Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 13:49:03 Player: King Of Bel Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1176) 1176 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3641 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 264/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Salvage Targeting Computer > --- WEAPON (2) ------- Compact Ion Cannon > --- INVENTORY (5) ---- Carbon-fiber Leg Improved Heat Sink Sensor Array Drone Bay (2/2) Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Salvage Targeting Computer Drone Bay Drone Bay Drone Bay > --- WEAPON ----------- Compact Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Sensor Array Drone Bay Beam Rifle [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Drone Bay Storage Small Storage Unit Processor Salvage Targeting Computer Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Compact Ion Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . 2 . 2 . Weapon . | . . . . . . . Parts Attached 38 | 6 1 5 7 4 1 14 Power 6 | 1 . 2 1 1 . 1 Engine 3 | 1 . 1 1 . . . Core 3 | . . 1 . 1 . 1 Reactor . | . . . . . . . Propulsion 12 | 2 . 2 2 1 1 4 Treads . | . . . . . . . Leg 10 | . . 2 2 1 1 4 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 1 . 3 . . 7 Device 7 | . . . . . . 7 Storage 2 | 1 1 . . . . . Processor 3 | . . . 3 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 8 | 2 . 1 1 2 . 2 Energy Gun 2 | . . . . 2 . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 5 | 2 . 1 1 . . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 Parts Lost 25 | . 1 3 2 3 . 16 Power 4 | . . 1 1 . . 2 Propulsion 8 | . 1 1 . 1 . 5 Utility 8 | . . . . . . 8 Weapon 5 | . . 1 1 2 . 1 Highest Loss Streak 11 | . 1 4 1 3 . 11 To Critical Strikes . | . . . . . . . Average Backups 6 | 1 3 6 6 5 5 7 Power . | . 1 . 1 . 1 . Propulsion 1 | 1 2 2 1 1 1 2 Utility 1 | . . 2 . 1 1 2 Weapon 2 | . . 1 3 2 2 1 Tool/Special . | . . . . . . . Unused Backups 4 | . . . . . . 4 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . . . . . 3 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 88 86 97 94 81 90 Engine 2 | . 14 11 . 5 . . Core 7 | . . 1 9 5 9 8 Leg 17 | . . 14 22 17 18 16 Wheel 1 | . 28 3 . . . . Device 6 | . . . . . . 18 Storage 17 | . 17 28 22 22 18 10 Processor 17 | . . . 21 22 18 18 Energy Gun 5 | . . . . 13 18 7 Energy Cannon 2 | . . . . . . 5 Ballistic Gun 12 | . 28 26 21 7 . 4 Peak Build Rating 36 | 6 8 12 18 16 17 36 Average Rating 19 | 4 6 8 16 14 15 29 On Entrance 10 | . 6 7 12 16 15 17 Naked Turns . | . . . . . . . Heaviest Build 35 | 10 12 16 20 20 16 35 Greatest Support 32 | 32 32 20 20 23 28 28 Greatest Overweight (x) 5 | . . 4 . 1 . 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 3 7 8 7 6 6 8 Average Carried 6 | 2 3 5 6 5 5 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 3 7 8 6 5 6 5 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 982 | 195 . 157 353 101 . 176 Remotely . | . . . . . . . Salvage Created 1496 | . . 157 438 229 . 672 Parts 103 | . . 8 38 10 . 47 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 26 | . . 4 6 3 . 13 Guns 17 | . . 4 6 3 . 4 Cannons 5 | . . . . . . 5 AOE 3 | . . . . . . 3 Classes Destroyed 9 | . . 1 5 1 . 2 Worker 8 | . . . . 4 . 4 Builder 7 | . . . 2 . . 5 Mechanic 1 | . . . 1 . . . Drone 2 | . . . . . . 2 Watcher 3 | . . . 2 . . 1 Swarmer 4 | . . . 1 . . 3 Grunt 16 | . . 4 1 3 . 8 Sentry 5 | . . . 4 . . 1 Hunter 1 | . . . . . . 1 Best Kill Streak 15 | . . 2 6 6 . 15 Combat Bots Only 7 | . . 2 2 2 . 7 Max Kills in Single Turn 7 | . . 1 1 2 . 7 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 315 | . 8 38 49 29 . 191 Missed 81 | . 1 8 17 5 . 50 Hits 234 | . 7 30 32 24 . 141 Projectile 234 | . 7 30 32 24 . 141 Critical Strikes 5 | . . 1 . 1 . 3 Damage Taken 3579 | . 103 392 412 316 . 2356 Core 740 | . . 105 17 60 . 558 Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 . 58 . 80 . . Volleys Fired 128 | . 2 20 36 18 . 52 Largest 2 | . 2 2 2 2 . 2 Hottest 113 | . 40 43 46 105 . 113 Shots Fired 240 | . 4 35 70 30 . 101 Gun 214 | . 4 35 70 30 . 