Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.20 @ 00:29:38 Player: aperiodic Result: Destroyed by EX-DEC with AWS/EX-DEC Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (1176) 1176 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3911 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 147/300 Energy 60/280 System Corruption 15% Temperature Cool (0) Movement Treading (240) Ox4 Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Humpback Humpback > --- WEAPON (2) ------- Improved Assault Rifle 8R-AWN's Boregun > --- INVENTORY (44) --- Improved EM Shotgun Grenade Launcher Rocket Launcher Longsword +1 Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Humpback Humpback > --- WEAPON ----------- Battle Cannon Longsword +1 > --- INVENTORY -------- Heavy Ion Engine Nuclear Core Nuclear Core Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Humpback Lightpack 2.0 High-capacity Matter Pod Experimental Sensor Array Light Armor Plating Hacking Suite Improved EM Shotgun Autogun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle XL Autogun Array Grenade Launcher Rocket Launcher Mining Laser [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 77 | 6 13 9 22 . 27 Power 6 | 1 . 1 3 . 1 Engine 5 | 1 . . 3 . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 15 | 2 2 3 4 . 4 Treads 15 | 2 2 3 4 . 4 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 2 1 4 . 7 Device 1 | . . . 1 . . Storage 8 | 1 1 . 1 . 5 Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . 1 1 2 . 2 Artifact . | . . . . . . Weapon 41 | 2 9 4 11 . 15 Energy Gun 5 | 1 . . 3 . 1 Energy Cannon . | . . . . . . Ballistic Gun 21 | 1 6 3 1 . 10 Ballistic Cannon 4 | . . . 4 . . Launcher 7 | . . 1 3 . 3 Special Weapon 3 | . 3 . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 Parts Lost 17 | . 3 5 1 . 8 Power 1 | . . . . . 1 Propulsion 5 | . . 2 . . 3 Utility 3 | . . 1 1 . 1 Weapon 8 | . 3 2 . . 3 Highest Loss Streak 7 | . 1 1 1 . 7 Average Slot Usage (%) 87 | . 96 91 97 100 72 Engine 9 | . 14 . 7 11 10 Core 2 | . . 13 3 . . Treads 24 | . 28 27 22 22 21 Device 2 | . . . 10 11 . Storage 15 | . 14 14 20 22 15 Protection 7 | . 11 6 11 11 2 Energy Gun 3 | . . . 7 11 4 Ballistic Gun 14 | . 26 27 3 . 5 Ballistic Cannon 4 | . . . 10 11 6 Slashing Weapon 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 175 | 12 42 42 66 66 175 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 4 | 2 1 1 1 1 4 Average Overweight (x) 1 | . . . 1 1 2 Largest Inventory Capacity 44 | 6 12 12 18 18 44 Average Capacity 18 | 5 10 12 16 18 29 Most Carried 33 | 4 12 12 18 18 33 Average Carried 14 | 2 7 11 16 18 20 Final Capacity 44 | 6 12 12 18 18 44 Final Carried 18 | 3 12 12 18 18 4 Class Distribution -------------------- 53% | Mutant 33% | Hauler-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1964 | 263 488 140 530 70 473 Remotely . | . . . . . . Salvage Created 2097 | 126 628 214 831 . 298 Parts 140 | 4 38 19 50 . 29 Haulers Intercepted 6 | . 2 . 4 . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 44 | . 11 11 18 . 4 Melee 1 | . . . . . 1 Guns 27 | . 11 8 8 . . Cannons 3 | . . . 3 . . AOE 13 | . . 3 7 . 3 Classes Destroyed 13 | 2 6 . 2 . 3 Worker 2 | . 1 1 . . . Builder 1 | . . . 1 . . Tunneler 1 | 1 . . . . . Hauler 6 | . 2 . 4 . . Recycler 5 | 1 2 . 2 . . Operator 4 | . 4 . . . . Turret 1 | . . . . . 1 Watcher 3 | . 1 . 2 . . Swarmer 21 | . 5 9 7 . . Grunt 15 | . 6 2 7 . . Sentry 4 | . . . 4 . . Zionite 7 | . . . . . 7 Assembled 3 | . . . . . 3 Best Kill Streak 8 | 2 5 3 8 . 5 Combat Bots Only 5 | . 2 3 5 . 3 Max Kills in Single Turn 3 | 1 1 3 3 . 2 Gunslinging 1 | . . 1 . . . Exploded 3 | . . 3 2 . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . 2 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3919 | . 506 785 478 . 2150 Core 620 | . 40 172 73 . 335 Absorbed by Shields . | . . . . . . Core Remaining (%) 57 | 100 . 15 . . . Volleys Fired 218 | 3 84 20 57 . 54 Largest 2 | 2 2 2 2 . 2 Hottest 100 | 60 100 40 95 . 68 Shots Fired 390 | 6 162 37 101 . 84 Gun 316 | 6 158 36 44 . 72 Cannon 49 | . . . 49 . . Launcher 21 | . . 1 8 . 12 Special 4 | . 4 . . . . Kinetic 333 | 3 155 36 69 . 