Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 22:02:15 Player: loky285 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (1727) 1727 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4247 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 11/300 Energy 100/100 System Corruption 0% Temperature Cool (7) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Cesium-ion Thruster Weight Redist. System ECM Suite Shield Generator Improved Light Cannon Datajack Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Improved Grenade Launcher Heavy Hammer > --- INVENTORY -------- Improved Ion Engine Cesium-ion Thruster Weight Redist. System Improved Targeting Computer ECM Suite Shield Generator Heavy EM Pulse Gun EM Shotgun Light Assault Rifle Heavy Assault Rifle Improved Light Cannon Rocket Launcher Datajack Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility ECM Suite Device ECM Suite Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 2 . . . . Utility . | . . . . . . . Weapon 1 | . . . . . . 1 Parts Attached 64 | 6 6 17 7 2 5 21 Power 9 | 1 . 3 1 . 2 2 Engine 6 | 1 . 3 . . 1 1 Core 3 | . . . 1 . 1 1 Reactor . | . . . . . . . Propulsion 20 | 2 . 5 5 1 . 7 Treads 9 | 2 . 3 4 . . . Leg 7 | . . 2 1 1 . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . . . . 4 Utility 10 | 1 4 2 . 1 . 2 Device 3 | . 2 1 . . . . Storage 4 | 1 1 1 . 1 . . Processor 3 | . 1 . . . . 2 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 25 | 2 2 7 1 . 3 10 Energy Gun 3 | . . 1 . . . 2 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 10 | 2 1 3 1 . 1 2 Ballistic Cannon 1 | . . . . . 1 . Launcher 6 | . . 3 . . . 3 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . 1 . . . 1 . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 28 | . . 6 1 . 1 20 Power 5 | . . . 1 . 1 3 Propulsion 10 | . . 3 . . . 7 Utility 1 | . . . . . . 1 Weapon 12 | . . 3 . . . 9 Highest Loss Streak 17 | . . 3 1 . 1 17 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 99 73 89 100 99 88 Engine 6 | . 14 10 2 . . . Core 4 | . . . 7 11 10 12 Treads 21 | . 28 13 9 33 33 19 Leg 9 | . . 7 25 11 11 8 Device 10 | . 13 10 11 11 11 1 Storage 11 | . 14 11 11 11 11 9 Energy Gun 1 | . . 2 2 . . . Ballistic Gun 17 | . 27 14 19 22 17 1 Ballistic Cannon 1 | . . . . . 4 5 Launcher 1 | . . 3 . . . 2 Naked Turns . | . . . . . . . Heaviest Build 63 | 10 17 30 31 51 56 63 Greatest Support 60 | 40 40 60 60 60 60 60 Greatest Overweight (x) 10 | . . 9 1 . . 10 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 20 20 20 Average Capacity 14 | 6 9 14 15 15 20 20 Most Carried 20 | 3 8 14 15 15 20 20 Average Carried 10 | 1 4 8 11 14 15 18 Final Capacity 20 | 8 10 15 15 20 20 20 Final Carried 19 | 2 6 9 15 14 19 9 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1099 | 240 237 264 106 . 204 48 Remotely . | . . . . . . . Salvage Created 1778 | . 408 521 59 . 267 523 Parts 115 | . 26 34 2 . 11 42 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 3 | . 1 . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 43 | . 12 10 1 . 6 14 Guns 26 | . 12 6 1 . 5 2 Cannons 6 | . . . . . 1 5 AOE 11 | . . 4 . . . 7 Classes Destroyed 12 | . 3 6 . . 1 2 Worker 2 | . . 2 . . . . Builder 9 | . . 3 . . . 6 Hauler 2 | . 2 . . . . . Mechanic 1 | . . . . . . 1 Watcher 3 | . . 2 . . . 1 Swarmer 9 | . 6 . . . . 3 Grunt 23 | . 6 5 1 . 3 8 Brawler 2 | . . 1 . . 1 . Duelist 2 | . . 1 . . 1 . Sentry 4 | . . 3 . . . 1 Specialist 2 | . . . . . . 2 Hunter 1 | . . . . . 1 . Best Kill Streak 9 | . 4 9 1 . 2 6 Combat Bots Only 4 | . 3 4 1 . 2 3 Max Kills in Single Turn 4 | . 2 4 1 . 1 2 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . 2 . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 280 | . 57 54 13 . 34 122 Missed 82 | . 22 14 6 . 9 31 Damage Taken 3496 | . 376 702 114 . 407 1897 Core 928 | . 94 128 48 . 80 578 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 28 | . . 28 . . . . Core Remaining (%) 66 | 100 62 . . . 36 . Volleys Fired 164 | 1 53 40 9 . 26 35 Largest 2 | 2 2 2 2 . 2 2 Hottest 107 | 40 40 65 43 . 62 107 Shots Fired 312 | 2 106 75 18 . 52 59 Gun 242 | 2 106 69 18 . 39 8 Cannon 52 | . . . . . 13 39 Launcher 18 | . . 6 . . . 