Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.06 @ 20:59:59 Player: Minty Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (56) 280 Value Destroyed (3373) 3373 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3912) 3912 TOTAL SCORE: 14705 Bonus ------- High Alert Combat Kills 274 Follower Combat Kills 1695 Entered Garrisons 600 Used RIF Installer 1000 Entered DSFs 500 Friendly Fire -157 Cogmind --------- Core Integrity 0/1150 Matter 285/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Hacking Suite System Shield Relay Coupler [NC] (29) Relay Coupler [Duelist] (19) Relay Coupler [Sentry] (22) > --- WEAPON (3) ------- Advanced Datajack > --- INVENTORY (5) ---- Micro Antimatter Reactor Light Quantum Reactor Improved Remote Datajack Dual-blade Saw Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Hacking Suite Experimental Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] > --- WEAPON ----------- Improved Arc Projector Improved Remote Datajack Dual-blade Saw > --- INVENTORY -------- Relay Coupler [Demolisher] Micro-nuke Launcher Advanced Datajack [Rating: 91] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Flight Unit Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility Relay Coupler [Grunt] Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [Grunt] Protection Improved Weapon Shielding Weapon Enhanced Autogun Energy Gun Enhanced Quantum Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Enhanced Autogun Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Slashing Weapon Dual-blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Was Fac DSF Fac Gar Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 . 2 . . 2 . 2 . . . 2 . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . 1 . . . . Utility 8 | . . . 1 . 2 . . 2 . 1 . . . 2 . . . . . . Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 159 | . . 5 6 1 2 9 23 7 19 12 2 . 6 4 33 14 8 4 . 4 Power 22 | . . 1 . . . 3 3 . 3 1 . . . . 5 3 2 1 . . Engine 5 | . . 1 . . . 3 1 . . . . . . . . . . . . . Core 12 | . . . . . . . 2 . 3 1 . . . . 3 1 1 1 . . Reactor 5 | . . . . . . . . . . . . . . . 2 2 1 . . . Propulsion 35 | . . 2 1 . 1 1 8 2 7 1 1 . . 1 4 2 1 3 . . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 35 | . . 2 1 . 1 1 8 2 7 1 1 . . 1 4 2 1 3 . . Utility 43 | . . . 1 1 1 3 8 2 4 5 . . 3 1 10 3 1 . . . Device 7 | . . . 1 1 . . 2 1 . 1 . . 1 . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . 1 . . . . . . . 1 1 . . . . . Hackware 29 | . . . . . . 1 6 1 3 4 . . 1 . 9 3 1 . . . Protection 4 | . . . . . 1 1 . . 1 . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 59 | . . 2 4 . . 2 4 3 5 5 1 . 3 2 14 6 4 . . 4 Energy Gun 18 | . . . 1 . . . 1 1 1 1 . . . 1 6 4 1 . . 1 Energy Cannon 2 | . . . . . . . . . . 2 . . . . . . . . . . Ballistic Gun 17 | . . 2 3 . . 2 3 . 3 . . . 2 . 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . 1 . 1 . . . . . 2 . . 1 Special Weapon 9 | . . . . . . . . . . . . . . 1 6 1 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . . 2 . 2 . . 1 . . . . . . 1 Unidentified Prototypes 7 | . . . 1 . . 1 . 2 . 1 . . . . . 2 . . . . Corrupted Parts 2 | . . . . . . . . . 2 . . . . . . . . . . . System Corruption 13 | . . . . . . . . . 13 . . . . . . . . . . . Parts Lost 46 | . . . 1 . . . 9 1 14 2 2 . 2 . 2 1 . 3 . 9 Power 10 | . . . 1 . . . 2 . 4 . . . . . 1 . . 1 . 1 Propulsion 18 | . . . . . . . 5 . 3 1 1 . 1 . 1 1 . 2 . 3 Utility 13 | . . . . . . . 2 . 4 1 1 . 1 . . . . . . 4 Weapon 5 | . . . . . . . . 1 3 . . . . . . . . . . 1 Highest Loss Streak 8 | . . . 1 . . . 5 1 7 2 2 . 1 . 1 1 . 2 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 85 62 79 81 65 76 81 95 91 73 68 . 76 67 82 77 85 88 89 70 Engine 2 | . 14 8 8 . . 5 5 . . . . . . . . . . . . . Core 3 | . . . . . . . 3 7 5 4 6 . 