Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 17:18:05 Player: gigi283 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (126) 630 Value Destroyed (4206) 4206 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (231) 231 TOTAL SCORE: 8007 Bonus ------- High Alert Combat Kills 231 Cogmind --------- Core Integrity 0/700 Matter 183/300 Energy 164/290 System Corruption 2% Temperature Danger (473) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Target Analyzer System Shield > --- WEAPON (3) ------- Arc Projector Heavy Particle Gun Advanced Beam Cannon > --- INVENTORY (10) --- Compact Battery (200) Machine Analyzer Recoil Stabilizer Advanced ECM Suite Improved Field Recycling Unit Improved Grenade Launcher Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Array > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Recoil Stabilizer System Shield > --- WEAPON ----------- Heavy Particle Gun Plasma Cannon Gauss Cannon > --- INVENTORY -------- Cooled Ion Engine Light Treads Medium Storage Unit Target Analyzer Recalibrator High-powered Field Laser Powered Hammer [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 1 1 . . Weapon 1 | . . . 1 . . . Parts Attached 127 | 8 6 30 21 7 4 51 Power 18 | 1 . 3 3 2 . 9 Engine 16 | 1 . 3 2 2 . 8 Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 45 | 4 4 11 8 . 1 17 Treads 23 | 2 4 7 5 . . 5 Leg 4 | . . 4 . . . . Wheel 11 | 2 . . 3 . . 6 Hover . | . . . . . . . Flight 7 | . . . . . 1 6 Utility 26 | 1 1 7 2 2 2 11 Device 9 | . . 1 2 1 2 3 Storage 8 | 1 . 4 . . . 3 Processor 6 | . 1 1 . 1 . 3 Hackware 1 | . . . . . . 1 Protection 2 | . . 1 . . . 1 Artifact . | . . . . . . . Weapon 38 | 2 1 9 8 3 1 14 Energy Gun 12 | . . 5 3 . . 4 Energy Cannon 11 | . . 1 1 2 1 6 Ballistic Gun 7 | 2 . 1 3 . . 1 Ballistic Cannon 5 | . 1 1 . 1 . 2 Launcher 2 | . . 1 1 . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 38 | . . 9 10 . 6 13 Power 4 | . . 1 . . 1 2 Propulsion 14 | . . 2 6 . 2 4 Utility 8 | . . 4 . . 2 2 Weapon 12 | . . 2 4 . 1 5 Highest Loss Streak 6 | . . 3 3 . 6 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 98 90 91 99 51 84 Engine 10 | . 14 10 7 14 8 10 Treads 11 | . 28 19 9 23 10 2 Leg 2 | . . 12 . . . . Wheel 5 | . . . 12 . . 7 Flight 1 | . . . . . . 4 Device 7 | . . 7 8 22 11 7 Storage 10 | . 14 12 16 7 3 6 Processor 8 | . 12 2 9 7 3 11 Hackware 2 | . . . . . . 6 Protection 1 | . . 5 . . . 1 Energy Gun 8 | . . 15 9 19 . 5 Energy Cannon 4 | . . . 4 2 8 8 Ballistic Gun 4 | . 20 2 11 . . . Ballistic Cannon 3 | . 7 1 . . 3 4 Naked Turns 57 | . . . . . 57 . Heaviest Build 58 | 14 16 36 43 58 58 45 Greatest Support 69 | 40 46 69 60 60 60 48 Greatest Overweight (x) 12 | 1 . 1 12 . 8 11 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 10 Average Capacity 10 | 7 8 8 15 15 10 9 Most Carried 15 | 1 7 8 15 15 15 10 Average Carried 7 | . 4 5 11 12 9 6 Final Capacity 15 | 8 8 15 15 15 5 10 Final Carried 15 | 1 7 8 15 14 5 8 Class Distribution -------------------- 32% | Mutant 19% | Gunner 16% | Scavenger-Skirmisher 15% | Scavenger-Mutant 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 2887 | 207 394 685 630 36 . 935 Remotely . | . . . . . . . Salvage Created 4860 | . 387 1501 1292 126 . 1554 Parts 255 | . 26 85 72 6 . 66 Haulers Intercepted 5 | . . 1 2 . . 2 Recyclers Shooed 5 | . 2 . 1 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 89 | . 9 35 19 2 . 24 Guns 45 | . 5 17 16 1 . 6 Cannons 26 | . 4 4 1 1 . 16 AOE 16 | . . 14 2 . . . Classes Destroyed 14 | . 4 7 2 . . 1 Worker 2 | . . 2 . . . . Builder 7 | . . 2 2 . . 3 Tunneler 1 | . . 1 . . . . Hauler 5 | . . 1 2 . . 2 Recycler 7 | . 1 2 1 . . 