Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 19:18:36 Player: Savant Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (258) 1290 Value Destroyed (12044) 12044 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (7364) 7364 TOTAL SCORE: 28358 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2313 Follower Combat Kills 2667 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -216 Cogmind --------- Core Integrity 0/1150 Matter 247/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Biometal Heavy Treads > --- UTILITY (9) ------ Advanced Coolant Injector Advanced Terrain Scanner Experimental Targeting Computer Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Improved Energy Well (300) Antimissile System Linear Accelerator Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Hovering Gravjet-Combat Exoskeleton Impulse Thruster > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System High-capacity Storage Unit Experimental Targeting Computer Advanced Cloaking Device Advanced Force Field Advanced Hacking Suite Relay Coupler [Grunt] > --- WEAPON ----------- Cooled Phase Cannon Cld. Thermic Nova Construct/C > --- INVENTORY -------- Advanced Cooling System Advanced Coolant Injector Improved Energy Well Long-range Terrain Scanner Core Analyzer Layered Heavy Armor Plating Layered Heavy Armor Plating Advanced Force Field Antimissile System Relay Coupler [NC] Long-range Tractor Beam Enhanced Nova Cannon Enhanced Nova Cannon Improved KE Penetrator Improved KE Penetrator Long-range Missile Launcher Improved Remote Datajack Improved Plasma Cutter [Rating: 144] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Fission Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Constructs Flight Unit Impulse Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Constructs Energy Gun Improved EM Shotgun Energy Cannon Constructs Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Gar Fac Fac Was Fac Gar Fac Gar Arm Slots Evolved 12 | . . . 2 . . 4 . . 2 . . . . 2 . . . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . . . . 2 . . . . . . . 1 . . . . . . Utility 7 | . . . 2 . . 1 . . 1 . . . . 1 . . . 2 . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 472 | 6 23 7 46 38 28 19 10 8 13 2 15 26 3 48 2 13 7 49 38 71 Power 27 | 1 4 . 2 1 3 1 . . 1 . . 3 . 3 . 1 . 6 . 1 Engine 15 | 1 2 . 1 1 3 1 . . 1 . . 3 . 1 . 1 . . . . Core 4 | . 2 . 1 . . . . . . . . . . . . . . 1 . . Reactor 8 | . . . . . . . . . . . . . . 2 . . . 5 . 1 Propulsion 84 | 2 5 2 13 5 6 6 1 1 4 2 5 7 . 5 . 2 . 3 4 11 Treads 36 | 2 3 . 6 5 3 3 . . 2 2 . 2 . . . 1 . 1 . 6 Leg 13 | . . 1 . . . . . . . . 4 2 . 2 . 1 . . . 3 Wheel 31 | . 2 1 7 . 3 3 1 1 2 . . 3 . 2 . . . 2 3 1 Hover 2 | . . . . . . . . . . . . . . 1 . . . . 1 . Flight 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Utility 164 | 1 6 3 8 5 8 2 2 . 4 . 6 5 2 23 . 3 5 27 16 38 Device 83 | . 3 1 4 2 1 . . . 2 . 1 2 2 15 . 1 3 17 7 22 Storage 13 | 1 1 . . . 4 . . . . . 2 1 . 1 . . . 2 1 . Processor 6 | . 1 . . . . 1 1 . . . 1 1 . . . . . . . 1 Hackware 16 | . . . . 1 . . . . 1 . . . . . . 1 2 4 5 2 Protection 46 | . 1 2 4 2 3 1 1 . 1 . 2 1 . 7 . 1 . 4 3 13 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 197 | 2 8 2 23 27 11 10 7 7 4 . 4 11 1 17 2 7 2 13 18 21 Energy Gun 42 | . 3 . 6 15 1 2 1 2 1 . 2 4 . 3 . . . 1 1 . Energy Cannon 32 | . . . . 2 . . . . . . . 1 . 6 . 4 . 8 3 8 Ballistic Gun 48 | 2 2 . 6 2 6 5 1 1 . . 1 2 1 5 2 1 1 1 6 3 Ballistic Cannon 9 | . . . . . . . 2 2 1 . . . . 1 . 1 . . . 2 Launcher 11 | . . . . 1 . . 2 1 . . . 2 . 1 . . . . 2 2 Special Weapon 20 | . . . . . . . . . . . . 2 . 1 . 1 1 3 6 6 Impact Weapon 25 | . 3 2 6 2 4 3 1 1 2 . 1 . . . . . . . . . Slashing Weapon 10 | . . . 5 5 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . 1 . 3 2 1 2 . . . . 4 . . 3 . . . 2 . . Parts Lost 73 | . . 1 10 4 . 1 . 3 12 . 1 11 . 1 . 1 . 1 1 26 Power 9 | . . . 2 . . . . . 2 . . 2 . 1 . . . . . 2 Propulsion 24 | . . 1 3 1 . . . 2 5 . . 5 . . . . . . . 7 Utility 25 | . . . 5 1 . 1 . . 2 . 1 1 . . . 1 . 1 . 12 Weapon 15 | . . . . 2 . . . 1 3 . . 3 . . . . . . 1 5 Highest Loss Streak 15 | . . 1 3 1 . 1 . 1 10 . 1 3 . 1 . 1 . 1 1 15 To Critical Strikes 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Average Slot Usage (%) 80 | . 99 99 97 99 91 80 72 74 61 27 66 75 65 71 68 75 75 73 70 60 Engine 6 | . 10 14 3 9 11 7 7 7 . . . 6 6 3 5 4 5 . . . Core 1 | . 3 . 7 1 . . . . 3 . 3 . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 . . 5 5 5 5 8 5 4 Treads 9 | . 19 25 14 21 15 15 7 4 . 6 5 2 . . 5 6 11 7 4 2 Leg 2 | . . . . . . . . . 2 . 16 9 1 3 . 3 . . 1 2 Wheel 4 | . 8 2 7 . 6 3 4 9 8 . . 8 13 2 . . . 1 2 . Device 10 | . 10 11 8 12 11 7 7 7 8 6 7 12 12 12 11 9 10 12 12 14 Storage 7 | . 14 14 11 11 11 7 7 7 6 3 4 6 6 5 5 5 5 5 5 4 Processor 5 | . 2 . . . . 7 7 7 6 6 12 13 13 11 11 11 5 5 5 6 Hackware 1 | . . . . 3 . . . . 2 . . . . . . 1 5 8 10 9 Protection 7 | . . 2 22 16 17 7 7 7 4 3 2 . . 3 5 5 5 9 7 2 Energy Gun 4 | . 5 . 6 16 9 2 4 5 1 . 1 6 . 2 . . . . . . Energy Cannon 2 | . . . . . . 4 . . . . 3 4 6 4 . 7 1 5 6 5 Ballistic Gun 6 | . 12 . 7 1 7 13 11 6 3 . 5 . . 6 15 7 8 6 4 . Impact Weapon 2 | . 10 28 3 1 1 . 1 . 3 . . . . . . . . . . . Peak Build Rating 144 | 6 13 13 21 21 38 58 57 62 69 37 84 82 74 109 105 111 111 133 140 144 Average Rating 60 | 4 10 12 18 19 26 48 54 57 56 33 70 69 64 99 102 109 110 120 131 123 On Entrance 59 | . 