Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 04:41:59 Player: Millea Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (138) 690 Value Destroyed (6276) 6276 Prototype IDs (117) 2340 Alien Tech Used (0) 0 Bonus (34447) 34447 TOTAL SCORE: 55253 Bonus ------- High Alert Combat Kills 997 Follower Combat Kills 2379 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 120 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -249 Cogmind --------- Core Integrity 1325/1600 Matter 72/300 Energy 162/2200 System Corruption 8% Temperature Cool (0) Movement Immobile (Siege) Location Free Derelict Territories Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (10) -- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY (11) ----- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Superbattery Advanced Weapon Cycler Improved Transmission Jammer Centrium Medium Armor Plating Energy Mantle > --- WEAPON (2) ------- Enhanced Nova Cannon Graviton Cannon > --- INVENTORY (15) --- Experimental Coolant Injector Advanced ECM Suite Advanced ECM Suite Advanced Reaction Control System Beam Splitter Advanced EM Disruption Field Antimissile System Antimissile System HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Q-thruster Electron Diverter Electron Diverter Electron Diverter Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Experimental Coolant Injector Large Storage Unit Advanced Gravity Neutralizer Experimental Optical Array Experimental Actuator Array Advanced ECM Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Advanced Heat Sink Superbattery Improved Armor Integrity Analyzer Advanced Weapon Cycler Transmission Jammer ECM Suite Advanced Reaction Control System Centrium Medium Armor Plating Beam Splitter Advanced EM Disruption Field Energy Mantle Antimissile System Compact HERF Cannon Dual-blade Saw Enhanced Force Lance [Rating: 200] Favorites ----------- Power Quantum Reactor Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Improved Cesium-ion Thruster Treads Centrium Heavy Treads Leg Carbon-fiber Leg Hover Unit Cooled Aerolev Unit Flight Unit Improved Cesium-ion Thruster Utility Improved Hacking Suite Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Weapon Advanced KE Penetrator Energy Gun Thermic Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Light Cannon Special Weapon Advanced Remote Datajack Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . 2 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . 1 . Utility 9 | . . . . . 2 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 339 | 4 14 . . . 17 16 . 12 . . . 1 13 5 3 9 . 9 2 2 20 15 3 2 20 . 14 13 2 16 4 28 9 24 62 Power 17 | 1 . . . . . 2 . . . . . . 1 . . . . 1 . 1 3 2 . . 2 . 1 . . 2 . 1 . . . Engine 5 | 1 . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Core 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . 1 . . . . . . . . Reactor 8 | . . . . . . . . . . . . . 1 . . . . . . 1 1 2 . . 1 . . . . 1 . 1 . . . Propulsion 78 | 2 . . . . 8 6 . . . . . . 5 . . . . 3 . . 10 3 . . 7 . 3 1 . 5 . 13 3 2 7 Treads 15 | 2 . . . . 2 . . . . . . . . . . . . . . . . 3 . . 3 . . . . . . . . . 5 Leg 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . . 5 . . . . 3 . . 1 . . . . . . . . 2 . 1 . . . Flight 42 | . . . . . 6 6 . . . . . . . . . . . . . . . . . . 4 . 3 1 . 3 . 12 3 2 2 Utility 169 | 1 2 . . . 4 6 . 11 . . . 1 6 4 2 8 . 5 2 1 4 6 3 1 7 . 7 9 2 8 3 10 4 14 38 Device 104 | . . . . . . 4 . 8 . . . 1 . 3 2 1 . 2 2 1 4 3 2 . 2 . 4 5 . 4 . 5 3 12 36 Storage 7 | 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 1 . 1 1 Processor 19 | . 1 . . . . 1 . 2 . . . . . 1 . 7 . . . . . . . . . . 1 2 1 2 . . 1 . . Hackware 25 | . . . . . 2 1 . 1 . . . . 5 . . . . 3 . . . 1 1 1 2 . 2 . 1 . 1 3 . 1 . Protection 14 | . 1 . . . 2 . . . . . . . . . . . . . . . . 2 . . 3 . . 2 . . 2 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 75 | . 12 . . . 5 2 . 1 . . . . 1 1 1 1 . . . . 3 4 . 1 4 . 3 3 . 1 1 4 2 8 17 Energy Gun 10 | . 3 . . . 1 1 . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . 2 Energy Cannon 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 5 12 Ballistic Gun 11 | . 2 . . . . . . . . . . . . . . . . . . . . 3 . 1 3 . 1 1 . . . . . . . Ballistic Cannon 6 | . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 2 . . . . . . . 1 . 1 . . . . . 1 . . . . . . 2 . 1 . . . 1 . Piercing Weapon 11 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . 2 . . . 1 3 . 2 . Special Melee Weapon 6 | . 3 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . . 2 . . . . . . 1 . . 6 . . . . . 4 . . . . . . . 8 . 1 4 1 . Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . System Corruption 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . Parts Lost 41 | . 1 . . . 1 2 . . . . . . 2 . . . . . . . 7 . . . 11 . 4 6 1 1 . 3 . . 2 Power 6 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . . 3 . . . . . . . . . . Propulsion 14 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 . 3 2 . 1 . 1 . . 1 Utility 15 | . . . . . . 2 . . . . . . 1 . . . . . . . 2 . . . 3 . 1 3 1 . . 2 . . . Weapon 6 | . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . 1 . . . . . . 1 Highest Loss Streak 7 | . 1 . . . 1 2 . . . . . . 2 . . . . . . . 7 . . . 5 . 2 5 1 1 . 1 . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 100 100 100 79 97 100 99 100 100 100 100 96 100 100 99 100 93 100 100 88 92 81 82 75 68 59 43 61 81 78 85 90 94 86 Engine 3 | . 14 14 14 14 7 6 7 7 7 7 7 7 2 . . . . . . . . . . . . . . . . 1 5 . . . . Reactor 3 | . . . . . . . . . . . . . 3 6 6 6 6 5 5 7 5 9 11 11 7 . . . . 3 . 3 4 4 4 Treads 5 | . 28 28 28 28 15 . . . . . . . . . . . . . . . . 6 17 17 14 . . . . . . . . . 7 Leg 1 | . . . . . . . . . . . . . . . . . . . . . 3 21 . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . 6 33 33 33 33 31 35 35 25 . . . . . . . . 7 10 5 . . . Flight 15 | . . . . . 12 38 38 38 38 38 38 38 26 . . . . . . . . . . . 1 21 16 9 10 17 21 32 39 39 24 Device 9 | . . . . . . 7 15 16 15 15 15 15 6 13 13 12 13 3 5 5 8 8 13 11 9 5 1 1 7 12 6 12 12 17 26 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 . . . . 1 4 4 4 Processor 8 | . 12 14 14 14 9 7 7 6 15 15 15 15 6 12 13 13 13 5 5 5 5 5 5 5 5 5 6 7 11 14 14 7 7 6 . Hackware 11 | . . . . . 2 13 7 6 . . . . 23 13 13 13 13 24 23 23 19 11 6 16 16 26 26 15 20 12 13 12 13 16 11 Protection 1 | . . . . . 8 . . . . . . . . . . . . . . . . 6 6 . 4 . . 2 . . 5 2 4 . 1 Ballistic Gun 1 | . 6 . . . . . . . . . . . . . . . . . . . . 7 11 11 8 . . . . . . . . . . Ballistic Cannon 2 | . 12 28 28 28 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 7 7 7 7 7 7 7 7 7 6 2 . . . . 2 . . . . . . 4 10 5 . . . 2 . Piercing Weapon 1 | . . . . . . . . . . . . . . 5 6 9 13 11 11 11 4 . . . . . 1 . . . . 2 . 1 . Special Melee Weapon 1 | . 3 . . . . 2 7 7 7 7 7 7 3 . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 10 16 16 16 16 32 28 25 28 21 21 21 21 28 32 30 30 30 43 45 43 47 78 78 71 71 16 17 21 8 56 20 64 63 90 119 Greatest Support 366 | 40 40 40 40 40 60 30 30 30 30 30 30 30 45 61 45 45 52 61 45 54 90 240 240 240 263 16 22 22 13 29 29 66 68 89 366 Greatest Overweight (x) 4 | . . . . . 1 . . . . . . . 3 . . . . . . . 