Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 22:17:40 Player: Ferns Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (87) 435 Value Destroyed (3319) 3319 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2440) 2440 TOTAL SCORE: 10214 Bonus ------- High Alert Combat Kills 789 Follower Combat Kills 1124 Met Imprinter 300 Was Imprinted 300 Friendly Fire -73 Cogmind --------- Core Integrity 0/1000 Matter 165/300 Energy 36/150 System Corruption 1% Temperature Cool (21) Movement Rolling (90) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Armored Medium Treads Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (8) ------ Advanced Heat Sink Enhanced Optical Array Advanced Signal Interpreter Zionite Weapon Casing (fused) Focal Shield Improved Focal Shield Shield Generator System Shield > --- WEAPON (2) ------- Zionite Laser-S (fused) Wave Gun > --- INVENTORY (5) ---- Micro Fission Core Micro Fission Core Improved Target Analyzer Faulty Antimatter Cannon Antimatter Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Zionite Heavy DM Reactor > --- PROPULSION ------- Armored Medium Treads Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Advanced Signal Interpreter Zionite Weapon Casing Focal Shield Improved Focal Shield Shield Generator System Shield > --- WEAPON ----------- Zionite Laser-S Wave Gun > --- INVENTORY -------- Micro Fission Core Micro Fission Core System Restoration Module Antimatter Cannon Antimatter Cannon [Rating: 78] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Utility Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Beam Cannon Energy Gun Zionite Laser-S Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . 2 . . . 6 2 Power 1 | . . . . . . 1 . Propulsion 3 | . . 1 . . . 2 . Utility 6 | . . 1 . . . 3 2 Weapon . | . . . . . . . . Parts Attached 143 | 7 8 5 . 3 5 75 40 Power 27 | 1 1 . . 1 . 19 5 Engine 10 | 1 1 . . . . 7 1 Core 15 | . . . . 1 . 11 3 Reactor 2 | . . . . . . 1 1 Propulsion 40 | 2 1 3 . 1 4 22 7 Treads 1 | . . . . . . . 1 Leg 10 | . . . . . . 10 . Wheel 17 | 2 1 2 . . 4 2 6 Hover 12 | . . 1 . 1 . 10 . Flight . | . . . . . . . . Utility 44 | 2 4 2 . . . 19 17 Device 23 | 1 2 . . . . 7 13 Storage 4 | 1 2 . . . . 1 . Processor 5 | . . 2 . . . 3 . Hackware 2 | . . . . . . 1 1 Protection 10 | . . . . . . 7 3 Artifact . | . . . . . . . . Weapon 32 | 2 2 . . 1 1 15 11 Energy Gun 3 | . . . . . . 1 2 Energy Cannon 4 | . 1 . . 1 . 2 . Ballistic Gun 7 | 2 1 . . . 1 2 1 Ballistic Cannon 2 | . . . . . . 2 . Launcher 8 | . . . . . . 3 5 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon 5 | . . . . . . 3 2 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . . . . 3 3 Parts Lost 50 | . 3 1 . . 3 20 23 Power 8 | . 1 . . . . 4 3 Propulsion 18 | . . 1 . . 2 9 6 Utility 13 | . 1 . . . . 4 8 Weapon 11 | . 1 . . . 1 3 6 Highest Loss Streak 12 | . 2 1 . . 3 8 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 92 97 100 100 96 91 83 Engine 6 | . 14 11 11 8 . 3 . Core 4 | . . . . 2 11 5 7 Leg 5 | . . . . . . 15 9 Wheel 15 | . 28 20 22 22 22 1 9 Hover 8 | . . 10 11 11 6 10 . Device 11 | . 6 11 11 11 11 11 15 Storage 8 | . 14 11 11 11 11 6 2 Processor 10 | . . 11 11 11 11 9 11 Hackware 2 | . . . . . . 5 4 Protection 1 | . . . . . . 4 4 Energy Cannon 7 | . 10 11 11 11 11 1 . Ballistic Gun 7 | . 17 11 11 11 11 1 . Piercing Weapon 2 | . . . . . . 8 4 Naked Turns . | . . . . . . . . Heaviest Build 78 | 13 32 32 32 34 34 78 62 Greatest Support 77 | 32 32 32 20 20 32 77 62 Greatest Overweight (x) 8 | 3 . 1 1 5 2 8 6 Average Overweight (x) 1 | . . . 