Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 22:11:12 Player: GiggleBox Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (26) 5200 Robots Destroyed (323) 1615 Value Destroyed (14071) 14071 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (5525) 5525 TOTAL SCORE: 29351 Bonus ------- High Alert Combat Kills 2512 Follower Combat Kills 1831 Entered Garrisons 600 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Friendly Fire -318 Cogmind --------- Core Integrity 0/1000 Matter 291/300 Energy 99/100 System Corruption 12% Temperature Cool (2) Movement Hovering (80) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Combat Gravmag System > --- UTILITY (7) ------ Advanced Signal Interpreter Core Analyzer Core Analyzer Graphene Brace Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Encrypted Comm Array Improved Dynamic Insulation System Mass Driver Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter Kinecellerator Medium Reflective Plating Authchip [R/Combat] Hacking Drone Bay > --- WEAPON ----------- Heavy Plasma Cannon Heavy Linear Accelerator Compact Linear Accelerator > --- INVENTORY -------- Encrypted Comm Array Graphene Brace Improved Dynamic Insulation System Mass Driver Mass Driver [Rating: 106] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Combat Gravmag System Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Authchip [R/Combat] Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Utility 5 | . . . 1 . . . 1 . . . . . . . 2 . . . . . . . . 1 . . Weapon 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 168 | 10 5 2 23 2 . . 5 7 14 4 4 4 1 . 5 5 5 5 14 2 . 1 1 12 23 14 Power 19 | 1 . . 4 . . . . 1 2 . . 1 . . 1 1 . 1 1 . . . . 1 5 . Engine 12 | 1 . . 3 . . . . 1 2 . . 1 . . 1 . . . . . . . . . 3 . Core 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Reactor 4 | . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . 1 . Propulsion 36 | 4 . . 2 . . . 1 . 4 1 1 1 . . . . 1 2 7 . . . . 1 9 2 Treads 28 | 2 . . 2 . . . 1 . 4 1 1 1 . . . . 1 2 6 . . . . 1 6 . Leg 6 | 2 . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 58 | 2 3 2 5 1 . . 2 2 4 2 1 2 1 . 3 3 1 . 4 1 . . . 6 5 8 Device 22 | 1 . 1 2 . . . . . . . . 1 1 . 1 2 . . 4 1 . . . 2 3 3 Storage 5 | 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Processor 10 | . . . 1 . . . 1 1 . 2 . . . . 1 1 . . . . . . . 1 . 2 Hackware 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 Protection 17 | . 1 1 1 1 . . 1 . 4 . 1 1 . . 1 . 1 . . . . . . 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 3 2 . 12 1 . . 2 4 4 1 2 . . . 1 1 3 2 2 1 . 1 1 4 4 4 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 10 | . . . 4 . . . . . . . 1 . . . 1 . 1 . . . . . . 1 1 1 Ballistic Gun 20 | 2 . . 6 1 . . 1 3 4 1 . . . . . . 2 . . . . . . . . . Ballistic Cannon 12 | . . . 1 . . . . . . . 1 . . . . 1 . 1 1 . . . 1 3 2 1 Launcher 8 | . 2 . 1 . . . . . . . . . . . . . . 1 . 1 . 1 . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 2 . . . . . . . . . 1 . . . . . 1 . . . 1 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Parts Lost 57 | . . . . . . . . . 7 . . . . . 1 4 . 1 10 . . . . 4 21 9 Power 5 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 2 1 Propulsion 20 | . . . . . . . . . 3 . . . . . 1 2 . 1 3 . . . . 2 7 1 Utility 19 | . . . . . . . . . 2 . . . . . . 2 . . 2 . . . . 1 8 4 Weapon 13 | . . . . . . . . . 1 . . . . . . . . . 4 . . . . 1 4 3 Highest Loss Streak 18 | . . . . . . . . . 3 . . . . . 1 3 . 1 2 . . . . 2 18 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 5 10 15 15 17 20 20 18 19 17 17 18 18 18 18 16 15 17 18 18 19 19 19 19 19 8 6 Power . | . 1 1 1 1 1 1 1 1 . . . . . . . 1 2 1 . 1 1 1 1 1 . . Propulsion 1 | 3 4 4 4 3 3 3 2 2 1 . . 1 1 1 . . . . . 5 4 4 3 2 . . Utility 7 | . 2 5 6 7 9 9 8 7 7 11 11 10 10 10 8 7 8 8 9 8 9 9 9 9 4 2 Weapon 5 | . 2 4 3 5 7 7 7 9 8 5 5 6 6 6 6 5 6 7 6 3 4 4 4 5 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 3 . 6 2 . . 1 4 5 1 2 2 . . 2 1 . 1 2 1 . . 2 3 4 4 Power 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 12 | . 3 . 2 1 . . 1 . 1 . . . . . . . . . . 1 . . 1 2 . . Utility 13 | . . . . . . . . 3 1 . 2 2 . . 1 . . . . . . . 1 1 2 . Weapon 18 | . . . 2 1 . . . 1 3 1 . . . . 1 1 . 1 2 . . . . . 2 3 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 100 99 100 100 100 99 100 99 99 99 91 92 92 92 71 79 85 86 100 100 82 100 91 68 73 Engine 6 | . 14 14 9 11 11 11 9 9 8 7 7 6 7 7 6 . . . . . . . . . 3 3 Reactor 1 | . . . . . . . . . . . . . . . . 4 6 6 6 6 6 6 6 5 2 3 Treads 23 | . 28 28 21 22 22 22 27 27 26 30 30 30 30 30 25 14 16 18 17 26 26 26 26 22 13 8 Device 6 | . 11 12 3 . . . . . . 6 6 6 7 7 6 5 6 6 7 13 13 13 13 11 12 17 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 5 6 6 6 6 6 6 6 5 1 3 Processor 13 | . . . 7 11 11 11 17 18 18 15 15 15 15 15 19 18 20 20 20 20 20 20 20 21 8 10 Protection 4 | . 2 1 10 11 11 11 9 8 8 . . . . . 5 5 6 6 4 . . . . 1 4 3 Energy Cannon 3 | . . . 3 . . . . . . . . 7 7 7 6 . 1 12 7 5 6 . . 3 1 4 Ballistic Gun 14 | . 28 23 29 33 33 33 26 25 26 23 21 . . . . . 4 . 1 13 13 1 13 . . . Ballistic Cannon 3 | . . . . . . . . . . . . 7 7 7 6 12 9 6 8 . . . . 10 9 8 Impact Weapon 1 | . . . . . . . . 1 . 6 6 7 7 7 6 . . . . . . . . . . . Peak Build Rating 106 | 7 10 17 25 29 29 29 36 40 41 44 50 49 50 50 61 59 59 84 89 76 74 74 78 93 105 106 Average Rating 47 | 5 8 9 21 25 29 29 35 37 38 42 48 47 49 50 57 46 53 63 82 74 74 59 71 84 76 89 On Entrance 48 | . 7 10 10 23 29 29 29 36 40 39 44 49 44 50 50 59 49 59 84 74 74 74 71 78 88 105 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . . . . . . 5 3 . . . . . 4 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 15 35 35 63 66 66 66 79 82 82 67 73 77 75 74 83 85 92 120 120 96 96 96 92 113 128 117 Greatest Support 140 | 40 40 40 46 46 46 46 69 69 69 86 86 89 89 89 89 86 63 100 116 112 112 112 112 112 140 140 Greatest Overweight (x) 9 | . . . 