2 . . . 2 . 1 . . 4 . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 10 10 15 15 Average Capacity 9 | 7 8 8 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 6 10 11 15 Most Carried 15 | 8 8 8 8 8 8 8 8 8 8 8 8 8 9 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 10 10 15 15 Average Carried 8 | 5 7 8 8 8 7 7 8 7 8 8 8 8 6 7 8 9 10 9 10 10 9 9 9 10 9 9 9 5 5 4 4 6 9 10 13 Final Capacity 15 | 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 10 10 15 15 Final Carried 15 | 8 8 8 8 8 7 8 8 8 8 8 8 8 9 8 10 10 10 10 10 10 9 10 10 10 10 10 10 5 5 5 5 9 10 15 12 Class Distribution -------------------- 18% | Hacker-Scout 14% | Scout 13% | Mutant 11% | Hacker-Mutant 10% | Hacker-Sprinter 7% | Scavenger-Mutant 4% | Commander-Skirmisher 4% | Wizard-Sprinter 3% | Scavenger-Skirmisher 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Ninja | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Scout | -5/Factory Hacker-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Commander-Skirmisher | -5/Archives Scavenger-Skirmisher | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Scout | -2/Research Hacker-Ninja | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Res Acc Com Matter Collected 5322 | 178 332 . . . 257 121 . 184 16 19 . . 60 88 109 32 . 138 . 70 185 294 345 132 966 . 76 287 35 155 27 268 110 240 598 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7156 | . 339 . . . 203 80 . 184 . . . 26 300 42 . . . 269 . 28 604 173 549 214 1950 . 105 201 . 57 . 316 79 587 850 Parts 378 | . 23 . . . 11 7 . 25 . . . 3 13 3 . . . 7 . 3 20 8 35 14 92 . 7 5 . . . 15 2 36 49 Haulers Intercepted 9 | . 2 . . . 1 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 . 1 . Recyclers Shooed 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . 3 . 3 . . . . . . . . . . . . . 8 . . 1 . . . . Prevented 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 74 | . 7 . . . 4 . . . . . . . . 2 . . . . . . 4 2 3 3 27 . 1 3 . 1 . . 1 6 10 Melee 8 | . . . . . . . . . . . . . . 2 . . . . . . 4 . . . . . . 2 . . . . . . . Guns 40 | . 2 . . . 1 . . . . . . . . . . . . . . . . 2 3 3 26 . 1 1 . 1 . . . . . Cannons 24 | . 5 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 10 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Classes Destroyed 18 | . 4 . . . 2 2 . . . . . 1 . . . . . 1 . . 1 1 . . 5 . . . . . . . . 1 . Worker 6 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . Builder 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . 1 . . . . 1 . . . Tunneler 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . . . 1 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 . 1 . Recycler 7 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 1 . . . . . . 1 . 1 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Operator 13 | . . . . . 1 . . 1 . . . . 1 . . . . . . . 1 . 8 . . . . . . . . 1 . . . Watcher 17 | . 3 . . . . . . 4 . . . . 4 . . . . . . 1 1 1 . 1 . . 1 . . . . 1 . . . Swarmer 17 | . 3 . . . 2 . . . . . . . . 2 . . . . . . . . . 1 6 . 1 2 . . . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Grunt 18 | . 4 . . . 1 . . . . . . . . . . . . . . . 2 . . 1 10 . . . . . . . . . . Brawler 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . Duelist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Sentry 8 | . . . . . 1 . . . . . . . . . . . . . . . 2 . 3 1 . . . 1 . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Programmer 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 4 7 Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | . 4 . . . 2 2 . 2 . . . 1 2 2 . . . 1 . 1 2 2 4 2 8 . 1 1 . 1 . 2 1 3 3 Combat Bots Only 5 | . 3 . . . 2 . . . . . . . . 2 . . . . . . 2 1 2 1 5 . 1 1 . 1 . . 1 2 3 Max Kills in Single Turn 4 | . 1 . . . 1 1 . 1 . . . 1 1 1 . . . 1 . 1 1 1 2 1 4 . 1 1 . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 808 | . 23 . . . 31 10 . 9 9 . . . 4 11 3 . 3 7 . 3 61 18 16 5 267 . 37 87 21 13 15 16 2 35 102 Missed 268 | . 6 . . . 4 7 . 9 5 . . . 3 8 1 . 2 5 . . 22 4 4 3 59 . 24 31 10 5 9 8 1 19 19 Intercepted 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Damage Taken 10498 | . 235 . . . 439 49 . 57 31 . . . 176 50 36 . 15 149 . 64 905 430 301 91 4173 . 272 981 138 262 159 152 27 260 1046 Core 1697 | . 28 . . . 69 17 . 19 10 . . . . . . . . 18 . . 206 90 . . 266 . 72 387 68 61 45 39 27 35 240 Absorbed by Shields 828 | . . . . . . . . . . . . . . . . . . . . . 12 120 . . . . 10 . . 28 . . . . 658 Reduced by Siege Mode 533 | . . . . . . . . . . . . . . . . . . . . . . . 40 . 485 . . . . . . . . . 8 Redirected to Shielding 213 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156 . . 25 32 . . . Ignored by Resistances 933 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133 800 Regen/Repaired (Parts) 513 | . . . . . . . . . . . . . . . . . . 16 . . 64 . . . . . . . . 12 . 244 . . 177 Core Remaining (%) 83 | 100 . . . 88 87 . . . . . . 93 . . . . 100 . . . . . . 68 . . . . . . 21 97 98 . 82 Volleys Fired 372 | . 34 . . . 25 . . . . . . . . . . . . . . . 2 28 35 14 102 . 1 4 . 5 . 1 7 43 71 Largest 2 | . 2 . . . 2 . . . . . . . . . . . . . . . 2 2 2 2 2 . 1 1 . 1 . 1 1 2 2 Hottest 240 | . 80 . . . 98 . . . . . . . . . . . . . . . 138 240 70 70 70 . 35 35 . 40 . 113 120 240 240 Shots Fired 639 | . 59 . . . 47 . . . . . . . . . . . . . . . 4 44 69 28 204 . 1 5 . 5 . 1 7 51 114 Gun 417 | . 32 . . . 22 . . . . . . . . . . . . . . . 4 44 69 28 204 . 1 5 . 5 . . . . 3 Cannon 218 | . 27 . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 51 107 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kinetic 411 | . 36 . . . 25 . . . . . . . . . . . . . . . . 31 69 28 204 . 1 5 . . . . . . 12 Thermal 194 | . 4 . . . 22 . . . . . . . . . . . . . . . 4 13 . . . . . . . 5 . 1 7 51 87 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 30 | . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Robot Hit Streak 24 | . 5 . . . 6 . . . . . . . . . . . . . . . . 7 16 7 21 . 2 2 . 7 . 8 1 5 24 Robot Miss Streak 6 | . 4 . . . 2 . . . . . . . . . . . . . . . . 2 2 3 6 . . 1 . . . . 1 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . 1 . . . . . . . Secondary Targets 10 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 7 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . Shots Hit Robots 512 | . 34 . . . 34 5 . 10 . . . 4 25 2 . . . 7 . 3 23 26 45 17 148 . 5 7 . 5 . 7 1 26 78 Core Hits 227 | . 16 . . . 10 3 . 5 . . . 1 8 2 . . . 2 . 1 9 13 18 11 80 . 2 4 . 2 . 4 1 9 26 Critical Kills 23 | . . . . . . . . . . . . . . . . . . . . . . . 7 2 12 . . . . . . . . 1 1 Critical Parts Destroyed 30 | . . . . . . . . . . . . . . . . . . . . . . 2 4 4 20 . . . . . . . . . . Critical Strikes 76 | . 2 . . . 5 1 . . . . . . 4 . . . . . . . 6 3 11 6 32 . 2 1 . . . . . 2 1 Burn 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Destroy 52 | . . . . . . . . . . . . . . . . . . . . . . 3 11 6 32 . . . . . . . . . . Blast 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 10 | . . . . . . 1 . . . . . . 4 . . . . . . . 4 . . . . . . . . . . . . 1 . Impale 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 1 . . . . . . . Melee Attacks 296 | . 3 . . . 13 24 . 29 8 5 . 