Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 11:10:29 Player: Atyone Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (130) 650 Value Destroyed (4531) 4531 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1075) 1075 TOTAL SCORE: 11296 Bonus ------- High Alert Combat Kills 187 Follower Combat Kills 171 Entered DSFs 500 Met Data Miner 300 Friendly Fire -83 Cogmind --------- Core Integrity 580/1000 Matter 258/300 Energy 12/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Target Analyzer Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antigrav System Antigrav System Improved Heat Sink Advanced Heat Sink Structural Scanner Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Target Analyzer Improved Medium Armor Plating Advanced Shield Generator Advanced Hacking Suite > --- WEAPON ----------- Tesla Rifle Improved KE Penetrator Magnetic Acceleration Cannon > --- INVENTORY -------- Antigrav System Antigrav System Improved Heat Sink Improved Heat Sink Advanced Heat Sink [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Makeshift Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . 2 Power 2 | . . . . 1 . . . . . . 1 Propulsion 2 | . . 1 1 . . . . . . . . Utility 4 | . . 1 1 . . . . . 2 . . Weapon 2 | . . . . 1 . . . . . . 1 Parts Attached 161 | 6 11 30 31 25 9 5 . 3 . 15 26 Power 25 | 1 2 2 5 6 3 . . . . 2 4 Engine 16 | 1 2 2 4 3 1 . . . . 2 1 Core 9 | . . . 1 3 2 . . . . . 3 Reactor . | . . . . . . . . . . . . Propulsion 46 | 2 2 7 14 3 1 2 . 1 . 7 7 Treads 5 | . . . 5 . . . . . . . . Leg 38 | 2 2 7 9 3 1 2 . 1 . 7 4 Wheel . | . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . Utility 40 | 1 3 8 6 8 2 . . 1 . 3 8 Device 11 | . . . 2 . 1 . . 1 . 2 5 Storage 5 | 1 . 2 . 2 . . . . . . . Processor 8 | . 1 1 1 3 . . . . . . 2 Hackware 2 | . . . . 1 . . . . . 1 . Protection 14 | . 2 5 3 2 1 . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 50 | 2 4 13 6 8 3 3 . 1 . 3 7 Energy Gun 10 | 1 . 1 3 1 1 . . . . . 3 Energy Cannon 8 | . . 4 2 1 . . . . . . 1 Ballistic Gun 19 | 1 2 3 1 4 1 3 . . . 2 2 Ballistic Cannon 8 | . 2 2 . 1 1 . . . . 1 1 Launcher 5 | . . 3 . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . . . . . 1 Parts Lost 41 | . . 1 4 4 2 . . 7 . 3 20 Power 9 | . . . . 2 . . . 1 . 1 5 Propulsion 13 | . . 1 3 . 1 . . 4 . 1 3 Utility 10 | . . . . 1 1 . . 1 . 1 6 Weapon 9 | . . . 1 1 . . . 1 . . 6 Highest Loss Streak 12 | . . 1 2 4 1 . . 5 . 2 12 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 99 96 91 91 99 100 100 56 46 79 60 Engine 8 | . 14 11 8 8 7 7 7 7 6 7 6 Core 2 | . . . . 5 6 7 7 . . . 4 Treads 1 | . . . 10 . . . . . . . . Leg 18 | . 28 30 18 28 29 30 30 2 . 16 3 Device 2 | . . . 8 1 . . . . 6 15 10 Storage 7 | . 11 11 9 7 7 7 7 7 6 6 5 Processor 8 | . 9 11 8 11 7 7 7 7 6 6 5 Hackware 3 | . . . . . 7 7 7 7 6 6 5 Protection 5 | . 7 11 9 7 6 7 7 . . . . Energy Gun 2 | . 2 . 5 5 7 1 . . . . 8 Energy Cannon 2 | . . 5 9 1 . . . . . . 2 Ballistic Gun 11 | . 16 7 3 5 11 18 23 16 6 12 . Ballistic Cannon 2 | . 9 7 . 3 3 2 . . . 5 . Launcher 1 | . . 1 . . . . . 5 6 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 52 | 11 18 31 36 48 45 47 44 44 33 50 52 Greatest Support 82 | 20 20 30 82 58 58 64 61 64 3 60 50 Greatest Overweight (x) 17 | . . 