Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 23:10:08 Player: Sunvar Result: Destroyed by TE-DJH(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (773) 773 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1598 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 178/300 Energy 63/100 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Nuclear Core Light Treads Light Treads Compact Wheel Improved Heat Sink Seismic Detector Seismic Detector Light Armor Plating Light Armor Plating Medium Laser Medium Laser Light Assault Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Compact Wheel Compact Wheel Seismic Detector Seismic Detector Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Medium Laser Medium Laser Medium Laser Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 7 11 . 6 Power 3 | 1 2 . . Engine 2 | 1 1 . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 2 3 . 2 Treads 4 | . 2 . 2 Leg 3 | 2 1 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 4 . 2 Device 1 | 1 . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . 2 . 2 Artifact . | . . . . Weapon 6 | 2 2 . 2 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 2 2 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 . 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 2 | . 1 . 1 Highest Loss Streak 6 | . 1 . 6 To Critical Strikes . | . . . . Average Backups 16 | 3 15 20 19 Power 1 | . 1 2 2 Propulsion 4 | 3 4 5 4 Utility 5 | . 5 7 6 Weapon 4 | . 3 6 6 Tool/Special . | . . . . Unused Backups 17 | . 6 . 11 Power 1 | . 1 . . Propulsion 6 | . 3 . 3 Utility 6 | . 2 . 4 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 98 Engine 5 | . 7 . . Core 7 | . 6 14 13 Treads 25 | . 24 28 27 Leg 2 | . 3 . . Device 2 | . 2 . . Storage 14 | . 14 14 14 Protection 11 | . 10 14 14 Ballistic Gun 27 | . 28 28 23 Peak Build Rating 11 | 7 11 11 11 Average Rating 9 | 5 9 11 10 On Entrance 7 | . 7 11 11 Naked Turns . | . . . . Heaviest Build 52 | 14 51 50 52 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 17 20 20 Most Carried 20 | 6 20 20 20 Average Carried 16 | 4 15 20 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 6 20 20 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 803 | 326 465 . 12 Remotely . | . . . . Salvage Created 1411 | 102 1173 . 136 Parts 84 | 6 66 . 12 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 26 | . 21 . 5 Guns 26 | . 21 . 5 Classes Destroyed 8 | 2 5 . 1 Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 2 | 2 . . . Hauler 2 | . 2 . . Recycler 5 | 1 4 . . Swarmer 9 | . 6 . 3 Grunt 15 | . 15 . . Subdweller 2 | . . . 2 Best Kill Streak 4 | 2 4 . 3 Combat Bots Only 3 | . 3 . 3 Max Kills in Single Turn 2 | 1 1 . 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 145 | . 105 . 40 Missed 38 | . 27 . 11 Hits 107 | . 78 . 29 Projectile 107 | . 78 . 29 Critical Strikes 2 | . 2 . . Damage Taken 1484 | . 920 . 564 Core 268 | . 183 . 85 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 80 | . 80 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 133 | 14 91 1 27 Largest 2 | 2 2 2 2 Hottest 70 | 40 40 40 70 Shots Fired 261 | 28 182 2 49 Gun 256 | 28 182 2 44 Cannon . | . . . . Launcher 5 | . . . 5 Special . | . . . . Kinetic 254 | 28 182 2 42 Thermal 2 | . . . 2 Explosive 5 | . . . 5 Electromagnetic . | . . . . Robot Hit Streak 15 | 2 10 3 15 Robot Miss Streak 5 | 5 3 . 4 Penetration Max . | . . . . Secondary Targets 5 | . 4 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 164 | 11 117 2 34 Core Hits 76 | 5 59 . 12 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1591 | 128 1169 15 279 Guns 1591 | 128 1169 15 279 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1566 | 128 1169 15 254 Thermal 25 | . . . 25 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 64 | . . . 64 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 113 | . 113 10 2 Average Temperature 28 | . 28 7 2 Received Heat Transfer 594 | . 477 . 117 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 74 | . . . 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 179 | 5 179 31 . Initial 31 | . . 31 . Average 55 | . 65 3 . Influence Increases 702 | 15 617 . 70 Destroy 0b10 Robot/C 480 | . 420 . 60 Destroy 0b10 Robot/NC 55 | 15 40 . . Destroy Leader 104 | . 94 . 10 Successful Hack 18 | . 18 . . Select Force Hacks 30 | . 