6 5 4 3 5 4 5 3 Leg 1 | . 28 10 . . . . . . . . . . . . . . . . . . Flight 17 | . . 15 33 33 27 27 25 23 22 19 15 . 18 11 10 9 13 14 15 8 Device 3 | . . . 6 15 9 9 6 13 8 4 . . . . . . . . . . Storage 2 | . 14 14 11 11 9 9 . . . . . . . . . . . . . . Processor 2 | . . . . . . . 8 . . . . . . 2 5 5 . . . . Hackware 31 | . . . . . . 2 13 35 36 35 35 . 38 35 46 46 52 52 52 47 Energy Gun 2 | . . . 2 . . . . 1 1 4 1 . 3 11 11 6 1 . . 1 Ballistic Gun 7 | . 28 12 17 22 18 13 16 11 4 . . . 5 . . . . . . . Launcher 1 | . . . . . . . . . . . 1 . . . . . 3 5 5 2 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 3 5 5 2 Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 5 5 5 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 24 | 14 14 14 12 10 11 16 14 13 18 16 11 10 15 11 21 21 24 24 24 24 Greatest Support 26 | 20 20 20 12 12 12 12 12 22 22 20 14 14 15 19 19 23 26 26 24 24 Greatest Overweight (x) 2 | . . 1 . . . 1 2 1 1 . 1 . 1 . 1 . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 7 7 7 6 8 8 8 5 5 5 5 5 5 5 5 5 5 5 4 5 Average Carried 4 | . 6 6 5 5 5 8 4 4 4 4 5 5 4 4 4 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 7 7 5 6 8 8 5 4 4 5 5 5 5 5 5 5 4 4 4 4 Class Distribution -------------------- 31% | Bothacker-Sprinter 31% | Bothacker-Mutant 19% | Scavenger-Mutant 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -8/Storage Scavenger-Mutant | -8/Garrison Bothacker-Sprinter | -7/Factory Bothacker-Sprinter | -7/Garrison Bothacker-Sprinter | -6/Factory Bothacker-Sprinter | -6/Waste Bothacker-Sprinter | -6/Factory Bothacker-Sprinter | -6/DSF Bothacker-Sprinter | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Upper Caves Bothacker-Sprinter | -4/Upper Caves Bothacker-Sprinter | -4/Warlord Bothacker-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Was Fac DSF Fac Gar Fac Upp Upp War Pro Matter Collected 3065 | 194 36 39 . 23 . 128 843 245 237 42 . . 217 . 547 29 146 294 . 45 Remotely 205 | . . . . 23 . . 182 . . . . . . . . . . . . . Salvage Created 1758 | . 66 48 . . 41 128 680 197 258 42 . . . . 21 29 61 142 . 45 Parts 111 | . 3 7 . . 1 8 46 10 17 3 . . . . . 3 5 6 . 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . . . . . . . 8 9 . 21 Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Was Fac DSF Fac Gar Fac Upp Upp War Pro Combat Hostiles Destroyed 53 | . 2 3 . . 1 2 20 6 7 1 . . . . 1 . 5 4 . 1 Melee 4 | . . . . . . . . . . . . . . . . . 1 3 . . Guns 44 | . 2 3 . . 1 2 20 6 7 1 . . . . 1 . . . . 1 AOE 5 | . . . . . . . . . . . . . . . . . 4 1 . . Classes Destroyed 10 | . 1 1 . . 1 2 1 . 2 . . . . . . . . 2 . . Operator 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Swarmer 23 | . . 3 . . . . 8 4 2 . . . . . . . 4 2 . . Cutter 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Grunt 11 | . 2 . . . . . 5 2 1 . . . . . . . . . . 1 Brawler 1 | . . . . . . . . . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . . . . . . . . . 1 . . Sentry 9 | . . . . . . 2 6 . . . . . . . 1 . . . . . Specialist 1 | . . . . . . . . . 1 . . . . . . . . . . . Hunter 3 | . . . . . 1 . . . 1 1 . . . . . . . . . . Programmer 2 | . . . . . . . . . 1 . . . . . . . 1 . . . Wasp 1 | . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 2 3 . . 1 2 8 3 2 1 . . . . 1 1 4 2 . 1 Combat Bots Only 8 | . 2 3 . . 1 2 8 3 2 1 . . . . 1 . 4 2 . 1 Max Kills in Single Turn 4 | . 1 2 . . 1 1 2 1 1 1 . . . . 1 1 4 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . . 4 1 . . Melee 1 | . . . . . . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Was Fac DSF Fac Gar Fac Upp Upp War Pro Hostile Shots Fired 559 | . 5 5 31 . 11 14 139 30 115 21 . . 8 . 34 4 5 35 . 102 Missed 218 | . 2 3 16 . 4 5 48 13 47 8 . . 1 . 10 . 4 13 . 44 Damage Taken 5789 | . 32 16 137 . 102 132 885 190 1167 211 125 . 180 . 