Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.30 @ 21:53:37 Player: Rainynight Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (621) 621 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1831 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 299/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (600) Ox11 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (4) ------- Heavy Assault Rifle > --- INVENTORY (16) --- Light Treads Light Treads Improved Aluminum Leg Heat Sink Heat Sink Medium Storage Unit Medium Storage Unit Sensor Array Propulsion Shielding Propulsion Shielding Propulsion Shielding Weapon Shielding Medium Armor Plating Medium Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Medium Laser Small Laser Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Improved Aluminum Leg Heat Sink Heat Sink Medium Storage Unit Medium Storage Unit Sensor Array Propulsion Shielding Propulsion Shielding Propulsion Shielding Weapon Shielding Medium Armor Plating Medium Armor Plating [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 31 | 10 4 15 2 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 4 3 5 1 Treads 4 | 1 . 3 . Leg 6 | . 3 2 1 Wheel 3 | 3 . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 . 2 . Device . | . . . . Storage 4 | 2 . 2 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 3 1 5 . Energy Gun 3 | 1 1 1 . Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 4 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 1 2 8 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 6 | . 1 2 3 Highest Loss Streak 8 | . 1 2 8 Average Slot Usage (%) 90 | . 99 88 90 Engine 11 | . 14 11 9 Treads 5 | . . 8 . Leg 16 | . 20 13 20 Wheel 1 | . 8 . . Storage 23 | . 28 22 22 Energy Gun 7 | . 13 6 . Ballistic Gun 25 | . 14 25 38 Naked Turns . | . . . . Heaviest Build 45 | 15 15 45 44 Greatest Support 40 | 26 26 40 20 Greatest Overweight (x) 11 | . . 4 11 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 16 | 8 8 16 16 Average Capacity 13 | 5 8 15 16 Most Carried 16 | 7 8 16 16 Average Carried 12 | 3 7 14 15 Final Capacity 16 | 8 8 16 16 Final Carried 16 | 7 8 16 14 Class Distribution -------------------- 45% | Mutant 33% | Scavenger-Gunner 16% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 841 | 248 91 370 132 Remotely . | . . . . Salvage Created 796 | 72 91 455 178 Parts 59 | 2 7 37 13 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 18 | . 2 12 4 Guns 17 | . 1 12 4 AOE 1 | . 1 . . Classes Destroyed 6 | 1 2 2 1 Worker 1 | . . . 1 Recycler 1 | 1 . . . Watcher 2 | . 1 1 . Swarmer 3 | . . 3 . Grunt 13 | . 2 7 4 Sentry 2 | . . 2 . Best Kill Streak 6 | 1 2 6 5 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1629 | . 105 562 962 Core 417 | . 11 91 315 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 95 . . Volleys Fired 72 | 4 12 36 20 Largest 4 | 2 2 4 4 Hottest 133 | 60 70 133 83 Shots Fired 203 | 8 22 102 71 Gun 203 | 8 22 102 71 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 159 | 4 12 72 71 Thermal 36 | . 6 30 . Explosive . | . . . . Electromagnetic 8 | 4 4 . . Robot Hit Streak 15 | 8 11 15 6 Robot Miss Streak 9 | . 2 9 3 Penetration Max . | . . . . Secondary Targets 4 | . . 2 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 125 | 8 14 62 41 Core Hits 40 | 2 5 22 11 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1673 | 108 250 840 475 Guns 1599 | 108 178 840 473 Cannons . | . . . . Explosions 72 | . 72 . . Melee . | . . . . Ramming 2 | . . . 2 Kinetic 1183 | 52 83 575 473 Thermal 399 | . 134 265 . Explosive . | . . . . Electromagnetic 89 | 56 33 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 3 | . 3 . . Projectiles . | . . . . Explosions 3 | . 3 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 38 | . 37 . 1 Shots 1 | . 1 . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 211 | . 