Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.05 @ 19:57:29 Player: KN-OKO Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (283) 1415 Value Destroyed (12845) 12845 Prototype IDs (28) 560 Alien Tech Used (2) 400 Bonus (5093) 5093 TOTAL SCORE: 28213 Bonus ------- High Alert Combat Kills 2039 Follower Combat Kills 135 Met Zhirov 300 Win 3000 Friendly Fire -381 Cogmind --------- Core Integrity 1406/1600 Matter 284/300 Energy 422/440 System Corruption 8% Temperature Cool (-189) Movement Walking (120) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Myomer Leg Myomer Leg Myomer Leg Advanced Myomer Leg Centrium Leg High-density Centrium Leg (fused) > --- UTILITY (13) ----- Advanced Cryofiber Web High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Improved Targeting Computer Improved Transmission Jammer Layered Heavy Armor Plating Advanced Force Field System Shield > --- WEAPON (4) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle Helical Railgun Helical Railgun > --- INVENTORY (20) --- Quantum Reactor Light Quantum Reactor Improved Heavy Treads Armored Heavy Treads Myomer Leg Centrium Leg Centrium Leg High-density Centrium Leg Armored Wheel Armored Wheel Matter Compressor (130) Advanced Force Field Enhanced Quantum Rifle Helical Railgun Helical Railgun Helical Railgun Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Advanced Myomer Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Long-range Terrain Scanner Improved Targeting Computer Improved Transmission Jammer Layered Heavy Armor Plating Advanced Force Field System Shield > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Particle Reactor Quantum Reactor Light Quantum Reactor Improved Heavy Treads Armored Heavy Treads Centrium Leg Centrium Leg High-density Centrium Leg Armored Wheel Armored Wheel Matter Compressor Transdimensional Reconstructor Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Helical Railgun Helical Railgun Improved Proton Missile Launcher [Rating: 181] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Advanced Myomer Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Transmission Jammer Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Wave Gun Energy Cannon Particle Cannon Ballistic Gun Helical Railgun Ballistic Cannon Heavy Assault Cannon Launcher Neutron Missile Launcher Impact Weapon Impact Mace Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 . . . . 2 . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . 1 . 1 Utility 11 | . . . . . 2 . 2 1 . . . . 2 . 1 2 1 Weapon 2 | . . . . . . 2 . . . . . . . . . . . Parts Attached 290 | 8 7 5 2 8 23 22 25 16 4 . 4 14 34 61 7 41 9 Power 40 | 1 . . . 2 1 2 4 3 . . 1 . 6 11 . 8 1 Engine 7 | 1 . . . 2 1 . 1 . . . . . . 2 . . . Core 17 | . . . . . . 2 3 3 . . . . 5 4 . . . Reactor 16 | . . . . . . . . . . . 1 . 1 5 . 8 1 Propulsion 70 | 2 2 . . 2 10 6 6 3 . . . 5 8 11 3 10 2 Treads 33 | 1 1 . . 2 7 6 6 3 . . . 5 2 . . . . Leg 32 | . . . . . . . . . . . . . 6 11 3 10 2 Wheel 5 | 1 1 . . . 3 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 86 | 2 3 . 1 1 4 8 10 7 . . 3 2 9 19 1 15 1 Device 36 | 1 1 . . . 3 2 2 1 . . 1 1 6 8 1 9 . Storage 6 | 1 2 . 1 . . 1 . . . . . . 1 . . . . Processor 14 | . . . . . . 4 2 1 . . . . 1 5 . 1 . Hackware 2 | . . . . . . . 1 . . . . . . . . . 1 Protection 28 | . . . . 1 1 1 5 5 . . 2 1 1 6 . 5 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 94 | 3 2 5 1 3 8 6 5 3 4 . . 7 11 20 3 8 5 Energy Gun 11 | 2 . . 1 1 . . . . . . . . . 2 1 1 3 Energy Cannon 7 | . 2 3 . . 2 . . . . . . . . . . . . Ballistic Gun 21 | 1 . . . 1 . . . . . . . . . 9 2 7 1 Ballistic Cannon 7 | . . . . . 4 1 . . . . . . . 2 . . . Launcher 14 | . . 2 . 1 2 . 1 . . . . 2 2 3 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . 2 . 2 . . . 2 3 . . . Slashing Weapon 18 | . . . . . . 5 2 . 2 . . 4 4 1 . . . Piercing Weapon 7 | . . . . . . . . 3 . . . 1 3 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . 1 1 2 . . 3 . 3 . . 4 1 Corrupted Parts 4 | . . . . . . . . 1 . . . 2 . 1 . . . System Corruption 37 | . . . . . . . . 