6 12 13 20 19 38 54 56 62 40 29 82 63 74 105 98 111 111 130 132 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 10 34 34 41 41 100 47 56 56 67 25 55 113 102 126 84 95 91 111 134 131 Greatest Support 180 | 40 40 40 40 40 40 66 52 62 62 30 56 47 24 134 134 169 169 169 112 180 Greatest Overweight (x) 8 | . 1 3 3 3 8 3 4 4 4 . 1 4 4 5 . . . . 2 4 Average Overweight (x) . | . . . 1 . 2 1 . 2 1 . . 2 3 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 15 15 15 15 15 8 25 25 25 20 20 20 20 20 20 Average Capacity 16 | 7 11 15 15 15 19 15 15 15 15 10 7 18 25 20 20 20 20 20 20 18 Most Carried 25 | 6 15 15 15 15 25 15 15 15 15 11 8 25 25 25 20 20 20 20 20 20 Average Carried 15 | 3 10 14 14 14 16 14 14 14 13 8 6 14 24 20 20 19 19 19 19 17 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 5 8 25 25 20 20 20 20 20 20 5 Final Carried 25 | 6 15 15 15 15 15 15 14 15 10 5 8 25 24 20 20 20 20 20 20 5 Scrap Engine Consumption 200 | . . . . . 14 9 6 10 5 9 15 20 1 39 2 4 3 22 20 21 Constructs Created 11 | . . . . . 2 . . . 2 . 3 3 . 1 . . . . . . Constructs Modified 64 | . . . . . 1 5 2 1 3 . 6 1 2 11 . 3 . 9 8 12 Class Distribution -------------------- 34% | Mutant 30% | Construct 7% | Commander-Construct 7% | Scavenger-Mutant 6% | Commander-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Tank | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Construct | -6/Factory Scavenger-Gunner | -6/Garrison Mutant | -6/Factory Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/Garrison Commander-Tank | -4/Factory Commander-Construct | -4/Garrison Mutant | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Gar Fac Fac Was Fac Gar Fac Gar Arm Matter Collected 8055 | 234 305 110 480 443 401 462 267 420 38 . 262 745 46 891 . 364 204 601 904 878 Remotely 937 | . . . . . . . . . . . . . . . . . . 315 292 330 Salvage Created 11362 | . 803 166 1293 866 130 669 293 539 160 . 292 1395 . 1635 . 396 . 697 942 1086 Parts 525 | . 50 2 69 58 5 38 18 21 2 . 17 35 . 69 . 14 . 30 35 62 Haulers Intercepted 6 | . 2 . 3 . . . . . . . . . . 1 . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . 14 18 . . . . . . . . . . . . Prevented 6 | . . . . . . . . 6 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Gar Fac Fac Was Fac Gar Fac Gar Arm Combat Hostiles Destroyed 216 | . 15 5 22 18 2 12 9 12 3 . 3 34 . 26 . 6 . 10 16 23 Melee 13 | . 1 3 6 1 . . . . 1 . . . . 1 . . . . . . Guns 83 | . 14 . 9 11 2 9 3 4 1 . 2 8 . 13 . 1 . 3 3 . Cannons 55 | . . . 1 . . . 2 5 . . 1 11 . 6 . 1 . 6 7 15 AOE 43 | . . . 3 6 . 3 4 3 . . . 9 . 3 . . . . 4 8 Classes Destroyed 21 | . 7 1 4 . 3 1 1 1 . . . . . 1 . . . . 1 1 Worker 4 | . . . 1 1 . . . . . . . . . 2 . . . . . . Builder 9 | . . . 3 2 . 1 . . . . 2 . . 1 . . . . . . Hauler 6 | . 2 . 3 . . . . . . . . . . 1 . . . . . . Recycler 6 | . 1 . 2 1 . . . . . . 1 . . . . . . 1 . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . Mechanic 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Operator 5 | . 1 . 1 1 . 1 . . . . . . . . . . . . . 1 Watcher 10 | . 3 . 2 2 . 1 . . . . 1 . . . . . . . . 1 Swarmer 46 | . 3 . 3 6 . . 4 4 . . . 10 . 2 . . . 4 4 6 Saboteur 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Grunt 87 | . 12 4 13 8 . 6 1 3 3 . 1 13 . 13 . 2 . 2 2 4 Brawler 15 | . . . . . . 1 . 1 . . . 4 . 1 . . . . 5 3 Duelist 10 | . . . 1 1 . . . 3 . . . 1 . . . 1 . . 2 1 Sentry 27 | . . . 5 3 . 2 1 1 . . . 3 . 3 . 1 . 2 2 4 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . 3 Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . Hunter 9 | . . . . . . . 2 . . . . 3 . 2 . . . 2 . . Programmer 14 | . . . . . 1 3 1 . . . 2 . . 4 . 2 . . . 1 Scientist 2 | . . . . . 2 . . . . . . . . . . . . . . . Scrapper 1 | . . . . . 1 . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 2 5 7 2 5 3 4 2 . 3 10 . 7 . 3 . 3 4 6 Combat Bots Only 10 | . 3 2 3 7 1 4 3 4 2 . 1 10 . 7 . 3 . 3 4 5 Max Kills in Single Turn 5 | . 1 1 3 2 1 3 2 3 1 . 2 3 . 4 . 1 . 2 3 5 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 2 . 2 2 3 . . . 3 . 2 . . . . 3 4 Melee 1 | . 1 1 1 1 . . . . 1 . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Gar Fac Fac Was Fac Gar Fac Gar Arm Hostile Shots Fired 2097 | . 60 32 129 65 8 136 31 40 143 . 38 343 1 102 1 23 . 53 57 835 Missed 594 | . 20 12 35 12 1 44 6 9 39 . 19 87 1 31 . 7 . 15 18 238 Intercepted 6 | . . . . . . . . . . . . . . . . . . . . 6 Damage Taken 26615 | . 518 281 1531 747 259 1186 301 547 2212 . 282 3681 . 1717 57 371 . 769 818 11338 Core 2828 | . 58 72 253 69 . 75 62 . 302 . 43 488 . 194 . 57 . 44 30 1081 Absorbed by Shields 466 | . . . . . . . . . . . 10 191 . . . . . . 48 217 Redirected to Shielding 135 | . . 4 78 5 . . . . . . . . . . . . . . . 48 Ignored by Resistances 186 | . . . . . . . 64 37 85 . . . . . . . . . . . Regen/Repaired (Parts) 4135 | . . . . . 35 184 69 113 119 200 125 352 100 589 . 78 . 654 578 939 Core Remaining (%) 53 | 100 . 48 . . 19 . . 80 . . . . 2 . . . 74 . . . Volleys Fired 806 | . 68 . 31 39 14 45 11 27 13 . 18 161 . 70 7 48 35 52 89 78 Largest 3 | . 2 . 2 2 2 3 3 3 3 . 2 3 . 3 3 2 2 3 3 2 Hottest 239 | . 85 . 68 90 90 102 107 110 146 . 125 239 . 208 101 131 149 231 166 145 Shots Fired 1412 | . 134 . 58 74 28 119 32 63 22 . 29 212 . 172 22 65 40 85 143 114 Gun 783 | . 134 . 58 72 27 105 25 38 10 . 20 72 . 106 22 17 5 23 38 11 Cannon 467 | . . . . 1 1 14 5 24 12 . 9 81 . 64 . 45 22 47 57 85 Launcher 26 | . . . . 1 . . 2 1 . . . 8 . 