1 1 1 1 1 1 1 . . . . . . 4 1 2 1 . . . . 1 9 2 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 15 16 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 9 14 Most Carried 20 | 6 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 Average Carried 17 | 5 10 15 15 18 20 20 18 19 19 19 19 19 20 20 18 16 18 19 19 20 20 20 19 19 9 7 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 17 20 20 20 20 20 20 20 20 5 3 Class Distribution -------------------- 43% | Gunner 15% | Skirmisher 13% | Mutant 7% | Commander-Gunner 6% | Scavenger-Gunner 4% | Tank 4% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Commander-Gunner | -8/Mines Gunner | -8/Materials Commander-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Gunner | -6/Garrison Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Tank | -5/Garrison Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Matter Collected 10345 | 381 395 152 1123 65 65 78 356 786 963 127 159 298 100 48 . 908 . 362 1089 172 7 . 143 394 1349 825 Remotely 1186 | . . . . . . . . . . . . . . . . 540 . . . . . . . . 274 372 Salvage Created 14096 | 173 494 88 1759 156 119 156 873 1240 1497 382 47 467 . 910 . 1188 44 141 2236 208 . . 192 545 642 539 Parts 610 | 16 23 10 106 11 7 6 34 67 88 11 5 15 . 1 . 3 3 7 102 6 . . 15 28 24 22 Haulers Intercepted 9 | . 2 . 4 . . . 2 . . . . . . . . . . . 1 . . . . . . . Recyclers Shooed 10 | . . . 4 1 . . 1 . 2 1 . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . . 8 4 . 4 . . . . . 5 1 . 13 . . . Prevented 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Combat Hostiles Destroyed 248 | . 7 5 28 5 . 4 11 26 36 3 2 8 . 1 . 6 2 5 31 6 . . 15 11 24 12 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Guns 113 | . 5 2 24 5 . 4 7 26 29 3 2 . . . . . 2 . 3 . . . 1 . . . Cannons 88 | . . . 4 . . . . . . . . 8 . 1 . 6 . 4 25 2 . . . 9 19 10 AOE 41 | . 2 3 . . . . 4 . 7 . . . . . . . . 1 2 4 . . 14 . 4 . Classes Destroyed 23 | 2 4 1 4 . . . 1 3 2 1 . 2 . 1 . 1 . 1 . . . . . . . . Worker 11 | . . 1 1 1 . . . . 2 . . . . . . . . . 5 . . . . . . 1 Builder 8 | . . . . . . . 2 . 1 . . . . . . . . . 5 . . . . . . . Tunneler 7 | 5 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . 4 . . . 2 . . . . . . . . . . . 1 . . . . . . . Recycler 16 | 1 1 . 3 . . . 2 . . 3 . . . . . . . . 5 . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 3 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . Operator 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . 2 . 4 . . . 3 . 3 1 . . . . . . . . 1 . . . . 1 . . Swarmer 54 | . 2 3 5 3 . 1 . 4 7 . 2 . . . . . 2 1 . 1 . . 15 . 7 1 Grunt 97 | . 5 2 14 2 . 3 9 10 15 2 . . . . . . . 1 17 1 . . . 4 9 3 Brawler 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 1 . Duelist 10 | . . . 1 . . . . 1 2 . . . . . . . . . 3 1 . . . . . 2 Protector 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Sentry 35 | . . . 9 . . . 2 6 8 . . 1 . . . . . 2 4 1 . . . 2 . . Demolisher 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Hunter 7 | . . . . . . . . 2 . . . . . . . . . . 3 . . . . 2 . . Programmer 19 | . . . . . . . . . . 1 . . . . . . . 1 4 1 . . . 2 4 6 Behemoth 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Compactor 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Savage 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 12 | 3 3 4 5 3 . 3 6 6 11 5 2 4 . 1 . 2 2 1 10 5 . . 5 2 12 6 Combat Bots Only 12 | . 2 3 5 3 . 3 5 6 10 2 2 4 . 1 . 2 2 1 7 5 . . 5 2 12 6 Max Kills in Single Turn 5 | 1 2 2 1 2 . 1 2 2 4 2 2 1 . 1 . 1 1 1 2 2 . . 5 1 2 1 Gunslinging 1 | . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . Exploded 5 | . 2 2 . . . . 2 . 4 . . . . . . . . 1 1 2 . . 5 . 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Hostile Shots Fired 1241 | . 23 7 115 6 . 9 23 65 128 9 2 34 . 9 . 10 12 29 268 14 . . 10 88 206 174 Missed 355 | . 7 2 39 1 . . 6 12 33 5 . 13 . 2 . . 3 10 88 7 . . 6 21 46 54 Hits 886 | . 16 5 76 5 . 9 17 53 95 4 2 21 . 7 . 10 9 19 180 7 . . 4 67 160 120 Melee 34 | . . . 5 . . . . . 8 . . . . . . 10 . 1 . . . . . . 1 9 Projectile 852 | . 16 5 71 5 . 9 17 53 87 4 2 21 . 7 . . 9 18 180 7 . . 4 67 159 111 AOE 16 | . . . . . . . . . 12 . . . . . . . . . 2 . . . . . . 2 Critical Strikes 40 | . . . 2 . . . 1 1 5 . . . . . . 8 . . 6 . . . . . 8 9 Actively Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Damage Taken 15924 | . 232 55 946 37 . 149 207 565 1886 59 29 214 . 190 85 450 140 594 2708 123 . . 205 1199 3232 2619 Core 1835 | . 70 . 107 15 . 31 11 51 196 . . 12 . . 18 41 14 12 225 . . . 29 71 191 741 Absorbed by Shields 156 | . . . 28 . . . . . . . . . . . . . . 3 54 . . . . . 71 . Ignored by Resistances 216 | . . . . . . . 25 112 42 . . . . . . . . . . . . . . . 32 5 Regen/Repaired (Parts) 524 | . . . 197 . . . . . 251 . . . . . 76 . . . . . . . . . . . Core Remaining (%) 74 | 100 . 72 . . . 61 . . 53 . . . . 98 . . . . . . . . 60 . . . Volleys Fired 862 | 14 38 8 87 5 6 7 27 47 65 10 1 201 . 6 1 30 4 31 93 11 . . 7 47 64 52 Largest 4 | 2 2 2 3 3 3 3 3 3 3 3 4 1 . 1 1 2 2 2 3 3 . . 2 3 2 1 Hottest 195 | 70 40 40 159 69 74 74 74 84 84 84 109 85 . 50 85 100 60 180 150 150 . . 60 195 148 90 Shots Fired 1493 | 28 69 11 251 15 18 21 75 125 178 30 4 201 . 6 2 60 8 34 138 19 1 . 8 74 67 50 Gun 800 | 28 68 6 208 15 18 21 72 124 174 30 4 . . . . . 8 . 14 8 . . 2 . . . Cannon 655 | . . . 40 . . . . . . . . 201 . 6 2 60 . 33 120 4 1 . . 74 64 50 Launcher 38 | . 1 5 3 . . . 3 1 4 . . . . . . . . 1 4 7 . . 6 . 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1132 | 27 68 6 212 15 18 21 72 124 174 30 4 21 . 6 1 60 8 19 93 8 . . 2 53 61 29 Thermal 306 | 1 . . 36 . . . . . . . . 180 . . 1 . . 14 41 4 1 . . 6 1 21 Explosive 38 | . 1 5 3 . . . 3 1 4 . . . . . . . . 1 4 7 . . 6 . 3 . Electromagnetic 17 | . . . . . . . . . . . . . . . . . . . . . . . . 