . 2 2 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Unreport Threat 6 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 5 | . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Terminals 4 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Assimilate 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Botnet 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 4 . 3 2 5 2 . . . . 6 . . . . 7 . . . . 1 . . . . 6 . . 1 2 . . . Full Trace Events 12 | . 2 . . 1 1 . . . . . 2 . . . . 5 . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 2 . . . . 6 . . . . . . . . . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . 1 . . . . . . . 15 . . . . 12 . . . . 4 . . . . . . . 2 . . 5 . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . 26 . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Machine Destruction 13 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 5 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Total Allies 62 | . . 10 . 18 . . . . 4 . 1 . . . . 1 . . . . 1 . . . . 6 3 . 2 3 . 7 6 Largest Group 9 | . . 5 . 9 . . . . 4 4 4 . . . . 1 . . . . 1 . . . . 5 3 . 2 3 . 6 4 Highest-Rated Group 447 | . . 95 . 135 . . . . 118 118 118 . . . . 79 . . . . 99 . . . . 302 192 . 198 168 . 447 220 Highest-Rated Ally 145 | . . 19 . 31 . . . . 31 31 31 . . . . 79 . . . . 99 . . . . 145 64 . 99 60 . 82 110 Initial Warlord ECA Mod 5 | . . . . . 5 4 4 4 4 3 3 3 3 3 2 2 2 2 2 1 1 1 1 1 . . . . . . . . . Total Orders 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 433 | . . 72 . 78 . . . . . 44 29 . . . . 13 . . . . 9 . . . . 37 2 . 11 30 . 68 40 Total Damage 10530 | . . 720 . 1798 . . . . . 473 507 . . . . 891 . . . . 195 . . . . 1259 126 . 298 629 . 2754 880 Kills 70 | . . 8 . 20 . . . . . 4 4 . . . . 9 . . . . 1 . . . . 4 . . . 2 . 15 3 Allies Corrupted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 3 . 2 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . X0-1V1 Amusement Gains 918 | . 18 1 2 24 41 19 11 8 13 3 47 14 23 79 6 55 30 14 6 16 34 36 26 72 14 36 38 20 28 72 43 29 40 Good Acts 245 | . . 53 4 4 2 1 . 9 . 1 18 1 3 . 2 19 4 3 . 4 7 . . 7 5 8 6 6 6 26 5 19 22 Bad Acts 171 | . . 54 6 3 9 4 3 1 . . . . . . . 9 6 . . . 2 5 2 1 . 2 7 10 1 32 2 3 9 Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 14013 | . . . . 125 . 274 323 . . . 1104 431 847 617 459 589 345 296 . 19 198 533 692 1159 543 1174 1490 890 564 582 619 140 . Optics 2497 | . . . . . . . . . . . . . . . . . . . . . 13 . . . . . 1414 890 180 . . . . Sensors 1679 | . . . . . . . . . . . 262 . . . . . 345 194 . . . . . 43 197 638 . . . . . . . A.S.S. 869 | . . . . . . . . . . . . . . . . 146 . . . 19 185 116 . . . 189 76 . 91 47 . . . IFF 1833 | . . . . 43 . 274 323 . . . . . . 244 459 443 . 47 . . . . . . . . . . . . . . . Terrain 3306 | . . . . . . . . . . . . 15 847 617 459 433 . . . . . 161 . 639 . . . . 135 . . . . Traps 249 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 249 . . . . Cloaking 1294 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 535 619 140 . Spoofing 1359 | . . . . . . . . . . . . . . . . . . 102 . . . 10 . 3 543 701 . . . . . . . Jamming 3241 | . . . . 82 . . . . . . 842 431 94 . . . . . . . . 246 692 517 . . 337 . . . . . . Robot Analysis Total 154 | . . . . . . . . . . . . . . 154 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . . . . . 2 1 1 . 1 2 . 1 . 2 1 . 1 . 2 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 39139 | 68 1428 3117 530 1668 1431 739 468 751 1210 272 1798 440 847 617 459 1766 791 482 217 495 745 1006 739 1754 543 1487 1581 890 882 4351 619 1812 3136 Spaces Moved 16691 | 47 664 1702 172 713 691 397 239 392 745 140 674 260 393 189 245 713 400 295 132 267 251 370 300 601 185 564 415 182 336 1289 368 852 1508 Core 18 | 15 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 12641 | 32 661 1428 126 713 691 397 239 392 745 140 674 260 393 189 245 713 400 295 132 267 251 366 300 601 185 564 415 182 336 307 . 2 . Legs 3712 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 982 368 850 1508 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 320 | . . 274 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 136 160 156 152 158 160 160 160 150 150 160 160 163 161 155 160 160 160 160 160 240 240 230 230 156 160 240 166 173 110 110 126 Average Speed 183 | 124 164 166 180 159 158 159 162 164 160 158 191 164 198 244 166 162 161 160 160 162 220 244 240 240 239 217 269 266 210 215 113 165 171 Slowest Speed 890 | 160 500 300 266 160 166 163 163 166 166 160 246 246 249 270 247 250 240 160 160 167 255 570 240 320 245 480 360 313 255 890 220 340 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 84 | . . . . . . . . . . . . . . . . 6 . . . . . 2 . 1 . 3 . . . 53 11 . 8 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Exploration Rate (%) 47 | 4 95 89 21 83 63 10 53 67 82 34 20 51 52 80 40 30 74 53 60 53 12 57 59 62 43 23 51 7 49 32 14 34 73 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 39 | . 1 1 . . . . 1 . 2 . . . . 29 . . 1 . 3 . . . 1 . . . . . . . . . . Known Exits Taken 14 | . . 1 1 . . 1 . 1 . 1 1 . . . 1 1 1 . . 1 1 . . . 1 1 . . . . . 1 . Unknown Exits Taken 18 | 1 1 . . . 1 . 1 . 1 . . 1 1 1 . . . 1 1 . . 1 1 1 . . 1 1 1 1 1 . . Scrap Searched 36 | . . 8 . . . . 1 4 5 . . 1 1 . 2 . 4 2 . 2 . 2 4 . . . . . . . . . . Spaces Dug 280 | . . . . . 1 . . . . 1 13 . 2 . . 12 . 1 . . 7 67 1 . . 9 3 35 4 65 39 12 8 Terrain Destroyed 1984 | . . 34 . 3 44 10 . . . 9 63 . 2 5 . 173 28 3 . 6 75 234 3 164 115 37 114 112 51 257 71 121 250 Melee 7 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 2 . . . . . Projectile 776 | . . 2 . . 36 1 . . . 9 33 . 2 . . 32 28 3 . 6 14 7 3 3 2 37 8 2 8 214 70 43 213 AOE 1148 | . . 32 . 3 8 9 . . . . 30 . . 5 . 141 . . . . 56 227 . 161 113 . 105 108 43 37 . 70 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Total 22597 | 53 878 1893 288 1112 879 470 272 458 759 178 1017 265 437 293 293 1120 486 302 139 301 361 420 310 832 265 708 677 501 446 2436 528 1228 1992 Wait 2183 | . 83 58 29 60 76 34 7 36 11 30 190 . 27 50 40 198 44 4 2 19 23 12 3 142 64 50 97 215 38 271 78 171 21 Move 16657 | 46 663 1701 171 712 690 396 238 391 744 139 673 259 392 188 244 713 399 294 131 266 250 369 299 600 184 563 414 181 335 1288 366 851 1507 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 303 | 1 23 23 9 12 8 7 . 