Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.21 @ 06:39:30 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (46) 230 Value Destroyed (1457) 1457 Prototype IDs (29) 580 Alien Tech Used (7) 1400 Bonus (1800) 1800 TOTAL SCORE: 12767 Bonus ------- Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 1370/1370 System Corruption 0% Temperature Cool (0) Movement Flying (25) Location -1/Access Parts ------- > --- POWER (3) -------- Light Neutrino Core Vortex Chain Reactor > --- PROPULSION (9) --- Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY (11) ----- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Small Storage Unit Experimental Energy Well Advanced Weight Redist. System Advanced Visual Processing Unit Surveybot 17 Chip Improved Transmission Jammer Advanced ECM Suite Medium Regenerative Plating > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (8) ---- Quantum Reactor Field Propulsion Drive Impulse Thruster Advanced Weight Redist. System Stasis Canceller Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Neutrino Core Vortex Chain Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Small Storage Unit Experimental Energy Well Advanced Weight Redist. System Advanced Visual Processing Unit Surveybot 17 Chip Improved Transmission Jammer Advanced ECM Suite Medium Regenerative Plating > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Field Propulsion Drive Impulse Thruster Advanced Weight Redist. System Stasis Canceller Propulsion Shielding [Rating: 180] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Neutrino Core Reactor Compact Particle Reactor Propulsion Improved Flight Unit Treads Advanced Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Propulsion Shielding Device Improved Terrain Scanner Storage Small Storage Unit Processor Surveybot 17 Chip Protection Propulsion Shielding Artifact Phase Armor Weapon Great Axe Energy Gun EM Pulse Gun Energy Cannon Compact HERF Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Qua Res Tes Acc Slots Evolved 18 | . . 2 . . . 6 . 2 2 2 . 2 . 2 Power 2 | . . . . . . 1 . . . . . 1 . . Propulsion 7 | . . 2 . . . 2 . . . 1 . 1 . 1 Utility 9 | . . . . . . 3 . 2 2 1 . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 104 | 2 3 18 14 1 4 12 . 4 5 9 6 13 12 1 Power 17 | . 1 3 1 . . 2 . 1 1 3 . 3 2 . Engine 6 | . . 3 1 . . 1 . . . . . 1 . . Core 4 | . 1 . . . . 1 . 1 . . . . 1 . Reactor 7 | . . . . . . . . . 1 3 . 2 1 . Propulsion 27 | . . 8 5 . 2 5 . 1 1 2 . 2 . 1 Treads 4 | . . 4 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 2 | . . . . . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 21 | . . 4 5 . . 5 . 1 1 2 . 2 . 1 Utility 43 | 1 2 1 5 1 1 4 . 2 2 3 4 8 9 . Device 26 | 1 1 . 1 . . 3 . 1 2 2 2 7 6 . Storage 4 | . . . . 1 1 . . . . . . 1 1 . Processor 4 | . 1 . . . . . . 1 . 1 1 . . . Hackware . | . . . . . . . . . . . . . . . Protection 8 | . . 1 4 . . 1 . . . . . . 2 . Artifact 1 | . . . . . . . . . . . 1 . . . Weapon 17 | 1 . 6 3 . 1 1 . . 1 1 2 . 1 . Energy Gun 3 | 1 . 1 1 . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . 1 . . 1 . Ballistic Gun 3 | . . 3 . . . . . . . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . Launcher 2 | . . . 1 . . 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . Impact Weapon 2 | . . . 1 . . . . . . . 1 . . . Slashing Weapon 2 | . . . . . 1 . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 1 3 . . . . . 1 1 7 1 10 . Corrupted Parts 1 | . 1 . . . . . . . . . . . . . System Corruption 7 | . 7 . . . . . . . . . . . . . Parts Lost 4 | . 