15 2 . Robot Hit Streak 42 | 9 11 7 17 7 25 8 20 25 32 6 1 8 . 14 . 42 2 9 10 8 . . 8 8 13 7 Robot Miss Streak 5 | 2 3 2 4 1 2 5 4 3 4 5 1 1 . . . 1 5 1 4 2 . . 1 2 4 3 Penetration Max 1 | . . . . . . . 1 1 1 1 . . . . . . . . 1 . . . . 1 . . Secondary Targets 17 | . . . 4 1 . 2 . 5 5 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 914 | 17 44 7 170 10 15 19 57 93 120 16 1 20 . 18 . 55 2 18 96 12 . . 4 46 33 41 Core Hits 540 | 6 20 10 66 8 9 18 48 63 79 10 2 10 . 6 . 12 2 12 73 11 . . 15 18 28 14 Critical Kills 7 | . . . 1 . . . . . 3 . . 1 . 1 . . . . 1 . . . . . . . Critical Parts Destroyed 4 | . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Critical Strikes 43 | . 1 . 2 . . . . . 4 . . 2 . 3 . 2 . 2 15 . . . . 1 7 4 Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Destroy 7 | . 1 . 2 . . . . . 4 . . . . . . . . . . . . . . . . . Blast 30 | . . . . . . . . . . . . 1 . 1 . 2 . 2 14 . . . . 1 6 3 Smash 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 96 | . . . . . . . 2 13 4 6 . 14 . 12 10 . . . 4 . . . 1 5 10 15 Impact 61 | . . . . . . . 2 13 4 6 . 14 . 12 10 . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . . . . . . . . . 4 . . . 1 5 10 . Piercing 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Sneak Attacks 8 | . . . . . . . 1 . . 2 . 2 . . . . . . 1 . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34190 | 223 663 387 2976 194 228 315 1656 1651 3504 666 40 1185 . 1349 . 2846 67 1149 5411 652 . . 1082 1931 3625 2390 Guns 9965 | 223 572 55 2254 151 228 313 1042 1651 2600 398 40 . . . . . 67 . 249 97 . . 25 . . . Cannons 16735 | . . . 642 . . . . . . . . 1032 . 246 . 2846 . 899 4386 160 . . . 1931 2666 1927 Explosions 4928 | . 77 327 . . . . 432 . 860 . . . . . . . . 250 677 395 . . 1057 . 853 . Melee 2314 | . . . . . . . 149 . . 268 . 153 . 1103 . . . . 82 . . . . . 106 453 Ramming 248 | . 14 5 80 43 . 2 33 . 44 . . . . . . . . . 17 . . . . . . 10 Kinetic 24054 | 210 572 55 2287 151 228 313 1042 1651 2600 398 40 1003 . 246 . 2846 67 856 3635 97 . . 25 1465 2576 1691 Thermal 2321 | 13 . . 609 . . . . . . . . 29 . . . . . 43 1025 160 . . . 174 32 236 Explosive 4746 | . 77 327 . . . . 432 . 860 . . . . . . . . 250 495 395 . . 1057 . 853 . Electromagnetic 507 | . . . . . . . . . . . . . . . . . . . 157 . . . . 292 58 . Impact 1673 | . . . . . . . 149 . . 268 . 153 . 1103 . . . . . . . . . . . . Slashing 188 | . . . . . . . . . . . . . . . . . . . 82 . . . . . 106 . Piercing 453 | . . . . . . . . . . . . . . . . . . . . . . . . . . 453 Highest Corruption 13 | . . . . . . . . . . . . . . . 2 2 2 4 4 2 2 2 12 2 10 13 Average Corruption 5 | . . . . . . . . . . . . . . . 1 2 2 2 2 1 2 2 2 1 8 11 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 189 | . . . . . . . . . . . . . . . 5 6 5 18 5 5 5 2 7 1 55 75 Message Errors 52 | . . . . . . . . . . . . . . . 1 1 2 4 2 1 3 1 3 . 15 19 Matter Fused 42 | . . . . . . . . . . . . . . . . 2 1 1 2 1 1 . 3 . 12 19 Heat Flow Errors 21 | . . . . . . . . . . . . . . . 1 1 . 1 . 1 . 1 . 1 7 8 Energy Discharges 22 | . . . . . . . . . . . . . . . . 1 . 3 . 1 . . . . 6 11 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 21 | . . . . . . . . . . . . . . . 2 1 2 3 1 . . . . . 7 5 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . 1 1 Misfires 7 | . . . . . . . . . . . . . . . 1 . . 2 . . 1 . . . 2 1 Alerts 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 4 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon Failures 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2406 | . 22 32 . . . . 107 . . 19 . 50 . 629 . . . 120 403 33 . . 91 89 325 486 Projectiles 1291 | . . . . . . . . . . . . 10 . . . . . 120 347 . . . . 89 282 443 Explosions 277 | . 22 32 . . . . . . . . . . . . . . . . 56 33 . . 91 . 43 . Melee 838 | . . . . . . . 107 . . 19 . 40 . 629 . . . . . . . . . . . 43 Knockbacks 46 | . . 1 . . . . . . . 1 . . . . . . . 4 14 . . . . 10 4 12 Impact 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 41 | . . . . . . . . . . . . . . . . . . 4 14 . . . . 9 4 10 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Self-Inflicted Damage 648 | . . 15 . . . . . . 37 . . . . . . . . 169 111 40 . . 147 . 125 4 Shots 15 | . . 1 . . . . . . 2 . . . . . . . . 2 2 2 . . 3 . 3 . Rammed 33 | . 7 1 10 4 . 1 2 . 3 . . . . . . . . . 3 . . . . . . 2 Targets Rammed 38 | . 7 1 11 6 . 1 2 . 4 . . . . . . . . . 4 . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . 1 2 . . . . 1 . . . . . . . . . 1 . . . . . . . Highest Temperature 335 | 9 . . 100 37 24 124 45 99 94 9 33 180 . 10 119 134 28 212 288 62 . 51 . 335 279 252 Average Temperature 41 | 6 . . 24 17 10 61 7 32 27 4 18 56 . 9 41 33 13 77 65 9 . 28 . 120 59 64 Received Heat Transfer 3212 | . 102 . 329 . . 72 87 207 522 . . 66 . 24 . . . 37 675 15 . . . 189 621 266 Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Fried 7 | . . . . . . . . . . 1 . 1 . 3 . . . . . . . . . 2 . . Impact Corruptions 23 | . . . . . . . 2 . 1 1 . 1 . 18 . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Melted 6 | . . . . . . . . . . . . . . . . . 1 . 5 . . . . . . . Heat Transferred 2838 | 37 . . 1036 . . . . . . . . 37 . . . . . 37 1086 148 . . . 185 50 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Maximum Alert Level 5 | . . . 2 . . . 1 5 5 2 . . . . . . . 3 3 . . . . 1 4 3 Low Security (%) 46 | 100 100 100 42 100 . 100 40 4 . . . . . . 100 100 100 22 . . . . . 94 13 . Level 1 17 | . . . 51 . . . 59 7 . . . . . . . . . 26 69 . . . . 5 15 . Level 2 10 | . . . 6 . . . . 24 . 100 . . . . . . . 12 14 . . . . . 18 33 Level 3 14 | . . . . . . . . 35 14 . . . . . . . . 38 15 . . . . . 29 66 Level 4 9 | . . . . . . . . 12 71 . . . . . . . . . . . . . . . 23 . Level 5 2 | . . . . . . . . 14 14 . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Peak Influence 1729 | 10 55 147 415 166 . 84 261 1729 1664 610 . . . . 51 3 40 862 930 . . . . 216 1343 948 Initial 842 | . . 