70 Thermal 22 | . 4 . 18 . . Explosive 21 | . . 1 8 . 12 Electromagnetic 14 | 3 3 . 6 . 2 Robot Hit Streak 18 | 2 12 11 18 . 12 Robot Miss Streak 4 | 1 3 4 4 . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 272 | 4 110 23 64 . 71 Core Hits 126 | 4 41 16 34 2 29 Critical Hits 2 | . . . 1 . 1 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Melee Attacks 18 | . . . . . 18 Impact . | . . . . . . Slashing 18 | . . . . . 18 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5042 | 44 868 354 1790 34 1952 Guns 2253 | 44 841 171 499 . 698 Cannons 520 | . . . 520 . . Explosions 1390 | . . 148 771 . 471 Melee 783 | . . . . . 783 Ramming 72 | . 3 35 . 34 . Kinetic 2400 | 19 821 171 692 . 697 Thermal 279 | . 24 . 255 . . Explosive 1390 | . . 148 771 . 471 Electromagnetic 118 | 25 20 . 72 . 1 Impact . | . . . . . . Slashing 783 | . . . . . 783 Piercing . | . . . . . . Highest Corruption 14 | . 3 3 . . 14 Average Corruption 3 | . 2 3 . . 9 Corruption Purged . | . . . . . . Effects 53 | . 30 20 . . 3 Message Errors 13 | . 7 6 . . . Matter Fused 12 | . 4 7 . . 1 Heat Flow Errors 8 | . 7 1 . . . Energy Discharges 5 | . 3 1 . . 1 Data Loss (minor) 8 | . 5 3 . . . Targeting Errors 4 | . 4 . . . . Weapon Failures 3 | . . 2 . . 1 Overload Shots . | . . . . . . Overflow Damage 73 | . . 3 55 . 15 Projectiles 14 | . . . 14 . . Explosions 56 | . . . 41 . 15 Melee 3 | . . 3 . . . Knockbacks 2 | . . 1 1 . . Impact 1 | . . 1 . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 8 | . 1 3 . 4 . Targets Rammed 9 | . 1 4 . 4 . Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 323 | 20 323 186 254 . . Average Temperature 43 | 15 51 35 25 . . Received Heat Transfer 389 | . 162 93 114 . 20 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 1 1 . . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 605 | . 50 . 555 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 401 | 10 194 120 401 97 . Initial 97 | . 6 . 29 97 . Average 97 | 5 58 62 232 97 . Maximum Alert Level 2 | . . . 2 . . Low Security (%) 86 | 100 100 100 32 100 . Level 1 13 | . . . 66 . . Level 2 . | . . . 1 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 4 . 3 . . Investigation 3 | . 1 . 2 . . Extermination . | . . . . . . Reinforcement 4 | . 3 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 110 | . 32 21 25 . 32 Peak Tracking Total 9 | . 3 8 6 . 9 Tactical Retreats 9 | . 1 3 . . 5 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 5 | . 4 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 3 | . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 11 | . . . 1 . 10 Max in Single Turn 2 | . . . 1 . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 8 | . 4 . 2 . 2 Terminals 5 | . 4 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 12 . 5 . 2 Successful 6 | . 2 . 2 . 2 Failed 13 | . 10 . 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 10 | . 6 . 3 . 1 Terminals 15 | . 12 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 . 1 . 2 Record 1 | . . . . . 1 Robot Analysis 1 | . . . 1 . . Prototype ID Bank 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Tunnel 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 . 1 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 6160 | 69 1637 1119 811 290 2234 Spaces Moved 2776 | 44 735 610 305 153 929 Core 23 | 23 . . . . . Treads 2753 | 21 735 610 305 153 929 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 180 180 180 Average Speed 184 | 109 174 169 180 180 208 Slowest Speed 240 | 160 180 180 180 180 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 4 89 88 34 38 76 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug 3 | . 3 . . . . Terrain Destroyed 78 | . 3 4 52 . 19 Melee . | . . . . . . Projectile 8 | . 3 . 5 . . AOE 70 | . . 4 47 . 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 3449 | 58 949 662 475 165 1140 Wait 224 | . 94 10 57 9 54 Move 2771 | 43 734 609 304 152 929 Hop . | . . . . . . Pick Up 68 | 6 17 6 17 . 22 Fast Attach 10 | 3 . 2 4 . 1 Attach 31 | 3 4 4 3 . 17 Detach 4 | . . . . . 4 Swap 36 | . 9 3 15 . 9 Drop 60 | . 6 4 18 . 32 Fire 218 | 3 84 20 57 . 54 Melee 18 | . . . . . 18 Ram . | . . . . . . Kick . | . . . . . . Crush 9 | . 