1 1 . . . . . . . . . 2 . . Power 1 | . . 1 . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . 1 . . Utility 1 | . . . . . . . . . . . . 1 . . Weapon 1 | . 1 . . . . . . . . . . . . . Highest Loss Streak 2 | . 1 1 . . . . . . . . . 2 . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 13 | . 1 4 4 7 24 13 8 7 6 6 6 6 6 5 Power 1 | . 1 . . . 1 . . . . 1 1 1 1 1 Propulsion 4 | . . . 1 2 6 3 3 3 4 3 3 2 2 1 Utility 5 | . . 1 2 3 10 6 4 2 1 1 . . 2 3 Weapon 1 | . . 1 . 1 4 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 35 | . . 5 4 3 2 16 . . 2 1 . . . 2 Power 5 | . . 1 1 . 1 1 . . . 1 . . . . Propulsion 3 | . . 2 . . . . . . 1 . . . . . Utility 20 | . . 1 3 2 1 10 . . 1 . . . . 2 Weapon 7 | . . 1 . 1 . 5 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 24 92 100 99 89 93 100 99 99 91 89 87 85 80 Engine 6 | . . 7 11 11 11 11 6 5 5 . . 3 . . Reactor 3 | . . . . . . . . . 4 8 9 9 8 4 Treads 1 | . . 29 . . . . . . . . . . . . Wheel 6 | . . . . . 17 1 . . . . . . . . Flight 27 | . . 11 44 44 26 36 40 35 31 28 28 29 26 24 Device 8 | . 15 15 3 . . . 6 11 15 14 18 21 24 24 Storage 6 | . . . . 8 11 6 6 5 5 3 4 4 4 8 Processor 3 | . 1 . . . . . . 4 5 8 9 8 8 8 Protection 7 | . . 6 18 13 1 21 20 17 20 19 9 5 4 3 Ballistic Gun 1 | . . 18 4 . . . . . . . . . . . Launcher 1 | . . . 9 10 1 4 6 5 . . . . . . Impact Weapon 5 | . . . 8 11 11 1 . . . . . . . . Slashing Weapon 5 | . . . . . 9 6 6 5 5 4 4 4 4 4 Peak Build Rating 180 | 4 6 26 29 28 28 52 43 59 77 114 137 152 168 180 Average Rating 64 | 1 3 19 20 23 26 42 43 52 73 101 114 144 158 179 On Entrance 58 | . 4 4 13 28 22 28 43 43 55 77 114 128 151 164 Avg Prop Armor Cover (%) 2 | . . . . . 3 2 . . . . . 1 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 220 | 3 3 17 21 20 214 220 27 32 34 51 51 66 69 77 Greatest Support 88 | 3 3 88 20 20 28 31 31 32 36 51 51 69 69 78 Greatest Overweight (x) 13 | . . 1 1 . 13 7 . . . . 1 1 . . Average Overweight (x) . | . . . . . 3 . . . . . . . . . Largest Inventory Capacity 35 | 5 5 5 5 8 35 35 8 8 8 8 8 10 8 8 Average Capacity 17 | 5 5 5 5 7 31 14 8 8 8 7 8 8 8 8 Most Carried 35 | 1 4 5 5 8 35 35 8 8 8 8 8 8 8 7 Average Carried 14 | . 1 4 4 7 25 13 8 7 7 7 7 7 7 5 Final Capacity 35 | 5 5 5 5 8 35 8 8 8 8 8 8 8 8 8 Final Carried 35 | 1 4 5 5 8 35 8 8 8 8 8 8 7 8 6 Class Distribution -------------------- 36% | Hauler-Mutant 20% | Sprinter 12% | Scavenger-Sprinter 10% | Infiltrator-Ninja 9% | Scout 7% | Mutant 3% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Storage Sprinter | -9/Recycling Hauler-Mutant | -9/Scraptown Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Sprinter | -4/Factory Scout | -3/Research Infiltrator-Ninja | -3/Quarantine Infiltrator-Ninja | -2/Research Scavenger-Sprinter | -2/Testing Scavenger-Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Qua Res Tes Acc Matter Collected 2474 | 220 . 196 344 230 290 140 22 . 168 50 111 457 189 57 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2112 | 14 60 196 46 . . 17 . . 220 90 159 566 485 259 Parts 129 | 4 1 21 1 . . 3 . . 7 7 13 39 25 8 Haulers Intercepted 1 | . . . . . . . . . . . . 1 . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 15 | . 1 8 1 . . . . . . . . 1 2 2 Melee 5 | . . . . . . . . . . . . 1 2 2 Guns 9 | . 1 8 . . . . . . . . . . . . Classes Destroyed 12 | 1 1 2 . . . . . . 2 1 1 3 1 . Worker 6 | . . . . . . . . . 3 . 3 . . . Builder 5 | . . . . . . . . . . . . 5 . . Tunneler 3 | 1 . . . . . 1 . . . . . 1 . . Hauler 1 | . . . . . . . . . . . . 1 . . Recycler 4 | . . . . . . . . . 1 . . 