12 . . . 24 . 1 . . . Parts Lost 77 | . 1 . . 2 2 2 10 2 . . . 2 22 23 3 5 3 Power 12 | . . . . . . . 1 . . . . . 5 5 . 1 . Propulsion 24 | . . . . 2 1 2 6 2 . . . 1 5 4 1 . . Utility 25 | . 1 . . . 1 . 2 . . . . 1 7 7 . 4 2 Weapon 16 | . . . . . . . 1 . . . . . 5 7 2 . 1 Highest Loss Streak 9 | . 1 . . 2 1 1 2 2 . . . 2 9 6 3 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 100 100 91 97 99 93 94 94 93 93 88 96 99 98 93 Engine 3 | . 14 14 14 14 9 1 4 . . . . . . . . . . Core 3 | . . . . . . 5 1 10 11 11 8 5 5 5 4 . . Reactor 2 | . . . . . . . . . . . 2 5 4 2 4 7 8 Treads 14 | . 14 14 14 20 18 26 25 22 23 23 23 23 15 . . . . Leg 6 | . . . . . . . . . . . . . 5 20 22 21 24 Wheel 3 | . 14 14 14 7 17 3 . . . . . . . . . . . Device 11 | . 14 14 14 7 17 7 8 4 5 5 5 5 9 9 14 22 21 Storage 7 | . 14 14 14 14 9 7 6 5 5 5 5 5 6 5 4 4 4 Processor 10 | . . . . . . 8 17 11 11 11 11 8 7 25 23 17 12 Protection 6 | . . . . 6 9 5 5 11 11 11 10 13 11 3 4 5 4 Energy Gun 1 | . 1 . 5 13 . . . . . . . . . 3 4 2 1 Energy Cannon 3 | . 25 27 22 . 2 . . . . . . . . . . . . Ballistic Gun 3 | . 1 . . 13 . . . . . . . . . 8 13 14 14 Impact Weapon 1 | . . . . . . . 3 3 4 5 5 . 1 3 . . . Slashing Weapon 7 | . . . . . . 25 22 16 10 11 11 10 7 3 . . . Piercing Weapon 2 | . . . . . . . . 1 5 5 5 10 11 . . . . Peak Build Rating 181 | 8 15 15 18 21 33 46 60 85 87 86 91 94 107 112 122 169 181 Average Rating 76 | 5 12 14 15 20 30 44 55 74 85 85 86 89 97 104 120 150 176 On Entrance 62 | . 7 15 15 17 21 32 45 60 85 85 86 88 91 81 109 120 169 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 141 | 13 54 54 54 71 83 72 81 102 101 101 111 118 128 105 100 135 141 Greatest Support 167 | 20 16 12 12 40 24 97 94 111 111 111 111 116 115 110 115 137 167 Greatest Overweight (x) 4 | . 4 4 4 4 3 2 1 1 . . . 1 1 1 1 . . Average Overweight (x) 1 | . 3 4 4 2 2 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 14 16 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 5 11 14 16 18 18 19 18 19 19 19 19 19 18 17 18 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 14 16 16 17 19 20 19 20 20 20 20 17 13 19 20 20 19 Class Distribution -------------------- 24% | Mutant 21% | Gladiator 12% | Scavenger-Mutant 11% | Scavenger-Tank 11% | Scavenger-Gunner 10% | Scavenger-Gladiator 4% | Commander-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Zhirov Scavenger-Gladiator | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Gunner | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Matter Collected 8597 | 295 67 150 . 147 1290 276 359 139 159 286 77 183 611 1702 191 1889 776 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 14329 | 141 338 173 . 72 1171 567 871 642 613 . 324 260 1994 3690 310 2347 816 Parts 639 | 16 12 21 . 3 60 46 39 25 23 . 3 8 66 130 16 134 37 Haulers Intercepted 10 | . 2 . . . 2 . . 1 . . . . 1 . 1 2 1 Recyclers Shooed 2 | . . . . . . . . . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 12 . 1 7 . . . . . Prevented 2 | . . . . . . . . . 1 . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Combat Hostiles Destroyed 228 | . 5 10 . 10 31 10 18 6 11 . . 10 31 49 3 27 7 Melee 57 | . . . . . . 8 11 5 9 . . 4 14 6 . . . Guns 62 | . . . . 4 . . . . . . . . . 24 3 27 4 Cannons 45 | . 5 5 . . 28 2 . . . . . . . 5 . . . AOE 45 | . . 5 . 6 3 . 4 . . . . 6 11 9 . . 1 Classes Destroyed 21 | 2 4 2 . 2 5 2 2 . 1 . . . 1 . . . . Worker 11 | . . . . . . 3 2 . . . . . 3 . . 1 2 Builder 3 | . . 1 . . . . 1 . . . . . . 1 . . . Tunneler 5 | 4 . . . . . 1 . . . . . . . . . . . Hauler 10 | . 2 . . . 2 . . 1 . . . . 1 . 1 2 1 Recycler 12 | 1 . . . . 3 . 1 1 . . . . 1 4 . 1 . Mechanic 4 | . . . . . 1 . . . . . . . 1 1 . 1 . Operator 5 | . 1 . . . . 1 1 . . . . . . 2 . . . Watcher 12 | . 1 . . . 2 3 . . . . . . 1 . 2 1 2 Swarmer 52 | . . 6 . 1 8 2 7 . 5 . . 7 . 7 3 6 . Grunt 82 | . 5 4 . . 13 4 6 2 . . . . 17 21 . 5 5 Brawler 6 | . . . . . 2 . . . . . . 2 . 2 . . . Duelist 2 | . . . . . 2 . . . . . . . . . . . . Protector 4 | . . . . . 1 . . . . . . . 1 2 . . . Sentry 22 | . . . . . 5 1 1 2 . . . 