Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 23:16:43 Player: BrainTooSmol Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (2143) 2143 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (833) 833 TOTAL SCORE: 5321 Bonus ------- High Alert Combat Kills 133 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 140/300 Energy 133/150 System Corruption 0% Temperature Cool (3) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (2) --- Heavy Treads > --- UTILITY (6) ------ Improved Heat Sink Advanced Heat Sink Large Storage Unit Seismic Detector Advanced Shield Generator Corruption Screen > --- WEAPON (2) ------- Heavy Mass Driver > --- INVENTORY (15) --- Micro Fission Core Armored Wheel Armored Wheel Armored Wheel Small Storage Unit Improved Focal Shield KE Penetrator Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Shock Bomb Launcher Axe Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Seismic Detector Advanced Shield Generator Corruption Screen > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- Micro Fission Core Armored Wheel Armored Wheel Armored Wheel Small Storage Unit Improved Focal Shield KE Penetrator Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Shock Bomb Launcher Axe [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Corruption Screen Protection Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 55 | 1 6 . 11 14 23 Power 9 | . 1 . 2 2 4 Engine 3 | . . . 1 2 . Core 6 | . 1 . 1 . 4 Reactor . | . . . . . . Propulsion 17 | . 1 . 3 7 6 Treads 5 | . . . . . 5 Leg 6 | . 1 . 3 2 . Wheel 6 | . . . . 5 1 Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 2 . 4 2 7 Device 12 | 1 1 . 3 1 6 Storage 1 | . 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 13 | . 2 . 2 3 6 Energy Gun 1 | . 1 . . . . Energy Cannon 4 | . . . 2 2 . Ballistic Gun 1 | . 1 . . . . Ballistic Cannon 5 | . . . . . 5 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 16 | . . . 3 8 5 Power 3 | . . . . 2 1 Propulsion 4 | . . . 1 1 2 Utility 6 | . . . 2 3 1 Weapon 3 | . . . . 2 1 Highest Loss Streak 5 | . . . 2 5 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 99 100 96 77 86 Engine 3 | . 4 . 3 7 . Core 6 | . 9 14 7 . 6 Treads 5 | . . . . . 17 Leg 14 | . 27 28 21 13 . Device 22 | . 14 14 28 19 24 Storage 10 | . 14 14 11 9 9 Processor 3 | . . . . 1 9 Protection 2 | . . . . 7 3 Energy Gun 3 | . 11 14 3 . . Energy Cannon 6 | . . . 15 13 . Ballistic Gun 4 | . 16 14 3 . . Ballistic Cannon 5 | . . . . . 15 Naked Turns . | . . . . . . Heaviest Build 53 | 12 30 30 45 48 53 Greatest Support 70 | 20 20 20 30 32 70 Greatest Overweight (x) 1 | . 1 1 1 1 . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 Most Carried 15 | 7 15 15 15 15 13 Average Carried 13 | 6 14 15 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 7 15 15 13 14 12 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1188 | 215 122 . 144 98 609 Remotely . | . . . . . . Salvage Created 2412 | 112 258 . 1177 288 577 Parts 139 | 5 17 . 73 20 24 Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 49 | . 5 . 24 7 13 Melee 7 | . . . . 4 3 Guns 8 | . 5 . 3 . . Cannons 32 | . . . 19 3 10 Classes Destroyed 12 | 2 3 . 3 2 2 Tunneler 2 | 1 . . 1 . . Hauler 2 | . . . 1 1 . Recycler 4 | 1 . . 3 . . Operator 1 | . 1 . . . . Watcher 7 | . 2 . 3 1 1 Swarmer 13 | . . . 9 4 . Grunt 20 | . 5 . 10 . 5 Brawler 1 | . . . . . 1 Duelist 2 | . . . . 1 1 Sentry 10 | . . . 5 1 4 Hunter 2 | . . . . 1 1 Behemoth 1 | . . . . . 1 Best Kill Streak 6 | 2 2 . 6 4 3 Combat Bots Only 6 | . 2 . 6 4 3 Max Kills in Single Turn 2 | 1 1 . 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 332 | . 21 . 105 116 90 Missed 96 | . 6 . 34 26 30 Damage Taken 3523 | . 199 . 732 1253 1339 Core 685 | . 24 . 108 262 291 Absorbed by Shields 4 | . . . . . 4 Core Remaining (%) 87 | 100 . 90 73 . . Volleys Fired 184 | 5 33 . 77 12 57 Largest 2 | 2 2 . 2 2 2 Hottest 143 | 60 85 . 136 143 96 Shots Fired 347 | 10 66 . 153 24 94 Gun 123 | 10 66 . 47 . . Cannon 224 | . . . 106 24 94 Launcher . | . . . . . . Special . | . . . . . . Kinetic 173 | 5 50 . 24 . 94 Thermal 165 | . 12 . 129 24 . Explosive . | . . . . . . Electromagnetic 9 | 5 4 . . . . Robot Hit Streak 25 | 3 13 . 25 11 12 Robot Miss Streak 5 | 2 3 . 5 1 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 228 | 5 46 . 