2 33 136 . . . 137 842 610 . . . . . . . . 452 . . . . 51 140 704 Average 408 | 1 10 36 251 24 . 12 177 870 1326 535 . . . . 7 . 4 457 397 . . . . 57 717 742 Influence Increases 11682 | 30 255 201 1053 130 15 168 489 1652 1646 109 50 25 . 215 78 9 55 903 1234 130 . . 330 518 1433 954 Destroy 0b10 Robot/C 5920 | . 140 100 620 100 . 120 280 740 960 60 40 20 . 100 20 . 40 400 620 120 . . 300 220 620 300 Destroy 0b10 Robot/NC 460 | 30 25 5 85 10 15 . 50 10 75 20 . 5 . . . . . . 90 . . . . 5 . 35 Destroy Leader 1062 | . 48 20 168 20 . 20 72 20 236 12 10 . . 20 10 . . 40 162 10 . . 30 52 60 52 Allied During Kill 747 | . . . 15 . . 28 27 181 200 . . . . 95 10 . . 162 . . . . . . 26 3 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . Successful Hack 225 | . 36 . 61 . . . 11 16 26 . . . . . 12 . 15 . 24 . . . . . 14 10 Disable Machine 885 | . . 15 60 . . . 30 60 75 15 . . . . 15 . . 75 240 . . . . 90 15 195 Anti-Garrison Action 900 | . . . . . . . . 500 . . . . . . . . . 150 . . . . . . 250 . Destroy Structure 738 | . 6 31 44 . . . 19 110 44 2 . . . . 11 9 . 66 38 . . . . 46 178 134 Lose Combat Pursuer 735 | . . 30 . . . . . 15 30 . . . . . . . . . 60 . . . . 105 270 225 Influence Decreases 10734 | 30 248 121 789 481 15 168 277 135 2033 954 547 25 . 215 78 9 55 41 1174 628 304 120 248 400 290 1349 Entered New Map 3837 | . . 5 54 215 . . . 75 887 732 185 . . . . . . . 410 342 82 120 . 31 60 639 Time Decay 5627 | 30 237 116 695 266 15 168 217 . 636 222 362 25 . 175 78 1 55 . 664 286 222 . 248 329 . 580 Lost Part 512 | . . . . . . . . . 70 . . . . . . 1 . 1 100 . . . . 40 210 90 Lost Ally 447 | . . . 40 . . . 60 60 140 . . . . 40 . 7 . 40 . . . . . . 20 40 Purge Threat 311 | . 11 . . . . . . . 300 . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 . 1 1 . . 5 . 11 1 . . . . 2 . . . 6 . . . . 3 . 7 Investigation 3 | . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . Extermination 12 | . . . . . . . . . . 1 . . . . 1 . . . 4 . . . . 2 . 4 Reinforcement 9 | . 1 . 1 . . . 1 . 2 . . . . . . . . . 1 . . . . 1 . 2 Assault 5 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . 1 Garrison 9 | . . . . . . . 3 . 6 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Distress Signals 21 | . . . 3 . . . 2 1 8 1 . . . . . . . . 3 . . . . . . 3 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 398 | . 17 8 42 5 . 5 25 31 60 5 2 8 . 5 . 6 3 21 41 6 . . 14 15 42 37 Peak Tracking Total 10 | . 3 3 5 3 . 3 7 6 10 3 2 5 . 4 . 3 3 4 6 4 . . 5 8 10 9 Tactical Retreats 28 | . . 1 . . . . . 1 2 . . . . . . . . . 4 . . . . 3 10 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Traps Triggered 25 | . 1 . . . . . 1 11 . . . . . . 2 . 1 3 1 . . . . 1 3 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . 1 2 . . . . . 1 . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . 1 1 1 1 1 1 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Machines Disabled 72 | . 1 1 4 . . . 2 9 5 1 . . . . 1 . . 9 16 . . . . 6 4 13 Max in Single Turn 6 | . 1 1 1 . . . 1 1 2 1 . . . . 1 . . 2 6 . . . . 1 1 1 Garrison Relay 9 | . . . . . . . . 4 . . . . . . . . . 2 . . . . . . 3 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Machines Accessed 66 | . 6 . 12 1 1 . 4 3 8 2 2 2 . . 2 . 4 1 4 1 . 4 . 2 2 5 Terminals 33 | . 6 . 8 . . . 3 3 5 . . 1 . . . . 1 1 2 . . . . . 2 1 Fabricators 7 | . . . . . . . . . . . . . . . 1 . 2 . 1 . . . . 1 . 2 Repair Stations 3 | . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . . . 2 . . . . . . . . . 1 . . . . . . 2 Garrison Access 4 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . 1 . . Total Hacks 206 | . 32 . 44 1 2 . 10 5 35 4 3 3 . . 3 . 9 1 7 1 . 28 . 5 2 11 Successful 127 | . 16 . 27 1 2 . 6 3 21 . 3 3 . . 2 . 5 . 1 1 . 28 . 2 1 5 Failed 78 | . 16 . 16 . . . 4 2 14 4 . . . . 1 . 4 1 6 . . . . 3 1 6 Catastrophic 13 | . . . 1 . . . 1 . . 1 . . . . . . 1 1 2 . . . . 1 1 4 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 86 | . 27 . 18 . . . 9 1 19 . . . . . 2 . 5 . 4 . . . . . . 1 Terminals 111 | . 32 . 31 . . . 9 5 20 . . 2 . . . . 3 1 5 . . . . . 2 1 Fabricators 15 | . . . . . . . . . . . . . . . 1 . 5 . 1 . . . . 4 . 4 Repair Stations 13 | . . . 4 . . . . . 7 . . . . . 2 . . . . . . . . . . . Recycling Units 5 | . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 20 | . . . 5 . . . . . 8 . . . . . . . . . 1 . . . . . . 6 Garrison Access 6 | . . . . . . . 1 . . 3 . . . . . . 1 . . . . . . 1 . . Terminal Hacks 62 | . 7 . 9 1 2 . . 2 4 . 3 3 . . . . 1 . . 1 . 28 . . 1 . Record 18 | . . . 1 . 2 . . . . . 2 2 . . . . . . . . . 11 . . . . Part Schematic 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . 3 . . . . Open Door 5 | . . . . 1 . . . 1 . . 1 1 . . . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . 2 Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Build 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Repair Station Hacks 8 | . . . 4 . . . . . 4 . . . . . . . . . . . . . . . . . Scan Component 4 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . Repair 4 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 3 . . . . . 6 . . . . . . . . . . . . . . . . 3 Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 11 | . . . 2 . . . . . 6 . . . . . . . . . . . . . . . . 3 Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . Unlock Access 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . Unauthorized Hacks 37 | . 9 . 11 . . . 5 1 7 . . . . . 1 . 2 . 1 . . . . . . . Terminals 34 | . 9 . 11 . . . 5 1 7 . . . . . . . . . 1 . . . . . . . Track 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . 3 . 3 . . . 2 1 2 . . . . . . . . . 1 . . . . . . . Operators 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . Skim 16 | . 5 . 5 . . . 2 . 4 . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 6 . 11 . . . 3 2 7 2 . 1 . . 1 . 3 1 4 . . . . 