Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.11.03 @ 15:37:58 Player: Demise Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (169) 845 Value Destroyed (6061) 6061 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2458) 2458 TOTAL SCORE: 13124 Bonus ------- High Alert Combat Kills 1425 Follower Combat Kills 333 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 121/300 Energy 62/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Heat Sink Advanced Signal Interpreter Core Analyzer Hacking Suite Relay Coupler [Swarmer] (38) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Energy Well (0) High-capacity Matter Pod (0) Advanced ECM Suite Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Hardlight Generator Hacking Suite Hacking Suite > --- WEAPON ----------- Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Armored Wheel High-capacity Storage Unit High-capacity Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Improved Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Behemoth] Relay Coupler [Behemoth] Advanced Assault Cannon EMP Blaster Heavy Missile Launcher Remote Datajack Katana [Rating: 50] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Slots Evolved 8 | . . . 2 . . 2 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . . 2 Utility 6 | . . . 2 . . 2 2 . Weapon . | . . . . . . . . . Parts Attached 157 | 4 13 6 17 26 16 27 40 8 Power 15 | . 3 . 1 4 1 3 3 . Engine 10 | . 2 . . 4 1 2 1 . Core 5 | . 1 . 1 . . 1 2 . Reactor . | . . . . . . . . . Propulsion 31 | 2 2 2 2 9 1 5 6 2 Treads 22 | 2 2 2 2 8 1 3 2 . Leg 4 | . . . . . . 2 2 . Wheel 4 | . . . . . . . 2 2 Hover . | . . . . . . . . . Flight 1 | . . . . 1 . . . . Utility 49 | 2 3 1 6 5 3 7 18 4 Device 13 | 1 . . 1 . . 1 8 2 Storage 13 | 1 3 1 3 2 1 1 . 1 Processor 5 | . . . . . . 2 3 . Hackware 5 | . . . . . . 1 3 1 Protection 13 | . . . 2 3 2 2 4 . Artifact . | . . . . . . . . . Weapon 62 | . 5 3 8 8 11 12 13 2 Energy Gun 6 | . 3 . 1 1 . . . 1 Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 12 | . 1 3 . 1 1 3 3 . Ballistic Cannon 26 | . . . 5 5 5 6 5 . Launcher 5 | . . . . . 3 1 1 . Special Weapon 4 | . 1 . 2 . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . . 2 . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 4 | . . . . . . 2 2 . Unidentified Prototypes 7 | . . . 1 6 . . . . Parts Lost 36 | . 1 4 . 2 3 8 12 6 Power 2 | . . . . . . 1 1 . Propulsion 9 | . . 2 . 1 . 2 2 2 Utility 7 | . . . . . 1 1 3 2 Weapon 18 | . 1 2 . 1 2 4 6 2 Highest Loss Streak 6 | . 1 4 . 1 1 4 6 3 Average Slot Usage (%) 96 | . 100 99 98 99 99 95 92 41 Engine 8 | . 11 14 1 10 11 8 5 . Core 1 | . 2 . 9 . . . 1 . Treads 19 | . 28 27 22 21 22 14 6 . Device 2 | . . . 1 . . 5 12 8 Storage 30 | . 28 28 30 33 34 36 23 1 Processor 1 | . . . . . . 7 4 13 Hackware 2 | . . . . . . 1 12 11 Protection 5 | . . . 10 11 9 2 4 . Energy Gun 1 | . 4 4 3 . . . . . Ballistic Gun 8 | . 22 22 9 . . 4 9 . Ballistic Cannon 10 | . . . 9 21 19 11 3 . Naked Turns . | . . . . . . . . . Heaviest Build 150 | 14 57 73 112 117 144 150 149 9 Greatest Support 46 | 40 40 40 40 46 46 43 40 20 Greatest Overweight (x) 48 | . 1 1 2 38 3 45 48 2 Average Overweight (x) 2 | . . 