Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 10:51:26 Player: Evilsquid Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (415) 415 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 945 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 188/300 Energy 100/100 System Corruption 54% Temperature Cool (0) Movement Core (900) Ox17 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Beam Cannon Beam Cannon > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod (137) Structural Scanner Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Shield Generator Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Small Laser Beam Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads High-capacity Matter Pod Structural Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Shield Generator Small Laser Beam Cannon [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 9 15 1 Power 5 | 2 3 . Engine 5 | 2 3 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 5 | 2 3 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device 1 | 1 . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 3 5 1 Energy Gun 5 | 2 3 . Energy Cannon 3 | . 2 1 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 14 | . 14 14 Treads 27 | . 27 28 Device 4 | . 7 . Storage 14 | . 14 14 Protection 9 | . 6 14 Energy Gun 4 | . 7 . Energy Cannon 21 | . 17 28 Ballistic Gun 1 | . 3 . Naked Turns . | . . . Heaviest Build 56 | 14 56 54 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 16 20 Most Carried 20 | 2 20 20 Average Carried 16 | 1 15 20 Final Capacity 20 | 8 20 20 Final Carried 20 | 2 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 742 | 198 504 40 Remotely . | . . . Salvage Created 782 | 45 723 14 Parts 45 | 6 39 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 15 | . . 15 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 13 | . 12 1 Guns 10 | . 10 . Cannons 3 | . 2 1 Classes Destroyed 9 | 1 7 1 Worker 3 | . 3 . Tunneler 3 | 2 1 . Hauler 2 | . 2 . Recycler 2 | . 2 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 6 | . 6 . Subdweller 1 | . . 1 Best Kill Streak 3 | 1 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 56 | . 53 3 Missed 12 | . 12 . Damage Taken 785 | . 395 390 Core 259 | . 33 226 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 84 | 6 64 14 Largest 2 | 2 2 2 Hottest 120 | 60 120 120 Shots Fired 172 | 12 129 31 Gun 104 | 12 92 . Cannon 68 | . 37 31 Launcher . | . . . Special . | . . . Kinetic 41 | 6 35 . Thermal 131 | 6 94 31 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 4 8 9 Robot Miss Streak 6 | 3 6 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 82 | 8 71 3 Core Hits 36 | 2 33 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1206 | 88 957 161 Guns 712 | 88 624 . Cannons 383 | . 330 53 Explosions . | . . . Melee . | . . . Ramming 111 | . 3 108 Kinetic 290 | 56 234 . Thermal 805 | 32 720 53 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 52 | . 4 52 Average Corruption 9 | . 3 17 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 89 | . 41 48 Message Errors 20 | . 7 13 Matter Fused 19 | . 6 13 Heat Flow Errors 13 | . 8 5 Energy Discharges 20 | . 10 10 Parts Rejected 1 | . 1 . Data Loss (minor) 7 | . 5 2 Data Loss (major) 2 | . 1 1 Misfires 5 | . 2 3 Alerts 2 | . 1 1 Overload Shots . | . . . Overflow Damage 9 | . 9 . Projectiles 9 | . 9 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 108 | . . 108 Shots . | . . . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 285 | . 285 244 Average Temperature 75 | . 76 71 Received Heat Transfer 123 | . 123 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1764 | 75 1578 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 251 | 10 251 . Initial 6 | . 6 . Average 50 | 4 53 . Maximum Alert Level 1 | . 1 . Low Security (%) 90 | 100 90 . Level 1 9 | . 9 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 28 1 Peak Tracking Total 4 | . 4 1 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 6 | . 6 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 1 | . 1 . Unreport Threat 2 | . 2 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3539 | 142 2183 1214 Spaces Moved 1066 | 74 800 192 Core 7 | 7 . . Treads 1059 | 67 800 192 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 208 | 149 206 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 5 84 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed 70 | . . 70 Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1720 | 89 1205 426 Wait 442 | . 293 149 Move 1064 | 73 799 192 Hop . | . . . Pick Up 18 | . 18 . Fast Attach 13 | 8 4 1 Attach 1 | . 1 . Detach 4 | 1 3 . Swap 11 | 1 10 . Drop 11 | . 10 1 Fire 84 | 6 64 14 Melee . | . . . Ram 69 | . . 69 Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 11) 878 | -10/Materials | Discovered new exit (range 13) 1101 | -10/Materials | Discovered new exit (range 14) 1528 | -10/Materials | Discovered new exit (range 13) 1918 | -10/Materials | Discovered new exit (range 8) 2326 | -10/Materials | Entered Subcaves 2496 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2988 | -10/Subcaves | System corruption reached 10% 3208 | -10/Subcaves | Core integrity fell below 50% 3226 | -10/Subcaves | System corruption reached 30% 3433 | -10/Subcaves | Core integrity fell below 20% 3540 | -10/Subcaves | Core destroyed Last Messages --------------- 03486_ Destabilizing: System corrupted (+2). 03486_ Destabilizing: Core damaged (-2). 03488_ KTOODQNQYOBG 03504_ System corrupted: Energy discharge (-23). 03504_ Slammed into Earth. 03513_ Destabilizing: System corrupted (+1). 03520_ &PUAFVDWLLMNEWF11AEKEZVDAUTN|Y9O/OAQM 03522_ Slammed into Earth. 03522_ Destabilizing: System corrupted (+1). 03522_ Destabilizing: Core damaged (-10). 03531_ Slammed into Earth. 03531_ Destabilizing: Core damaged (-12). 03531_ Destabilizing: System corrupted (+1). 03539_ System corrupted: Matter fused (-7). 03540_ Slammed into Earth. 03540_ Destabilizing: System corrupted (+2). 03540_ Destabilizing: Core damaged (-12). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# ?????????????????? | | ??????????????????????????# ?????????????????? | | ?????????????????????????## ?????????????????? | | ?????????????????????????# ?????????????????? | | ?????????????????????????# ??????????????????? | | ?????????????????????????# #####????????????????? | | ????????????????????????### #"""#????????????????? | | ???????????????????????##"###"""##???????????????? | | ????????????????????#####";;## #"#???????????????? | | ????????????????????? ##;#;;####???????????????? | | ?????????????????????? #@;&;##??####????????????? | | ????????????????????????##;#;;#### #????????????? | | ?????????????????????????####"## # ##???????????? | | ???????????????????????????#" # #???????????? | | ???????????????????????????#""# #???????????? | | ???????????????????????????#### # ##????###????? | | ???????????????????????????# ## ##????# ##???? | | ???????????????????????????# ##??## #???? | | ???????????????????????????## #### #??# #???? | | ????????????????????????????###??### #### #???? | | ???????????????????????????????????## #???? | | ????????????????????????????????????# ##???? | | ????????????????????????????????????# ##????? | | ????????????????????????????????????# ##?????? | | ????????????????????????????????????# ##?????? | | ????????????????????????????????????# #?????? | | ????????????????????????????????????## ##?????? | | ?????????????????????????????????????## ##?????? | | ??????????????????????????????????????## #?????? | | ??????????????????????????????????????## #?????? | | ??????????????????????????????????????# ##?????? | | ??????????????????????????????????????# ##?????? | | ??????????????????????????????????????## #?????? | | ??????????????????????????????????????## ##????? | | ?????????????????????????????????????## #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyGlidesysDiverter Manual? 0 Play Time 00:20:01 Cumulative 64.0 hours Start 2024.04.10 @ 10:32:25 End 2024.04.10 @ 10:51:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca835e10-6f36-4ce0-bf8f-677b9c3a6954