1 2 7 . 3 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . 3 . . . . Hunter 10 | . . . . . . . 1 . . . . . 3 6 . . . Programmer 31 | . . . . . . 3 2 2 . . . . 5 4 . 13 2 Behemoth 1 | . . . . . . . 1 . . . . . . . . . . Assembled 8 | . . . . 8 . . . . . . . . . . . . . Thug 2 | . . . . . . . . . 1 . . . . 1 . . . Butcher 4 | . . . . . . . . . 4 . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 16 | 2 1 3 . 8 6 4 4 2 4 . . 5 15 16 3 7 7 Combat Bots Only 16 | . 1 3 . 8 5 3 3 1 4 . . 5 12 16 3 7 5 Max Kills in Single Turn 4 | 1 1 2 . 4 3 1 2 1 1 . . 2 4 4 1 2 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 . 1 . Exploded 4 | . . 2 . 4 3 . 1 . . . . 2 4 4 . . 1 Melee 1 | . . . . . . 1 1 1 1 . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Hostile Shots Fired 1718 | . 22 34 . 30 100 78 252 46 35 . . 78 310 394 24 195 120 Missed 552 | . 4 12 . 3 34 23 90 8 6 . . 19 92 148 9 52 52 Damage Taken 19729 | . 234 246 . 603 1036 658 2514 788 494 . . 1230 3842 4259 341 2546 938 Core 2333 | . 44 37 . 114 120 82 280 86 33 . . 218 489 474 24 253 79 Absorbed by Shields 1597 | . . . . . . . . . . . . . . 392 . 708 497 Ignored by Resistances 985 | . . . . 29 53 . . . . . . . 692 . . 211 . Regen/Repaired (Parts) 541 | . . . . . . 160 . . . . . . 338 . . 43 . Core Remaining (%) 70 | 100 . . . 22 78 88 67 . . . . 66 . 16 98 82 87 Volleys Fired 467 | 15 26 20 . 15 112 7 3 . . . . 9 9 109 13 98 31 Largest 4 | 2 2 2 . 2 2 1 1 . . . . 1 1 4 4 4 4 Hottest 228 | 60 136 136 . 78 136 60 30 . . . . 46 49 179 228 208 206 Shots Fired 1047 | 30 52 27 . 20 120 7 3 . . . . 6 9 239 51 379 104 Gun 757 | 30 4 . . 17 . . . . . . . . . 178 51 379 98 Cannon 247 | . 48 17 . . 119 7 . . . . . . . 56 . . . Launcher 43 | . . 10 . 3 1 . 3 . . . . 6 9 5 . . 6 Special . | . . . . . . . . . . . . . . . . . . Kinetic 764 | 15 2 . . 13 103 7 . . . . . . . 179 35 318 92 Thermal 240 | 15 50 17 . 4 16 . . . . . . . . 55 16 61 6 Explosive 37 | . . 10 . 3 1 . 3 . . . . 6 9 5 . . . Electromagnetic 6 | . . . . . . . . . . . . . . . . . 6 Robot Hit Streak 23 | 7 14 4 . 4 9 11 2 . . . . 3 3 20 5 23 7 Robot Miss Streak 13 | 1 5 2 . 13 3 1 1 . . . . . 1 9 8 6 5 Penetration Max 2 | . . . . . 1 . . . . . . . . 2 1 2 1 Secondary Targets 11 | . . . . 1 . . . . . . . . . 3 . 6 1 Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . 1 . 1 1 Shots Hit Robots 891 | 21 33 11 . 15 78 36 50 34 21 . 9 15 98 183 21 201 65 Core Hits 458 | 7 11 14 . 29 36 18 23 14 10 . 2 14 68 100 11 76 25 Critical Kills 15 | . . . . . . . 1 . 1 . . . . 8 2 3 . Critical Parts Destroyed 35 | . 1 . . . . . 5 . 3 . . . 5 11 1 7 2 Critical Strikes 105 | . 1 . . . 11 8 10 3 5 . 1 1 18 31 3 11 2 Burn 3 | . . . . . . . . . . . . . . 3 . . . Destroy 26 | . 1 . . . . . . . . . . . . 9 3 11 2 Blast 18 | . . . . . 11 3 . . . . . . . 4 . . . Smash 25 | . . . . . . . 6 . 4 . . . 5 10 . . . Sever 21 | . . . . . . 5 4 2 . . . . 5 5 . . . Impale 12 | . . . . . . . . 1 1 . 1 1 8 . . . . Melee Attacks 476 | . . . . . . 54 84 42 35 . 11 23 152 75 . . . Impact 103 | . . . . . . . 31 4 11 . 3 1 14 39 . . . Slashing 214 | . . . . . . 54 53 23 8 . 3 5 32 36 . . . Piercing 159 | . . . . . . . . 15 16 . 5 17 106 . . . . Sneak Attacks 32 | . . . . . . 5 3 3 . . . 1 7 13 . . . Combat Hostiles 4 | . . . . . . . . . . . . 1 . 3 . . . Follow-up Attacks 120 | . . . . . . 7 22 11 9 . 4 5 40 22 . . . Damage Inflicted 41936 | 198 695 777 . 761 4148 1692 3619 1248 983 . 681 1287 6779 8831 584 7008 2645 Guns 12776 | 198 29 . . 190 . . . . . . . . . 2784 572 6925 2078 Cannons 5863 | . 666 208 . . 3890 354 . . . . . . . 745 . . . Explosions 9354 | . . 569 . 571 253 . 1021 . . . . 759 3503 2196 . . 482 Melee 13731 | . . . . . . 1338 2598 1248 983 . 681 528 3276 3079 . . . Ramming 212 | . . . . . 5 . . . . . . . . 27 12 83 85 Kinetic 15006 | 85 7 . . 155 3707 354 . . . . . . . 2681 450 5644 1923 Thermal 4357 | 113 688 208 . 35 183 . 538 . . . . . . 1034 122 1281 155 Explosive 8040 | . . 569 . 571 145 . 483 . . . . 759 3503 2010 . . . Electromagnetic 590 | . . . . . 108 . . . . . . . . . . . 