1 1 2 2 3 3 . Largest Inventory Capacity 36 | 8 18 20 28 28 36 36 36 4 Average Capacity 26 | 7 17 19 26 28 29 36 28 4 Most Carried 36 | 8 18 20 28 28 36 36 34 4 Average Carried 25 | 6 16 19 25 27 25 34 27 2 Final Capacity 36 | 8 18 20 28 28 36 36 4 4 Final Carried 36 | 7 18 20 28 28 36 31 4 4 Class Distribution -------------------- 44% | Hauler-Mutant 33% | Bothacker-Mutant 18% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -9/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Matter Collected 4354 | 320 352 83 335 1081 647 1022 380 134 Remotely . | . . . . . . . . . Salvage Created 5234 | 227 668 247 520 988 818 1235 463 68 Parts 292 | 15 40 9 36 70 44 47 27 4 Haulers Intercepted 6 | . 1 . 1 3 . 1 . . Recyclers Shooed 3 | . . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Combat Hostiles Destroyed 139 | . 14 5 14 33 29 37 6 1 Melee 4 | . . . . 1 . 1 1 1 Guns 33 | . 14 2 6 . 1 8 2 . Cannons 88 | . . . 8 32 19 27 2 . AOE 13 | . . 3 . . 9 . 1 . Classes Destroyed 13 | 3 5 1 1 2 . . 1 . Worker 6 | 2 . . . . . 1 2 1 Tunneler 6 | 5 . 1 . . . . . . Hauler 6 | . 1 . 1 3 . 1 . . Recycler 3 | 1 . 1 . . . . 1 . Operator 4 | . 1 . 1 1 . . 1 . Watcher 5 | . 2 . . 2 . 1 . . Swarmer 28 | . 2 3 3 8 7 4 1 . Grunt 67 | . 12 . 6 9 17 22 1 . Brawler 4 | . . . . 1 1 2 . . Duelist 7 | . . . 1 2 . 4 . . Protector 3 | . . . . 1 . 2 . . Sentry 28 | . . 2 4 12 4 3 3 . Programmer 2 | . . . . . . . 1 1 Best Kill Streak 11 | 6 4 4 3 5 5 11 2 1 Combat Bots Only 10 | . 4 3 3 5 5 10 2 1 Max Kills in Single Turn 2 | 1 1 2 1 2 2 2 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . . 2 . 1 . Melee 1 | . . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Damage Taken 9903 | . 690 439 417 1417 780 2331 2683 1146 Core 2011 | . 96 63 61 160 109 298 365 859 Absorbed by Shields 218 | . . . . . 62 . 156 . Core Remaining (%) 49 | 100 . 36 . . 17 45 47 . Volleys Fired 481 | 20 64 18 46 97 71 104 56 5 Largest 2 | 2 2 2 2 2 2 2 2 1 Hottest 100 | 40 100 90 100 78 78 83 76 80 Shots Fired 874 | 40 127 34 87 189 123 189 80 5 Gun 359 | 40 126 34 52 . 1 43 58 5 Cannon 492 | . . . 30 189 111 144 18 . Launcher 15 | . . . . . 11 2 2 . Special 8 | . 1 . 5 . . . 2 . Kinetic 817 | 40 118 20 75 189 112 187 76 . Thermal 35 | . 9 9 12 . . . . 5 Explosive . | . . . . . . . . . Electromagnetic 20 | . . 5 . . 11 2 2 . Robot Hit Streak 20 | 5 18 14 8 20 9 19 15 4 Robot Miss Streak 7 | 3 5 2 4 3 3 5 7 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 594 | 20 85 28 52 118 63 155 60 13 Core Hits 330 | 11 35 13 23 45 39 128 27 9 Critical Hits 6 | . . 1 . 3 1 1 . . Critical Kills 3 | . . . . 1 1 1 . . Critical Parts Destroyed 3 | . . 1 . 2 . . . . Melee Attacks 38 | . . . . . 3 9 8 18 Impact . | . . . . . . . . . Slashing 24 | . . . . . 3 . 3 18 Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . . 6 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12194 | 234 920 418 863 2732 1879 3393 1292 463 Guns 3350 | 234 916 316 432 . 18 561 724 149 Cannons 7358 | . . . 431 2691 1312 2647 277 . Explosions 1029 | . . 102 . . 549 116 262 . Melee 279 | . . . . . . . . 279 Ramming 178 | . 4 . . 41 . 69 29 35 Kinetic 10261 | 234 823 182 792 2691 1330 3208 1001 . Thermal 488 | . 93 175 71 . . . . 149 Explosive . | . . . . . . . . . Electromagnetic 988 | . . 61 . . 549 116 262 . Impact . | . . . . . . . . . Slashing 279 | . . . . . . . . 279 Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . 4 9 7 Average Corruption 3 | . . . . . . 4 2 2 Corruption Purged . | . . . . . . . . . Effects 34 | . . . . . . 19 14 1 Message Errors 11 | . . . . . . 5 5 1 Matter Fused 7 | . . . . . . 5 2 . Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 3 | . . . . . . 2 1 . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . 4 . Targeting Errors 6 | . . . . . . 4 2 . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 153 | . . . . 46 5 49 3 50 Projectiles 98 | . . . . 46 5 44 3 . Explosions . | . . . . . . . . . Melee 55 | . . . . . . 5 . 50 Knockbacks 76 | . . . 8 14 8 45 1 . Impact . | . . . . . . . . . Kinetic 64 | . . . 7 13 8 35 1 . Secondary 12 | . . . 1 1 . 10 . . Self-Inflicted Damage 164 | . . 19 . . 13 16 100 16 Shots 7 | . . 1 . . 2 2 2 . Rammed 31 | . 1 . . 5 . 11 4 10 Targets Rammed 33 | . 1 . . 6 . 12 4 10 Kicked . | . . . . . . . . . Crushed 2 | . . . . 1 . 1 . . Highest Temperature 400 | . 50 162 129 400 108 278 22 30 Average Temperature 40 | . 11 68 30 59 28 32 10 16 Received Heat Transfer 2645 | . 351 126 144 465 276 702 581 . Effects 3 | . . . . 3 . . . . Shutdowns 1 | . . . . 1 . . . . Interference 1 | . . . . 1 . . . . Short Circuit 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions 3 | . . . . . . 3 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 814 | . 259 222 148 . . . . 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Peak Influence 1706 | 40 201 132 221 818 1706 1064 486 111 Initial 831 | . 26 37 . 79 526 831 379 81 Average 504 | 18 81 51 106 458 1192 862 277 89 Maximum Alert Level 5 | . 1 . 1 3 5 3 2 . Low Security (%) 40 | 100 98 100 95 6 . . 33 100 Level 1 14 | . 1 . 4 46 . . 48 . Level 2 10 | . . . . 28 17 2 18 . Level 3 22 | . . . . 18 25 97 . . Level 4 5 | . . . . . 29 . . . Level 5 5 | . . . . . 28 . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 26 | . 4 . 3 8 . 6 5 . Investigation 6 | . 2 . 1 3 . . . . Extermination 2 | . . . . . . . 2 . Reinforcement 6 | . 2 . 2 1 . 1 . . Assault 6 | . . . . 1 . 5 . . Garrison 6 | . . . . 3 . . 3 . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Distress Signals 7 | . . . 2 4 . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 229 | . 27 5 29 58 28 59 19 4 Peak Tracking Total 11 | . 3 3 4 7 4 11 3 2 Tactical Retreats 19 | . 2 . 2 6 2 5 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Traps Triggered 18 | . . . . . 15 . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Machines Disabled 15 | . . . . 7 4 1 3 . Max in Single Turn 2 | . . . . 1 1 1 2 . Garrison Relay 4 | . . . . . 4 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Machines Accessed 30 | . 8 . 4 11 . 3 4 . Terminals 21 | . 6 . 2 7 . 3 3 . Fabricators 1 | . . . . . . . 1 . Repair Stations 3 | . . . 1 2 . . . . Recycling Units 3 | . 2 . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 90 | . 24 . 14 32 . 7 13 . Successful 62 | . 16 . 12 19 . 5 10 . Failed 27 | . 8 . 2 12 . 2 3 . Catastrophic 6 | . 3 . 1 1 . . 1 . Database Lockouts 1 | . . . . 1 . . . . Manual 63 | . 21 . 7 20 . 7 8 . Terminals 70 | . 21 . 8 24 . 7 10 . Fabricators 3 | . . . . . . . 3 . Repair Stations 6 | . . . 2 4 . . . . Recycling Units 6 | . 3 . . 3 . . . . Scanalyzers 4 | . . . 4 . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 18 | . 7 . 2 5 . 1 3 . Part Schematic 6 | . 2 . . 2 . 1 1 . Robot Schematic 1 | . . . . . . . 1 . Robot Analysis 2 | . 2 . . . . . . . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 4 | . 1 . 1 1 . . 1 . Zone Layout 2 | . 2 . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . Load Schematic 1 | . . . . . . . 1 . Build 2 | . . . . . . . 2 . Repair Station Hacks 6 | . . . 