1 2 1 17 1 1 8 3 19 2 . 2 1 11 3 1 9 3 11 12 14 9 53 9 10 17 Fast Attach 221 | 6 18 9 11 5 7 3 . 3 . . 3 . . 1 . 5 1 . 1 . 5 . . 8 . 7 14 9 6 53 7 13 26 Attach 173 | . 1 14 7 3 4 3 1 . . . 5 . 1 5 . 7 . . 1 . 8 2 1 4 . 6 5 10 6 35 8 12 24 Detach 36 | . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 9 3 5 15 Swap 121 | . 6 7 2 9 7 3 3 . . . 10 . . . . 5 . . . . 3 2 . 1 . 1 5 6 5 32 . 4 10 Drop 328 | . 15 22 10 20 11 7 . 2 2 1 12 1 2 5 3 17 1 . 2 1 9 2 . 17 3 9 9 12 13 66 12 24 18 Fire 2167 | . 65 58 47 87 75 16 23 25 . 7 89 4 14 21 3 143 32 3 . 13 34 29 4 51 11 58 74 23 27 600 43 134 354 Melee 127 | . . . . . . . . . . . 8 . . 14 . 4 . . . 1 17 1 . . . 1 46 29 6 . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crush 45 | . 4 . 2 2 1 1 . . . . 10 . . . . 9 7 1 . . 1 . 2 . . 2 . 2 1 . . . . Escape Stasis 38 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . 27 1 . . Rewire 195 | . . . . 191 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: Sur x2 / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 14) 489 | -10/Materials | Central database locked down 647 | -10/Materials | Core integrity fell below 50% 697 | -10/Materials | Discovered new exit (range 3) 859 | -10/Materials | Discovered new exit (range 14) 1114 | -10/Materials | Repaired Lgt. Treads 1195 | -10/Materials | Discovered new exit (range 4) 1283 | -10/Materials | Discovered new exit (range 16) 1479 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1497 | -10/Materials | Entered Subcaves 1677 | -10/Subcaves | Learned location of Recycling (-9) 1798 | -10/Subcaves | Ranged accuracy permanently improved by X0-1V1 (+5%) 1902 | -10/Subcaves | X0-1V1 activates XOMVISION 2033 | -10/Subcaves | Ambushed by Subdweller buried in earth 2071 | -10/Subcaves | Visited triangular shrine 2073 | -10/Subcaves | Lost 3 parts (1p1n1w) 2080 | -10/Subcaves | Found Prototype Device 2081 | -10/Subcaves | Identified V3-11A's Pendant 2088 | -10/Subcaves | Befriended Subdweller 2088 | -10/Subcaves | Befriended Subdweller 2123 | -10/Subcaves | Befriended Subdweller 2557 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2863 | -10/Subcaves | Befriended Subdweller 2863 | -10/Subcaves | Befriended Subdweller 2874 | -10/Subcaves | Core integrity permanently improved by X0-1V1 (+200) 2895 | -10/Subcaves | Core integrity restored by X0-1V1 (+64) 2925 | -10/Subcaves | X0-1V1 rewrote SB-469(R) IFF filter 2927 | -10/Subcaves | Discovered new exit (range 11) 2927 | -10/Subcaves | X0-1V1 sent you into danger 2945 | -10/Subcaves | X0-1V1 upgraded hostiles (x2) 3073 | -10/Subcaves | Energy capacity permanently improved by X0-1V1 (+200) 3408 | -10/Subcaves | Befriended Subdweller 3445 | -10/Subcaves | X0-1V1 mutated your Utility slot to Propulsion slot 3628 | -10/Subcaves | Discovered new exit (range 15) 3660 | -10/Subcaves | Disturbed a concealed Subdweller 3669 | -10/Subcaves | System corruption reached 10% 3689 | -10/Subcaves | X0-1V1 mutated your Propulsion slot to Weapon slot 3693 | -10/Subcaves | X0-1V1 activates XOMVISION 3726 | -10/Subcaves | Identified exit to Materials 3726 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 3731 | -10/Subcaves | Core integrity restored by X0-1V1 (+69) 3805 | -10/Subcaves | X0-1V1 rewrote JS-JD8(R) IFF filter 3872 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 3928 | -10/Subcaves | X0-1V1 activates XOMVISION 3959 | -10/Subcaves | Visited 4L-MR0's lab 3994 | -10/Subcaves | Lgt. Treads reconfigured into Item Mimic 3998 | -10/Subcaves | X0-1V1 whisked you away to safety 4010 | -10/Subcaves | Lost 3 allies 4018 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 4019 | -10/Subcaves | Build established: Gunner 4029 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Propulsion slot 4064 | -10/Subcaves | Disturbed a concealed Subdweller 4070 | -10/Subcaves | X0-1V1 sent allied G-34 Mercenary (x4) 4092 | -10/Subcaves | Core integrity restored by X0-1V1 (+79) 4137 | -10/Subcaves | X0-1V1 whisked you away to safety 4139 | -10/Subcaves | Lost 3 allies 4336 | -10/Subcaves | Build established: Mutant 4394 | -10/Subcaves | Weapon slot count temporarily expanded by X0-1V1 (+3) 4401 | -10/Subcaves | X0-1V1 mutated your Propulsion slot to Utility slot 4427 | -10/Subcaves | X0-1V1 activates XOMVISION 4448 | -10/Subcaves | Found Prototype Device 4448 | -10/Subcaves | Identified Sfc. Transmogrifier 4501 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 4601 | -10/Subcaves | Disturbed a concealed Subdweller 4614 | -10/Subcaves | Entered Materials 4614 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4626 | -8/Materials | X0-1V1 enhanced Transport squad support 4756 | -8/Materials | Build established: Gunner 4788 | -8/Materials | X0-1V1 upgraded hostiles (x3) 4986 | -8/Materials | Central database locked down 5009 | -8/Materials | X0-1V1 foreshadows a heat wave 5048 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+3) 5124 | -8/Materials | Identified exit to Garrison 5144 | -8/Materials | Entered Garrison 5184 | -8/Garrison | Triggered checkpoint 5259 | -8/Garrison | Garrison Relay disabled 5386 | -8/Garrison | Triggered checkpoint 5440 | -8/Garrison | Triggered checkpoint 5440 | -8/Garrison | Triggered checkpoint 5562 | -8/Garrison | Lost 3 allies 5590 | -8/Garrison | Discovered new exit (range 8) 5674 | -8/Garrison | Lost 3 allies 5843 | -8/Garrison | Garrison Relay disabled 5846 | -8/Garrison | Triggered checkpoint 5894 | -8/Garrison | Triggered checkpoint 6042 | -8/Garrison | Build established: Commander-Mutant 6123 | -8/Garrison | Garrison Relay disabled 6310 | -8/Garrison | Triggered checkpoint 6360 | -8/Garrison | Lost 4 allies 6458 | -8/Garrison | Triggered checkpoint 6484 | -8/Garrison | Core integrity restored by X0-1V1 (+144) 6516 | -8/Garrison | X0-1V1 activates XOMVISION 6560 | -8/Garrison | Discovered new exit (range 33) 6560 | -8/Garrison | Discovered new exit (range 65) 6560 | -8/Garrison | Discovered new exit (range 25) 6591 | -8/Garrison | X0-1V1 whisked you away to safety 6631 | -8/Garrison | Build established: Mutant 6775 | -8/Garrison | System corruption reached 10% 6812 | -8/Garrison | Entered