1 . . . . 6 7 Special 136 | . . . . . . . . . . . . 51 . 1 . 3 13 15 42 11 Kinetic 510 | . 94 . 31 5 24 91 26 47 17 . 20 3 . 66 22 5 2 3 16 38 Thermal 538 | . 40 . . 1 . . . . . . 9 201 . 72 . 28 22 39 68 58 Explosive 26 | . . . . 1 . . 2 1 . . . 8 . 1 . . . . 6 7 Electromagnetic 253 | . . . 27 67 4 28 4 15 5 . . . . 32 . 29 3 28 11 . Robot Hit Streak 34 | . 15 . 20 9 19 19 21 13 7 . 4 34 . 16 7 8 16 10 22 23 Robot Miss Streak 6 | . 4 . 2 3 1 3 3 3 3 . 3 5 . 3 1 6 1 3 3 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 . . 1 1 1 Secondary Targets 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 1039 | . 92 19 101 61 25 89 20 43 16 . 19 167 . 116 17 29 15 45 91 74 Core Hits 472 | . 46 1 36 36 7 37 15 22 5 . 12 96 . 56 2 6 . 16 32 47 Critical Kills 10 | . 2 . 1 . . . . . . . . 2 . 2 . . . 1 2 . Critical Parts Destroyed 14 | . . 5 3 1 . . . . . . . 1 . 1 . 1 . 1 1 . Critical Strikes 43 | . 6 5 10 1 . . . . . . . 10 . 5 . 1 . 2 3 . Burn 7 | . 4 . . . . . . . . . . 3 . . . . . . . . Meltdown 5 | . . . . . . . . . . . . 2 . 1 . . . . 2 . Destroy 8 | . . . 1 . . . . . . . . 1 . 2 . 1 . 2 1 . Blast 1 | . . . . . . . . . . . . . . 1 . . . . . . Corrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . Smash 14 | . 2 5 6 1 . . . . . . . . . . . . . . . . Sever 7 | . . . 3 . . . . . . . . 4 . . . . . . . . Melee Attacks 157 | . 10 25 73 12 6 6 9 1 12 . 3 . . . . . . . . . Impact 117 | . 10 25 40 5 6 6 9 1 12 . 3 . . . . . . . . . Slashing 40 | . . . 33 7 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . 3 . 8 2 1 . . . . . 1 . . . . . . . . . Combat Hostiles 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks 14 | . . 4 10 . . . . . . . . . . . . . . . . . Damage Inflicted 31228 | . 1313 666 3306 1367 464 2040 644 1044 445 . 689 4895 . 3961 503 880 51 1083 2062 5815 Guns 11373 | . 964 . 768 878 389 1461 281 568 130 . 352 1546 . 1656 503 420 51 353 741 312 Cannons 9922 | . . . . . 23 168 72 347 124 . 161 1782 . 1316 . 460 . 730 1049 3690 Explosions 5132 | . . . 260 355 . 411 291 129 . . 33 751 . 989 . . . . 272 1641 Melee 3770 | . 334 666 2276 110 52 . . . 191 . 141 . . . . . . . . . Ramming 248 | . 15 . 2 24 . . . . . . 2 33 . . . . . . . 172 Kinetic 8400 | . 452 . 339 33 351 1240 333 725 214 . 352 50 . 1123 503 151 51 71 339 2073 Thermal 11675 | . 512 . 260 355 . 411 46 . . . 161 4061 . 2080 . 163 . 477 1220 1929 Explosive 3221 | . . . . . . . 245 129 . . . 751 . 183 . . . . 272 1641 Electromagnetic 3914 | . . . 429 845 61 389 20 190 40 . 33 . . 575 . 566 . 535 231 . Impact 2662 | . 334 666 1168 110 52 . . . 191 . 141 . . . . . . . . . Slashing 1108 | . . . 1108 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . 1 2 2 3 3 . 14 19 12 12 5 23 26 26 . . 9 Average Corruption 7 | . . . . 1 1 1 2 3 . 7 14 12 12 2 14 23 26 . . 3 Corruption Purged 7 | . . . . . . . . . . . 7 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 367 | . . . . 9 30 10 29 33 . 6 56 87 8 14 7 30 40 . . 8 Message Errors 76 | . . . . 1 5 2 4 4 . 1 14 19 3 2 1 6 11 . . 3 Matter Fused 89 | . . . . 3 6 4 8 10 . 2 14 18 3 6 . 10 5 . . . Heat Flow Errors 39 | . . . . 1 4 . 1 9 . . 5 13 1 2 . 1 1 . . 1 Energy Discharges 47 | . . . . 1 5 . 5 5 . . 7 13 1 . . 2 6 . . 2 Parts Rejected 7 | . . . . . 1 . . . . 2 . 1 . . 2 1 . . . . Parts Fused 8 | . . . . . 1 . . . . . 2 2 . . . 3 . . . . Data Loss (minor) 54 | . . . . 3 5 1 6 3 . . 8 11 . 3 . 4 8 . . 2 Data Loss (major) 14 | . . . . . 1 . 1 1 . . 3 3 . 1 1 1 2 . . . Misfires 16 | . . . . . 1 1 4 1 . . . 3 . . 1 1 4 . . . Alerts 6 | . . . . . 1 1 . . . . 1 1 . . . 1 1 . . . Misdirections 5 | . . . . . . . . . . 1 1 . . . 2 . 1 . . . Weapon Failures 6 | . . . . . . 1 . . . . 1 3 . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1589 | . 30 227 345 80 12 . . 31 25 . 3 63 . 256 . 12 . 5 . 500 Projectiles 469 | . . . . . . . . . . . 3 55 . . . 12 . 5 . 394 Explosions 399 | . . . . . . . . 31 . . . 6 . 256 . . . . . 106 Melee 721 | . 30 227 345 80 12 . . . 25 . . 2 . . . . . . . . Knockbacks 29 | . 2 1 8 1 . . . 5 1 . 1 . . . . . . . . 10 Impact 12 | . 2 1 6 1 . . . . . . 1 . . . . . . . . 1 Kinetic 13 | . . . . . . . . 5 1 . . . . . . . . . . 7 Secondary 4 | . . . 2 . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 641 | . . . 81 89 . 48 30 . . . 36 43 . . . . . . . 314 Shots 19 | . . . 2 4 . 1 1 . . . 2 2 . . . . . . . 7 Rammed 33 | . 7 . 1 1 . . . . . . . . . . . . . . . 24 Targets Rammed 47 | . 7 . 1 2 . . . . . . 1 12 . . . . . . . 24 Kicked 13 | . . . . . . . . . . . 1 12 . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 576 | . 327 9 277 391 265 224 99 262 576 . 264 456 183 228 . 276 275 326 235 328 Average Temperature 97 | . 113 9 69 85 112 52 26 98 218 . 90 141 111 41 . 94 128 94 61 77 Received Heat Transfer 5855 | . 279 177 450 201 9 429 6 171 938 . 87 1023 . 261 . 63 . 54 183 1524 Effects 14 | . 2 . . . . . . . 7 . 1 2 . . . . 1 1 . . Shutdowns 3 | . . . . . . . . . 2 . . . . . . . . 1 . . Energy Bleed 3 | . 1 . . . . . . . . . 1 . . . . . 1 . . . Interference 2 | . 1 . . . . . . . 1 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Damage (minor) 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Damage (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . 2 5 1 . . . . 1 . . 1 . 1 . 4 . 1 . . Combat Hostiles 13 | . . 2 3 . . . . . 1 . . 1 . 1 . 4 . 1 . . Parts Fried 12 | . . . . 4 1 . . . . . . . . 4 . 2 . 1 . . Impact Corruptions 24 | . 1 8 9 3 1 . . . 