30 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 702 | 15 537 80 70 Entered New Map 49 | . . 49 . Time Decay 643 | 15 527 31 70 Lost Part 10 | . 10 . . Squads Dispatched 4 | . 4 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 41 . 7 Peak Tracking Total 5 | . 5 . 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 11 | . 11 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 31 . . Successful 17 | . 17 . . Failed 14 | . 14 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 15 | . 15 . . Terminals 26 | . 26 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Prototype ID Bank 1 | . 1 . . Locate Traps 2 | . 2 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 9 . . Terminals 8 | . 8 . . Botnet 2 | . 2 . . Skim 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 519 | 25 494 . . Seismic 519 | 25 494 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3340 | 127 2438 363 412 Spaces Moved 1214 | 63 859 151 141 Core 5 | 5 . . . Treads 989 | . 697 151 141 Legs 220 | 58 162 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 240 240 Average Speed 207 | 114 203 240 240 Slowest Speed 240 | 120 240 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 5 98 27 11 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 28 | . . . 28 Melee . | . . . . Projectile . | . . . . AOE 28 | . . . 28 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1816 | 89 1401 151 175 Wait 400 | . 400 . . Move 1211 | 62 858 150 141 Hop . | . . . . Pick Up 30 | 6 24 . . Fast Attach 8 | 7 1 . . Attach 8 | . 3 . 5 Detach . | . . . . Swap 11 | . 9 . 2 Drop 15 | . 15 . . Fire 133 | 14 91 1 27 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / Sub) -10/Mines (discovered 3 exits: [*Mat] / [*Exi] / *Sub) -10/Subcaves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 667 | -10/Materials | Discovered new exit (range 4) 837 | -10/Materials | Core integrity fell below 50% 1195 | -10/Materials | Discovered new exit (range 7) 1266 | -10/Materials | Discovered new exit (range 5) 1565 | -10/Materials | Repaired Lgt. Armor Plating 1612 | -10/Materials | Discovered new exit (range 5) 2060 | -10/Materials | Identified exit to Subcaves 2230 | -10/Materials | Learned 2 Mines zone layouts 2264 | -10/Materials | Learned Storage trap positions 2308 | -10/Materials | Learned Materials stockpile data 2566 | -10/Materials | Entered Mines 2576 | -10/Mines | Met a Derelict bent on vengeance 2648 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2648 | -10/Mines | Discovered new exit (range 5) 2689 | -10/Mines | Discovered exit to Subcaves (range 6) 2713 | -10/Mines | Discovered new exit (range 6) 2929 | -10/Mines | Entered Subcaves 3186 | -10/Subcaves | Core integrity fell below 20% 3341 | -10/Subcaves | Destroyed by TE-DJH(R) with Subdweller Beam Cannon Last Messages --------------- 02975_ Flight Unit fries itself beyond repair. 02979_ Lgt. Ion Engine fries itself beyond repair. 02980_ Lgt. Assault Rifle fries itself beyond repair. 02982_ Subatomizers dissect the Lgt. Assault Rifle. 02983_ Lgt. Assault Rifle fries itself beyond repair. 02990_ Acquired 11 matter. 03000_ Acquired 1 matter. 03136_ 66-MUU(R) destroyed. 03148_ Subatomizers dissect the Sub. Monowheel. 03191_ The unstable cave ceiling collapses. 03199_ Subatomizers dissect the Sub. Monowheel. 03279_ The unstable cave ceiling collapses. 03312_ 52-WEF(R): "GOODGOOD!" 03318_ Lgt. Treads destroyed. 03320_ Lgt. Armor Plating destroyed. 03329_ Lgt. Treads destroyed. 03331_ Lgt. Nuclear Core destroyed. 03334_ Lgt. Assault Rifle destroyed. 03336_ Lgt. Armor Plating destroyed. 03338_ 52-WEF(R) destroyed. 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RR%##????????????????????? | | ????????????????????## # * ?????????????????????? | | ?????????????????????#### ?????????????????????? | | ????????????????????????# ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????### ????????????????????? | | ???????????????????????????#????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 11% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperLatentTurbovents Manual? 0 Play Time 00:16:16 Cumulative 166.5 hours Start 2025.05.22 @ 22:42:57 End 2025.05.22 @ 23:10:08 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 66 Gallery% 58 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12226e05-4d7f-4a3a-bb57-477c4403eb0f