1 3 . . . . 11 10 16 17 Average Overweight (x) 1 | . . . . . . . . 7 10 2 3 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 7 9 10 10 10 10 10 10 10 10 9 Most Carried 10 | 3 7 10 10 10 10 10 9 10 10 10 7 Average Carried 7 | . 3 8 8 7 9 9 9 9 10 6 3 Final Capacity 10 | 8 5 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | . 4 10 9 8 8 9 9 10 10 6 5 Class Distribution -------------------- 48% | Gunner 25% | Mutant 15% | Scavenger-Mutant 5% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Mutant | -6/Factory Scavenger-Gunner | -6/DSF Derelict-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Matter Collected 4568 | 260 195 1074 460 225 374 203 . 455 . 744 578 Remotely . | . . . . . . . . . . . . Salvage Created 4807 | . 252 990 1155 439 104 161 . 601 . 618 487 Parts 264 | . 19 68 69 26 10 5 . 27 . 22 18 Haulers Intercepted 7 | . 1 4 1 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . 21 4 . 34 . . . Prevented 3 | . . . . . . 3 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Combat Hostiles Destroyed 107 | . 7 23 25 11 4 4 . 14 . 11 8 Guns 58 | . 7 5 13 7 3 3 . 9 . 6 5 Cannons 40 | . . 16 12 3 1 1 . . . 5 2 AOE 5 | . . . . . . . . 5 . . . Classes Destroyed 15 | . 4 6 1 1 . 1 . . . 2 . Worker 2 | . . 1 1 . . . . . . . . Builder 4 | . . 3 . . . . . . . . 1 Tunneler 1 | . . . 1 . . . . . . . . Hauler 7 | . 1 4 1 1 . . . . . . . Operator 1 | . . 1 . . . . . . . . . Watcher 8 | . 1 5 2 . . . . . . . . Swarmer 32 | . 3 6 7 3 3 . . 10 . . . Grunt 42 | . 4 7 10 5 . 2 . 3 . 6 5 Brawler 1 | . . 1 . . . . . . . . . Duelist 3 | . . 1 2 . . . . . . . . Sentry 18 | . . 8 6 2 . 1 . 1 . . . Specialist 3 | . . . . . . . . . . 3 . Hunter 2 | . . . . . . 1 . . . 1 . Programmer 5 | . . . . 1 1 . . . . . 3 Heavy 1 | . . . . . . . . . . 1 . Best Kill Streak 6 | . 6 4 4 4 3 3 . 5 . 3 3 Combat Bots Only 6 | . 6 3 4 4 3 3 . 5 . 3 2 Max Kills in Single Turn 3 | . 1 2 2 1 1 1 . 3 . 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Hostile Shots Fired 842 | . 56 100 123 157 53 20 . 89 . 68 176 Missed 275 | . 22 32 29 74 10 7 . 21 . 24 56 Damage Taken 9362 | . 310 931 1597 1002 451 163 . 1145 . 1487 2276 Core 2043 | . 45 167 391 83 30 21 . 155 . 731 420 Absorbed by Shields 327 | . . . . . 120 . . . . . 207 Redirected to Shielding 43 | . . 43 . . . . . . . . . Core Remaining (%) 56 | 100 82 58 28 . . . . 58 . 14 . Volleys Fired 391 | . 37 96 86 47 11 9 . 32 . 36 37 Largest 3 | . 2 2 2 3 3 3 . 3 . 3 3 Hottest 190 | . 78 107 133 134 119 101 . 92 . 108 190 Shots Fired 831 | . 71 184 164 69 31 28 . 88 . 108 88 Gun 480 | . 57 40 80 43 21 24 . 81 . 72 62 Cannon 338 | . 14 138 84 26 10 4 . . . 36 26 Launcher 13 | . . 6 . . . . . 7 . . . Special . | . . . . . . . . . . . . Kinetic 572 | . 56 158 33 49 23 28 . 81 . 108 36 Thermal 232 | . 15 20 131 20 8 . . . . . 38 Explosive 7 | . . . . . . . . 7 . . . Electromagnetic 20 | . . 6 . . . . . . . . 14 Robot Hit Streak 17 | . 7 14 17 8 3 9 . 8 . 10 12 Robot Miss Streak 13 | . 3 5 4 13 5 4 . 7 . 5 5 Penetration Max 1 | . . . 1 . . . . . . 1 1 Secondary Targets 7 | . 2 1 . . . 1 . 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . 1 . . . Shots Hit Robots 499 | . 38 117 97 43 13 22 . 48 . 67 54 Core Hits 267 | . 16 42 43 42 10 16 . 53 . 