1 . . 1 . . . . . . . . Robots Melted 10 | . . . . . . . . . . . . 6 . 2 . . . . 2 . Combat Hostiles 9 | . . . . . . . . . . . . 5 . 2 . . . . 2 . Parts Melted 43 | . 6 . 1 . 2 . . . . . . 25 . 3 . 1 . . 3 2 Heat Transferred 16017 | . 1517 . 250 550 . 350 . . . . 200 7655 . 2218 . 200 . 555 1338 1184 Parts Sabotaged 8 | . . . . . . . . . . . . . . 3 . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . 2 6 . 3 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Gar Fac Fac Was Fac Gar Fac Gar Arm Peak Influence 2796 | . 183 120 447 659 366 256 . . 66 33 198 1152 700 1099 376 437 610 777 1936 2796 Initial 1016 | . . 70 25 188 256 200 . . 18 18 23 8 604 343 374 263 228 319 324 1016 Average 412 | . 81 59 191 343 105 176 . . 29 19 50 547 648 683 374 304 458 363 1294 1490 Maximum Alert Level 5 | . . . 2 2 1 1 . . . . . 4 3 3 1 2 2 3 5 5 Low Security (%) 43 | 100 100 100 62 22 77 47 . . 100 100 100 17 . . . . . 2 . . Level 1 22 | . . . 26 50 22 52 . . . . . 30 . 2 100 92 13 75 6 . Level 2 14 | . . . 10 26 . . . . . . . 12 65 57 . 7 86 19 10 . Level 3 9 | . . . . . . . . . . . . 37 34 39 . . . 3 11 10 Level 4 6 | . . . . . . . . . . . . 2 . . . . . . 45 54 Level 5 1 | . . . . . . . . . . . . . . . . . . . 26 . High Security 2 | . . . . . . . . . . . . . . . . . . . . 34 Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 5 . 2 5 . 8 . 1 1 . 4 . . 10 . 1 . 3 . 19 Investigation 9 | . 4 . 1 . . 2 . . . . 1 . . . . . . 1 . . Extermination 11 | . . . . . . 3 . . . . 3 . . 2 . 1 . 1 . 1 Reinforcement 13 | . 1 . 1 2 . 2 . . 1 . . . . 4 . . . . . 2 Assault 19 | . . . . . . . . 1 . . . . . 2 . . . . . 16 Garrison 7 | . . . . 3 . 1 . . . . . . . 2 . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 4 | . . . . . . . . . . . . . . . . . . . . 4 Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Gar Fac Fac Was Fac Gar Fac Gar Arm Distress Signals 23 | . 2 1 4 2 1 . . . . . . . . 2 . . . 4 . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 515 | . 30 5 39 24 7 18 11 15 7 5 8 39 2 43 6 9 . 28 42 177 Peak Tracking Total 46 | . 3 2 6 4 4 4 4 5 4 5 2 6 2 5 6 2 . 6 8 46 Tactical Retreats 47 | . 2 . 9 4 . 2 2 . 1 . 2 4 . 2 . . . . . 19 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Gar Fac Fac Was Fac Gar Fac Gar Arm Traps Triggered 25 | . 2 . . 1 . 2 . . 1 . 6 3 . 3 . . 1 . 2 4 Indirectly 2 | . . . . . . . . . . . 2 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . 1 . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . 2 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . 3 . . . . . 3 . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . . . . . . . Most Traps Carried 3 | . . 3 . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Gar Fac Fac Was Fac Gar Fac Gar Arm Machines Disabled 45 | . 1 . 1 8 2 1 . . 1 . 2 2 . 4 . 1 2 5 5 10 Max in Single Turn 4 | . 1 . 1 1 . 1 . . 1 . 2 1 . 4 . 1 1 . 1 2 Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . 2 . . Garrison Relay 6 | . . . . . . . . . . . . . . . . . 2 . 4 . Phase Generator 1 | . . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Gar Fac Fac Was Fac Gar Fac Gar Arm Machines Accessed 92 | . 10 . 9 7 11 7 1 . 1 . 7 1 3 7 . 5 4 14 1 4 Terminals 60 | . 7 . 7 7 6 5 . . 1 . 4 1 3 5 . 3 4 4 1 2 Fabricators 7 | . . . . . . 1 . . . . 1 . . . . 1 . 2 . 2 Repair Stations 2 | . 1 . . . . . . . . . . . . . . . . 1 . . Recycling Units 11 | . 2 . . . 4 . . . . . 1 . . 1 . . . 3 . . Scanalyzers 3 | . . . 2 . . . . . . . . . . . . . . 1 . . Garrison Access 7 | . . . . . . 1 . . . . 1 . . 1 . 1 . 3 . . Total Hacks 254 | . 21 . 33 19 29 17 1 . 2 . 18 1 14 22 . 13 8 39 4 13 Successful 144 | . 11 . 21 9 18 4 1 . . . 8 1 6 9 . 7 3 33 3 10 Failed 110 | . 10 . 12 10 11 13 . . 2 . 10 . 8 13 . 6 5 6 1 3 Catastrophic 14 | . 2 . 2 . . 3 . . . . 3 . 2 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 134 | . 15 . 16 6 16 9 . . 2 . 8 . 7 11 . 9 . 21 3 11 Terminals 176 | . 18 . 29 19 17 15 . . 2 . 11 1 14 12 . 9 8 12 4 5 Fabricators 21 | . . . . . . 1 . . . . 4 . . . . 2 . 6 . 8 Repair Stations 2 | . 1 . . . . . . . . . . . . . . . . 1 . . Recycling Units 33 | . 2 . . . 10 . . . . . 1 . . 8 . . . 12 . . Scanalyzers 6 | . . . 4 . . . . . . . . . . . . . . 2 . . Garrison Access 13 | . . . . . . 1 . . . . 2 . . 2 . 2 . 6 . . Terminal Hacks 57 | . 4 . 12 8 8 3 1 . . . 2 1 3 1 . 1 3 5 3 2 Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . Robot Analysis 2 | . . . 1 1 . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 1 1 2 . . . . . . . 2 . . . . . . . Open Door 4 | . . . . 2 . . 1 . . . . . . . . . 1 . . . Branch Access Points 4 | . . . 1 . . 1 . . . . 1 . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . 1 . . Alert Level 3 | . . . 1 . 2 . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Locate Traps 12 | . 1 . 3 2 . 2 . . . . 1 . 1 1 . 1 . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Recall Reinforcements 2 | . . . 1 1 . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 . 1 . . . . . . . . . . . . 1 . . Garrison Registry 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Network Status 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Build 1 | . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . 3 . . . . . . . . 1 . . . 3 . . Retrieve Components 7 | . . . . . 3 . . . . . . . . 1 . . . 3 . . Scanalyzer 6 | . . . 4 . . . . . . . . . . . . . . 2 . . Insert Component 3 | . . . 2 . . . . . . . . . . . . . . 1 . . Analyze 3 | . . . 