Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.18 @ 17:24:24 Player: albenzo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (42) 210 Value Destroyed (1390) 1390 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (912) 912 TOTAL SCORE: 7012 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 582 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 158/290 System Corruption 4% Temperature Cool (10) Movement Walking (130) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Improved Titanium Leg > --- UTILITY (9) ------ Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Reinforced Deuterium Engine Improved Weapon Shielding Improved Weapon Shielding Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Armored Wheel High-capacity Storage Unit Advanced Sensor Array Advanced Sensor Array Improved Signal Interpreter Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Reactive Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Light Assault Rifle Shotgun Missile Launcher Improved Datajack [Rating: 42] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Wheel Leg Improved Titanium Leg Wheel Armored Wheel Flight Unit Makeshift Flight Unit Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 . . 4 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 7 | . . 2 2 . . 3 . . . . Weapon . | . . . . . . . . . . . Parts Attached 76 | 7 7 9 5 11 3 10 3 20 . 1 Power 13 | 1 . 4 . 2 3 . . 3 . . Engine 13 | 1 . 4 . 2 3 . . 3 . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 3 . . 3 . 2 . 4 . . Treads . | . . . . . . . . . . . Leg 4 | 2 1 . . . . . . 1 . . Wheel 8 | . 2 . . 3 . 2 . 1 . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . . 2 . . Utility 33 | 1 2 4 5 3 . 6 1 11 . . Device 5 | . . 1 1 . . 1 . 2 . . Storage 6 | 1 1 1 . . . . 1 2 . . Processor 4 | . 1 . 1 . . 1 . 1 . . Hackware 8 | . . 1 . 1 . 2 . 4 . . Protection 10 | . . 1 3 2 . 2 . 2 . . Artifact . | . . . . . . . . . . . Weapon 16 | 3 2 1 . 3 . 2 2 2 . 1 Energy Gun 3 | 2 . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | 1 2 . . 2 . 1 1 . . . Ballistic Cannon 2 | . . 1 . 1 . . . . . . Launcher 4 | . . . . . . 1 1 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 36 | . 1 2 1 8 . 7 . 14 . 3 Power 3 | . . . . 1 . 1 . 1 . . Propulsion 8 | . . . . 3 . . . 4 . 1 Utility 14 | . . 1 . 2 . 3 . 7 . 1 Weapon 11 | . 1 1 1 2 . 3 . 2 . 1 Highest Loss Streak 7 | . 1 1 1 7 . 4 . 6 . 3 Average Slot Usage (%) 87 | . 89 98 99 97 91 89 79 67 66 65 Engine 6 | . 14 11 9 9 9 5 . . 6 6 Leg 1 | . 10 . . . . . . . 6 6 Wheel 13 | . 16 22 18 16 10 12 13 5 . . Device 6 | . . 5 9 9 9 6 6 3 6 5 Storage 15 | . 14 17 18 18 18 13 19 11 . . Processor 10 | . 13 11 9 9 9 13 13 10 6 6 Hackware 9 | . . 3 . 8 9 17 6 16 33 33 Protection 8 | . . 5 17 9 9 6 12 8 . . Ballistic Gun 7 | . 12 13 9 9 9 5 6 3 . . Ballistic Cannon 4 | . . 8 9 8 9 6 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 89 | 13 40 79 88 89 84 84 85 85 15 19 Greatest Support 40 | 20 24 24 24 24 24 40 40 40 20 20 Greatest Overweight (x) 26 | 2 12 3 3 7 6 3 26 22 . . Average Overweight (x) 2 | . . 