8 51 6 2 2 4 24 . 17 34 . . . 5 . 16 9 8 . 4 13 . 11 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 174 | . . . . . 12 24 . 28 8 5 . 8 50 1 . 1 . . . . 23 . . . . . . 2 8 . . . . 4 . Piercing 116 | . . . . . . . . . . . . . . 5 2 1 4 24 . 17 11 . . . 5 . 16 7 . . 4 13 . 7 . Sneak Attacks 35 | . 3 . . . 1 3 . 3 . . . 1 3 . . . . 3 . 2 5 . . . 1 . 2 1 . . . 4 . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . 2 . Damage Inflicted 19718 | . 526 . . . 685 287 . 453 . . . 187 1013 112 . . . 391 . 224 1308 700 1348 605 5851 . 290 311 . 65 . 453 91 1271 3547 Guns 8799 | . 254 . . . 255 . . . . . . . . . . . . . . . 19 700 1348 605 5414 . 27 100 . 65 . . . . 12 Cannons 5193 | . 272 . . . 303 . . . . . . . . . . . . . . . . . . . . . . . . . . 39 91 953 3535 Explosions 365 | . . . . . . . . . . . . . . . . . . . . . . . . . 365 . . . . . . . . . . Melee 5360 | . . . . . 126 287 . 453 . . . 187 1013 112 . . . 391 . 224 1289 . . . 72 . 263 211 . . . 414 . 318 . Ramming 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9187 | . 342 . . . 303 . . . . . . . . . . . . . . . . 521 1348 605 5414 . 27 100 . . . . . . 527 Thermal 4852 | . 12 . . . 255 . . . . . . . . . . . . . . . 19 179 . . 365 . . . . 65 . 39 91 953 2874 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 318 | . 172 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3413 | . . . . . 126 287 . 453 . . . 187 1013 . . . . . . . 1090 . . . . . . 141 . . . . . 116 . Piercing 1947 | . . . . . . . . . . . . . . 112 . . . 391 . 224 199 . . . 72 . 263 70 . . . 414 . 202 . Highest Corruption 18 | . . . . . . 1 1 1 . . . . 9 9 9 9 . . . . . 12 12 . 6 16 17 18 18 18 . 1 . 3 8 Average Corruption 8 | . . . . . . 1 1 1 . . . . 9 9 9 9 . . . . . 6 8 . 4 9 16 17 18 18 . 1 . 2 5 Corruption Purged 14 | . . . . . . . . 1 . . . . . . . . . . . . . . 12 . . . . . . . . 1 . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Effects 182 | . . . . . . 5 . 4 . . . . 7 16 6 1 . . . . . 12 12 . 16 1 38 22 8 . . 1 . 2 31 Message Errors 45 | . . . . . . 2 . 1 . . . . 1 3 2 1 . . . . . 2 2 . 4 . 8 5 2 . . 1 . . 11 Matter Fused 48 | . . . . . . . . . . . . . 2 6 1 . . . . . . 4 5 . 4 1 9 5 . . . . . 1 10 Heat Flow Errors 25 | . . . . . . 1 . 1 . . . . 3 4 2 . . . . . . 1 1 . 3 . 4 . 1 . . . . . 4 Energy Discharges 19 | . . . . . . . . . . . . . 1 1 . . . . . . . 2 1 . 2 . 5 3 1 . . . . 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Data Loss (minor) 19 | . . . . . . 2 . 2 . . . . . 1 1 . . . . . . 2 1 . . . 3 3 3 . . . . . 1 Data Loss (major) 5 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 3 . . . . . . . Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 2 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overflow Damage 1130 | . . . . . . . . 68 . . . 29 89 . . . . 82 . 105 208 . . . 108 . 178 45 . . . 90 . 61 67 Projectiles 128 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 67 Explosions 81 | . . . . . . . . . . . . . . . . . . . . . . . . . 81 . . . . . . . . . . Melee 921 | . . . . . . . . 68 . . . 29 89 . . . . 82 . 105 208 . . . 27 . 178 45 . . . 90 . . . Knockbacks 7 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 370 | . 249 . . . 360 178 16 109 22 17 8 21 282 146 147 . . . . . 12 283 311 48 243 . 198 13 84 12 18 249 255 370 199 Average Temperature 59 | . 67 . . . 119 17 8 8 8 6 4 7 61 66 78 . . . . . 7 89 107 13 51 . 89 11 54 6 11 80 85 81 90 Received Heat Transfer 1136 | . 114 . . . 144 9 . . 12 . . . 9 . . . . 36 . 18 178 27 18 21 448 . . 9 9 32 18 30 . . 4 Effects 5 | . 1 . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 13 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 6 . . . . . . . . . 3 Total Turns 362 | . . . . . . . . . . . . . . . . . . . . . . . 46 2 232 . . . . . . . . . 82 Longest Duration 90 | . . . . . . . . . . . . . . . . . . . . . . . 22 2 90 . . . . . . . . . 41 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 13 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . 3 6 Heat Transferred 4180 | . 37 . . . 851 . . . . . . . . . . . . . . . 19 315 . . 300 . . . . 166 . 37 74 740 1641 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Res Acc Com Peak Influence 1472 | . 123 . . . 369 702 138 226 . . . . 317 . . . . 214 22 220 404 365 422 1472 1401 411 388 . . . . 672 217 320 343 Initial 711 | . . . . . . 114 93 96 . . . . 9 . . . . . 7 11 107 175 120 86 711 366 287 . . . . 450 123 74 14 Average 275 | . 69 . . . 112 334 122 98 . . . . 149 . . . . 79 17 78 246 305 309 613 991 382 130 . . . . 487 132 203 208 Maximum Alert Level 4 | . . . . . 1 3 . 1 . . . . 1 . . . . 1 . 1 2 1 2 4 4 2 1 . . . . 2 1 1 1 Low Security (%) 48 | 100 100 100 . 100 69 32 100 94 . . . . 68 . . . . 80 100 94 16 8 4 14 . . 81 . . . . . 81 46 51 Level 1 31 | . . . . . 30 31 . 5 . . . . 31 . . . . 19 . 5 77 91 68 27 . 87 18 . . . . 6 18 53 48 Level 2 9 | . . . . . . 34 . . . . . . . . . . . . . . 5 . 26 19 . 12 . . . . . 93 . . . Level 3 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . 22 71 . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . 16 28 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 78 | . . . . . 4 12 . 2 . . . . 6 . . . . 1 . 2 2 1 . 8 8 . 8 . . . 1 11 4 5 3 Investigation 40 | . . . . . 2 8 . 2 . . . . 1 . . . . 1 . 2 1 1 . 4 . . 7 . . . . 7 3 1 . Extermination 8 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . 1 . . . . . . 2 1 Reinforcement 17 | . . . . . 1 1 . . . . . . 3 . . . . . . . 1 . . 2 . . . . . . . 4 1 2 2 Assault 11 | . . . . . . 2 . . . . . . . . . . . . . . . . . 2 6 . . . . . 1 . . . . Garrison 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Res Acc Com Distress Signals 28 | . 1 . . . 4 . . 1 . . . . . . . . . 1 . . 4 2 . 1 1 . 1 . . . 1 6 2 2 1 Communications Jammed 198 | . . . . . . . . . . . . . . . . . . . . . 63 67 1 1 65 . 1 . . . . . . . . Distress Signals 198 | . . . . . . . . . . . . . . . . . . . . . 63 67 1 1 65 . 1 . . . . . . . . Times Spotted 436 | . 14 . . . 26 24 5 10 1 5 . 4 15 10 2 . 2 13 6 9 23 12 10 20 54 5 27 19 3 44 17 16 7 15 18 Peak Tracking Total 16 | . 5 . . . 6 10 5 2 1 5 . 4 6 7 3 . 2 5 6 7 11 5 1 4 8 6 5 13 3 14 16 7 2 3 4 Tactical Retreats 63 | . . . . . 4 7 . 2 1 3 . 2 4 . 1 . . 3 1 2 5 . . . 3 . 7 7 1 2 . 2 . 3 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 23 | . 1 . . . . 1 . 2 . . . . 2 . . . . 1 . . 6 . . 1 3 . 2 1 . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 313 | . 156 . . . 17 59 . 81 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 49 | . 11 . . . 3 7 . 9 . . . . . . . . . . . . . . . . . . 13 . . . . 6 . . . Reused 16 | . 1 . . . 1 3 . 1 . . . . . 1 . . . 1 1 . . . . . . . 5 . . . . 2 . . . Traps Extracted 10 | . . . . . . 6 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . 4 . . . . . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . Triggered 33 | . 1 . . . 1 4 . 1 . . . 3 . 1 1 . . 1 . . . . . . . . 5 . . 13 . 2 . . . Most Traps Carried 5 | . . . . . . 5 2 4 4 4 4 4 4 4 3 3 3 3 2 . . . . . . . . . . . . . . . . Objects Rigged 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 37 | . 3 . . . 2 2 . 1 . . . . 1 . . . . . . 1 2 2 3 6 12 . . . . . . 1 . 1 . Max in Single Turn 7 | . 