75 Cannon 26 | . . . . . . 26 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 152 | . 4 35 70 20 . 23 Thermal 88 | . . . . 10 . 78 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . . 8 13 6 . 14 Robot Miss Streak 6 | . 2 1 3 6 . 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 147 | . . 24 45 19 . 59 Core Hits 73 | . . 10 18 9 . 36 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 5 | . . . 1 1 . 3 Burn 3 | . . . . . . 3 Destroy 2 | . . . 1 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3510 | . . 235 738 268 . 2269 Guns 1875 | . . 235 731 268 . 641 Cannons 582 | . . . . . . 582 Explosions 1045 | . . . . . . 1045 Melee . | . . . . . . . Ramming 8 | . . . 7 . . 1 Kinetic 1381 | . . 235 731 184 . 231 Thermal 1076 | . . . . 84 . 992 Explosive 1045 | . . . . . . 1045 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 111 | . . . . . . 111 Projectiles . | . . . . . . . Explosions 111 | . . . . . . 111 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 171 | . . . . . . 171 Shots 3 | . . . . . . 3 Rammed . | . . . . . . . Targets Rammed 2 | . . . 1 . . 1 Kicked 2 | . . . 1 . . 1 Crushed . | . . . . . . . Highest Temperature 711 | . . 31 3 207 . 711 Average Temperature 161 | . . 10 3 74 . 198 Received Heat Transfer 1788 | . 54 237 126 201 . 1170 Effects 19 | . . . . . . 19 Shutdowns 2 | . . . . . . 2 Energy Bleed 4 | . . . . . . 4 Interference 4 | . . . . . . 4 Matter Decay 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Damage (minor) 2 | . . . . . . 2 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 2 | . . . . . . 2 Heat Transferred 2165 | . . . . 199 . 1966 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 100 95 Level 1 1 | . . . . . . 4 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 230 | . 30 70 99 54 . 230 Initial 34 | . . 3 23 34 . . Average 31 | . 2 32 41 21 . 39 Influence Increases 956 | . 38 100 264 90 . 464 Destroy 0b10 Robot/C 520 | . . 80 120 60 . 260 Destroy 0b10 Robot/NC 95 | . . . 25 20 . 50 Destroy Leader 146 | . . 20 54 10 . 62 Successful Hack 20 | . 8 . 5 . . 7 Disable Machine 60 | . . . . . . 60 Destroy Structure 25 | . . . . . . 25 Lose Combat Pursuer 90 | . 30 . 60 . . . Influence Decreases 819 | . 28 50 235 179 . 327 Entered New Map 99 | . . 7 37 55 . . Time Decay 494 | . 18 40 180 94 . 162 Lost Part 191 | . 10 3 18 30 . 130 Lost Ally 35 | . . . . . . 35 Squads Dispatched 7 | . 1 . 1 . . 5 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 6 | . 1 . 1 . . 4 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 6 4 19 3 . 24 Peak Tracking Total 7 | . 4 2 4 3 . 7 Tactical Retreats 3 | . 1 . 2 . . . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 4 | . . . . . . 4 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 4 | . 1 . 1 . . 2 Terminals 4 | . 1 . 1 . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . 2 . 2 . . 3 Successful 6 | . 2 . 2 . . 2 Failed 1 | . . . . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . 1 . 1 . . . Terminals 7 | . 2 . 2 . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 2 . 2 . . 2 Record 1 | . 1 . . . . . Open Door 2 | . . . . . . 2 Branch Access Points 2 | . 1 . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Active Infowar (turns) 1083 | . . . 288 236 63 496 Optics 1083 | . . . 288 236 63 496 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 17 | . . . . . . 17 Drone Recoveries 9 | . . . . . . 9 Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 1485 | 55 80 110 397 236 63 544 Spaces Moved 792 | 46 70 37 227 138 52 222 Core 30 | 4 . 4 . . . 22 Treads . | . . . . . . . Legs 650 | . . 33 227 138 52 200 Wheels 112 | 42 70 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 120 120 120 120 100 Average Speed 130 | 95 100 137 120 132 120 157 Slowest Speed 300 | 100 100 250 120 190 120 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 4 19 12 23 24 8 40 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 23 | . . . . . . 23 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 21 | . . . . . . 21 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 1002 | 54 76 65 282 160 52 313 Wait 20 | . . 