3 Mechanic 1 | . . 1 . . . . Operator 1 | . . . 1 . . . Watcher 13 | . 3 3 2 1 . 4 Swarmer 10 | . 3 7 . . . . Grunt 50 | . 6 20 10 . . 14 Brawler 1 | . . 1 . . . . Sentry 18 | . . 7 8 . . 3 Hunter 4 | . . . 1 2 . 1 Programmer 6 | . . . . . . 6 Best Kill Streak 14 | . 2 14 4 2 . 5 Combat Bots Only 10 | . 2 10 3 1 . 4 Max Kills in Single Turn 3 | . 1 3 2 1 . 2 Gunslinging . | . . . . . . . Exploded 3 | . . 3 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 607 | . 63 193 123 14 7 207 Missed 184 | . 18 63 34 9 1 59 Damage Taken 6272 | . 495 1749 1516 73 215 2224 Core 1178 | . 45 237 189 . 111 596 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 82 40 65 . . . Volleys Fired 366 | . 41 131 89 9 1 95 Largest 3 | . 2 2 3 3 3 3 Hottest 215 | . 59 121 160 198 198 215 Shots Fired 774 | . 82 199 222 27 3 241 Gun 522 | . 67 161 186 15 . 93 Cannon 234 | . 15 23 33 12 3 148 Launcher 18 | . . 15 3 . . . Special . | . . . . . . . Kinetic 353 | . 82 67 134 4 1 65 Thermal 303 | . . 95 39 18 2 149 Explosive 18 | . . 15 3 . . . Electromagnetic 100 | . . 22 46 5 . 27 Robot Hit Streak 19 | . 9 19 11 4 2 12 Robot Miss Streak 6 | . 5 6 4 3 2 4 Penetration Max 1 | . . . 1 . . 1 Secondary Targets 8 | . 2 5 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 459 | . 46 116 135 12 1 149 Core Hits 202 | . 17 72 51 6 . 56 Critical Kills 2 | . . . 1 . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 15 | . . 4 3 . . 8 Burn 7 | . . 4 1 . . 2 Meltdown 1 | . . . . . . 1 Destroy 1 | . . . 1 . . . Blast 5 | . . . . . . 5 Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10876 | . 678 2956 2798 289 74 4081 Guns 4923 | . 488 1524 1798 166 . 947 Cannons 3848 | . 190 313 518 123 74 2630 Explosions 2006 | . . 1090 430 . . 486 Melee . | . . . . . . . Ramming 99 | . . 29 52 . . 18 Kinetic 3833 | . 678 712 1196 23 24 1200 Thermal 4483 | . . 1052 753 156 50 2472 Explosive 1153 | . . 873 151 . . 129 Electromagnetic 1308 | . . 290 646 110 . 262 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 1 . . 2 Average Corruption 1 | . . 2 1 . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 54 | . . 22 9 . . 23 Message Errors 10 | . . 6 1 . . 3 Matter Fused 9 | . . 4 2 . . 3 Heat Flow Errors 10 | . . 4 . . . 6 Energy Discharges 8 | . . 2 1 . . 5 Parts Rejected 2 | . . 2 . . . . Data Loss (minor) 6 | . . 1 3 . . 2 Data Loss (major) 3 | . . 1 . . . 2 Misfires 2 | . . 1 . . . 1 Alerts 2 | . . . 1 . . 1 Weapon Failures 2 | . . 1 1 . . . Overload Shots . | . . . . . . . Overflow Damage 298 | . . 34 21 . . 243 Projectiles 35 | . . . 1 . . 34 Explosions 263 | . . 34 20 . . 209 Melee . | . . . . . . . Knockbacks 7 | . 1 1 . . . 5 Impact . | . . . . . . . Kinetic 7 | . 1 1 . . . 5 Secondary . | . . . . . . . Self-Inflicted Damage 618 | . . 32 118 . . 468 Shots 11 | . . 2 2 . . 7 Rammed 14 | . . 5 4 . . 5 Targets Rammed 15 | . . 6 4 . . 5 Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 610 | . 33 410 349 324 123 610 Average Temperature 127 | . 10 108 84 96 64 186 Received Heat Transfer 1836 | . 210 543 630 . . 453 Effects 38 | . . 8 1 . . 29 Shutdowns 4 | . . . . . . 4 Energy Bleed 8 | . . 4 1 . . 3 Interference 11 | . . 4 . . . 7 Matter Decay 5 | . . . . . . 5 Damage (minor) 2 | . . . . . . 2 Damage (major) 8 | . . . . . . 8 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . 5 . . . Impact Corruptions 1 | . . . 1 . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 30 | . . 11 1 . . 18 Heat Transferred 8162 | . . 2520 1349 259 74 3960 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 11 | . . 3 5 . . 3 Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 632 | . 139 632 513 332 116 404 Initial 243 | . . 