Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.18 @ 00:19:15 Player: MTF Result: Destroyed by 12-ASH with 12-ASH's Boomstick Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (91) 455 Value Destroyed (2245) 2245 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (446) 446 TOTAL SCORE: 5546 Bonus ------- Follower Combat Kills 158 Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/400 Matter 299/300 Energy 309/310 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (3) ------ Cargo Storage Unit Medium Armor Plating > --- WEAPON (2) ------- AWS/EX-DEC > --- INVENTORY (30) --- Makeshift Power Source Makeshift Power Source Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Experimental Heat Sink Medium Storage Unit Experimental Sensor Array Experimental Targeting Computer Improved Armor Integrity Analyzer Advanced Weapon Cycler Light Armor Plating 8R-AWN's Armor/EX Hacking Suite Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle 8R-AWN's Boregun 8R-AWN's Boregun Heavy Mace Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Salvage Targeting Computer 8R-AWN's Armor/EX > --- WEAPON ----------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Improved Treads Improved Treads Heavy Assault Rifle Heavy Assault Rifle Heavy Mace [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Cargo Storage Unit Device Tractor Beam Storage Cargo Storage Unit Processor Salvage Targeting Computer Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 89 | 2 20 1 39 . 25 2 Power 14 | . 5 . 6 . 3 . Engine 11 | . 4 . 6 . 1 . Core 3 | . 1 . . . 2 . Reactor . | . . . . . . . Propulsion 26 | 2 4 . 16 . 3 1 Treads 19 | 2 1 . 12 . 3 1 Leg 5 | . 3 . 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . 2 . . . Utility 28 | . 7 . 9 . 12 . Device 4 | . 3 . . . 1 . Storage 5 | . 1 . 1 . 3 . Processor 4 | . 2 . 1 . 1 . Hackware . | . . . . . . . Protection 15 | . 1 . 7 . 7 . Artifact . | . . . . . . . Weapon 21 | . 4 1 8 . 7 1 Energy Gun 3 | . 2 . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 17 | . 2 1 8 . 6 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 1 . 3 1 Parts Lost 22 | . 6 1 6 . 8 1 Power 4 | . . . 2 . 2 . Propulsion 6 | . 2 . 1 . 2 1 Utility 6 | . 2 . 1 . 3 . Weapon 6 | . 2 1 2 . 1 . Highest Loss Streak 8 | . 3 1 2 . 8 1 Average Slot Usage (%) 90 | . 96 100 88 88 88 77 Engine 8 | . 11 . 10 11 6 . Core 3 | . 2 14 . . 4 11 Treads 28 | . 20 . 31 33 33 31 Leg 3 | . 7 28 1 . . . Storage 11 | . 14 14 11 11 9 11 Processor 3 | . 3 14 1 . 3 . Protection 8 | . 2 . 10 11 9 11 Energy Gun 2 | . 8 22 . . . 9 Ballistic Gun 20 | . 19 5 21 22 21 3 Naked Turns . | . . . . . . . Heaviest Build 178 | 11 30 29 160 160 174 178 Greatest Support 69 | 40 40 20 69 69 69 69 Greatest Overweight (x) 3 | . 2 1 3 2 2 2 Average Overweight (x) 1 | . . 1 1 2 1 2 Largest Inventory Capacity 30 | 8 15 15 30 30 30 30 Average Capacity 23 | 8 14 15 29 30 22 30 Most Carried 30 | 6 15 15 30 30 30 29 Average Carried 21 | 4 11 14 27 30 19 28 Final Capacity 30 | 8 15 15 30 30 30 30 Final Carried 30 | 5 15 15 30 30 29 28 Class Distribution -------------------- 62% | Hauler-Mutant 33% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 2502 | 228 411 16 984 54 795 14 Remotely 171 | . 171 . . . . . Salvage Created 3553 | 90 809 156 1771 107 440 180 Parts 261 | 3 59 9 112 7 66 5 Haulers Intercepted 6 | . 2 . 4 . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 55 | . 16 5 27 3 1 3 Guns 55 | . 