Materials 7091 | -8/Materials | Discovered new exit (range 16) 7173 | -8/Materials | Repaired Hrd. Medium Armor Plating 7532 | -8/Materials | Discovered new exit (range 15) 8138 | -8/Materials | X0-1V1 announced a LAN party 8212 | -8/Materials | X0-1V1 activates XOMVISION 8243 | -8/Materials | Entered Factory 8243 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8274 | -7/Factory | X0-1V1 sent hostile G-47 Trooper (x5) 8324 | -7/Factory | Destroyed 7 combat bots 8473 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 8548 | -7/Factory | Build established: Tank 8624 | -7/Factory | Discovered new exit (range 3) 8643 | -7/Factory | Discovered new exit (range 16) 8756 | -7/Factory | X0-1V1 mutated your Utility slot to Power slot 8854 | -7/Factory | Identified exit to Lower Caves 8982 | -7/Factory | Entered Lower Caves 9051 | -7/Lower Caves | Met a Warlord Commander 9052 | -7/Lower Caves | Learned location of Warlord (-4) 9053 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9300 | -7/Lower Caves | Spotted B-75 Beast 9350 | -7/Lower Caves | X0-1V1 upgraded hostiles (x1) 9353 | -7/Lower Caves | Spotted B-86 Titan 9371 | -7/Lower Caves | Destroyed B-86 Titan 9431 | -7/Lower Caves | Discovered new exit (range 12) 9450 | -7/Lower Caves | Entered another Lower Caves area 9540 | -7/Lower Caves | Identified exit to Zion 9540 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Zion 9655 | -7/Lower Caves | Discovered new exit (range 8) 9735 | -7/Lower Caves | X0-1V1 activates XOMVISION 9969 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10005 | -7/Lower Caves | Learned Factory terminal intel 10201 | -7/Lower Caves | Entered Zion 10246 | -7/Zion | Learned Factory terminal intel 10268 | -7/Zion | Given the Hacking Drone Bay 10280 | -7/Zion | Build established: Mutant 10342 | -7/Zion | Discovered new exit (range 15) 10831 | -7/Zion | Build established: Tank 11049 | -7/Zion | Found Unknown Piercing Weapon 11122 | -7/Zion | Met Imprinter 11357 | -7/Zion | Gained Derelict followers 11411 | -7/Zion | Entered Proximity Caves 11411 | -6/Proximity Caves | Accompanied by 4 allies 11414 | -6/Proximity Caves | Spotter reported a threat 11415 | -6/Proximity Caves | Spotter reported a threat 11467 | -6/Proximity Caves | Spotter reported a threat 11494 | -6/Proximity Caves | Identified exit to Factory 11494 | -6/Proximity Caves | X0-1V1 revealed exit location to -6/Factory 11567 | -6/Proximity Caves | Learned Factory stockpile data 11683 | -6/Proximity Caves | Entered Factory 11683 | -6/Factory | Accompanied by 4 allies 11683 | -6/Factory | Evolved 2 slots: Utility x2 11685 | -6/Factory | Loaded intel: 26 terminal locations 11726 | -6/Factory | Discovered new exit (range 12) 11763 | -6/Factory | Garrison activated, responded to threat 11785 | -6/Factory | Identified exit to Factory 11824 | -6/Factory | Lost 4 allies 12156 | -6/Factory | Forcibly received Sfc. Transmogifier from X0-1V1 12246 | -6/Factory | X0-1V1 whisked you away to safety 12253 | -6/Factory | X0-1V1 activates XOMVISION 12258 | -6/Factory | Identified exit to Lower Caves 12258 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 12312 | -6/Factory | Identified CR-A16's Pointy Stick 12322 | -6/Factory | Spotted B-75 Beast 12342 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 12345 | -6/Factory | Destroyed B-75 Beast 12493 | -6/Factory | Discovered exit to Factory (range 15) 12559 | -6/Factory | Fabricated Huge Storage Unit (x1) 12631 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 13112 | -6/Factory | Discovered exit to Factory (range 9) 13481 | -6/Factory | Entered Lower Caves 13669 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13799 | -6/Lower Caves | Learned 8 Factory zone layouts 13887 | -6/Lower Caves | Discovered new exit (range 8) 13921 | -6/Lower Caves | Entered another Lower Caves area 13923 | -6/Lower Caves | X0-1V1 activates XOMVISION 14184 | -6/Lower Caves | X0-1V1 revealed exit location to -5/Factory 14238 | -6/Lower Caves | Attacked by a faux Warlord 14498 | -6/Lower Caves | Learned Factory stockpile data 14590 | -6/Lower Caves | Learned Factory stockpile data 14714 | -6/Lower Caves | Discovered new exit (range 7) 14768 | -6/Lower Caves | Entered Data Miner 14769 | -6/Data Miner | Discovered new exit (range 6) 14815 | -6/Data Miner | Met Data Miner 14861 | -6/Data Miner | Learned location of Section 7 (-2) 14861 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14895 | -6/Data Miner | Received God Mode back door access code from Data Miner 14925 | -6/Data Miner | Interfaced with the Data Conduit 15385 | -6/Data Miner | Entered Proximity Caves 15472 | -5/Proximity Caves | Spotter reported a threat 15556 | -5/Proximity Caves | Discovered exit to Factory (range 10) 15566 | -5/Proximity Caves | Learned Factory emergency access door positions 15844 | -5/Proximity Caves | Entered Factory 15844 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15848 | -5/Factory | Loaded intel: 293 machine locations 15849 | -5/Factory | Loaded intel: 26 terminal locations 15872 | -5/Factory | X0-1V1 sent you to a vault 16040 | -5/Factory | X0-1V1 sent you into danger 16373 | -5/Factory | X0-1V1 activates XOMVISION 16629 | -5/Factory | Discovered new exit (range 4) 16632 | -5/Factory | Identified exit to Factory 16660 | -5/Factory | X0-1V1 sent hostile Thug (x4) 16707 | -5/Factory | Destroyed 8 combat bots 16767 | -5/Factory | Build established: Assassin 16835 | -5/Factory | Cargo convoy interrupted 16902 | -5/Factory | Found Prototype Protection 16902 | -5/Factory | Identified Active Cooling Armor 16905 | -5/Factory | Found Centrium Heavy Armor Plating 16911 | -5/Factory | Found Spectral Analyzer 16965 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 16987 | -5/Factory | X0-1V1 sent allied Chaos Knight 2.0 (x1) 17031 | -5/Factory | Fusion Reactor reconfigured into Item Mimic 17050 | -5/Factory | Weapon slot count temporarily expanded by X0-1V1 (+1) 17188 | -5/Factory | Build established: Tank 17214 | -5/Factory | X0-1V1 upgraded hostiles (x1) 17231 | -5/Factory | System corruption reached 10% 17303 | -5/Factory | Identified exit to Upper Caves 17303 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 17344 | -5/Factory | First