49 243 233 116 46 Average 225 | . 62 400 360 249 75 133 Maximum Alert Level 2 | . . 2 2 1 . 2 Low Security (%) 53 | 100 100 18 . . 100 82 Level 1 26 | . . 18 65 100 . 17 Level 2 20 | . . 63 34 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 1 6 3 . . 10 Investigation 9 | . . 4 2 . . 3 Extermination 5 | . . . . . . 5 Reinforcement 6 | . 1 2 1 . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . 2 1 . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 4 | . . 1 1 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 129 | . 12 47 25 4 10 31 Peak Tracking Total 6 | . 3 5 4 2 6 4 Tactical Retreats 3 | . . . 2 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 6 | . . 1 1 1 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 19 | . . 1 5 . . 13 Max in Single Turn 5 | . . 1 1 . . 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 25 | . 3 7 4 . . 11 Terminals 20 | . 3 6 3 . . 8 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 3 | . . 1 1 . . 1 Garrison Access . | . . . . . . . Total Hacks 90 | . 11 26 15 . . 38 Successful 50 | . 7 17 9 . . 17 Failed 40 | . 4 9 6 . . 21 Catastrophic 2 | . . 1 . . . 1 Database Lockouts . | . . . . . . . Manual 23 | . 2 7 5 . . 9 Terminals 72 | . 11 21 13 . . 27 Fabricators 2 | . . . . . . 2 Repair Stations 4 | . . . . . . 4 Recycling Units . | . . . . . . . Scanalyzers 12 | . . 5 2 . . 5 Garrison Access . | . . . . . . . Terminal Hacks 23 | . 5 8 4 . . 6 Record 4 | . 2 1 . . . 1 Prototype ID Bank 4 | . 1 3 . . . . Open DSF 2 | . . . . . . 2 Branch Access Points 1 | . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Alert Level 5 | . . 2 1 . . 2 Unreport Threat 1 | . . . 1 . . . Transport Status 2 | . 1 . 1 . . . Recall Investigation 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 10 | . . 4 2 . . 4 Insert Component 6 | . . 2 1 . . 3 Analyze 4 | . . 2 1 . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 14 | . 2 5 3 . . 4 Terminals 14 | . 2 5 3 . . 4 Botnet 14 | . 2 5 3 . . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 20 | . 3 6 4 . . 7 Full Trace Events 10 | . . 5 2 . . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time 99 | . . . . . . 99 Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . 2 1 . . 1 Part Schematics Acquired 2 | . . 1 . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 8 | . . . . . 8 . Total Damage 127 | . . . . . 127 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 7033 | 88 744 1635 1093 329 202 2942 Spaces Moved 3710 | 51 377 750 535 179 200 1618 Core 160 | 8 . . 5 . 139 8 Treads 1469 | 41 377 355 220 179 56 241 Legs 395 | . . 395 . . . . Wheels 1377 | 2 . . 310 . . 1065 Hover . | . . . . . . . Flight 309 | . . . . . 5 304 Fastest Speed 40 | 50 160 120 101 160 40 40 Average Speed 153 | 147 160 163 142 160 94 157 Slowest Speed 650 | 160 160 190 650 160 450 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 5 68 68 42 4 97 30 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 194 | . . 60 63 2 . 69 Melee . | . . . . . . . Projectile 23 | . . . 3 2 . 18 AOE 171 | . . 60 60 . . 51 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 4371 | 61 435 954 678 203 210 1830 Wait 10 | . . 6 . . . 4 Move 3705 | 50 376 749 534 179 199 1618 Hop . | . . . . . . . Pick Up 75 | 1 7 14 18 3 3 29 Fast Attach 61 | 8 1 14 8 3 3 24 Attach 36 | . . 6 6 3 . 21 Detach 6 | . . 1 1 . . 4 Swap 30 | . 5 10 7 1 1 6 Drop 67 | 2 5 17 11 5 3 24 Fire 366 | . 41 131 89 9 1 95 Melee . | . . . . . . . Ram 9 | . . . 4 . . 5 Kick . | . . . . . . . Crush 6 | . . 