1 2 4 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Time 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Part Schematics Acquired 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . . 53 . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . Part Studies Acquired 7 | . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . 2 Parts Repaired 4 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . Time 128 | . . . 64 . . . . . 64 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 34 | . . . . . . . . 15 . . . . . . . . . 9 . . . . . . 10 . Machine Destruction 34 | . . . . . . . . 15 . . . . . . . . . 9 . . . . . . 10 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Rewired 23 | . . . . . 4 . . 14 . . . 1 . . . . . 2 . . . . . . 2 . Allies Hacked 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Total Allies 42 | . . 3 . . 4 . . 14 . . . 1 10 . . 1 2 2 . . . . . 1 2 2 Largest Group 11 | . . 3 3 . 4 4 4 11 11 . . 1 11 11 7 3 2 2 1 . . . . 1 2 2 Highest-Rated Group 323 | . . 40 40 . 45 45 45 256 256 . . 31 323 323 213 93 64 198 70 . . . . 54 201 98 Highest-Rated Ally 116 | . . 16 16 . 21 21 21 40 40 . . 31 51 51 39 31 32 99 70 . . . . 54 116 85 Initial Warlord ECA Mod 14 | . . . . . . . . . 8 7 7 7 7 6 6 4 4 4 10 10 10 10 9 9 7 14 Warlord Squad Rendezvous 7 | . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . 3 Dakka 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Muscle 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ranger 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ghost 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 8 | . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . 3 RETURN 8 | . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . 3 Ally Attacks 297 | . . . 15 . . 5 29 42 55 . . . . 28 3 19 . 55 . . . . . 6 29 11 Total Damage 7567 | . . . 213 . . 21 523 996 1273 . . . . 472 52 264 . 1554 . . . . . 47 1234 918 Kills 82 | . . . 4 . . 2 4 12 23 . . . . 5 1 . . 15 . . . . . . 7 9 Allies Corrupted 4 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Active Infowar (turns) 16511 | 13 1601 1188 317 . . . . 16 . 459 1357 2546 1624 946 714 81 . . 1048 586 472 162 619 1203 203 1356 Sensors 12470 | . . 1 . . . . . . . . 1357 2546 1624 946 714 81 . . 1048 586 472 162 619 955 3 1356 Seismic 3593 | 13 1601 1187 317 . . . . 16 . 459 . . . . . . . . . . . . . . . . Jamming 1252 | . . . . . . . . . . . . . . . . . . . . . . . . 1050 202 . Robot Analysis Total 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 3 . . . . . . 1 2 1 2 . . . . . 1 1 . 2 . . . Drone Launches 8 | . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . 3 Drone Recoveries 8 | . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Turns Passed 34972 | 237 1938 1302 2920 1742 979 1158 529 2222 2253 469 1392 3182 1689 946 714 646 568 1111 2530 626 472 162 619 1203 1570 1793 Spaces Moved 17245 | 109 1068 763 1400 852 459 561 248 887 762 258 852 1668 1040 563 411 247 238 422 848 369 294 97 372 609 687 1161 Core 129 | 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 124 Treads 16721 | 94 1068 763 1400 852 459 561 248 887 762 258 852 1668 1040 563 411 247 238 422 848 369 294 97 372 609 574 765 Legs 123 | 12 . . . . . . . . . . . . . . . . . . . . . . . . 111 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 272 | . . . . . . . . . . . . . . . . . . . . . . . . . . 272 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 200 200 160 160 155 160 160 160 160 160 160 160 200 216 160 160 160 160 160 160 120 50 Average Speed 172 | 152 160 160 170 200 200 200 163 199 174 160 160 160 160 160 160 201 207 231 222 160 160 160 160 161 179 131 Slowest Speed 500 | 160 160 160 200 200 200 200 200 200 208 160 160 160 160 160 160 320 216 285 250 160 160 160 160 240 500 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 6 98 99 98 100 89 99 27 80 78 8 90 91 85 77 16 88 8 64 32 59 53 70 54 17 71 31 Regions Visited 26 Branch Regions 12 Pre-discovered Areas 8 | . 1 1 . 1 1 . . . . . 1 . 1 . . . . . . . . 1 1 . . . Known Exits Taken 15 | . . 1 . 1 . 1 1 . 1 1 1 1 1 1 . . 1 . 1 1 . . 1 1 . . Unknown Exits Taken 6 | 1 1 . 1 . 1 . . . . . . . . . . . . . . . 1 1 . . . . Scrap Searched 23 | . . 1 . 1 . 1 . . . . 3 1 4 1 . . . . . 3 3 . 5 . . . Spaces Dug 118 | . . . 21 . . . . . 2 2 . 42 . . 11 . . 1 5 . . . 11 6 10 7 Terrain Destroyed 700 | . 5 56 42 . . . 21 2 33 2 . 196 . 1 11 8 . 89 34 40 1 . 69 22 50 18 Melee 35 | . . . . . . . . . 2 2 . 11 . . 10 . . . 3 . . . 1 4 2 . Projectile 283 | . . . . . . . 1 . 2 . . 185 . 1 1 8 . 5 23 . 1 . . 18 20 18 AOE 380 | . 5 56 42 . . . 20 2 27 . . . . . . . . 84 8 40 . . 68 . 28 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Total 20828 | 147 1226 830 1743 875 507 581 308 1222 1548 285 878 1954 1063 587 456 308 306 520 1313 387 297 103 386 745 922 1331 Wait 1710 | 9 87 45 157 . 4 13 13 103 651 . 6 36 20 7 14 . 55 23 322 . 2 . . 40 59 44 Move 17217 | 108 1067 762 1399 851 458 560 248 884 761 257 851 1667 1037 562 411 246 237 421 847 368 293 96 371 609 685 1161 Hop 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Pick Up 167 | 6 14 2 20 7 . . 5 8 21 4 5 6 1 . 5 18 1 7 8 2 1 . 3 11 5 7 Fast Attach 69 | 7 . . 4 . . . . . 2 . . 1 . . . 5 3 2 7 . . 3 . 2 25 8 Attach 57 | . . . 3 . . . 2 . 11 2 1 . . . 3 4 . 1 8 . . . . 6 11 5 Detach 7 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 3 Swap 224 | 3 6 10 36 2 . . 6 29 13 4 8 19 3 . 9 2 4 5 15 4 . 1 1 16 5 23 Drop 145 | . 7 2 26 4 . . 3 9 16 2 5 7 1 . 3 3 1 9 4 2 1 3 3 8 17 9 Fire 862 | 14 38 8 87 5 6 7 27 47 65 10 1 201 . 6 1 30 4 31 93 11 . . 7 47 64 52 Melee 96 | . . . . . . . 2 13 4 6 . 14 . 12 10 . . . 4 . . . 1 5 10 15 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 36 | . 7 1 11 6 . 1 2 . 4 . . . . . . . . . 4 . . . . . . . Escape Stasis 35 | . . . . . . . . 18 . . . . . . . . . 10 . . . . . . 5 2 Rewire 196 | . . . . . 39 . . 111 . . . 1 . . . . . 10 . . . . . . 