Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 17:14:45 Player: Bt-7274 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (64) 320 Value Destroyed (1595) 1595 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7335 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 270/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (11) ----- Improved Signal Interpreter Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved System Restoration Module Tesla Rifle Spear Heavy Pick Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Fission Core > --- PROPULSION ------- Makeshift Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Coil Gun Heavy Pick > --- INVENTORY -------- Advanced Weight Redist. System Improved System Restoration Module Proton Missile Launcher Spear [Rating: 73] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . . . . 4 2 2 . . 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . . . 1 . Utility 9 | . . . . . 3 2 2 . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 80 | 8 10 1 . . 25 12 11 4 . 2 7 Power 11 | 1 2 . . . 3 2 1 1 . 1 . Engine 6 | 1 2 . . . . 1 . 1 . 1 . Core 5 | . . . . . 3 1 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 1 . . . 8 3 3 1 . 1 3 Treads 3 | . . . . . 3 . . . . . . Leg 4 | 2 1 . . . . . . . . . 1 Wheel 2 | . . . . . 1 . . . . . 1 Hover 2 | . . . . . . 1 . . . . 1 Flight 11 | . . . . . 4 2 3 1 . 1 . Utility 30 | 3 4 . . . 8 6 5 1 . . 3 Device 15 | 2 2 . . . 2 3 3 1 . . 2 Storage 5 | 1 2 . . . 2 . . . . . . Processor 4 | . . . . . 2 1 . . . . 1 Hackware 5 | . . . . . 1 2 2 . . . . Protection 1 | . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 17 | 2 3 1 . . 6 1 2 1 . . 1 Energy Gun 3 | . 2 . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | 2 . . . . 3 . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . 1 . . 1 . . . . . 1 Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon 3 | . . . . . 1 . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 1 . . . . 1 Corrupted Parts 1 | . . . . . 1 . . . . . . System Corruption 3 | . . . . . 3 . . . . . . Parts Lost 27 | . 1 . . . 4 5 . 1 . . 16 Power 3 | . 1 . . . . 1 . . . . 1 Propulsion 12 | . . . . . 2 3 . 1 . . 6 Utility 8 | . . . . . . 1 . . . . 7 Weapon 4 | . . . . . 2 . . . . . 2 Highest Loss Streak 12 | . 1 . . . 1 5 . 1 . . 12 To Critical Strikes . | . . . . . . . . . . . . Average Backups 6 | 4 8 8 8 8 7 6 4 4 5 4 4 Power . | . 1 1 1 1 1 . 1 1 1 . . Propulsion . | . 1 1 1 1 . . . . 1 . . Utility 2 | 1 3 4 4 4 3 3 1 1 1 2 1 Weapon 2 | 1 2 2 2 2 2 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 19 | . 5 2 . . 5 2 2 1 . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 8 | . 2 1 . . 2 1 1 . . . 1 Weapon 8 | . 3 1 . . . 1 1 1 . . 1 Tool/Special 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 95 | . 99 100 100 100 96 88 99 100 100 99 63 Engine 6 | . 13 14 14 14 1 1 3 . . 4 2 Core 3 | . . . . . 7 5 2 5 6 5 2 Treads 2 | . . . . . 13 . . . . . . Leg 10 | . 28 28 28 28 1 . . . . . . Wheel 1 | . . . . . 2 5 . . . . 1 Flight 8 | . . . . . 8 11 16 20 20 23 8 Device 15 | . 14 14 14 14 13 15 18 20 20 17 15 Storage 7 | . 14 14 14 14 9 5 . . . . . Processor 6 | . . . . . 10 15 7 6 6 5 5 Hackware 13 | . . . . . 9 15 32 33 33 29 20 Energy Gun 2 | . 8 . . . 4 . . . . . . Ballistic Gun 10 | . 19 27 28 28 8 . . 2 6 5 1 Piercing Weapon 4 | . . . . . 3 7 9 9 6 5 2 Peak Build Rating 73 | 8 12 9 9 9 28 42 62 62 61 68 73 Average Rating 29 | 6 8 8 9 9 23 31 56 60 61 67 48 On Entrance 29 | . 8 8 9 9 9 22 42 62 61 61 68 Avg Prop Armor Cover (%) 10 | . 8 . . . 9 9 9 . . . 27 Naked Turns . | . . . . . . . . . . . . Heaviest Build 95 | 15 22 15 15 15 95 21 14 18 16 21 23 Greatest Support 69 | 20 20 20 20 20 69 21 27 27 27 35 38 Greatest Overweight (x) 4 | 4 2 . . . 