Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 17:53:03 Player: Arcvasti Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (16) 80 Value Destroyed (514) 514 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1962) 1962 TOTAL SCORE: 10576 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 352 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1450 Matter 283/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Combat Antigrav System > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- Advanced Datajack > --- INVENTORY (5) ---- Grenade Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner 0b10 Decoder Chip [Skirmisher] 0b10 Decoder Chip [Skirmisher] Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Reaction Control System Improved Hacking Suite > --- WEAPON ----------- Improved Remote Datajack Phasing Sabre > --- INVENTORY -------- Grenade Launcher [Rating: 105] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fusion Compressor Reactor Antimatter Reactor Propulsion Cesium-ion Thruster Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Cesium-ion Thruster Utility 0b10 Decoder Chip [Skirmisher] Device Terrain Scanner Processor 0b10 Decoder Chip [Skirmisher] Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Phasing Sabre Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Was Fac Upp War Pro Res Res Slots Evolved 16 | . . 2 . . . 6 . . 2 . . 2 . . . . . 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . 2 . . 1 . . . . . . . . . 1 Utility 9 | . . 2 . . . 3 . . 1 . . 2 . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Attached 94 | 6 3 8 3 2 . 6 . 2 12 10 . . 1 1 5 8 3 15 9 Power 12 | . 1 1 . . . 1 . . 1 2 . . . 1 . 2 1 1 1 Engine 8 | . 1 1 . . . 1 . . 1 1 . . . . . 1 1 . 1 Core 2 | . . . . . . . . . . 1 . . . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 30 | 3 . 2 . . . 3 . . 3 3 . . . . . 5 2 5 4 Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 3 | 3 . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . 1 . . . . . . . . . 2 . 1 1 Flight 22 | . . 2 . . . 2 . . 3 3 . . . . . 3 2 4 3 Utility 32 | 1 1 4 3 1 . . . 2 5 4 . . 1 . 4 . . 5 1 Device 13 | 1 . . 3 . . . . 1 1 2 . . 1 . . . . 3 1 Storage . | . . . . . . . . . . . . . . . . . . . . Processor 8 | . . . . 1 . . . . 2 . . . . . 4 . . 1 . Hackware 7 | . . 3 . . . . . . 1 2 . . . . . . . 1 . Protection 4 | . 1 1 . . . . . 1 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 20 | 2 1 1 . 1 . 2 . . 3 1 . . . . 1 1 . 4 3 Energy Gun 3 | 1 . . . 1 . 1 . . . . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . . . . . . . . Special Weapon 3 | . . . . . . . . . 1 . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . 1 . . . . 1 1 . 2 1 Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon 4 | . . 1 . . . 1 . . . . . . . . . . . 1 1 Unidentified Prototypes 2 | . 1 . . . . . . . . . . . . 1 . . . . . Parts Lost 47 | . . . . . . . . . 1 13 . . . 1 4 . 7 8 13 Power 6 | . . . . . . . . . . 1 . . . 1 . . 1 1 2 Propulsion 17 | . . . . . . . . . . 3 . . . . 2 . 5 3 4 Utility 18 | . . . . . . . . . . 8 . . . . 2 . 1 1 6 Weapon 6 | . . . . . . . . . 1 1 . . . . . . . 3 1 Highest Loss Streak 12 | . . . . . . . . . 1 12 . . . 1 3 . 7 7 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 90 88 100 99 100 61 66 63 75 56 47 42 38 35 38 56 55 55 50 Engine 5 | . 12 11 11 11 11 5 6 6 5 3 5 5 5 4 . 6 3 1 . Hover 1 | . . . . . . 3 6 2 . . . . . . . 9 4 . . Flight 11 | . . 17 22 22 22 12 13 13 16 13 11 10 10 10 7 1 8 11 8 Device 7 | . 14 11 18 14 11 6 6 6 14 7 5 5 7 10 3 . . 2 9 Processor 14 | . . . . 7 11 6 6 6 10 11 11 10 7 5 20 26 26 27 19 Hackware 9 | . . 15 22 22 22 13 13 13 11 9 5 5 5 5 5 5 1 1 3 Protection 1 | . 6 11 3 . . . . 4 4 2 . . . . . . . . . Energy Gun 4 | . 