2 . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 11 | . . . . . . . . . . . 1 . . 2 . 2 . 6 . . Unlock Access 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . Seal Access 3 | . . . . . . . . . . . . . . 1 . . . 2 . . Coupler Status 5 | . . . . . . . . . . . . . . 1 . 1 . 3 . . Unauthorized Hacks 60 | . 7 . 5 1 7 1 . . . . 5 . 3 5 . 4 . 16 . 6 Terminals 31 | . 4 . 5 1 2 1 . . . . 3 . 3 3 . 4 . 3 . 2 Track 1 | . . . . . . . . . . . 1 . . . . . . . . . Assimilate 7 | . 2 . 3 . . . . . . . . . . . . 2 . . . . Botnet 16 | . 1 . 1 1 2 1 . . . . 2 . 2 2 . 1 . 2 . 1 Operators 7 | . 1 . 1 . . . . . . . . . 1 1 . 1 . 1 . 1 Fabricators 11 | . . . . . . . . . . . 2 . . . . . . 5 . 4 Report 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . Liberate 5 | . . . . . . . . . . . 1 . . . . . . 2 . 2 Haulers 3 | . . . . . . . . . . . 1 . . . . . . 1 . 1 Repair Stations 2 | . 1 . . . . . . . . . . . . . . . . 1 . . Mechanics 2 | . 1 . . . . . . . . . . . . . . . . 1 . . Recycling Units 16 | . 2 . . . 5 . . . . . . . . 2 . . . 7 . . Monitor 1 | . . . . . . . . . . . . . . . . . . 1 . . Reject 4 | . . . . . . . . . . . . . . 1 . . . 3 . . Recyclers 1 | . . . . . . . . . . . . . . . . . . 1 . . Mask 4 | . . . . . 1 . . . . . . . . 1 . . . 2 . . Tunnel 6 | . 2 . . . 4 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 7 . 8 6 6 7 . . 1 . 7 . 3 6 . 5 3 10 1 4 Full Trace Events 4 | . . . 1 . . 1 . . . . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . . . 139 Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . 18 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . . . 11 . . . . . . . . 1 . . . 6 . . Parts Scanalyzed 3 | . . . 2 . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Gar Fac Fac Was Fac Gar Fac Gar Arm Used RIF Installer 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 . Hotswap 1 | . . . . . . . . . . . . . . . . . 1 . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 24 | . . . . . . . . . . . . . . 1 . 3 . 6 10 4 Non-combat 8 | . . . . . . . . . . . . . . 1 . 3 . 4 . . Combat 16 | . . . . . . . . . . . . . . . . . . 2 10 4 Robot Hacks Applied 31 | . . . . . . . . . . . . . . 1 . 3 . 12 11 4 parse_system 2 | . . . . . . . . . . . . . . . . . . 1 1 . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . ignore_repairs 4 | . . . . . . . . . . . . . . . . 3 . 1 . . drop_inventory 2 | . . . . . . . . . . . . . . . . . . 2 . . purge_threat 4 | . . . . . . . . . . . . . . . . . . 4 . . block_reporting 1 | . . . . . . . . . . . . . . . . . . 1 . . scatter_targeting 2 | . . . . . . . . . . . . . . . . . . . 2 . amplify_resonance 2 | . . . . . . . . . . . . . . . . . . . 1 1 overwrite_iff 5 | . . . . . . . . . . . . . . . . . . . 3 2 formatsys_low 1 | . . . . . . . . . . . . . . . . . . 1 . . formatsys_high 7 | . . . . . . . . . . . . . . . . . . 2 4 1 Relay Couplers Released 27 | . . . . . . . . . . . . . . . . . 9 4 14 . Machine Destruction 27 | . . . . . . . . . . . . . . . . . 9 4 14 . Attached 11 | . . . . . . . . . . . . . . . . . 2 4 4 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 41 | . . . . . 5 . . 1 . . . 15 . . . . 6 . 11 3 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Gar Fac Fac Was Fac Gar Fac Gar Arm Total Allies 74 | . 1 . 1 10 5 . . 1 . . . 15 . 3 . 2 9 3 18 6 Largest Group 16 | . 1 1 1 10 10 3 . 1 . . . 6 3 3 . 1 10 10 16 8 Highest-Rated Group 650 | . 10 10 10 88 88 44 . 16 . . . 129 120 120 . 26 497 497 650 362 Highest-Rated Ally 95 | . 10 10 10 16 34 34 . 16 . . . 40 40 40 . 26 95 95 95 68 Total Orders 65 | . 5 5 4 2 4 2 . . . . . . . 16 . 2 5 5 9 6 STAY 26 | . 4 3 2 1 3 1 . . . . . . . . . 1 1 2 5 3 ROAM 1 | . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 17 | . 1 2 2 1 1 . . . . . . . . . . 1 1 1 4 3 EXPLORE 14 | . . . . . . . . . . . . . . 10 . . 2 2 . . RETURN 7 | . . . . . . . . . . . . . . 6 . . 1 . . . Ally Attacks 464 | . . . . 14 28 5 . 7 . . . 33 3 99 . . . 88 149 38 Total Damage 10958 | . . . . 122 413 52 . 49 . . . 361 73 1393 . . . 2654 4474 1367 Kills 90 | . . . . 4 6 2 . . . . . 4 2 14 . . . 20 29 9 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Gar Fac Fac Was Fac Gar Fac Gar Arm Robot Analysis Total 2 | . . . 1 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 3 2 . . . . . . . . . . . . Drone Launches 14 | . . . . . . . . . . . . . . 11 . . 1 2 . . Drone Recoveries 11 | . . . . . . . . . . . . . . 9 . . 1 1 . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Gar Fac Fac Was Fac Gar Fac Gar Arm Turns Passed 24622 | 84 2355 1027 1459 1454 2278 1117 2131 1667 373 125 1254 2154 233 1768 150 661 733 1061 1329 1209 Spaces Moved 15669 | 45 1286 606 629 628 1216 683 1556 1165 217 135 1067 892 150 1387 147 547 556 1063 973 721 Core 566 | 2 . . . . . . . . . 95 331 . . . . . . . . 138 Treads 8120 | 43 802 483 206 611 655 412 1548 . 9 40 . . . 256 147 547 556 1063 706 36 Legs 1956 | . . . . . . . . . . . 678 272 . 420 . . . . 235 351 Wheels 4213 | . 484 123 423 17 561 271 8 1165 208 . . 620 150 183 . . . . . . Hover 756 | . . . . . . . . . . . . . . 528 . . . . 32 196 Flight 58 | . . . . . . . . . . . 58 . . . . . . . . . Fastest Speed 50 | 50 105 125 105 135 120 126 126 113 100 50 50 120 135 75 83 83 114 69 79 50 Average Speed 124 | 155 139 152 141 162 168 129 131 133 130 82 102 151 149 96 83 90 114 76 105 116 Slowest Speed 320 | 160 160 160 240 240 320 143 201 150 160 160 190 260 150 165 83 114 114 114 184 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 97 78 47 88 96 24 99 99 8 87 26 81 5 46 91 20 99 34 75 50 Regions Visited 20 Branch Regions 6 Pre-discovered Areas 6 | . 