16 5 27 3 1 3 Classes Destroyed 12 | 1 6 . 3 . 2 . Worker 3 | . 2 . 1 . . . Hauler 6 | . 2 . 4 . . . Recycler 2 | 1 . . 1 . . . Operator 7 | . 2 . 5 . . . Turret 1 | . . . . . 1 . Watcher 7 | . 3 . 4 . . . Swarmer 7 | . 3 3 . 1 . . Grunt 34 | . 13 2 16 1 . 2 Brawler 3 | . . . 1 1 . 1 Duelist 1 | . . . 1 . . . Sentry 9 | . . . 9 . . . Zionite 8 | . . . . . 8 . Best Kill Streak 8 | 1 4 3 6 2 8 3 Combat Bots Only 4 | . 4 3 4 2 1 3 Max Kills in Single Turn 2 | 1 1 1 2 1 2 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 4099 | . 818 151 1516 141 1204 269 Core 515 | . 88 17 148 . 222 40 Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 . 58 . . . . Volleys Fired 311 | 2 68 11 129 7 94 . Largest 2 | 2 2 2 2 2 2 . Hottest 80 | 40 80 80 60 46 60 . Shots Fired 614 | 4 136 22 258 14 164 16 Gun 614 | 4 136 22 258 14 164 16 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 567 | 4 126 6 253 14 164 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 47 | . 10 16 5 . . 16 Robot Hit Streak 34 | 3 22 13 28 12 34 17 Robot Miss Streak 5 | . 4 2 5 1 3 2 Penetration Max . | . . . . . . . Secondary Targets 11 | . 4 2 4 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Autonomous 16 | . . . . . . 16 Shots Hit Robots 444 | 3 95 15 186 10 120 15 Core Hits 179 | 2 46 7 72 5 36 11 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 4 | . 1 . 1 . 2 . Critical Strikes 6 | . 1 . 1 . 3 1 Destroy 5 | . 1 . 1 . 3 . Corrupt 1 | . . . . . . 1 Melee Attacks 4 | . . . . . 4 . Impact 4 | . . . . . 4 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6033 | 33 1067 180 2573 167 1737 276 Guns 5948 | 33 1028 180 2547 167 1737 256 Cannons . | . . . . . . . Explosions 24 | . 24 . . . . . Melee . | . . . . . . . Ramming 61 | . 15 . 26 . . 20 Kinetic 5349 | 33 892 18 2502 167 1737 . Thermal 24 | . 24 . . . . . Explosive . | . . . . . . . Electromagnetic 599 | . 136 162 45 . . 256 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 36 | . 36 . . . . . Shots 1 | . 1 . . . . . Rammed 13 | . 5 . 5 . . 3 Targets Rammed 14 | . 6 . 5 . . 3 Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 151 | . 124 81 151 4 12 14 Average Temperature 29 | . 27 35 30 2 8 12 Received Heat Transfer 1208 | . 372 27 699 36 20 54 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . 50 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 393 | 5 257 140 393 164 . 70 Initial 54 | . 3 32 54 36 . . Average 118 | 3 117 54 156 85 . 61 Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 85 | 100 86 100 72 100 . 100 Level 1 14 | . 13 . 27 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 7 . 6 . . . Investigation 6 | . 4 . 2 . . . Extermination . | . . . . . . . Reinforcement 7 | . 3 . 4 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 5 | . . . 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 125 | . 31 6 50 10 24 4 Peak Tracking Total 9 | . 5 3 5 3 9 4 Tactical Retreats 8 | . 1 1 1 . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 3 | . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 6 | . 1 . . 1 4 . Max in Single Turn 1 | . 1 . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 20 | . 9 . 8 1 2 . Terminals 12 | . 6 . 5 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 64 | . 29 . 26 7 2 . Successful 39 | . 17 . 17 3 2 . Failed 23 | . 11 . 8 4 . . Catastrophic 3 | . . . 3 . . . Database Lockouts 2 | . 1 . 1 . . . Manual 36 | . 23 . 12 . 1 . Terminals 53 | . 24 . 22 7 . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units 5 | . 