6 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 16) 634 | -10/Materials | Discovered new exit (range 10) 746 | -10/Materials | Discovered new exit (range 6) 831 | -10/Materials | Identified exit to Materials 833 | -10/Materials | Entered another Materials area 833 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1040 | -9/Materials | Lost 3 parts (1n1u1w) 1236 | -9/Materials | Destroyed 10 combat bots 1243 | -9/Materials | Discovered new exit (range 12) 1514 | -9/Materials | Build established: Scavenger-Mutant 2183 | -9/Materials | Core integrity fell below 50% 2233 | -9/Materials | Build established: Mutant 2461 | -9/Materials | Discovered new exit (range 5) 2466 | -9/Materials | Identified exit to Materials 2468 | -9/Materials | Entered another Materials area 2468 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2545 | -8/Materials | Build established: Scavenger-Mutant 2611 | -8/Materials | Lost 3 parts (2n1w) 3053 | -8/Materials | Build established: Scavenger-Skirmisher 3192 | -8/Materials | Lost 3 parts (2n1w) 3399 | -8/Materials | Discovered new exit (range 11) 3461 | -8/Materials | Discovered new exit (range 9) 3524 | -8/Materials | Identified exit to Factory 3561 | -8/Materials | Entered Factory 3561 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3890 | -7/Factory | Sucked down chute 3890 | -7/Factory | Entered Waste 3891 | -7/Waste | Met a frightened Derelict 3900 | -7/Waste | Spotted C-40 Crusher 3944 | -7/Waste | Spotted C-40 Crusher 3953 | -7/Waste | Spotted C-40 Crusher 3954 | -7/Waste | Spotted C-40 Crusher 3985 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3988 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3991 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3994 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3999 | -7/Waste | Spotted C-40 Crusher 4000 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4007 | -7/Waste | Crushed by Compactor (1 part destroyed) 4019 | -7/Waste | Spotted C-40 Crusher 4038 | -7/Waste | Lost 6 parts (1p2n2u1w) 4061 | -7/Waste | Discovered new exit (range 13) 4092 | -7/Waste | Entered Factory 4234 | -7/Factory | Discovered new exit (range 4) 4390 | -7/Factory | Build established: Gunner 4537 | -7/Factory | Lost 3 parts (1n2w) 4978 | -7/Factory | Core integrity fell below 50% 5030 | -7/Factory | Lost 5 parts (1p1n1u2w) 5283 | -7/Factory | Build established: Mutant 5678 | -7/Factory | Core integrity fell below 20% 6078 | -7/Factory | Build established: Gunner 6399 | -7/Factory | Identified exit to Lower Caves 6762 | -7/Factory | Build established: Scavenger-Gunner 7034 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- F001. Dispatching Investigation squad. 06968_ Dropped Faulty Hpw. Field Laser. 06996_ T-07 Excavator sends out distress signal. 07001_ Imp. Heat Sink melted. 07001_ G-47 Trooper destroyed. 07002_ K-01 Serf collects debris. 07010_ Overheating: System interference. 07010_ Adv. Beam Cannon temporarily disabled. 07010_ Hvy. Particle Gun temporarily disabled. 07017_ Lgt. Deuterium Engine destroyed. 07018_ G-47 Trooper destroyed. 07019_ Overheating: Energy bleed (-58). 07023_ G-47 Trooper destroyed. 07027_ Chain reaction triggered in Lgt. Nuclear Core. 07030_ Imp. Heat Sink melted. 07030_ G-47 Trooper destroyed. 07031_ U-05 Engineer lays Concrete. 07033_ U-05 Engineer destroyed. 07034_ U-05 Engineer lays Concrete. 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Ion Engine | -9/Materials | Scanalyzed Adv. ECM Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingRecyclingStorage Manual? 0 Play Time 01:22:37 Cumulative 16.0 hours Start 2024.05.15 @ 23:39:50 End 2024.05.16 @ 17:18:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0fb3d36-09fb-4ac1-a45b-00818078bf8e