1 3 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 Average Capacity 12 | 7 12 15 15 15 15 10 7 Most Carried 15 | 5 15 15 15 15 15 15 10 Average Carried 12 | 2 10 14 15 14 14 10 6 Final Capacity 15 | 8 15 15 15 15 15 10 5 Final Carried 15 | 4 15 15 15 15 15 10 5 Class Distribution -------------------- 66% | Scavenger-Mutant 14% | Mutant 8% | Scavenger-Gladiator 3% | Gladiator 3% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Messiah-Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Matter Collected 1977 | 174 194 116 17 20 77 822 557 Remotely . | . . . . . . . . Salvage Created 3509 | 23 345 171 . . 93 1929 948 Parts 169 | 2 17 21 . . 6 75 48 Haulers Intercepted 3 | . 2 . . . . 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . . . 9 . . Prevented 4 | . . . . . 4 . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 63 | . 5 4 . . 4 23 27 Melee 18 | . . . . . . 17 1 Guns 12 | . 1 3 . . 3 . 5 Cannons 6 | . 4 1 . . 1 . . AOE 26 | . . . . . . 6 20 Classes Destroyed 15 | 1 4 3 . . . 6 1 Worker 6 | . . 2 . . . . 4 Builder 4 | . . . . . . 2 2 Tunneler 1 | 1 . . . . . . . Hauler 3 | . 2 . . . . 1 . Recycler 5 | . . . . . . 4 1 Operator 1 | . . 1 . . . . . Watcher 4 | . 1 1 . . . 1 1 Swarmer 18 | . 1 3 . . 4 . 10 Grunt 26 | . 4 . . . . 15 7 Brawler 2 | . . . . . . 1 1 Duelist 3 | . . . . . . 1 2 Protector 1 | . . . . . . . 1 Sentry 5 | . . 1 . . . 3 1 Hunter 2 | . . . . . . 1 1 Programmer 6 | . . . . . . 2 4 Best Kill Streak 20 | 1 2 4 . . 4 7 20 Combat Bots Only 14 | . 2 3 . . 4 4 14 Max Kills in Single Turn 5 | 1 1 2 . . 1 2 5 Gunslinging . | . . . . . . . . Exploded 5 | . . . . . . 2 5 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Hostile Shots Fired 641 | . 48 21 . . 33 315 224 Missed 189 | . 20 4 . . 7 91 67 Damage Taken 7950 | . 359 175 . . 442 3387 3587 Core 1740 | . 97 24 . . 73 539 1007 Absorbed by Shields 36 | . . . . . . . 36 Redirected to Shielding 96 | . . . . . . . 96 Ignored by Resistances 21 | . . . . . . . 21 Regen/Repaired (Parts) 112 | . . . . . . 112 . Core Remaining (%) 68 | 100 61 . . . 75 36 . Volleys Fired 121 | 3 36 16 . . 8 29 29 Largest 2 | 2 2 2 . . 2 2 2 Hottest 141 | 40 80 83 . . 83 108 141 Shots Fired 205 | 6 72 32 . . 16 34 45 Gun 117 | 6 51 16 . . 8 6 30 Cannon 64 | . 21 16 . . 8 19 . Launcher 24 | . . . . . . 9 15 Special . | . . . . . . . . Kinetic 94 | 6 51 16 . . 8 7 6 Thermal 86 | . 21 16 . . 8 17 24 Explosive 24 | . . . . . . 9 15 Electromagnetic 1 | . . . . . . 1 . Robot Hit Streak 9 | 3 6 3 . . 4 9 8 Robot Miss Streak 5 | 1 3 5 . . 3 3 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 207 | 4 45 12 . . 7 102 37 Core Hits 184 | 2 14 10 . . 6 57 95 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 13 | . . 1 . . . 11 1 Destroy 1 | . . 1 . . . . . Smash 1 | . . . . . . . 1 Sever 1 | . . . . . . 1 . Impale 10 | . . . . . . 10 . Melee Attacks 127 | . . . . . . 115 12 Impact 3 | . . . . . . . 3 Slashing 18 | . . . . . . 18 . Piercing 106 | . . . . . . 97 9 Sneak Attacks 10 | . . . . . . 10 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 21 | . . . . . . 18 3 Damage Inflicted 9276 | 35 487 262 . . 165 4357 3970 Guns 1148 | 35 244 106 . . 79 103 581 Cannons 845 | . 243 156 . . 86 360 . Explosions 4095 | . . . . . . 992 3103 Melee 3188 | . . . . . . 2902 286 Ramming . | . . . . . . . . Kinetic 696 | 35 244 106 . . 79 104 128 Thermal 1649 | . 243 156 . . 86 333 831 Explosive 3717 | . . . . . . 992 2725 Electromagnetic 26 | . . . . . . 26 . Impact 95 | . . . . . . . 95 Slashing 421 | . . . . . . 421 . Piercing 2672 | . . . . . . 2481 191 Highest Corruption 4 | . . . . . . 2 4 Average Corruption 1 | . . . . . . 1 2 Corruption Purged 5 | . . . . . . 2 3 Corruption Blocked 6 | . . . . . . 6 . Effects 29 | . . . . . . 20 9 Message Errors 3 | . . . . . . 3 . Matter Fused 8 | . . . . . . 5 3 Heat Flow Errors 5 | . . . . . . 4 1 Energy Discharges 2 | . . . . . . 2 . Parts Fused 4 | . . . . . . 1 3 Data Loss (minor) 4 | . . . . . . 