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 1 1 1 1 7 . . . . . . . . 1 . Garrison Access 15 | . . . . . 1 2 . 2 . . . . 2 . . . . 1 . 2 . . . 1 . . 1 . . . . 1 . 2 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 160 | . 4 . 2 . 8 17 . 15 . 1 4 . 15 2 1 1 . 9 . 6 7 2 . 5 5 . 15 1 . 3 . 11 4 13 9 Terminals 94 | . 4 . . . 6 8 . 10 . . . . 8 1 . . . 6 . 2 5 2 . 5 4 . 9 . . . . 5 4 8 7 Fabricators 14 | . . . . . . 4 . 1 . . . . 1 . . . . . . 1 . . . . . . 4 . . . . 2 . 1 . Repair Stations 5 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . 2 Recycling Units 8 | . . . . . 1 2 . 1 . . . . 2 . . . . 1 . . 1 . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . 1 . 1 . . . . 2 . . . . . . 1 . . . . 1 . 1 . . . . 2 . 2 . Garrison Access 14 | . . . . . 1 2 . 2 . . . . 2 . . . . 1 . 2 . . . . . . 1 . . . . 1 . 2 . Total Hacks 823 | . 14 . 3 . 33 67 . 60 . 8 29 . 58 7 1 3 . 68 . 33 55 3 . 12 51 . 136 1 . 6 . 54 19 70 32 Successful 417 | . 7 . 3 . 8 29 . 29 . 8 29 . 32 7 1 3 . 26 . 11 18 1 . 4 18 . 95 1 . 6 . 26 7 33 15 Failed 405 | . 7 . . . 25 38 . 31 . . . . 26 . . . . 42 . 22 37 2 . 8 33 . 40 . . . . 28 12 37 17 Catastrophic 70 | . 1 . . . 6 3 . 2 . . . . 5 . . . . 9 . 3 10 2 . 3 6 . 4 . . . . 6 1 7 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Manual 343 | . 8 . 1 . 22 27 . 34 . . . . 24 . . . . 37 . 5 32 2 . 10 25 . 59 . . 1 . 25 6 17 8 Terminals 561 | . 14 . . . 23 30 . 47 . . . . 35 6 . . . 55 . 10 46 3 . 12 45 . 113 . . . . 29 19 52 22 Fabricators 51 | . . . . . . 16 . 2 . . . . 3 . . . . . . 3 . . . . . . 14 . . . . 8 . 5 . Repair Stations 27 | . . . . . . . . . . . . . . . . . . 8 . . 3 . . . . . . . . . . 6 . . 10 Recycling Units 35 | . . . . . 6 8 . 3 . . . . 8 . . . . 4 . . 6 . . . . . . . . . . . . . . Scanalyzers 62 | . . . . . . 6 . 4 . . . . 6 . . . . . . 15 . . . . 6 . 8 . . . . 9 . 8 . Garrison Access 35 | . . . . . 4 7 . 4 . . . . 6 . . . . 1 . 5 . . . . . . 1 . . . . 2 . 5 . Terminal Hacks 266 | . 7 . 3 . 5 11 . 20 . 8 29 . 15 7 1 3 . 14 . 1 13 1 . . 14 . 65 1 . 6 . 10 7 18 7 Record 38 | . . . 2 . . . . . . 8 11 . . 6 . . . . . . . 1 . . . . 5 . . 5 . . . . . Part Schematic 35 | . . . . . 2 2 . 2 . . 10 . 1 . . 3 . . . . . . . . 3 . 12 . . . . . . . . Robot Schematic 10 | . . . . . . . . . . . 5 . . . . . . 1 . . . . . . . . 3 . . . . . . 1 . Robot Analysis 14 | . 2 . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 4 . . . . . 1 4 . Prototype ID Bank 24 | . 2 . . . 1 . . 8 . . 3 . 2 . . . . 1 . . 1 . . . . . 4 . . . . . . 1 1 Open Door 5 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . 1 . . . . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . Branch Access Points 9 | . . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . 1 1 . Emergency Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machine Index 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . Terminal Index 11 | . . . . . 1 1 . 1 . . . . 1 . . . . 1 . . 1 . . . 1 . 1 . . . . 1 . 1 1 Fabricator Index 6 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 . 1 . Garrison Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 7 | . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . 1 . 3 . . . . . . . . Unreport Threat 23 | . . . . . 1 2 . 1 . . . . 3 . . . . 1 . . 1 . . . 3 . 5 . . . . 2 1 3 . Locate Traps 14 | . 1 . . . . 2 . 1 . . . . 2 . . . . . . . 3 . . . 1 . 1 . . . . 1 1 . 1 Reprogram Traps 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Security Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Patrol Status 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . Garrison Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 6 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . 3 . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . Hauler Manifests 8 | . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . 2 . . . . 1 . . . Registered Components 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 3 . . . . 1 1 . 1 Registered Prototypes 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . 1 . Zone Layout 10 | . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . . 1 . 2 . . . . 1 . 2 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 23 | . . . . . . 7 . 2 . . . . . . . . . . . . . . . . . . 9 . . . . 4 . 1 . Load Schematic 12 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . 5 . . . . 2 . 1 . Build 11 | . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . Repair Station Hacks 16 | . . . . . . . . . . . . . . . . . . 4 . . 2 . . . . . . . . . . 4 . . 6 Scan Component 9 | . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . 2 . . 3 Repair 7 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 2 . . 3 Recycling Unit Hacks 11 | . . . . . 1 2 . . . . . . 5 . . . . 2 . . 1 . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 9 | . . . . . 1 2 . . . . . . 3 . . . . 2 . . 1 . . . . . . . . . . . . . . Scanalyzer 40 | . . . . . . 3 . 1 . . . . 6 . . . . . . 7 . . . . 4 . 7 . . . . 5 . 7 . Insert Component 20 | . . . . . . 2 . 1 . . . . 2 . . . . . . 3 . . . . 2 . 3 . . . . 3 . 4 . Analyze 20 | . . . . . . 1 . . . . . . 4 . . . . . . 4 . . . . 2 . 4 . . . . 2 . 3 . Garrison Access Hacks 12 | . . . . . 1 . . 2 . . . . 2 . . . . 1 . 2 . . . . . . 1 . . . . 1 . 2 . Seal Access 12 | . . . . . 1 . . 2 . . . . 2 . . . . 1 . 2 . . . . . . 1 . . . . 1 . 2 . Unauthorized Hacks 49 | . . . . . 1 6 . 4 . . . . 4 . . . . 5 . 1 2 . . 4 . . 13 . . . . 2 . 5 2 Terminals 32 | . . . . . . 2 . 3 . . . . 2 . . . . 4 . . 2 . . 4 . . 7 . . . . 1 . 5 2 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assimilate 10 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . 3 1 Botnet 12 | . . . . . . 2 . 1 . . . . 1 . . . . 2 . . 1 . . . . . 2 . . . . . . 2 1 Detonate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operators 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . Sabotage 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Fabricators 7 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 5 . . . . . . . . Prioritize 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 1 2 . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 5 | . . . . . 1 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Extract 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 121 | . 4 . . . 8 17 . 13 . . . . 13 . . . . 7 . 3 6 1 . 3 4 . 12 . . . . 10 4 10 6 Full Trace Events 28 | . . . . . 1 7 . 2 . . . . 1 . . . . 1 . 1 1 1 . . . . 5 . . . . 4 3 1 . Feedback Events 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Corruption 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hackware Fried 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Schematics Acquired 14 | . . . . . . . . . . . 5 . . . . 4 . 1 . . . . . . . . 3 . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 68 | . . . . . 2 5 . 2 . . 10 . 3 . . 17 . . . 3 . . . . 5 . 16 . . . . 2 . 3 . Parts Built 12 | . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 703 | . . . . . . 305 . 36 . . . . . . . . . . . . . . . . . . 278 . . . . 84 . . . Total Part Build Rating 53 | . . . . . . 19 . 3 . . . . . . . . . . . . . . . . . . 17 . . . . 14 . . . Parts Repaired 7 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 2 . . 