2 4 . . . . Scan Component 3 | . . . 1 2 . . . . Repair 3 | . . . 1 2 . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . Retrieve Components 2 | . 1 . . 1 . . . . Scanalyzer 4 | . . . 4 . . . . . Insert Component 3 | . . . 3 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks 28 | . 8 . 4 8 . 4 4 . Terminals 25 | . 6 . 4 7 . 4 4 . Track 5 | . 1 . 1 2 . 1 . . Botnet 15 | . 4 . 2 4 . 2 3 . Operators 5 | . 1 . 1 1 . 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . . 1 . . . . Tunnel 3 | . 2 . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 24 | . 6 . 3 8 . 3 4 . Full Trace Events 3 | . . . 1 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . 2 . 1 2 . 1 1 . Parts Built 2 | . . . . . . . 2 . Matter 292 | . . . . . . . 292 . Time 72 | . . . . . . . 72 . Total Part Build Rating 6 | . . . . . . . 6 . Parts Repaired 3 | . . . 1 2 . . . . Time 156 | . . . 80 76 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 11 | . 1 . . 10 . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 5 | . . . . . . 2 3 . Non-combat 3 | . . . . . . 2 1 . Combat 2 | . . . . . . . 2 . Robot Hacks Applied 8 | . . . . . . 5 3 . parse_system 3 | . . . . . . 1 2 . check_alert 1 | . . . . . . 1 . . purge_threat 2 | . . . . . . 2 . . formatsys_low 1 | . . . . . . 1 . . formatsys_high 1 | . . . . . . . 1 . Relay Couplers Released 15 | . . . . . 15 . . . Machine Destruction 15 | . . . . . 15 . . . Attached 3 | . . . . . . 1 1 1 Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Total Allies 16 | . . 3 . 10 . 1 1 1 Largest Group 10 | . . 3 3 10 . 1 1 1 Highest-Rated Group 88 | . . 40 40 88 . 10 32 29 Highest-Rated Ally 32 | . . 16 16 16 . 10 32 29 Total Orders . | . . . . . . . . . Ally Attacks 97 | . . . 6 85 . . 2 4 Total Damage 956 | . . . 56 768 . . 96 36 Kills 13 | . . . . 13 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Turns Passed 11200 | 124 1634 882 1178 1732 2253 1629 1574 194 Spaces Moved 4599 | 44 752 454 441 640 908 470 741 149 Core 182 | . . . . 1 . 1 35 145 Treads 3851 | 13 752 454 441 639 908 396 248 . Legs 111 | 31 . . . . . 73 7 . Wheels 455 | . . . . . . . 451 4 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 160 180 180 200 200 220 50 50 Average Speed 190 | 131 177 180 195 202 203 249 168 71 Slowest Speed 2450 | 160 180 180 200 1950 220 2300 2450 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 3 90 91 38 83 87 23 18 4 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 4 | . 2 1 . 1 . . . . Known Exits Taken 3 | . . . 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 9 | . 1 . 4 1 . . 3 . Terrain Destroyed 38 | . 1 11 6 12 . 1 7 . Melee 2 | . . . . . . . 2 . Projectile 25 | . 1 . 6 12 . 1 5 . AOE 11 | . . 11 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Total 6144 | 75 939 488 669 895 1184 712 980 202 Wait 545 | . 73 2 119 79 124 61 78 9 Move 4592 | 43 751 453 440 640 907 469 740 149 Hop . | . . . . . . . . . Pick Up 125 | 4 21 6 25 15 21 15 18 . Fast Attach 43 | 2 1 1 3 10 . 5 15 6 Attach 48 | 2 3 4 2 6 6 9 14 2 Detach 19 | . . 1 1 3 3 2 7 2 Swap 66 | . 9 1 12 10 10 13 11 . Drop 123 | 4 16 2 21 28 10 13 29 . Fire 481 | 20 64 18 46 97 71 104 56 5 Melee 38 | . . . . . 3 9 8 18 Ram 14 | . . . . . . . 4 10 Kick . | . . . . . . . . . Crush 19 | . 1 . . 6 . 12 . . Escape Stasis 29 | . . . . . 29 . . . Rewire 2 | . . . . 1 . . . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 1) 125 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 13) 887 | -10/Materials | Discovered new exit (range 12) 1021 | -10/Materials | Discovered new exit (range 5) 1529 | -10/Materials | Discovered new exit (range 15) 1759 | -10/Materials | Entered Mines 1907 | -10/Mines | Core integrity fell below 50% 1955 | -10/Mines | Lost 4 parts (2n2w) 2153 | -10/Mines | Build established: Hauler-Mutant 2203 | -10/Mines | Learned Materials interactive machine intel 2393 | -10/Mines | Learned location of Storage (-9) 2399 | -10/Mines | Discovered new exit (range 3) 2467 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2607 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2611 | -10/Mines | Found Prototype Device 2630 | -10/Mines | Discovered new exit (range 7) 2641 | -10/Mines | Entered Materials 2641 | -9/Materials | Accompanied by 3 allies 2641 | -9/Materials | Evolved 2 slots: Utility x2 2642 | -9/Materials | Loaded intel: 18 interactive machine locations 2806 | -9/Materials | Discovered new exit (range 11) 2941 | -9/Materials | Discovered new exit (range 8) 3306 | -9/Materials | Identified exit to Mines 3306 | -9/Materials | Identified exit to Storage 3507 | -9/Materials | Identified Exp. Sensor Array 3690 | -9/Materials | Repaired Exp. Sensor Array 3819 | -9/Materials | Entered Storage 4312 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4377 | -9/Storage | Repaired Imp. Light Cannon 4617 | -9/Storage | Build established: Commander-Mutant 4961 | -9/Storage | Garrison activated, responded to threat 5019 | -9/Storage | First assault squad dispatched 5020 | -9/Storage | Build established: Hauler-Mutant 5056 | -9/Storage | Core integrity fell below 50% 5247 | -9/Storage | Repaired Broken Imp. Treads 5328 | -9/Storage | Discovered new exit (range 15) 5470 | -9/Storage | Central database locked down 5551 | -9/Storage | Identified exit to Garrison 5551 | -9/Storage | Entered Garrison 5620 | -9/Garrison | Triggered checkpoint 5798 | -9/Garrison | Triggered checkpoint 6084 | -9/Garrison | Discovered new exit (range 10) 6156 | -9/Garrison | Triggered checkpoint 6444 | -9/Garrison | Triggered checkpoint 6587 | -9/Garrison | Triggered checkpoint 6764 | -9/Garrison | Discovered new exit (range 8) 6926 | -9/Garrison | Triggered checkpoint 6943 | -9/Garrison | Core integrity fell below 20% 7053 | -9/Garrison | Discovered new exit (range 10) 7081 | -9/Garrison | Installed Relay Interface Framework 7135 | -9/Garrison | Triggered checkpoint 7163 | -9/Garrison | Garrison Relay disabled 7393 | -9/Garrison | Garrison Relay disabled 7464 | -9/Garrison | Build established: Bothacker-Mutant 7606 | -9/Garrison | Garrison Relay disabled 7804 | -9/Garrison | Entered Materials 7804 | -8/Materials | Evolved 2 slots: Utility x2 8431 | -8/Materials | Destroyed 7 combat bots 8509 | -8/Materials | Discovered new exit (range 16) 8604 | -8/Materials | First assault squad dispatched 8767 | -8/Materials | Destroyed 10 combat bots 9112 | -8/Materials | Core integrity fell below 50% 9158 | -8/Materials | Lost 4 parts (1p1n2w) 9169 | -8/Materials | Destroyed 9 combat bots 9433 | -8/Materials | Entered Factory 9433 | -7/Factory | Evolved 2 slots: Utility x2 9838 | -7/Factory | Fabricated Hacking Suite? 