2 3 1 . 14 Move 786 | 45 69 36 226 137 51 222 Hop . | . . . . . . . Pick Up 18 | 3 4 2 6 . . 3 Fast Attach 17 | 6 1 2 . 1 . 7 Attach 13 | . . 2 4 2 . 5 Detach . | . . . . . . . Swap 10 | . . 1 3 1 1 4 Drop 8 | . . . 3 . . 5 Fire 128 | . 2 20 36 18 . 52 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . 1 . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Identified exit to Mines 136 | -10/Materials | Entered Mines 189 | -10/Mines | Lost 4 parts (1p2n1w) 212 | -10/Mines | Learned Materials stockpile data 212 | -10/Mines | Discovered new exit (range 11) 246 | -10/Mines | Entered Materials 246 | -9/Materials | Evolved 2 slots: Utility x2 257 | -9/Materials | Identified exit to Mines 325 | -9/Materials | Build established: Mutant 643 | -9/Materials | Entered Mines 649 | -9/Mines | Met a Derelict bent on vengeance 751 | -9/Mines | Lost 3 parts (1n2w) 869 | -9/Mines | Discovered new exit (range 7) 879 | -9/Mines | Entered Materials 879 | -8/Materials | Evolved 2 slots: Utility x2 931 | -8/Materials | Discovered new exit (range 5) 942 | -8/Materials | Entered Storage 1022 | -8/Storage | Build established: Scavenger-Mutant 1114 | -8/Storage | Lost 3 allies 1137 | -8/Storage | Lost 5 parts (1n4u) 1426 | -8/Storage | Garrison activated, responded to threat 1453 | -8/Storage | Lost 4 allies 1453 | -8/Storage | Core integrity fell below 50% 1456 | -8/Storage | Destroyed 7 combat bots 1480 | -8/Storage | Core integrity fell below 20% 1486 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01458_ U-05 Engineer lays Concrete. 01458_ C-30 ARC bursts open, deploying its payload. 01458_ G-50 Soldier unfolds itself. 01458_ G-47 Trooper unfolds itself. 01458_ Aluminum Leg destroyed. 01459_ U-05 Engineer lays Concrete. 01460_ Lgt. Nuclear Core destroyed. 01461_ U-05 Engineer lays Concrete. 01461_ K-01 Serf collects debris. 01462_ U-05 Engineer lays Concrete. 01463_ Aluminum Leg destroyed. 01463_ U-05 Engineer lays Concrete. 01465_ K-01 Serf collects debris. 01465_ U-05 Engineer lays Concrete. 01470_ Sml. Storage Unit destroyed. 01478_ U-05 Engineer lays Concrete. 01481_ U-05 Engineer builds a Wall. 01481_ U-05 Engineer lays Concrete. 01485_ K-01 Serf collects debris. 01485_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????###############???????????????????????? | | ???????????# #???????????????????????? | | ???????????# #???????????????????????? | | ???????????# #???????????????????????? | | ???????????# #???????????????????????? | | ???????????# #???????????????????????? | | ???????????# ###?????????????????????? | | ???????????#/#####g#######T#+##### ??????????????? | | ???????????# #?## !! @ ^ +???????????????? | | ???????????# #?#T !! ^ #???????????????? | | ???????????# #?## gg^ ##??????????????? | | ????#+###### #### g o a ????????????? | | # "%" g #####g#??????????? | | # " g u*%! #????????????????? | | ?####+########### %u = #????????????????? | | ????????????????#o %= #????????????????? | | ????????????????# % k #????????????????? | | ????????????????# #+#????????????????? | | ??????????# """ # %= #??????????????????? | | ??????????# ; %= = # ""????????????? | | ??????????# # %%% [u[ ; ""????????????? | | ??????????# ### ##" ""# # ""????????????? | | ??????????# ???# ##"R""#! + ??????????????? | | ??????????#"" ???# ##""" # # ""????????????? | | ??????????#"Y ????# #######?? #?? ""????????????? | | ???????????""?????# #????????????????????????????? | | ??????????? ?????#%#????????????????????????????? | | ???????############ #????????????????????????????? | | ???????# # #####????????????????????????? | | ???????## # #????????????????????????? | | ???????# !#%! #????????????????????????? | | ???????# [+!%T #????????????????????????? | | ???????## !#%* #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileBiometalGun Manual? 0 Play Time 00:20:43 Cumulative 9.0 hours Start 2025.10.04 @ 13:31:31 End 2025.10.04 @ 13:49:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 22 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b271a224-5d03-4f93-9e28-f774b548951c