4 . Data Loss (major) 1 | . . . . . . 1 . Misfires 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 361 | . . . . . . 247 114 Projectiles 4 | . . . . . . 4 . Explosions 53 | . . . . . . 1 52 Melee 304 | . . . . . . 242 62 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 562 | . . . . . . 119 443 Shots 17 | . . . . . . 3 14 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 252 | . 220 25 . . 28 252 222 Average Temperature 62 | . 66 7 . . 12 104 63 Received Heat Transfer 1603 | . 198 45 . . 21 1083 256 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . . . . . 5 Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . 2 . . 2 . 1 Heat Transferred 2148 | . 518 333 . . 185 407 705 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Peak Influence 1304 | 5 162 191 74 . . 702 1304 Initial 326 | . 3 . 74 . . . 326 Average 393 | . 61 117 42 . . 471 744 Maximum Alert Level 4 | . . . . . . 3 4 Low Security (%) 44 | 100 100 100 100 . . 25 . Level 1 9 | . . . . . . 2 42 Level 2 36 | . . . . . . 72 . Level 3 5 | . . . . . . . 26 Level 4 5 | . . . . . . . 29 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . . . . . . 8 10 Investigation 3 | . . . . . . 3 . Extermination 4 | . . . . . . 2 2 Reinforcement 4 | . . . . . . 1 3 Assault 3 | . . . . . . 1 2 Garrison 4 | . . . . . . 1 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . 1 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Distress Signals 1 | . . . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 120 | . 7 7 . . 10 46 50 Peak Tracking Total 11 | . 3 4 . . 4 7 11 Tactical Retreats 3 | . 1 . . . 1 1 . Traps | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Disabled 19 | . . 2 . . . 2 15 Max in Single Turn 7 | . . 1 . . . 1 7 Garrison Access 3 | . . . . . . 2 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Accessed 8 | . 1 1 . 1 . 5 . Terminals 2 | . 1 1 . . . . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . 3 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Total Hacks 24 | . 1 3 . 5 . 15 . Successful 16 | . 1 2 . 5 . 8 . Failed 8 | . . 1 . . . 7 . Catastrophic 3 | . . . . . . 3 . Database Lockouts . | . . . . . . . . Manual 9 | . 1 . . 2 . 2 4 Terminals 4 | . 1 3 . . . . . Fabricators . | . . . . . . . . Repair Stations 12 | . . . . . . 12 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 8 | . 1 2 . 5 . . . Part Schematic 5 | . . . . 5 . . . Locate Traps 2 | . 1 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . . . . . . 7 . Scan Component 5 | . . . . . . 5 . Repair 2 | . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . 1 . . . 4 . Full Trace Events 3 | . . . . . . 3 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . . 2 . Time 91 | . . . . . . 91 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . 3 1 Machine Destruction 4 | . . . . . . 3 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total Allies 19 | . . . 5 6 . 3 5 Largest Group 9 | . . . 5 9 9 4 3 Highest-Rated Group 249 | . . . 94 249 249 191 210 Highest-Rated Ally 85 | . . . 31 39 39 51 85 Zionite Dispatches 3 | . . . . . . 1 2 Heavy 1 | . . . . . . . 1 Light 1 | . . . . . . . 1 Hacker 1 | . . . . . . 1 . Total Orders 2 | . . . . . . . 2 EXPLORE 2 | . . . . . . . 2 Ally Attacks 133 | . . . . . 30 65 38 Total Damage 4674 | . . . . . 1052 2047 1575 Kills 37 | . . . . . 6 18 13 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . 1 . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . 2 1 1 . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Turns Passed 8551 | 71 450 285 690 2921 870 2369 895 Spaces Moved 4965 | 48 306 234 526 1009 751 1642 449 Core 46 | 7 . . . . . 1 38 Treads . | . . . . . . . . Legs 906 | . . . . . . 714 192 Wheels 2541 | 41 306 234 526 329 751 135 219 Hover 1472 | . . . . 