assault squad dispatched 17610 | -5/Factory | Entered Upper Caves 17743 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 19) 17875 | -5/Upper Caves | Learned Factory garrison access intel 17889 | -5/Upper Caves | X0-1V1 sent hostile Fireman (x3) 17999 | -5/Upper Caves | X0-1V1 sent you into danger 18000 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18109 | -5/Upper Caves | X0-1V1 activates XOMVISION 18221 | -5/Upper Caves | Build established: Mutant 18288 | -5/Upper Caves | Identified exit to Upper Caves 18288 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 18401 | -5/Upper Caves | Entered another Upper Caves area 18486 | -5/Upper Caves | X0-1V1 activates XOMVISION 18491 | -5/Upper Caves | Entered an active Warlord outpost 18508 | -5/Upper Caves | Learned Factory terminal intel 18706 | -5/Upper Caves | Learned Factory garrison access intel 18863 | -5/Upper Caves | Discovered new exit (range 15) 18867 | -5/Upper Caves | Build established: Tank 18883 | -5/Upper Caves | Entered Zhirov 18883 | -5/Zhirov | Discovered new exit (range 3) 18912 | -5/Zhirov | Met Zhirov 18955 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18980 | -5/Zhirov | Found Alien Artifact 18980 | -5/Zhirov | Identified Integrated Reactor 18980 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19000 | -5/Zhirov | Found Alien Artifact 19100 | -5/Zhirov | Entered Proximity Caves 19230 | -4/Proximity Caves | X0-1V1 downgraded hostiles (x2) 19303 | -4/Proximity Caves | X0-1V1 activates XOMVISION 19485 | -4/Proximity Caves | Build established: Mutant 19548 | -4/Proximity Caves | Discovered exit to Factory (range 15) 19555 | -4/Proximity Caves | Learned Research emergency access door positions 19595 | -4/Proximity Caves | Entered Factory 19595 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 19596 | -4/Factory | Identified exit to Research 19596 | -4/Factory | Identified exit to Extension 19598 | -4/Factory | Loaded intel: 279 machine locations 19599 | -4/Factory | Loaded intel: 28 terminal locations 19600 | -4/Factory | Loaded intel: 4 garrison access locations 19826 | -4/Factory | Identified exit to Upper Caves 19826 | -4/Factory | X0-1V1 revealed exit location to -4/Upper Caves 19960 | -4/Factory | X0-1V1 sent allied Striker (x1) 20188 | -4/Factory | X0-1V1 sent you to a vault 20198 | -4/Factory | Found Exp. Hacking Suite 20259 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 20340 | -4/Factory | Entered Upper Caves 20340 | -4/Upper Caves | X0-1V1 sent hostile X-72 Disruptor (x3) 20397 | -4/Upper Caves | Build established: Tank 20403 | -4/Upper Caves | Spotted B-86 Titan 20403 | -4/Upper Caves | X0-1V1 sent you into danger 20411 | -4/Upper Caves | Destroyed B-86 Titan 21188 | -4/Upper Caves | Learned Research security intel 21209 | -4/Upper Caves | Discovered new exit (range 15) 21236 | -4/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 15) 21250 | -4/Upper Caves | Learned Research stockpile data 21346 | -4/Upper Caves | Entered another Upper Caves area 21390 | -4/Upper Caves | Discovered exit to Research (range 7) 21595 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21909 | -4/Upper Caves | X0-1V1 mutated your Propulsion slot to Weapon slot 21937 | -4/Upper Caves | Learned Research machine intel 22071 | -4/Upper Caves | Discovered new exit (range 3) 22085 | -4/Upper Caves | Entered Warlord 22165 | -4/Warlord | System corruption cleaned by Quarantine Array 22636 | -4/Warlord | Opened Warlord's prototype stash 22645 | -4/Warlord | Found Vortex Chain Reactor 22653 | -4/Warlord | Found Exp. Phase Shifter 22675 | -4/Warlord | Found Prototype Hackware 22683 | -4/Warlord | Found Exp. Armor Integrity Analyzer 22738 | -4/Warlord | Found Prototype Device 22738 | -4/Warlord | Identified Minesniffer Drone Bay 22861 | -4/Warlord | Met Warlord 22886 | -4/Warlord | Warlord's base attacked by MAIN.C 23037 | -4/Warlord | X0-1V1 upgraded hostiles (x2) 23094 | -4/Warlord | Destroyed 21 combat bots 23123 | -4/Warlord | Destroyed 12 combat bots 23134 | -4/Warlord | Warlord forces counterattacked 23191 | -4/Warlord | P-80 Master assimilated allied 7H-PMN(g) 23191 | -4/Warlord | Spotted Striker 23192 | -4/Warlord | Spotted Striker 23193 | -4/Warlord | Spotted Executioner 23210 | -4/Warlord | Destroyed Striker 23239 | -4/Warlord | Destroyed 11 combat bots 23260 | -4/Warlord | Lost 9 allies 23286 | -4/Warlord | Spotted Striker 23287 | -4/Warlord | Spotted Striker 23295 | -4/Warlord | Spotted Striker 23319 | -4/Warlord | Destroyed Striker 23371 | -4/Warlord | Lost 18 allies 23468 | -4/Warlord | Spotted Executioner 23474 | -4/Warlord | Destroyed Executioner 23478 | -4/Warlord | Found Prototype Ballistic Cannon 23478 | -4/Warlord | Identified Hvy. Autocannon 23516 | -4/Warlord | Lost 6 allies 23561 | -4/Warlord | Warlord base infiltrated, sounded retreat 23577 | -4/Warlord | Lost 3 allies 23593 | -4/Warlord | Spotted B-90 Cyclops 23735 | -4/Warlord | Spotted Striker 23736 | -4/Warlord | Spotted Striker 23737 | -4/Warlord | Spotted Executioner 23737 | -4/Warlord | Spotted Executioner 23760 | -4/Warlord | Found Prototype Launcher 23760 | -4/Warlord | Identified Chain Missile Launcher 23765 | -4/Warlord | P-80 Master assimilated allied UD-0NT(m) 23767 | -4/Warlord | P-80 Master assimilated allied HP-0MN(m) 23768 | -4/Warlord | P-80 Master assimilated allied 8V-346(m) 23787 | -4/Warlord | Spotted Striker 23787 | -4/Warlord | Spotted Executioner 23787 | -4/Warlord | Spotted Striker 23795 | -4/Warlord | Destroyed Striker 23798 | -4/Warlord | Destroyed Striker 23805 | -4/Warlord | Lost 17 allies 23814 | -4/Warlord | Discovered new exit (range 12) 23822 | -4/Warlord | Destroyed 13 combat bots 23839 | -4/Warlord | Entered Proximity Caves 23842 | -3/Proximity Caves | Spotter reported a threat 23842 | -3/Proximity Caves | Spotter reported a threat 24050 | -3/Proximity Caves | X0-1V1 revealed exit location to -3/Research 24299 | -3/Proximity Caves | X0-1V1 activates XOMVISION 24382 | -3/Proximity Caves | Entered Research 24382 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 24386 | -3/Research | Loaded intel: 128 machine locations 24551 | -3/Research | X0-1V1 sent you to a vault 24632 | -3/Research | Search patrols dispatched 