4 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 8 8 8 25 8 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 11 7 5 5 5 5 5 Most Carried 10 | 8 10 8 8 8 10 8 5 5 5 5 5 Average Carried 6 | 4 8 7 8 8 7 6 4 4 5 4 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 8 8 8 8 8 7 5 5 5 5 5 4 Class Distribution -------------------- 46% | Mutant 21% | Hacker-Mutant 17% | Hacker-Scout 9% | Scavenger-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Matter Collected 1934 | 382 275 201 . . 549 160 60 307 . . . Remotely . | . . . . . . . . . . . . Salvage Created 2394 | 194 485 27 . . 910 315 60 375 . . 28 Parts 140 | 16 27 4 . . 48 20 5 15 . . 5 Haulers Intercepted 4 | . 1 . . . 2 1 . . . . . Recyclers Shooed 3 | 1 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 17 . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 40 | . 8 6 . . 19 1 . 6 . . . Melee 4 | . . . . . 4 . . . . . . Guns 22 | . 8 2 . . 7 . . 5 . . . AOE 13 | . . 4 . . 8 1 . . . . . Classes Destroyed 12 | 3 4 1 . . 4 . . . . . . Worker 1 | 1 . . . . . . . . . . . Tunneler 7 | 5 . . . . . 1 . . . . 1 Hauler 4 | . 1 . . . 2 1 . . . . . Recycler 4 | 1 2 . . . 1 . . . . . . Operator 4 | . 2 . . . . 2 . . . . . Watcher 7 | . . . . . 2 3 2 . . . . Swarmer 15 | . 3 3 . . 9 . . . . . . Grunt 16 | . 5 . . . 6 . . 5 . . . Brawler 2 | . . . . . 1 . . 1 . . . Sentry 3 | . . . . . 2 1 . . . . . Hunter 1 | . . . . . 1 . . . . . . Assembled 3 | . . 3 . . . . . . . . . Best Kill Streak 4 | 3 3 3 . . 4 2 1 3 . . 1 Combat Bots Only 4 | . 2 3 . . 4 1 . 3 . . . Max Kills in Single Turn 3 | 1 1 1 . . 3 1 1 1 . . 1 Gunslinging 1 | . . . . . 1 . . . . . . Exploded 3 | . . 1 . . 3 1 . . . . . Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Hostile Shots Fired 368 | . 37 24 . . 72 18 . 31 . 1 185 Missed 148 | . 13 7 . . 26 7 . 14 . 1 80 Hits 220 | . 24 17 . . 46 11 . 17 . . 105 Projectile 220 | . 24 17 . . 46 11 . 17 . . 105 Critical Strikes 8 | . . . . . 1 . . 1 . . 6 Part Disruptions 1 | . . 1 . . . . . . . . . Damage Taken 3911 | . 276 275 . . 707 187 . 327 . . 2139 Core 1587 | . 65 64 . . 103 81 . 119 . . 1155 Absorbed by Shields 11 | . . . . . . . . . . . 11 Regen/Repaired (Parts) 21 | . 21 . . . . . . . . . . Core Remaining (%) 83 | 100 . . . 48 81 88 . . 86 100 . Volleys Fired 162 | 17 41 21 . 2 32 . . 48 . . 1 Largest 2 | 2 2 2 . 2 2 . . 1 . . 1 Hottest 130 | 40 130 50 . 40 70 . . 30 . . 39 Shots Fired 258 | 34 80 41 . 4 50 . . 48 . . 1 Gun 245 | 34 78 37 . 4 44 . . 48 . . . Cannon . | . . . . . . . . . . . . Launcher 11 | . . 4 . . 6 . . . . . 1 Special 2 | . 2 . . . . . . . . . . Kinetic 201 | 34 46 37 . 4 32 . . 48 . . . Thermal 34 | . 34 . . . . . . . . . . Explosive 9 | . . 4 . . 5 . . . . . . Electromagnetic 14 | . . . . . 13 . . . . . 1 Robot Hit Streak 12 | 5 7 5 . 3 12 . . 8 . . . Robot Miss Streak 7 | 3 3 7 . 1 2 . . 3 . . 2 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 3 | . 1 . . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . Shots Hit Robots 181 | 21 46 19 . 3 52 9 2 26 . 1 2 Core Hits 96 | 8 23 8 . 1 31 7 2 12 . . 4 Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 6 | . 2 . . . . 3 . 1 . . . Burn 2 | . 2 . . . . . . . . . . Destroy 1 | . . . . . . . . 1 . . . Impale 3 | . . . . . . 3 . . . . . Melee Attacks 71 | . . . . . 30 22 6 2 . 3 8 Impact . | . . . . . . . . . . . . Slashing 1 | . . . . . . . 1 . . . . Piercing 70 | . . . . . 30 22 5 2 . 3 8 Sneak Attacks 6 | . . . . . 4 2 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . . Damage Inflicted 4378 | 286 675 456 . 33 1516 348 85 572 . 32 375 Guns 2271 | 286 675 211 . 33 494 . . 