14 11 11 11 11 5 6 2 . . . . . . . 4 5 1 . Slashing Weapon 1 | . . . . . . . . . . 1 5 5 2 . 2 1 5 3 3 Special Melee Weapon 2 | . . 6 11 11 11 5 6 6 . . . . . . . . . 1 . Naked Turns 20 | . . . . . . . . . . . . . . . . . . . 20 Heaviest Build 30 | 4 11 13 10 10 9 9 9 10 17 14 10 10 10 7 5 8 8 25 30 Greatest Support 39 | 20 20 20 10 10 10 10 10 10 22 21 10 10 10 10 10 39 23 35 35 Greatest Overweight (x) 4 | . . 1 . . . . . . 1 1 . . . . 1 . 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 4 5 5 5 5 5 4 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 4 4 4 4 4 3 4 4 4 4 4 4 3 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 5 5 4 4 4 5 5 5 4 4 5 5 5 5 4 3 2 2 Class Distribution -------------------- 38% | Mutant 36% | Hacker-Sprinter 9% | Scout 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Scout | -2/Research Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Was Fac Upp War Pro Res Res Matter Collected 1037 | 251 . . 125 40 10 . . . 157 109 10 . . . 24 106 30 95 80 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 466 | 72 . . . . . . . . . 104 . . . . . . 99 75 116 Parts 45 | 10 . . . . . . . . . 7 . . . . . . 10 6 12 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . 5 . . . . . . 10 . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Was Fac Upp War Pro Res Res Combat Hostiles Destroyed 12 | 1 . . . . . . . . . 4 . . . . . . 3 1 3 Melee 11 | . . . . . . . . . . 4 . . . . . . 3 1 3 Guns 1 | 1 . . . . . . . . . . . . . . . . . . . Classes Destroyed 5 | 2 . . . . . . . . . 1 . . . . . . . 1 1 Builder 1 | . . . . . . . . . . . . . . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . Swarmer 11 | . . . . . . . . . . 4 . . . . . . 3 1 3 Grunt 1 | 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 4 | 3 . . . . . . . . . 4 . . . . . . 3 1 4 Combat Bots Only 4 | 1 . . . . . . . . . 4 . . . . . . 3 1 2 Max Kills in Single Turn 2 | 2 . . . . . . . . . 1 . . . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Was Fac Upp War Pro Res Res Hostile Shots Fired 463 | 5 3 6 . . . . . . 6 97 2 8 . 4 15 6 51 115 145 Missed 206 | 1 1 4 . . . . . . 2 38 1 5 . 2 4 4 23 57 64 Damage Taken 5677 | 45 21 18 . . . . . . 86 978 20 45 . 45 340 45 626 1231 2177 Core 3257 | 22 10 . . . . . . . 23 410 20 45 . 21 257 45 314 629 1461 Absorbed by Shields 60 | . . . . . . . . . . . . . . . . . . 60 . Redirected to Shielding 134 | . . 2 . . . . . . 28 104 . . . . . . . . . Regen/Repaired (Parts) 63 | . . . . . . . . . 63 . . . . . . . . . . Core Remaining (%) 74 | 91 87 . . . 100 . . 100 . . 54 . . . . . 40 51 . Volleys Fired 15 | 6 . . . . . . 8 . . . . . . . . . . 1 . Largest 2 | 2 . . . . . . 1 . . . . . . . . . . 1 . Hottest 70 | 70 . . . . . . 50 . . . . . . . . . . 40 . Shots Fired 21 | 12 . . . . . . 8 . . . . . . . . . . 1 . Gun 21 | 12 . . . . . . 8 . . . . . . . . . . 1 . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 6 | 6 . . . . . . . . . . . . . . . . . . . Thermal 15 | 6 . . . . . . 8 . . . . . . . . . . 1 . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | 3 . . . . . . 8 . . . . . . . . . . . . Robot Miss Streak 1 | 1 . . . . . . 1 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 47 | 8 . . 3 . . 2 7 1 2 6 . . . . . . 5 4 9 Core Hits 18 | 5 . . . . . . . . . 4 . . . . . . 3 2 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 76 | . . . 3 . . 2 . 1 7 14 . . . . . . 10 21 18 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 50 | . . . . . . . . . . 3 . . . . . . 10 20 17 Piercing 16 | . . . . . . . . . 5 11 . . . . . . . . . Sneak Attacks 11 | . . . 3 . . 2 . 1 2 . . . . . . . . 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1221 | 95 . . . . . . 87 . . 212 . . . . . . 229 160 438 Guns 182 | 95 . . . . . . 