27 146 211 Average Temperature 60 | . 14 42 104 Received Heat Transfer 630 | . 36 240 354 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1065 | . 335 730 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 262 | 5 125 262 118 Initial 52 | . 3 52 28 Average 87 | 1 61 113 63 Maximum Alert Level 1 | . . 1 . Low Security (%) 94 | 100 100 90 100 Level 1 5 | . . 9 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 3 2 Investigation 3 | . . 3 . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 8 22 12 Peak Tracking Total 6 | . 3 5 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 3 | . 1 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 4 7 . Successful 9 | . 2 7 . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 4 6 . Terminals 11 | . 4 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Branch Access Points 1 | . . 1 . Unreport Threat 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 4 . Terminals 6 | . 2 4 . Track 2 | . 1 1 . Botnet 3 | . 1 2 . Sabotage 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1114 | 80 214 645 175 Spaces Moved 526 | 49 138 281 58 Core 2 | 1 . . 1 Treads 97 | 2 . 95 . Legs 316 | . 73 186 57 Wheels 111 | 46 65 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 120 180 Average Speed 149 | 92 105 172 193 Slowest Speed 600 | 160 120 240 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 27 25 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . 3 . . Melee . | . . . . Projectile . | . . . . AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 711 | 72 186 371 82 Wait 35 | . 22 12 1 Move 523 | 48 137 280 58 Hop . | . . . . Pick Up 26 | 8 6 12 . Fast Attach 14 | 6 . 8 . Attach 9 | 3 3 1 2 Detach 3 | 1 . 2 . Swap 8 | 1 1 6 . Drop 20 | 1 5 14 . Fire 72 | 4 12 36 20 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 9) 295 | -10/Materials | Entered another Materials area 295 | -9/Materials | Evolved 2 slots: Weapon x2 326 | -9/Materials | Build established: Mutant 822 | -9/Materials | Identified exit to Mines 822 | -9/Materials | Identified exit to Storage 940 | -9/Materials | Entered Storage 1041 | -9/Storage | Garrison activated, responded to threat 1046 | -9/Storage | Build established: Scavenger-Gunner 1072 | -9/Storage | Core integrity fell below 50% 1100 | -9/Storage | Core integrity fell below 20% 1115 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01072_ Switching to secondary target: Y-45 Defender. 01076_ R-06 Scavenger collects Ion Engine. 01080_ Lgt. Assault Rifle destroyed. 01081_ R-06 Scavenger collects Aluminum Leg. 01083_ Aluminum Leg destroyed. 01083_ Lgt. Ion Engine destroyed. 01084_ R-06 Scavenger collects Heat Sink. 01084_ G-34 Mercenary suffers critical hit. 01084_ Destroyed Aluminum Leg. 01084_ Destroyed Sml. Laser. 01086_ R-06 Scavenger collects Lgt. Ion Engine. 01090_ Acquired 14 matter. 01092_ Acquired 45 matter. 01093_ K-01 Serf collects debris. 01096_ Assault Rifle destroyed. 01096_ K-01 Serf collects debris. 01105_ Slammed into A-02 Transporter. 01108_ K-01 Serf collects debris. 01112_ Aluminum Leg destroyed. 01115_ K-01 Serf collects debris. 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"""" # #???????????????????????? | | """ =?? ?# " " #???????????????????????? | | """ #??####### "G" #???????????????????????? | | """ #????????# """ #???????????????????????? | | #????????# #???????????????????????? | | """ +??????? #???????????????????????? | | """ #??????###+#### #???????????????????????? | | ??? #?????????????# #???????????????????????? | | ????? #?????????????# #???????????????????????? | | ???????##????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed ColdMatterRouter Manual? 0 Play Time 00:14:29 Cumulative 24.5 hours Start 2021.03.30 @ 21:40:22 End 2021.03.30 @ 21:53:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3155140-180d-45ab-aa63-c9cc314bed39