25 20 Critical Kills 7 | . . 2 2 1 . . . . . 1 1 Critical Parts Destroyed 4 | . . . 1 . . . . . . 3 . Critical Strikes 24 | . 1 6 5 2 . . . . . 4 6 Burn 6 | . . . 2 1 . . . . . . 3 Meltdown 3 | . . 1 1 1 . . . . . . . Destroy 8 | . . 1 2 . . . . . . 4 1 Blast 7 | . 1 4 . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11407 | . 457 2297 2153 859 260 409 . 1593 . 1857 1522 Guns 5785 | . 306 330 1114 532 162 327 . 790 . 1217 1007 Cannons 4706 | . 151 1854 1039 327 98 82 . . . 640 515 Explosions 916 | . . 113 . . . . . 803 . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 7415 | . 332 1937 578 606 244 409 . 790 . 1857 662 Thermal 2891 | . 125 247 1575 253 16 . . . . . 675 Explosive 803 | . . . . . . . . 803 . . . Electromagnetic 298 | . . 113 . . . . . . . . 185 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . 1 1 1 1 1 . . 6 Average Corruption 1 | . . . . 1 1 1 1 1 . . 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 44 | . . . . . 9 8 . 16 . . 11 Message Errors 8 | . . . . . . 1 . 6 . . 1 Matter Fused 12 | . . . . . 5 . . 3 . . 4 Heat Flow Errors 4 | . . . . . . 2 . 2 . . . Energy Discharges 4 | . . . . . . 1 . 1 . . 2 Data Loss (minor) 9 | . . . . . 2 1 . 2 . . 4 Data Loss (major) 2 | . . . . . . 2 . . . . . Misfires 2 | . . . . . 1 1 . . . . . Alerts 2 | . . . . . 1 . . 1 . . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 248 | . . 51 11 18 . . . 108 . 28 32 Projectiles 140 | . . 51 11 18 . . . . . 28 32 Explosions 108 | . . . . . . . . 108 . . . Melee . | . . . . . . . . . . . . Knockbacks 27 | . 1 18 . 1 . . . . . 4 3 Impact . | . . . . . . . . . . . . Kinetic 26 | . 1 18 . 1 . . . . . 3 3 Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 17 | . . . . . . . . 17 . . . Shots 1 | . . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 2697 | . 323 283 559 168 379 265 . 350 . 2697 514 Average Temperature 188 | . 106 76 218 55 136 98 . 128 . 608 159 Received Heat Transfer 2286 | . 78 297 558 336 12 27 . 171 . 283 524 Effects 98 | . 3 . 19 . 1 . . 3 . 64 8 Shutdowns 21 | . . . 6 . 1 . . 2 . 9 3 Energy Bleed 11 | . 1 . 2 . . . . . . 7 1 Interference 11 | . 2 . 2 . . . . . . 3 4 Matter Decay 15 | . . . 3 . . . . . . 12 . Short Circuit 8 | . . . 3 . . . . . . 5 . Damage (minor) 7 | . . . 1 . . . . 1 . 5 . Damage (major) 18 | . . . . . . . . . . 18 . Damage (core) 7 | . . . 2 . . . . . . 5 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . 1 1 1 . . . . . . 1 Combat Hostiles 3 | . . 1 . 1 . . . . . . 1 Parts Melted 15 | . 1 1 3 3 . . . . . 2 5 Heat Transferred 5809 | . 370 444 3108 555 37 . . . . . 1295 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Peak Influence 681 | . 207 468 681 414 . . . . 119 325 225 Initial 276 | . . 2 197 276 . . . . 119 83 170 Average 243 | . 51 287 403 303 . . . . 119 205 109 Maximum Alert Level 2 | . 1 2 2 2 . . . . . 1 1 Low Security (%) 41 | 100 94 30 7 . . . . . 100 44 93 Level 1 41 | . 5 45 52 84 . . . . . 55 6 Level 2 16 | . . 23 40 15 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . Squads Dispatched 13 | . 2 . 1 4 . . . . . 2 4 Investigation 3 | . 1 . . 2 . . . . . . . Extermination 3 | . . . . 1 . . . . . . 2 Reinforcement 7 | . 1 . 1 1 . . . . . 2 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Distress Signals 8 | . 