87 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 1036 | . . . . . . . . . . 212 . . . . . . 229 160 435 Ramming 3 | . . . . . . . . . . . . . . . . . . . 3 Kinetic 34 | 34 . . . . . . . . . . . . . . . . . . . Thermal 148 | 61 . . . . . . 87 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 910 | . . . . . . . . . . 86 . . . . . . 229 160 435 Piercing 126 | . . . . . . . . . . 126 . . . . . . . . . Highest Corruption 14 | . . . . . . . . . . . . . . . . . . 1 14 Average Corruption 6 | . . . . . . . . . . . . . . . . . . 1 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . . . . . . . 5 Message Errors 2 | . . . . . . . . . . . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 62 | . . . . . . . . . . . . . . . . . . . 62 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 62 | . . . . . . . . . . . . . . . . . . . 62 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 54 | 54 . . . . . . . . . 5 . . . . . . . 19 . Average Temperature 26 | 28 . . . . . . . . . 5 . . . . . . . 19 . Received Heat Transfer 301 | 24 12 6 . . . . . . 18 57 9 . . 9 18 . . 76 72 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 444 | 185 . . . . . . 259 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Was Fac Upp War Pro Res Res Peak Influence 626 | 30 49 132 51 . . 480 168 159 180 . . 165 67 91 . . . 569 626 Initial 450 | . 19 20 51 . . 450 168 114 77 . . 121 57 46 . . . 138 319 Average 210 | 6 25 41 51 . . 472 161 131 134 . . 137 52 63 . . . 319 371 Maximum Alert Level 2 | . . . . . . 2 . . . . . . . . . . . 2 2 Low Security (%) 63 | 100 100 100 100 . . . 100 100 100 . . 100 100 100 . . . 32 . Level 1 17 | . . . . . . . . . . . . . . . . . . 29 74 Level 2 19 | . . . . . . 100 . . . . . . . . . . . 38 25 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 6 | . . 1 . . . 1 . . . . . 1 . . . . . 1 2 Investigation 1 | . . . . . . . . . . . . 1 . . . . . . . Extermination 2 | . . . . . . . . . . . . . . . . . . 1 1 Reinforcement 3 | . . 1 . . . 1 . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Was Fac Upp War Pro Res Res Distress Signals 7 | . 1 2 . . . . . . . . . . . . . . . 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 171 | 1 3 7 . . 4 . 6 3 6 23 4 2 6 2 5 15 16 38 30 Peak Tracking Total 17 | 1 3 5 . . 3 . 6 3 4 9 4 3 6 1 4 10 12 17 15 Tactical Retreats 38 | . 1 1 . . 1 . . . 4 8 . . . 1 3 . 4 9 6 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Was Fac Upp War Pro Res Res Traps Triggered 7 | . . . . . . 4 . . . . . 1 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 5 | . . 5 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . 1 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . 11 . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Was Fac Upp War Pro Res Res Machines Disabled 2 | . . . . . . . . . . . . . . . . . . 1 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Was Fac Upp War Pro Res Res Machines Accessed 18 | . 1 3 1 . . 1 . . 4 1 . 1 . . 1 3 . . 2 Terminals 4 | . 1 2 . . . . . . . . . . . . . . . . 1 Fabricators 3 | . . . . . . . . . 2 . . 1 . . . . . . . Repair Stations 2 | . . 1 . . . . . . 1 . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 43 | . 4 6 1 . . 3 . . 15 1 . 2 . . 1 8 . . 2 Successful 30 | . 1 4 1 . . 1 . . 11 1 . 1 . . 1 8 . . 1 Failed 13 | . 3 2 . . . 2 . . 4 . . 1 . . . . . . 1 Catastrophic . | . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 48 | . 1 2 . . . 11 . 9 8 . . . . 2 . 1 . 12 2 Terminals 10 | . 4 5 . . . . . . . . . . . . . . . . 1 Fabricators 5 | . . . . . . . . . 3 . . 2 . . . . . . . Repair Stations 11 | . . 1 . . . . . . 10 . . . . . . . . . . Recycling Units 4 | . . . . . . 3 . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 16 | . 1 3 1 . . . . . . 