482 Impact 4695 | . . . . . . . 1523 30 541 . 252 61 502 1786 . . . Slashing 5741 | . . . . . . 1338 1075 821 195 . 154 75 790 1293 . . . Piercing 3295 | . . . . . . . . 397 247 . 275 392 1984 . . . . Highest Corruption 41 | . . . . 5 . 2 10 15 15 15 15 41 7 15 . 21 8 Average Corruption 10 | . . . . 5 . 2 3 14 15 15 15 16 5 12 . 12 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 303 | . . . . 6 . 12 8 17 24 13 11 34 24 84 . 63 7 Message Errors 80 | . . . . 2 . 4 3 5 10 2 6 7 5 17 . 17 2 Matter Fused 73 | . . . . . . 2 1 8 9 4 1 11 5 20 . 10 2 Heat Flow Errors 30 | . . . . . . 2 2 1 2 1 3 4 1 9 . 5 . Energy Discharges 34 | . . . . . . 2 2 2 1 4 . 2 4 9 . 8 . Parts Rejected 3 | . . . . . . 1 . . . . . 1 1 . . . . Parts Fused 6 | . . . . 1 . . . . . . . 1 1 1 . 2 . Data Loss (minor) 29 | . . . . 2 . 1 . 1 1 2 1 4 4 9 . 4 . Data Loss (major) 15 | . . . . . . . . . 1 . . 1 2 5 . 5 1 Misfires 5 | . . . . 1 . . . . . . . . . 2 . 2 . Alerts 3 | . . . . . . . . . . . . . 1 1 . 1 . Misdirections 2 | . . . . . . . . . . . . . . 1 . 1 . Weapon Failures 23 | . . . . . . . . . . . . 3 . 10 . 8 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 3242 | . 8 11 . 3 335 80 660 19 314 . 200 74 545 966 . 27 . Projectiles 345 | . 8 . . . 335 2 . . . . . . . . . . . Explosions 323 | . . 11 . 3 . . 172 . . . . 22 107 8 . . . Melee 2574 | . . . . . . 78 488 19 314 . 200 52 438 958 . 27 . Knockbacks 48 | . . . . . 22 2 3 . . . . . 4 16 . 1 . Impact 13 | . . . . . . . 3 . . . . . 4 5 . 1 . Kinetic 29 | . . . . . 17 2 . . . . . . . 10 . . . Secondary 6 | . . . . . 5 . . . . . . . . 1 . . . Self-Inflicted Damage 728 | . . 39 . 45 1 . 150 . . . . 45 330 . . 41 77 Shots 12 | . . 1 . 2 . . 2 . . . . 1 5 . . . 1 Rammed 2 | . . . . . 2 . . . . . . . . . . . . Targets Rammed 7 | . . . . . 2 . . . . . . . . 2 1 1 1 Kicked 5 | . . . . . . . . . . . . . . 2 1 1 1 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 300 | 40 290 300 . 33 150 115 300 109 269 289 217 219 120 272 90 168 13 Average Temperature 79 | 18 95 108 . 10 27 36 119 30 116 145 100 85 49 77 51 44 13 Received Heat Transfer 3630 | . 135 54 . 6 414 144 847 198 27 . . 99 1065 377 . 172 92 Effects 2 | . . 1 . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . Interference 1 | . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . . . . 3 1 2 . . . 6 6 . . 2 Combat Hostiles 17 | . . . . . . . 2 1 2 . . . 6 4 . . 2 Parts Fried 34 | . . . . . . . 6 . 2 . . . 12 9 . . 5 Impact Corruptions 47 | . . . . . . . 13 1 7 . 2 . 8 15 . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . . . 2 2 1 . Heat Transferred 6152 | 250 1197 370 . 74 333 . 300 . . . . . . 1667 185 1591 185 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . 1 . . . . . 1 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Peak Influence 1397 | 25 118 230 . 42 793 515 486 262 . . . . 697 1397 862 720 649 Initial 732 | . 16 23 . . . 360 132 238 . . . . 50 301 732 393 393 Average 318 | 12 34 121 . 21 213 361 181 133 . . . . 190 628 763 456 526 Maximum Alert Level 4 | . . 1 . . 3 2 2 1 . . . . 3 4 3 3 2 Low Security (%) 38 | 100 100 86 . 100 55 . 66 68 . . . . 67 . . . . Level 1 28 | . . 13 . . 25 88 29 31 . . . . 2 30 . 34 6 Level 2 25 | . . . . . 11 11 4 . . . . . 30 41 24 64 93 Level 3 6 | . . . . . 6 . . . . . . . . 20 75 1 . Level 4 1 | . . . . . . . . . . . . . . 7 . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 . . 1 2 3 5 2 . . . . 4 8 . 9 1 Investigation 7 | . . . . 1 . . 2 . . . . . . 3 . . 1 Extermination 13 | . . . . . . 2 2 2 . . . . 2 . . 5 . Reinforcement 8 | . 1 . . . 1 1 1 . . . . . 1 2 . 1 . Assault 8 | . . . . . 1 . . . . . . . 1 3 . 3 . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Distress Signals 13 | . . . . . 4 1 1 . . . . . 1 5 . . 1 Communications Jammed 237 | . . . . . . . . . . . . . 72 68 . 13 84 Distress Signals 232 | . . . . . . . . . . . . . 72 68 . 13 79 Times Spotted 370 | . 9 11 . 19 53 17 31 7 15 . . 8 48 75 8 48 21 Peak Tracking Total 15 | . 2 3 . 15 8 3 5 2 3 . . 5 12 12 3 11 6 Tactical Retreats 29 | . . 1 . . 