680 . 792 . Flight . | . . . . . . . . Fastest Speed 45 | 50 100 95 95 95 95 45 50 Average Speed 135 | 101 100 98 95 280 103 93 114 Slowest Speed 450 | 200 100 115 95 370 120 450 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 4 46 21 91 87 80 35 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . . . 1 2 1 . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 9 | . . . 2 3 4 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 253 | . . . . . . 62 191 Melee . | . . . . . . . . Projectile 8 | . . . . . . 5 3 AOE 245 | . . . . . . 57 188 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total 6392 | 62 390 261 716 1103 831 2274 755 Wait 892 | . 17 . 191 80 59 345 200 Move 4958 | 47 305 233 525 1008 750 1641 449 Hop . | . . . . . . . . Pick Up 85 | 5 17 4 . 5 4 41 9 Fast Attach 55 | 6 2 1 . . 2 26 18 Attach 37 | 1 3 2 . . 1 14 16 Detach 3 | . . . . . . . 3 Swap 51 | . 3 2 . 3 2 35 6 Drop 81 | . 7 3 . 7 5 51 8 Fire 121 | 3 36 16 . . 8 29 29 Melee 101 | . . . . . . 92 9 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . . 8 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 12) 522 | -10/Materials | Entered another Materials area 522 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 797 | -9/Materials | Discovered new exit (range 6) 804 | -9/Materials | Identified exit to Mines 807 | -9/Materials | Entered Mines 841 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 862 | -9/Mines | Learned location of Zion (-7) 926 | -9/Mines | Identified exit to Materials 946 | -9/Mines | Build established: Scavenger-Mutant 1255 | -9/Mines | Discovered exit to Materials (range 10) 1445 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1451 | -9/Mines | Identified exit to Zion 1497 | -9/Mines | Entered Zion 1497 | -7/Zion | Accompanied by 5 allies 1533 | -7/Zion | Received a hallucinogenic algorithm 1547 | -7/Zion | Led the pair of lost Derelicts to a safe place 1583 | -7/Zion | Found Prototype Device 1667 | -7/Zion | Discovered new exit (range 15) 1715 | -7/Zion | Identified exit to Proximity Caves 3221 | -7/Zion | Gained Derelict followers 3587 | -7/Zion | Learned location of Quarantine (-3) 3817 | -7/Zion | Learned location of Warlord (-5) 4123 | -7/Zion | Imprinted 4125 | -7/Zion | Declared Zion's savior 4346 | -7/Zion | Found CR-A16's Pointy Stick 4418 | -7/Zion | Entered Proximity Caves 4418 | -6/Proximity Caves | Accompanied by 9 allies 4651 | -6/Proximity Caves | Lost 5 allies 4851 | -6/Proximity Caves | Spotted B-75 Beast 4990 | -6/Proximity Caves | Lost 3 parts (2n1w) 5245 | -6/Proximity Caves | Discovered new exit (range 7) 5251 | -6/Proximity Caves | Identified exit to Factory 5288 | -6/Proximity Caves | Entered Factory 5288 | -6/Factory | Accompanied by 3 allies 5288 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 5881 | -6/Factory | Zion Hacker squad teleported in 5922 | -6/Factory | Garrison activated, responded to threat 6411 | -6/Factory | Lost 8 parts (2p4n2u) 6612 | -6/Factory | Core integrity fell below 50% 6654 | -6/Factory | Lost 4 parts (2n1u1w) 6688 | -6/Factory | Terminal network hard line cut 6826 | -6/Factory | Build established: Scavenger-Gladiator 6933 | -6/Factory | Repaired Imp. Sensor Array 6987 | -6/Factory | Repaired Broken Carbon-fiber Leg 7135 | -6/Factory | Found Prototype Launcher 7138 | -6/Factory | Found Prototype Launcher 7148 | -6/Factory | Identified Rocket Array (x2) 7152 | -6/Factory | Found Rocket Array 7157 | -6/Factory | Found Rocket Array 7449 | -6/Factory | Discovered new exit (range 17) 7481 | -6/Factory | Discovered new exit (range 21) 7505 | -6/Factory | Identified exit to Lower Caves 7655 | -6/Factory | Identified exit to Factory 7657 | -6/Factory | Entered another Factory area 7657 | -5/Factory | Evolved 2 