1 5 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 156 | . 10 36 37 18 5 4 . 18 . 12 16 Peak Tracking Total 8 | . 7 4 7 6 3 3 . 8 . 4 3 Tactical Retreats 11 | . . 1 3 3 . . . . . 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Traps Triggered 5 | . 1 . 1 1 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Machines Disabled 10 | . . 4 3 . . . . 1 . 1 1 Max in Single Turn 1 | . . 1 1 . . . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Machines Accessed 23 | . 8 5 1 2 1 1 3 . 1 . 1 Terminals 14 | . 7 4 1 . . 1 . . 1 . . Fabricators 2 | . . . . 1 . . . . . . 1 Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 67 | . 16 14 1 5 4 1 23 . 1 . 2 Successful 49 | . 9 9 1 1 4 1 23 . 1 . . Failed 18 | . 7 5 . 4 . . . . . . 2 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . . . . 1 . . . Terminals 29 | . 15 11 1 . . 1 . . 1 . . Fabricators 5 | . . . . 3 . . . . . . 2 Repair Stations 2 | . . . . 2 . . . . . . . Recycling Units 4 | . 1 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 45 | . 8 7 1 . 4 1 23 . 1 . . Record 19 | . . 3 . . 4 1 11 . . . . Part Schematic 9 | . . . . . . . 9 . . . . Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . 3 . . . . Open DSF 1 | . . . . . . . . . 1 . . Alert Level 1 | . 1 . . . . . . . . . . Locate Traps 3 | . 2 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 4 | . 1 2 1 . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 2 . . . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 2 3 1 2 . 1 . 1 . . 1 Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 9 . . . . Parts Built 2 | . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . Time 95 | . . . . 95 . . . . . . . Total Part Build Rating 10 | . . . . 10 . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Total Allies 1 | . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . 1 1 1 . Highest-Rated Group 96 | . . . . . . . . 96 96 96 . Highest-Rated Ally 96 | . . . . . . . . 96 96 96 . Total Orders . | . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . 15 . 6 . Total Damage 591 | . . . . . . . . 544 . 47 . Kills 6 | . . . . . . . . 6 . . . Allies Corrupted 1 | . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 2 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Turns Passed 11492 | 47 923 1597 1271 973 1204 1049 99 2913 11 465 940 Spaces Moved 6034 | 33 635 1009 564 711 1069 911 89 629 3 138 243 Core 516 | 5 . . . . . . . 440 3 25 43 Treads 267 | . . . 267 . . . . . . . . Legs 5178 | 28 635 1009 297 711 1069 911 89 189 . 113 127 Wheels . | . . . . . . . . . . . . Hover 73 | . . . . . . . . . . . 73 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 103 103 107 112 120 550 100 56 Average Speed 162 | 109 120 120 159 108 107 110 112 444 550 238 305 Slowest Speed 900 | 120 120 190 330 116 110 120 112 600 550 850 900 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 62 | 3 95 88 53 19 97 97 75 71 . 89 5 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . . Scrap Searched 9 | . . . . . 3 4 . 2 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 108 | . . 3 . 1 1 . . 87 . 10 6 Melee . | . . . . . . . . . . . . Projectile 21 | . . 3 . 1 1 . . . . 10 6 AOE 87 | . . . . . . . . 