572 . . . Cannons . | . . . . . . . . . . . . Explosions 841 | . . 245 . . 325 . . . . . 271 Melee 1259 | . . . . . 695 348 85 . . 32 99 Ramming 7 | . . . . . 2 . . . . . 5 Kinetic 1817 | 286 355 211 . 33 360 . . 572 . . . Thermal 475 | . 320 . . . . . . . . . 155 Explosive 504 | . . 245 . . 259 . . . . . . Electromagnetic 316 | . . . . . 200 . . . . . 116 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 1259 | . . . . . 695 348 85 . . 32 99 Highest Corruption 3 | . . . . . 3 . . . . . 1 Average Corruption 2 | . . . . . 3 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . . . 3 . . . . . . Message Errors 1 | . . . . . 1 . . . . . . Matter Fused 1 | . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 157 | . . 8 . . 66 81 . . . 2 . Projectiles . | . . . . . . . . . . . . Explosions 14 | . . 8 . . 6 . . . . . . Melee 143 | . . . . . 60 81 . . . 2 . Knockbacks 1 | . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 247 | . . 80 . . 48 . . . . . 119 Shots 7 | . . 3 . . 2 . . . . . 2 Rammed 3 | . . . . . 1 . . . . . 2 Targets Rammed 3 | . . . . . 1 . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 457 | . 457 13 . . 147 . . 19 . . 22 Average Temperature 87 | . 114 9 . . 41 . . 3 . . 22 Received Heat Transfer 930 | . 126 80 . . 225 24 . 153 . . 322 Effects 2 | . 2 . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . Heat Transferred 1125 | . 925 . . . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Maximum Alert Level 1 | . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 100 100 . . 100 85 Level 1 . | . . . . . . . . . . . 14 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 230 | 10 110 87 . . 157 45 60 . . . 230 Initial 35 | . . 10 . . . 35 . . . . . Average 28 | 1 27 13 . . 60 7 13 . . . 88 Influence Increases 2124 | 35 384 94 . . 581 264 122 185 . . 459 Destroy 0b10 Robot/C 740 | . 160 60 . . 380 20 . 120 . . . Destroy 0b10 Robot/NC 135 | 35 25 . . . 25 35 10 . . . 5 Destroy Leader 172 | . 42 10 . . 78 18 4 20 . . . Successful Hack 132 | . 37 . . . 3 37 47 . . . 8 Disable Machine 120 | . 45 . . . 15 15 . . . . 45 Destroy Structure 120 | . . 24 . . 35 4 1 . . . 56 Partial Spotted 120 | . . . . . 45 60 . . . . 15 Lose Combat Pursuer 585 | . 75 . . . . 75 60 45 . . 330 Influence Decreases 1959 | 35 355 123 . . 502 343 122 152 33 . 294 Entered New Map 70 | . . 19 . . . 44 . . 7 . . Time Decay 1469 | 35 345 104 . . 346 249 120 142 26 . 102 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 Lost Part 185 | . 10 . . . 40 35 . 10 . . 90 Lost Ally 15 | . . . . . . 15 . . . . . Purge Threat 120 | . . . . . 116 . 2 . . . 2 Squads Dispatched 15 | . 2 . . . 2 5 . . . 2 4 Investigation 3 | . . . . . 2 . . . . . 1 Extermination 4 | . . . . . . 3 . . . 1 . Reinforcement 8 | . 2 . . . . 2 . . . 1 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Distress Signals 10 | . 1 1 . . 2 1 . . . . 5 Communications Jammed 13 | . . . . . . . . . . . 13 Distress Signals 13 | . . . . . . . . . . . 13 Times Spotted 121 | . 25 6 . . 26 15 4 10 . 4 31 Peak Tracking Total 14 | . 3 3 . . 5 3 4 4 . 3 14 Tactical Retreats 16 | . 3 . . . . 3 1 3 . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Traps Triggered 5 | . . . . . 2 . . . . . 3 Indirectly 2 | . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Machines Disabled 8 | . 3 . . . 1 1 . . . . 3 Max in Single Turn 3 | . 1 . . . 1 1 . . . . 3 Garrison Access 5 | . . . . . . 2 3 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Machines Accessed 48 | . 6 1 . 1 5 16 11 . . . 8 Terminals 33 | . 4 . . 1 4 12 7 . . . 5 Fabricators 3 | . . . . . . 1 1 . . . 1 Repair Stations 2 | . 1 . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 Garrison Access 7 | . . . . . 1 2 3 . . . 