3 Time 301 | . . . . . . . . . . . . . . . . . . 50 . . 80 . . . . . . . . . . 82 . . 89 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . 2 4 . . . . . . 3 . . . . . . . 7 . . . . . . . . . . . . . . Parts Scanalyzed 17 | . . . . . . 2 . 1 . . . . 1 . . . . . . 3 . . . . 2 . 3 . . . . 2 . 3 . Part Schematics Acquired 14 | . . . . . . 1 . . . . . . 2 . . . . . . 3 . . . . 2 . 2 . . . . 1 . 3 . Parts Damaged 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . 3 . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 4 1 . 2 Non-combat 6 | . 3 . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 . 2 Robot Hacks Applied 8 | . 3 . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 parse_system 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 find_fabricator 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . find_recycling 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_station 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machine Destruction 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 . . Autooverrided 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 . . Robots Rewired 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Res Acc Com Total Allies 47 | . . . . 2 . . . 2 . . . . 1 . . . . . 1 . 24 5 . . . . 2 . . . 1 5 1 2 1 Largest Group 12 | . . . . 2 2 . . 2 . . . . 1 1 1 . . . 1 . 11 12 10 9 2 . 2 . . . 1 1 1 2 1 Highest-Rated Group 819 | . . . . 49 49 . . 36 . . . . 26 26 26 . . . 31 . 443 819 759 607 180 . 20 . . . 47 56 148 90 45 Highest-Rated Ally 159 | . . . . 31 31 . . 26 . . . . 26 26 26 . . . 31 . 159 159 152 96 96 . 10 . . . 47 56 148 45 45 Total Orders 12 | . . . . . . . . . . . . . . 1 1 . . . . . . 2 4 4 . . . . . . . . . . . STAY 6 | . . . . . . . . . . . . . . 1 . . . . . . . 1 2 2 . . . . . . . . . . . FOLLOW 6 | . . . . . . . . . . . . . . . 1 . . . . . . 1 2 2 . . . . . . . . . . . Ally Attacks 339 | . . . . . 42 . . . . . . . . . . . . . 9 . 98 74 6 81 19 . . . . . 4 6 . . . Total Damage 9104 | . . . . . 632 . . . . . . . . . . . . . 107 . 2307 1772 227 3035 788 . . . . . 136 100 . . . Kills 73 | . . . . . 11 . . . . . . . . . . . . . . . 20 9 1 27 4 . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 14 | . 2 . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 4 . . . . . 1 4 . Derelict Logs Recovered 10 | . . . . . . . . . . . . 2 . 1 3 1 1 . . . . . . . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Traps 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Res Acc Com Turns Passed 18334 | 75 1242 104 367 205 679 819 30 736 655 294 119 1181 471 397 224 326 606 581 74 265 1140 770 567 391 1065 24 743 526 179 667 123 692 144 836 1017 Spaces Moved 21879 | 40 457 65 229 129 578 1756 116 1558 337 368 86 768 973 490 401 820 452 780 131 683 864 319 121 208 488 78 1650 916 416 757 395 1575 518 1405 952 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2098 | 37 457 65 229 129 226 . . . . . . . . . . . . . . . . 160 121 208 337 . . . . . . . . . 129 Legs 236 | . . . . . . . . . . . . . . . . . . . . . 77 159 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5125 | . . . . . . . . . . . . . 172 490 401 820 452 780 131 683 787 . . . . . . . . 138 . 271 . . . Flight 14417 | . . . . . 352 1756 116 1558 337 368 86 768 801 . . . . . . . . . . . 151 78 1650 916 416 619 395 1304 518 1405 823 Fastest Speed 7 | 50 160 160 160 160 31 23 23 23 23 23 23 23 23 16 34 34 22 16 32 28 15 120 160 160 26 26 23 23 29 23 23 13 10 10 7 Average Speed 40 | 151 160 160 160 160 81 24 23 23 23 23 23 23 25 33 34 36 37 36 32 29 39 140 160 160 119 26 28 31 31 62 25 22 11 10 29 Slowest Speed 260 | 160 160 160 160 160 160 28 23 23 23 23 23 23 200 34 34 38 38 38 32 32 260 160 160 160 195 26 112 35 32 250 26 88 13 73 225 Overloaded Moves 370 | . . . . . . . . . . . . . . 20 . . 3 5 . . 50 . . . . . 15 103 13 41 23 75 . . 22 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 61 | . . . . . 2 7 2 12 . . . . 4 . . . . . . . . . . . 1 . 9 2 . 2 3 4 2 5 6 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 73 9 63 30 57 41 72 38 54 55 69 90 29 54 53 83 63 22 78 27 78 82 82 26 16 81 34 80 59 72 59 47 17 33 28 Regions Visited 35 Branch Regions 20 Pre-discovered Areas 5 | . . . 1 . . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Known Exits Taken 17 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 . . . 1 . . 1 . . . 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . 1 1 1 . . . . 1 1 1 . . . . . Scrap Searched 22 | . . . . 2 . . . . 1 2 . 4 . 1 2 2 . . . . . . . . . . . 3 2 . 3 . . . . Spaces Dug 153 | . . . . . 9 16 . 14 8 5 . 3 13 3 2 . 3 12 . 10 1 . . . 2 . 8 . 4 . 4 5 5 21 5 Terrain Destroyed 264 | . . . . . 9 16 . 14 8 5 . 3 13 3 2 . 3 12 . 10 1 4 19 11 49 . 8 3 4 . 4 5 5 32 21 Melee 126 | . . . . . 9 16 . 14 8 5 . 3 13 3 2 . 3 12 . 10 1 . . . 2 . 8 . 4 . 4 5 . 4 . Projectile 124 | . . . . . . . . . . . . . . . . . . . . . . 4 19 11 33 . . 3 . . . . 5 28 21 AOE 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Res Acc Com Total 30151 | 53 906 65 230 128 719 2099 116 1881 901 569 184 1760 1121 713 484 843 880 1040 161 724 1609 603 425 237 752 81 1876 1126 454 942 405 1887 595 2015 1567 Wait 6538 | . 227 . . . 45 217 3 186 557 197 99 983 67 211 74 . 426 224 27 23 584 212 259 14 118 2 183 172 31 148 . 234 51 509 455 Move 21736 | 39 456 64 228 128 573 1742 112 1536 336 367 85 767 966 489 400 819 451 780 130 682 863 318 120 207 486 77 1631 912 415 753 388 1566 513 1395 942 Hop 50 | . . . . . 2 7 1 9 . . . . 2 . . . . . . . . . . . 1 . 9 1 . 1 3 4 2 4 4 Pick Up 160 | 10 8 . 1 . 9 14 . 6 . . . . 7 1 2 3 . 4 . 1 6 10 4 . 9 1 7 4 . 3 1 17 6 15 11 Fast Attach 156 | 2 3 . . . 6 10 . 6 . . . . 8 1 3 8 . 4 . . 13 8 2 1 11 . 6 8 2 12 2 17 4 7 12 Attach 54 | 2 3 . . . 5 2 . 1 . . . . 2 . . . . . . . 2 1 . . 6 . 4 4 . 2 1 7 1 7 4 Detach 30 | . 1 . . . 3 . . 1 . . . . . . . 1 . . . . . . . . 3 . 4 2 . 4 1 4 . 4 2 Swap 129 | . 8 . . . 6 4 . 5 . . . 1 3 4 . 1 . 5 2 2 5 6 1 1 3 . 4 1 . 2 1 4 4 10 46 Drop 219 | . 7 . 1 . 14 16 . 11 . . . 1 10 1 3 10 . 3 . 1 15 20 4 . 8 1 9 9 . 12 4 20 7 12 20 Fire 372 | . 34 . . . 25 . . . . . . . . . . . . . . . 2 28 35 14 102 . 1 4 . 5 . 1 7 43 71 Melee 274 | . 3 . . . 13 24 . 29 8 5 . 8 48 5 2 1 3 19 . 15 29 . . . 5 . 16 9 6 . 4 13 . 9 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . . . 10 . . . . 8 . . . . . . . 30 . . . . . 2 . . . . . . . . Rewire 60 | . . . . . . . . . . . . . . . . . . . . . 60 . . . . . . . . . . . . . . Trap 321 | . 156 . . . 17 63 . 81 . . . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Waste -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command Free Derelict Territories History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 870 | -10/Materials | Discovered new exit (range 14) 1016 | -10/Materials | Discovered new exit (range 16) 1201 | -10/Materials | Discovered new exit (range 16) 1272 | -10/Materials | Discovered new exit (range 6) 1318 | -10/Materials | Entered Mines 1332 | -10/Mines | Met a Derelict bent on vengeance 1379 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1381 | -10/Mines | Discovered new exit (range 5) 1422 | -10/Mines | Entered Exiles 1461 | -10/Exiles | Met 8R-AWN 1485 | -10/Exiles | Met EX-HEX 1531 | -10/Exiles | Met EX-BIN 1550 | -10/Exiles | Aligned with FarCom system 1552 | -10/Exiles | Given EX-Vault access code 1595 | -10/Exiles | Opened EX-Vault 1610 | -10/Exiles | Found Superbattery 1643 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1686 | -10/Exiles | Met EX-DEC 1701 | -10/Exiles | Learned location of Zion (-6) 1771 | -10/Exiles | Discovered new exit (range 14) 1789 | -10/Exiles | Left Exiles lab with Superbattery 1789 | -10/Exiles | Entered Mines 1877 | -9/Mines | Discovered new exit (range 14) 1994 | -9/Mines | Entered Materials 1994 | -8/Materials | Accompanied by 2 allies 1994 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1999 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2409 | -8/Materials | Garrison activated, responded to threat 2662 | -8/Materials | Discovered new exit (range 11) 2673 | -8/Materials | Entered Factory 2673 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2697 | -7/Factory | Discovered new exit (range 10) 2796 | -7/Factory | Fabricated Hacking Suite (x1) 2845 | -7/Factory | Discovered new exit (range 4) 2865 | -7/Factory | Identified exit to Lower Caves 2971 | -7/Factory | Fabricated Imp. VTOL Module? 3001 | -7/Factory | Fabricated Imp. Trap Scanner? 3109 | -7/Factory | System Shield fried by hacking feedback 3109 | -7/Factory | Hacking Suite fried by hacking feedback 3120 | -7/Factory | Fabricated Imp. VTOL Module? 3357 | -7/Factory | Cargo convoy interrupted 3492 | -7/Factory | Manually triggered Chute Trap 3492 | -7/Factory | Sucked down chute 3492 | -7/Factory | Entered Waste 3495 | -7/Waste | Spotted C-40 Crusher 3496 | -7/Waste | Spotted C-40 Crusher 3496 | -7/Waste | Spotted C-40 Crusher 3498 | -7/Waste | Spotted C-40 Crusher 3512 | -7/Waste | Spotted C-40 Crusher 3513 | -7/Waste | Discovered new exit (range 14) 3513 | -7/Waste | Spotted C-40 Crusher 3522 | -7/Waste | Entered Factory 3751 | -7/Factory | Fabricated Hacking Suite? 3938 | -7/Factory | Discovered new exit (range 13) 4230 | -7/Factory | Discovered new exit (range 9) 4258 | -7/Factory | Entered Lower Caves 4260 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4276 | -7/Lower Caves | Build established: Scout 4320 | -7/Lower Caves | Encountered a Warlord checkpoint 4888 | -7/Lower Caves | Discovered new exit (range 7) 4913 | -7/Lower Caves | Identified exit to Lower Caves 4913 | -7/Lower Caves | Entered another Lower Caves area 4925 | -7/Lower Caves | Discovered new exit (range 16) 4928 | -7/Lower Caves | Identified exit to Factory 5022 | -7/Lower Caves | Discovered new exit (range 6) 5023 | -7/Lower Caves | Identified exit to Data Miner 5049 | -7/Lower Caves | Learned location of 1 exit from Research 5049 | -7/Lower Caves | Learned Armory trap positions 5049 | -7/Lower Caves | Learned Factory stockpile data 5049 | -7/Lower Caves | Learned Factory security intel 5207 | -7/Lower Caves | Entered Data Miner 5207 | -7/Data Miner | Discovered new exit (range 6) 5212 | -7/Data Miner | Met Data Miner 5216 | -7/Data Miner | Learned location of Section 7 (-3) 5216 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5320 | -7/Data Miner | Received God Mode back door access code from Data Miner 5326 | -7/Data Miner | Identified exit to Proximity Caves 5326 | -7/Data Miner | Entered Proximity Caves 5327 | -6/Proximity Caves | Learned Factory security intel 5396 | -6/Proximity Caves | Learned Factory garrison access intel 6107 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6124 | -6/Proximity Caves | Discovered exit to Factory (range 7) 6507 | -6/Proximity Caves | Entered Factory 6507 | -6/Factory | Evolved 2 slots: Utility x2 6510 | -6/Factory | Loaded intel: 4 garrison access locations 6527 | -6/Factory | Identified exit to Lower Caves 6639 | -6/Factory | Discovered new exit (range 19) 6667 | -6/Factory | Garrison activated, responded to threat 6777 | -6/Factory | Crushed by falling debris 6811 | -6/Factory | Build established: Hacker-Scout 6978 | -6/Factory | Entered Lower Caves 6978 | -6/Lower Caves | Accompanied by 1 ally 7001 | -6/Lower Caves | Encountered a Warlord checkpoint 7049 | -6/Lower Caves | Identified exit to Lower Caves 7372 | -6/Lower Caves | Learned Armory emergency access door positions 7372 | -6/Lower Caves | Learned Extension stockpile data 7372 | -6/Lower Caves | Learned Research garrison access intel 7373 | -6/Lower Caves | Attracted the attention of an 0b10 base 7375 | -6/Lower Caves | Entered another Lower Caves area 7375 | -6/Lower Caves | Accompanied by 1 ally 7394 | -6/Lower Caves | Learned location of 1 exit from Factory 7533 | -6/Lower Caves | Encountered a Warlord checkpoint 7570 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 7575 | -6/Lower Caves | Discovered new exit (range 7) 7598 | -6/Lower Caves | Identified exit to Zion 7599 | -6/Lower Caves | Entered Zion 7613 | -6/Zion | System corruption cleaned by Quarantine Array 7649 | -6/Zion | Discovered new exit (range 15) 7678 | -6/Zion | Found Prototype Processor 7678 | -6/Zion | Identified Exp. Melee Analysis Suite 7681 | -6/Zion | Found Prototype Processor 7681 | -6/Zion | Identified Exp. Targeting Computer 7684 | -6/Zion | Found Prototype Processor 7684 | -6/Zion | Identified Exp. Signal Interpreter 7686 | -6/Zion | Found Prototype Processor 7686 | -6/Zion | Identified Spectral Analyzer 7689 | -6/Zion | Found Exp. Signal Interpreter 7691 | -6/Zion | Found Prototype Processor 7691 | -6/Zion | Identified Exp. Target Analyzer 7693 | -6/Zion | Found Prototype Processor 7693 | -6/Zion | Identified Exp. Core Analyzer 7741 | -6/Zion | Found CR-A16's Pointy Stick 7788 | -6/Zion | Given the Hacking Drone Bay 7799 | -6/Zion | Rebuked by Imprinter 7824 | -6/Zion | Learned location of Quarantine (-3) 7869 | -6/Zion | Learned location of Warlord (-4) 7882 | -6/Zion | Identified exit to Deep Caves 7925 | -6/Zion | Identified exit to Proximity Caves 7925 | -6/Zion | Entered Proximity Caves 7926 | -5/Proximity Caves | Identified exit to Factory 8232 | -5/Proximity Caves | Learned location of 1 exit from Factory 8531 | -5/Proximity Caves | Entered Factory 8531 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8532 | -5/Factory | Identified exit to Extension 8533 | -5/Factory | Identified exit to Factory 8727 | -5/Factory | Identified exit to Upper Caves 8852 | -5/Factory | Repaired Broken Cld. Aerolev Unit 8916 | -5/Factory | Build established: Hacker-Mutant 9112 | -5/Factory | Sucked down chute 9112 | -5/Factory | Entered Waste 9113 | -5/Waste | Met a frightened Derelict 9115 | -5/Waste | Spotted C-40 Crusher 9115 | -5/Waste | Spotted C-40 Crusher 9118 | -5/Waste | Spotted C-40 Crusher 9145 | -5/Waste | Spotted C-40 Crusher 9153 | -5/Waste | Spotted C-40 Crusher 9154 | -5/Waste | Spotted C-40 Crusher 9162 | -5/Waste | Discovered new exit (range 16) 9186 | -5/Waste | Entered Factory 9219 | -5/Factory | Discovered exit to Factory (range 7) 9451 | -5/Factory | Entered Extension 9472 | -5/Extension | Disrupted transfer network 9559 | -5/Extension | Build established: Hacker-Scout 9590 | -5/Extension | Repaired Cld. Aerolev Unit 9622 | -5/Extension | Rescued a captive Derelict 9629 | -5/Extension | Rescued