12 Special . | . . . . . . . Kinetic 255 | 2 106 58 18 . 52 19 Thermal 25 | . . . . . . 25 Explosive 18 | . . 6 . . . 12 Electromagnetic 14 | . . 11 . . . 3 Robot Hit Streak 14 | 1 14 12 6 . 10 9 Robot Miss Streak 5 | 1 5 5 2 . 3 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 1 . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 198 | 1 66 56 12 . 36 27 Core Hits 117 | 1 27 28 3 . 16 42 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 2 . . 1 . Destroy 1 | . . 1 . . . . Blast 1 | . . . . . 1 . Corrupt 1 | . . 1 . . . . Melee Attacks 3 | . 3 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . 3 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4167 | 10 508 984 154 . 511 2000 Guns 1648 | 10 508 505 154 . 356 115 Cannons 550 | . . . . . 155 395 Explosions 1961 | . . 476 . . . 1485 Melee . | . . . . . . . Ramming 8 | . . 3 . . . 5 Kinetic 1704 | 10 508 334 154 . 511 187 Thermal 524 | . . 91 . . . 433 Explosive 1704 | . . 385 . . . 1319 Electromagnetic 227 | . . 171 . . . 56 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 139 | . . 83 . . . 56 Projectiles 4 | . . . . . . 4 Explosions 135 | . . 83 . . . 52 Melee . | . . . . . . . Knockbacks 3 | . . . . . 3 . Impact . | . . . . . . . Kinetic 3 | . . . . . 3 . Secondary . | . . . . . . . Self-Inflicted Damage 96 | . . 95 . . . 1 Shots 3 | . . 2 . . . 1 Rammed 1 | . . . . . . 1 Targets Rammed 3 | . . 2 . . . 1 Kicked 2 | . . 2 . . . . Crushed . | . . . . . . . Highest Temperature 345 | . 18 36 2 . 36 345 Average Temperature 79 | . 8 12 2 . 13 127 Received Heat Transfer 1155 | . 120 189 63 . 225 558 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 781 | . . 50 . . . 731 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 347 | . 239 281 116 . 85 347 Initial 81 | . . 43 81 . . 33 Average 94 | . 95 116 73 . 31 150 Maximum Alert Level 1 | . 1 1 . . . 1 Low Security (%) 82 | 100 84 68 100 . 100 74 Level 1 17 | . 15 31 . . . 25 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 1 . . . 4 Investigation 3 | . 2 1 . . . . Extermination . | . . . . . . . Reinforcement 4 | . . . . . . 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 4 | . . 3 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 17 22 5 . 8 21 Peak Tracking Total 6 | . 3 6 2 . 3 6 Tactical Retreats 7 | . 2 1 2 . 2 . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 5 | . 2 3 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . 1 . . . Triggered . | . . . . . . . Most Traps Carried 5 | . . . 5 4 4 4 Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 5 | . . 4 . . 1 . Max in Single Turn 2 | . . 2 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 8 | . 2 6 . . . . Terminals 5 | . 1 4 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . 1 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 5 17 . . . . Successful 12 | . 4 8 . . . . Failed 10 | . 1 9 . . . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . 1 10 . . . . Fabricators . | . . . . . . . Repair Stations 5 | . . 5 . . . . Recycling Units 6 | . 4 2 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . 2 . . . . Hauler Manifests 1 | . . 1 . . . . Registered Components 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . 4 . . . . Scan Component 2 | . . 2 . . . . Repair 2 | . . 2 . . . . Recycling Unit Hacks 6 | . 4 2 . . . . Recycle Component 4 | . 4 . . . . . Report Inventory 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 4 . . . . Full Trace Events 3 | . 1 2 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 2 . . . . Time 52 | . . 52 . . . . Parts Recycled 4 | . 4 . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . 2 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked 1 | . 1 . . . . . Non-combat 1 | . 1 . . . . . Combat . | . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . parse_system 1 | . 1 . . . . . no_distress 1 | . 1 . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 4127 | 114 845 1304 512 408 514 430 Spaces Moved 1983 | 63 428 589 250 253 264 136 Core 20 | 2 . 18 . . . . Treads 1552 | 61 428 374 59 253 264 113 Legs 404 | . . 197 191 . . 16 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 7 | . . . . . . 