1 4 . 4 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 3 exits: [*Mat] / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 5) 850 | -10/Materials | Discovered new exit (range 16) 1104 | -10/Materials | Discovered new exit (range 16) 1195 | -10/Materials | Discovered new exit (range 8) 1266 | -10/Materials | Discovered new exit (range 15) 1707 | -10/Materials | Entered Mines 1809 | -10/Mines | Assembled infested the area 1814 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1840 | -10/Mines | Discovered new exit (range 10) 1880 | -10/Mines | Core integrity fell below 50% 2148 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2211 | -10/Mines | Core integrity fell below 20% 2271 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2601 | -10/Mines | Build established: Scavenger-Mutant 2654 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2658 | -10/Mines | Found Prototype Device 2826 | -10/Mines | Entered Materials 2826 | -9/Materials | Evolved 2 slots: Utility x2 3396 | -9/Materials | Build established: Mutant 3400 | -9/Materials | Discovered new exit (range 10) 3533 | -9/Materials | Discovered new exit (range 16) 3637 | -9/Materials | Entered Mines 3649 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3749 | -9/Mines | Learned Materials stockpile data 3767 | -9/Mines | Discovered new exit (range 8) 3918 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3920 | -9/Mines | Discovered new exit (range 5) 3927 | -9/Mines | Entered Exiles 3954 | -9/Exiles | Discovered new exit (range 15) 3972 | -9/Exiles | Met 8R-AWN 4001 | -9/Exiles | Met EX-HEX 4160 | -9/Exiles | Met EX-DEC 4198 | -9/Exiles | Learned location of Zion (-7) 4374 | -9/Exiles | Build established: Hauler-Mutant 4603 | -9/Exiles | Met EX-BIN 4631 | -9/Exiles | Aligned with FarCom system 4633 | -9/Exiles | Given EX-Vault access code 4679 | -9/Exiles | Opened EX-Vault 4695 | -9/Exiles | Found Longsword +1 4701 | -9/Exiles | Found Lightpack 2.0 4726 | -9/Exiles | Found XL Autogun Array 4772 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5200 | -9/Exiles | Discovered new exit (range 12) 5324 | -9/Exiles | Attacked by the Exiles 5459 | -9/Exiles | Destroyed 8R-AWN 5469 | -9/Exiles | Found Prototype Ballistic Gun 5470 | -9/Exiles | Identified 8R-AWN's Boregun 5993 | -9/Exiles | Destroyed EX-BIN 6120 | -9/Exiles | Core integrity fell below 50% 6132 | -9/Exiles | System corruption reached 10% 6143 | -9/Exiles | Core integrity fell below 20% 6161 | -9/Exiles | Destroyed by EX-DEC with AWS/EX-DEC Last Messages --------------- 06086_ Acquired 19 matter. 06092_ Acquired 27 matter. 06094_ Acquired 21 matter. 06112_ Destroyed EX Chip 1. 06117_ Critical hit. 06117_ Lgt. Treads destroyed. 06119_ Imp. Assault Rifle destroyed. 06121_ Lgt. Treads destroyed. 06128_ Destroyed EX Chip 2. 06130_ System corrupted: Energy discharge (-64). 06137_ System corrupted: Imp. Assault Rifle jammed. 06137_ Imp. Assault Rifle destroyed. 06141_ Machine disabled. 06141_ Hvy. Ion Engine destroyed. 06148_ System corrupted: Matter fused (-9). 06153_ Critical hit. 06153_ Lgt. Treads destroyed. 06155_ Imp. Assault Rifle destroyed. 06157_ HV Slug penetrates EX-DEC. 06157_ HV Slug penetrates Testing Chamber Shield. 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[ ?????????????????? | | ?????????????? =% "???????????????? | | ?????????????? ! " ??????????????? | | ????????????? !% "" #"??????????????? | | ????????????" *" """ """" #???????????????? | | ?????????????#"""########"""######???????????????? | | ????????????????????????? "????????????????????? | | ????????????????????????? ""????????????????????? | | ?????????????????????????""""????????????????????? | | ????????????????????????? ""?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageDataAxe Manual? 0 Play Time 00:43:51 Cumulative 332.6 hours Start 2021.02.19 @ 23:32:40 End 2021.02.20 @ 00:29:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 113 Adventurer 4 Explorer 0 Win Type - Total 8 Types 4/1/3/0/0/0/0/0/0 Lore% 75 Gallery% 79 Achievement% 64 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce7c6045-8a68-4695-bf8b-b4f739847211