4 1 4 . 3 . . . 2 14 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Traps Triggered 13 | . . . . . . 3 2 . . . . . . 1 1 2 4 Indirectly 3 | . . . . . . . . . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 1 . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Machines Disabled 15 | . . . . . 4 . 3 . . . . . . 6 1 1 . Max in Single Turn 3 | . . . . . 1 . 3 . . . . . . 1 1 1 . Garrison Access 3 | . . . . . 1 1 . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . 3 . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Machines Accessed 59 | . 5 . 1 1 8 6 6 3 . . 4 . 6 8 4 3 4 Terminals 35 | . 5 . . . 7 3 1 1 . . . . 2 8 3 2 3 Fabricators 5 | . . . . . . 1 3 . . . . . 1 . . . . Repair Stations 6 | . . . . . . 1 1 1 . . . . 2 . . 1 . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 1 1 . . . . . 1 . 1 . 1 Total Hacks 151 | . 17 . 1 1 23 16 10 8 . . 17 . 12 18 9 11 8 Successful 78 | . 9 . 1 1 9 7 4 5 . . 17 . 7 7 3 4 4 Failed 72 | . 7 . . . 14 9 6 3 . . . . 5 11 6 7 4 Catastrophic 16 | . . . . . 4 3 1 . . . . . 3 4 . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 76 | . 20 . . . 19 8 3 4 . . . . 2 4 5 9 2 Terminals 95 | . 17 . . . 20 8 2 5 . . . . 3 18 8 9 5 Fabricators 10 | . . . . . . 3 6 . . . . . 1 . . . . Repair Stations 16 | . . . . . . 4 1 2 . . . . 7 . . 2 . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 3 1 1 . . . . . 1 . 1 . 3 Terminal Hacks 32 | . 1 . 1 1 2 . . 1 . . 17 . 1 6 . . 2 Record 6 | . . . 1 . . . . . . . 5 . . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . 4 . . . . . . Prototype ID Bank 6 | . . . . . 1 . . 1 . . 4 . . . . . . Open Door 7 | . . . . 1 . . . . . . . . 1 4 . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . 1 . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . 2 1 . . . . . . . . . . Network Status 2 | . . . . . . 1 1 . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . 2 . 1 . . . . 5 . . 2 . Scan Component 6 | . . . . . . 1 . 1 . . . . 3 . . 1 . Repair 4 | . . . . . . 1 . . . . . . 2 . . 1 . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . 1 . . Seal Access 2 | . . . . . . 1 . . . . . . . . 1 . . Unauthorized Hacks 30 | . 8 . . . 7 2 3 2 . . . . 1 1 2 2 2 Terminals 29 | . 8 . . . 7 2 2 2 . . . . 1 1 2 2 2 Botnet 13 | . 3 . . . 2 1 1 1 . . . . . 1 1 1 2 Skim 16 | . 5 . . . 5 1 1 1 . . . . 1 . 1 1 . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . Overload 1 | . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . . . Used 2 | . 1 . . . . . 1 . . . . . . . . . . Hacking Detections 44 | . 4 . . . 8 5 5 2 . . . . 5 5 3 3 4 Full Trace Events 6 | . 1 . . . . . 1 . . . . . . 3 . . 1 Feedback Events 2 | . . . . . . . . . . . . . . 1 . . 1 Corruption 2 | . . . . . . . . . . . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . 95 . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . . . . . . . Parts Repaired 4 | . . . . . . 1 . . . . . . 2 . . 1 . Time 200 | . . . . . . 38 . . . . . . 94 . . 68 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . 5 . . . . . . . . . . 7 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Total Allies 20 | . . . 5 3 . . . . . . . . . 12 . . . Largest Group 7 | . . . 5 7 1 . . . . . . . . 6 . . . Highest-Rated Group 260 | . . . 53 98 31 . . . . . . . . 260 . . . Highest-Rated Ally 46 | . . . 21 31 31 . . . . . . . . 46 . . . Total Orders 5 | . . . . . . . . . . . . . 2 1 . 2 . STAY 1 | . . . . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 . RETURN 3 | . . . . . . . . . . . . . 2 . . 1 . Ally Attacks 94 | . . . . 27 3 . . . . . . . . 64 . . . Total Damage 1841 | . . . . 288 64 . . . . . . . . 1489 . . . Kills 13 | . . . . 6 . . . . . . . . . 7 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Robot Analysis Total 5 | . 1 . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 1 2 . 1 . . . . . Drone Launches 4 | . . . . . . . . . . . . . 2 . . 2 . Drone Recoveries 3 | . . . . . . . . . . . . . 2 . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Turns Passed 16979 | 199 752 606 834 457 1410 1659 1164 1289 583 441 270 774 1604 1935 530 2013 459 Spaces Moved 8320 | 130 409 343 534 221 728 853 558 481 313 275 153 364 560 759 390 998 251 Core 3 | 3 . . . . . . . . . . . . . . . . . Treads 3223 | 2 . . . 78 . 646 558 481 313 275 153 364 353 . . . . Legs 2605 | . . . . . . . . . . . . . 207 759 390 998 251 Wheels 2489 | 125 409 343 534 143 728 207 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 150 150 150 120 120 158 160 160 160 160 160 120 120 120 120 120 Average Speed 151 | 99 139 150 150 181 130 150 160 215 160 160 160 187 182 153 120 120 120 Slowest Speed 250 | 160 150 150 150 240 135 240 250 247 160 160 160 242 242 190 190 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 6 62 60 90 59 61 31 21 13 62 61 61 64 20 63 11 25 14 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 7 | . . 2 1 . . . . . . . 3 1 . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . 1 . 3 . . . . 3 2 . 2 . . . . . Spaces Dug 115 | . . . . 11 13 10 7 . . . . 2 19 50 . 3 . Terrain Destroyed 694 | . . 59 . 32 45 12 41 . . . . 84 135 211 1 68 6 Melee 32 | . . . . . . 9 7 . . . . 2 12 2 . . . Projectile 177 | . . . . . 43 3 . . . . . . . 63 1 63 4 AOE 478 | . . 59 . 32 2 . 34 . . . . 82 123 146 . . . Terrain Rammed 3 | . . . . . . . . . . . . . . . . 1 2 Walls Destroyed 2 | . . . . . . . . . . . . . . . . 1 1 Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Ext Res Res Acc Total 11377 | 169 542 407 568 257 1030 1156 726 687 357 278 168 424 985 1262 421 1600 340 Wait 1517 | 6 77 35 1 8 112 199 69 139 12 . . 5 252 171 6 390 35 Move 8302 | 129 408 342 533 220 727 852 557 480 312 274 152 363 559 758 389 997 250 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 167 | 8 13 3 . 3 24 13 11 7 3 2 1 5 15 28 5 22 4 Fast Attach 95 | 8 2 . 1 1 3 9 4 9 . . 5 3 13 18 3 15 1 Attach 93 | . 1 1 . 2 11 4 14 3 . . . 7 17 19 4 5 5 Detach 36 | 1 . 1 1 1 5 1 4 3 . . . 1 5 8 . 3 2 Swap 104 | . 4 4 1 5 9 9 7 4 4 . . 4 4 24 . 21 4 Drop 187 | 2 11 1 2 2 25 14 5 14 4 2 5 11 10 27 . 47 5 Fire 467 | 15 26 20 . 15 112 7 3 . . . . 9 9 109 13 98 31 Melee 310 | . . . . . . 40 52 28 22 . 5 16 101 46 . . . Ram 4 | . . . . . 1 . . . . . . . . . . 1 2 Kick 5 | . . . . . . . . . . . . . . 2 1 1 1 Crush 1 | . . . . . 1 . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . . . . Rewire 81 | . . . 29 . . . . . . . . . . 52 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 200 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 10) 747 | -10/Materials | Central database locked down 773 | -10/Materials | Discovered new exit (range 12) 929 | -10/Materials | Discovered new exit (range 16) 952 | -10/Materials | Entered Mines 1100 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1501 | -10/Mines | Discovered new exit (range 15) 1513 | -10/Mines | Learned location of Storage (-9) 1521 | -10/Mines | Learned location of Zion (-6) 1551 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1551 | -10/Mines | Discovered new exit (range 5) 1558 | -10/Mines | Entered Exiles 1558 | -10/Exiles | Found Exiles lab destroyed 1578 | -10/Exiles | Discovered new exit (range 15) 2191 | -10/Exiles | Build established: Commander-Mutant 2376 | -10/Exiles | Discovered new exit (range 11) 2392 | -10/Exiles | Entered Mines 2392 | -9/Mines | Accompanied by 5 allies 2411 | -9/Mines | Met a Derelict shopkeep closing up shop 2528 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2597 | -9/Mines | Assembled infested the area 2602 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2625 | -9/Mines | Core integrity fell below 50% 2668 | -9/Mines | Destroyed 8 combat bots 2671 | -9/Mines | Lost 6 allies 2823 | -9/Mines | Received a Mining Laser from a helpful Derelict 2825 | -9/Mines | Discovered new exit (range 11) 2849 | -9/Mines | Entered Materials 2849 | -8/Materials | Accompanied by 1 ally 2849 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3150 | -8/Materials | Build established: Scavenger-Mutant 3505 | -8/Materials | Discovered new exit (range 11) 3655 | -8/Materials | Build established: Mutant 4127 | -8/Materials | Discovered new exit (range 15) 4179 | -8/Materials | Learned location of 2 exits from Lower Caves 4258 | -8/Materials | Learned Recycling recycling unit intel 4259 | -8/Materials | Entered Factory 4259 | -7/Factory | Evolved 2 slots: Weapon x2 4503 | -7/Factory | Repaired Hvy. Assault Cannon 5024 | -7/Factory | Build established: Gladiator 5340 | -7/Factory | Fabricated Hvy. Plasma Cannon? 