7 Fastest Speed 50 | 50 160 160 120 160 160 160 Average Speed 176 | 156 160 191 183 160 160 217 Slowest Speed 860 | 160 160 500 240 160 160 860 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 5 43 36 50 53 50 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . 1 . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 132 | . . 48 . . . 84 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 131 | . . 48 . . . 83 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 2334 | 75 502 697 289 256 306 209 Wait 49 | 1 . 35 6 . 5 2 Move 1977 | 62 427 588 249 252 263 136 Hop . | . . . . . . . Pick Up 51 | 5 10 13 12 . 5 6 Fast Attach 18 | 3 1 7 1 . 1 5 Attach 30 | 3 2 8 3 . 2 12 Detach 4 | . 2 . . . 2 . Swap 16 | . 3 2 3 2 2 4 Drop 18 | . 1 2 5 2 . 8 Fire 164 | 1 53 40 9 . 26 35 Melee 3 | . 3 . . . . . Ram . | . . . . . . . Kick 2 | . . 2 . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . 1 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: [*Mat] / [*Exi] / [*Zio]) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 5) 960 | -10/Materials | Entered another Materials area 960 | -9/Materials | Evolved 2 slots: Propulsion x2 1006 | -9/Materials | Repaired Lgt. Treads 1032 | -9/Materials | Repaired Lgt. Ion Engine 1639 | -9/Materials | Discovered new exit (range 8) 1902 | -9/Materials | Lost 3 parts (3w) 2264 | -9/Materials | Entered Mines 2265 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2273 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2340 | -9/Mines | Discovered new exit (range 7) 2572 | -9/Mines | Found a hidden stash of uninstalled traps 2645 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2729 | -9/Mines | Build established: Scavenger-Mutant 2765 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2766 | -9/Mines | Discovered new exit (range 5) 2776 | -9/Mines | Entered Exiles 2832 | -9/Exiles | Met 8R-AWN 2869 | -9/Exiles | Met EX-HEX 2960 | -9/Exiles | Met EX-DEC 3153 | -9/Exiles | Discovered new exit (range 14) 3184 | -9/Exiles | Entered Mines 3468 | -8/Mines | Core integrity fell below 50% 3601 | -8/Mines | Discovered new exit (range 9) 3698 | -8/Mines | Entered Materials 3698 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 4009 | -8/Materials | Lost 3 parts (3n) 4083 | -8/Materials | Core integrity fell below 50% 4113 | -8/Materials | Core integrity fell below 20% 4128 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04118_ Penetrated by Slug. 04118_ Hvy. Hammer destroyed. 04118_ Dropped Proton Bomb Trap. 04120_ The unstable cave ceiling collapses. 04120_ K-01 Serf collects debris. 04120_ U-05 Engineer builds a Wall. 04121_ Imp. Ion Engine destroyed. 04122_ U-05 Engineer builds a Wall. 04124_ The unstable cave ceiling collapses. 04124_ G-47 Trooper destroyed. 04124_ Switching to secondary target: H-61 Shepherd. 04124_ Lgt. Assault Rifle destroyed. 04124_ U-05 Engineer lays Concrete. 04125_ K-01 Serf collects debris. 04126_ U-05 Engineer lays Concrete. 04126_ G-47 Trooper destroyed. 04126_ R-06 Scavenger collects Wheel. 04127_ Critical hit (Burn: +37). 04128_ Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########### | | ?????????????????????????????########### # | | ?????????????????????????????# T # """ """ # | | ?????????????????????????????# """ # """ """ # | | ??????????????????????????#### """ # """ """ # | | ?????????????????????#####% ?#! 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""" #????????# # | | ????????????? % # # """ #????????# # "" | | ????????????? *# """ #????????# + "" | | ?????????????# # #????????# # "" | | ?????????????# ?? # """ # [ """ #????????# # | | ????????????? ????# """ # """ #?######## #### | | ??????????????????# ?"" #[ "?" #?# #??? | | ??????????????????+??? # ? #?# #??? | | ??????????????????????" ######?##??# #??? | | ??????????????????????? ???????????##+##### #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????#####??? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Risk Taker Storm Trooper Challenges ------------ None Game ------ Seed MissileChipDrive Manual? 0 Play Time 00:48:52 Cumulative 2.2 hours Start 2024.04.01 @ 19:59:27 End 2024.04.02 @ 22:02:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef1b9ce1-89be-48a3-9766-dafed0116c4e