1 2 . Operator 1 | . . . . . . . . . . . . . 1 . Watcher 9 | . . . . . . . . . . 2 1 3 1 2 Swarmer 4 | . . 4 . . . . . . . . . . . . Grunt 3 | . 1 2 . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . 1 . 1 . Sentry 4 | . . 2 1 . . . . . . . . . . 1 Programmer 4 | . . . . . . . . . . . . 1 2 1 Best Kill Streak 4 | 1 1 4 1 . . 1 . . 2 1 2 3 4 1 Combat Bots Only 4 | . 1 4 1 . . . . . . . . 1 2 1 Max Kills in Single Turn 2 | 1 1 2 1 . . 1 . . 1 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Qua Res Tes Acc Hostile Shots Fired 185 | . 23 66 10 . . . 6 . 2 4 13 34 12 15 Missed 60 | . 6 17 4 . . . 2 . 1 2 1 17 4 6 Hits 125 | . 17 49 6 . . . 4 . 1 2 12 17 8 9 Melee 1 | . . . . . . . 1 . . . . . . . Projectile 124 | . 17 49 6 . . . 3 . 1 2 12 17 8 9 AOE 2 | . . . . . . . 2 . . . . . . . Critical Strikes 4 | . . . 1 . . . 1 . . . . . . 2 Part Disruptions 2 | . . . . . . . . . . . . 2 . . Damage Taken 2157 | . 211 541 93 . . . 119 . 23 50 21 686 195 218 Core 361 | . 138 84 14 . . . 13 . . 50 . 62 . . Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 66 | . . . . . . . 4 . 7 . . 55 . . Regen/Repaired (Parts) 738 | . . . . . . . . . . 126 . 225 200 187 Core Remaining (%) 85 | 100 44 . . . 75 . 98 100 100 . 77 . 89 . Volleys Fired 33 | 3 10 20 . . . . . . . . . . . . Largest 2 | 1 1 2 . . . . . . . . . . . . Hottest 50 | 40 40 50 . . . . . . . . . . . . Shots Fired 53 | 3 10 40 . . . . . . . . . . . . Gun 53 | 3 10 40 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 40 | . . 40 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 13 | 3 10 . . . . . . . . . . . . . Robot Hit Streak 3 | 1 2 3 . . . . . . . . . . . . Robot Miss Streak 6 | 1 2 6 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 90 | 2 5 24 1 . . 1 . . 5 3 11 18 9 11 Core Hits 41 | 1 3 13 . . . . . . 3 2 5 5 5 4 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . Critical Strikes 5 | . . . 1 . . . . . . 1 2 . . 1 Smash 1 | . . . 1 . . . . . . . . . . . Sever 4 | . . . . . . . . . . 1 2 . . 1 Melee Attacks 175 | . . . 1 . . 12 . 2 20 31 20 51 19 19 Impact 1 | . . . 1 . . . . . . . . . . . Slashing 174 | . . . . . . 12 . 2 20 31 20 51 19 19 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . 1 . . 4 . 4 9 4 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6307 | 25 71 402 26 . . 75 . . 417 158 917 2327 993 896 Guns 495 | 25 69 401 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 5809 | . . . 26 . . 75 . . 417 158 917 2327 993 896 Ramming 3 | . 2 1 . . . . . . . . . . . . Kinetic 401 | . . 401 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 94 | 25 69 . . . . . . . . . . . . . Impact 26 | . . . 26 . . . . . . . . . . . Slashing 5783 | . . . . . . 75 . . 417 158 917 2327 993 896 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . 9 . . . . . . . . . . 6 6 . Average Corruption 4 | . 7 . . . . . . . . . . 5 3 . Corruption Purged 6 | . . . . . . . . . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 10 | . 1 . . . . . . . . . . 3 6 . Message Errors 2 | . . . . . . . . . . . . 1 1 . Matter Fused 4 | . 1 . . . . . . . . . . . 3 . Energy Discharges 2 | . . . . . . . . . . . . 1 1 . Parts Rejected 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1737 | . . . 26 . . 45 . . 104 . 228 985 243 106 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 1737 | . . . 26 . . 45 . . 104 . 228 985 243 106 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . 1 . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 3 | . 2 1 . . . . . . . . . . . . Targets Rammed 3 | . 