1 . . . . 1 8 . . 1 Record 2 | . . . . . . . . . . . . . . . . 2 . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . 5 . . . Open Door 4 | . . . 1 . . . . . . 1 . . . . 1 1 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 . . 1 . . . . . . . Network Status 2 | . . . . . . . . . 2 . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 8 | . . 1 . . . . . . 7 . . . . . . . . . . Scan Component 5 | . . 1 . . . . . . 4 . . . . . . . . . . Repair 3 | . . . . . . . . . 3 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 3 . . . 1 . . 2 . . . . . . . . . 1 Full Trace Events 1 | . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . 58 . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . 3 . . . . . . . . . . Time 114 | . . . . . . . . . 114 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Was Fac Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . 1 . . 2 . . 2 . . . . . . . . 1 . Non-combat 6 | . . . 1 . . 2 . . 2 . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . 2 . . 2 . . 2 . . . . . . . . 1 . parse_system 3 | . . . 1 . . 1 . . 1 . . . . . . . . . . no_distress 1 | . . . 1 . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . 1 . . 1 . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . 1 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Was Fac Upp War Pro Res Res Total Allies 21 | . . . . 4 . 2 1 . 2 . . . 1 . . . . 8 3 Largest Group 4 | . . . . 4 4 2 2 . 2 . . . 1 . . . . 4 3 Highest-Rated Group 332 | . . . . 152 152 170 157 . 170 . . . 46 . . . . 206 332 Highest-Rated Ally 115 | . . . . 39 39 85 85 . 85 . . . 46 . . . . 103 115 Zionite Dispatches 7 | . . . . . . 1 . 1 1 . . . . . . . . 3 1 Heavy 3 | . . . . . . 1 . . 1 . . . . . . . . 1 . Light 1 | . . . . . . . . . . . . . . . . . . . 1 Recon 1 | . . . . . . . . 1 . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 49 | . . . . . 2 . 17 . . . . . 10 . . . . 9 11 Total Damage 1846 | . . . . . 52 . 511 . . . . . 249 . . . . 555 479 Kills 9 | . . . . . 1 . . . . . . . . . . . . 4 4 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . 3 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Was Fac Upp War Pro Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 1 1 . . . . 2 . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 34 | . . . . . . . . . . . . . . . . . . 21 13 Garrisons 2 | . . . . . . . . . . . . . . . . . . . 2 Patrols 19 | . . . . . . . . . . . . . . . . . . 14 5 Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 Guards 12 | . . . . . . . . . . . . . . . . . . 7 5 Zionite Intel Received 7 | . . . . . . 3 . 1 1 . . . . . . . . 2 . Guard Positions 1 | . . . . . . 1 . . . . . . . . . . . . . Component Stockpiles 2 | . . . . . . 1 . 1 . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . 1 . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 2 | . . . . . . 1 . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Was Fac Upp War Pro Res Res Turns Passed 3764 | 88 83 116 63 468 102 157 89 85 428 288 3 25 67 100 215 562 127 368 330 Spaces Moved 7324 | 76 96 222 155 728 295 359 181 234 875 681 8 68 183 286 541 772 271 762 531 Core 599 | 22 . . . . . . . . . 20 . . . . 124 257 4 40 132 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 169 | 54 96 19 . . . . . . . . . . . . . . . . . Hover 436 | . . . . . . . . . . . . . . . . 421 15 . . Flight 6120 | . . 203 155 728 295 359 181 234 875 661 8 68 183 286 417 94 252 722 399 Fastest Speed 27 | 50 80 32 32 32 32 32 32 32 28 27 34 34 34 34 34 29 29 34 35 Average Speed 37 | 71 80 37 32 32 32 32 32 32 31 31 34 34 34 34 38 59 35 36 42 Slowest Speed 250 | 80 80 115 32 32 32 35 32 32 112 100 34 34 34 34 100 76 120 100 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . 1 . . . 1 . 2 2 1 . . . . . . . 