35 . Trap 4 | . . . . . . . . . . . 1 2 . . . . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / Ext x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 238 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 8) 587 | -10/Materials | Discovered new exit (range 12) 755 | -10/Materials | Discovered new exit (range 7) 990 | -10/Materials | Discovered new exit (range 6) 1422 | -10/Materials | Discovered new exit (range 16) 1432 | -10/Materials | Identified exit to Subcaves 1503 | -10/Materials | Learned 4 Recycling zone layouts 1563 | -10/Materials | Learned 2 Mines zone layouts 1613 | -10/Materials | Learned location of Mines (-8) 1688 | -10/Materials | Loaded intel: 10 trap records 1788 | -10/Materials | Identified exit to Materials 2176 | -10/Materials | Entered Mines 2189 | -10/Mines | Met a Derelict bent on vengeance 2237 | -10/Mines | Assembled infested the area 2242 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2638 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2641 | -10/Mines | Found Prototype Device 2649 | -10/Mines | Identified Exp. Sensor Array 2890 | -10/Mines | Learned location of 1 exit from Materials 3142 | -10/Mines | Learned location of Storage (-9) 3183 | -10/Mines | Discovered exit to Subcaves (range 10) 3186 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3393 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3478 | -10/Mines | Entered Materials 3478 | -9/Materials | Accompanied by 3 allies 3478 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3479 | -9/Materials | Identified exit to Materials 3759 | -9/Materials | Lost 3 allies 3784 | -9/Materials | Build established: Tank 3830 | -9/Materials | Discovered new exit (range 10) 4062 | -9/Materials | Discovered exit to Materials (range 5) 4195 | -9/Materials | Central database locked down 4419 | -9/Materials | Discovered new exit (range 11) 4627 | -9/Materials | Learned location of 1 exit from Recycling 4701 | -9/Materials | Loaded intel: 18 trap records 4776 | -9/Materials | Build established: Gunner 4787 | -9/Materials | Discovered new exit (range 15) 4821 | -9/Materials | Learned 2 Storage zone layouts 4867 | -9/Materials | Learned location of 1 exit from Storage 4905 | -9/Materials | Learned Storage stockpile data 6122 | -9/Materials | Repaired Imp. Treads+ 6155 | -9/Materials | Repaired Imp. Treads+ 6398 | -9/Materials | Entered Mines 6426 | -9/Mines | Learned location of 1 exit from Materials 6443 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7091 | -9/Mines | Identified exit to Exiles 7177 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7255 | -9/Mines | Discovered exit to Materials (range 8) 7688 | -9/Mines | Met a Derelict shopkeep closing up shop 7806 | -9/Mines | Discovered exit to Materials (range 9) 7846 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8140 | -9/Mines | Entered Exiles 8140 | -9/Exiles | Found Exiles lab destroyed 8234 | -9/Exiles | Discovered new exit (range 14) 8465 | -9/Exiles | Learned location of Zion (-7) 9097 | -9/Exiles | Discovered new exit (range 11) 9119 | -9/Exiles | Entered Mines 9119 | -8/Mines | Accompanied by 4 allies 9376 | -8/Mines | Build established: Commander-Gunner 9967 | -8/Mines | Discovered exit to Materials (range 9) 10124 | -8/Mines | Discovered exit to Materials (range 16) 10277 | -8/Mines | Entered Materials 10277 | -8/Materials | Accompanied by 4 allies 10277 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10278 | -8/Materials | Identified exit to Factory 10441 | -8/Materials | Garrison activated, responded to threat 10670 | -8/Materials | Build established: Gunner 10806 | -8/Materials | Identified exit to Garrison 10806 | -8/Materials | Entered Garrison 10933 | -8/Garrison | Triggered checkpoint 10954 | -8/Garrison | Triggered checkpoint 11209 | -8/Garrison | Discovered new exit (range 3) 11300 | -8/Garrison | Triggered checkpoint 11442 | -8/Garrison | Garrison Relay disabled 11859 | -8/Garrison | Discovered new exit (range 14) 12075 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12148 | -8/Garrison | Triggered checkpoint 12190 | -8/Garrison | Garrison Relay disabled 12560 | -8/Garrison | Build established: Commander-Gunner 12621 | -8/Garrison | Discovered new exit (range 12) 12646 | -8/Garrison | Triggered checkpoint 12687 | -8/Garrison | Garrison Relay disabled 12832 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12938 | -8/Garrison | Triggered checkpoint 13028 | -8/Garrison | Entered Materials 13028 | -8/Materials | Accompanied by 11 allies 13206 | -8/Materials | Repaired Imp. Treads+ 13239 | -8/Materials | Repaired Imp. Treads+ 13341 | -8/Materials | Garrison activated, responded to threat 13386 | -8/Materials | Lost 6 allies 13428 | -8/Materials | First assault squad dispatched 13551 | -8/Materials | Lost 3 allies 13571 | -8/Materials | Lost 3 parts (1p1n1u) 13597 | -8/Materials | Destroyed 10 combat bots 13677 | -8/Materials | Garrison activated, responded to threat 14089 | -8/Materials | Build established: Scavenger-Gunner 14336 | -8/Materials | Discovered exit to Factory (range 13) 14569 | -8/Materials | Discovered exit to Factory (range 4) 14652 | -8/Materials | Sterilization system engaged 14652 | -8/Materials | Non-combat units ordered to evacuate 14752 | -8/Materials | Combat units ordered to evacuate 14952 | -8/Materials | Ambient heat levels rising (+10) 15102 | -8/Materials | Ambient heat levels rising (+10) 15252 | -8/Materials | Ambient heat levels rising (+10) 15281 | -8/Materials | Entered Factory 15281 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15744 | -7/Factory | Discovered new exit (range 4) 15750 | -7/Factory | Identified exit to Lower Caves 15750 | -7/Factory | Entered Lower Caves 15756 | -7/Lower Caves | Met a Warlord Commander 15757 | -7/Lower Caves | Learned location of Warlord (-4) 15758 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 