1 Total Hacks 126 | . 13 1 . 2 16 36 33 . . . 25 Successful 68 | . 7 1 . . 7 15 27 . . . 11 Failed 58 | . 6 . . 2 9 21 6 . . . 14 Catastrophic 9 | . 2 . . . 1 5 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 79 | . 11 . . 2 12 26 19 . . . 9 Terminals 94 | . 9 . . 2 12 30 28 . . . 13 Fabricators 5 | . . . . . . 1 1 . . . 3 Repair Stations 4 | . 2 . . . . 2 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . 6 Garrison Access 14 | . . . . . 4 3 4 . . . 3 Terminal Hacks 24 | . . 1 . . 2 3 16 . . . 2 Part Schematic 1 | . . . . . . . 1 . . . . Prototype ID Bank 2 | . . . . . . . 2 . . . . Open Door 1 | . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . 1 . . . . Terminal Index 3 | . . . . . 1 1 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . Unreport Threat 4 | . . . . . 1 . 2 . . . 1 Disarm Traps 2 | . . . . . . . 2 . . . . Extermination Status 1 | . . . . . . . 1 . . . . Recall Extermination 2 | . . . . . . 1 1 . . . . Registered Components 3 | . . . . . . 1 1 . . . 1 Registered Prototypes 1 | . . . . . . . 1 . . . . Fabricator Hacks 5 | . . . . . . 1 1 . . . 3 Network Status 3 | . . . . . . 1 1 . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 4 | . 2 . . . . 2 . . . . . Scan Component 2 | . 1 . . . . 1 . . . . . Repair 1 | . 1 . . . . . . . . . . Refit 1 | . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . 5 Insert Component 1 | . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . 1 Retrieve Study 3 | . . . . . . . . . . . 3 Garrison Access Hacks 6 | . . . . . . 2 4 . . . . Seal Access 5 | . . . . . . 2 3 . . . . Coupler Status 1 | . . . . . . . 1 . . . . Unauthorized Hacks 23 | . 4 . . . 5 7 6 . . . 1 Terminals 21 | . 3 . . . 4 7 6 . . . 1 Assimilate 1 | . . . . . 1 . . . . . . Botnet 20 | . 3 . . . 3 7 6 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Reprogram 1 | . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 40 | . 6 . . 1 5 12 8 . . . 8 Full Trace Events 2 | . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . 1 Parts Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 47 | . . . . . . . . . . . 47 Total Part Build Rating 5 | . . . . . . . . . . . 5 Part Studies Acquired 3 | . . . . . . . . . . . 3 Parts Repaired 1 | . 1 . . . . . . . . . . Time 32 | . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Total Allies 1 | . . . . . 1 . . . . . . Largest Group 1 | . . . . . 1 1 . . . . . Highest-Rated Group 10 | . . . . . 10 10 . . . . . Highest-Rated Ally 10 | . . . . . 10 10 . . . . . Total Orders 2 | . . . . . 2 . . . . . . RETURN 2 | . . . . . 2 . . . . . . Ally Attacks 3 | . . . . . . 3 . . . . . Total Damage 10 | . . . . . . 10 . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Active Infowar (turns) 6643 | 35 1341 582 412 85 1153 1153 407 967 72 289 147 Optics 1894 | . . . . . 689 1153 52 . . . . Sensors 2901 | . . . . . . 1021 407 967 72 289 145 Terrain 142 | . 2 . . . . . 67 . . . 73 Seismic 3729 | 35 1339 582 412 85 1153 123 . . . . . Jamming 32 | . . . . . . . . 9 . . 23 ECM 3 | . . . . . . 1 . . . . 2 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . Drone Launches 5 | . . . . . 2 3 . . . . . Drone Recoveries 4 | . . . . . 2 2 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Turns Passed 7017 | 230 1341 582 412 85 1153 1153 407 967 72 289 326 Spaces Moved 8214 | 126 770 420 344 61 967 1875 949 1788 210 113 591 Core 172 | 10 . . . . . 5 . . . . 157 Treads 280 | . . . . . 280 . . . . . . Legs 1755 | 116 770 420 344 61 44 . . . . . . Wheels 85 | . . . . . 85 . . . . . . Hover 354 | . . . . . . 213 . . . . 141 Flight 5568 | . . . . . 