572 92 100 467 . 1381 Core 2053 | . . . 28 . 46 27 144 68 317 32 8 . 26 . 196 . . 142 . 1019 Absorbed by Shields 249 | . . . . . . . 170 . 69 . . . . . 10 . . . . . Redirected to Shielding 26 | . . . . . 9 17 . . . . . . . . . . . . . . Regen/Repaired (Parts) 413 | . . . . . 15 . . . . . 91 . 18 . 56 85 16 110 . 22 Core Remaining (%) 81 | 100 . 100 . 93 . . 60 . 45 . . . 92 . 80 . . . . . Volleys Fired 275 | . 5 2 3 . 2 12 94 15 43 3 1 . 8 3 44 5 7 12 . 16 Largest 3 | . 2 2 2 . 2 2 2 2 2 3 1 . 2 1 3 2 1 1 . 1 Hottest 265 | . 40 40 40 . 40 45 70 94 69 265 . . 70 5 195 130 49 49 . 81 Shots Fired 420 | . 10 4 6 . 4 21 172 23 48 7 1 . 10 3 69 7 7 12 . 16 Gun 361 | . 10 4 6 . 4 21 172 23 47 3 . . 10 . 47 5 . . . 9 Cannon 4 | . . . . . . . . . . 4 . . . . . . . . . . Launcher 10 | . . . . . . . . . 1 . 1 . . . . . 4 3 . 1 Special 45 | . . . . . . . . . . . . . . 3 22 2 3 9 . 6 Kinetic 285 | . 10 4 6 . 4 21 171 20 35 . . . 10 . 4 . . . . . Thermal 77 | . . . . . . . . 3 12 7 . . . . 43 3 . . . 9 Explosive 10 | . . . . . . . . . 1 . 1 . . . . . 4 3 . 1 Electromagnetic 3 | . . . . . . . 1 . . . . . . . . 2 . . . . Robot Hit Streak 15 | . 5 3 1 . 4 11 15 8 9 2 2 . 12 15 9 7 1 6 . 4 Robot Miss Streak 5 | . 3 1 3 . . 1 4 2 4 2 . . . . 3 1 5 1 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 1 . . . . 3 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 1 . . . . . . . . . . . . Shots Hit Robots 257 | . 6 3 1 . 4 18 80 21 40 4 4 . 11 3 27 5 3 16 . 11 Core Hits 102 | . 4 3 1 . 3 6 37 9 15 1 . . 1 . 5 1 10 3 . 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 2 . . . . . . . Critical Strikes 5 | . . . . . . . . . 1 2 . . 2 . . . . . . . Burn 3 | . . . . . . . . . 1 2 . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . 2 . . . . . . . Melee Attacks 47 | . . . . . . . . 5 20 1 4 . 1 . . . 2 13 . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 16 | . . . . . . . . . . . . . . . . . 2 13 . 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . 9 . . . . . . . . 2 . . Combat Hostiles 4 | . . . . . . . . . 2 . . . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4479 | . 78 35 16 . 33 211 1342 305 517 90 174 . 76 . 413 95 621 302 . 171 Guns 3297 | . 78 35 16 . 33 211 1342 305 516 36 . . 76 . 413 95 . . . 141 Cannons 86 | . . . . . . . . . . 54 32 . . . . . . . . . Explosions 844 | . . . . . . . . . 1 . 142 . . . . . 568 127 . 6 Melee 252 | . . . . . . . . . . . . . . . . . 53 175 . 24 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 2442 | . 78 35 16 . 33 211 1342 269 382 . . . 76 . . . . . . . Thermal 909 | . . . . . . . . 36 134 90 . . . . 413 95 . . . 141 Explosive 844 | . . . . . . . . . 1 . 142 . . . . . 568 127 . 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 32 | . . . . . . . . . . . 32 . . . . . . . . . Slashing 252 | . . . . . . . . . . . . . . . . . 53 175 . 24 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . 15 . . . . . 1 . . . . . Average Corruption 5 | . . . . . . . . . 13 . . . . . 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . . 8 . . . . . 3 . . . . . Message Errors 1 | . . . . . . . . . . . . . . . 1 . . . . . Matter Fused 4 | . . . . . . . . . 4 . . . . . . . . . . . Heat Flow Errors 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . . . . 2 . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 121 | . . . . . . . . . . . 11 . . . . . 31 53 . 26 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 94 | . . . . . . . . . . . 11 . . . . . 30 27 . 26 Melee 27 | . . . . . . . . . . . . . . . . . 1 26 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 191 | . . . . . . . . . 27 . 21 . . . . . 57 . . 86 Shots 4 | . . . . . . . . . 1 . 1 . . . . . 1 . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 250 | . . . 6 . 1 3 115 41 167 190 . . . . 