5832 | -7/Factory | Cargo convoy interrupted 5841 | -7/Factory | Discovered new exit (range 19) 5918 | -7/Factory | Entered another Factory area 5918 | -6/Factory | Evolved 2 slots: Utility x2 5949 | -6/Factory | Discovered new exit (range 15) 6058 | -6/Factory | Discovered new exit (range 11) 6715 | -6/Factory | Spotted B-75 Beast 6734 | -6/Factory | Destroyed B-75 Beast 7026 | -6/Factory | Discovered new exit (range 14) 7053 | -6/Factory | System corruption reached 10% 7082 | -6/Factory | Entered another Factory area 7082 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7413 | -5/Factory | Discovered new exit (range 17) 7708 | -5/Factory | Found Prototype Processor 7708 | -5/Factory | Identified Exp. Targeting Computer 7924 | -5/Factory | System corruption reached 10% 8247 | -5/Factory | Discovered new exit (range 19) 8371 | -5/Factory | Entered Upper Caves 8693 | -5/Upper Caves | Build established: Scavenger-Gladiator 8887 | -5/Upper Caves | Discovered new exit (range 15) 8930 | -5/Upper Caves | Learned Factory terminal intel 8954 | -5/Upper Caves | Entered another Upper Caves area 8979 | -5/Upper Caves | Discovered new exit (range 8) 9124 | -5/Upper Caves | Learned Factory terminal intel 9385 | -5/Upper Caves | Discovered new exit (range 3) 9395 | -5/Upper Caves | Entered Zhirov 9395 | -5/Zhirov | Discovered new exit (range 3) 9424 | -5/Zhirov | Met Zhirov 9459 | -5/Zhirov | Learned location of Quarantine (-3) 9459 | -5/Zhirov | Learned location of Testing (-2) 9459 | -5/Zhirov | Learned location of Command (-1) 9469 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9494 | -5/Zhirov | Found Alien Artifact 9494 | -5/Zhirov | Identified Integrated Dissipator 9494 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9515 | -5/Zhirov | Found Alien Artifact 9665 | -5/Zhirov | Entered Proximity Caves 10095 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10394 | -4/Proximity Caves | Build established: Scavenger-Mutant 10420 | -4/Proximity Caves | Discovered new exit (range 4) 10436 | -4/Proximity Caves | System corruption reached 30% 10439 | -4/Proximity Caves | Entered Factory 10439 | -4/Factory | Evolved 2 slots: Utility x2 10440 | -4/Factory | Loaded intel: 28 terminal locations 11295 | -4/Factory | Repaired Imp. Medium Treads 11341 | -4/Factory | Repaired Med. Treads 11517 | -4/Factory | Cargo convoy interrupted 11553 | -4/Factory | Destroyed 12 combat bots 11569 | -4/Factory | Lost 9 parts (1p3n4u1w) 11809 | -4/Factory | Build established: Mutant 11939 | -4/Factory | First assault squad dispatched 12034 | -4/Factory | Lost 7 parts (2p2n3w) 12038 | -4/Factory | Discovered new exit (range 6) 12043 | -4/Factory | Entered Extension 12135 | -4/Extension | Rescued a captive Derelict 12400 | -4/Extension | Found Powered Armor 12423 | -4/Extension | Core integrity fell below 50% 12446 | -4/Extension | Build established: Scavenger-Assassin 12452 | -4/Extension | Rescued a captive Derelict 12453 | -4/Extension | Rescued a captive Derelict 12543 | -4/Extension | Disrupted transfer network 12565 | -4/Extension | Spotted B-86 Titan 12656 | -4/Extension | System corruption reached 10% 12695 | -4/Extension | Lost 6 parts (2p1n1u2w) 12788 | -4/Extension | Lost 5 parts (1p1n2u1w) 13228 | -4/Extension | Build established: Scavenger-Gunner 13293 | -4/Extension | First assault squad dispatched 13549 | -4/Extension | Rescued a captive Derelict 13607 | -4/Extension | Rescued a captive Derelict 13780 | -4/Extension | Discovered new exit (range 10) 13782 | -4/Extension | Discovered new exit (range 6) 13809 | -4/Extension | Disrupted transfer network 13812 | -4/Extension | Core integrity fell below 20% 13865 | -4/Extension | Lost 4 parts (1p1u2w) 