2 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 339 | . 4 6 17 . 6 110 . . . . . 339 21 . Average Temperature 64 | . 3 4 4 . 6 21 . . . . . 96 9 . Received Heat Transfer 366 | . 117 147 75 . . . 9 . 9 . . 9 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Qua Res Tes Acc Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 137 | 5 35 116 116 10 . 16 14 19 49 137 81 30 61 63 Initial 76 | . 3 2 44 10 . . 14 7 4 . 76 27 5 . Average 24 | 1 9 36 42 2 . 2 14 7 15 32 50 12 23 15 Influence Increases 1622 | 5 52 236 151 16 . 66 . 19 123 320 144 198 167 125 Destroy 0b10 Robot/C 340 | . 20 160 20 . . . . . . . 20 20 60 40 Destroy 0b10 Robot/NC 145 | 5 . . . . . 5 . . 20 10 20 55 20 10 Destroy Leader 110 | . 10 30 10 . . . . . . 4 2 18 12 24 Successful Hack 129 | . 7 . 16 16 . 5 . . 30 24 4 . . 27 Disable Machine 180 | . . . . . . . . . . 45 75 . 60 . Destroy Structure 193 | . . 1 . . . 11 . 4 28 42 8 75 15 9 Partial Spotted 255 | . . . 15 . . 45 . 15 30 90 15 30 . 15 Lose Combat Pursuer 270 | . 15 45 90 . . . . . 15 105 . . . . Influence Decreases 1559 | . 50 137 230 43 . 46 6 24 132 184 230 238 177 62 Entered New Map 192 | . 2 5 62 17 . . 6 7 5 . 60 23 5 . Time Decay 1234 | . 38 132 90 26 . 46 . 17 127 184 170 170 172 62 Lost Part 30 | . 10 . . . . . . . . . . 20 . . Lost Ally 103 | . . . 78 . . . . . . . . 25 . . Squads Dispatched 19 | . 1 3 1 . . 1 1 . 1 5 2 2 1 1 Investigation 3 | . 1 2 . . . . . . . . . . . . Extermination 8 | . . . . . . 1 . . 1 2 . 2 1 1 Reinforcement 8 | . . 1 1 . . . 1 . . 3 2 . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Qua Res Tes Acc Distress Signals 8 | . . 1 4 . . . . . . . . 3 . . Communications Jammed 15 | . . . . . . . . . . . . 12 . 3 Distress Signals 15 | . . . . . . . . . . . . 12 . 3 Times Spotted 106 | . 4 17 20 . . . 4 . 3 11 5 25 8 9 Peak Tracking Total 9 | . 4 6 7 . . . 3 . 4 5 1 9 2 4 Tactical Retreats 17 | . 1 1 3 . . . . . 1 3 1 5 1 1 ECM-based Alert Blocks 21 | . . . . . . . . . . . 1 17 2 1 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Qua Res Tes Acc Traps Triggered 3 | . 1 . . . . . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Qua Res Tes Acc Machines Disabled 12 | . . . . . . . . . . 3 5 . 4 . Max in Single Turn 1 | . . . . . . . . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . . . . . . . . 3 3 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Qua Res Tes Acc Machines Accessed 59 | . 4 4 6 5 5 7 . 1 9 5 3 5 3 2 Terminals 35 | . 3 4 5 4 . 2 . 1 4 2 3 3 3 1 Fabricators 5 | . . . . . . 2 . . 2 1 . . . . Repair Stations 3 | . . . . . . 1 . . . 1 . 1 . . Recycling Units 8 | . 1 . 1 1 . 2 . . 2 . . . . 1 Scanalyzers 2 | . . . . . . . . . 1 . . 1 . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Total Hacks 114 | . 8 8 10 14 14 10 . 2 15 8 7 8 6 4 Successful 42 | . 3 . 5 4 14 3 . . 5 3 3 . . 2 Failed 72 | . 5 8 5 10 . 7 . 2 10 5 4 8 6 2 Catastrophic 26 | . 2 5 1 2 . 4 . 1 3 2 2 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 35 | . 5 6 4 4 . 2 . . 4 2 1 5 2 . Terminals 65 | . 5 8 8 11 . 3 . 2 6 2 7 5 6 2 Fabricators 8 | . . . . . . 3 . . 3 2 . . . . Repair Stations 5 | . . . . . . 2 . . . 2 . 1 . . Recycling Units 14 | . 3 . 2 3 . 2 . . 2 . . . . 2 Scanalyzers 6 | . . . . . . . . . 4 . . 2 . . Garrison Access 2 | . . . . . . . . . . 2 . . . . Terminal Hacks 29 | . 1 . 4 4 14 1 . . 1 . 3 . . 1 Record 10 | . . . . 1 8 . . . . . 1 . . . Robot Analysis 5 | . . . . . 5 . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . Open Door 3 | . . . 3 . . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . Branch Access Points 4 | . . . 