15 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 39 | 7 33 26 34 64 58 11 78 11 28 79 4 2 84 9 75 87 57 36 14 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 17 | . . . 1 1 . 8 . . . 2 . . . . . . . 5 . Known Exits Taken 9 | . . . . . 1 . . . 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . . . . . . . . . . Scrap Searched 14 | . . . 1 2 1 . . . . 3 1 . . . 3 . 3 . . Spaces Dug 28 | . . . . . . . . . 5 . . . . . . . . 16 7 Terrain Destroyed 28 | . . . . . . . . . 5 . . . . . . . . 16 7 Melee 28 | . . . . . . . . . 5 . . . . . . . . 16 7 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Was Fac Upp War Pro Res Res Total 8157 | 98 102 255 166 964 301 400 203 242 1019 726 7 70 188 289 550 879 286 804 608 Wait 523 | . . 3 2 228 7 24 14 . 102 13 . 1 1 . . 86 1 . 41 Move 7260 | 75 95 219 154 727 294 357 180 229 870 678 7 68 182 285 540 771 270 731 528 Hop 23 | . . 1 . . . 1 . 2 2 1 . . . . . . . 15 1 Pick Up 100 | 10 3 11 2 3 . 8 1 4 15 8 . 1 1 1 4 6 2 12 8 Fast Attach . | . . . . . . . . . . . . . . . . . . . . Attach 85 | 5 3 4 1 2 . 6 . 2 12 10 . . 1 1 5 6 3 15 9 Detach 13 | . . 1 . . . . . . 4 1 . . 1 1 1 1 . 2 1 Swap 9 | 1 . 4 2 . . . . . . . . . . . . 2 . . . Drop 40 | 1 1 7 2 4 . 2 . 4 7 1 . . 2 1 . 7 . 1 . Fire 15 | 6 . . . . . . 8 . . . . . . . . . . 1 . Melee 76 | . . . 3 . . 2 . 1 7 14 . . . . . . 10 21 18 Ram 2 | . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . 6 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 5 | . . 5 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves (discovered 2 exits: *Upp / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 53 | -11/Scrapyard | Discovered new exit (range 8) 89 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 4) 172 | -10/Materials | Entered another Materials area 172 | -9/Materials | Evolved 2 slots: Utility x2 244 | -9/Materials | Identified exit to Materials 283 | -9/Materials | Discovered new exit (range 15) 288 | -9/Materials | Entered Mines 300 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 314 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 319 | -9/Mines | Learned location of Zion (-7) 323 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 351 | -9/Mines | Entered Zion 402 | -7/Zion | Learned location of Warlord (-4) 416 | -7/Zion | Discovered new exit (range 16) 463 | -7/Zion | Learned Factory stockpile data 489 | -7/Zion | Build established: Hacker-Sprinter 555 | -7/Zion | Imprinted 557 | -7/Zion | Declared Zion's savior 819 | -7/Zion | Entered Proximity Caves 819 | -6/Proximity Caves | Accompanied by 4 allies 858 | -6/Proximity Caves | Spotter reported a threat 866 | -6/Proximity Caves | Spotter reported a threat 891 | -6/Proximity Caves | Identified exit to Factory 911 | -6/Proximity Caves | Spotter reported a threat 921 | -6/Proximity Caves | Entered Factory 921 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 967 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 1022 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 1031 | -6/Factory | Retrieved Zion intel report: Guard Positions 1048 | -6/Factory | Zion Heavy squad teleported in 1078 | -6/Factory | Sucked down chute 1078 | -6/Factory | Entered Waste 1079 | -6/Waste | Met a frightened Derelict 1091 | -6/Waste | Spotted C-40 Crusher 1091 | -6/Waste | Spotted C-40 Crusher 1111 | -6/Waste | Spotted C-40 Crusher 1128 | -6/Waste | Spotted C-40 Crusher 1152 | -6/Waste | Spotted C-40 Crusher 1153 | -6/Waste | 2 allies followed down the chute 1153 | -6/Waste | Discovered new exit (range 11) 1153 | -6/Waste | Spotted C-40 Crusher 1167 | -6/Waste | Entered Factory 1218 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 1219 | -6/Factory | Zion Recon squad teleported in 1238 | -6/Factory | Discovered new exit (range 16) 1252 | -6/Factory | Entered another Factory area 1252 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1275 | -5/Factory | Spotted B-75 Beast 1276 | -5/Factory | Retrieved Zion intel report: Trap Installations 1277 | -5/Factory | Zion Heavy squad teleported in 1476 | -5/Factory | Repaired Cesium-ion Thruster? 