87 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Total 7008 | 44 733 1204 774 849 1106 941 88 681 2 213 373 Wait 186 | . 26 27 34 33 4 3 . 17 . 10 32 Move 6023 | 32 634 1008 563 710 1068 910 88 628 2 137 243 Hop . | . . . . . . . . . . . . Pick Up 142 | 6 15 23 30 22 7 6 . 1 . 11 21 Fast Attach 7 | . . 3 1 . 1 1 . 1 . . . Attach 59 | 6 1 1 8 12 2 . . . . 10 19 Detach 5 | . . . 2 . 1 . . . . . 2 Swap 95 | . 10 26 22 13 6 4 . 2 . 5 7 Drop 100 | . 10 20 28 12 6 8 . . . 4 12 Fire 391 | . 37 96 86 47 11 9 . 32 . 36 37 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / DSF) -6/DSF -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 15) 527 | -10/Materials | Discovered new exit (range 12) 645 | -10/Materials | Discovered new exit (range 12) 757 | -10/Materials | Discovered new exit (range 15) 971 | -10/Materials | Entered another Materials area 971 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1555 | -9/Materials | Discovered new exit (range 12) 1744 | -9/Materials | Discovered new exit (range 15) 1996 | -9/Materials | Discovered new exit (range 14) 2004 | -9/Materials | Build established: Scavenger-Mutant 2568 | -9/Materials | Entered another Materials area 2568 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2630 | -8/Materials | Build established: Mutant 3295 | -8/Materials | Discovered new exit (range 6) 3336 | -8/Materials | Build established: Scavenger-Mutant 3815 | -8/Materials | Core integrity fell below 50% 3826 | -8/Materials | Discovered new exit (range 7) 3839 | -8/Materials | Entered Factory 3839 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4100 | -7/Factory | Lost 4 parts (2p1u1w) 4313 | -7/Factory | Discovered new exit (range 15) 4555 | -7/Factory | Build established: Gunner 4629 | -7/Factory | Fabricated EM Disruption Field? 4785 | -7/Factory | Discovered new exit (range 12) 4812 | -7/Factory | Entered Lower Caves 4829 | -7/Lower Caves | Identified exit to Lower Caves 4936 | -7/Lower Caves | Spotted B-75 Beast 5302 | -7/Lower Caves | Learned 12 Factory zone layouts 5463 | -7/Lower Caves | Learned Factory emergency access door positions 5463 | -7/Lower Caves | Learned Factory security intel 5463 | -7/Lower Caves | Learned Research terminal intel 5773 | -7/Lower Caves | Encountered a Warlord checkpoint 6016 | -7/Lower Caves | Entered another Lower Caves area 6029 | -7/Lower Caves | Discovered new exit (range 10) 6030 | -7/Lower Caves | Encountered a Warlord checkpoint 6137 | -7/Lower Caves | Learned 4 Factory zone layouts 6308 | -7/Lower Caves | Learned 4 Factory zone layouts 6487 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6624 | -7/Lower Caves | Discovered new exit (range 9) 7065 | -7/Lower Caves | Entered Data Miner 7065 | -7/Data Miner | Discovered new exit (range 6) 7087 | -7/Data Miner | Met Data Miner 7121 | -7/Data Miner | Learned location of Section 7 (-2) 7121 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7138 | -7/Data Miner | Received God Mode back door access code from Data Miner 7164 | -7/Data Miner | Entered Proximity Caves 7410 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7437 | -6/Proximity Caves | Escorted by Enhanced Grunt 7473 | -6/Proximity Caves | Lost 5 parts (1p3n1u) 9915 | -6/Proximity Caves | Discovered new exit (range 14) 10077 | -6/Proximity Caves | Entered Factory 10077 | -6/Factory | Accompanied by 1 ally 10077 | -6/Factory | Evolved 2 slots: Utility x2 10078 | -6/Factory | Identified exit to Factory 10088 | -6/Factory | Identified exit to DSF 10088 | -6/Factory | Entered DSF 10088 | -6/DSF | Accompanied by 1 ally 10146 | -6/DSF | Additional patrols routed to DSF 10392 | -6/DSF | Sterilization system engaged 10412 | -6/DSF | Ambient heat levels rising (+10) 10427 | -6/DSF | Ambient heat levels rising (+10) 10442 | -6/DSF | Ambient heat levels rising (+10) 10446 | -6/DSF | Discovered exit to Factory (range 16) 10457 | -6/DSF | Ambient heat levels rising (+10) 10472 | -6/DSF | Ambient heat levels rising (+10) 10487 | -6/DSF | Ambient heat levels rising (+10) 10502 | -6/DSF | Ambient heat levels rising (+10) 10517 | -6/DSF | Ambient heat levels rising (+10) 10523 | -6/DSF | Core integrity fell below 50% 10532 | -6/DSF | Ambient heat levels rising (+10) 10538 | -6/DSF | Core integrity fell below 20% 10547 | -6/DSF | Ambient heat levels rising (+10) 10553 | -6/DSF | Entered Factory 10553 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 10848 | -5/Factory | Build established: Derelict-Gunner 11219 | -5/Factory | Lost 5 parts (2p1u2w) 11342 | -5/Factory | Spotted B-75 Beast 11493 | -5/Factory | Self-destructed Last Messages --------------- Penetrated by Slug. Magnetic Acceleration Cannon destroyed. R-10 Processor collects Terrain Scan Processor. System corrupted: Matter fused (-8). Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. K-01 Serf collects debris. Carbon-fiber Leg destroyed. Slug penetrates Assembly Bed. Adv. Heat Sink destroyed. R-10 Processor collects Hvy. Laser. Penetrated by Slug. Critical hit (Destroy). Imp. KE Penetrator destroyed. Penetrated by Slug. Adv. Shield Generator destroyed. Med. Storage Unit destroyed. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????# #?????????? | | ??????????????????????????????# #?????????? | | ??????????????????????????????# #?????????? | | ??????????????????????????????# ########### | | ??????????????????????????????# [# """" | | ??????????????????????????????# # """" | | ??????????????????????????????# # "" F | | ????????????????###########??## ##+# # | | ????????????????# ######### # | | ????????????????# # # """"" | | ????????????????#! 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"" " %????????????????????? | | ???????????????? "" " ????????????????????? | | ???????????????? "" " ###???????????????????? | | ???????????????? ?""" #?????????????????????? | | ????????????????? ?""" #?????????????????????? | | ????????????????????????" ?????????????????????? | | ????????????????????????" ?????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 41 Energy Capacity 455 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Offensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ EM Disruption Field | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Power Corrupts The Oracle Challenges ------------ None Game ------ Seed MatterTractorMultirail Manual? 0 Play Time 03:24:00 Cumulative 12.4 hours Start 2024.03.31 @ 22:38:35 End 2024.04.01 @ 11:10:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b75bc8b4-0bf2-4e0f-8ed6-7fed7e623f00