1 1 . . . . . . 1 . . 1 Emergency Access Points 1 | . . . . . . . . . . . 1 . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 1 . . . . Build 2 | . . . . . . . . . 1 1 . . . . Repair Station Hacks 3 | . . . . . . 1 . . . 2 . . . . Scan Component 2 | . . . . . . 1 . . . 1 . . . . Repair 1 | . . . . . . . . . . 1 . . . . Recycling Unit Hacks 6 | . 2 . 1 . . 1 . . 1 . . . . 1 Retrieve Components 6 | . 2 . 1 . . 1 . . 1 . . . . 1 Scanalyzer 2 | . . . . . . . . . 2 . . . . . Retrieve Study 2 | . . . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . 1 . Hacking Detections 44 | . 3 4 2 5 . 6 . 1 7 5 2 5 3 1 Full Trace Events 3 | . 1 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 . Robots Built 1 | . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . 187 . . . . . Total Robot Build Rating 7 | . . . . . . . . . 7 . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . 1 . 4 . Parts Built 2 | . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . 128 . . . . Total Part Build Rating 16 | . . . . . . . . . . 16 . . . . Part Studies Acquired 2 | . . . . . . . . . 2 . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . Time 13 | . . . . . . . . . . 13 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 4 | . . . 3 . . . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Qua Res Tes Acc Total Allies 1 | . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . 1 1 . . . . Highest-Rated Group 33 | . . . . . . . . . 33 33 . . . . Highest-Rated Ally 33 | . . . . . . . . . 33 33 . . . . Initial UFD Resources 33 | . . . . . . 22 22 24 27 29 29 31 31 33 Total Orders 3 | . . . 1 . . . . . 1 . . 1 . . FOLLOW 1 | . . . . . . . . . 1 . . . . . EXPLORE 2 | . . . 1 . . . . . . . . 1 . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Qua Res Tes Acc Active Infowar (turns) 2914 | 6 130 340 22 . . 2 . 44 337 585 344 432 420 252 Optics 2017 | . . . . . . . . . . 569 344 432 420 252 Terrain 1879 | 6 130 119 . . . . . 44 337 585 344 314 . . Structural 374 | . 12 340 22 . . . . . . . . . . . Jamming 1442 | . . . . . . . . . . . 340 432 418 252 ECM 1355 | . . . . . . 2 . . . . 335 346 420 252 Robot Analysis Total 5 | . . . . . 5 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 24 | . . . 16 . . . . . . . . 8 . . Drone Recoveries 2 | . . . 2 . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Qua Res Tes Acc Turns Passed 6139 | 31 130 340 307 148 2452 307 10 44 337 585 344 432 420 252 Spaces Moved 7353 | 42 136 324 359 436 1977 637 39 126 595 801 409 643 457 372 Core 196 | 42 136 18 . . . . . . . . . . . . Treads 97 | . . 97 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 920 | . . . . . 905 15 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6140 | . . 209 359 436 1072 622 39 126 595 801 409 643 457 372 Fastest Speed 22 | 50 50 31 31 31 31 24 24 24 25 25 25 22 25 22 Average Speed 53 | 50 50 66 32 31 115 35 24 24 25 25 25 24 25 24 Slowest Speed 731 | 50 50 145 101 31 731 549 24 25 25 25 109 102 25 25 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 27 | . . . 3 . 22 1 . . . 1 . . . . Potential Cave-ins 4 | . . . . . . . . . . 4 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . Teleports 4 | . . . . . . . . . . . 3 1 . . Exploration Rate (%) 33 | 3 23 30 63 81 86 14 35 3 22 18 45 25 42 9 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 . . 1 . 1 1 1 1 . Scrap Searched 5 | . . . . . 5 . . . . . . . . . Spaces Dug 88 | . . . . . . 11 . 2 14 23 4 26 5 3 Terrain Destroyed 88 | . . . . . . 11 . 2 14 23 4 26 5 3 Melee 88 | . . . . . . 