24707 | -3/Research | Found Fusion Bomb Launcher 24861 | -3/Research | Build established: Commander-Tank 24934 | -3/Research | Garrison activated, responded to threat 25102 | -3/Research | X0-1V1 added 0b10 threat records associated with you (minor) 25135 | -3/Research | Intercept squad dispatched 25170 | -3/Research | Spotted Tracker 25171 | -3/Research | Spotted Tracker 25188 | -3/Research | Destroyed Tracker 25197 | -3/Research | Spotted Combat Programmer 25198 | -3/Research | Allies destroyed Tracker 25212 | -3/Research | System corruption reached 10% 25213 | -3/Research | Destroyed Combat Programmer 25232 | -3/Research | Found Exp. Targeting Computer 25241 | -3/Research | Found Exp. Phase Shifter 25298 | -3/Research | Spotted Combat Programmer 25299 | -3/Research | Destroyed Combat Programmer 25315 | -3/Research | Spotted B-86 Titan 25435 | -3/Research | Destroyed B-86 Titan 25474 | -3/Research | Identified Ghost Barrier 25475 | -3/Research | Identified exit to Armory 25475 | -3/Research | Identified exit to Testing 25483 | -3/Research | X0-1V1 sent allied Quarantine Guard (x1) 25581 | -3/Research | Spotted B-86 Titan 25599 | -3/Research | Destroyed B-86 Titan 25869 | -3/Research | Entered Testing 25870 | -3/Testing | Loaded intel: 90 machine locations 26082 | -3/Testing | X0-1V1 sent you to a vault 26170 | -3/Testing | Lost 3 allies 26262 | -3/Testing | Found Prototype Device 26297 | -3/Testing | Build established: Gunner 26349 | -3/Testing | Lost 3 parts (2n1u) 26356 | -3/Testing | System corruption reached 30% 26505 | -3/Testing | Found Prototype Energy Cannon 26515 | -3/Testing | X0-1V1 announced a LAN party 26892 | -3/Testing | Discovered new exit (range 8) 26928 | -3/Testing | Found Prototype Energy Gun 27017 | -3/Testing | Intercept squad dispatched 27026 | -3/Testing | Spotted Tracker 27048 | -3/Testing | Spotted Combat Programmer 27080 | -3/Testing | Scanned by Researcher 27098 | -3/Testing | Destroyed Combat Programmer 27118 | -3/Testing | Lost 4 parts (1p2n1u) 27121 | -3/Testing | Build established: Mutant 27159 | -3/Testing | Found Prototype Protection 27394 | -3/Testing | Found Prototype Energy Cannon 27394 | -3/Testing | Identified Imp. Potential Cannon 27450 | -3/Testing | Entered Research 27450 | -2/Research | Warlord forces began assault on 0b10 27450 | -2/Research | Evolved 2 slots: Power x1, Utility x1 27451 | -2/Research | Loaded intel: 130 machine locations 27452 | -2/Research | Identified Exp. Hardlight Generator 27560 | -2/Research | Research machine network offline 27680 | -2/Research | X0-1V1 activates XOMVISION 27683 | -2/Research | Found Quantum Capacitor 27710 | -2/Research | Identified Tachyon Dispersion Ray 27766 | -2/Research | Lost 3 parts (2u1w) 27920 | -2/Research | Spotted Executioner 27945 | -2/Research | Spotted Striker 27951 | -2/Research | Destroyed Striker 27995 | -2/Research | Destroyed Executioner 28009 | -2/Research | Found Exp. Targeting Computer 28094 | -2/Research | Identified Cld. Nova Cannon 28097 | -2/Research | Discovered new exit (range 6) 28175 | -2/Research | Build established: Scavenger-Tank 28185 | -2/Research | Borebot progress halted 28209 | -2/Research | P-80 Master assimilated allied F9-3WS(S) 28268 | -2/Research | X0-1V1 mutated your Weapon slot to Propulsion slot 28322 | -2/Research | Spotted Striker 28340 | -2/Research | Entered Quarantine 28341 | -2/Quarantine | Loaded intel: 74 machine locations 28356 | -2/Quarantine | Garrison activated, responded to threat 28590 | -2/Quarantine | First assault squad dispatched 28642 | -2/Quarantine | Found Alien Artifact 28669 | -2/Quarantine | Cryocooling Duct disabled 28684 | -2/Quarantine | Ambient heat levels rising (+20) 28684 | -2/Quarantine | Non-combat units ordered to evacuate 28728 | -2/Quarantine | Found Alien Slashing Weapon 28728 | -2/Quarantine | Identified Sigix Broadsword 28782 | -2/Quarantine | Found Centrium Heavy Armor Plating 29051 | -2/Quarantine | Spotted Fortress 29064 | -2/Quarantine | X0-1V1 sent allied Striker (x2) 29071 | -2/Quarantine | Destroyed Fortress 29159 | -2/Quarantine | Intercept squad dispatched 29188 | -2/Quarantine | Spotted Tracker 29190 | -2/Quarantine | Spotted Tracker 29214 | -2/Quarantine | Discovered new exit (range 6) 29214 | -2/Quarantine | Discovered new exit (range 7) 29222 | -2/Quarantine | Entered Protoforge 29223 | -2/Protoforge | Loaded intel: 391 machine locations 29262 | -2/Protoforge | X0-1V1 activates XOMVISION 29315 | -2/Protoforge | Superfortress began startup sequence 29389 | -2/Protoforge | Identified SHELL Armor 29481 | -2/Protoforge | Spotted Hotshot 29481 | -2/Protoforge | Spotted Hotshot 29483 | -2/Protoforge | Spotted Hotshot 29486 | -2/Protoforge | Spotted Hotshot 29488 | -2/Protoforge | Spotted Hotshot 29509 | -2/Protoforge | Destroyed Hotshot 29509 | -2/Protoforge | Destroyed Hotshot 29511 | -2/Protoforge | Destroyed Hotshot 29522 | -2/Protoforge | Destroyed Hotshot 29540 | -2/Protoforge | Destroyed Hotshot 29582 | -2/Protoforge | Spotted Immortal 29582 | -2/Protoforge | Spotted Immortal 29584 | -2/Protoforge | Spotted Immortal 29594 | -2/Protoforge | Destroyed Immortal 29614 | -2/Protoforge | Destroyed Immortal 29624 | -2/Protoforge | Destroyed Immortal 29722 | -2/Protoforge | First assault squad dispatched 29778 | -2/Protoforge | Identified Transdimensional Reconstructor 29778 | -2/Protoforge | Forge Plexus network access discovered 29785 | -2/Protoforge | Additional patrols dispatched to research labs 29836 | -2/Protoforge | Spotted Immortal 29840 | -2/Protoforge | Spotted Immortal 29846 | -2/Protoforge | Destroyed Immortal 29856 | -2/Protoforge | Destroyed Immortal 29871 | -2/Protoforge | Found Corrupted Cep. Antimissile System 29918 | -2/Protoforge | Destroyed Decapitator 29928 | -2/Protoforge | Spotted Decapitator 29928 | -2/Protoforge | Spotted Decapitator 29928 | -2/Protoforge | Destroyed Decapitator 29929 | -2/Protoforge | Spotted Decapitator 29930 | -2/Protoforge | Destroyed Decapitator 29932 | -2/Protoforge | Destroyed Decapitator 29966 | -2/Protoforge | Found Crosscalibrator 30001 | -2/Protoforge | Spotted V636-u 30054 | -2/Protoforge | Destroyed V636-u 30064 | -2/Protoforge | Found Prototype Ballistic Gun 30064 | -2/Protoforge | Identified Multirail 30070 | -2/Protoforge | Found Cep. Combat Aerolev Unit 30074 | -2/Protoforge | Found Prototype Device 30074 | -2/Protoforge | Identified Exp. Shock Absorption System 30089 | -2/Protoforge | Found Cep. Combat Aerolev Unit 30119 | -2/Protoforge | X0-1V1 whisked you away to safety 30305 | -2/Protoforge | Intercept squad dispatched 30306 | -2/Protoforge | X0-1V1 sent hostile X-87 Electro (x3) 30318 | -2/Protoforge | System corruption reached 10% 30337 | -2/Protoforge | Spotted Tracker 30337 | -2/Protoforge | Spotted Tracker 30345 | -2/Protoforge | Destroyed Tracker 30351 | -2/Protoforge | Destroyed Tracker 30368 | -2/Protoforge | Found Quantum Capacitor 30413 | -2/Protoforge | X0-1V1 mutated your Propulsion slot to Utility slot 30414 | -2/Protoforge | Spotted Combat Programmer 30415 | -2/Protoforge | Spotted Combat Programmer 30418 | -2/Protoforge | Destroyed Combat Programmer 30428 | -2/Protoforge | Destroyed Combat Programmer 30505 | -2/Protoforge | Spotted AP7-3 30505 | -2/Protoforge | Spotted AP7-3 30516 | -2/Protoforge | Destroyed AP7-3 30518 | -2/Protoforge | Spotted Decapitator 30518 | -2/Protoforge | Spotted Decapitator 30518 | -2/Protoforge | X0-1V1 whisked you away to safety 30536 | -2/Protoforge | Weapon slot count temporarily expanded by X0-1V1 (+3) 30544 | -2/Protoforge | Lost 3 parts (1p1n1w) 30587 | -2/Protoforge | Destroyed 9 combat bots 30615 | -2/Protoforge | System corruption reached 30% 30651 | -2/Protoforge | Destroyed Decapitator 30658 | -2/Protoforge | Destroyed Decapitator 30712 | -2/Protoforge | Spotted V509-r 30712 | -2/Protoforge | Spotted V148-k 30712 | -2/Protoforge | Spotted V305-h 30712 | -2/Protoforge | Spotted V802-g 30712 | -2/Protoforge | X0-1V1 sent you into danger 30715 | -2/Protoforge | Warped through subspace 30830 | -2/Protoforge | Build established: Scavenger-Executioner 30838 | -2/Protoforge | Found Faulty Cep. Biometal Exoskeleton 30960 | -2/Protoforge | Found Faulty Cep. Biometal Exoskeleton 31050 | -2/Protoforge | Destroyed 12 combat bots 31094 | -2/Protoforge | Found Cep. Disintegration Ray 31098 | -2/Protoforge | Found Faulty Cep. Miniperforator 31112 | -2/Protoforge | Found Faulty Cep. Plasma Driver 31115 | -2/Protoforge | Found Cep. XC Strikerail 31236 | -2/Protoforge | Destroyed V305-h 31247 | -2/Protoforge | Destroyed V148-k 31248 | -2/Protoforge | Destroyed V802-g 31252 | -2/Protoforge | Found Cep. Chromion Battery 31262 | -2/Protoforge | Found Cep. Plasma Driver 31265 | -2/Protoforge | X0-1V1 sent you to a vault 31274 | -2/Protoforge | Found Zero-point Reactor 31278 | -2/Protoforge | Found Prototype Special Weapon 31279 | -2/Protoforge | Identified Gui. Remote Datajack 31286 | -2/Protoforge | Found Zero-point Reactor 31390 | -2/Protoforge | Build established: Scavenger-Gunner 31504 | -2/Protoforge | Weapon slot count temporarily expanded by X0-1V1 (+3) 31504 | -2/Protoforge | Destroyed 12 combat bots 31541 | -2/Protoforge | Intercept squad dispatched 31565 | -2/Protoforge | Spotted Tracker 31565 | -2/Protoforge | Spotted Tracker 31565 | -2/Protoforge | Destroyed Tracker 31565 | -2/Protoforge | Destroyed Tracker 31575 | -2/Protoforge | X0-1V1 sent allied Mutant (x3) 31610 | -2/Protoforge | Destroyed 34 combat bots 31620 | -2/Protoforge | Spotted Combat Programmer 31623 | -2/Protoforge | Destroyed Combat Programmer 31670 | -2/Protoforge | Found Cep. Plasma Driver 31673 | -2/Protoforge | Found Cep. Miniperforator 31728 | -2/Protoforge | Found Cep. Heavy Railcannon 31866 | -2/Protoforge | Spotted Decapitator 31868 | -2/Protoforge | Spotted Decapitator 31868 | -2/Protoforge | Spotted Decapitator 31869 | -2/Protoforge | Spotted Decapitator 31871 | -2/Protoforge | Destroyed Decapitator 31874 | -2/Protoforge | Destroyed Decapitator 31880 | -2/Protoforge | Destroyed Decapitator 31881 | -2/Protoforge | Destroyed Decapitator 31970 | -2/Protoforge | Found Exp. Force Field 31980 | -2/Protoforge | Found Cep. Reaction Jets 32010 | -2/Protoforge | Found Faulty Exp. Force Field 32016 | -2/Protoforge | Found Cep. Zero-point Core 32054 | -2/Protoforge | Found Cep. Antigrav Storage Unit 32061 | -2/Protoforge | Spotted V919-h 32061 | -2/Protoforge | Spotted V496-e 32061 | -2/Protoforge | Spotted Immortal 32061 | -2/Protoforge | Spotted Immortal 32203 | -2/Protoforge | Destroyed 14 combat bots 32292 | -2/Protoforge | Destroyed 13 combat bots 32416 | -2/Protoforge | Intercept squad dispatched 32449 | -2/Protoforge | Spotted Tracker 32450 | -2/Protoforge | Spotted Tracker 32451 | -2/Protoforge | Destroyed Tracker 32451 | -2/Protoforge | Spotted Tracker 32453 | -2/Protoforge | Destroyed Tracker 32454 | -2/Protoforge | Destroyed Tracker 32507 | -2/Protoforge | Destroyed AP7-3 32534 | -2/Protoforge | Spotted Combat Programmer 32535 | -2/Protoforge | Spotted Combat Programmer 32536 | -2/Protoforge | Spotted Combat Programmer 32541 | -2/Protoforge | Core integrity fell below 50% 32545 | -2/Protoforge | Destroyed Combat Programmer 32552 | -2/Protoforge | Destroyed Combat Programmer 32598 | -2/Protoforge | Found Cep. Thermoelectric Network 32601 | -2/Protoforge | Found Cep. Cloak Mesh 32605 | -2/Protoforge | Found Faulty Cep. Thermoelectric Network 32608 | -2/Protoforge | Found Faulty Cep. Core Analysis Suite 32614 | -2/Protoforge | Found Faulty Cep. Core Analysis Suite 32625 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 32790 | -2/Protoforge | Destroyed 15 combat bots 32935 | -2/Protoforge | Found Transdimensional Reconstructor 33067 | -2/Protoforge | Destroyed 8 combat bots 33083 | -2/Protoforge | X0-1V1 added 0b10 threat records associated with you (considerable) 33192 | -2/Protoforge | X0-1V1 whisked you away to safety 33276 | -2/Protoforge | Spotted V760-v 33276 | -2/Protoforge | Destroyed V760-v 33298 | -2/Protoforge | Found Prototype Device 33299 | -2/Protoforge | Identified Exp. Shield Generator 33317 | -2/Protoforge | X0-1V1 sent hostile G-73 Enforcer (x4) 33333 | -2/Protoforge | Found Cep. Zero-point Core 33451 | -2/Protoforge | High security lockdown imminent 33492 | -2/Protoforge | Destroyed 18 combat bots 33523 | -2/Protoforge | Spotted Hotshot 33523 | -2/Protoforge | Spotted Hotshot 33523 | -2/Protoforge | Spotted Hotshot 33523 | -2/Protoforge | Spotted Hotshot 33523 | -2/Protoforge | X0-1V1 sent you into danger 33528 | -2/Protoforge | Destroyed Hotshot 33531 | -2/Protoforge | High security lockdown engaged 33532 | -2/Protoforge | Destroyed Hotshot 33534 | -2/Protoforge | Destroyed Hotshot 33535 | -2/Protoforge | Spotted Decapitator 33536 | -2/Protoforge | Destroyed Decapitator 33536 | -2/Protoforge | Destroyed Hotshot 33536 | -2/Protoforge | Spotted Decapitator 33536 | -2/Protoforge | Discovered new exit (range 14) 33536 | -2/Protoforge | Spotted Decapitator 33537 | -2/Protoforge | Spotted Decapitator 33539 | -2/Protoforge | Destroyed Decapitator 33545 | -2/Protoforge | Destroyed Decapitator 33547 | -2/Protoforge | Destroyed Decapitator 33565 | -2/Protoforge | Spotted Striker 33573 | -2/Protoforge | Entered Access 33573 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 33574 | -1/Access | Loaded intel: 115 machine locations 33580 | -1/Access | Destroyed 14 combat bots 33623 | -1/Access | High security lockdown imminent 33703 | -1/Access | High security lockdown engaged 33860 | -1/Access | Crushed by falling debris 33864 | -1/Access | X0-1V1 redirected Transport squads to designated parking area 33874 | -1/Access | X0-1V1 sent you to a vault 33882 | -1/Access | Found Prototype Device 33882 | -1/Access | Identified Exp. Sensor Array 33900 | -1/Access | Found Prototype Special Weapon 33900 | -1/Access | Identified Exp. Remote Datajack 33909 | -1/Access | Spotted Executioner 33916 | -1/Access | Found Prototype Device 33916 | -1/Access | Identified System Purifier 33934 | -1/Access | X0-1V1 activates XOMVISION 34120 | -1/Access | Build established: Mutant 34187 | -1/Access | Discovered new exit (range 4) 34192 | -1/Access | Entered Command 34193 | -1/Command | Loaded intel: 61 machine locations 34300 | -1/Command | Weapon slot count temporarily expanded by X0-1V1 (+1) 34332 | -1/Command | Found Quantum Capacitor 34442 | -1/Command | First assault squad dispatched 34448 | -1/Command | Spotted Combat Programmer 34450 | -1/Command | Destroyed Combat Programmer 34451 | -1/Command | Spotted Combat Programmer 34451 | -1/Command | Spotted M Guard 34458 | -1/Command | Destroyed Combat Programmer 34460 | -1/Command | Destroyed M Guard 34460 | -1/Command | All MAIN.C guards destroyed 34534 | -1/Command | Found Zero-point Reactor 34537 | -1/Command | Found Exp. Targeting Computer 34578 | -1/Command | Met MAIN.C 34585 | -1/Command | X0-1V1 whisked you away to safety 34586 | -1/Command | System corruption reached 10% 34590 | -1/Command | High security lockdown imminent 34620 | -1/Command | Build established: Scavenger-Gunner 34623 | -1/Command | Destroyed 7 combat bots 34670 | -1/Command | High security lockdown engaged 34821 | -1/Command | Destroyed MAIN.C Shell 34821 | -1/Command | 0b10 Conduit disabled 34823 | -1/Command | MAIN.C activated Command garrisons 34825 | -1/Command | X0-1V1 sent allied D-83 Annihilator (x3) 34841 | -1/Command | Destroyed MAIN.C 34868 | -1/Command | Discovered new exit (range 32) 34868 | -1/Command | Discovered new exit (range 103) 34868 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 34961 | -1/Command | X0-1V1 activates XOMVISION 35005 | -1/Command | X0-1V1 sent you to a vault 35063 | -1/Command | Phase Generator disabled 35179 | -1/Command | Identified exit to Access_0 35179 | -1/Command | X0-1V1 revealed exit location to -1/Access_0 35431 | -1/Command | Master 10c assimilated hostile X-87 Electro 35454 | -1/Command | Found Quantum Capacitor 35500 | -1/Command | Found Quantum Capacitor 35541 | -1/Command | Found Hvy. Regenerative Plating 35700 | -1/Command | Found Exp. System Purifier 35704 | -1/Command | Found Hvy. Regenerative Plating 35761 | -1/Command | X0-1V1 activates XOMVISION 35762 | -1/Command | Found Vortex Chain Reactor 35794 | -1/Command | X0-1V1 mutated your Utility slot to Weapon slot 35996 | -1/Command | Warped through subspace to slip node 36004 | -1/Command | Entered Access_0 36005 | -1/Access_0 | Loaded intel: 48 machine locations 36005 | -1/Access_0 | Met Architect 36008 | -1/Access_0 | Architect warped through subspace 36011 | -1/Access_0 | Weapon slot count temporarily expanded by X0-1V1 (+1) 36050 | -1/Access_0 | Destroyed A8 36062 | -1/Access_0 | Architect warped through subspace 36072 | -1/Access_0 | Build established: Gunner 36116 | -1/Access_0 | Architect warped through subspace 36156 | -1/Access_0 | Architect warped through subspace 36190 | -1/Access_0 | Architect warped through subspace 36201 | -1/Access_0 | Subspace Access Node disabled 36205 | -1/Access_0 | Spotted Enhanced Programmer 36208 | -1/Access_0 | Destroyed Enhanced Programmer 36208 | -1/Access_0 | Spotted Enhanced Programmer 36211 | -1/Access_0 | Spotted Enhanced Programmer 36214 | -1/Access_0 | Destroyed Enhanced Programmer 36216 | -1/Access_0 | Destroyed Enhanced Programmer 36222 | -1/Access_0 | Spotted Enhanced Programmer 36227 | -1/Access_0 | Architect warped through subspace 36227 | -1/Access_0 | Destroyed Enhanced Programmer 36262 | -1/Access_0 | Architect warped through subspace 36264 | -1/Access_0 | A6 warped into view 36271 | -1/Access_0 | Destroyed A6 36280 | -1/Access_0 | Subspace Access Node disabled 36297 | -1/Access_0 | Architect warped through subspace 36337 | -1/Access_0 | Spotted Enhanced Programmer 36342 | -1/Access_0 | Destroyed Enhanced Programmer 36357 | -1/Access_0 | Architect warped through subspace 36376 | -1/Access_0 | Identified exit to Surface 36376 | -1/Access_0 | X0-1V1 revealed exit location to -0/Surface 36396 | -1/Access_0 | Core integrity restored by X0-1V1 (+363) 36406 | -1/Access_0 | Architect warped through subspace 36428 | -1/Access_0 | Destroyed A2 36446 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 36455 | -1/Access_0 | Architect warped through subspace 36474 | -1/Access_0 | X0-1V1 activates XOMVISION 36476 | -1/Access_0 | Found Exp. Weapon Cycler 36506 | -1/Access_0 | Architect warped through subspace 36529 | -1/Access_0 | Singularity Gate disabled 36551 | -1/Access_0 | Spotted Enhanced Programmer 36558 | -1/Access_0 | Destroyed Enhanced Programmer 36562 | -1/Access_0 | Weapon slot count temporarily expanded by X0-1V1 (+1) 36563 | -1/Access_0 | Architect warped through