250 66 . 8 . 183 Average Temperature 44 | . . . 6 . 1 3 20 25 28 94 . . . . 53 33 . 8 . 86 Received Heat Transfer 533 | . 18 . 9 . 36 45 210 24 53 12 . . 9 . 33 36 . 39 . 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . 2 . . 4 1 2 . . . . . . . . . . Heat Transferred 1595 | . . . . . . . . 74 333 374 . . . . 481 111 . . . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Was Fac DSF Fac Gar Fac Upp Upp War Pro Peak Influence 932 | . 40 100 74 28 100 258 820 638 629 388 216 136 453 237 932 378 . . . . Initial 446 | . . 15 39 28 10 42 170 430 446 314 135 131 95 237 165 315 . . . . Average 366 | . 8 96 46 28 45 142 523 501 511 344 177 133 267 237 512 341 . . . . Maximum Alert Level 3 | . . . . . . 1 3 2 2 1 1 . 2 1 3 1 . . . . Low Security (%) 29 | . 100 100 100 100 100 88 6 . . . 93 100 31 . 11 . . . . . Level 1 23 | . . . . . . 11 18 . . 100 6 . 52 100 15 100 . . . . Level 2 39 | . . . . . . . 51 100 100 . . . 15 . 60 . . . . . Level 3 7 | . . . . . . . 22 . . . . . . . 12 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . . . 1 . 1 2 . 2 . 1 . . 2 . . 1 . . . . Investigation 5 | . . . . . 1 1 . 1 . 1 . . . . . 1 . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . Reinforcement 4 | . . . 1 . . 1 . . . . . . 2 . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Was Fac DSF Fac Gar Fac Upp Upp War Pro Distress Signals 5 | . 1 . . . 1 2 . . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 170 | . 3 3 13 . 7 7 25 9 32 2 5 . 5 . 19 2 5 10 . 23 Peak Tracking Total 14 | . 4 . 14 . 7 4 7 3 12 1 3 . 3 . 6 1 3 4 . 11 Tactical Retreats 7 | . . . 1 . 1 1 1 . 1 . . . . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Was Fac DSF Fac Gar Fac Upp Upp War Pro Traps Triggered 20 | . . . . . . . 13 . 3 1 . . 1 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Was Fac DSF Fac Gar Fac Upp Upp War Pro Machines Disabled 10 | . . . . . . . 3 . 1 . . . . . 6 . . . . . Max in Single Turn 1 | . . . . . . . 1 . 1 . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Garrison Relay 7 | . . . . . . . 3 . 1 . . . . . 3 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Was Fac DSF Fac Gar Fac Upp Upp War Pro Machines Accessed 26 | . 1 . 1 . 3 3 3 5 . 2 . 1 . 1 1 5 . . . . Terminals 14 | . . . 1 . 1 2 3 1 . 1 . 1 . . 1 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . 3 . 1 . . . 1 . 1 . . . . Total Hacks 75 | . 4 . 4 . 18 9 6 9 . 4 . 1 . 2 4 14 . . . . Successful 45 | . 2 . 3 . 14 5 2 5 . 3 . 1 . 2 . 8 . . . . Failed 30 | . 2 . 1 . 4 4 4 4 . 1 . . . . 4 6 . . . . Catastrophic 6 | . . . 1 . 1 1 . 1 . . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 14 | . 3 . 1 . 1 3 1 2 . 2 . . . . . 1 . . . . Terminals 38 | . . . 4 . 2 7 6 1 . 3 . 1 . . 4 10 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . 4 . . . . . . . . . . 2 . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . 12 . . 3 . . . . . . . . . . . . Garrison Access 12 | . . . . . . 2 . 5 . 1 . . . 2 . 2 . . . . Terminal Hacks 15 | . . . 3 . . 3 2 1 . 1 . 1 . . . 4 . . . . Part Schematic 3 | . . . . . . 1 . . . . . . . . . 2 . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . . . Locate Traps 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . . . . . . 2 . . . . Scan Component 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Repair 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 11 . . 1 . . . . . . . . . . . . Insert Component 6 | . . . . . 5 . . 1 . . . . . . . . . . . . Analyze 6 | . . . . . 6 . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . 2 . 3 . . . . . 2 . 2 . . . . Unlock Access 4 | . . . . . . 1 . 2 . . . . . 1 . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Coupler Status 3 | . . . . . . 1 . . . . . . . 1 . 1 . . . . Unauthorized Hacks 4 | . 1 . . . 1 . . . . 2 . . . . . . . . . . Terminals 1 | . . . . . . . . . . 