1525 | -5/Factory | Repaired Lgt. Deuterium Engine? 1570 | -5/Factory | Repaired Imp. Propulsion Shielding? 1635 | -5/Factory | Discovered new exit (range 14) 1639 | -5/Factory | Identified exit to Upper Caves 1680 | -5/Factory | Entered Upper Caves 1682 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 1701 | -5/Upper Caves | Spotted B-75 Beast 1727 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1789 | -5/Upper Caves | Learned location of Armory (-4) 1902 | -5/Upper Caves | Lost 12 parts (1p3n7u1w) 1931 | -5/Upper Caves | Discovered new exit (range 12) 1934 | -5/Upper Caves | Identified exit to Upper Caves 1968 | -5/Upper Caves | Entered another Upper Caves area 1968 | -5/Upper Caves | Discovered new exit (range 8) 1971 | -5/Upper Caves | Identified exit to Factory 1971 | -5/Upper Caves | Entered Factory 1971 | -4/Factory | Evolved 2 slots: Utility x2 1996 | -4/Factory | Sucked down chute 1996 | -4/Factory | Entered Waste 1997 | -4/Waste | Met a frightened Derelict 2012 | -4/Waste | Spotted C-40 Crusher 2029 | -4/Waste | Spotted C-40 Crusher 2047 | -4/Waste | Spotted C-40 Crusher 2048 | -4/Waste | Spotted C-40 Crusher 2049 | -4/Waste | Spotted C-40 Crusher 2056 | -4/Waste | Spotted C-40 Crusher 2059 | -4/Waste | Discovered new exit (range 13) 2063 | -4/Waste | Identified exit to Factory 2063 | -4/Waste | Entered Factory 2068 | -4/Factory | Discovered new exit (range 8) 2071 | -4/Factory | Identified exit to Upper Caves 2163 | -4/Factory | Entered Upper Caves 2176 | -4/Upper Caves | Build established: Mutant 2178 | -4/Upper Caves | Spotted B-86 Titan 2242 | -4/Upper Caves | Learned Research emergency access door positions 2345 | -4/Upper Caves | Lost 3 parts (2n1u) 2366 | -4/Upper Caves | Discovered new exit (range 13) 2369 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 2372 | -4/Upper Caves | Identified exit to Upper Caves 2378 | -4/Upper Caves | Identified exit to Warlord 2378 | -4/Upper Caves | Entered Warlord 2496 | -4/Warlord | Visited the Vortex Lab 2517 | -4/Warlord | Warlord's base attacked by MAIN.C 2665 | -4/Warlord | Rebuked by Warlord 2806 | -4/Warlord | Warlord forces counterattacked 2919 | -4/Warlord | Spotted Striker 2925 | -4/Warlord | Spotted Executioner 2929 | -4/Warlord | Discovered new exit (range 15) 2940 | -4/Warlord | Identified exit to Proximity Caves 2940 | -4/Warlord | Entered Proximity Caves 2946 | -3/Proximity Caves | Spotted B-86 Titan 2968 | -3/Proximity Caves | Lost 12 allies 2971 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3006 | -3/Proximity Caves | Core integrity fell below 50% 3034 | -3/Proximity Caves | Lost 7 parts (1p5n1u) 3063 | -3/Proximity Caves | Discovered new exit (range 10) 3067 | -3/Proximity Caves | Identified exit to Research 3067 | -3/Proximity Caves | Entered Research 3067 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 3230 | -3/Research | Zion Heavy squad teleported in 3246 | -3/Research | Lost 7 parts (1p3n1u2w) 3292 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 3343 | -3/Research | Search patrols dispatched 3364 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 3365 | -3/Research | Zion Demo squad teleported in 3367 | -3/Research | P-80 Master assimilated allied NA-CY8(d) 3389 | -3/Research | Crushed by falling debris 3392 | -3/Research | Spotted B-86 Titan 3408 | -3/Research | Zion Fire squad teleported