1 3 3 5 2 1 1 . . Largest Inventory Capacity 20 | 6 12 20 20 20 20 20 20 20 4 4 Average Capacity 16 | 5 9 16 20 20 20 20 20 13 4 4 Most Carried 20 | 6 12 20 20 20 20 18 18 18 4 4 Average Carried 15 | 3 9 16 19 18 19 16 16 10 4 4 Final Capacity 20 | 6 12 20 20 20 20 20 20 4 4 4 Final Carried 20 | 6 12 20 20 20 19 14 18 4 4 4 Class Distribution -------------------- 45% | Hauler-Mutant 20% | Commander-Mutant 14% | Mutant 10% | Hacker-Mutant 6% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Skirmisher | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Matter Collected 1839 | 204 145 290 137 261 82 121 222 267 . 110 Remotely . | . . . . . . . . . . . Salvage Created 1664 | . 130 504 46 447 . 28 344 165 . . Parts 86 | . 6 29 2 30 . 2 11 6 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 5 4 . 7 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Combat Hostiles Destroyed 37 | . 5 11 1 11 . 1 3 5 . . Guns 23 | . 5 10 . 5 . 1 1 1 . . Cannons 8 | . . 1 1 6 . . . . . . AOE 6 | . . . . . . . 2 4 . . Classes Destroyed 9 | . 2 3 . . . 1 2 1 . . Swarmer 9 | . 3 . . 3 . . 3 . . . Grunt 17 | . 2 8 . 5 . . . 2 . . Brawler 2 | . . 1 . . . . . 1 . . Duelist 1 | . . 1 . . . . . . . . Sentry 5 | . . 1 1 3 . . . . . . Hunter 2 | . . . . . . . . 2 . . Programmer 1 | . . . . . . 1 . . . . Packrat 2 | . . . . . . . 2 . . . Samaritan 3 | . . . . . . . 3 . . . Best Kill Streak 5 | . 3 5 1 4 . 1 3 3 . . Combat Bots Only 5 | . 3 5 1 4 . 1 3 3 . . Max Kills in Single Turn 2 | . 1 1 1 1 . 1 2 2 . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . 2 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Damage Taken 5147 | . 341 568 184 850 18 1182 45 1664 . 295 Core 1158 | . 63 200 . 44 . 195 24 577 . 55 Absorbed by Shields 14 | . . . . . . . . . . 14 Core Remaining (%) 79 | 100 74 50 . . 92 . . . . . Volleys Fired 210 | . 20 42 2 38 . 9 83 15 . 1 Largest 2 | . 2 2 2 2 . 2 1 2 . 1 Hottest 100 | . 100 55 55 58 . 58 36 56 . 69 Shots Fired 298 | . 28 80 4 61 . 18 82 24 . 1 Gun 229 | . 28 59 2 40 . 9 79 11 . 1 Cannon 53 | . . 21 2 21 . 9 . . . . Launcher 16 | . . . . . . . 3 13 . . Special . | . . . . . . . . . . . Kinetic 265 | . 12 80 4 61 . 18 79 11 . . Thermal 17 | . 16 . . . . . . . . 1 Explosive 16 | . . . . . . . 3 13 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 18 | . 3 10 7 9 . 6 18 7 . 2 Robot Miss Streak 4 | . 2 3 . 3 . 4 2 2 . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 202 | . 18 53 4 39 . 10 63 14 . 1 Core Hits 111 | . 9 24 2 20 . 3 34 19 . . Critical Hits 2 | . . 1 1 . . . . . . . Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3324 | . 201 609 94 636 . 197 655 912 . 20 Guns 1804 | . 201 504 29 418 . 95 490 47 . 20 Cannons 434 | . . 105 35 212 . 82 . . . . Explosions 1030 | . . . . . . . 165 865 . . Melee . | . . . . . . . . . . . Ramming 56 | . . . 30 6 . 20 . . . . Kinetic 2117 | . 100 609 64 630 . 177 490 47 . . Thermal 121 | . 101 . . . . . . . . 20 Explosive 1030 | . . . . . . . 165 865 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . 7 3 7 7 4 4 4 4 4 Average Corruption 4 | . . 6 2 3 7 3 4 4 4 4 Corruption Purged . | . . . . . . . . . . . Effects 93 | . . 15 2 13 26 1 22 11 . 3 Message Errors 17 | . . 4 . . 4 1 3 2 . 3 Matter Fused 25 | . . 5 . 1 7 . 8 4 . . Heat Flow Errors 14 | . . 1 2 3 4 . 3 1 . . Energy Discharges 13 | . . 1 . 2 5 . 2 3 . . Parts Rejected 2 | . . . . . 1 . 1 . . . Data Loss (minor) 13 | . . 2 . 5 4 . 1 1 . . Data Loss (major) 1 | . . . . . 1 . . . . . Misfires 1 | . . . . 1 . . . . . . Targeting Errors 6 | . . 2 . 1 . . 3 . . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 68 | . . . . . . . 