a captive Derelict 9682 | -5/Extension | Rescued a captive Derelict 9690 | -5/Extension | Rescued a captive Derelict 9693 | -5/Extension | Rescued a captive Derelict 9966 | -5/Extension | Spotted B-75 Beast 9971 | -5/Extension | Spotted B-75 Beast 9980 | -5/Extension | Rescued a captive Derelict 9981 | -5/Extension | Rescued a captive Derelict 10013 | -5/Extension | Lost 7 parts (2p2n2u1w) 10020 | -5/Extension | Lost 5 allies 10023 | -5/Extension | Rescued A7 10244 | -5/Extension | Rescued a captive Derelict 10246 | -5/Extension | Rescued a captive Derelict 10246 | -5/Extension | Rescued a captive Derelict 10258 | -5/Extension | Build established: Hacker-Mutant 10345 | -5/Extension | Rescued a captive Derelict 10557 | -5/Extension | Discovered exit to Factory (range 10) 10558 | -5/Extension | Discovered new exit (range 6) 10591 | -5/Extension | Entered Cetus 10591 | -5/Cetus | Accompanied by 11 allies (A7) 10596 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 10619 | -5/Cetus | Spotted Cetus Guard 10619 | -5/Cetus | Spotted Cetus Guard 10620 | -5/Cetus | Spotted Cetus Guard 10622 | -5/Cetus | Spotted Cetus Guard 10631 | -5/Cetus | Allies destroyed Cetus Guard 10640 | -5/Cetus | Allies destroyed Cetus Guard 10642 | -5/Cetus | Allies destroyed Cetus Guard 10643 | -5/Cetus | Allies destroyed Cetus Guard 10734 | -5/Cetus | Build established: Scavenger-Mutant 10787 | -5/Cetus | Escorted A7 to Cetus Mainframe 10799 | -5/Cetus | Started Cetus Manufacturing Module 10824 | -5/Cetus | Manufactured an Enhanced Grunt 10849 | -5/Cetus | Manufactured an Enhanced Grunt 10874 | -5/Cetus | Manufactured an Enhanced Grunt 10899 | -5/Cetus | Manufactured an Enhanced Grunt 10924 | -5/Cetus | Manufactured an Enhanced Grunt 10978 | -5/Cetus | Discovered new exit (range 16) 11004 | -5/Cetus | Spotted Cetus Guard 11004 | -5/Cetus | Spotted Cetus Guard 11012 | -5/Cetus | Allies destroyed Cetus Guard 11012 | -5/Cetus | Spotted Cetus Guard 11016 | -5/Cetus | Spotted Cetus Guard 11020 | -5/Cetus | Destroyed Cetus Guard 11028 | -5/Cetus | Allies destroyed Cetus Guard 11037 | -5/Cetus | Allies destroyed Cetus Guard 11048 | -5/Cetus | Discovered exit to Factory (range 16) 11055 | -5/Cetus | Met Revision 17 11068 | -5/Cetus | System corruption reached 10% 11197 | -5/Cetus | Found a strange terminal 11361 | -5/Cetus | Entered Archives 11361 | -5/Archives | Accompanied by 10 allies (A7) 11365 | -5/Archives | Build established: Commander-Skirmisher 11366 | -5/Archives | Received a hacking code to weaken MAIN.C 11441 | -5/Archives | Discovered exit to Factory (range 18) 11668 | -5/Archives | Discovered new exit (range 19) 11772 | -5/Archives | Discovered new exit (range 20) 11928 | -5/Archives | Entered Hub_04(d) 11928 | -5/Hub_04(d) | Accompanied by 9 allies 12192 | -5/Hub_04(d) | Network Hub disabled 12228 | -5/Hub_04(d) | First assault squad dispatched 12254 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 12266 | -5/Hub_04(d) | Build established: Scavenger-Skirmisher 12292 | -5/Hub_04(d) | Network Hub disabled 12319 | -5/Hub_04(d) | Entered Factory 12319 | -4/Factory | Accompanied by 2 allies 12319 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12526 | -4/Factory | Identified exit to Upper Caves 12526 | -4/Factory | Identified exit to Armory 12600 | -4/Factory | First assault squad dispatched 13201 | -4/Factory | Build established: Scavenger-Mutant 13211 | -4/Factory | Lost 5 parts (2p2n1u) 13349 | -4/Factory | Incoming assault squad redirected 13384 | -4/Factory | Sucked down chute 13384 | -4/Factory | Entered Waste 13394 | -4/Waste | Spotted C-40 Crusher 13396 | -4/Waste | Spotted C-40 Crusher 13399 | -4/Waste | EMP discharged 13399 | -4/Waste | System corruption reached 10% 13399 | -4/Waste | Spotted C-40 Crusher 13403 | -4/Waste | Spotted C-40 Crusher 13403 | -4/Waste | Discovered new exit (range 16) 13404 | -4/Waste | Spotted C-40 Crusher 13408 | -4/Waste | Entered Factory 13439 | -4/Factory | Spotted B-86 Titan 13455 | -4/Factory | Incoming investigation squad redirected 13548 | -4/Factory | Central database locked down 13590 | -4/Factory | Discovered new exit (range 10) 13590 | -4/Factory | Identified exit to Research 13676 | -4/Factory | P-70 Sage assimilated allied Technician 7b 13680 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 13741 | -4/Factory | Incoming investigation squad redirected 13753 | -4/Factory | Incoming investigation squad redirected 13799 | -4/Factory | Fabricated Exp. Propulsion Shielding? 13891 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 14004 | -4/Factory | Build established: Wizard-Sprinter 14151 | -4/Factory | Entered Upper Caves 14192 | -4/Upper Caves | Core integrity fell below 50% 14206 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14236 | -4/Upper Caves | Encountered a Warlord checkpoint 14248 | -4/Upper Caves | Lost 5 parts (2n2u1w) 14295 | -4/Upper Caves | Discovered new exit (range 14) 14428 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14571 | -4/Upper Caves | Spotted B-86 Titan 14630 | -4/Upper Caves | Build established: Hacker-Sprinter 14677 | -4/Upper Caves | Entered another Upper Caves area 14684 | -4/Upper Caves | Discovered exit to Research (range 15) 14696 | -4/Upper Caves | Learned 4 Research zone layouts 14722 | -4/Upper Caves | Encountered a Warlord checkpoint 14747 | -4/Upper Caves | Spotted B-86 Titan 14852 | -4/Upper Caves | Discovered new exit (range 14) 14856 | -4/Upper Caves | Entered Warlord 14868 | -4/Warlord | System corruption cleaned by Quarantine Array 14889 | -4/Warlord | Discovered new exit (range 12) 14996 | -4/Warlord | Met Warlord 15002 | -4/Warlord | Opened Warlord's prototype stash 15012 | -4/Warlord | Found Prototype Processor 15012 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 15015 | -4/Warlord | Found Prototype Device 15015 | -4/Warlord | Identified System Purifier 15020 | -4/Warlord | Found Prototype Device 15020 | -4/Warlord | Identified Exp. Cloaking Device 15021 | -4/Warlord | Warlord's base attacked by MAIN.C 15024 | -4/Warlord | Found Prototype Reactor 15024 | -4/Warlord | Identified Vortex Chain Reactor 15306 | -4/Warlord | Build established: Hacker-Mutant 15371 | -4/Warlord | Warlord forces counterattacked 15459 | -4/Warlord | P-80 Master assimilated allied XJ-CC3(g) 15463 | -4/Warlord | Spotted Striker 15471 | -4/Warlord | Spotted B-90 Cyclops 15496 | -4/Warlord | Opened side exit 15501 | -4/Warlord | Spotted Executioner 15514 | -4/Warlord | Lost 29 allies 15523 | -4/Warlord | Entered Proximity Caves 15574 | -3/Proximity Caves | Spotter reported a threat 15574 | -3/Proximity Caves | Spotter reported a threat 15627 | -3/Proximity Caves | Spotter reported a threat 15630 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 15644 | -3/Proximity Caves | Discovered exit to Research (range 11) 15646 | -3/Proximity Caves | Entered Research 15646 | -3/Research | Evolved 2 slots: Propulsion x2 15647 | -3/Research | Identified exit to Research 15649 | -3/Research | Loaded intel: 4 garrison access locations 15783 | -3/Research | Imp. Hacking Suite fried by hacking feedback 15846 | -3/Research | Revision forces began assault on 0b10 15867 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster? 16123 | -3/Research | Met up with Revision 17++ 16184 | -3/Research | Fabricated Adv. Terrain Scan Processor? 