558 1657 949 1788 210 113 293 Fastest Speed 32 | 50 120 120 120 120 34 34 32 34 34 34 34 Average Speed 64 | 125 141 120 120 120 93 44 33 34 34 34 42 Slowest Speed 400 | 250 260 120 120 120 400 122 34 37 34 34 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 16 | . . . . . 1 9 4 . 1 . 1 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 5 74 57 85 12 41 50 29 91 23 3 20 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 10 | . . 1 . 1 . . . 8 . . . Spaces Dug 13 | . . . . . 4 4 1 1 . . 3 Terrain Destroyed 103 | . . 25 . . 36 4 1 3 . . 34 Melee 13 | . . . . . 4 4 1 1 . . 3 Projectile 2 | . . . . . 1 . . 1 . . . AOE 87 | . . 25 . . 31 . . . . . 31 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Total 9582 | 159 939 456 343 69 1133 2154 1023 2094 208 358 646 Wait 920 | 2 87 8 . 7 38 228 45 248 . 239 18 Move 8172 | 125 769 419 343 60 964 1857 940 1787 207 112 589 Hop 15 | . . . . . 1 8 4 . 1 . 1 Pick Up 54 | 7 13 2 . . 11 8 7 2 . 2 2 Fast Attach 27 | 7 . . . . 7 8 1 . . . 4 Attach 24 | . 2 . . . 7 5 3 1 . 2 4 Detach 8 | . . . . . 3 4 . . . . 1 Swap 58 | 1 13 4 . . 22 4 8 5 . . 1 Drop 59 | . 14 2 . . 17 10 11 2 . . 3 Fire 162 | 17 41 21 . 2 32 . . 48 . . 1 Melee 68 | . . . . . 30 22 4 1 . 3 8 Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . Escape Stasis 12 | . . . . . . . . . . . 12 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 231 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 895 | -10/Materials | Discovered new exit (range 16) 959 | -10/Materials | Repaired Particle Gun 1288 | -10/Materials | Discovered new exit (range 16) 1395 | -10/Materials | Discovered new exit (range 10) 1572 | -10/Materials | Entered Mines 1623 | -10/Mines | Assembled infested the area 1740 | -10/Mines | Found the Drone Emporium 1746 | -10/Mines | Found Prototype Device 1811 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2006 | -10/Mines | Core integrity fell below 50% 2142 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2142 | -10/Mines | Discovered new exit (range 5) 2154 | -10/Mines | Entered Exiles 2183 | -10/Exiles | Met 8R-AWN 2202 | -10/Exiles | Met EX-HEX 2237 | -10/Exiles | Met EX-BIN 2321 | -10/Exiles | Met EX-DEC 2364 | -10/Exiles | Visited The Gauntlet 2554 | -10/Exiles | Discovered new exit (range 10) 2566 | -10/Exiles | Entered Mines 2641 | -9/Mines | Discovered new exit (range 3) 2651 | -9/Mines | Entered Materials 2651 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2653 | -8/Materials | Identified Splice Drone Bay 3398 | -8/Materials | Discovered new exit (range 4) 3636 | -8/Materials | Build established: Scavenger-Mutant 3804 | -8/Materials | Entered Factory 3804 | -7/Factory | Accompanied by 1 ally 3804 | -7/Factory | Evolved 2 slots: Utility x2 3995 | -7/Factory | Discovered new exit (range 19) 4002 | -7/Factory | Identified exit to Factory 4214 | -7/Factory | Discovered exit to Factory (range 5) 4433 | -7/Factory | Discovered new exit (range 9) 4436 | -7/Factory | Identified exit to Lower Caves 4465 | -7/Factory | Build established: Hacker-Scout 4670 | -7/Factory | Lost 5 parts (1p3n1u) 4943 | -7/Factory | Discovered exit to Factory (range 19) 4957 | -7/Factory | Entered another Factory area 4957 | -6/Factory | Evolved 2 slots: Utility x2 5139 | -6/Factory | Identified exit to Factory 5139 | -6/Factory | Identified exit to Lower Caves 5364 | -6/Factory | Entered Lower Caves 5408 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5415 | -6/Lower Caves | Encountered a Warlord checkpoint 5699 | -6/Lower Caves | Build established: Hacker-Mutant 6329 | -6/Lower Caves | Discovered new exit (range 5) 6330 | -6/Lower Caves | Identified exit to Lower Caves 6331 | -6/Lower Caves | Entered another Lower Caves area 6333 | -6/Lower Caves | Learned 8 Factory zone layouts 6388 | -6/Lower Caves | Discovered exit to Factory (range 10) 6403 | -6/Lower Caves | Entered Factory 6403 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6404 | -5/Factory | Identified exit to Factory 6404 | -5/Factory | Identified exit to Upper Caves 6692 | -5/Factory | Entered another Factory area 6692 | -4/Factory | Evolved 2 slots: Utility x2 6836 | -4/Factory | Fabricated Imp. Hacking Suite? 