slots: Utility x2 8082 | -5/Factory | Destroyed 14 combat bots 8104 | -5/Factory | Lost 6 parts (4u2w) 8178 | -5/Factory | Core integrity fell below 50% 8204 | -5/Factory | Core integrity fell below 20% 8224 | -5/Factory | Lost 12 parts (2p2n4u4w) 8241 | -5/Factory | Zion Heavy squad teleported in 8257 | -5/Factory | First assault squad dispatched 8267 | -5/Factory | Found Prototype Protection 8278 | -5/Factory | Identified Zio. Weapon Casing 8284 | -5/Factory | Garrison activated, responded to threat 8529 | -5/Factory | Zion Light squad teleported in 8551 | -5/Factory | Build established: Messiah-Mutant 8552 | -5/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 08532_ K-01 Serf cleans the Fusion Modulator. 08544_ G-50 Soldier destroyed. 08545_ K-01 Serf collects debris. 08548_ G-67 Veteran suffers critical hit (Burn). 08549_ G-50 Soldier destroyed. 08550_ K-01 Serf collects debris. 08550_ G-67 Veteran destroyed. 08552_ Fusion Modulator explodes. 08552_ B1-WQP(z) destroyed. 08552_ Fusion Modulator explodes. 08552_ K-01 Serf destroyed. 08552_ Wheel destroyed. 08552_ Fusion Modulator explodes. 08552_ 4J-FRU(z) destroyed. 08552_ YJ-SJX(z) destroyed. 08552_ Fusion Modulator explodes. 08552_ Nuclear Reactor explodes. 08552_ G-50 Soldier destroyed. 08552_ Zio. Heavy DM Reactor destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# # """" | | ????????????????????????????#########?# # """" | | ????????????????????????????# # # """" | | ????????????????????????????? """ + % + """" | | ??????????????????????????????""" !! ?# # | | ???????????????????????????## "S !! ?# ^ ^# | | ???????????????????????????# """ !! ?# # | | ????????????????????????????# ""^ # ###### | | ????????????????????????????# # #????? | | ????????????????????????????# # #????? | | ?????????????????????####?????????## # ###### | | ???????????????#######T ############### # ! | | ???????????????# # | | ???????????????# # "" | | ???????????????# # "" | | ???????????????# # """ | | ???????????????# # """ | | ???????????????# = ################## + """ | | ???????????????# *%! #?##??#### #### # | | ???????????????# ! ### ## ####?# # # ## ## | | ???????????????#! # ##?# # # | | ???????????????#= | # #?# | | ???????????????#=[ #?# | | ???????????????# ! #?### # | | ???????????????#^^ ^^ *% #???### | | ??########+##### = @ #?????# | | k ############## | | !;% # # | | [% # # | | % # # | | ; # *** # | | ####################;; # ** + | | ???????????????????# ; # * * # | | ???????????????????### # # | | ?????????????????????# # ! | | ?????????????????????# # * # | | ?????????????????????##;######### | | ??????????????????????##????????# "" | | ????????????????????????????????# | | ????????????????????????????????###""""""""" | | ??????????????????????????????????### # # | | ????????????????????????????????????##### # # | | ????????????????????????????????????????## | | ?????????????????????????????????????????? | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# # | | ????????????????????????????????????????? # | | ?????????????????????????????????????????" | | ?????????????????????????????????????????" # | | ????????????????????????????????????????""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 45 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Weapon Shielding 100 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 60 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Beamcaster | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed CoordinationAssaultSaw Manual? 0 Play Time 01:03:08 Cumulative 11.1 hours Start 2024.04.07 @ 21:15:48 End 2024.04.07 @ 22:17:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 14 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0eb71fb-0872-4185-bbf1-eeea66d89ed4