1 . . . . . . . . . . Botnet 1 | . . . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . Eject 1 | . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 16 | . 1 . 1 . 2 2 2 2 . 1 . . . 1 1 3 . . . . Full Trace Events 6 | . . . . . 1 1 1 1 . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 8 1 . . . . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Time 94 | . . . . . 38 . . . . . . . . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 5 . . 1 . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Was Fac DSF Fac Gar Fac Upp Upp War Pro Used RIF Installer 2 | . . . . . . . 2 . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 37 | . . . . . . . . 4 5 1 3 . 1 1 11 1 1 5 . 4 Non-combat 4 | . . . . . . . . . . . . . . 1 1 . 1 . . 1 Combat 33 | . . . . . . . . 4 5 1 3 . 1 . 10 1 . 5 . 3 Robot Hacks Applied 48 | . . . . . . . . 4 6 1 3 . 1 2 17 1 1 7 . 5 parse_system 9 | . . . . . . . . . . . . . . . 5 . 1 1 . 2 generate_echo 1 | . . . . . . . . . . . . . . 1 . . . . . . map_earth 1 | . . . . . . . . . . . . . . 1 . . . . . . purge_threat 3 | . . . . . . . . . . . . . . . 3 . . . . . ignore_targets 3 | . . . . . . . . . . . 3 . . . . . . . . . show_paths 1 | . . . . . . . . . . . . . . . 1 . . . . . mark_system 1 | . . . . . . . . . . . . . . . . . . 1 . . spike_heat 1 | . . . . . . . . 1 . . . . . . . . . . . . amplify_resonance 6 | . . . . . . . . . 2 . . . . . 1 . . 2 . 1 reboot_system 7 | . . . . . . . . 1 1 . . . 1 . 2 . . 1 . 1 overwrite_iff 7 | . . . . . . . . 1 2 . . . . . 2 . . 1 . 1 formatsys_high 8 | . . . . . . . . 1 1 1 . . . . 3 1 . 1 . . Relay Couplers Released 31 | . . . . . . . 12 . 4 4 . . . . 11 . . . . . Ejected 4 | . . . . . . . . . . 4 . . . . . . . . . . Machine Destruction 27 | . . . . . . . 12 . 4 . . . . . 11 . . . . . Attached 25 | . . . . . . . 6 1 3 4 . . 1 . 9 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 4 . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Was Fac DSF Fac Gar Fac Upp Upp War Pro Total Allies 42 | . . . . 2 . . 2 2 7 1 19 . . . 5 1 . 2 . 1 Largest Group 19 | . . . . 2 2 . 2 2 4 1 19 . 16 13 13 6 6 6 5 6 Highest-Rated Group 702 | . . . . 41 41 . 56 44 128 32 702 . 613 500 500 253 252 238 216 263 Highest-Rated Ally 50 | . . . . 31 31 . 31 32 43 32 50 . 50 50 50 49 49 49 49 49 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 332 | . . . . . 5 . 6 6 31 2 87 . 45 . 108 . 15 11 . 16 Total Damage 10338 | . . . . . 107 . 136 150 578 71 4049 . 1344 . 2863 . 381 339 . 320 Kills 56 | . . . . . . . 3 2 6 . 7 . 10 . 18 . 4 3 . 3 Allies Corrupted 4 | . . . . . . . . . 1 . . . . . 1 . . . . 2 Allies Melted 2 | . . . . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Was Fac DSF Fac Gar Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . . . . . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Was Fac DSF Fac Gar Fac Upp Upp War Pro Turns Passed 3753 | . 186 79 49 85 94 102 685 172 345 103 135 2 127 59 403 235 269 384 65 174 Spaces Moved 5018 | 1 142 113 89 147 135 132 719 359 512 241 168 5 119 97 437 316 440 481 39 326 Core 76 | . . . . . . . 2 . . . . . . . . . . . . 74 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 157 | 1 142 14 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 4785 | . . 99 89 147 135 132 717 359 512 241 168 5 119 97 437 316 440 481 39 252 Fastest Speed 20 | 120 120 37 34 34 32 32 20 32 23 29 29 30 27 34 34 32 34 32 32 32 Average Speed 37 | 120 120 49 34 34 33 41 34 33 29 29 33 30 38 34 37 36 40 32 32 39 Slowest Speed 200 | 120 120 120 34 34 34 112 200 117 87 32 87 30 109 37 117 37 117 37 32 117 Overloaded Moves 83 | . . . . . . . 34 . 30 . 1 . 18 . . . . . . . Propulsion Burnouts 2 | . . . . . . . . . 1 . . . 1 . . . . . . . Robots Hopped 26 | . . 8 2 6 . 3 1 1 1 . . . . 1 1 . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 23 21 15 36 15 30 73 12 39 8 83 . 85 4 55 7 64 63 9 51 Regions Visited 20 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . 2 . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . 1 . . . 1 . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . . . . . . . 1 1 1 1 . Scrap Searched 8 | . . . . 1 . . . . . . . . . . . . 2 3 . 2 Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 159 | . . . . . . . . . 1 2 11 . . . . . 63 58 . 24 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . 1 2 . . . . . . . . . . AOE 156 | . . . . . . . . . . . 11 . . . . . 63 58 . 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Gar Fac Was Fac DSF Fac Gar Fac Upp Upp War Pro Total 6523 | . 147 129 99 175 177 161 1056 394 657 266 245 4 192 123 625 430 518 674 90 361 Wait 641 | . . . . 33 37 . 5 3 28 . 70 . 33 11 56 82 59 165 52 7 Move 4950 | . 141 97 84 135 134 126 715 357 509 241 167 4 118 95 433 315 439 476 38 326 Hop 24 | . . 7 2 5 . 3 1 1 1 . . . . 1 1 . . 2 . . Pick Up 45 | . 1 3 2 . 2 2 14 1 4 2 . . 2 2 7 2 . . . 1 Fast Attach 80 | . . 3 1 1 1 8 10 4 11 8 2 . 3 3 13 7 2 2 . 1 Attach 44 | . . 2 4 . . . 8 2 3 4 . . 2 1 7 5 3 1 . 2 Detach 44 | . . 7 1 1 . 1 4 1 2 4 . . 2 2 8 5 3 . . 3 Swap 35 | . . . 1 . 1 1 5 1 5 . . . 1 . 13 2 3 1 . 1 Drop 75 | . . 8 1 . . 8 15 3 4 2 1 . 4 5 14 7 . . . 3 Fire 275 | . 5 2 3 . 2 12 94 15 43 3 1 . 8 3 44 5 7 12 . 16 Melee 47 | . . . . . . . . 5 20 1 4 . 1 . . . 2 13 . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 256 | . . . . . . . 185 . 26 . . . 18 . 27 . . . . . Rewire 7 | . . . . . . . . 1 1 1 . . . . 2 . . 2 . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Gar / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Garrison -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / [*War]) -4/Warlord -3/Proximity Caves (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 16) 187 | -10/Materials | Entered Mines 209 | -10/Mines | Met a Derelict bent on vengeance 248 | -10/Mines | Discovered new exit (range 7) 260 | -10/Mines | Learned location of Storage (-8) 266 | -10/Mines | Entered Materials 266 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Discovered new exit (range 14) 315 | -9/Materials | Entered Mines 367 | -9/Mines | Discovered new exit (range 6) 371 | -9/Mines | Learned location of Zion (-6) 400 | -9/Mines | Entered Materials 400 | -8/Materials | Accompanied by 2 allies 400 | -8/Materials | Evolved 2 slots: Utility x2 406 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 458 | -8/Materials | Repaired Lrn. Tractor Beam 493 | -8/Materials | Discovered new exit (range 3) 494 | -8/Materials | Entered Storage 596 | -8/Storage | Identified exit to Garrison 596 | -8/Storage | Entered Garrison 610 | -8/Garrison | Triggered checkpoint 658 | -8/Garrison | Lost 3 parts (1p1n1u) 672 | -8/Garrison | Garrison Relay disabled 736 | -8/Garrison | Triggered checkpoint 744 | -8/Garrison | Triggered checkpoint 798 | -8/Garrison | Destroyed 8 combat bots 805 | -8/Garrison | Lost 5 parts (1p3n1u) 840 | -8/Garrison | Discovered new exit (range 12) 899 | -8/Garrison | Discovered new exit (range 11) 908 | -8/Garrison | Triggered checkpoint 925 | -8/Garrison | Rescued a captive Derelict 925 | -8/Garrison | Rescued a captive Derelict 948 | -8/Garrison | Installed Relay Interface Framework 1032 | -8/Garrison | Garrison Relay disabled 1087 | -8/Garrison | Build established: Scavenger-Mutant 1134 | -8/Garrison | Triggered checkpoint 1188 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 1260 | -8/Garrison | Garrison Relay disabled 1278 | -8/Garrison | Discovered new exit (range 8) 1281 | -8/Garrison | Entered Factory 1281 | -7/Factory | Evolved 2 slots: Utility x2 1293 | -7/Factory | Identified exit to DSF 1328 | -7/Factory | Identified exit to Garrison 1434 | -7/Factory | Garrison activated, responded to threat 1453 | -7/Factory | Identified exit to Garrison 1453 | -7/Factory | Entered Garrison 1511 | -7/Garrison | Discovered new exit (range 10) 1573 | -7/Garrison | Lost 5 parts (1p1n2u1w) 1574 | -7/Garrison | P-60 Hacker assimilated allied Chaingunner 4a 1620 | -7/Garrison | System corruption reached 10% 1627 | -7/Garrison | Lost 3 allies 1675 | -7/Garrison | Garrison Relay disabled 1684 | -7/Garrison | Triggered checkpoint 1777 | -7/Garrison | Discovered new exit (range 11) 1780 | -7/Garrison | Triggered checkpoint 1792 | -7/Garrison | Core integrity fell below 50% 1798 | -7/Garrison | Entered Factory 1798 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1826 | -6/Factory | Lost 7 parts (2p1n2u2w) 1901 | -6/Factory | Sucked down chute 1901 | -6/Factory | Entered Waste 1906 | -6/Waste | Spotted C-40 Crusher 1910 | -6/Waste | Spotted C-40 Crusher 1920 | -6/Waste | Spotted C-40 Crusher 1923 | -6/Waste | Warlord forces began an assault 1928 | -6/Waste | Build established: Bothacker-Sprinter 1936 | -6/Waste | Spotted C-40 Crusher 1939 | -6/Waste | Allies destroyed C-40 Crusher 1943 | -6/Waste | Allies destroyed C-40 Crusher 1945 | -6/Waste | Spotted C-40 Crusher 1955 | -6/Waste | Discovered new exit (range 12) 1955 | -6/Waste | Spotted C-40 Crusher 1997 | -6/Waste | Allies destroyed C-40 Crusher 2036 | -6/Waste | Entered Factory 2036 | -6/Factory | Accompanied by 16 allies 2037 | -6/Factory | Identified exit to DSF 2038 | -6/Factory | Entered DSF 2038 | -6/DSF | Accompanied by 16 allies 2076 | -6/DSF | Additional patrols routed to DSF 2087 | -6/DSF | Discovered new exit (range 15) 2165 | -6/DSF | Entered Factory 2165 | -5/Factory | Accompanied by 13 allies 2165 | -5/Factory | Evolved 2 slots: Utility x2 2213 | -5/Factory | Identified exit to Garrison 2224 | -5/Factory | Entered Garrison 2224 | -5/Garrison | Accompanied by 13 allies 2260 | -5/Garrison | Triggered checkpoint 2270 | -5/Garrison | Garrison Relay disabled 2370 | -5/Garrison | Lost 4 allies 2397 | -5/Garrison | Spotted B-75 Beast 2401 | -5/Garrison | Allies destroyed B-75 Beast 2418 | -5/Garrison | Triggered checkpoint 2431 | -5/Garrison | Lost 4 allies 2439 | -5/Garrison | Phase Generator disabled 2442 | -5/Garrison | Discovered new exit (range 15) 2472 | -5/Garrison | Triggered checkpoint 2496 | -5/Garrison | Garrison Relay disabled 2517 | -5/Garrison | Heavy support dispatched to Factory 2520 | -5/Garrison | Garrison Relay disabled 2527 | -5/Garrison | Lost 4 allies 2553 | -5/Garrison | H-XX Assembler disabled 2627 | -5/Garrison | Entered Factory 2627 | -4/Factory | Accompanied by 5 allies 2627 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2628 | -4/Factory | Build established: Bothacker-Mutant 2705 | -4/Factory | Repaired Nuclear Pulse Array 2721 | -4/Factory | Discovered new exit (range 21) 2734 | -4/Factory | Found Prototype Hackware 2734 | -4/Factory | Identified Exp. Hacking Suite 2862 | -4/Factory | Entered Upper Caves 2862 | -4/Upper Caves | Accompanied by 6 allies 2893 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3080 | -4/Upper Caves | Discovered new exit (range 11) 3131 | -4/Upper Caves | Entered another Upper Caves area 3131 | -4/Upper Caves | Accompanied by 4 allies 3140 | -4/Upper Caves | Discovered new exit (range 8) 3199 | -4/Upper Caves | Learned Research security intel 3210 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3258 | -4/Upper Caves | Learned Research garrison access intel 3385 | -4/Upper Caves | Encountered a Warlord checkpoint 3399 | -4/Upper Caves | Discovered new exit (range 11) 3462 | -4/Upper Caves | Build established: Bothacker-Sprinter 3515 | -4/Upper Caves | Entered Warlord 3515 | -4/Warlord | Accompanied