2 . . . 4 . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . 1 1 . . . 1 . . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . 1 . . . . 1 . . . . . . . Scrap Searched 9 | . . 1 . . . . 4 4 . . . . . . . . . . . . Spaces Dug 246 | . 2 . 5 11 3 6 27 2 5 . 2 5 . 21 . 24 1 15 74 43 Terrain Destroyed 512 | . 2 . 14 37 3 12 50 25 5 . 5 46 . 70 1 24 1 18 85 114 Melee 30 | . 2 . 5 1 3 6 8 1 4 . . . . . . . . . . . Projectile 139 | . . . . . . . . 6 1 . 5 12 . 22 1 24 1 18 14 35 AOE 343 | . . . 9 36 . 6 42 18 . . . 34 . 48 . . . . 71 79 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Was Fac Gar Fac Fac Was Fac Gar Fac Gar Arm Total 19109 | 56 1709 670 1013 962 1404 804 1609 1226 273 149 1188 1388 158 1685 158 650 628 1249 1173 957 Wait 1189 | . 289 15 203 210 18 30 7 6 7 4 51 76 4 117 3 34 22 34 40 19 Move 15650 | 44 1285 605 628 627 1215 682 1555 1164 217 134 1065 891 149 1387 146 546 555 1062 972 721 Hop 1 | . . . . . . . . . . . 1 . . . . . . . . . Pick Up 210 | 6 16 11 24 16 12 9 7 7 4 3 8 20 . 20 . 4 3 13 8 19 Fast Attach 126 | 6 3 . 7 2 5 4 1 1 1 2 13 15 2 21 2 3 2 17 5 14 Attach 111 | . . 1 11 4 2 7 4 4 8 . 2 5 1 9 . 5 2 15 10 21 Detach 58 | . 1 . 2 1 4 3 3 1 2 1 1 4 . 4 . 2 3 12 8 6 Swap 236 | . 20 6 28 32 21 8 5 3 4 . 1 6 . 18 . 5 3 17 23 36 Drop 233 | . 11 10 18 18 21 10 7 5 5 5 10 12 2 39 . 3 2 27 9 19 Fire 806 | . 68 . 31 39 14 45 11 27 13 . 18 161 . 70 7 48 35 52 89 78 Melee 136 | . 9 19 60 11 6 6 9 1 12 . 3 . . . . . . . . . Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . Kick 13 | . . . . . . . . . . . 1 12 . . . . . . . . Crush 33 | . 7 . . 2 . . . . . . . . . . . . . . . 24 Escape Stasis 45 | . . . . . . . . . . . 14 24 . . . . . . 7 . Rewire 219 | . . . . . 86 . . 4 . . . 126 . . . . 1 . 2 . Trap 6 | . . 3 . . . . . 3 . . . . . . . . . . . . Miscellaneous 36 | . . . . . . . . . . . . 36 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Factory -6/Waste -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 5 exits: [*Res] / *Upp x2 / Arm / Gar) -4/Garrison (discovered 3 exits: *Arm x3) -4/Armory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 1137 | -10/Materials | Discovered new exit (range 4) 1328 | -10/Materials | Discovered new exit (range 16) 1526 | -10/Materials | Discovered new exit (range 3) 1684 | -10/Materials | Discovered new exit (range 10) 1772 | -10/Materials | Discovered new exit (range 6) 2440 | -10/Materials | Entered Mines 2440 | -10/Mines | Accompanied by 1 ally 2475 | -10/Mines | Met a Derelict bent on vengeance 2489 | -10/Mines | Assembled infested the area 2494 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2552 | -10/Mines | Discovered new exit (range 5) 2577 | -10/Mines | Found DCF Scrap (15 items) 2738 | -10/Mines | Found a hidden stash of uninstalled traps 2886 | -10/Mines | Learned Materials security intel 3275 | -10/Mines | Core integrity fell below 50% 3467 | -10/Mines | Entered Materials 3467 | -9/Materials | Accompanied by 1 ally 3467 | -9/Materials | Evolved 2 slots: Utility x2 3707 | -9/Materials | Identified exit to Mines 3707 | -9/Materials | Identified exit to Storage 4024 | -9/Materials | Lost 3 parts (2p1n) 4675 | -9/Materials | Core integrity fell below 50% 4926 | -9/Materials | Entered Storage 4926 | -9/Storage | Accompanied by 1 ally 4979 | -9/Storage | Build established: Scavenger-Mutant 5848 | -9/Storage | Discovered new exit (range 7) 6003 | -9/Storage | Garrison activated, responded to threat 6025 | -9/Storage | Core integrity fell below 20% 6062 | -9/Storage | Destroyed 7 combat bots 6132 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6362 | -9/Storage | Used back door to open Recycling access 6362 | -9/Storage | Discovered new exit (range 3) 6377 | -9/Storage | Build established: Commander-Mutant 6380 | -9/Storage | Entered Recycling 6380 | -9/Recycling | Accompanied by 10 allies 6928 | -9/Recycling | Discovered new exit (range 15) 7388 | -9/Recycling | P-60 Hacker assimilated allied Mercenary 2c 7424 | -9/Recycling | Lost 7 allies 7502 | -9/Recycling | Scanned before Scraplab entrance 7523 | -9/Recycling | Entered Scraplab 7534 | -9/Recycling | Found SUBCON Basin 7625 | -9/Recycling | Discovered new exit (range 3) 7658 | -9/Recycling | Angered Scraplab inhabitants 7663 | -9/Recycling | Found Prototype Device 7671 | -9/Recycling | Identified Scrap Engine 7694 | -9/Recycling | Build established: Mutant 8658 | -9/Recycling | Entered Factory 8658 | -7/Factory | Accompanied by 3 allies 8658 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 8886 | -7/Factory | Discovered new exit (range 10) 8974 | -7/Factory | Build established: Tank 9494 | -7/Factory | Identified exit to Lower Caves 9621 | -7/Factory | Discovered new exit (range 3) 9743 | -7/Factory | Garrison activated, responded to threat 9775 | -7/Factory | Entered Lower Caves 9894 | -7/Lower Caves | Build established: Construct 10034 | -7/Lower Caves | Learned Factory terminal intel 10322 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10410 | -7/Lower Caves | Encountered a Warlord checkpoint 10455 | -7/Lower Caves | Identified exit to Lower Caves 10867 | -7/Lower Caves | Learned Factory terminal intel 11165 | -7/Lower Caves | Ambushed by research squad 11906 | -7/Lower