37 31 . . Projectiles . | . . . . . . . . . . . Explosions 68 | . . . . . . . 37 31 . . Melee . | . . . . . . . . . . . Knockbacks 6 | . . 2 . 1 . 3 . . . . Impact . | . . . . . . . . . . . Kinetic 5 | . . 2 . 1 . 2 . . . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 130 | . . . 15 3 . 10 . 102 . . Shots 3 | . . . . . . . . 3 . . Rammed 3 | . . . 1 1 . 1 . . . . Targets Rammed 3 | . . . 1 1 . 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 387 | . 387 261 200 241 262 . 172 260 . 8 Average Temperature 113 | . 210 57 93 72 115 . 78 130 . 6 Received Heat Transfer 1333 | . 144 150 72 360 9 234 . 306 . 58 Effects 1 | . 1 . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . Heat Transferred 333 | . 296 . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Peak Influence 1104 | . 157 214 101 466 235 1104 . . . . Initial 998 | . . . 26 38 181 998 . . . . Average 229 | . 62 51 47 222 117 967 . . . . Maximum Alert Level 4 | . . 1 . 2 1 4 . . . . Low Security (%) 71 | 100 100 95 100 50 83 . . . . . Level 1 9 | . . 4 . 27 16 . . . . . Level 2 4 | . . . . 22 . 4 . . . . Level 3 12 | . . . . . . 85 . . . . Level 4 1 | . . . . . . 9 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 1 2 1 5 . 3 . . . . Investigation 5 | . . 2 1 1 . 1 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 6 | . 1 . . 4 . 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Distress Signals 5 | . 1 1 . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 106 | . 8 16 5 23 23 15 1 8 . 7 Peak Tracking Total 8 | . 4 4 2 6 4 8 3 5 . 6 Tactical Retreats 9 | . . 1 . 3 . 2 . 3 . . Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Traps Triggered 9 | . . 3 3 3 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Machines Accessed 36 | . 5 5 3 8 9 2 . . 4 . Terminals 23 | . 3 5 . 8 6 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . . . Recycling Units 6 | . 1 . 1 . 3 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 135 | . 17 23 8 24 30 6 . . 27 . Successful 89 | . 11 14 4 9 19 5 . . 27 . Failed 46 | . 6 9 4 15 11 1 . . . . Catastrophic 6 | . 1 . . 2 3 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 63 | . 10 19 2 20 7 5 . . . . Terminals 87 | . 13 23 . 24 24 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 8 | . 2 . 6 . . . . . . . Recycling Units 13 | . 2 . 2 . 6 3 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 58 | . 1 7 . 8 13 2 . . 27 . Record 11 | . . . . . . . . . 11 . Part Schematic 13 | . . . . 4 1 . . . 8 . Robot Schematic 5 | . . . . . . . . . 5 . Robot Analysis 2 | . . 1 . . 1 . . . . . Prototype ID Bank 11 | . 1 1 . . 6 . . . 3 . Open Door 3 | . . . . 3 . . . . . . Branch Access Points 3 | . . 1 . 1 . 1 . . . . Fabricator Index 1 | . . . . . . 1 . . . . Alert Level 5 | . . 2 . . 3 . . . . . Unreport Threat 3 | . . 1 . . 2 . . . . . Patrol Status 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . 2 . 4 . . . . . . . Scan Component 4 | . 1 . 3 . . . . . . . Repair 2 | . 1 . 1 . . . . . . . Recycling Unit Hacks 5 | . . . . . 4 1 . . . . Report Inventory 4 | . . . . . 3 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 20 | . 8 7 . 1 2 2 . . . . Terminals 14 | . 6 7 . 1 . . . . . . Track 7 | . 3 4 . . . . . . . . Botnet 6 | . 3 3 . . . . . . . . Search 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 2 . . . 2 2 . . . . Monitor 3 | . 1 . . . 1 1 . . . . Recyclers 3 | . 1 . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 3 5 3 8 6 1 . . . . Full Trace Events 6 | . . 1 . . 5 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . . 4 1 . . . 8 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . Time 79 | . 26 . 53 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 11 | . . . . . 11 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Total Allies 22 | . . . . 10 11 . . . . 1 Largest Group 13 | . . . . 10 13 13 . . . 1 Highest-Rated Group 182 | . . . . 173 182 180 . . . 94 Highest-Rated Ally 94 | . . . . 29 24 18 . . . 94 Total Orders . | . . . . . . . . . . . Ally Attacks 270 | . . . . 95 129 37 . . . 9 Total Damage 3248 | . . . . 1202 1083 585 . . . 378 Kills 49 | . . . . 9 33 3 . . . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Robot Analysis Total 2 | . . 1 . . 1 . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Turns Passed 5209 | 63 400 715 330 661 798 491 903 511 104 233 Spaces Moved 3111 | 44 282 305 186 371 439 325 451 453 81 174 Core 252 | 12 2 . . . . . 17 221 . . Treads . | . . . . . . . . . . . Legs 401 | 32 80 . . . . . . 34 81 174 Wheels 2449 | . 200 305 186 371 439 325 434 189 . . Hover . | . . . . . . . . . . . Flight 9 | . . . . . . . . 9 . . Fastest Speed 40 | 50 100 100 120 120 120 105 105 40 130 130 Average Speed 123 | 107 109 109 120 126 145 115 152 94 130 130 Slowest Speed 1350 | 150 650 120 120 160 150 120 1350 1150 130 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 3 34 28 19 79 99 13 70 61 69 26 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 2 | . . . . . . . 1 1 . . Spaces Dug 14 | . . . . . . . . 14 . . Terrain Destroyed 164 | . . . . . . . 28 136 . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 164 | . . . . . . . 28 136 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Rec Fac Low Low Dat Pro Total 4217 | 56 348 619 291 509 604 421 599 510 80 180 Wait 598 | . 18 228 84 65 54 75 57 13 . 4 Move 3102 | 43 281 304 186 370 438 324 450 452 80 174 Hop . | . . . . . . . . . . . Pick Up 75 | 5 13 20 8 12 10 1 5 1 . . Fast Attach 30 | 7 4 3 . . 2 1 1 11 . 1 Attach 31 | . . 2 2 9 1 7 2 8 . . Detach 8 | 1 . 1 . . . 1 1 4 . . Swap 15 | . 3 4 3 2 . 2 . 1 . . Drop 52 | . 9 15 6 4 13 . . 5 . . Fire 210 | . 20 42 2 38 . 9 83 15 . 1 Melee . | . . . . . . . . . . . Ram 2 | . . . . 1 . 1 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . . Rewire 86 | . . . . . 86 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Repaired Sml. Storage Unit 306 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 10) 438 | -10/Materials | Identified exit to Materials 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Utility x2 1066 | -9/Materials | Build established: Hauler-Mutant 1144 | -9/Materials | Identified exit to Mines 1147 | -9/Materials | Discovered new exit (range 16) 1177 | -9/Materials | Identified exit to Materials 1179 | -9/Materials | Entered another Materials area 1179 | -8/Materials | Evolved 2 slots: Utility x2 1252 | -8/Materials | Repaired Broken Adv. Sensor Array 1416 | -8/Materials | Discovered new exit (range 15) 1507 | -8/Materials | Identified exit to Storage 1509 | -8/Materials | Entered Storage 1801 | -8/Storage | Identified exit to Recycling 1907 | -8/Storage | Lost 7 parts (1p2n2u2w) 1910 | -8/Storage | Discovered new exit (range 9) 1919 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2153 | -8/Storage | Used back door to open Recycling access 2170 | -8/Storage | Entered Recycling 2170 | -8/Recycling | Accompanied by 6 allies 2218 | -8/Recycling | Build established: Commander-Mutant 2311 | -8/Recycling | Spotter reported a threat 2311 | -8/Recycling | Spotter reported a threat 2364 | -8/Recycling | Spotter reported a threat 2374 | -8/Recycling | Spotter reported a threat 2386 | -8/Recycling | Spotter reported a threat 2395 | -8/Recycling | Spotter reported a threat 2413 | -8/Recycling | Spotter reported a threat 2439 | -8/Recycling | Spotter reported a threat 2518 | -8/Recycling | Spotter reported a threat 2573 | -8/Recycling | Spotter reported a threat 2577 | -8/Recycling | Spotter reported a threat 2584 | -8/Recycling | Spotter reported a threat 2590 | -8/Recycling | Spotter reported a threat 2646 | -8/Recycling | Spotter reported a threat 2646 | -8/Recycling | Spotter reported a threat 2646 | -8/Recycling | Spotter reported a threat 2690 | -8/Recycling | Spotter reported a threat 2699 | -8/Recycling | Spotter reported a threat 2734 | -8/Recycling | Spotter reported a threat 2740 | -8/Recycling | Spotter reported a threat 2781 | -8/Recycling | Spotter reported a threat 2781 | -8/Recycling | Spotter reported a threat 2781 | -8/Recycling | Spotter reported a threat 2819 | -8/Recycling | Spotter reported a threat 2819 | -8/Recycling | Spotter reported a threat 2819 | -8/Recycling | Spotter reported a threat 2820 | -8/Recycling | Spotter reported a threat 2860 | -8/Recycling | Spotter reported a threat 2860 | -8/Recycling | Spotter reported a threat 2860 | -8/Recycling | Spotter reported a threat 2861 | -8/Recycling | Spotter reported a threat 2883 | -8/Recycling | Discovered new exit (range 16) 2908 | -8/Recycling | Spotter reported a threat 2908 | -8/Recycling | Spotter reported a threat 2908 | -8/Recycling | Spotter reported a threat 2908 | -8/Recycling | Spotter reported a threat 2914 | -8/Recycling | Identified exit to Factory 2961 | -8/Recycling | Spotter reported a threat 2961 | -8/Recycling | Spotter reported a threat 2968 | -8/Recycling | Entered Factory 2968 | -6/Factory | Accompanied by 13 allies 2968 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3047 | -6/Factory | Identified exit to Lower Caves 3262 | -6/Factory | Build established: Commander-Skirmisher 3414 | -6/Factory | Lost 3 parts (2u1w) 3459 | -6/Factory | Entered Lower Caves 3488 | -6/Lower Caves | Lost 4 parts (1p1u2w) 3681 | -6/Lower Caves | Build established: Hauler-Mutant 4264 | -6/Lower Caves | Learned location of 1 exit from Factory 4351 | -6/Lower Caves | Discovered new exit (range 12) 4360 | -6/Lower Caves | Identified exit to Lower Caves 4362 | -6/Lower Caves | Entered another Lower Caves area 4517 | -6/Lower Caves | Spotted B-75 Beast 4593 | -6/Lower Caves | Lost 5 parts (2n3u) 4660 | -6/Lower Caves | Core integrity fell below 50% 4676 | -6/Lower Caves | Core integrity fell below 20% 4696 | -6/Lower Caves | Lost 6 parts (1n3u2w) 4768 | -6/Lower Caves | Lost 3 parts (1p1n1u) 4869 | -6/Lower Caves | Discovered new exit (range 4) 4872 | -6/Lower Caves | Identified exit to Data Miner 4873 | -6/Lower Caves | Entered Data Miner 4873 | -6/Data Miner | Discovered new exit (range 6) 4880 | -6/Data Miner | Identified exit to Proximity Caves 4898 | -6/Data Miner | Met Data Miner 4923 | -6/Data Miner | Learned location of Section 7 (-2) 4923 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4948 | -6/Data Miner | Received God Mode back door access code from Data Miner 4967 | -6/Data Miner | Build established: Hacker-Mutant 4977 | -6/Data Miner | Entered Proximity Caves 5049 | -5/Proximity Caves | Escorted by Enhanced Grunt 5210 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05085_ G6%8MYJKRJ:P<,MIGNHFMD,3PNLKIKT9 DU 05149_ NQFWCVVKVTJJGLQ&/ 9TE5WJDQXV=V|K#IAY 05177_ Slug penetrates Enhanced Grunt. 05182_ H-66 Slayer destroyed. 05188_ G-50 Soldier destroyed. 05189_ Gauss Rifle fries itself beyond repair. 05191_ Lgt. Fission Core fries itself beyond repair. 05192_ Acquired Hvy. Laser. 05192_ Enhanced Grunt destroyed. 05193_ Phase Shifter fries itself beyond repair. 05194_ Flexi-carbon Leg fries itself beyond repair. 05195_ Hvy. Assault Rifle fries itself beyond repair. 05196_ Acquired 10 matter. 05196_ Penetrated by Slug. 05197_ Hvy. Laser destroyed. 05199_ Penetrated by Slug. 05199_ Remote Shield destroyed. 05199_ Penetrated by Slug. 05202_ Mak. Flight Unit destroyed. 05202_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##????????####???????????????????????????????????? | | #??####### #???????????????????????????????????? | | #??# ## #???????????????????????????????????? | | ##??# #???????????????????????????????????? | | ##?# ##???????????????????????????????????? | | #?# #????????????????????????????????????? | | ### #?????????? ???????????????????????? | | % ### #????????? ?? ???????????????????? | | #?## ##???????? ? ?????????????????? | | #?## ##???????# ? ?????????????????? | | ### #???????# ? ??????????????????? | | ## #??????## #? #??????????????????? | | ##??????# #? ####???????????????? | | # ### ##??????? ## #???????????????? | | ### ### #????????# " ???????????????? | | ??## ## ######???# "%????????????????? | | ##?# ### #???# #??????????????????? | | #?# ### ##### #??????????????????? | | ### ## #?# #???????????????????? | | ## #???# g #???????????????????? | | ### ##???# g ####????????????????? | | ######?###????# ## @ $ #????????????????? | | #####?????????# %### ## #????????????????? | | ## ####?????## % #### #####????????????????????? | | # #????## !%]"### #????????????????????????? | | #????# =! #????????????????????????? | | ## #????# ### #????????????????????????? | | ### #????#### #?# #????????????????????????? | | #?# #???##### ##?# #????????????????????????? | | #?# #?### #??# #????????????????????????? | | #?# ### #??# #????????????????????????? | | ###?# # #####??# ????????????????????????? | | ????# #?????? # #????????????????????????? | | ????# #????? ? #????????????????????????? | | ???# #???? ? ?????????????????????????? | | ???##### #????#?#?????????????????????????? | | ???????##########????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 50 Offensive Hacking 52 Item Schematics ----------------- Hacking Suite | -8/Storage | Hacked System Shield | -8/Storage | Hacked Arm. Wheel | -8/Storage | Hacked Hcp. Storage Unit | -8/Storage | Hacked Arm. Huge Wheel | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedMatterAccelerator Manual? 0 Play Time 01:00:18 Cumulative 34.7 hours Start 2020.10.18 @ 15:52:08 End 2020.10.18 @ 17:24:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df575588-3c35-4a6b-8d6e-a0b38a492959