in 3430 | -3/Research | Discovered new exit (range 13) 3434 | -3/Research | Identified exit to Research 3435 | -3/Research | Entered another Research area 3435 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3583 | -2/Research | Build established: Scout 3672 | -2/Research | Lost 4 parts (1p2n1u) 3680 | -2/Research | System corruption reached 10% 3700 | -2/Research | Core integrity fell below 50% 3725 | -2/Research | Core integrity fell below 20% 3732 | -2/Research | Lost 9 parts (1p2n5u1w) 3733 | -2/Research | Zion Light squad teleported in 3765 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 61-1P7(z) Adv. Phase Shifter severed. K-01 Serf collects debris. Penetrated by Slug. Acquired 40 matter. K-01 Serf collects debris. Acquired Dual-blade Saw. System corrupted: Matter fused (-10). VI-HVU(z) Prototype Device severed. K-01 Serf collects debris. P-80 Master resets K-01 Serf, system corruption cleaned. VI-HVU(z) destroyed. K-01 Serf collects debris. Dual-blade Saw severed. Slammed into C-57 Dissector. R-10 Processor collects Adv. Heat Sink. P-80 Master resets P-80 Master, system corruption cleaned. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | # ??? ??? | | # ??? ! ?? | | # ???? ?? | | # ########## ?? | | #! # ######/######+#######????????? | | #[= # # ## # #??????????? | | = # ## + ! !#??????????? | | = / ## = # #??????????? | | = # ## # "" "" #??????????? | | # / # ""R"" #??????????? | | = """ # ## # """" #??????????? | | """ # T# # ##### #??? | | """ # #! # / +?? | | ######### ## [ ####/########## #??? | | ?? ?? ## #??# #?######### #???? | | ## #??# #?# #???? | | # ## #??# #?# #???? | | # ## = #??# #?# #???? | | ## ################??# #?# #???? | | ?# #?????????? ????# #?# ##+## | | ?# #?????????? ????# #?# # # | | ?#"" #?????????? ????#=#?# # | | ???"" +?????????? ????# #?# # = # | | ???"" #??????????#/#????# #?# #? | | ???G #??????????# #????# #?# #? | | ???"" ????????????#@#????# ##### #? | | ???"" ?????????###/###??# #? | | ??#"" ########## #??# = #? | | ??# = % #??############# ## | | !![ #??????????????# | | ??# H !%%! !! #?????????######### | | ??# #######"####### !% #?????????# #?# | | ???????????# ####%/|####???????# ! ! #?# | | ???????????# # %=pp! #???????# #?# ## | | ???????????# ""# *!!!!= #???????# ### #? | | ???????????# ""#%= [%k! #???????# + #? | | ???????????# T =!! R " ??????# ## #? | | ???????????# " #![ ###?????# ## #? | | ???????????# "" " ##########+##### | | ???????????# # "F"" + | | ???????????# # """" ############# | | ???????????####"############"##????????????? # | | ??????????????###???????????##?????????????? # | | ???????????????????????????????????????????? # | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? # | | ??????????????????????????????????????????? # | | ?????????????????????????????????????????? # | | ??????????????????????????????????????????? # | | ???????????????????????????????????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 135 Propulsion Shielding 66 Evasion (%) 75 Melee Accuracy 16 Offensive Hacking 31 Defensive Hacking 14 Item Schematics ----------------- Field Propulsion Drive | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A Powerful Ally? Adventurer Below Charge!!! Dangerous Findings Dodgeball, But With Guns I Spy I'm Back, Baby! Made in Tau Ceti IV Part-time Excavator Part-time Mechanic Respectable Loadout Risk Taker Robot Respite Serviceable Loadout System Compromised The One Tourist Unlikely Earthworm Challenges ------------ None Game ------ Seed GrapheneHeartModule Manual? 0 Play Time 02:03:48 Cumulative 2.4 hours Start 2024.04.15 @ 15:45:50 End 2024.04.15 @ 17:53:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 8b0face9-d3c4-46e2-8162-7a74ed026381