9956 | -7/Factory | Fabricated Hacking Suite (x1) 10755 | -7/Factory | Garrison activated, responded to threat 10846 | -7/Factory | Discovered new exit (range 12) 10853 | -7/Factory | Lost 6 parts (1p2u3w) 10990 | -7/Factory | Core integrity fell below 50% 11007 | -7/Factory | Identified exit to Factory 11007 | -7/Factory | Entered another Factory area 11007 | -6/Factory | Evolved 2 slots: Propulsion x2 11017 | -6/Factory | Lost 3 parts (1n2w) 11089 | -6/Factory | Core integrity fell below 50% 11179 | -6/Factory | Lost 3 parts (2n1w) 11189 | -6/Factory | Core integrity fell below 20% 11201 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 11148_ Wheel destroyed. 11157_ Drone sends a signal. 11166_ Slug penetrates Wall. 11170_ SIIUG SZUOL4HERYC9 KTDYA/R 11170_ Penetrated by Slug. 11174_ Slug penetrates Wall. 11177_ Slammed into T-07 Excavator. 11177_ Adv. Signal Interpreter permanently disabled. 11177_ Destabilizing: Short circuit. 11179_ Acquired Force Rifle. 11188_ Slug penetrates Wall. 11191_ Force Rifle destroyed. 11193_ Slammed into P-60 Hacker. 11195_ Destabilizing: Core damaged (-8). 11196_ Slammed into P-60 Hacker. 11197_ Destabilizing: Core damaged (-34). 11198_ Slammed into P-60 Hacker. 11200_ Destabilizing: Core damaged (-17). 11201_ Penetrated by Slug. 11201_ P-60 Hacker destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#############???????????????????????? | | ????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# #???###?????????????????? | | ????????????# #? ?#?????????????? | | ????????????# # #?????????????? | | ????????????# # """ """ #?????????????? | | ????????????# ! # """ """ #?????????????? | | ????????????# # """ """ #?????????????? | | ????????????# # #?????????????? | | ????????????# # ??????????????? | | ????????????# #?? ????????????????? | | ????????????###########;######+###########???????? | | ????????????# #???????? | | ????????????# ! #???????? | | ????????????# =%! #???????? | | ????????????# |@ #???????? | | ????????????# ! #???????? | | ????????????# #####+### ###???????? | | ????????????# ## # #?????????? | | ????????????# ## # h #?????????? | | ????????????# ## """ # #?????????? | | ????????????# + """ # ########### | | ????????????# ## """ # = # | | ????????????# ## # = # | | ????????????# ## *######## # | | ????????????# ##! #??????# # | | ????????????# ## "" #??????# # | | ????????????# ##! """ #??????# # | | ????????????+ ## S" #??????# " | | ????????????# ## """ #??????# # | | ????????????# ## """ #??????# # | | ????????????# ?#] #??????##### # | | ????????????# ?####?###??????????# # | | ???????????? ???????????????????# # | | ????????????? ???????????????????# #######+### | | ??????????????? ????????# ! ###### #### # | | ??????????????????????????+ " # | | ??????????????????????????# ######+#### """ # | | ???????????????????????????????????? ?# """ # | | ?????????????????????????????????? [ ] # """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 20 Relay Coupler Types 38 Relay Coupler Value 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hcp. Battery | -10/Materials | Hacked Lrg. Storage Unit | -9/Materials | Scanalyzed Plasma Cutter | -9/Storage | Hacked Hcp. Matter Pod | -9/Storage | Hacked Hacking Suite | -8/Materials | Hacked Lrn. Terrain Scanner | -7/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryProtonFlakker Manual? 0 Play Time 01:30:15 Cumulative 63.2 hours Start 2020.11.03 @ 14:04:52 End 2020.11.03 @ 15:37:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 49 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3f5ac0a-ca51-4338-a9bd-69103c317d3b