6869 | -4/Factory | Core integrity fell below 50% 6903 | -4/Factory | Lost 12 parts (1p4n5u2w) 6942 | -4/Factory | Search patrols dispatched 6954 | -4/Factory | Found Prototype Processor 6954 | -4/Factory | Identified Exp. Targeting Computer 6980 | -4/Factory | Spotted B-86 Titan 6996 | -4/Factory | Core integrity fell below 20% 7018 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06996_ Terminal disabled. 06996_ M-13 Machinist repairs G-67 Veteran. 06998_ Imp. Linear Gravjet destroyed. 06998_ M-13 Machinist repairs G-67 Veteran Lgt. Antimatter Reactor. 06999_ Slug penetrates Terminal. 06999_ Penetrated by Slug. 07002_ Slug penetrates Wall. 07005_ Penetrated by Slug. 07006_ Slug penetrates G-67 Veteran. 07007_ Dropped Adv. ECM Suite. 07007_ Penetrated by Slug. 07009_ C-30 ARC bursts open, deploying its payload. 07009_ P-70 Sage unfolds itself. 07010_ Shield Leg destroyed. 07013_ K-01 Serf collects debris. 07013_ W-44 Eye sends out distress signal. 07018_ Penetrated by Slug. 07018_ Slug penetrates A-15 Conveyor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????# !?????????????????????????????? | | ?????????????????# ! ????????????????????????????? | | ?????????? ??????# ????????????????????????????? | | ??????? ??????? ????????????????????????????? | | ??????# ?????? ????????????????????????????? | | ??????# ?????? ????????????????????????????? | | ??????# ?#????#/#????????????????????????????? | | ??????# ?? ??# #????????????????????????????? | | ?# ???# ####/## ##########???????????????????? | | ?# ?# t w +???????????????????? | | ?+ ## @ #?????????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?# !! A ###???????????????????? | | ?# !! ????????????? | | ?# #####h########??????????????? | | ??# p #???? #?????????????????????? | | ??# " ###+####???? #?????????????????????? | | ??# %" # ?????? #?????????????????????? | | ??# " # """ ""???? #?????????????????????? | | ### # """ """ ??h#?????????????????????? | | # """" # """ """ #? #?????????????????????? | | # """" # ???#?????????????????????? | | # """" # #????????????????????????? | | # """" # #????????????????????????? | | # """" # #????????????????????????? | | *# """" #?###?#####????????????????????????? | | # #??????????????????????????????????? | | # !#??????????????????????????????????? | | # !!! #??????????????????????????????????? | | /## !!! #??????????????????????????????????? | | !! #??????????????????????????????????? | | ########??????????????????????????????????? | | ###???????????????????????????????????????? | | ""#???????????????????????????#???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 28 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Imp. Hacking Suite | -6/Factory | Hacked Adv. Weight Redist. System | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -4/Factory Repaired ---------- Particle Gun | 72% | -10/Materials Studied --------- Nuclear Pulse Thruster | -4/Factory | Hacked Lgt. Fission Core | -4/Factory | Hacked Spear | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotAdvancedChainsaw Manual? 0 Play Time 01:43:28 Cumulative 67.4 hours Start 2026.02.09 @ 20:41:23 End 2026.02.11 @ 17:14:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 45 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b029cb07-e81d-429d-ae14-844a306f061a