4 . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Terminal Hacks 25 | . 10 . 10 3 2 . Record 4 | . . . . 3 1 . Robot Analysis 2 | . 1 . 1 . . . Prototype ID Bank 4 | . 2 . 2 . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . Unreport Threat 3 | . 1 . 2 . . . Locate Traps 4 | . 2 . 2 . . . Zone Layout 5 | . 3 . 2 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . 7 . 5 . . . Terminals 8 | . 5 . 3 . . . Track 4 | . 3 . 1 . . . Assimilate 2 | . 2 . . . . . Disrupt 1 | . . . 1 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Tunnel 3 | . 2 . 1 . . . Scanalyzers 1 | . . . 1 . . . Extract 1 | . . . 1 . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 7 . 6 1 . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 5 | . . . . 5 . . Largest Group 5 | . . . . 5 4 . Highest-Rated Group 85 | . . . . 85 69 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders 2 | . . . . . 2 . STAY 2 | . . . . . 2 . Ally Attacks 42 | . . . . 28 14 . Total Damage 462 | . . . . 346 116 . Kills 12 | . . . . 8 4 . Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 11160 | 24 1589 757 2747 1443 4538 62 Spaces Moved 4018 | 9 776 377 732 445 1663 16 Core . | . . . . . . . Treads 3337 | 9 549 . 655 445 1663 16 Legs 681 | . 227 377 77 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 160 160 190 120 320 160 320 Average Speed 242 | 160 168 190 294 320 244 320 Slowest Speed 400 | 160 260 190 400 320 320 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 60 | 2 97 78 73 83 90 3 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . 2 1 1 . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . . . 2 . . Spaces Dug 4 | . . . . . 4 . Terrain Destroyed 20 | . 3 . . . 17 . Melee 4 | . . . . . 4 . Projectile 11 | . . . . . 11 . AOE 3 | . 3 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 4866 | 15 927 397 1072 452 1979 24 Wait 235 | . 32 8 91 1 103 . Move 4012 | 8 775 376 731 444 1662 16 Hop . | . . . . . . . Pick Up 99 | 1 16 1 40 . 41 . Fast Attach 39 | . 9 . 18 . 11 1 Attach 28 | . 5 1 11 . 10 1 Detach 12 | . 2 . 4 . 4 2 Swap 22 | 2 6 . 10 . 4 . Drop 90 | 2 8 . 33 . 46 1 Fire 311 | 2 68 11 129 7 94 . Melee 4 | . . . . . 4 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 14 | . 6 . 5 . . 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 25 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 15) 703 | -10/Materials | Discovered new exit (range 15) 774 | -10/Materials | Central database locked down 1035 | -10/Materials | Lost 3 parts (1n1u1w) 1069 | -10/Materials | Discovered new exit (range 16) 1433 | -10/Materials | Discovered new exit (range 15) 1614 | -10/Materials | Entered Mines 1717 | -10/Mines | Learned location of Zion (-7) 2148 | -10/Mines | Discovered new exit (range 13) 2178 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2182 | -10/Mines | Found Prototype Device 2371 | -10/Mines | Entered Materials 2371 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2836 | -9/Materials | Build established: Hauler-Mutant 3433 | -9/Materials | Discovered new exit (range 16) 3926 | -9/Materials | Discovered new exit (range 8) 4465 | -9/Materials | Repaired Imp. Treads 4616 | -9/Materials | Central database locked down 4616 | -9/Materials | Identified exit to Mines 5118 | -9/Materials | Entered Mines 5569 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5608 | -9/Mines | Discovered new exit (range 7) 5944 | -9/Mines | Found a hidden stash of