by 5 allies 3525 | -4/Warlord | Discovered new exit (range 8) 3580 | -4/Warlord | Entered Proximity Caves 3580 | -3/Proximity Caves | Accompanied by 5 allies 3659 | -3/Proximity Caves | Spotter reported a threat 3712 | -3/Proximity Caves | Spotter reported a threat 3745 | -3/Proximity Caves | Core integrity fell below 50% 3745 | -3/Proximity Caves | Spotted B-86 Titan 3749 | -3/Proximity Caves | Discovered new exit (range 15) 3751 | -3/Proximity Caves | Core integrity fell below 20% 3754 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03690_ Destroyed Lgt. Nuclear Core. 03690_ Nuclear Pulse Array destroyed. 03690_ Destroyed Nuclear Pulse Array. 03692_ Micro-nuke Launcher destroyed. 03692_ Dropped Imp. Arc Projector. 03709_ Impulse Thruster destroyed. 03710_ Dropped Wave Gun. 03712_ ALERT: Unidentified potential threat approaching Complex 0b10. 03715_ 8A-SJ9(m) destroyed. 03721_ N-01 Spotter destroyed. 03736_ Relay Coupler [Sentry] destroyed. 03740_ Exp. Hacking Suite destroyed. 03741_ Relay Coupler [Brawler] destroyed. 03745_ Searching scrap... 03745_ Found Antimatter Reactor. 03745_ Found Remote Shield. 03745_ Found 17 Matter. 03747_ Relay Coupler [Grunt] destroyed. 03749_ EXIT=FOUND 03751_ Knocked back. Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | ##??????????????????????????????????????? | | #??????????????????????????????????????? | | #???????????????????????????????????????? | | #??????????????????????????????????????????? | | ####???????????????????????????????????????? | | #???????????????????????????????????????? | | ???????????? ?????????????????????? | | ???????????? ##???????????????????? | | ## ####????????????? ##????????????????? | | ###?? ##???????????????? ???????????????? | | #######??????????????????# ???????????????? | | ## #?????????????????? ????????????????? | | ? ??????????????????? ?????????????????? | | ?# #??????????????????# ??????????????????? | | ?# #??????????????????# ???????????????????? | | ## ##????????????????? #???????????????????? | | ##???????????????? #???????????????????? | | #####???????????? #???????????????????? | | ##?????????### ##??????????????????? | | ### #?#######?# ######?????????????? | | ??## *%### ### #?????????????? | | ???## ! ## @ #????????????? | | #### % #####???????????????? | | ss #;# ##???????????????????? | | ## ## s s #;# #### ?????????????? | | ??# ######## ????????????? | | ???# #?????## " BB < ????????????? | | ????# #????# ## B ######???????????????? | | ????## #???##### #????????????????????? | | ?????## #??????? #???????????????????? | | ??????## #?????? ##???????????????????? | | ???????## #????## ####????????????????????? | | ?????????### ##?????#####???????????????????????? | | ????????????###??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 31 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Resistance: EM 20 Weapon Shielding 66 Evasion (%) 64 Offensive Hacking 26 Defensive Hacking 10 Relay Coupler Types 7 Relay Coupler Value 214 Item Schematics ----------------- Lrn. Tractor Beam | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Med. Laser | -8/Materials | Scanalyzed Assault Rifle | -8/Materials | Scanalyzed Lrg. Matter Pod | -8/Materials | Extracted Imp. Aluminum Leg | -8/Materials | Extracted Assault Cannon | -8/Materials | Extracted EM Pulse Cannon | -8/Storage | Hacked Hyp. Railgun | -4/Factory | Hacked Q-thruster | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedClaymoresArmor Manual? 0 Play Time 00:55:48 Cumulative 576.5 hours Start 2024.01.06 @ 20:05:34 End 2024.01.06 @ 20:59:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 478 Rogue 205 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 77 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fb4d7e3-145f-434a-b6b1-a024e20e5638