13873 | -4/Extension | Destroyed 16 combat bots 13978 | -4/Extension | Entered Research 13978 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14168 | -3/Research | Discovered new exit (range 20) 14305 | -3/Research | Lost 3 parts (1n2w) 14508 | -3/Research | Entered another Research area 14508 | -2/Research | Evolved 2 slots: Utility x2 15145 | -2/Research | Destroyed 7 combat bots 15428 | -2/Research | Build established: Scavenger-Tank 15610 | -2/Research | System corruption reached 10% 16176 | -2/Research | Lost 3 parts (1p2u) 16291 | -2/Research | Repaired Adv. Force Field 16297 | -2/Research | First assault squad dispatched 16506 | -2/Research | Discovered new exit (range 7) 16521 | -2/Research | Entered Access 16521 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16625 | -1/Access | Identified exit to Surface 16783 | -1/Access | Spotted B-99 Colossus 16850 | -1/Access | Identified Transdimensional Reconstructor 16850 | -1/Access | Warped through subspace 16980 | *** | Escaped! Last Messages --------------- 16937_ Critical hit (Burn: +37). 16937_ U-05 Engineer lays Concrete. 16940_ Slug penetrates G-73 Enforcer. 16940_ G-73 Enforcer destroyed. 16940_ U-05 Engineer lays Concrete. 16946_ Acquired 53 matter. 16948_ U-05 Engineer lays Concrete. 16948_ Acquired 100 matter. 16948_ U-05 Engineer repairs door. 16949_ U-05 Engineer lays Concrete. 16951_ Acquired 93 matter. 16951_ U-05 Engineer lays Concrete. 16955_ U-05 Engineer repairs door. 16956_ ZS,PIJL TYGK7SARSFJTOKG 16968_ K-01 Serf collects debris. 16970_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 16974_ The Access Shell folds into the floor. 16980_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | # / | | """ ############### ""######## + # | | "T"" ###"###########"F""##?????# # # | | " "" """#! ##""""#??#???# #???? # | | T"# ######???????# #?? ???? # | | """# ######???#???# #?????#### | | ##?# # ??? ?#[!#????? | | #??# # ?????#==#? ?? | | #??# # ?????#! #??? ? | | #### ""# ????#![#??? ?? | | # ""# ???#[[#?? "" | | " ""# ??#= #? "" | | + G# !!! ?#%[#? """""" | | # ""# !!! !#! # """""" | | ######## ""# !!! #==#! "" | | #??????# ""# *+= /% "" | | #??#?### # #[!#[ | | #?#??#?# # # # ! | | #??????######################?# #?######## | | ### #??#????#??????#??????###?????# ##??#????? | | ?# #????????????########## #######w ##???????? | | ??# #????????????" w #????????? | | ??# #????????????" #????????? | | ??# "#?? ????????" #????????? | | ??#! ??? ?? ???" #????????? | | ??+] ????????" "@ #????????? | | ? #] ??????" "" #????????? | | ? # ????" #????????? | | # ### "??" #????????? | | ?# #?? "??" """ """p #????????? | | ??# #??? "??" """T""" #????????? | | ??# #???#######??########## ####### #????????? | | ??# #??#?#????????????#???###?????# #????????? | | ??# #?????????????????????????????# #????????? | | ??# #??????????????????#??????????# #????????? | | ??# #????????#????????????????????? #????????? | | ??# #? ???????????????????????????? #????????? | | ??# #?????????????????????????????? #????????? | | ?? +?????????????????????????????? ?H??????? | | ?? #???????????""""??????????????? ????????? | | ??? #?? ???????""""""?????????????? #????????? | | ??? #??????????""F?""?????????????? ?????????? | | ???#+#????????????"""?????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Energy Generation 45 Energy Capacity 555 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 1275 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Weapon Shielding 33 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 6 Kinecelleration 30 Force Boost 20 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hvy. Plasma Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralMassChainsaw Manual? 0 Play Time 02:00:23 Cumulative 449.8 hours Start 2024.11.01 @ 20:59:58 End 2024.11.05 @ 19:57:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 313 Rogue 313 Adventurer 0 Explorer 0 Win Type 0 Total 41 Types 35/0/4/2/0/0/0/0/0 Lore% 74 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 863f28be-436f-4a37-98ab-95c912161f0c