subspace 36595 | -1/Access_0 | Found Exp. Targeting Computer 36652 | -1/Access_0 | Found Exp. Targeting Computer 36654 | -1/Access_0 | Architect warped through subspace 36708 | -1/Access_0 | Architect warped through subspace 36735 | -1/Access_0 | Spotted Enhanced Programmer 36742 | -1/Access_0 | Destroyed Enhanced Programmer 36751 | -1/Access_0 | Architect warped through subspace 36756 | -1/Access_0 | Spotted Enhanced Programmer 36758 | -1/Access_0 | Destroyed Enhanced Programmer 36764 | -1/Access_0 | Spotted Enhanced Programmer 36765 | -1/Access_0 | Destroyed Enhanced Programmer 36772 | -1/Access_0 | Found Enh. Gamma Rifle 36788 | -1/Access_0 | Architect warped through subspace 36830 | -1/Access_0 | Architect warped through subspace 36832 | -1/Access_0 | A5 warped into view 36853 | -1/Access_0 | Destroyed A5 36856 | -1/Access_0 | Architect warped through subspace 36875 | -1/Access_0 | Spotted Enhanced Programmer 36877 | -1/Access_0 | Build established: Scavenger-Gunner 36880 | -1/Access_0 | Destroyed Enhanced Programmer 36891 | -1/Access_0 | Architect warped through subspace 36906 | -1/Access_0 | X0-1V1 activates XOMVISION 36915 | -1/Access_0 | Architect warped through subspace 36933 | -1/Access_0 | Architect warped through subspace 36956 | -1/Access_0 | Subspace Access Node disabled 36957 | -1/Access_0 | X0-1V1 sent allied Lightning (x2) 36962 | -1/Access_0 | Architect warped through subspace 36989 | -1/Access_0 | Subspace Access Node disabled 36990 | -1/Access_0 | Lost 3 parts (1p2w) 37008 | -1/Access_0 | Destroyed Architect 37010 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 37012 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 37015 | -1/Access_0 | Found Zero-point Reactor 37019 | -1/Access_0 | Found Alien Energy Gun 37019 | -1/Access_0 | Identified Modified Sigix Sheargun 37025 | -1/Access_0 | Found Prototype Hackware 37026 | -1/Access_0 | Identified Architect God Chip A 37172 | -1/Access_0 | Found Core Expander 37172 | -1/Access_0 | Installed Core Expander, added new Utility slot 37265 | -1/Access_0 | A4 warped into view 37330 | -1/Access_0 | Build established: Wizard-Gunner 37750 | -1/Access_0 | X0-1V1 sent allied X-82 Rainmaker (x4) 38115 | -1/Access_0 | Found Sigix Corpse 38641 | -1/Access_0 | Found Integrated Dissipator 38641 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 38686 | -1/Access_0 | A3 warped into view 38715 | -1/Access_0 | Destroyed A3 38727 | -1/Access_0 | Found Prototype Ballistic Gun 38727 | -1/Access_0 | Identified A3's Sniper Rifle 38733 | -1/Access_0 | Found Prototype Device 38733 | -1/Access_0 | Identified ST Field Compressor 38804 | -1/Access_0 | Found Integrated Reactor 38804 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 39122 | -1/Access_0 | Warped through subspace to slip node 39124 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 39125 | -1/Access_0 | Warped through subspace to slip node 39140 | *** | Establishing 0b11! Last Messages --------------- (+10). 38808_ Acquired Cep. Reaction Jets. 38812_ System corrupted: IFF burst signal emitted. 38829_ System corrupted: Energy discharge (-409). 38887_ Acquired 79 matter. 38943_ IPJDSHDMQAG&JZEM4KVQK>M94ZHEW0W=O 38960_ X0-1V1: "I had everything to do with that." 38960_ Quantum Shear penetrates Wall. 38992_ System corrupted: Energy discharge (-210). 39007_ System corrupted: Component data lost. Prototype Device suddenly appears amidst shimmering waves of color. 39055_ System corrupted: Heat flow error (+259). 39082_ EA828H5O< 7XUMNN5 CXOY 39112_ Plasma Slug penetrates Workstation. 39112_ Workstation disabled. 39122_ Warped through subspace, drawn to slip node. 39124_ Acquired Hpw. Transdimensional Reconstructor. 39125_ Warped through subspace, drawn to slip node. 39128_ X0-1V1: "Let the electrons flow!" (+1200 energy capacity) 39138_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Coolant Potential 120 Energy Generation 105 Energy Capacity 3220 Matter Stores 1000 Matter Capacity 1300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 9 Power Amplification 40 Additional Mass Support 20 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 2000 Resistance: KI 100 Resistance: TH 30 Resistance: EM 50 Core Shielding 30 Propulsion Shielding 90 Utility Shielding 66 Point Defense Rating 480 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 73 Targeting Accuracy 24 Launcher Accuracy 40 Target Analysis 8 Core Analysis 16 Armor Integrity Analysis 50 Recoil Reduction 6 Energy Filtering 50 Particle Charging 55 Kinecelleration 40 Force Boost 40 Salvage Targeting 3 Offensive Hacking 100 Defensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hvy. Ion Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Mass Driver | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Chainsword | -7/Zion | Archive Force Field | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Thunder Leg | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Prc. Phase Gun | -3/Testing | Archive Gravity Neutralizer | -3/Testing | Archive Hvy. Neutron Cannon | -2/Protoforge | Archive Exp. Melee Analysis Suite | -2/Protoforge | Archive Plasma Sword | -2/Protoforge | Archive Adv. Energy Well | -2/Protoforge | Archive Centrium Heavy Treads | -2/Protoforge | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free O-32 Director | -3/Testing | Archive W-44 Eye | -3/Testing | Archive Fabricated ------------ Huge Storage Unit | x1 | -6/Factory Repaired ---------- Lgt. Treads | 21% | -10/Materials Hrd. Medium Armor Plating | 74% | -8/Materials Studied --------- Beam Cannon | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Transdimensional Reconstructor Modified Sigix Sheargun Core Expander Integrated Dissipator High-powered Transdimensional Reconstructor Achievements -------------- Do Not Disturb Incoming! SUBSUB Challenges ------------ None Game ------ Seed ScanReactionTransmogrifier Manual? 0 Play Time 06:00:31 Cumulative 2295.8 hours Start 2026.06.24 @ 17:34:05 End 2026.07.02 @ 01:15:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 760 Rogue 760 Adventurer 0 Explorer 0 Win Type 1 Total 176 Types 31/24/66/7/1/2/43/1/1/0 Lore% 97 Gallery% 90 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fc149b6-8eec-4c03-8031-88651877ac94