15761 | -7/Lower Caves | Found Encrypted Comm Array 16037 | -7/Lower Caves | Build established: Scavenger-Skirmisher 16145 | -7/Lower Caves | Identified exit to Lower Caves 16481 | -7/Lower Caves | Entered a destroyed Warlord outpost 17142 | -7/Lower Caves | Entered another Lower Caves area 17238 | -7/Lower Caves | Learned 4 Factory zone layouts 17264 | -7/Lower Caves | Discovered new exit (range 15) 17286 | -7/Lower Caves | Identified exit to Factory 17302 | -7/Lower Caves | Build established: Skirmisher 18385 | -7/Lower Caves | Learned 4 Factory zone layouts 18585 | -7/Lower Caves | Discovered new exit (range 4) 19043 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19345 | -7/Lower Caves | Attacked by a faux Warlord 20320 | -7/Lower Caves | Identified exit to Zion 20324 | -7/Lower Caves | Entered Zion 20324 | -7/Zion | Accompanied by 1 ally 20345 | -7/Zion | Build established: Gunner 20385 | -7/Zion | Learned Factory interactive machine intel 20396 | -7/Zion | Discovered new exit (range 10) 20648 | -7/Zion | Learned Factory emergency access door positions 20693 | -7/Zion | Build established: Skirmisher 20726 | -7/Zion | Learned location of Data Miner (-6) 20787 | -7/Zion | Gained Derelict followers 20862 | -7/Zion | Gained Derelict followers 20971 | -7/Zion | Given A8's code to call for help 21051 | -7/Zion | Given the Hacking Drone Bay 21051 | -7/Zion | Found Prototype Device 21055 | -7/Zion | Identified Hacking Drone Bay 21737 | -7/Zion | Met Imprinter 21990 | -7/Zion | Identified exit to Proximity Caves 22013 | -7/Zion | Entered Proximity Caves 22013 | -6/Proximity Caves | Accompanied by 11 allies 22197 | -6/Proximity Caves | Spotted B-75 Beast 22213 | -6/Proximity Caves | Destroyed B-75 Beast 22237 | -6/Proximity Caves | Learned 4 Factory zone layouts 22316 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 22881 | -6/Proximity Caves | Discovered exit to Factory (range 9) 22959 | -6/Proximity Caves | Entered Factory 22959 | -6/Factory | Accompanied by 7 allies 22959 | -6/Factory | Evolved 2 slots: Utility x2 22962 | -6/Factory | Loaded intel: 56 interactive machine locations 22977 | -6/Factory | Identified exit to Factory 22981 | -6/Factory | Identified exit to Lower Caves 22981 | -6/Factory | Identified exit to Extension 22988 | -6/Factory | Identified exit to DSF 23250 | -6/Factory | Joined by Warlord Ranger squad 23272 | -6/Factory | Build established: Gunner 23510 | -6/Factory | Joined by Warlord Ghost squad 23541 | -6/Factory | Fabricated Hvy. Phase Cannon (x2) 23673 | -6/Factory | Sucked down chute 23673 | -6/Factory | Entered Waste 23674 | -6/Waste | Met a frightened Derelict 23683 | -6/Waste | 1 allies followed down the chute 23701 | -6/Waste | Spotted C-40 Crusher 23706 | -6/Waste | Spotted C-40 Crusher 23718 | -6/Waste | 3 allies followed down the chute 23719 | -6/Waste | Destroyed C-40 Crusher 23719 | -6/Waste | Spotted C-40 Crusher 23727 | -6/Waste | Destroyed C-40 Crusher 23751 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 23754 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 23757 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 23760 | -6/Waste | Crushed by Compactor (1 part destroyed) 23764 | -6/Waste | Spotted C-40 Crusher 23766 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 23769 | -6/Waste | Crushed by Compactor (1 part destroyed) 23774 | -6/Waste | Lost 5 allies 23777 | -6/Waste | Destroyed C-40 Crusher 23790 | -6/Waste | Destroyed C-40 Crusher 23800 | -6/Waste | Lost 3 parts (2n1u) 23889 | -6/Waste | Spotted C-40 Crusher 23898 | -6/Waste | Destroyed C-40 Crusher 23989 | -6/Waste | Spotted C-40 Crusher 24002 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 24004 | -6/Waste | Destroyed C-40 Crusher 24291 | -6/Waste | Discovered new exit (range 12) 24319 | -6/Waste | Entered Factory 24498 | -6/Factory | Discovered exit to Factory (range 13) 24672 | -6/Factory | Allied Derelicts emerged from ambush trap array 24831 | -6/Factory | Identified exit to Garrison 24887 | -6/Factory | Entered Garrison 24887 | -6/Garrison | Accompanied by 2 allies 24939 | -6/Garrison | Triggered checkpoint 25098 | -6/Garrison | Phase Generator disabled 25105 | -6/Garrison | Spotted Striker 25105 | -6/Garrison | Spotted Striker 25160 | -6/Garrison | Destroyed Striker 25216 | -6/Garrison | Rewired Striker 25220 | -6/Garrison | Rewired Striker 25277 | -6/Garrison | Garrison Relay disabled 25414 | -6/Garrison | Triggered checkpoint 25520 | -6/Garrison | Garrison Relay disabled 25533 | -6/Garrison | Triggered checkpoint 25564 | -6/Garrison | H-XX Assembler disabled 25901 | -6/Garrison | Discovered new exit (range 14) 25998 | -6/Garrison | Entered Factory 25998 | -6/Factory | Accompanied by 1 ally 27925 | -6/Factory | Cargo convoy interrupted 28098 | -6/Factory | First assault squad dispatched 28175 | -6/Factory | Destroyed 7 combat bots 28381 | -6/Factory | Destroyed 7 combat bots 28528 | -6/Factory | Entered Lower Caves 28529 | -6/Lower Caves | Identified exit to Lower Caves 28830 | -6/Lower Caves | Learned 8 Factory zone layouts 28893 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 29154 | -6/Lower Caves | Entered another Lower Caves area 29167 | -6/Lower Caves | Discovered exit to Factory (range 16) 29483 | -6/Lower Caves | Learned location of 1 exit from Factory 29617 | -6/Lower Caves | Discovered new exit (range 4) 29626 | -6/Lower Caves | Entered Data Miner 29628 | -6/Data Miner | Discovered new exit (range 6) 29658 | -6/Data Miner | Met Data Miner 29698 | -6/Data Miner | Learned location of Section 7 (-2) 29698 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 29724 | -6/Data Miner | Received God Mode back door access code from Data Miner 29788 | -6/Data Miner | Entered Proximity Caves 30069 | -5/Proximity Caves | Learned location of 2 exits from Factory 30279 | -5/Proximity Caves | Discovered exit to Factory (range 15) 30298 | -5/Proximity Caves | Learned location of Armory (-4) 30406 | -5/Proximity Caves | System corruption reached 10% 30407 | -5/Proximity Caves | Entered Factory 30407 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 30408 | -5/Factory | Identified exit to Factory 31004 | -5/Factory | Joined by Warlord Muscle squad 31120 | -5/Factory | Lost 3 allies 31161 | -5/Factory | Joined by Warlord Dakka squad 31208 | -5/Factory | Local machine network offline 31578 | -5/Factory | Found Powered Armor 31610 | -5/Factory | Identified exit to Garrison 31610 | -5/Factory | Entered Garrison 31782 | -5/Garrison | Triggered checkpoint 31840 | -5/Garrison | Garrison Relay disabled 32041 | -5/Garrison | Spotted B-75 Beast 32054 | -5/Garrison | Triggered checkpoint 32088 | -5/Garrison | Destroyed B-75 Beast 32105 | -5/Garrison | System corruption reached 10% 32130 | -5/Garrison | Lost 18 parts (2p7n5u4w) 32131 | -5/Garrison | Destroyed 12 combat bots 32328 | -5/Garrison | Triggered checkpoint 32380 | -5/Garrison | Spotted B-75 Beast 32390 | -5/Garrison | Destroyed B-75 Beast 32435 | -5/Garrison | Rewired B-86 Titan 32455 | -5/Garrison | Rewired B-75 Beast 32556 | -5/Garrison | Discovered new exit (range 12) 32572 | -5/Garrison | Identified exit to Factory 32593 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 32632 | -5/Garrison | Triggered checkpoint 32692 | -5/Garrison | Build established: Tank 32721 | -5/Garrison | Garrison Relay disabled 32890 | -5/Garrison | Triggered checkpoint 32972 | -5/Garrison | Triggered checkpoint 33074 | -5/Garrison | Garrison Relay disabled 33105 | -5/Garrison | Discovered exit to Factory (range 14) 33180 | -5/Garrison | Entered Factory 33180 | -5/Factory | Accompanied by 1 ally 33323 | -5/Factory | Discovered exit to Factory (range 6) 33326 | -5/Factory | Build established: Scavenger-Tank 33431 | -5/Factory | Joined by Warlord Dakka squad 33664 | -5/Factory | Joined by Warlord Pyro squad 33855 | -5/Factory | Fabricated Y-64 Sentinel? 34029 | -5/Factory | Lost 5 allies 34041 | -5/Factory | Joined by Warlord Dakka squad 34105 | -5/Factory | Lost 6 allies 34149 | -5/Factory | Discovered exit to Factory (range 7) 34380 | -5/Factory | First assault squad dispatched 34623 | -5/Factory | Core integrity fell below 50% 34842 | -5/Factory | Lost 3 parts (1n2w) 34900 | -5/Factory | Build established: Mutant 34939 | -5/Factory | Core integrity fell below 20% 34973 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 34869_ K-01 Serf collects debris. 34872_ R-10 Processor collects Corrupted Tesla Rifle. 34873_ K-01 Serf collects debris. 34874_ U-05 Engineer lays Concrete. 34876_ K-01 Serf collects debris. 34877_ U-05 Engineer lays Concrete. 34879_ K-01 Serf collects debris. 34898_ Sneak attack on T-07 Excavator. 34898_ Destroyed Unknown Special Weapon. 34898_ Destroyed Wheel. 34901_ Spear destroyed. 34907_ System corrupted: Matter fused (-5). 34923_ System corrupted: Energy discharge (-22). 34938_ Slammed into G-50 Soldier. 34938_ Adv. System Restoration Module destroyed. 34939_ System corrupted: Matter fused (-7). 34948_ Adv. Sensor Array destroyed. 34948_ Acquired Adv. Hacking Suite. 34952_ Subcomponent Replicator disabled. 34970_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ????????????????????# # #?????# """"" # | | ????????????????????#= !# #?????# """ # | | ????????????????????# # ####### ! # | | ????????????????????# = + / """" #? | | ????????????????????# ######### """"" #? | | ????????????????????# !! #???????# """ #? | | ????????????????????# !! #???????# #? | | ????????????????????# !! #???????# #?? | | ????????????##+###########################/#### | | ??????????? | | ???????????? ^ | | ??????????? | | ??????????? | | ?????????? | | ?????????? | | ??????????# | | ?????????????????+######+########+########+####### | | ?????????????????????# #?? ?????????????? | | ?????????????????????# ##""" #????????????? | | ?????????????????????#s""" ##""" #????????????? | | ?????????????????????# """ ##""" #????????????? | | ?????????????????????# """ ## #????????????? | | ?????????????????????#s "" ##""" #????????????? | | ?????????????????????# "" *#??"" #????????????? | | ?????????????????????# s #???" #????????????? | | ?????????????????????#"""@ #??? ]#????????????? | | ?????????????????????#"F" !#???" #????????????? | | ?????????????????????#" #???" #????????????? | | ?????????????????????#""" #???? #????????????? | | ?????????????????????#""" #???? #????????????? | | ?????????????????????# #???? #????????????? | | ?????????????????????########????###?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 34 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 EM Shielding 3 Armor Coverage 625 Resistance: KI 30 Resistance: TH 15 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 26 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Robot Schematics ------------------ I-36 Angel | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Hvy. Phase Cannon | x2 | -6/Factory | Preloaded Y-64 Sentinel | x2 | -5/Factory | Authchip Repaired ---------- Imp. Treads | 31% | -9/Materials Imp. Treads | 41% | -9/Materials Imp. Treads | 14% | -8/Materials Imp. Treads | 23% | -8/Materials Studied --------- Imp. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Cmb. Gravmag System | -5/Factory | Hacked Smartbomb Launcher | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bullet Installation Jackpot Let Me Out Of Here My Bad Official Business Squad Leader Challenges ------------ None Game ------ Seed MassBattleCompactor Manual? 0 Play Time 03:17:10 Cumulative 202.3 hours Start 2025.10.28 @ 18:55:49 End 2025.10.28 @ 22:11:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/0/2/0/0/0/0/0/0 Lore% 74 Gallery% 66 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cf003ce-d87c-417c-b4d2-062f0fc358a7