11 . 2 14 23 4 26 5 3 Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Fac Res Qua Res Tes Acc Total 9061 | 47 186 405 546 450 2129 693 38 135 751 1074 573 815 725 494 Wait 1036 | . 32 16 144 . 116 1 . . 109 170 62 84 207 95 Move 7298 | 41 135 323 353 435 1943 635 38 125 594 798 408 642 456 372 Hop 15 | . . . 2 . 11 1 . . . 1 . . . . Pick Up 118 | 1 2 12 9 6 40 13 . 2 5 6 11 3 6 2 Fast Attach 61 | 2 3 6 1 3 1 4 . . 4 4 9 10 14 . Attach 34 | . . 2 1 . . 6 . 2 3 1 8 6 2 3 Detach 9 | . 1 . . . . . . . 2 1 3 2 . . Swap 71 | . . 13 13 . 3 8 . 3 3 12 8 5 2 1 Drop 127 | . 1 12 15 6 15 13 . 1 11 8 15 9 19 2 Fire 33 | 3 10 20 . . . . . . . . . . . . Melee 175 | . . . 1 . . 12 . 2 20 31 20 51 19 19 Ram 2 | . 2 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . 15 10 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 56 | . . . 7 . . . . . . 27 19 3 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Quarantine -2/Research -2/Testing -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 12) 32 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Core integrity fell below 50% 157 | -10/Materials | Discovered new exit (range 10) 162 | -10/Materials | Entered another Materials area 162 | -9/Materials | Evolved 2 slots: Propulsion x2 304 | -9/Materials | Build established: Mutant 497 | -9/Materials | Discovered new exit (range 11) 502 | -9/Materials | Entered Storage 509 | -9/Storage | Identified exit to Recycling 513 | -9/Storage | Met 01-MTF 638 | -9/Storage | Discovered new exit (range 8) 713 | -9/Storage | Lost 4 allies 808 | -9/Storage | Used back door to open Recycling access 809 | -9/Storage | Entered Recycling 810 | -9/Recycling | Met a Zionite searching for Scraptown 948 | -9/Recycling | Scanned before Scraplab entrance 953 | -9/Recycling | Entered Scraplab 956 | -9/Recycling | Discovered new exit (range 3) 957 | -9/Recycling | Entered Scraptown 1001 | -9/Scraptown | Build established: Sprinter 1039 | -9/Scraptown | Visited Shadow of the Wyrm 1041 | -9/Scraptown | Visited Junk Repository 1062 | -9/Scraptown | Visited TADAMA 1067 | -9/Scraptown | Visited Awakened 1072 | -9/Scraptown | Visited UFD Registry 1072 | -9/Scraptown | Registered with UFD as "Gausstube" 1089 | -9/Scraptown | Visited Assassins FH 1096 | -9/Scraptown | Visited CPS Storage 1104 | -9/Scraptown | Learned location of Extension (-6) 1130 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1147 | -9/Scraptown | Discovered new exit (range 11) 1226 | -9/Scraptown | Visited Abandonware Association 1230 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 1231 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 1245 | -9/Scraptown | Received an X-ray algorithm 1245 | -9/Scraptown | Visited Analyses Database 1254 | -9/Scraptown | Visited Cartography Club 1265 | -9/Scraptown | Found Surveybot 17 Chip 1274 | -9/Scraptown | Visited Derelict Rescue Squad 1279 | -9/Scraptown | Found DRS Beacon 1287 | -9/Scraptown | Visited DA-N13 Charitable Foundation 1289 | -9/Scraptown | Found DCF Scrap (29 items) 1568 | -9/Scraptown | Build established: Hauler-Mutant 1674 | -9/Scraptown | Visited Science Guys 1883 | -9/Scraptown | Visited Scrap Suit Storage 1945 | -9/Scraptown | Visited Junk Repository 1999 | -9/Scraptown | Visited LU-1G1's Boring Crew 3297 | -9/Scraptown | Met Optimus 3297 | -9/Scraptown | Accepted into 0bPrime 3405 | -9/Scraptown | Discovered new exit (range 3) 3409 | -9/Scraptown | Entered Factory 3409 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 3716 | -6/Factory | Identified exit to