92 23 62 Core Hits 94 | 3 21 . 37 11 22 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 10 | . 1 . 2 1 6 Burn 1 | . 1 . . . . Meltdown 1 | . . . 1 . . Destroy 1 | . . . 1 . . Blast 6 | . . . . . 6 Sever 1 | . . . . 1 . Melee Attacks 26 | . . . . 13 13 Impact . | . . . . . . Slashing 26 | . . . . 13 13 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4705 | 62 424 . 1687 659 1873 Guns 922 | 62 423 . 437 . . Cannons 3038 | . . . 1250 480 1308 Explosions . | . . . . . . Melee 730 | . . . . 165 565 Ramming 15 | . 1 . . 14 . Kinetic 1701 | 10 261 . 122 . 1308 Thermal 2159 | . 114 . 1565 480 . Explosive . | . . . . . . Electromagnetic 100 | 52 48 . . . . Impact . | . . . . . . Slashing 730 | . . . . 165 565 Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 2 | . 2 2 . . . Corruption Purged . | . . . . . . Corruption Blocked 1 | . . . . . 1 Effects 8 | . 8 . . . . Message Errors 2 | . 2 . . . . Matter Fused 3 | . 3 . . . . Energy Discharges 2 | . 2 . . . . Parts Rejected 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 182 | . . . 28 14 140 Projectiles 38 | . . . 28 . 10 Explosions . | . . . . . . Melee 144 | . . . . 14 130 Knockbacks 6 | . . . . . 6 Impact . | . . . . . . Kinetic 6 | . . . . . 6 Secondary . | . . . . . . Self-Inflicted Damage 7 | . . . . 7 . Shots . | . . . . . . Rammed 1 | . . . . 1 . Targets Rammed 2 | . 1 . . 1 . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 342 | 20 92 . 219 342 . Average Temperature 56 | 13 28 . 50 120 . Received Heat Transfer 1419 | . 129 . 240 693 357 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Melted 9 | . 1 . 6 2 . Heat Transferred 4107 | . 333 . 2997 777 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 848 | 10 166 1 523 406 848 Initial 208 | . 6 1 . 173 208 Average 264 | 7 43 1 197 243 490 Maximum Alert Level 3 | . . . 2 2 3 Low Security (%) 45 | 100 100 100 63 24 . Level 1 33 | . . . 25 71 46 Level 2 14 | . . . 10 3 31 Level 3 7 | . . . . . 21 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . 2 4 . Investigation 3 | . . . 1 2 . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault 1 | . . . 1 . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 7 | . 2 . 3 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . 18 . 45 24 15 Peak Tracking Total 8 | . 4 . 5 8 3 Tactical Retreats 10 | . 1 . 4 5 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 4 | . 1 . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 9 | . . . 1 . 8 Max in Single Turn 2 | . . . 1 . 2 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 10 | . 1 . 3 4 2 Terminals 7 | . 1 . 2 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Total Hacks 32 | . 7 . 11 10 4 Successful 18 | . 4 . 8 6 . Failed 14 | . 3 . 3 4 4 Catastrophic 3 | . 1 . 1 . 1 Database Lockouts . | . . . . . . Manual 13 | . 5 . 5 3 . Terminals 21 | . 7 . 5 5 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 9 | . . . 6 3 . Garrison Access 2 | . . . . 2 . Terminal Hacks 4 | . 2 . . 2 . Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 8 | . . . 6 2 . Insert Component 4 | . . . 3 1 . Analyze 4 | . . . 3 1 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 5 | . 2 . 2 1 . Terminals 5 | . 2 . 2 1 . Assimilate 1 | . . . 1 . . Botnet 1 | . 1 . . . . Operators 3 | . 1 . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 1 . 3 4 2 Full Trace Events 3 | . . . 1 1 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . 3 1 . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 10 | . . . 10 . . Highest-Rated Ally 10 | . . . 10 . . Total Orders 7 | . . . 7 . . STAY 4 | . . . 4 . . FOLLOW 3 | . . . 3 . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 4438 | 47 983 31 1269 624 1484 Spaces Moved 1941 | 25 450 17 456 298 695 Core . | . . . . . . Treads 695 | . . . . . 695 Legs 1117 | 25 450 17 456 169 . Wheels 129 | . . . . 129 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 120 120 190 120 90 160 Average Speed 169 | 120 184 190 182 152 160 Slowest Speed 195 | 120 190 190 190 195 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 44 7 42 27 71 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . 2 . Terrain Destroyed 78 | . . . . 3 75 Melee 2 | . . . . 2 . Projectile 1 | . . . . 1 . AOE 75 | . . . . . 75 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 2713 | 32 544 16 748 421 952 Wait 436 | 1 43 . 