uninstalled traps 6280 | -9/Mines | Discovered new exit (range 11) 6542 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6545 | -9/Mines | Discovered new exit (range 5) 6561 | -9/Mines | Entered Exiles 6561 | -9/Exiles | Accompanied by 4 allies 6591 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6641 | -9/Exiles | Met 8R-AWN 6696 | -9/Exiles | Met EX-HEX 6814 | -9/Exiles | Met EX-DEC 7160 | -9/Exiles | Discovered new exit (range 14) 7394 | -9/Exiles | Met EX-BIN 7439 | -9/Exiles | Aligned with FarCom system 7442 | -9/Exiles | Given EX-Vault access code 7516 | -9/Exiles | Opened EX-Vault 7538 | -9/Exiles | Found Latent Energy Streamer 7555 | -9/Exiles | Found YOLO Cannon 7563 | -9/Exiles | Found AWS/Thermal 7631 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8726 | -9/Exiles | Build established: Mutant 9051 | -9/Exiles | Attacked by the Exiles 9155 | -9/Exiles | Core integrity fell below 50% 9209 | -9/Exiles | Core integrity fell below 20% 9259 | -9/Exiles | Destroyed 8R-AWN 9270 | -9/Exiles | Found Prototype Ballistic Gun 9270 | -9/Exiles | Identified 8R-AWN's Boregun 9275 | -9/Exiles | Lost 8 parts (2p2n3u1w) 9277 | -9/Exiles | Found 8R-AWN's Boregun 9305 | -9/Exiles | Found Prototype Protection 9305 | -9/Exiles | Identified 8R-AWN's Armor/EX 9840 | -9/Exiles | Destroyed EX-DEC 9867 | -9/Exiles | Destroyed EX-BIN 9893 | -9/Exiles | Destroyed EX-HEX 10298 | -9/Exiles | Found Prototype Processor 10385 | -9/Exiles | Build established: Hauler-Mutant 10644 | -9/Exiles | Found Prototype Energy Gun 11099 | -9/Exiles | Entered Mines 11101 | -8/Mines | Identified AWS/EX-DEC 11152 | -8/Mines | 12-ASH came to Exiles' defense 11161 | -8/Mines | Destroyed by 12-ASH with 12-ASH's Boomstick Last Messages --------------- 10790_ Acquired 10 matter. 10851_ Acquired Imp. Armor Integrity Analyzer. A strange signal echoes through the mines. LOCATION=UNKNOWN GOAL=ESCAPE 11099_ Dropped Prototype Energy Gun. 11100_ Critical hit (Burn: +37). 11101_ Acquired Prototype Energy Gun. 11101_ Identified AWS/EX-DEC. 11104_ B-36 Bruiser destroyed. 11106_ Imp. Heat Sink fried. 11106_ G-47 Trooper destroyed. 11112_ Acquired 10 matter. 11152_ 12-ASH: "I came as fast as I could... Wait, it was you!" 11154_ Slammed into 12-ASH. 11158_ Imp. Treads destroyed. 11161_ Acquired 4 matter. 11161_ Slammed into 12-ASH. 11161_ Destroyed 0b10 Decoder Chip [Skirmisher]. 11161_ 12-ASH system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????#???????????????????? | | ??????? #???????????????????? | | ??#### #???????????????????? | | ??# @ #???????????????????? | | ?##%g####???????????????????? | | ?#; #######?????????????????? | | ? # ### ##????????????????? | | ?# ## = #????????????????? | | ??# [% /##???????????????? | | ??# =% % ##??????????????? | | ??####### * #??????????????? | | ????????## ##??????????????? | | ?????????####???????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 1000 Resistance: EX 90 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- Structural Scanner | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayImprovedThrusters Manual? 0 Play Time 01:01:44 Cumulative 1065.5 hours Start 2021.11.17 @ 23:04:36 End 2021.11.18 @ 00:19:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 350 Rogue 350 Adventurer 0 Explorer 0 Win Type - Total 59 Types 13/17/9/3/1/2/11/2/1 Lore% 93 Gallery% 93 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aba2af85-7bba-46d7-ac4f-667c5814ca54