DSF 3716 | -6/Factory | Entered DSF 3720 | -6/DSF | Discovered new exit (range 15) 3726 | -6/DSF | Entered Factory 3726 | -5/Factory | Evolved 2 slots: Utility x2 3744 | -5/Factory | Discovered new exit (range 11) 3770 | -5/Factory | Entered another Factory area 3770 | -4/Factory | Evolved 2 slots: Utility x2 3849 | -4/Factory | Build established: Sprinter 3938 | -4/Factory | Identified exit to Research 4059 | -4/Factory | Fabricated M-30 Cleanser (x1) 4107 | -4/Factory | Entered Research 4107 | -3/Research | Accompanied by 1 ally 4107 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4227 | -3/Research | Repaired Sml. Storage Unit 4260 | -3/Research | Fabricated Biometal Leg? 4287 | -3/Research | Ran an X-ray algorithm 4407 | -3/Research | Build established: Scout 4584 | -3/Research | Spotted B-86 Titan 4607 | -3/Research | Discovered new exit (range 9) 4692 | -3/Research | Entered Quarantine 4727 | -3/Quarantine | Found Alien Artifact 4728 | -3/Quarantine | Found Alien Artifact 4732 | -3/Quarantine | Found Alien Artifact 4733 | -3/Quarantine | Identified Transdimensional Reconstructor 4733 | -3/Quarantine | Warped through subspace 4738 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 4738 | -3/Quarantine | Warped through subspace 4830 | -3/Quarantine | Scanned by Researcher 4870 | -3/Quarantine | Found Alien Artifact 4870 | -3/Quarantine | Identified Phase Armor 4871 | -3/Quarantine | Warped through subspace 4890 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 4895 | -3/Quarantine | Found Alien Artifact 4897 | -3/Quarantine | Found Alien Artifact 4898 | -3/Quarantine | Identified Dimensional Node Initializer (x2) 4898 | -3/Quarantine | Initialized slip node 4935 | -3/Quarantine | Found Alien Slashing Weapon 4935 | -3/Quarantine | Identified Sigix Broadsword 4954 | -3/Quarantine | Found Alien Impact Weapon 4954 | -3/Quarantine | Identified Core Stripper 4967 | -3/Quarantine | Discovered new exit (range 13) 5002 | -3/Quarantine | Found Alien Artifact 5002 | -3/Quarantine | Identified Subatomic Replicator 5012 | -3/Quarantine | Used Subatomic Replicator to replicate Q-thruster 5036 | -3/Quarantine | Entered Research 5036 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 5068 | -2/Research | Build established: Infiltrator-Ninja 5350 | -2/Research | Crushed by falling debris 5350 | -2/Research | Warped through subspace 5352 | -2/Research | Initialized slip node 5467 | -2/Research | Discovered new exit (range 8) 5468 | -2/Research | Entered Testing 5482 | -2/Testing | Found Prototype Energy Cannon 5484 | -2/Testing | Identified Cld. Nova Cannon 5543 | -2/Testing | Found Prototype Protection 5543 | -2/Testing | Identified Med. Regenerative Plating 5549 | -2/Testing | Found Prototype Protection 5549 | -2/Testing | Identified Lgt. Regenerative Plating 5579 | -2/Testing | Found Prototype Device 5579 | -2/Testing | Identified Exp. Shock Absorption System 5831 | -2/Testing | Found Prototype Reactor 5831 | -2/Testing | Identified Vortex Chain Reactor 5835 | -2/Testing | Spotted Striker 5835 | -2/Testing | Spotted Striker 5837 | -2/Testing | Found Prototype Device 5837 | -2/Testing | Identified Adv. Particle Accelerator 5860 | -2/Testing | Build established: Scavenger-Sprinter 5885 | -2/Testing | Discovered new exit (range 11) 5888 | -2/Testing | Entered Access 5888 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6085 | -1/Access | Identified exit to Command 6127 | -1/Access | Spotted B-99 Colossus 6140 | -1/Access | Self-destructed Last Messages --------------- Analyzer. 