187 63 142 Move 1937 | 24 449 16 455 298 695 Hop . | . . . . . . Pick Up 32 | 1 8 . 6 10 7 Fast Attach 23 | 1 2 . 6 3 11 Attach 16 | . . . 2 4 10 Detach 3 | . . . . . 3 Swap 16 | . 4 . 3 7 2 Drop 38 | . 4 . 12 10 12 Fire 184 | 5 33 . 77 12 57 Melee 26 | . . . . 13 13 Ram 1 | . . . . 1 . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Sto x2]) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 48 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 19) 280 | -10/Materials | Discovered new exit (range 17) 301 | -10/Materials | Build established: Mutant 1031 | -10/Materials | Entered Mines 1052 | -10/Mines | Discovered new exit (range 6) 1062 | -10/Mines | Entered Materials 1062 | -9/Materials | Evolved 2 slots: Utility x2 1062 | -9/Materials | Discovered new exit (range 8) 1518 | -9/Materials | Discovered new exit (range 11) 1775 | -9/Materials | Discovered new exit (range 11) 2262 | -9/Materials | First assault squad dispatched 2331 | -9/Materials | Entered another Materials area 2331 | -8/Materials | Evolved 2 slots: Utility x2 2494 | -8/Materials | Garrison activated, responded to threat 2866 | -8/Materials | Lost 5 parts (1p3u1w) 2941 | -8/Materials | Lost 3 parts (1p1n1w) 2955 | -8/Materials | Identified exit to Garrison 2955 | -8/Materials | Entered Garrison 3008 | -8/Garrison | Installed Relay Interface Framework 3277 | -8/Garrison | Core integrity fell below 50% 3391 | -8/Garrison | Core integrity fell below 20% 3426 | -8/Garrison | Triggered checkpoint 3482 | -8/Garrison | Triggered checkpoint 3619 | -8/Garrison | Discovered new exit (range 14) 3696 | -8/Garrison | Build established: Scavenger-Mutant 3769 | -8/Garrison | Triggered checkpoint 4056 | -8/Garrison | Triggered checkpoint 4115 | -8/Garrison | Phase Generator disabled 4169 | -8/Garrison | Spotted B-75 Beast 4232 | -8/Garrison | Destroyed B-75 Beast 4253 | -8/Garrison | Lost 5 parts (1p2n1u1w) 4439 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04303_ Acquired Dynamic Insulation System. 04304_ Dropped Dynamic Insulation System. 04305_ Acquired 20 matter. 04306_ Acquired 16 matter. 04308_ Acquired 5 matter. 04309_ Acquired 6 matter. 04313_ Acquired 10 matter. 04314_ Acquired 11 matter. 04316_ Acquired 16 matter. 04324_ Acquired Imp. Focal Shield. 04328_ Acquired Adv. Shield Generator. 04336_ Dropped Med. Treads. 04337_ Acquired Hvy. Treads. 04342_ Dropped Particle Cannon. 04344_ Acquired Hvy. Mass Driver. 04350_ Dropped Lgt. Nuclear Core. 04350_ Acquired Mic. Fission Core. 04353_ Acquired KE Penetrator. 04361_ Acquired Mic. Fission Core. 04439_ P-60 Hacker springs to life. Map ----- +----------------------------------------------------+ | ??? #???# #????# | | ??? #???# ##????# ####### # | | ??? ## #???# ###?????# #?????# # | | ??? ####???#""#####[######### ####### # | | ??????????????### " # | | ??????????????#"# " ! # | | ??????????????#" ### = # | | ??????????????#" #?# ################### # | | ??????????????#" #?# #?????????????##### # | | ??????????????#"# #?# #?????????????# # | | ??????????????### #?# #???????????### # | | ????????????????#* #?# #???????????#"" ! " | | ????????????????#%/### #???????????#"^ = | | ??????????????###!%T## #???????????#" ! 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" | | ????????????????# #???????????#""""""""" | | ????????????????# #???????????########## | | ????????????????###### #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????#@ #????????????????????? | | ???????????????????? #????????????????????? | | ?????????????????? #????????????????????? | | ???????????????? #????????????????????? | | ???????????????### #######????????????????????? | | ????????????????! ???????????????????????????? | | ??????????????? !#????????????????????????????? | | ??????????????#p#?????????????????????????????? | | ??????????????#???????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Trap Extractor Capacity 8 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonPointyAutohacker Manual? 0 Play Time 00:31:47 Cumulative 114.1 hours Start 2024.05.18 @ 22:47:52 End 2024.05.18 @ 23:16:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 60 Gallery% 53 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ac486a5-38da-4ccc-bf9f-b13e288f3907