16243 | -3/Research | Repaired Centrium Medium Armor Plating 16272 | -3/Research | Repaired Field Propulsion Drive 16321 | -3/Research | Found Enh. Force Lance 16338 | -3/Research | Entered another Research area 16338 | -2/Research | Warlord forces began assault on 0b10 16338 | -2/Research | Evolved 2 slots: Utility x2 16365 | -2/Research | Identified exit to Testing 16414 | -2/Research | Identified exit to Access 16448 | -2/Research | Research machine network offline 16482 | -2/Research | Entered Access 16482 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16574 | -1/Access | Spotted B-99 Colossus 16577 | -1/Access | Identified exit to Command 16632 | -1/Access | Build established: Hacker-Scout 16850 | -1/Access | Found Prototype Device 16954 | -1/Access | Identified Beam Splitter 16984 | -1/Access | Discovered new exit (range 19) 17141 | -1/Access | Found Prototype Device 17157 | -1/Access | Build established: Hacker-Ninja 17170 | -1/Access | Identified Adv. EM Disruption Field 17266 | -1/Access | Found Prototype Device 17285 | -1/Access | Identified Exp. Actuator Array 17318 | -1/Access | Entered Command 17510 | -1/Command | Repaired Exp. Coolant Injector 17536 | -1/Command | Repaired Adv. Power Amplifier 17570 | -1/Command | Repaired Adv. Gravity Neutralizer 17658 | -1/Command | Spotted M Guard 17658 | -1/Command | Spotted M Guard 17670 | -1/Command | Spotted Combat Programmer 17672 | -1/Command | Spotted Combat Programmer 17684 | -1/Command | Destroyed Combat Programmer 17702 | -1/Command | Destroyed Combat Programmer 17902 | -1/Command | Disengaged cave seal 17902 | -1/Command | Derelicts emerged from the dark tunnel 17902 | -1/Command | Welcomed Warlord to Command 17929 | -1/Command | Disengaged cave seal 18146 | -1/Command | Warlord commented on Warlord statues 18181 | -1/Command | All MAIN.C guards destroyed 18285 | -1/Command | Met MAIN.C 18285 | -1/Command | Hacked MAIN.C using A7's code 18304 | -1/Command | 0b10 Conduit disabled 18306 | -1/Command | MAIN.C activated Command garrisons 18335 | *** | Establishing Free Derelict Territories! Last Messages --------------- 18317_ MAIN.C reaction time slowed by virus. 18318_ HV Slug penetrates MAIN.C. 18319_ Blast Slug penetrates MAIN.C. 18321_ System corrupted: Graviton Cannon jammed. 18321_ HV Slug penetrates MAIN.C. 18322_ MAIN.C reaction time slowed by virus. 18322_ Blast Slug penetrates MAIN.C. 18322_ MAIN.C knocked back. 18322_ MAIN.C suffers critical hit (Blast). 18322_ Blast Slug penetrates MAIN.C. 18326_ MAIN.C reaction time slowed by virus. 18327_ MAIN.C knocked back. 18334_ Acquired 11 matter. [Achievement: void main()] ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#########??????????????????????????? | | ?????????????""" ??????????????????????????? | | ????????????"" ?????????????????????????? | | ????????????"" #######################??? | | ????????????"" h = #??? | | ???????????"" s /=o! #??? | | ?????????? W@! #??? | | ???????????" ################### #??? | | ?????????? ????????????????????# #??? | | ??????????? ??????????????????????# ##?# | | ??????????? ????????????????????????# T#?# | | ???????????? ??????????????????????????#///#### | | ???????????? ????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# ### | | ??????????????????????????????????????????######?# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 120 Energy Generation 70 Energy Capacity 2200 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 5 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Additional Mass Support 16 Armor Coverage 900 Resistance: EM 50 Propulsion Shielding 90 Point Defense Rating 480 Weapon Cycling 25 Evasion (%) 79 Targeting Accuracy 5 Armor Integrity Analysis 50 Recoil Reduction 10 Offensive Hacking 48 Defensive Hacking 36 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Imp. VTOL Module | -7/Factory | Hacked Field Propulsion Drive | -7/Factory | Hacked Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Hcp. Storage Unit | -7/Factory | Extracted Utility Shielding | -7/Factory | Extracted Imp. Propulsion Shielding | -7/Factory | Hacked Imp. Utility Shielding | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. Sensor Array | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Cld. Deuterium Engine | -6/Factory | Scanalyzed Cold Fusion Reactor | -6/Factory | Scanalyzed Stasis Canceller | -6/Factory | Hacked Imp. Plasma Cutter | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Railgun | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Energy Well | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Imp. Hacking Suite | -5/Factory | Scanalyzed Imp. Recalibrator | -5/Factory | Scanalyzed Imp. Trap Extractor | -5/Factory | Scanalyzed Centrium Medium Armor Plating | -4/Factory | Scanalyzed Centrium Heavy Treads | -4/Factory | Scanalyzed Enh. Nova Cannon | -4/Factory | Hacked Impulse Thruster Array | -4/Factory | Hacked Lrn. Sensor Array | -4/Factory | Hacked Exp. Propulsion Shielding | -4/Factory | Hacked Exp. Utility Shielding | -4/Factory | Hacked Cld. Nuclear Pulse Thruster | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Antimissile System | -4/Factory | Hacked Mic. Antimatter Reactor | -4/Factory | Hacked Quantum Rifle | -4/Factory | Hacked Centrium Leg | -4/Factory | Hacked Adv. Reaction Control System | -4/Factory | Hacked Biometal Heavy Treads | -4/Factory | Hacked Adv. KE Penetrator | -4/Factory | Scanalyzed Plasma Rifle | -4/Factory | Scanalyzed Transmission Jammer | -4/Factory | Extracted Imp. Linear Gravjet | -4/Factory | Extracted Arm. Heavy Treads | -4/Factory | Hacked Adv. Actuator Array | -4/Factory | Hacked Q-thruster | -3/Research | Scanalyzed Adv. Focal Shield | -3/Research | Extracted Exp. Coolant Injector | -1/Access | Scanalyzed Beam Splitter | -1/Access | Scanalyzed Adv. EM Disruption Field | -1/Access | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Y-54 Guardian | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive G-50 Soldier | -5/Factory | Hacked R-10 Processor | -4/Factory | Hacked G-67 Veteran | -4/Factory | Hacked L-61 Swordsman | -4/Factory | Hacked A-15 Conveyor | -1/Access | Hacked Fabricated ------------ Hacking Suite | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Imp. Trap Scanner | x2 | -7/Factory | Preloaded Imp. VTOL Module | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory | Authchip Exp. Propulsion Shielding | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -3/Research Adv. Terrain Scan Processor | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Poison In The Code void main() Challenges ------------ None Game ------ Seed WeightSubatomicSegregator Manual? 0 Play Time 05:02:34 Cumulative 362.8 hours Start 2024.05.17 @ 02:02:10 End 2024.05.18 @ 04:41:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type 7 Total 15 Types 9/0/4/1/0/0/0/1/0 Lore% 85 Gallery% 88 Achievement% 77 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b023631-ec9f-4849-b5dc-79997d20c55e