06071_ Destroyed Antigrav System. 06074_ W-44 Eye destroyed. 06075_ U-05 Engineer builds a Wall. 06085_ Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (214,53) Command Map updated. 06089_ Destroyed Adv. Remote Datajack. 06092_ Destroyed Imp. Antigrav System. 06095_ P-80 Master Gamma Rifle severed. 06096_ R-10 Processor collects Gamma Rifle. 06099_ Scanalyzer disabled. 06104_ Destroyed Gamma Rifle. 06108_ K-01 Serf collects debris. 06114_ U-05 Engineer builds a Wall. 06129_ ALERT: Potential suspicious activity detected, Q-Series report to Access Zone 4K. 06134_ Y-72 Warden destroyed. Map ----- +----------------------------------------------------+ | * # """""""" #???????????????????????? | | # """""""" #???????????????????????? | | # #????????? ????????? | | # #?????? ????? | | # ##### ????? | | ######### #?????? | | ######??# [[ #?????? | | #??# [[ #?????? | | #??# [ #?????? | | #??# ##### #?????? | | #??# #???????????? | | #??# #???????????? | | ""#??# ################ #####???????????? | | ""#??# #??????????????? #???????????????? | | Y"#??# #???????###??????#???????????????? | | ""#??# ######### ####???????????????????? | | ""#??# # !%[ #???????????????????? | | #??# # [ #???????????????????? | | #??# # R """#???????????????????? | | ######??# # T"#???????????????????? | | ????????# # """#???????????????????? | | ????????# # #???????????????????? | | ????????# + #???????????????????? | | ????????# # #???????????????????? | | ????????# # +???????????????????? | | ????????# # ==@ #???????????????????? | | ????????# # === #???????????????????? | | ????????# # == #???????????????????? | | ????????# ##############???????????????????? | | ????????+ #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????# ?????????????????????????????????? | | ???????? ?????????????????????????????????? | | ??????? ?????????????????????????????????? | | ?????? ?????????????????????????????????? | | ?????? ?????????????????????????????????? | | ????? ?????????????????????????????????? | | ??????? ?????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ?????????????###?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 88 Energy Capacity 1370 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 1210 ECM Strength 2 Jamming Range 14 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 25 Resistance: EX 75 Propulsion Shielding 33 Evasion (%) 76 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Imp. Energy Well | -3/Quarantine | Archive Adv. Kinecellerator | -2/Testing | Archive Exp. Biometal Leg | -2/Testing | Archive Graviton Reactor | -2/Testing | Archive Lrn. Phase Cannon | -2/Testing | Archive Robot Schematics ------------------ K-01 Serf | -2/Testing | Archive Fabricated ------------ M-30 Cleanser | x1 | -4/Factory | Preloaded Biometal Leg | x2 | -3/Research | Preloaded Repaired ---------- Sml. Storage Unit | 16% | -3/Research Studied --------- Nuclear Pulse Thruster | -4/Factory | Hacked VTOL Module | -4/Factory | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor High-powered Transdimensional Reconstructor Phase Armor Dimensional Node Initializer Sigix Broadsword Core Stripper Subatomic Replicator Achievements -------------- Ooh, Shiny! Packrat Challenges ------------ None Game ------ Seed DroneMicrowarpTube Manual? 0 Play Time 02:02:10 Cumulative 40.3 hours Start 2026.06.19 @ 20:12:52 End 2026.06.21 @ 06:39:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 34 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: b606070c-0d55-4e71-a15b-97a64f59495c