Caves | Entered another Lower Caves area 11996 | -7/Lower Caves | Discovered new exit (range 10) 12109 | -7/Lower Caves | Identified exit to Zion 12426 | -7/Lower Caves | Learned Factory emergency access door positions 12900 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13147 | -7/Lower Caves | Encountered a Warlord checkpoint 13558 | -7/Lower Caves | Build established: Gunner 13573 | -7/Lower Caves | Entered Factory 13573 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13575 | -6/Factory | Loaded intel: 25 terminal locations 13698 | -6/Factory | Spotted B-75 Beast 13873 | -6/Factory | Lost 10 parts (2p3n2u3w) 13946 | -6/Factory | Sucked down chute 13946 | -6/Factory | Entered Waste 13961 | -6/Waste | EMP discharged 14007 | -6/Waste | Spotted C-40 Crusher 14008 | -6/Waste | Spotted C-40 Crusher 14015 | -6/Waste | Spotted C-40 Crusher 14031 | -6/Waste | Spotted C-40 Crusher 14042 | -6/Waste | Spotted C-40 Crusher 14057 | -6/Waste | Spotted C-40 Crusher 14058 | -6/Waste | Discovered new exit (range 16) 14061 | -6/Waste | EMP discharged 14061 | -6/Waste | System corruption reached 10% 14071 | -6/Waste | Entered Factory 14072 | -6/Factory | Loaded intel: 25 terminal locations 14098 | -6/Factory | Build established: Mutant 14211 | -6/Factory | Identified exit to Lower Caves 14564 | -6/Factory | Found Prototype Processor 14564 | -6/Factory | Identified Exp. Targeting Computer 14568 | -6/Factory | Found Exp. Targeting Computer 14900 | -6/Factory | Build established: Construct 15325 | -6/Factory | Identified exit to Garrison 15325 | -6/Factory | Entered Garrison 15344 | -6/Garrison | Triggered checkpoint 15429 | -6/Garrison | Triggered checkpoint 15438 | -6/Garrison | Core integrity fell below 50% 15638 | -6/Garrison | Triggered checkpoint 15772 | -6/Garrison | Lost 3 parts (1p1n1w) 15857 | -6/Garrison | Core integrity fell below 20% 16024 | -6/Garrison | Build established: Mutant 16333 | -6/Garrison | Triggered checkpoint 16333 | -6/Garrison | Triggered checkpoint 16373 | -6/Garrison | Lost 4 allies 16404 | -6/Garrison | Destroyed 10 combat bots 16458 | -6/Garrison | Discovered new exit (range 8) 16543 | -6/Garrison | Triggered checkpoint 16619 | -6/Garrison | Phase Generator disabled 16661 | -6/Garrison | Build established: Scavenger-Gunner 16698 | -6/Garrison | Discovered new exit (range 3) 16879 | -6/Garrison | Triggered checkpoint 17061 | -6/Garrison | Triggered checkpoint 17099 | -6/Garrison | Triggered checkpoint 17099 | -6/Garrison | Lost 3 allies 17136 | -6/Garrison | Lost 3 allies 17169 | -6/Garrison | Triggered checkpoint 17204 | -6/Garrison | Discovered new exit (range 65) 17204 | -6/Garrison | Discovered new exit (range 65) 17204 | -6/Garrison | Discovered new exit (range 26) 17358 | -6/Garrison | Installed Relay Interface Framework 17479 | -6/Garrison | Entered Factory 17479 | -6/Factory | Accompanied by 3 allies 17619 | -6/Factory | Build established: Mutant 17654 | -6/Factory | Discovered new exit (range 8) 17712 | -6/Factory | Entered another Factory area 17712 | -5/Factory | Accompanied by 3 allies 17712 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17766 | -5/Factory | Garrison activated, responded to threat 17827 | -5/Factory | Destroyed 7 combat bots 18264 | -5/Factory | Discovered new exit (range 5) 18312 | -5/Factory | First assault squad dispatched 18453 | -5/Factory | Build established: Construct 18752 | -5/Factory | Allied Derelicts emerged from ambush trap array 19060 | -5/Factory | Lost 4 allies 19480 | -5/Factory | Sucked down chute 19480 | -5/Factory | Entered Waste 19495 | -5/Waste | EMP discharged 19495 | -5/Waste | System corruption reached 10% 19503 | -5/Waste | Spotted C-40 Crusher 19505 | -5/Waste | Spotted C-40 Crusher 19507 | -5/Waste | Spotted C-40 Crusher 19509 | -5/Waste | Spotted C-40 Crusher 19526 | -5/Waste | Spotted C-40 Crusher 19584 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 19595 | -5/Waste | EMP discharged 19598 | -5/Waste | Spotted C-40 Crusher 19611 | -5/Waste | Discovered new exit (range 21) 19630 | -5/Waste | Entered Factory 20092 | -5/Factory | Discovered new exit (range 21) 20283 | -5/Factory | Identified exit to Garrison 20291 | -5/Factory | Entered Garrison 20291 | -5/Garrison | Discovered recently destroyed garrison 20291 | -5/Garrison | Accompanied by 1 ally 20375 | -5/Garrison | Garrison Relay disabled 20388 | -5/Garrison | Garrison Relay disabled 20497 | -5/Garrison | Rescued a captive Derelict 20597 | -5/Garrison | Expanded RIF knowledge: Hotswap 20636 | -5/Garrison | Discovered new exit (range 20) 20686 | -5/Garrison | Found embedded Infiltrators 20723 | -5/Garrison | Discovered new exit (range 65) 20780 | -5/Garrison | Discovered new exit (range 53) 20954 | -5/Garrison | Discovered new exit (range 12) 20954 | -5/Garrison | Discovered new exit (range 67) 20954 | -5/Garrison | Discovered new exit (range 61) 20961 | -5/Garrison | Build established: Commander-Construct 21024 | -5/Garrison | Entered Factory 21024 | -4/Factory | Accompanied by 10 allies 21024 | -4/Factory | Evolved 2 slots: Utility x2 21111 | -4/Factory | Identified exit to Upper Caves 21111 | -4/Factory | Identified exit to Armory 21933 | -4/Factory | Discovered new exit (range 14) 21973 | -4/Factory | Found Unknown Device 21973 | -4/Factory | Identified Quantum Capacitor 22052 | -4/Factory | Garrison activated, responded to threat 22081 | -4/Factory | Identified exit to Garrison 22085 | -4/Factory | Entered Garrison 22085 | -4/Garrison | Accompanied by 5 allies 22099 | -4/Garrison | Garrison Relay disabled 22151 | -4/Garrison | Triggered checkpoint 22187 | -4/Garrison | Spotted B-86 Titan 22197 | -4/Garrison | Allies destroyed B-86 Titan 22269 | -4/Garrison | Triggered checkpoint 22449 | -4/Garrison | Triggered checkpoint 22587 | -4/Garrison | Triggered checkpoint 22691 | -4/Garrison | Discovered exit to Armory (range 13) 22733 | -4/Garrison | Triggered checkpoint 22749 | -4/Garrison | Garrison Relay disabled 22936 | -4/Garrison | Discovered exit to Armory (range 11) 22936 | -4/Garrison | Discovered exit to Armory (range 97) 22936 | -4/Garrison | Discovered exit to Armory (range 60) 22941 | -4/Garrison | Triggered checkpoint 22972 | -4/Garrison | Garrison Relay disabled 23118 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 23227 | -4/Garrison | Lost 4 allies 23241 | -4/Garrison | Triggered checkpoint 23381 | -4/Garrison | Garrison Relay disabled 23414 | -4/Garrison | Entered Armory 23414 | -4/Armory | Accompanied by 8 allies 23651 | -4/Armory | Lost 6 allies 23653 | -4/Armory | Fabricated Lgt. Quantum Reactor (x2) 23807 | -4/Armory | Lost 3 allies 23940 | -4/Armory | First assault squad dispatched 23967 | -4/Armory | Build established: Construct 24156 | -4/Armory | Lost 3 allies 24200 | -4/Armory | High security lockdown imminent 24280 | -4/Armory | High security lockdown engaged 24336 | -4/Armory | Lost 9 parts (2p1n4u2w) 24406 | -4/Armory | Core integrity fell below 50% 24493 | -4/Armory | Build established: Mutant 24530 | -4/Armory | Core integrity fell below 20% 24556 | -4/Armory | Lost 15 parts (5n7u3w) 24623 | -4/Armory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 24607_ Slug penetrates Wall. 24607_ Slug penetrates Earth. 24607_ Slug penetrates Wall. 24609_ Acquired 1 matter. 24610_ Penetrated by Slug. 24610_ Slug penetrates G-67 Veteran. 24610_ Slug penetrates E-15 Imp. 24615_ Penetrated by Slug. 24615_ Lrn. Tractor Beam destroyed. 24616_ Penetrated by Slug. 24616_ Slug penetrates C-35 Carver. 24616_ Penetrated by Slug. 24616_ Slug penetrates C-35 Carver. 24617_ Centrium Leg blown off. 24617_ E-15 Imp destroyed. 24617_ Slammed into Y-72 Warden. 24618_ Y<2 24619_ Slammed into Y-72 Warden. 24620_ Biometal Heavy Treads destroyed. 24623_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????#??????#!!! ^ " " =!!#??????????? | | ????????????????#!! ### =! #??????????# | | ????????????????# % #?# ########### | | ???????##############/###+#########/### # # ### | | ???? " "%" # | | ???? ##### ###### # | | ?????? ?## #######+########???# ### ##### | | ??????????????# #?????## # # " | | ????? ????????# !! #?##### = ### [ # %"%" | | ????? ?????+?## !! + !%= * = "]! % | | ????# ???#????# !! #??# ## ! ## %* %* %### | | #??? ??????#?# !! #??# ##### # | | ???? ????????# !! #?## ## " # | | ???? ???#????# !! ### # # # | | ???? ???????# / T " # % #### | | ?#?##/####????####"########=% # " | | ??? ??????# ##=## ############### | | ???? ???????# !!!!!! ## ## #????##????#??? | | ???? ??????# !!!!!! ## #######????????#????? | | ?????" ?? ?????# ##/###??#??????????????? | | ???"" ????????######+#### #???#?#??????#??#?? | | ???#?#/############ #??# [ #???????#????#????? | | ?????#"## # i #??# [ #?????????????????? | | ?????#%## """"" # #### [ #??#??????????????? | | ????##""" """"" + h + ] #??#???#??????????? | | ?????# ## """"" # @# ] #???????#?????????# | | ?????# ## # # ] #?????????????????? | | ?????# ## "" "" + # #?#??????#????????? | | ????## ## ""F"" #### # #?????????????????# | | ?????# ## """ #?## ######?????????????????? | | ?????# ############??# #?????????????#??#????#? | | ?#####/##??###########+## ##?#??????????????????#? | | ?+ #??# # ##?????????????????????? | | ?# """ #??# # #???????#??????????????? | | ?# """ #??# """ # #??????????#???????????? | | ?# """ #??# * """ # ####???????????????????? | | ?#! #??#" """ # #???????#???????????? | | ?# """ #??#" + #????????????????#??? | | ## """ #??#" """ # #???????????????????? | | # """ #??#T """" # #???????????????????? | | # #??#" """%" # #???????????????????? | | # #??#" " # #???????????????????? | | ## " #??#" = = + #??#????????????????? | | ## %]"=#??# " # #????#??????????????? | | ## ] #??######+####### #????????#??????????? | | ## ] ########"%#?????# #?#?????????????????? | | ##/####### ==##"# #####?# #??#????????????????? | | "" " ! #???????????????????? | | ##/####### /##"######### #???????????????????? | | ##% ## ### #??????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 100 Energy Generation 41 Energy Capacity 785 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: KI 20 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 33 Point Defense Rating 240 Evasion (%) 60 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 28 Relay Coupler Types 2 Relay Coupler Value 50 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Plasma Cutter | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -4/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingResetDriver Manual? 0 Play Time 05:21:46 Cumulative 720.0 hours Start 2024.08.07 @ 02:54:59 End 2024.08.08 @ 19:18:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 41 Types 22/4/6/1/2/1/2/2/1 Lore% 74 Gallery% 90 Achievement% 89 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba0ce2d5-c6e2-4ba6-8512-e6d888f6fe72